Commit Graph

161 Commits

Author SHA1 Message Date
f7977ab8cc 'Active spline' theme setting was not getting initialised on old files 2010-04-04 02:08:38 +00:00
c6b77a06dd Keyframe Defaults and Cleanups:
This commit fixes reports #21638 and #21818, which were both also Durian feature requests.

Cbanges:
* Added new default setting for the type of handles created when creating keyframes. This can be found in the user-preferences, and is used whenever existing keyframes aren't being overwritten (instead of the value being always taken from the keyframes either side, #21638).

* When keyframing over existing keyframes, only the values will be changed. The handles will be offset by the same amount that the value of the keyframe changed, though how well this works in practice still needs to be tested more thoroughly (#21818, already fixed earlier, but this commit is the full fix).

* When 'free' handles are added by default, they are offset to be +/- 1 frame on either side of the keyframe so that it is obvious that they can be moved. However, they just take the same value of the keyframe since this is easiest.

* Properly initialising handle colour defaults for 3D-View and Graph Editor. Graph Editor's theme userprefs also show these settings now, though the layout is really quick hack-style.
2010-04-02 01:03:40 +00:00
f49a82b03e Fix [#20711] Loop selection not working with Emulate MMB + Left mouse select
Emulate 3 button mouse is now disabled when Left mouse select is used, to
prevent keymap conflicts. Configs for single button macs etc we can do with
keymap presets.
2010-04-01 02:28:08 +00:00
1f8cd57073 Fix [#20115] Some theme settings are not saved
Theme colours were getting overwritten on startup with defaults (as in 2.4 
system). Changed this to allow changing the default theme, and added a 
'Reset to defaults' operator in user prefs. Perhaps next step to look into the 
py presets system for themes too (nice and easy to share).

If you're using a custom B.blend you may get some strange theme colours on 
startup if they weren't saved properly before. 'Reset to default' button in theme 
preferences should fix it back to defaults.
2010-03-30 04:27:13 +00:00
f743b583bf more lint includes
Only source/blender/editors/ dir, should not give errors on different platforms
Only removing:  UI_*.h, ED_*.h, WM_*.h, DNA_*.h, IMB_*.h, RNA_*.h, PIL_*.h
2010-03-23 14:09:09 +00:00
4a8849b030 - Hhighlight active nurb in edit mode
- Replaced hardcoded nurbcol array with theme colors
- Send notification in duplicate curve operator (this operator could
  reset/change active nurb)
- Edge seam color added to the user preferences dialog
2010-03-12 16:43:04 +00:00
6753411adb Console:
* Added own theme support for the cursor, was depending on the line_error color before.
2010-02-15 02:39:40 +00:00
081c1205a3 correct fsf address 2010-02-12 13:34:04 +00:00
9f3563fa94 Compile fix 2010-02-11 17:27:43 +00:00
6286e41514 Theme support for console background. Thx cam for help! 2010-02-11 16:28:31 +00:00
d65101629d Added theme support for vertex normals display alongside face normals.
This makes having both enabled at the same time actually useful!

http://www.pasteall.org/pic/show.php?id=1265
2010-02-11 03:37:51 +00:00
87bbb2d827 WM Draw Methods now has a new option Automatic (default). This will
set the draw method to triple buffer or overlap depending on the
configuration. Ideally I could get all cases working well with triple
buffer but it's hard in practice. At the moment there are two cases
that use overlap instead:

* opensource ATI drives on linux
* windows software renderer

Also added a utility function to check GPU device/os/driver.
2010-01-31 23:45:51 +00:00
e1fdf7fc58 View2D/TimeCode Drawing:
This commit introduces a few cleanups and tweaks to the way that timecodes (i.e. the timing indications used instead of frame numbers) get displayed.

1. Custom Spacing of TimeCodes/Gridlines
Made the minimum number of pixels between gridlines/timecode indications a user-preference, instead of being a hardcoded constant. This allows to set the spacing tighter/looser than the defaults, and is also used for the other changes.

2. Default timecode display style, (now named 'minimal') uses '+' as the delimeter for the sub-second frames. This hopefully makes it a bit clearer what those values represent, as opposed to the '!', which can sometimes look too much like a colon.

