* Effectors now work with hair dynamics.
* Hair dynamics has a new "Collider Friction" parameter that works similarly to internal friction except now all collision objects effect the hair velocity. Useful for quick'n'dirty interaction with objects as the calculations are really fast, but doesn't really take away the need for proper hair-object collisions.
Example which is similar to interactive lamp adjusting in 2.4x ...
wm.context_modal_mouse(path_iter="selected_editable_objects", path_item="data.spot_size")
Added lamp Wkey menu back.
* Added a user-preference setting which disallows setting the current frame number to a negative number. This setting only applies when setting the current frame by scrubbing the time cursor in a timeline view, or by typing a value into the current frame number field.
* Made the minimum frame number for the start frame to be 0, which should make setting keyframes by a regular step size less confusing. Also changed the MINFRAME define to 0 for consistency. Hopefully this doesn't cause any problems with any output formats.
* Fixed some missing channel selection cases in animation editors.
Running scripts directly didnt call the register function, even though this is not essential its good to be able to run a script directly and see changes in the UI.
- Extrude Menu not longer restricted by selection mode, only selection totals (will show all possible options for the selection, regardless of selection mode)
- Missing operator descriptions
Ekey: Extrude Region
Based on selection totals:
Extrude region along normal if at least one face selected
Extrude vertex along normal if only one vertex selected (experimental)
Extrude edge on its plane if only one edge selected (experimental)
Extrude with no constraint axis otherwise
Shift-Ekey: Extrude Individual
Based on selection modes and selection totals
Individual Faces if face select and some faces are selected
Individual Edges if edge select and some edges are selected
Individual Vertice otherwise
Alt-Ekey: Extrude Menu (only shows valid options for selection mode and selection totals)
Inserting keyframes for properties that don't already have F-Curves shouldn't occur if auto keyframing is set to 'replace' only (i.e. see timeline -> frame -> autokey mode menu for details).
- recode of the whole sequencer audio handling
- encode audio flag removed, instead you choose None as audio codec, added None for video codec too
- ffmpeg formats/codecs: enabled: theora, ogg, vorbis; added: matroska, flac (not working, who can fix?), mp3, wav
- sequencer wave drawing
- volume animation (now also working when mixing down to a file!)
- made sequencer strip position and length values unanimatable