Commit Graph

49926 Commits

Author SHA1 Message Date
c4e4329f29 Don't show 2D cursor in tracking mode i pivoting is not set to 2D cursor 2013-09-10 12:46:23 +00:00
e72c6f191f Tweaks to plane track
- Do plane re-evaluation only when transform is actually done.
  Before this re-evaluation happened on every mouse move.

- Added a flag "Auto Keyframe" for the plane track, which does:

  * If Auto Keyframe is enabled, then every manual edit of the
    plane will create a new keyframe at current frame and update
    plane motion between current frame and previous/next keyframe.

    This now also implies blending detected motion with neighbor
    keyframes, so there's no jump happening.

    No automatic update on manual point tracks edit will happen.

  * If auto Keyframe is disabled, then no keyframes are adding
    to the plane and every plane tweak will re-evaluate in on
    the whole frame range.

    In this case manual tweaks to point tracks and re-tracking
    them implies plane re-evaluation.
2013-09-10 12:46:18 +00:00
97e823488c OSX/Scons/clang: restrict the ftemplate fix to clang only 2013-09-10 12:31:21 +00:00
0f81ea0db9 remove redundant indirection in asserts 2013-09-10 11:47:21 +00:00
73be170fb5 add BLI_SMALLSTACK_***, macros: stack doesn't have a fixed size, it uses stack memory and never allocates.
it can be added and removed many times per function but will always remain the size of the maximum number of items.

not used yet, added for normal calculation function from mont29.
2013-09-10 11:04:20 +00:00
561e82e927 * Compile fix for r59990. 2013-09-10 09:06:24 +00:00
Lukas Toenne
4e9145fa1c makesrna fix: The C++ wrapper functions for collection lookup (both int and string) were not clearing the return pointer if no item is found, but only in case there is a custom lookup function defined.
This causes trouble with Cycles because the C++ API uses the returned pointer to determine validity - if no item is found the pointer should be NULL for checking.
2013-09-10 08:27:13 +00:00
5dbe17cc12 add 2d convex hull utility function, BLI_convexhull_2d(), and python api mathutils.geometry.convex_hull_2d()
uses Andrew's monotone chain 2D convex hull algorithm.
2013-09-10 07:52:10 +00:00
Nathan Letwory
46db99e7fd Remove dimension checks from window creation.
This should be (and is) done by the caller instead (windowmanager)
to ensure new windows fit properly on the desktop. Saving
stretched layouts and layouts with window over display 
boundaries now becomes possible on Windows too.
2013-09-10 06:35:50 +00:00
Nathan Letwory
b6a6074b56 Change window checks to desktop size instead of screen size.
This allows to open windows stretched over monitors. Saving
stretched layouts open correctly as well.

Renamed screensize_all to desktopsize to better convey meaning.
2013-09-10 06:32:32 +00:00
Nathan Letwory
8f3f110348 Add BLI_utildefines.h for __func__ (necessary for MSVC). 2013-09-10 05:57:54 +00:00
c7f0344aae fix/workaround [#36694] Texture node groups tend to crash Blender a lot. 2013-09-10 03:18:43 +00:00
48c0c6ac02 fix [#36492] Keymap: Issue setting operator path properties 2013-09-10 02:49:33 +00:00
4ad9abcb68 fix [#36693] segfaults when split vertice of Bezier curve
own error in recent curve split patch.
2013-09-10 01:06:45 +00:00
fc6c283271 code cleanup: use bool for imbuf allocation functions. 2013-09-10 01:00:03 +00:00
ec388a2a15 fix [#36187] Crash loading large images
alloc size was larger then an int, use size_t for all image alloc sizes.
2013-09-10 00:53:39 +00:00
04316efc4a Cycles OSL: update to build with latest OSL master branch. 2013-09-09 21:52:26 +00:00
1bbc432ead Fix #36356: faces not drawn with constructive modifier + dynamic paint, where it
overrides material colors with dynamic paint colors.
2013-09-09 20:46:43 +00:00
259ddc4cf8 Fix #36641: maya key configuration shift + LMB drag border select did not work
anymore. This broke after the change to make holding shift deselect with B key
border select in the regular Blender keymap.
2013-09-09 20:23:38 +00:00
83b2eefd09 Usual UI messages fixes... 2013-09-09 20:22:01 +00:00
00641bb237 Attempt fix for #36688.
Curves may not be not initialized when called from python. C code
explicilty says that curvemapping_initialize should be called prior to
evaluating the curve, however the curve clip rectangle is not available
when calling evaluation on the curvemap. This is not possible unless we
force the evaluation on CurveMapping level, not on CurveMap level.

