c3d03b4434
Lamps: Remove HEMI light type
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This type is not supported by either Eevee or Cycles. If other types of
lamps are needed by external engines, we should support adding custom types.
2018-11-14 11:50:37 +01:00
0b0b3d7f7e
Keymap: assigning keys for tools now checks mode
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Adding shortcuts to tools was always adding to the top-level window map.
2018-11-14 20:26:00 +11:00
477407bd3b
Gizmo: draw navigation negative axes over positive
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Using low alpha meant it wasn't possible to see which was in-front.
2018-11-14 18:00:20 +11:00
55e719ec35
Merge branch 'master' into blender2.8
2018-11-14 17:21:34 +11:00
d7f55c4ff5
Cleanup: comment block tabs
2018-11-14 17:10:56 +11:00
c279f879ab
Paint: remove brush select paint_mode
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Instead check which property has been set.
2018-11-14 11:55:02 +11:00
2b3b481c3d
Merge branch 'master' into blender2.8
2018-11-14 11:27:42 +11:00
b97a2c3688
Cleanup: naming for paint modes
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- Rename ePaint* -> PAINT_MODE_*.
- Use PAINT_OVERLAY_ prefix for eOverlayControlFlags.
2018-11-14 11:20:08 +11:00
91d0c7f979
Fix gizmo handler initialization w/ quad-view
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It's not enough to get the active window region,
now the region is passed in as an argument.
2018-11-14 10:48:59 +11:00
Dalai Felinto
79fa8f193b
Fixup for view3d collection name drawing when no active object
2018-11-13 21:33:29 -02:00
ae6e84471a
Merge branch 'master' into blender2.8
2018-11-14 09:54:55 +11:00
c1d29ea783
WM: enforce descriptions being NULL or defined
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Without this bugs slip through that don't null check the descriptions
since many were set to empty strings.
2018-11-14 09:47:23 +11:00
a5a86f3921
Cleanup: python doc-strings
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Indentation & trailing space.
2018-11-14 09:26:53 +11:00
72369c638d
Cleanup: python doc-strings
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Indentation & trailing space.
2018-11-14 09:05:07 +11:00
Dalai Felinto
4a71102309
Add active collection to viewport "name" stats
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Only visible when in object mode.
Most of the time we will have the active object not being a part of the active
collection. So it is important to clearly communicate what is the active
collection, so users know for instance where new or appended objects
will be added to.
2018-11-13 18:39:17 -02:00
Dalai Felinto
51a14b64d8
Add active collection to stats bar
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Only show the collection name when in object mode.
It is not relevant in any other mode.
2018-11-13 18:34:38 -02:00
Dalai Felinto
42fbb8af83
Util to get collection UI name
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Note we still have hardcoded IFACE_("Scene Collection") in the outliner.
I'm ok with getting of them as well, though no strong feelings here.
2018-11-13 18:14:14 -02:00
520f71b43a
Fix tool keymaps not working properly after recent changes.
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Not sure this is the best fix, but this should be working. Regardless it seems
good to tag active tool keymaps as such.
2018-11-13 21:02:40 +01:00
ca6dd692b5
Keymaps: reload key configuration when changing select mouse.
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For configuration scripts that want to change keymaps based on this setting.
2018-11-13 19:29:13 +01:00
c39d5a6c88
Fix T57708: Crash on Eevee rendering with SSR enabled.
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Intel does not like dead code.
The driver for `Intel HD Graphics 4000` crashes in these cases.
2018-11-13 15:19:10 -02:00
b0d0179d60
Depsgraph: fix missing relations for drivers on ShaderNode properties.
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Also fix duplicate driver to target relations due to a redundant line.
2018-11-13 21:11:09 +03:00
445d813c87
GP: Don't calculate fast drawing when playing
2018-11-13 18:53:42 +01:00
7aae28af2d
Keymaps: refactor loading of default keymap, fix bugs.
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This refactors loading of key configurations to clear and refill existing
ones, rather than adding a new one and then removing the old one.
