Commit Graph

20 Commits

Author SHA1 Message Date
13553876ba Fix T38506: Bokeh blur node - size bugs with OpenCL.
The underlying cause for these issues is the insufficient sampling of
the bokeh image. For smaller blur radius there will be very few samples
taken, and with 1-pixel radius it boils down to just 4 samples:
2 on the left border (black), 1 in the center (black) and 1 at the top
border (blue) ...

For now have added the workarounds implemented in the CPU version of
that node, which hide these artifacts. Ultimately would be better to
have mipmap levels for the bokeh image input instead.
2014-02-18 13:18:53 +01:00
5c48eb3bb9 change to variable size bokeh blue, dont blur larger areas then the current pixel defines.
caused nasty looking errors with DOF.
2013-03-19 18:32:56 +00:00
899ba3fdb6 style cleanup 2012-12-18 01:46:15 +00:00
0e494b74c4 style cleanup 2012-10-26 04:14:10 +00:00
f3ece5a108 style cleanup: trailing tabs & expand some non prefix tabs into spaces. 2012-10-21 05:46:41 +00:00
823083a744 fix for own error with opencl bokeh blur. 2012-08-11 18:47:09 +00:00
b84c1dd592 compositor: bokeh blur size input can now be an image, in this case it uses VariableSizeBokehBlurOperation class internally.
updated opencl too.
2012-08-10 15:31:54 +00:00
5019cd179f add threshold blending to opencl too. 2012-08-08 18:10:13 +00:00
a401971cf8 sync changes between opencl and C++ VariableSizeBokehBlurOperation, also remove absf() check on pixel radius, this is ensured to be unsigned. 2012-08-08 18:04:40 +00:00
8b8bc164da Small optimizations in compositor.
Most of them are not noticeable.
2012-07-12 19:19:03 +00:00
4fb850c72e Compositor:
re-optimized the Defocus node.
 * localized MemoryBuffers
 * removed read(x,y) calls
 * shuffled some lines in the execute pixel
 * added a readNoCheck function to the memorybuffer (only use this when
you are certain you are reading a pixel inside the memorybuffer.
2012-07-11 20:51:00 +00:00
b63b8ea69d Compositor:
Added OpenCL kernel for the directional blur.

This operation always uses the full input image. In the current
implementation this input image is not cached on the device.

Future enhancement could be to cache it on the available opencl devices
2012-07-11 19:32:32 +00:00
e8e8ceaea2 fix for Tiles bug - opencl:
[#31981] Bokeh Blur Node - Size input socket does not accept input from Value Input node, Values smaller than 0.1 will produce black output
2012-07-10 20:33:24 +00:00
bfe776cd1d removed depth aware defocus
add blur to radius buffer
2012-07-09 15:21:43 +00:00
28f7bfa8df * Added OpenCL implementation of the Defocus node
* Always disable two phase compositing during rendering

 - At Mind -
2012-07-06 11:31:40 +00:00
927fc897cf minor optimizations for dilate 2012-06-15 15:55:37 +00:00
be1b5f82ce * optimized threading
* break out with glare node
 * Added OpenCL kernels compatible with AMD still need some testing.
2012-06-13 12:34:56 +00:00
de7fe937ff * Added OpenCL kernel for bokeh blur
* Uncomment COM_OPENCL_ENABLED from COM_defines.h to test
2012-06-08 09:17:07 +00:00
ed679693c9 style cleanup: whitespace/indentation 2012-05-19 13:55:54 +00:00
044e818cf8 ____
`````|````` | |        |                        ..'''' 
     |      | |        |______               .''       
     |      | |        |                  ..'          
     |      | |_______ |___________ ....''             
               merge to TRUNK!

 * The old compositor is still available (Debug Menu: 200)

This commit was brought to you by:

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 * Monique Dewanchand
 * Jeroen Bakker
 * Dalai Felinto
 * Lukas Tönne

Review:
 * Brecht van Lommel

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 * Nate Wiebe
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2012-05-17 12:49:33 +00:00