Commit Graph

77401 Commits

Author SHA1 Message Date
cf5ae6718c Cleanup: split BLF default into own file
This avoids accidents using user-preferences in the main BLF API,
which could cause preferences to be used unintentionally
(such as stamping into renders or creating generated images).

As well as uses of BLF when preferences aren't loaded
such as animation playback.
2020-10-22 17:24:19 +11:00
fe963b5a41 Merge branch 'blender-v2.91-release' 2020-10-22 17:13:04 +11:00
9ea345d1cf Fix animation player initialization
Updates from 9d30fade3e weren't applied to the animation player
causing an assert and missing call to IMB_init.
2020-10-22 17:07:56 +11:00
0c36255c48 Merge branch 'blender-v2.91-release' 2020-10-22 16:00:48 +11:00
7ddc49ad34 Fix T81905: Active keyframe unavailable when handle selected
Selecting an F-Curve handle caused an assertion as well as treating
the key-frame as inactive.

Allow active the keyframe to be active when it's handle is selected,
as is done with bezier curves.
2020-10-22 15:55:30 +11:00
a308607a53 Cleanup: Use LISTBASE_FOREACH macro in curve code
These changes should result in more readable and undestandable code,
especially where while loops were use instead of for loops. They are
not comprehensive, and I skipped wherever the change was not obvious.
2020-10-21 23:52:29 -05:00
6ebb2e5e2b Merge branch 'blender-v2.91-release' 2020-10-22 15:28:27 +11:00
c53ac5e1c4 Fix T81939: crash calling bmesh.utils.vert_separate()
Missing NULL check in bmesh_kernel_vert_separate.
2020-10-22 15:26:22 +11:00
608243c79c Merge branch 'blender-v2.91-release' 2020-10-22 14:08:07 +11:00
c70650785b Fix out of bounds array access in mathutils.noise
Regression in 0b2d1badec.
2020-10-22 14:03:00 +11:00
f5080c82dd Keymap: disable 'repeat' by default for keymap items
In practice, there are only a limited number of operations we need to
use repeat such as navigation, stepping operations that cycle states
and text input.

Now we don't need to disable repeat explicitly when a modal operator
uses checks for a key being held as was needed for 17cb2a6da0.

Repeat is now included in exported keymaps.

Use versioning so existing exported keymaps are loaded properly.
2020-10-22 12:29:45 +11:00
b9c8eb3b0c PyAPI: expose the file version via bpy.app.version_file
This exposes the version saved to the file,
compatible with `bpy.data.version`.

This is needed to write out version information into key-maps.
2020-10-22 12:29:38 +11:00
e9ae8148ae Merge branch 'blender-v2.91-release' 2020-10-22 12:03:53 +11:00
899d6d4db9 Merge branch 'blender-v2.91-release' 2020-10-22 12:03:50 +11:00
37df2ebaa9 Merge branch 'blender-v2.91-release' 2020-10-22 12:03:46 +11:00
cee35b2ca5 Merge branch 'blender-v2.91-release' 2020-10-22 12:03:41 +11:00
d6a43abc3a Merge branch 'blender-v2.91-release' 2020-10-22 12:03:36 +11:00
b632c1e90d Merge branch 'blender-v2.91-release' 2020-10-22 12:03:33 +11:00
8da5599003 WM: warn when event's have repeat set for non keyboard events
Also add docs to event and keymap item flag.
2020-10-22 11:59:37 +11:00
88660d67a4 WM: ensure is_repeat isn't set for mouse-move events
Follow up to d782bad62d

