02483146ee
Code cleanup: replace bunch of ifdef+if(do_debug_handler) with
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a macro which checks all the stuff and keeps code easy to follow.
2013-06-28 21:58:48 +00:00
62ab3baea4
replace LATTICE_PT macro with BKE_lattice_index_from_uvw().
2013-06-28 21:24:38 +00:00
f55ef8b3fc
fix regression since early 2.5x, there was no way to copy library linked objects.
2013-06-28 19:33:58 +00:00
24e8f2f4ce
fix for crash linking fonts to other objects with linked obdata (link, undo would crash).
2013-06-28 18:39:39 +00:00
b6ffc681b1
view-selected didnt work for metaballs in object mode (radius from previous commit was 2x too large too).
2013-06-28 18:19:55 +00:00
77e0709e48
Fix #35551 : the topology mirror setting affected shape key and vertex group but
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this was confusing as there was no setting visible for it. Now these menus
contain an entry to mirror without and with topology mirror.
2013-06-28 17:13:09 +00:00
5d413b523a
fix for crash when setting the cursor in background mode.
2013-06-28 16:37:39 +00:00
86515e5086
test operator script, add ability to load files from a path while testing operators.
2013-06-28 16:30:34 +00:00
8b96383b8f
fix [ #35860 ] crash if pressing <F8> in import dialog
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disallow reloading scripts while running modal, python operators.
2013-06-28 16:15:44 +00:00
dc85135045
Fix #35412 : blender internal "from dupli" texture coordinates not working with
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particles in linked groups.
2013-06-28 16:06:55 +00:00
9e709d82ae
changed Pulldown box label for clarity
2013-06-28 15:12:54 +00:00
e5f23c00c1
Fix: blender internal transparent shadows were not influenced by object color alpha.
2013-06-28 15:00:05 +00:00
a7e7b69a65
Fix #35902 : build navigation mesh crash with multiple meshes selected.
2013-06-28 14:15:14 +00:00
c57d9cc44b
Fix #35900 : image editor save multilayer EXR was not using the compression
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codec specified by the user.
2013-06-28 13:13:45 +00:00
0d7dbbb6e1
Fix #35884 : crash opening .blend with generated color grid image and preview render.
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Printing text on the color grid image would initialize font glyphs from a thread at
the same time as the UI, causing conflicts. The freetype glyph renderer needs to be
mutex locked because it uses a shared buffer internally even when rendering for
different fonts. Also needed to change the image generate function to use the render
monospace font to avoid conflicts in blenfont.
What's still weak in the blenfont API is that there is no distinction between a font
and a thread using that font to render with some particular size, style, etc.
2013-06-28 13:05:15 +00:00
ca33bea285
view-select wasn't working for metaballs.
2013-06-28 06:54:49 +00:00
3370b765ec
fix [ #35901 ] Hooks on armature bones are calculated in wrong space
2013-06-28 06:00:38 +00:00
aa9ffc0bc2
avoid crashes running screendump and screen editing operators in background mode. (not that these would be useful but better not crash)
2013-06-28 05:39:05 +00:00
6d400423f9
Fix #35808 : blender internal viewport with freestyle would keep continuously
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rerendering for no reason.
Update tags were not being done in the proper Main database.
2013-06-27 22:13:40 +00:00
eba9b4f6c1
fix for out of bounds read in BLI_path_rel
2013-06-27 20:47:59 +00:00
d1f4827a40
IK plugin range check was wrong, could do out of bounds reads.
2013-06-27 19:52:50 +00:00
e2e487a877
Fix: Check for locked Vertex Group (returned true where false was expected)
2013-06-27 18:23:03 +00:00
73fcfd8651
fix for memory leak in vgroup_copy_active_to_sel
2013-06-27 17:11:23 +00:00
4a113cab0a
Merged revision(s) 57768-57827 from trunk/blender into soc-2013-dingto
2013-06-27 16:16:54 +00:00
c6ce8de20e
Code cleanup / Cycles:
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* Some cleanup for castings.
