ce20487fa7
Merging r38765 through r38817 from trunk into vgroup_modifiers.
2011-07-29 13:45:22 +00:00
a22f75606e
vgroup_modifiers: Fixed last problems with WP mode, plus a small fix in weightvg_util.c.
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It seems WeightVG modifiers can’t enable the eModifierTypeFlag_SupportsMapping flag...
2011-07-29 13:25:58 +00:00
Lukas Toenne
fb738f4929
When relinking node group outputs from sockets of different type, automatically change the output to the source type. Feature request by Daniel Salazar.
2011-07-29 07:14:03 +00:00
2658949752
pep8 cleanup, also print message when attempting to run in animation player mode.
2011-07-29 01:24:03 +00:00
336a47cdcf
* Code cleanup
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A row with alignment for 1 property = useless: ;-)
2011-07-28 18:19:15 +00:00
6d2754e07d
Fix #27719 : custom RNA properties fail to update drivers. Hopefully this is
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not too slow, but now we do a dependency graph tag also for these in addition
to regular ID properties, not sure how to get around it.
2011-07-28 15:51:59 +00:00
b8dcf3a662
Fix part of #27944 : color managment discrepancy in GLSL materials with nodes.
2011-07-28 14:28:27 +00:00
b948459031
fix [ #28096 ] Custom gradient for weightpainting in mask mode not working properly.
2011-07-28 12:17:24 +00:00
2dc826f083
New option for multires modifier: Subdivide UVs
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Enabled by default and also enabled for older filesm so
there should be no regressions.
In some cases it's useful to not use subdivided uvs for multires.
2011-07-28 11:16:10 +00:00
722474a7ea
fix [ #28095 ] Select Pattern don't select all the bone in edit mode
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& some style changes.
2011-07-28 07:55:09 +00:00
b71ccf3e06
fix error in writing dupligroups for X3D export, may have effected other exporters too.
2011-07-28 07:10:39 +00:00
e2522cead2
report an error when user blender versions other then 2.4x for animation playback.
2011-07-28 05:09:31 +00:00
784a68e8f1
sequencer add strips now check for overlap by default (option can be disabled for python when this can become problematic for automation).
2011-07-28 03:44:17 +00:00
0facd795f8
automatically update the redirect from http://www.blender.org/documentation/250PythonDoc/ when uploading docs
2011-07-28 03:08:35 +00:00
a5631dba89
only initialize snap from the scene settings for view3d and image spaces since snap in the 3D view was enabling snap in the graph editor and sequencer without a button to disable it in those spaces.
2011-07-28 02:15:58 +00:00
fb99e23205
minor cleanup of rna
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- use an rna enum-set for proximity vert/edge/face options.
- rename some flags.
- better conform to rna naming conventions.
2011-07-28 01:38:48 +00:00
Nathan Letwory
7e87165eea
Don't write library_materials tag when there are no materials.
2011-07-28 00:08:03 +00:00
Dalai Felinto
f532ccedf5
refix for #27912 : crash after mesh.materials.pop() (fixed wrongly on rev. 38299 - patch by Benoit Boilsee
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bug spotted while reviewing a patch.
things are working now
2011-07-27 20:36:11 +00:00
b830c0e394
Merging r38740 through r38764 from trunk into vgroup_modifiers.
2011-07-27 18:57:57 +00:00
048eabf302
vgroup_modifiers: coded a way to test whether the dm needs to be copied (i.e. if the affected cdata layer is or not the original one).
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However, as this piece of code tends to slow down things (see e.g. scene 5 of WeightVG test blend file), I deactivated it for now...
2011-07-27 18:48:23 +00:00
7e466266d3
fix [ #28098 ] Continuous Grab does not work for movement of the "Backdrop" in the Node Editor
2011-07-27 17:49:35 +00:00
3b6cb504b1
minor warning fixes for clang-static-checker
2011-07-27 13:03:56 +00:00
46cea37266
fix [ #28066 ] Unchecking 'self project' messes up 'Snap to Vertex'
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this option is useful for all non-grid snapping modes (when in editmode) so make available in those cases too.
2011-07-27 07:22:31 +00:00
48a64ffa70
more minor warning cleanups and improve error reporting if text fails to save.
2011-07-27 06:55:20 +00:00
955ba3f7fb
* Fixed a typo in the code (uiLayoutItemSplt -> uiLayoutItemSplit)
2011-07-26 20:22:54 +00:00
9a250bea61
Fix part of [ #28088 ] bad button spacing with layout engine for menu items.