3. Added various timecode display styles as user-preference. - These include always displaying full SMPTE, to showing milliseconds instead of frams for sub-second times, and also an option to just show the times as seconds only.
- When changing the timecode style, the spacing setting is automatically modified so that the timecodes are spaced far apart enough so that they won't clash (under most circumstances). This automatic modification is only done if the spacing is too tight for the style being set.

4. Unified the code for generating timecode strings between the View2D scrollbar drawing and the current frame indicator drawing.
2010-01-30 04:43:36 +00:00
9d54d6ba4e Patch #20693: add parameters for FPS and wait timer for screen cast
This patch by Guillaume Lecocq (lguillaume) adds user preference settings for setting the playback frame-rate and delay between captured frames for the screencasting feature. 

-- 

I've made a few tweaks for a few minor issues
- Made DNA vars for these settings shorts instead of ints, reducing the number of unnecessary extra pad vars 
- Added version patching to ensure that these settings are initialised by default
- Made tooltips for the settings more descriptive
2010-01-21 10:28:19 +00:00
aab8196a1c Finished some work from the weekend to keep local tree clean..
* Added a generic 'histogram' ui control, currently available in new image editor 
'scopes' region (shortcut P). Shows the histogram of the currently viewed image.

It's a baby step in unifying the functionality and code from the sequence editor, 
so eventually we can migrate the sequence preview to the image editor too, 
like compositor.

Still a couple of rough edges to tweak, regarding when it updates. Also would 
be very nice to have this region as a partially transparent overlapping region...
2010-01-19 01:32:06 +00:00
1b580dde6e Console:
* Added Theme support for the console.
You can change:
-Header Color
-Text Color of Output, Input, Info and Error Messages. (Inside the User Preferences -> Themes)
2010-01-15 17:00:37 +00:00
7079047538 Animation Channels Drawing Tweak:
A solid color backdrop is now drawn behind the mute/protect toggles and sliders, reducing the visual clutter with long names still appearing behind the UI widgets.
2010-01-08 11:14:30 +00:00
980e97923b Key map related things:
* Moved 'change shortcut' (previously directly RMB on menu items) to a context-menu item, and added Remove Shortcut and Add Shortcut. This is all available now in a RMB context menu for operator buttons and menu entries.
* Renamed a bunch of key maps to be consistent with UI names, and human-readable. Since these key map names are now being directly used in the UI for people to find things, they should be understandable and in plain language.

This renaming may break some older saved key map setups - though previously saved .b25.blends should convert over ok. Exported .py files may need some find/replacing - in this commit check the changes in resources.c to see what's changed.
2009-12-24 09:26:06 +00:00
3f612b6ea5 Description and more presets for animation players (rv / framecycler).
Also put a bit more logic for guessing player paths based on my system. 
If anyone can make this a bit more clever/bulletproof, please feel free to 
get involved in it, it's all python!
2009-12-13 23:30:18 +00:00
0779f2c425 Double Click event value.
Timeout between both clicks is user configurable, should be taken from the OS when possible.
2009-12-10 17:41:03 +00:00
16ec4cc186 Sound system should only default to OpenAL if it is built (SDL if built otherwise). 2009-12-07 20:38:09 +00:00
b8354a2da8 unselected group color was too hard to see in the 3D view, made darker 2009-10-08 14:11:06 +00:00
5f1b4334e2 VBO: disable VBO's by default. Not sure why this was not done, we
agreed on this as a condition for the project to be merged.
2009-10-05 16:40:13 +00:00
345169d1fb Updated some colors in node space and file browser to better match the color theme in 2.5. 2009-09-21 21:28:48 +00:00
d3e35f0968 2.5: increase subversion to init new sound userpref variables. 2009-09-04 21:34:17 +00:00
7da7103d1a UI
Changed the rounding of action buttons. The round style looked pleasing when they were isolated, viewed by themselves, but looked terrible when grouped, or at small sizes with icons as it was often used. The old Filebrowse or Render This Window buttons were examples of how badly they looked with an icon, and the rounding in the tools area made for some weird visual shapes. When combined in groups of widgets, such as the datablock selectors it looked even weirder, because one side of the group would be square and the other would be round, causing some spatial clashes. 