Also clear this for simulated events.
2020-10-22 11:59:37 +11:00
cc3fdffbbe DRW: Fix custom engine not being BGL safe
This was caused by unprotected drawing callbacks.
As of 2.91, we require that all python callbacks used for
drawing needs to be safeguarded by `GPU_bgl_end()` to end the
state tracking override.
2020-10-22 01:19:10 +02:00
5a65305f89 Fix T81784 BGL: Gizmo glitch when using glEnable/glDisable
This was caused by unprotected drawing callbacks.
From 2.91, we now require that all python callbacks used for
drawing needs to be safeguarded by `GPU_bgl_end()` to end the
state tracking override.
2020-10-22 01:10:46 +02:00
b0f34eee30 EEVEE: Principle BSDF: Use multi-scatter switch for the glass variant
This avoid strange discrepency between the general purpose variant and
the specialized glass variant which did not have a way to turn
multi-scatter off.
2020-10-22 00:57:29 +02:00
091b433677 Fix T77658 EEVEE: Reflection Plane partially missing reflections
The degenerate line workaround was ill defined.
2020-10-22 00:57:29 +02:00
Robert Guetzkow
e1eaf9e2b4 Fix T81925: incorrectly skipped string copy in test_env_path
Regression in 6f3a9031f7

Ref D9306
2020-10-22 09:54:35 +11:00
Robert Guetzkow
ef5d6e9c45 Fix T81925: incorrectly skipped string copy in test_env_path
Regression in 6f3a9031f7
2020-10-22 09:51:51 +11:00
8a22b76988 Merge branch 'blender-v2.91-release' into master 2020-10-21 22:57:15 +02:00
27137c479c EEVEE: Screen Space Reflection: Improve contact reflections
This patch helps the case of intricate reflections where the
ray does not travel far before intersecting the geometry.

In these cases there could be false negative exclusion of the ray
caused by the backface rejection threshold.
2020-10-21 22:56:06 +02:00
0cbe6387e9 EEVEE: Screen Space Raytrace: Fix unreported banding artifacts
The artifact manifested as lines of different values caused by faillure to
trace the depth buffer correctly.

Adding a ad-hoc value to the step size to mitigate the issue.
2020-10-21 22:55:56 +02:00
d7e3b3aed0 Merge branch 'blender-v2.91-release' 2020-10-21 21:21:32 +02:00
23ec1f90e7 Fix T81896: Outliner missing redraw after "Set Parent (Without Inverse)"
Outliners listener (outliner_main_region_listener) needs ND_PARENT
notifier to redraw, the parenting operator only spawned ND_TRANSFORM
(which doesnt do a redraw).

Maniphest Tasks: T81896

Differential Revision: https://developer.blender.org/D9295
2020-10-21 21:15:32 +02:00
0da8eb7bd0 Merge branch 'blender-v2.91-release' 2020-10-21 20:43:01 +02:00
d2f52dccd3 Fix T81929: Sculpt: Mask operators missing drawing update on meshes with
shapekeys/modifiers

This was failing for all mask filters (sharpen, grow, invert, clear,
shrink, contrast, smooth) and mask gestures (box, lasso).
Also have to recalc shading, use SCULPT_tag_update_overlays for this.

ref D8956

Maniphest Tasks: T81929

Differential Revision: https://developer.blender.org/D9302
2020-10-21 20:37:18 +02:00
e296d58cf2 GPencil: Subdivide Cyclic section of strokes in modifier
When use subdivision modifier, the close section of the stroke must be subdivided too.
2020-10-21 19:24:12 +02:00
657e344351 GPencil: Bake mesh animation for selected keyframes only
This new option allows to bake the animation of the selected frames and not the full range of keyframes.
2020-10-21 19:15:26 +02:00
7ff6bfd1e0 UI: Allow changing the active side of line gestures
Line gesture use always the right side of the line as active (the area
of the mesh that is going to be modified) by default.
This adds the ability to change the active side when the line gesture is
active by pressing the F key.
This allows more freedom to position the line after starting the
gestures, as it won't be required to cancel the operation or undo if the
line was used in the wrong direction.