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* Fixed a cut off text.
* small cleanup
2011-07-26 20:05:17 +00:00
a460299b08
- bugfix for icon listview where the icons would only wrap once
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- also quiet some clang warnings
2011-07-26 19:47:56 +00:00
af286ac95b
vgroup_modifiers: Addressed most ideasman’s remarks and suggestions in his last review.
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*Removed curve init code in readfile (no more needed since the split broke anyway compatibility with earlier WeightVGroup files…).
*Updated get_ob2ob_distance() code (much simpler – I’m not a matrices’ god!).
*Enhanced a few RNA names (Campbell has others in mind here, though, I think).
2011-07-26 18:51:35 +00:00
07dc73fa31
Merging r38694 through r38739 from trunk into vgroup_modifiers
2011-07-26 18:28:43 +00:00
3e81de486a
RNA: function calls with optional parameters were not giving correct default
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values for arrays.
2011-07-26 16:01:09 +00:00
ca293c835f
correct misc warnings
2011-07-26 13:33:04 +00:00
40353fe0d8
fix for NULL pointer crash with operator repeat, looks like error print got mixed up.
2011-07-26 13:05:22 +00:00
06ae122f60
include menu ID's in tooltips when python tips are enabled, there was no way to find the ID of a menu which become annoying if you wanted to reference it from a script.
2011-07-26 09:19:51 +00:00
7c9033d606
Fix #28087 : Opening files in the text editor ignores the last newline '\n'
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It was tricky conversion of file buffer to text lines. Should work fine now.
2011-07-26 08:13:27 +00:00
9e1a553127
set the development cycle to 'beta'.
2011-07-26 07:41:14 +00:00
71692e802f
py api:
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- added menu templates
- move template menu into the header of the text editor (so users will find more easily)
- updated mathutils examples, switching the order of multiplication.
2011-07-26 07:39:00 +00:00
5b3906728f
Fix #28035 : point density texture doesn't bake.
2011-07-25 16:37:10 +00:00
aec8d72ca7
Fix #28079 : UV propertional editing was incorrectly influenced by the
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mesh X mirror option.
2011-07-25 16:16:32 +00:00
62415cab05
Fix #28014 : joystick sensor not working. Broke this with an earlier commit
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trying to fix blenderplayer startup warnings. It seems we do need to init
the SDL video subsystem even if we only want events, thanks Juha Maki-Kanto
for pointing this out.
2011-07-25 15:44:41 +00:00
Dalai Felinto
fee1594a65
BGE BugFix for: [ #23874 ] Custom projection matrix doesn't work in custom viewport
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This was never highly tested, that's why I never committed (my patch for this was from September 2010).
But once again I got a report that this bug was a deal-break and the patch seems to work for this artist.
I believe it's working, but I will keep my eyes open for this.
2011-07-25 15:37:55 +00:00
1e2e080853
Adding WeightVG modifiers code. Still some points to tweak, though.
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NOTE : Haven’t yet tested build with scons, will do asap (unless someone else does :) ).
2011-07-25 15:27:01 +00:00
110f6d81ec
Branch for vertex group modifiers
2011-07-25 14:48:01 +00:00
e882925b49
more vector order switching.
2011-07-25 09:31:39 +00:00
799714fbc9
minor edits to animation playback operator
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- remove own copyright from script
- print command before executing (helps troubleshooting)
2011-07-25 07:14:54 +00:00
4f4eeb826a
style changes for operator scripts & some pep8 edits.
2011-07-25 06:40:16 +00:00
6065390f4c
fix for DingTo's recent commit with the animation player, it ignored the case where the player is not an absolute path but found in the users $PATH (as is common on *nix systems).
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now try and execute player, reporting the exception rather then checking the player file exists.
also made some pep8-80 style edits.
2011-07-25 06:38:21 +00:00
a07d7edb82
swap vertor multiplication order for add torus.
2011-07-25 06:09:39 +00:00
d4552034c6
edits to quick effects scripts
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- use uv layer data api rather then operator.
- switch vector rotation order.
- made some style changes, use 80 width.
2011-07-25 05:54:32 +00:00
3e91de7ffd
External image operators.
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- use bpy.data.is_saved (was using a workaround from when before this attribute was added)
- fixed a bug where editing relative paths could fail.
2011-07-25 05:10:44 +00:00
5132be21d1
fix [ #28075 ] After the correction of No.38528 is applied, the following phenomenon has been generated.
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own fault in recent addition of bpy.path.basename() not supporting byte paths.
2011-07-25 04:00:11 +00:00