Commit Graph

10 Commits

Author SHA1 Message Date
d02d09da84 Python 2.4 for MSVC 6.0 projectfiles. 2005-08-02 23:20:33 +00:00
e5d4f9d580 Some MSVC 6.0 projectfiles updates:
BIF_transform.h added in BL_src
Adding moto include paths to EXP_expressions
SDL include paths and correct python version for all targets in SCA_gamelogic
KX_RayCast.cpp/h in KX_ketsji
SumoPHYCallbackBridge.cpp/.h in PHY_Sumo
2005-03-31 18:39:38 +00:00
e5c4bd6349 Projectfiles update for Python 2.3.X 2004-05-03 01:37:50 +00:00
3d45e6ca31 - updated MSVC 6 projectfiles with gameengine/solid changes. 2004-03-25 21:04:51 +00:00
ab05ef7618 - updated MSVC project files to suit the lib dir move - better late than never!
- blenderplayer and the web plugin now compile again (now using OpenAL)
2003-03-12 21:40:56 +00:00
febeabb7eb Fixed ActiveX control libraries and library paths.
Removed abundant frozen python files.
Maarten
2002-12-22 22:42:11 +00:00
0efbb6c87b Fixed the MSVC project files. They now build both the release and debug
targets of creator publisher and player.
Assuming you have the libraries installed in lib/windows of course...
Maarten
2002-11-11 21:59:46 +00:00
6db6011d89 First round of updates to project files. There is a working game player (debug
target) as long as you have installed the right libraries.
Added project file for Blender Ode.
Maarten
2002-11-11 00:02:52 +00:00
b8c8715c20 moved KX_Python_... files from ketsji to expressions
(ketsji was a very wrong location because it caused circular dependencies between expressions, gamelogic and ketsji)
expressions and game logic are not dependent on ketsji anymore (only the other way around)
also removed circular includes in makefiles and projectfiles
2002-10-21 19:23:52 +00:00
Hans Lambermont
12315f4d0e Initial revision 2002-10-12 11:37:38 +00:00