Reviewed By: Severin

Differential Revision: https://developer.blender.org/D9301
2020-10-21 18:17:36 +02:00
b6e0661e9e Merge branch 'blender-v2.91-release' 2020-10-21 18:12:50 +02:00
fd96b29dcc Bump subversion to 2.91.9 for bcon3 BETA 2020-10-21 18:11:30 +02:00
f2d454c829 Bump version to 2.92 alpha 2020-10-21 18:09:44 +02:00
9216b8d6cb UI: Allow changing the active side of line gestures
Line gesture use always the right side of the line as active (the area
of the mesh that is going to be modified) by default.
This adds the ability to change the active side when the line gesture is
active by pressing the F key.
This allows more freedom to position the line after starting the
gestures, as it won't be required to cancel the operation or undo if the
line was used in the wrong direction.

Reviewed By: Severin

Differential Revision: https://developer.blender.org/D9301
2020-10-21 17:55:17 +02:00
15cebd8565 Fix T81901: Use the 2.90 scrape brush preset as default
The new preset I made for 2.91 is way more controllable with lower
strength values and does not have the accumulate bug, but until the
brush management is in place to ship multiple versions of the brush,
probably most people expect something closer to the old version to be
the default.

Reviewed By: sergey

Maniphest Tasks: T81901

Differential Revision: https://developer.blender.org/D9289
2020-10-21 17:51:23 +02:00
3601cdd27b UI: Swap order of increment and decrement file name icon in File Browser
Swaps the order of the '+' and '-' button in the File Browser file name field,
so that '-' comes first.

For increasing or decreasing a value it makes more sense to have decreasing
first, increasing last. Consistent to how you press on the left side of a
number button for decrease, and right to increase.

However this is inconsistent in another way: Usually we have a '+' button
before a '-' button, but that refers to adding and removing items, not
increasing or decreasing. The icons are also placed in their own buttons then,
making them look more separate.
So the UI Team agreed on accepting that trade-off, see today's meeting notes:
https://devtalk.blender.org/t/2020-10-21-ui-team-upcoming/15849
2020-10-21 17:34:53 +02:00
187cc5e26d UI: Move Properties path pin button next to the data-path
The pin button should be next to the data-path, which is what it belongs to.

Note that this makes the placement of the search button in the header look
quite off. That is because it's centered to the absolute header width, not the
width of the main region (which is smaller because of the tab region on the
left).
Technically it's correct that way, visually it looks wrong. This will be
addressed in a followup commit.
2020-10-21 17:25:37 +02:00
dd82a0d623 GPencil: Fix unreported problem with strokes bounding box that makes impossible sculpt
When the stroke was not flat, the bounding box projected could not be right and the strokes could not be painted or sculpted.

Now, the 2D bounding box is calculated using the extremes of the 2D bounding box and not the original 3D min and max values.
2020-10-21 17:23:55 +02:00
62528677bf Fix 'Make Local' operation to support liboverrides.
One can now use 'make local' from the Outliner or the 3DView to also
fully localize overrides of linked data.
2020-10-21 16:59:11 +02:00
959a06b8ff UI: Fix typo in sculpt trim tool description 2020-10-21 09:54:22 -05:00
47a84bb338 Fix (studio-reported) Armature: bug in handling of custom bone transform.
This specific pose channel pointer was not handled at all during
rebuilding of poses, meaning that it could end up pointing at some freed
pchan.
2020-10-21 15:52:41 +02:00
ba718c1513 Cleanup: Improve function and variable name
"pt" is unecessarily cryptic, and the funciton name wasn't very clear.
2020-10-21 08:38:26 -05:00
35e50c170c Fix panel type use after free when reloading scripts
In order to prevent the panel code from using the type after it is freed,
the field needs to be set to NULL. This needs to be done recursively
for subpanels as well as top-level panels.
2020-10-21 08:25:46 -05:00
d782bad62d WM: ensure is_repeat isn't copied from the last event
This means if a keymap item is set to ignore repeat events,
it may do so accidentally from this setting being copied.
2020-10-21 23:35:46 +11:00