28b9576f4b
error message when an addon was missing register/unregister functions whasnt very good (didnt point to file with the error)
2012-08-22 10:03:37 +00:00
257c6de9ac
copy as script operator for the console, so you can copy input from a console for use in a textblock.
2012-08-19 21:32:18 +00:00
b0371f053c
style cleanup
2012-08-17 18:36:20 +00:00
43c3fa6c39
Adding "inpaint" as allowed words...
2012-08-06 19:19:51 +00:00
2553cdf195
style cleanup
2012-07-29 12:07:06 +00:00
3270438678
fix for own regression with handling of script paths, however this didnt work quite right before either.
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Handle these 2 kinds of script paths
* user script path: ~/.blender/scripts OR $BLENDER_USER_SCRIPTS
* pref script path: always bpy.context.user_preferences.filepaths.script_directory
now both are returned by bpy.utils.script_paths()
2012-07-29 01:02:25 +00:00
541e46f7ad
Grrr... Minkowski... :p
2012-07-23 19:08:02 +00:00
1fc3f91016
Some small fixes (grrr, python imports...).
2012-07-18 14:03:10 +00:00
e204d67cc7
Fix [ #32135 ] FRAMERATE: Framerate display is truncated in selection box.
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Filename extension was striped twice...
2012-07-18 08:51:19 +00:00
18f28e5408
Small cleanup...
2012-07-09 19:33:25 +00:00
063f78041a
Grmbl, dummy argparse...
2012-07-08 17:18:01 +00:00
dc459c8fea
Some cleanup, and update to make those files usable both as self-executables and module stuff...
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Also updated update_mo to allwo specifying a custom po/mo file.
2012-07-08 17:10:10 +00:00
d96275a5c3
Some cleanup.
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Also trying to make it usuable from other tools (imports become a bit tricky here :/ ).
2012-07-08 09:27:33 +00:00
3dacc164e4
Update/fixes (was escaping more chars than needed!)
2012-07-07 14:28:49 +00:00
2a140e93c1
style cleanup
2012-07-04 21:41:05 +00:00
99f0589ea7
Minor update to make it work within i18n repo too.
2012-07-04 18:19:58 +00:00
4149ea5f50
Last spell checking (for now).
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Only mysterious courant from bpy.types.ParticleSettings.courant_target reamins...
2012-07-04 15:52:07 +00:00
558721ab59
More spell checking.
2012-07-04 15:04:38 +00:00
14b2c348c8
Minor updates.
2012-07-03 19:06:43 +00:00
37dc4006c7
First load of spell and typo fixes (mostly UI messages, but also one or two pieces of code using mis-spelled names).
2012-07-03 17:20:21 +00:00
8d4f9f9390
Grmph! module renaming broke the tool!
2012-07-03 15:05:10 +00:00
69ca014d50
More exception words to the ui dico... :/
2012-07-03 13:24:13 +00:00
1f81930ad8
Minor edits.
2012-07-03 13:15:23 +00:00
f42d606789
rename module to something less generic.
2012-07-03 11:32:42 +00:00
63810ffcef
Style edit (mostly), use """ for docstrings (not ''').
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Should also fix the broken py ops tips...
2012-07-03 09:02:41 +00:00
4aa43a0bfd
Nice update to xgettext replacement, now finds 608 strings, think this covers all cases...
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Will run a complete test case tomorrow, regexes killed me this evening!
2012-07-03 01:11:59 +00:00
2d8a9a0cc3
Adding (moving from bf-translation) the i18n python module. This will make it available for future "UI Translation" addon, and probably other UI-related tools as well.
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Notes:
* This is a somewhat reworked version of what is currently in bf-translation's trunk/po/tools, not yet fully functionnal (well, 95% is ;) ) nor fully tested. ultimately, it will replace it (being "svn-linked" in bf-translation).
* Added feature: more complete/strict tests (yet some work to be done here).
* Added spell checking (huge spellcheck commit incomming...).
* Trying to get rid of xgettext itself (should e.g. allow us to use #defines as contexts, among other things...). But currently captures less strings, work needed here too.
