Commit Graph

445 Commits

Author SHA1 Message Date
9770d071ff Fix T54834: VSE can't import OGG Theora video 2019-01-23 17:16:17 +01:00
6d89337257 Fix/cleanup typos and such in UI messages (and some comments). 2018-12-24 15:03:49 +01:00
1ac311cedc Fix/cleanup another bunch of UI messages issues.
Also (mostly in comments): behaviour -> behavior (we use American English).
2018-12-24 12:32:43 +01:00
63fcbfc3a7 RNA: naming, user-preferences -> preferences 2018-12-21 12:55:02 +11:00
aa63a87d37 BLI: New Edgehash and EdgeSet implementation
The new data structure uses open addressing instead of chaining to resolve collisions in the hash table.

This new structure was never slower than the old implementation in my tests. Code that first inserts all edges and then iterates through all edges (e.g. to remove duplicates) benefits the most, because the `EdgeHashIterator` becomes a simple for loop over a continuous array.

Reviewer: campbellbarton

Differential Revision: D4050
2018-12-13 11:21:31 +01:00
394b086b9c Fix T58556: Some remaining 'dupli_types' in pycode after renaming. 2018-12-03 10:39:54 +01:00
278d9c8322 Merge branch 'master' into blender2.8
Conflicts:
	source/blenderplayer/CMakeLists.txt
	tests/gtests/blenlib/CMakeLists.txt
2018-11-28 16:52:47 +01:00
c16321cb9d Fix building gtests and bplayer after recent NumaAPI addition.
Seriously... like, seriously...
2018-11-28 16:50:02 +01:00
cb66a28d82 Cleanup: unused vars, imports 2018-11-26 09:26:15 +11:00
916446e83f Cleanup: move keymap hierarchy into own file 2018-11-20 11:38:13 +11:00
c9f24a5690 WM: remove interaction presets
These only exposed a few options, which didn't end up helping
much to make Blender's key-map fit the behavior of other applications.
2018-11-20 08:11:46 +11:00
92263b67eb Update test, missed when changing Object.select_set() 2018-11-12 09:05:38 +11:00
fd65ebf39a Fix T57776: Error when adding a Torus to the scene.
Not all Object.select_set() cases had been updated to new API... Tsst. ;)
2018-11-11 11:22:38 +01:00
f12d2adc87 RNA: Object.select_set use boolean, only select
- Was setting active state, making it necessary to backup/restore
  active object in cases where this isn't needed.
  Existing scripts are explicitly setting the active object when needed.

- Use a boolean select arg (toggle selection wasn't used anywhere).

- Add an optional view layer argument since scripts should be able to
  operate outside the user context.
2018-11-08 08:54:55 +11:00
1ff8be24ef Cleanup/Refactor: move Main stuff into BKE's new main.c file (and header).
We already had a BKE_main.h header, no reason not to put there
Main-specific functions, BKE_library has already more than enough to
handle with IDs and library management!
2018-11-07 20:58:53 +01:00
84fa806491 BLI_kdopbvh: add an option to use a priority queue in find_nearest.
Simple find_nearest relies on a heuristic for efficient culling of
the BVH tree, which involves a fast callback that always updates the
result, and the caller reusing the result of the previous find_nearest
to prime the process for the next vertex.

If the callback is slow and/or applies significant restrictions on
what kind of nodes can qualify for the result, the heuristic can't
work. Thus for such tasks it is necessary to order and prune nodes
before the callback at BVH tree level using a priority queue.

Since, according to code history, for simple find_nearest the
heuristic approach is faster, this mode has to be an option.
2018-11-06 21:20:16 +03:00
aa9912ec04 Proper fix for new 'SimpleHeap' gtests...
This reverts reverting commit rB55324b8a2e6799300, and do proper 'cleanup' (sigh)
in gtest as well.

Sorry for the noise, did not understood what had happened here
immediately. :/
2018-11-06 16:25:00 +01:00
55324b8a2e Revert rBfee6ab18e7e9 in BLI_heap_test.cc
Most certainly commite by mistake, FastHeap is not in BLI yet!
2018-11-06 16:06:53 +01:00
fee6ab18e7 BLI_heap: implement a limited but faster version of heap.
If the user only needs insertion and removal from top, there is
no need to allocate and manage separate HeapNode objects: the
data can be stored directly in the main tree array.

This measured a 24% FPS increase on a ~50% heap-heavy workload.

Reviewers: brecht

Differential Revision: https://developer.blender.org/D3898
2018-11-05 20:49:17 +03:00
d3c815bd08 BLI_heap: add an API function to directly read the top node value.
It is very commonly needed in loop conditions to check if
the items in the heap are good enough to continue.
2018-11-04 13:29:17 +03:00
733e6c0b1d Merge branch 'master' into blender2.8 2018-10-09 08:46:00 +11:00
3bc885e5f4 Cleanup: style 2018-10-09 07:58:06 +11:00
9756475ed6 Tests: Support parallel execution of render tests
Previously, parallel tests would overwrite each others temporary outputs.
2018-10-06 22:12:28 +02:00
1c3411ac89 Keymap: expose tool keymaps in the preferences
Currently some modes share tool keymaps, we might want to disable
this since it's confusing editing one thing in multiple places.

