Commit Graph

1302 Commits

Author SHA1 Message Date
b5e30e58e1 Todo item:
Compositor: if you have multiple Composite-Out nodes, a click will
activate it for use. Just like viewer nodes.
2010-12-19 15:03:27 +00:00
bfe5ae9ff1 Compositor: Add an option to select the YCbCR conversion mode for the YCbCR combine/separate nodes. 2010-12-13 21:17:00 +00:00
b6c68777ad A little more work on patch [#24814] Operators which have no decription
submitted by Murat Egretli

Not actually a patch but talks about descriptions that are missing
and some small fixes that are needed.

Kent
2010-12-09 16:50:32 +00:00
e0ab0bc401 Added a few descriptions that were missing.
This is a little bit of todo item:
[#24814] Operators which have no decription

Kent
2010-12-08 21:56:50 +00:00
afacd18498 use lowercase for cmake builtin names and macros, remove contents in else() and endif() which is no longer needed. 2010-12-08 08:43:06 +00:00
6c32bffab0 Bugfix #24163a: Unable to animate INSIDE a group node in the compositor
(This commit doesn't fix the original bug reported in the report, but does fix one that was discovered while investigating that one) 

Trying to insert keyframes for nodes within group nodes was failing. 

This was caused by the ID-block for those UI widgets being set to the Node Editor's current ID-block (i.e. NodeTree) vs the NodeTree that those nodes lived in. The net result was that the paths couldn't be resolved, as the paths obtained for those widgets could only work up to the group's nodetree.
2010-12-07 11:03:53 +00:00
b110c7c8f2 Dependency graph: changed DAG_id_flush_update to DAG_id_tag_update. Now it
only tags the ID and does the actual flush/update delayed, before the next
redraw. For objects the update was already delayed, just flushing wasn't
yet.

This should help performance in python and animation editors, by making 
calls to RNA property update quicker. Still need to add calls in a few
places where this was previously avoided due to bad performance.
2010-12-05 18:59:23 +00:00
263830f000 Enabled GCC -Wwrite-strings warning for CMake and replaced many 'char's for 'const char's,.
Only one functional change where Transform orientations passed "" to BIF_createTransformOrientation() which could then have the value written into.
2010-12-03 17:05:21 +00:00
cfc1b133f6 updates to patch from Dan Eicher, allow adding a NodeGroup through bpy.data.node_groups.new(name, type)
made some minor changes.
2010-12-03 03:44:39 +00:00
b45c3363fd fix for some pedantic warnings. 2010-12-03 01:52:28 +00:00
fd7728883a increase the reference counts when setting default scene compo nodes else removing them can set the user count < 0. 2010-12-01 08:49:08 +00:00
e8397e6193 include headers in cmake source, added a script to check for consistency, reporting missing headers & C files.
this is important so IDE's using CMake integration always get blender headers. - QtCreator & MSVC for eg, probably others too.
2010-11-29 04:35:56 +00:00
cd2ab75b73 - include pthreads for win32 globally (as with opengl).
- MSVC CFLAGS were being set by only checking WIN32, (breaking non-msvc win32 builds)
2010-11-21 09:10:50 +00:00
0b23f03503 Bugfix #24335
ZCombine node in compositor ignored alpha values. Enabling it
would break compatibility though, so it's a tickbox option now.

Patch provided by reporter, Martin Lubich. Thanks!
2010-11-12 14:59:01 +00:00
066a1d30bb Fix #24556: N Panel in Compositor doesn't work with Vector Normal node. 2010-11-06 17:55:43 +00:00
e179c92a27 tedious string copying changes
- use sizeof() in more places.
- fixed some off by 1 bugs copying strings. setting curve font family for instance was 1 char too short.
- replace strncpy and strcpy with BLI_strncpy
2010-11-05 07:35:21 +00:00
57fd35ae26 A few texture node properties still had old rna names in draw code. 2010-11-03 15:30:24 +00:00
f3e3d59f04 Fix #24435: GLSL 3D view lacks refresh on node setups, patch by Lukas Toenne. 2010-11-02 11:41:25 +00:00
24cd951f42 bugfix [#24470] Ctrl+Tweak cutting connections fail 2010-10-31 22:19:52 +00:00
3367ef8b65 initialize structs to zero rather then using memset(). 2010-10-31 15:39:37 +00:00
06abc862b0 Fix crashing running read full sample layers operator. 2010-10-31 11:51:10 +00:00
c6976e7351 use explicit file paths for CMake rather then globing, This is recommended by cmake devs.
globbing vs explicit is discussed here.
http://www.cmake.org/pipermail/cmake/2008-December/025694.html

