Commit Graph

47594 Commits

Author SHA1 Message Date
b4642d203d Fix #32979: proportional edit connected was too slow with many vertices on
some meshes, now use the system qsort instead of a custom one (which I guess
suffered from poor choice of pivot point in some cases).
2012-10-27 18:54:45 +00:00
8a6797d6a9 == file browser ==
PATCH: [#32989] Activate backup files filter in File Browser
Contributed by Georg Kronthaler, many thanks!
(I just moved the icon to a different place reserved for file browser icons)

* enables the filtering of backup files in the file browser
* adds a 'filter backup files'-icon to the filter buttons
* adds new icons for backup files in list and thumbnail view
* enables file preview for the backup files
2012-10-27 18:31:52 +00:00
89b7e22578 == filebrowser ==
PATCH: [#32985] File Browser text file icon does not match text filter icon
Contributed by Georg Kronthaler, many thanks!

* set correct icon for text files and drag&drop
* remove duplicate if for filter_text
* fixed a couple of blanks at the end of line.
2012-10-27 17:47:58 +00:00
3f88ca0d80 Bugfix #32823 (probably) or from Thomas Dinges in irc:
- Camera mode fly a bit
- Apply view change
- Middlemouse to go out of camera view

Zoom then fails. Appears the flymode is resetting values that have to be set.

The bugreporter claims same, but blames it on particles ;)
2012-10-27 17:21:21 +00:00
c64fa6a344 Smoke/Dynamic Paint: Allow use of fluid sim generated particles as emitter/brush. 2012-10-27 17:19:55 +00:00
b6da3611eb Bugfix, IRC reported
In texture buttons, changing the preview could crash.
The preview template was accidentally providing a Texture ID where a Material
was meant to be given.

Crash occurred due adding code in material update that checked/cleared node
previews.
2012-10-27 16:47:08 +00:00
65bc9ee8d0 revert last commit, it broke regular face extrude. need to look into it further. 2012-10-27 15:34:54 +00:00
e106003cdb Bugfix 32988
"Area prev space" was setting areas to "Info" - in case no previous editor
could be found. That goes wrong for cases like:

- goto composite screen
- make image editor full
- render
- esc
2012-10-27 15:27:27 +00:00
71a0fb5dde fix for extruding single edges from faces giving flipped loop data - UV's/VCols 2012-10-27 15:24:19 +00:00
9c2d72a27d comment testing typechecking code, was causing issues on gcc 4.4 for some reason. 2012-10-27 15:08:40 +00:00
c9e5b1e6ee add --debug-handlers so --debug-events isnt so noisy. 2012-10-27 15:05:12 +00:00
7413adce04 add back debug prints for event handlers. not sure why they were removed in r51683 2012-10-27 14:55:31 +00:00
4959c8767e Bugfix:
Menu accellerator now accepts fast clicking again. (ctrl-q + q)
2012-10-27 14:10:25 +00:00
4682e7c7ce Another tweak in event code to get KM_CLICK work.
It was copying 'prevval' and 'prevtype' too often - can cause issues with
different event systems or perifirals.
2012-10-27 13:35:33 +00:00
9b2a0f3824 Comment + whitespace tweaks for constraints
* Radiant -> Radians

* Noted down revision number for when Jahka removed the old constraint blending
logic. I spent some time hunting this down while trying to check if it might've
caused any obvious changes leading to one of the (now closed) bugreports. Better
to note this in the code then.
2012-10-27 13:22:44 +00:00
16544fb54b Putting back mysterious lines that check KM_CLICK keymap conflicts
It's a real puzzle this click bizz!
2012-10-27 13:15:11 +00:00
601cd0215c Removed leftover debug print. 2012-10-27 12:31:35 +00:00
Lukas Toenne
9c2eaad7aa Fix #32982, Segault when trying to show a node material.
This was caused by incomplete pointer mapping of the node->internal_links list in r51630, my bad. In intermediate revisions this could lead to corrupted .blend data. This patch adds a do_versions check to remove such bad links. The correct internal_links list will get restored on node update.
2012-10-27 11:56:21 +00:00
9fc95bd7ee use min/max inline functions where MIN2/MAX2 were doing type conversion. 2012-10-27 11:18:54 +00:00
ec67334e25 A few more BMesh errors messages translated, and "automated" translation for modifers too! 2012-10-27 11:12:09 +00:00
Lukas Toenne
91584b0f0c Fix for missing bracket in r51674. 2012-10-27 11:10:12 +00:00
aeba4950c3 style cleanup 2012-10-27 10:42:28 +00:00
25f2439c47 Transform: didn't set "event handled" to zero on undhandled events.
(like double click)
2012-10-27 10:22:41 +00:00
3189dac959 The UI wasn't capable of handling Double Click events; causing fast typing to
not work.

This is a temporary fix to make button type work. I'll check on other cases
now too. 