Please note this includes libfribidi.dll, as it is hard to find it for windows (unixes should have no problems here).
2012-07-02 19:51:06 +00:00
b0dedf3d3f
new function: bpy.extras.view3d_utils.region_2d_to_origin_3d()
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useful for doing ray casts from the view.
2012-07-01 08:06:01 +00:00
ac7b392247
code cleanup: some vars were assigned when not needed
2012-06-30 17:54:55 +00:00
bd21001aaf
fix for bug where user scripts path set by an environment variable would write presets there but not show up in the menu.
2012-06-29 08:33:13 +00:00
acb0a50fb3
print warning if a script in the addons dir has no bl_info.
2012-06-28 19:22:13 +00:00
a09feb7386
option so operators can be executed with undo enabled (and redo).
2012-06-27 21:41:17 +00:00
f6337a2843
utility mesh function to return UV islands
2012-06-25 07:24:01 +00:00
b0b96bd9a1
add in convenience var 'D = bpy.data' - to the python console, add note for C, D - in initial message.
2012-06-20 08:49:59 +00:00
98e6912480
style cleanup
2012-06-19 22:17:19 +00:00
0d6ffd925d
remove duplicate import
2012-06-10 00:22:18 +00:00
0f1fd51c21
picky change - rename keymap since there is no 'mask editor'
2012-06-04 17:13:38 +00:00
68a9dd54ec
mask mode for clip editor developed by Sergey Sharybin, Pete Larabell and myself.
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see:
http://wiki.blender.org/index.php/User:Nazg-gul/MaskEditor
note - mask editing tools need continued development, feather option is not working 100%
2012-06-04 16:42:58 +00:00
a8f84fac89
Fix #31658 : missing properties in key configuration export, hidden properties
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should be exported as well, not sure why this was disabled, it's supposed to
only affect UI hiding.
2012-05-31 16:04:07 +00:00
9ffb1c1dd8
bpy.utils.time_to_frame() and frame_to_time() utility functions.
2012-05-28 16:06:38 +00:00
cd85e5b317
fix [ #31383 ] EditBone.align_orientation() uses Vector.normalize() incorrectly
2012-05-09 19:05:29 +00:00
61752c926d
Addons: "persistent" parameter for addon_utils.enable(), so that you can enable
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addons from a startup script and keep them enabled after loading .blend files.
2012-04-28 09:00:09 +00:00
af7eb3f210
fix for buffer overrun crash with saving scene name longer then 24 characters.
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writing render info would try write= 64 length string into 24 length buffer.
updated py script to extract render info too.
2012-04-26 04:03:25 +00:00
1cf0358a33
bmesh todo: vertex dirtmap now working again.
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also renamed Polygon helper property from 'loops' to loop_indices
2012-04-13 08:41:30 +00:00
4fc6ef1cf5
style cleanup: pep8 some C/style
2012-04-08 08:09:37 +00:00
fd37970b80
* Replace some more Blender 2.5x with Blender 2.6x and some code cleanup.
2012-04-07 18:39:29 +00:00
b9f9aa947a
dont display any file as a preset in the menu (limit to *.py, *.xml)
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backup files like .py~ for eg had their own menu entries which got annoying.
added optional filter_ext function callback argument to Menu.path_menu() to avoid displaying invalid types.
2012-04-07 02:19:11 +00:00
5b88712ff9
move debug flag into its own global var (G.debug), split up debug options.
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--debug
--debug-ffmpeg
--debug-python
--debug-events
--debug-wm
This makes debug output easier to read - event debug prints would flood output too much before.
For convenience:
--debug-all turns all debug flags on (works as --debug did before).
also removed some redundant whitespace in debug prints and prefix some prints with __func__ to give some context.
2012-03-31 00:59:17 +00:00
299025bdfb
fix [ #30402 ] modules dir missing from sys.path
2012-03-28 23:53:27 +00:00
44010fb659
fix [ #30657 ] New UV layers created with Mesh.uv_textures.new reset previous ones.
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adding UV's from python was resetting the active UV layer but not setting the new layer to active, resetting existing UV's.
2012-03-26 02:39:05 +00:00