2013-06-27 15:48:16 +00:00
00d9344719
correct previous startup.blend - r57698 (which disabled cycles by accident).
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also correct sequencer grid theme color.
2013-06-27 15:40:32 +00:00
4d5fffa1a9
Fix #35809 : dragging a non-active node in the node editor did not work reliably.
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Disabled timer events from the properties editor were cancelling gestures.
2013-06-27 15:07:27 +00:00
2403a23953
Fix #35802 : searchbox menu not opening when opened from a popup near the bottom
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of the window.
2013-06-27 14:30:26 +00:00
ee85587a43
Blender 2.68 Release maintenance:
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* Update readme and release-log links to 2.68.
2013-06-27 11:30:53 +00:00
fcea195baa
Fix a few DPI/retina scaling issues in the graph editor and movie clip editor.
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Patch #35889 by David Jeske.
2013-06-27 11:29:53 +00:00
f7216eda79
Merging r57729 through r57815 from trunk into soc-2013-depsgraph_mt
2013-06-27 09:07:19 +00:00
d665c46a64
fix [ #35884 ] evil bge.types.BL_Shader.setUniformMatrix3()
2013-06-27 07:49:20 +00:00
763a737fcc
Changed Tool Tip for clarity
2013-06-27 07:03:40 +00:00
821c02ddb7
Added checks to Vertex Groups panel to respect locked Vertex Groups
2013-06-27 06:33:01 +00:00
35e92f54a1
make screenshot poll for background mode.
2013-06-27 06:21:10 +00:00
929bba2bac
fix for crash reading from a freed scene when exiting blender.
2013-06-27 06:16:31 +00:00
d574fb95ad
fix for recently added active-vertex weight operators crashing on lattice objects in edit mode.
2013-06-27 05:39:02 +00:00
ff39d7b4bf
fix for incorrect selection when running MESH_OT_loop_to_region, running wire-frame operator directly after would crash.
2013-06-27 05:19:25 +00:00
3f2ecdcd42
use common suffix's for exec/poll functions in recently added vertex-group operators.
2013-06-27 04:41:04 +00:00
603258d763
fix for zero length normalize before scanfill for meshes and other minor changes.
2013-06-27 04:32:44 +00:00
3ff36f928c
3d text tool - 'insert lorem' was crashing, also add this to the text menu.
2013-06-27 04:18:01 +00:00
f3b7a49d5b
fix for old bug, select more in a nurbs surface would crash (under allocing).
2013-06-27 03:57:59 +00:00
bb42703ea3
- remove edge collapse loop operator (now replaced by dissolve).
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- fix missing null pointer check from own recent changes.
- add asserts if BLI path functions are given wrong id's
2013-06-27 01:10:19 +00:00
46808dd22c
fix for python api bug: assigning the wrong size array to an RNA property wasn't checking the length and could crash, eg:
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mesh.polygons[0].vertices = (10,)
2013-06-27 01:01:11 +00:00
8107c543ec
remove redundant casts
2013-06-27 00:37:42 +00:00
dc16faaaaf
Added checks to vertex Weight editor to respect locked Vertex Groups
2013-06-26 22:29:31 +00:00
329b832dc2
BM_face_legal_splits - perform calculations in 2d (was using 3d vectors for all 2d operations)
2013-06-26 21:47:08 +00:00
56a47b6114
avoid calling axis_dominant_v3_to_m3 twice from BM_face_legal_splits
2013-06-26 21:17:10 +00:00
a2552c5836
Fix #35882 : render to image editor, ctrl+up fullscreen, click back to previous
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did not work.
2013-06-26 20:51:41 +00:00
af36eb86e2
Further fix for #35880 : theme color of enabled option buttons in popups was still
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controlled by the wrong color, now it's controlled by "Menu Back" text color. This
is somewhat confusing but we like some other widgets the standard colors do not
work well on the dark background of popups.
2013-06-26 20:28:12 +00:00