For now just pass a rectangle with the x boundary values of the curvemap
for evaluation to avoid the crash.
2013-09-09 18:39:51 +00:00
97d250fa65 Fix #36692: crash with split viewer compositing node and rendering. Only one viewer
node should write to the viewer image, the logic to check this was wrong, now made
it the same as the viewer node.
2013-09-09 18:00:25 +00:00
d638c4c064 OSX/Scons/clang: compilefix for libmv, as discussed with brech just globally 2013-09-09 17:26:09 +00:00
60da8c1ae0 Fix #36593: crash duplicating window on OS X in some situations. User data
should be set before GHOST_SetWindowState, since this may generate an event.
2013-09-09 16:55:35 +00:00
990e361a2c OSX/clang5: revert 59960, todo: make it global 2013-09-09 16:24:23 +00:00
0dfc9b1f00 OSX/clang5: fix broken compiling 2013-09-09 15:45:09 +00:00
59be901a37 Some more fixes to missing look initialization 2013-09-09 15:34:13 +00:00
8802a4bcb0 3D View / UI:
* Save some space in the "Curve Display" panel.

Patch by Sebastian König, thanks!
2013-09-09 14:26:39 +00:00
9c2c3c1804 Film response looks:
* Reorder list a bit to put brands together
* Move looks menu below views
* Rename camera_response to film_response folder, to make clear that these
  are photographic film types, not camera models
2013-09-09 14:23:58 +00:00
630a06dd83 Fix #36682: disable shift+backspace shortcut to delete all text in text fields,
it's too easy to hit accidentally and isn't a standard shortcut. Deleting all
text is quite easy by just pressing backspace right after clicking the text
field anyway.
2013-09-09 14:23:47 +00:00
6c5df7567b Fix OpenCL build error. 2013-09-09 12:15:16 +00:00
d703f616db Fix libmv build error on OS X with Xcode 5. 2013-09-09 12:15:14 +00:00
24b27b0474 Create/delete keyframe for motion tracks in clip editor
Use I to create a new keyframe, Alt-I to remove the ketframe.
2013-09-09 11:55:52 +00:00
6217a080db Avoid using "bundle" in condole message print
According to bf-vfx the word "bundle" was confusing
for artists.
2013-09-09 11:40:41 +00:00
ea94411db6 Enable vertex snapping to bundle positions
This means it's possible now to snap stuff to
reconstructed tracks positions.
2013-09-09 11:37:37 +00:00
cf8cddf07a Film response curves implemented as a looks
This commit implement's OCIO's Looks idea which
is about applying some color correction on the
buffer before it get's affected by a display
transform.

This is mainly used to modify images in an
artistics way.

Currently we've got looks generated from film
response curves for all sorts of cameras.

Patch by both of me and Brecht.
2013-09-09 09:48:26 +00:00
0392acc607 fix [#36685] crash calculating tangent space data on degenerate geometry
the error was that the range check was done on the float before converting to an int.
now convert to and int first and ensure a valid range on that.
2013-09-09 09:33:34 +00:00
35e3111475 Fix own mistake in one of previous commits
Was overriding list's link next/prev after it was
added to the list.

Also, no need to set next/prev to NULL when adding
a link to the list.
2013-09-09 08:50:12 +00:00
Lukas Toenne
854f99b31e Fix #36663, Bone properties sometimes vanish when mousing into properties window.
Active edit bone was cleared from armature after each file save, even though the edit data is not actually freed then. Without the active edit bone the poll functions for bone panels fail.
2013-09-09 06:31:30 +00:00
00bd7da674 correct error in recent changes for building with openmp.
rename DM_OMP_LIMIT to BKE_MESH_OMP_LIMIT and set to 0 when in debug mode, same for BM_OMP_LIMIT.
2013-09-09 05:42:26 +00:00
66efedd096 enable strict flags for mesh_evaluate.c 2013-09-09 03:12:23 +00:00
40b6532ec8 remove use of BLI_array in BKE_mesh_mpoly_to_mface(). was over-allocating anyway so just allocate the array once. 2013-09-09 02:16:22 +00:00
2646bbdccb move mesh evaluation functions (normal, mapping, smooth group... etc, calculations) into mesh_evaluate.c.
mesh.c was over 4k lines and complex functions mixed in with general library management.
2013-09-09 02:11:44 +00:00
9707bdfe75 Code cleanup: Minor function capitalization fix 2013-09-09 00:06:23 +00:00
fdce634310 screw tool used uninitialized normal to detect flipping direction.
lookes like bug from bmesh merge, restored from 2.4x.
2013-09-08 22:52:48 +00:00
108a4c41c4 code cleanup: warnings and redundant checks. 2013-09-08 20:25:31 +00:00
5a6bcd1d42 Cycles:
* Refactor PathState struct and functions into its own file.
2013-09-08 18:59:39 +00:00
74a4ac85f4 Changes to Freestyle default parameters:
- The "Same Object" chaining option enabled (see follow-up discussions in Bug #36629).
- Sphere radius set to 0.1 (was 1.0 resulting in a longer computation time).
2013-09-08 17:56:04 +00:00
3b9edee711 Cycles:
* Fix some compile errors, when building without Branched Path.
2013-09-08 17:20:47 +00:00
470dc6de4b Some fixes to tips... 2013-09-08 14:01:14 +00:00