Practical implications are:
- developers need to keep CMakeLists.txt files up to date.
- Users wont get strange linking errors if they build after a file is added, since CMake detects CMakeLists.txt is modified and automatically reconfigure.
2010-10-23 04:05:55 +00:00
e5fbd93cec editors/space_* build without unused args warnings 2010-10-16 08:03:28 +00:00
1807beabf5 - UNUSED macro wasn't throwing an error with GCC if a var become used.
- made interface, windowmanager, readfile build without unused warnings.
- re-arranged CMake's source/blender build order so less changed libs are build later, eg: IK, avi
2010-10-16 02:40:31 +00:00
db09ca106d remove/tag unused args for view*.c, gpu*.c & image*.c 2010-10-15 12:29:02 +00:00
f756a047e6 bugfix [#24264] toggle UV selection fails.
was using the 4th selection flag on tri's.
also some minor changes, removed unused args and corrected some comments.
2010-10-15 09:07:19 +00:00
68dea6591d bugfix [#24247] Duplicating a Composite Group Node no User Count Icon
duplicating nodes wasnt changing the usercount of the referenced ID but file loading deleting was.

also removed some unused args.
2010-10-15 04:27:09 +00:00
f81248265d tag UNUSED() for operator exec() and invoke() functions. 2010-10-15 01:36:14 +00:00
a9197c3aa2 remove unused args in draw*.c and some in view*.c, tag some as UNUSED(). 2010-10-14 01:22:14 +00:00
9bb10e571b bugfix [#23868] NodeGroup font resolution problem when editing it 2010-10-08 22:33:43 +00:00
8b7e01b0bb Fix #24018: moving backdrop in node editor not working anymore after thread
safety fixes, was one case where it was still using get_ibuf instead of
acquire/release_ibuf, this is required for render and compositing results
which are modified by other threads.
2010-09-29 22:13:24 +00:00
38df1439c8 Fix #23708: F-key make links between nodes didn't add links when a node output
already had a link, not sure why this wasn't done, because the option to do it
was in the code.
2010-09-25 19:35:59 +00:00
1199551239 Fix #22922: adding new nodes didn't add them at the mouse location. This also
caused auto connect to not work in some cases, because that now orders nodes
and only connects if the new node is to the right of the old node.

I doubted between always connecting to the new node as output or keeping this
ordering trick also when adding nodes. Decided on the latter because then you
can also add a node between two others and have it auto connect to both.
2010-09-23 20:16:45 +00:00
Dalai Felinto
f4198dce70 nodetree -> node_tree (rna pointer not found) 2010-09-18 21:04:33 +00:00
dea59cc5eb warning fixes and minor cmake changes. 2010-09-18 03:55:56 +00:00
Nathan Letwory
2ac0a5637c Apply patch [#23779] Small cleanup with gl_roundbox*
By Luca Bonavita (mindrones)

The patch renames and moves gl_round_box, gl_round_box_shade and gl_round_box_vertical_shade to UI_interface.h, so the extern usages are not needed anymore.
2010-09-15 12:18:50 +00:00
bd5a62cfcb bugfix [#23068] Image editor: Update Automatically not updating the compositor.
[#23637] Replacing an image used in the compositor crashes
       [#23343] changes in images doesn't update compositor image nodes
2010-09-13 06:08:26 +00:00
82432d0d99 merge from trunk at r31523 2010-09-07 05:47:34 +00:00
2406ebe1a4 - added back zlib include (needed for win32).
- use list append in more places.
- remove non existing include dir.
2010-09-07 01:13:10 +00:00
bb7339a7ae merge with trunk at r31523 2010-09-04 05:31:25 +00:00
Nathan Letwory
6c113b54b3 Finally change SConscript tabs to spaces. 2010-08-29 20:52:05 +00:00
b42d6c0fc2 Fix #23496: some composite node inputs/buttons not working. 2010-08-25 16:11:58 +00:00
a42c490a04 Applied patch #23379. Does not change existing .blend files and looks
good.
2010-08-25 02:18:37 +00:00
93ffe7d7f1 rna renaming (manual edits) 2010-08-21 04:51:00 +00:00
4f5f868a52 rna data path names which are more likely to break animations.
Added an operator "Update Animation Data",
access from the search menu to update drivers and fcurves.
2010-08-20 06:09:58 +00:00
d1759639dc - remove unused includes IMB_*, BIF_* & MEM_*
- remove MEM_guardedalloc.h from header files (include directly)
2010-08-16 05:46:10 +00:00
e9683f4b26 Fixed bug in normalition of YCbCr color space conversion (from 0..1 to
-1..1) to fix errors in keying.  Simplified chroma key to not take
despill into consideration (handled elsewhere).  Simplified user
interface for pieces not used.
2010-08-15 22:08:49 +00:00
95aa8cfa4a Update address in license block. 2010-08-10 21:22:26 +00:00
f2d77e4496 remove unused includes from editors/space_* 2010-08-08 08:14:07 +00:00
1f77f7b05a Brush/Paint internal changes
- remove brush array for each Paint struct, just use a single brush pointer.
- removed rna function based template filtering.
- filter brushes using a flag on the brush and the pointer poll function.
- set the brushes using a new operator WM_OT_context_set_id().

TODO
- remake startup.blend, currently brush groupings are lost.
- rewrite WM_OT_context_set_id() to use rna introspection.
2010-08-04 12:18:07 +00:00