However this should be resolved in the tool definitions.
2018-10-03 15:55:57 +10:00
d2d0b4fcd7 Merge branch 'master' into blender2.8 2018-09-28 15:03:03 +02:00
6dd047c333 Tests: recurse into directories for finding OpenGL draw test .blends. 2018-09-28 14:09:42 +02:00
4de1e673a4 Merge branch 'master' into blender2.8 2018-09-27 14:51:33 +02:00
2a63e062b0 Tests: add --no-window-focus to open window without focus.
This is useful to run OpenGL tests while continuing to do other tasks
without windows constantly popping up in the foreground.
2018-09-27 12:21:48 +02:00
6b433f4eb3 Merge branch 'master' into blender2.8 2018-09-19 18:20:50 +02:00
a4f2ebc78d Spelling fixes in comments and descriptions, patch by luzpaz.
Differential Revision: https://developer.blender.org/D3700
2018-09-19 18:18:05 +02:00
bb3ec3ebaf BLI_utildefines: rename pointer conversion macros
Terms get/set don't make much sense when casting values.

Name macros so the conversion is obvious,
use common prefix for easier completion.

- GET_INT_FROM_POINTER  -> POINTER_AS_INT
- SET_INT_IN_POINTER    -> POINTER_FROM_INT
- GET_UINT_FROM_POINTER -> POINTER_AS_UINT
- SET_UINT_IN_POINTER   -> POINTER_FROM_UINT
2018-09-19 12:12:21 +10:00
f35e9f047a Merge branch 'master' into blender2.8 2018-09-19 12:14:36 +10:00
d44c8ce1cb Cleanup: BLI_expr_pylike argument ordering
- Order array length after the array.
- Put return argument last.
2018-09-19 11:40:40 +10:00
3aea5695bb Cleanup: rename BLI_simple_expr -> BLI_expr_pylike_eval
Simple isn't a good prefix for library names since
lots of unrelated modules could be called 'simple'.

Include 'py' in module name since this is a subset of Python,
one of the main motivations for this is to be Python like/compatible.
2018-09-19 11:08:04 +10:00
bf2a54b058 Support evaluating simple driver expressions without Python interpreter.
Recently @sergey found that hard-coding evaluation of certain very
common driver expressions without calling the Python interpreter
produces a 30-40% performance improvement. Since hard-coding is
obviously not suitable for production, I implemented a proper
parser and interpreter for simple arithmetic expressions in C.

The evaluator supports +, -, *, /, (), ==, !=, <, <=, >, >=,
and, or, not, ternary if; driver variables, frame, pi, True, False,
and a subset of standard math functions that seem most useful.

Booleans are represented as numbers, since within the supported
operation set it seems to be impossible to distinguish True/False
from 1.0/0.0. Boolean operations properly implement lazy evaluation
with jumps, and comparisons support chaining like 'a < b < c...'.

Expressions are parsed into a very simple stack machine program
that can then be safely evaluated in multiple threads.

Reviewers: sergey, campbellbarton

Differential Revision: https://developer.blender.org/D3698
2018-09-18 13:25:28 +03:00
e0a4dc6a79 UI / Python: rename X-Ray to In Front, Draw to Display.
See T56648.
2018-09-06 13:26:46 +02:00
3140304940 Cleanup: overly polite/rude messages 2018-09-04 18:45:17 +10:00
aa5a96430e Python: Add support for @ infix operator matrix multiplication
This differential revision implements the code for T56276

Reviewers: campbellbarton

Reviewed By: campbellbarton

Differential Revision: https://developer.blender.org/D3587
2018-08-10 15:18:00 +02:00
74fd17e9d7 UI/Python: rename Lamps to Lights, to follow more standard terminology.
Internally it's still mostly named lamps, though some modules like Cycles
were already calling them lights.
2018-07-06 20:06:09 +02:00
646f8bdb48 Cleanup: pep8 2018-07-03 07:12:24 +02:00
00fc1d70a7 Merge branch 'master' into blender2.8 2018-07-03 06:58:34 +02:00
8c15d612a5 Cleanup: pep8 2018-07-03 06:55:02 +02:00
9bd0c63382 Merge branch 'master' into blender2.8 2018-06-29 08:05:38 +02:00
af36dd4664 Cleanup: trailing newlines 2018-06-29 08:02:49 +02:00
1b5e3e1c01 Use evaluated objects in Alembic unit tests
This at least makes sure the tests don't fail any more. Possibly there
should be more evaluation happening there.
2018-06-12 15:39:54 +02:00
b6b1e0f56c T55454: removal of clay engine
The ClayEngine was introduced to test the blender2.8 architecture during
development. As currently we have the wanted features implemented with
matcaps we are going to remove the clay engine as it was never intended
to be an official releasable engine

Note: The test cases are never run. But when enabled will be skipped as
they were implemented over the Clay Engine
2018-06-12 15:32:31 +02:00
1d8279fd8d Alembic: made bl_alembic_import_test.py run again
Two tests are still failing, but at least the API changes in 2.8 have been
applied now.
2018-06-12 15:10:15 +02:00
e36ecb8a66 Alembic unit tests: fixed compiler errors
This doesn't mean the code is correct, but at least it builds.
2018-06-08 14:48:50 +02:00
da53c3f020 Merge branch 'master' into blender2.8 2018-06-04 18:50:14 +02:00
f6740993f7 Cleanup: strip tests trailing space 2018-06-04 18:47:31 +02:00