Best would be to have UI code return correct flags for whether it has
done something or not. This hasn't been coded really - so that's a todo for
a later cleanup there.
2012-10-27 09:52:26 +00:00
d6d8de015c change BLI_strlen_range_utf8 to the more conventional BLI_strnlen_utf8 2012-10-27 02:47:39 +00:00
e903701450 style cleanup 2012-10-27 01:46:47 +00:00
bf4be941fc fix for filled rip copying loop customdata (fix in BM_edge_other_loop broke it)
also assert when customdata can't be copied because of invalid args.
2012-10-27 01:33:33 +00:00
818710f082 * Windows compile fix for __func__ (r51642) 2012-10-26 18:06:14 +00:00
c9dade4fe0 Big i18n commit: add "reports" from bmesh/readfile/tracking/dynapaint (and a few others), and another bunch of UI messages tweaks/fixes, as well as some BKE_report()<->BKE_reportf()... 2012-10-26 17:32:50 +00:00
6abd7fda52 Fix Sound Bake op always using 'use_' prefix for all its bool RNA props. Also tweaked new tips, and a few other UI messages edits... 2012-10-26 17:29:21 +00:00
dd176509fd Bugfix for new handling of double-click:
The modifier keys were getting own key as modifier :)
Made it not possible to use them for events.

Still open issue: for some reason modifer key 'press' gets swallowed.
Digging into that.
2012-10-26 16:46:26 +00:00
3dfceecace Bugfix: because of fixed event checking, the 'area zone' didn't work anymore.
Event that gets added should get zero'ed value.
2012-10-26 16:17:48 +00:00
37bf6ef044 Bugfix #28734
Double clicks were never working reliably in Blender - this mostly because
it wasn't a real event, but something generated in the handler code.

Now it is an actual event - meaning it always gets handled (if you have
a keymap item for it of course), but if there's no doubleclick handling
it treats the doubleclick as a normal click.

Also cleaned code. No recursion anymore.
2012-10-26 15:21:31 +00:00
d24aaf5958 Fix for a nasty (and dangerous, buffer overflow) bug that quite oddly seems to have never shown its ugly face until today (at least for me)... It was revealed by mocap's addon stupidly long operators label names (fix comming in next commit): the rna_Operator_bl_idname_set() and rna_Operator_bl_label_set() were clamping there string copy to RNA_DYN_DESCR_MAX instead of OP_MAX_TYPENAME! 2012-10-26 14:45:56 +00:00
2821f822c5 * New string property subtype: PASSWORD
When this new subtypes is used, then string of property is hidden using
asterisks, e.g.: mysecretpassword -> ****************

This code was reviewed and modified by Brecht. Thanks very much:
 - https://codereview.appspot.com/6713044/

This new subtype of string property is intended mostly for Add-on developers
writing Add-on which communicates with some server (http, sql, ftp, verse,
etc.). When this server requires user authentication and user has to type
username and password, then current API didn't allow to type 'hidden' password,
e.g. when you want to demonstrate this script, then everybody can see this
security password. Some examples of Add-on which could use this new subtype:
 - On-line database of textures
 - Integration of render farm
 - Integration of Verse

Security Notes:
 - You can copy paste hiddent string of property from text input using (Ctrl-C, Ctrl-V),
but you can do this in other GUI toolkits too (this behavior it is widely used).
 - Text of string property is stored in plain text, but it is widely used in other
GUI toolkits (Qt, Gtk, etc.).

Simple examples:
 - https://dl.dropbox.com/u/369894/draw_op_passwd.py
 - https://dl.dropbox.com/u/369894/blender-password.png
2012-10-26 12:58:54 +00:00
608d62f6a6 Descriptions should never have dots on the end of sentence 2012-10-26 12:42:59 +00:00
9b110f2f64 Camera tracking fixes
- Dopesheet should be invalidated after solution
- Prevent crash when non-camera object is set as scene camera
2012-10-26 12:36:50 +00:00
de72ffa69b Patch [#32030] Tooltips for Bake Sound to F-Curves
by Gottfried Hofmann
2012-10-26 11:34:15 +00:00
d9f220ed96 Show warning message when multires baking happens for preview level of 0 2012-10-26 11:30:00 +00:00
13af773398 Bugfix #32975
Shader nodes didn't redraw correct on preview-type changes.
Also made shader node previews draw nicely, without flashing empty images.
2012-10-26 11:29:30 +00:00
0e3de1df4b fix [#31661] Custom properties do no respect min/max values
also renamed function added prev commit
2012-10-26 10:54:02 +00:00
0e6f8e3e25 fix for crash when a python operator or render engine was freed in the C code and then referenced from python.
now further access in python gives an exception at the line when the freed data is accessed.
2012-10-26 10:33:57 +00:00
6cc79fc3d0 Bugfix #31842
Proportional editing of Objects in Object Mode didn't reset positions when
changing the circle influence size. Fix provided by Phillipp Oeser. Thanks!
2012-10-26 09:55:19 +00:00
c04b3df1af Bug report #32970
Added "not animatable" properties to Image animation options; that's not supported.
2012-10-26 09:13:26 +00:00
dbde62d124 fix [#30087] operator_context is different for popup and submenu's *TODO, after 2.62*
having context different for menu vs submenu is quite confusing, now they are both: WM_OP_INVOKE_REGION_WIN
this changes WM_menu_invoke behavior.
2012-10-26 06:22:54 +00:00
2d39533da8 add a function for merging 2 bmesh element flags into a 3rd item. 2012-10-26 06:19:49 +00:00
3b7dee7cba fix for another error reported in [#26712], use count failing with 3 levels of linking. 2012-10-26 05:33:06 +00:00
f30ab48dac fix [#26712] Particle group instance 'Use Count' value gets reset on file-load. 2012-10-26 05:22:24 +00:00
1794ab47c5 fix own error when refactoring projection code, [#32971] Edge Select unusable beyond certain zoom distance. 2012-10-26 04:54:55 +00:00
0e494b74c4 style cleanup 2012-10-26 04:14:10 +00:00