http://www.reynish.com/files/blender25/actionbuttons_new.png

Also tweaked the tools sub-area color which stood out as being much brighter than the rest of the UI. When the tools area was open in the default layout, the overall impression was asymmetrical, non-harmonic.
2009-08-23 21:56:32 +00:00
990dcd0f7f 2.5:
* Split Info and User preferences into two separate spaces.
* Renamed Buttons Window to Properties also in RNA identifiers.
2009-08-18 12:58:51 +00:00
4df1836325 2.5: User Preferences
* Added basic infrastructure to layout user preferences. The
  intention is that you open a user preferences space in place
  of the buttons space, and have panels there.
* The existing sections don't have to be followed, it's easy
  to create different ones, just change the user_pref_sections
  enum in RNA.
* This will get separated from the info header later.
2009-07-15 19:19:43 +00:00
13d18c5f77 NLA SoC: Theme colours in old defaults files for NLA now get replaced with the nice new colours 2009-06-27 00:40:25 +00:00
a1c5c501a6 At last... this merge should finally do the trick!
21073 to 21145
2009-06-25 04:33:21 +00:00
333e231fa6 SVN maintenance. 2009-06-23 00:09:26 +00:00
12bf10be02 2.5 merged 20773:21020 2009-06-20 03:38:34 +00:00
0b0b02caf8 2.5
Logic editing back!

Test screenie:
http://download.blender.org/institute/rt9.jpg

I gave the buttons a bit more width, added nicer linkline draw.

Not working yet:
- theme colors for sensor/actuator types (was old button colors)
- moving sensors up/down (used bad pupmenu... better is icons like
  used for modifiers)
- Linkline mouse-over select. Currently deleting a link goes by
  drawing the same line again.

Needs to be fully tested for functionality too, leave that to the GE
department. :)

I noted there's bad button hacking with reading button values,
like check_state_mask(). uiBut structure was not meant to be exported
outside of interface module.
2009-06-17 11:01:05 +00:00
2d40b8d56f 2.5
Added SpaceLogic, to restore the old logic buttons into.
In future it can be used for a more advanced logic editor, with
states, behaviour, whatever. We'll see!

This commit only adds the backend for new space. Committed this
now as reference for when we need another space type. It's still
not well plugin-able (dynamic space types), but my idea is to just
have a new SpacePlugIn for this, with a neat small API to define
all relevant callbacks.

Also note the icon for the spacetype is wrong still.
2009-06-16 13:09:36 +00:00
32cf82dbb3 2.5 UI
* RNA enum for icons to allow specifying icons as string
* example: row.itemR(st, "line_numbers", text="", icon='ICON_LINENUMBERS_OFF')
2009-06-15 20:28:49 +00:00
cee915ab56 NLA SoC: Start of UI Drawing Code for NLA Editor
In this commit, I've only setup the drawing code for the channels list. Only the drawing of the 'active action' dummy-line has been tested so far.
2009-05-29 12:26:47 +00:00
1588bf4dbd 2.5 - 2 Bugfixes:
* Long Keyframes get shown again in DopeSheet. Some theme cleanouts cleared the theme colours for these.
* An error is now presented when there are problems trying to resolve a path to keyframe some settings now (instead of silently giving up).
2009-05-17 06:57:48 +00:00
aaa96cde65 2.5 UI:
*changed the 3d-view grid color, it was very difficult to see the difference between grid and background in orthographic view. 

*changed the radio buttons shading a bit.
2009-05-16 17:30:13 +00:00
3c9e3e69ed 2.5
Transform helpline and experimental drawing code to indicate direction of motion for specific transformations.
2009-04-30 11:47:35 +00:00
d110049d37 * First pass updating the default theme for the new UI controls and darker colours 2009-04-29 04:43:17 +00:00
9b82d1474f 2.5
Summary of ain features:
- Themes and Styles are now editable.
- CTRL+U "Save user defaults" now goes to new .B25.blend, so you
  can use 2.4x and 2.5x next to each other. If B25 doesn't exist, it
  reads the regular .B.blend
- Press Tkey in 3d window for (unfinished) toolbar WIP. It now only
  shows the last operator, if appropriate.
  Nkey properties moved to the other side.