This fixes broken loading of non-default configurations after recent changes,
and prepares for future changes to make it possible to dynamically change
key configurations based on user preferences.
2018-11-13 18:22:07 +01:00
fe4df40f30
Fix crash when Python creates modal keymaps without items.
2018-11-13 18:22:07 +01:00
81caa7fd6d
GP: Fix wrong fill texture when draw primitives
2018-11-13 17:09:29 +01:00
c2dc5dfa0d
GP: Fix wrong fill after subdivide
2018-11-13 17:09:28 +01:00
dc6ba4f2ec
Py API: fix parameter order in offscreen.draw_view3d
2018-11-13 16:23:31 +01:00
c8975b0fc7
Py API Docs: GPUVertFormat documentation
2018-11-13 15:25:51 +01:00
444f1fd423
Py API Docs: Cleanup
2018-11-13 15:25:51 +01:00
3f478f4260
Py API Docs: GPUIndexBuf documentation
2018-11-13 15:25:51 +01:00
4e1057780b
GP: Remove redundant texture attachment
2018-11-13 13:44:56 +01:00
6ae84ddc6e
Py API Docs: GPUBatch documentation
2018-11-13 13:00:18 +01:00
de36a2f99b
Fix T57794: Text in Clip Editor Dopesheet not visible
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Maniphest Tasks: T57794
Differential Revision: https://developer.blender.org/D3937
2018-11-13 12:04:46 +01:00
34058c4ff1
Fix T57105: Baked Particles could not be rendered as expected
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Same fix as for smoke (and is what caching proposal is AFAIK):
share cache between copied and original objects.
One thing which is still missing to be fixed is to make auto-cache
more reliable. It was already kind of broken, so don't think it
should be a stopping factor for this fix.
2018-11-13 11:39:02 +01:00
647a798076
Workbench: Volume: Fix slice display opacity
2018-11-13 11:22:29 +01:00
14e4fb2773
GPU: Fix crash at startup
2018-11-13 11:22:28 +01:00
aab959d71c
Cleanup: split object mode out of tool checks
2018-11-13 16:58:29 +11:00
b657e9875c
Tool System: use enum for gp sculpt/weight paint
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Fixes T57525
2018-11-13 16:52:39 +11:00
3437cd9ac2
Cleanup: add arg to GP_EDITABLE_STROKES macro
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Without this, we use arguments defined in the macro
making code hard to read.
2018-11-13 15:07:10 +11:00
184ab749c3
Merge branch 'master' into blender2.8
2018-11-13 14:25:36 +11:00
fe566a30f3
Cleanup: use lowercase 2d/3d in function names
2018-11-13 14:21:42 +11:00
97062a1b9b
Cleanup: use doxy groups
2018-11-13 14:16:23 +11:00
b323167600
GP: box/lasso support for select-operations
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This adds support for more adbvanced select operations
matching 3D view select operators.
Also de-duplicate box/lasso select code.
2018-11-13 14:04:00 +11:00
ed4f204d86
WM: default operators to replace selection
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Tools now default to creating new selection.
2018-11-13 14:02:28 +11:00
bba868ebf9
Cleanup: use const args
2018-11-13 13:28:43 +11:00
9879ea8a53
Cleanup: remove unused source
2018-11-13 09:38:02 +11:00
6ba7345ca5
Workbench: Volumes: Fix volumetrics step length calculation
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Step size is now one voxel diagonal.
Fix T57678 Culling of smoke depending on view direction
2018-11-12 21:15:58 +01:00
3eb7928406
Workbench: Volumes: Fix volumetrics rendering twices
2018-11-12 21:12:34 +01:00
d941f40c21
Fix T57571: Blender crashes on UV transformation
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That was caused by a thread safety issue on gpu_batch_presets_unregister()
which was not designed to be used for this kind of situation (managing 3D
meshes batches).
2018-11-12 18:07:01 +01:00
c34c688b47
Fix build: min and max not found.
2018-11-12 19:36:31 +03:00