6b610500b9
Cleanup: indentation
2015-03-11 13:14:24 +11:00
36df8cc1e5
Fix T43421: bisect_edges returns insufficient data
2015-03-09 18:33:24 +11:00
3281c3f3ce
error in last commit
2015-03-02 16:51:01 +11:00
6373078321
Fix T43848: Wrong direction recalculating normals
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Face islands furthest faces could face towards the center point when connected to sharp edges.
Now check the furthest edge of the furthest face, to test for face winding.
2015-03-02 15:51:07 +11:00
9d85e32ee3
BMesh: calc normals, use area weighted center
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Prevents many small faces skewing center calculation.
2015-03-02 13:04:46 +11:00
831a111353
Fix T43792: Connect faces fails with ngons
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Complex ngons that intersected the path multiple times would fail to connect.
Now find closest intersections in both directions.
2015-02-25 00:08:39 +11:00
d580c90469
CustomData: const correctness for interp()
2015-02-23 13:54:33 +11:00
81f97692ae
cleanup: style/spelling
2015-02-02 23:29:53 +11:00
8cd106f12a
minor edits to last commit
2015-02-02 19:21:26 +11:00
64124ba904
BMesh: tool to ensure all faces are convex
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Access from Mesh -> Cleanup
2015-02-02 09:23:44 +11:00
01ec66423c
BMesh: remove redundant connect-nonplanar loop
2015-02-01 19:18:39 +11:00
9e9cd77b8d
Compiler warning: double-promotion
2015-02-01 01:17:21 +11:00
bd00770715
Cleanup: consistent arg order in bmesh
2015-01-14 01:36:03 +11:00
dcd662c695
BMesh: Tweak behavior for select more/less
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Stepping over faces gives overall nice results but it stopped wire edges from working.
Now step over wire too.
2015-01-13 02:36:51 +11:00
dec523da87
Fix for regression in bmesh connect-pair
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T42563 fix wasn't right, fortunately this doesn't fail in most cases.
2015-01-10 12:32:14 +11:00
fd9b25df75
cleanup: create cube, use index lookups
2015-01-04 14:21:16 +11:00
4abe548527
cleanup: style
2015-01-02 19:29:00 +11:00
aab4f2b762
cleanup: redundant casts & const cast correctness
2015-01-01 23:42:28 +11:00
c79c48cc93
Fix T40930: Add a new option to select faces by smooth/flat shading.
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Org code by robschia (Roberto Schiavone), first review by campbellbarton (Campbell Barton),
final review and minor changes by mont29 (Bastien Montagne).
Reviewers: cambellbarton, mont29
Subscribers: mont29, campbellbarton
Maniphest Tasks: T40930
Differential Revision: https://developer.blender.org/D638
2014-12-28 19:08:43 +01:00
2b595579e3
Fix T43013: Flip with bridge aligned loops
2014-12-26 20:22:21 +11:00
915235c87a
Cleanup: unused headers
2014-11-28 22:16:14 +01:00
46e2d5ee41
Cleanup: typo
2014-11-21 14:16:35 +01:00
902ba7b25c
Cleanup: use SUBD_CORNER_* prefix for Subdiv flags
2014-11-16 15:46:30 +01:00
7d040d2a08
Cleanup: use BLI_listbase_*** prefix for count,sort,sort_r
2014-11-16 13:57:58 +01:00
3ead24d235
Fix T4256: Connect tool hangs
2014-11-10 18:38:46 +01:00
a081a4817c
Editmesh: select more/less can now step over adjacent faces
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This keeps a square shaped selection when using grid topology.
2014-11-06 15:35:46 +01:00
67ec0ef277
Editmesh: report a warning when fill fails
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also prevent assert with zero normal
2014-11-05 14:21:18 +01:00
cb5ec7f743
Fix use-after free (own error)
2014-11-04 09:48:41 +01:00
b7174c9320
Fix connect-vertices failing for concave ngons
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Also add:
- generic callback for bmesh elements.
- ability to pass an existing array to a bmesh operator.
2014-11-02 00:09:14 +01:00
d658ea1b20
Cleanup: style
2014-11-01 23:32:02 +01:00
133f79e449
Cleanup: warnings, typos
2014-10-29 14:15:21 +01:00
a62b806d70
Fix T42145: EditMesh Bevel tools had no clamping option.
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Missing feature already present in Bevel modifier, useful and rather simple to add.
2014-10-08 16:42:41 +02:00
5b027bd6dd
Cleanup: remove smooth_ from 'smooth_factor'
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redundant, just call factor as smooth modifier does.
2014-09-29 15:48:51 +10:00
da78dd78be
Fix T25582: Add a 'smooth factor' to smooth_vertex BMesh op.
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Based on code by wahooney (Keith Boshoff), patch itself was merely rewritten due to BMesh changes...
2014-09-28 20:00:54 +02:00
0cf8ee1c03
BMesh: use stack for subdiv face data (no realloc)
2014-09-28 15:08:54 +10:00
194f7f0ae8
Cleanup & remove redundant check
2014-09-12 09:53:31 +10:00
b762cc28ea
Workaround for strict flags and release build compilation
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@campbellbarton, it's really helpful to have strict flags enabled
for release builds as well -- especially when you're working in areas
which are heavily using least squares solvers.
For now made it so blender compiles, but it could be better solution here.
2014-09-11 19:33:37 +06:00
652eaf7723
Fix for mesh-inset modifying hidden faces
2014-09-10 16:02:24 +10:00
1abcbe775b
Fix T41445: Inset creates separated UV's
2014-09-09 18:54:50 +10:00
8230ea4858
Fix editmesh-connect with adjacent vert selection
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The result of running connect wasn't deterministic when adjacent vertices selected.
2014-09-02 16:38:31 +10:00
6b3ec0c515
Fix editmesh-connect with hidden geometry
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- ignore hidden faces & verts
- when cutting a pair, select edges co-linear to the cut.
Also support creating a buffer from hidden elem's even if BMO_FLAG_RESPECT_HIDE is enabled.
(if the hflag used includes BM_ELEM_HIDDEN).
2014-09-02 14:35:56 +10:00
c1ec73f522
Fix T41631: Connect acts on unrelated vert
2014-08-30 00:13:56 +10:00
a71a947c6a
Fix T41568: Dissolve & Tear Boundary Keeps Verts
2014-08-26 13:35:43 +10:00
ca1bca442a
Fix T40993: Store selection history for extrude
2014-08-25 16:57:38 +10:00
afa6d4e21f
Fix T41523: Mesh triangle fill creates flipped faces
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Calculate projection normal using edge-pairs
2014-08-21 15:07:07 +10:00
1706182be4
Fix for BMesh fill using arbitrary face-flipping
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Use winding of existing boundary edges.
Filling Suzzane's eyes gave different face winding.
2014-08-21 13:08:13 +10:00
eaf7d6b7c0
BMesh: fill - replace SmallHash with GHash
2014-08-21 13:08:13 +10:00
90e1746d89
BMesh: correct flag use
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Allowed fill to make duplicate faces
2014-08-21 13:08:13 +10:00
bba80ed7af
Cleanup
2014-08-17 12:18:40 +10:00
55d3277d0c
BMesh: use a smaller dist3 threshold
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Matches array modifier remove-doubles
2014-08-14 12:49:02 +10:00