A lot of work was done on removing old themes for good and properly
getting it work with the 2.5 region system. Here's some notes;

- Buttons now all have a complete set of colors, based on button classifications
  (See outliner -> user prefs -> Interface
- Theme colors have been extended with basic colors for region types. 
  Currently colors are defined for Window, Header, List/Channels and
  for Button/Tool views. 
  The screen manager handles this btw, so a TH_BACK will always pick the
  right backdrop color.
- Menu backdrops are in in Button theme colors. Floating Panels will be in
  the per-space type Themes.
- Styles were added in RNA too, but only for the font settings now.
  Only Panel font, widget font and widget-label work now. The 'group label'
  will be for templates mostly.
  Style settings will be expanded with spacing defaults, label conventions, 
  etc.
- Label text colors are stored in per-space Theme too, to make sure they fit.
  Same goes for Panel title color.

Note that 'shadow' for fonts can conflict with text colors; shadow color is
currently stored in Style... shadow code needs a bit of work still.
2009-04-27 13:44:11 +00:00
b68aceda2f 2.5: Remove OOPS code from the outliner space, as discussed
this can be brought back as a new space if someone decides to
work on it.

This also fixes remaining issues with the outliner tree open
and close buttons not working sometimes.
2009-03-26 14:05:33 +00:00
856cdeade7 * UI tweaking 2009-03-14 03:24:23 +00:00
c3cf187123 * More UI control tweaks 2009-03-12 05:56:02 +00:00
d42e3c7be9 * More 2.5 UI tweaks - text/controls/file browser 2009-03-10 08:54:35 +00:00
0fd155f78e * fun 2.5 UI commit from seoul airport!
A few UI goodies from on the plane:
- fixed the sliders for non-rounded themes
- Made properties with rna subtype of 'percentage' automatically display a '%' 
character *after* the numerical value, where it belongs. It would also be really great 
to add a ° - degree symbol after angle and perhaps rotation subtypes. This works 
fine with international fonts but not with oldskool bitmap fonts (not part of ascii). I 
wonder if there's a way to get around this?
- Added nice embossing effects on buttons, labels and pulldowns (there you go, brecht :)
- and cooler looking tooltips

And did some work on the file browser. Andrea, I hope this is ok, let me know if 
there are problems and I can work on fixing it up :)
- added some new icons for file types, that are now shown in list view.
icon designers, please feel free to update and make nicer ones!
- tweaked the default colour theme and did some graphical fiddling to make the 
various views look nicer
- rearranged the buttons on the header and swapped the 'P' button for an up arrow 
button, this needs a nicer icon too.
- added outliner style alternating bands to the list view to see info grouping better. 
This has a small prob in columns view though, can fix that.
2009-03-09 08:31:45 +00:00
2d248a39c7 Some theme colour tweaks 2009-02-10 03:27:33 +00:00
2b818935fe Graph Editor: Drawing tweaks for previous commit
* Group channels are drawn with better indention now
* Colors for group channels in Graph Editor are now initialised properly
* When selecting individual keyframes in Graph Editor, it is now possible to see which curve it belonged to, as the 'active' and 'selected' flags are set on that curve only.
2009-02-09 10:33:05 +00:00
85231e5fd4 * Some more 2.5 theme updates 2009-02-09 02:54:40 +00:00
a34e2e1427 Animato/2.5 - Graph Editor (i.e. the new 'IPO Editor')
This commit brings back the drawing code for the 'Graph Editor'. I've decided to call it this, as currently it can show either F-Curves for Animation stored in Actions, or F-Curves for Drivers.

Currently, it shows all curves, since some of the necessary filtering code (i.e. for limiting curve visibility) hasn't been put in place yet. At least this serves as good proof that we can have F-Curves from multiple sources at least.

It should be noted that the code still has to be modified to work with some of the new Animato features, such as F-Curve Modifiers (cycles are an example of one of the features that use this). Also, a nicer way to set the colours of the curves needs to be investigated.

Notes:
* Fixed a few bugs in RNA User-Preferences wrapping

* The keyframe drawing uses the new-style drawing for handles from AnimSys2. There's a minor bug that sometimes occurs, where a distorted handle gets drawn at the origin of the grid on the first run. Hints anyone?

* Removed most of the old data from SpaceIpo struct, as the new code uses that. Maybe later, the directories/files at least should get renamed.

* Removed ancient hack for NVidia/TNT drivers. It is probably no longer needed, but could be restored if someone needs it.
2009-01-26 11:33:16 +00:00