a843a13008
svn merge ^/trunk/blender -r49929:49933
2012-08-16 10:15:05 +00:00
add9aea573
compositor - EWA filter was blurring too much by default, this caused the displace node to blur the image when no displacement was applied, making images fuzzy, the original C code has an interpolation option.
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Added this option back and use for displace and UV composite nodes.
2012-08-16 10:13:04 +00:00
6f233e1b91
Merging r49920 through r49929 from trunk into soc-2011-tomato
2012-08-16 08:36:26 +00:00
417e99df22
Collada: fixed export when 'active UV Layer only' was selected
2012-08-15 22:08:22 +00:00
597e6f9bbc
Fix for
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* [#32323 ] regression: Dispertion artifacts with smaller chunksizes
* [#32125 ] "Projector" Dispersion not working with ChunkSize < 256
2012-08-15 18:14:34 +00:00
86a69c5028
dont re-use previous values for link/append operator, would get mixed up with when accessing from a key shortcut.
2012-08-15 11:53:49 +00:00
edf617a349
svn merge ^/trunk/blender -r49917:49919
2012-08-15 11:32:56 +00:00
60915c9099
escape key now quits composite.
2012-08-15 11:31:04 +00:00
f82b93b2c5
svn merge ^/trunk/blender -r49890:49917
2012-08-15 10:36:31 +00:00
e2cffbe732
rendering now stops the composite job first, then renders.
2012-08-15 10:31:52 +00:00
502dfcce5f
use job types when checking for jobs in areas of the code that made assumptions about job types (that could be wrong)
2012-08-15 10:23:06 +00:00
d4a3828630
code cleanup: use TRUE/FALSE for wm jobs
2012-08-15 10:12:41 +00:00
15bd03f958
fix for missing change to fluidsim from last commit and name jobs a more useful name - 'wm_job'.
2012-08-15 10:03:29 +00:00
97859e8709
add wm job types they are not used yet, so this just defines them for new jobs add add argument to search by job type.
2012-08-15 09:42:06 +00:00
27a8487070
style cleanup: pep8 & unfinished comment from own commit.
2012-08-14 18:43:15 +00:00
8b941a80c9
patch [ #32325 ] textured solid backface culling option
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from Fredrik Hansson (fredrikh)
2012-08-14 18:01:58 +00:00
Lukas Toenne
e83ef85576
Python node operator for combined node collapsing and hiding unused sockets. Socket hide flag is added to RNA as well, but can only be set when the socket is not connected, to avoid dangling links in editor drawing. Currently this operator has no default hotkey, but can be called from the Node menu.
2012-08-14 17:56:33 +00:00
3220ef9d95
patch [ #32327 ] Uniform displace modifier
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from Fredrik Hansson (fredrikh)
With some edits for python UI.
The patch makes the displace modifier treat an empty texture as white.
2012-08-14 17:36:41 +00:00
58b5fb7bab
fix [ #32299 ] 16bit float texture + 'Quick Edit' gives wrong result
2012-08-14 15:38:10 +00:00
8270293e6a
Mango request: display sliders for current point in curve mapping
2012-08-14 14:45:27 +00:00
9591142294
add variable size option to bokeh blur node, remove f_stop option (it wasnt used), and add blur_max to the interface.
2012-08-14 14:31:39 +00:00
59fedc6b7c
rename blur Reference to Variable Size, improve tooltip
2012-08-14 12:39:12 +00:00
08f912e6d5
svn merge ^/trunk/blender -r49886:49890
2012-08-14 12:18:58 +00:00
34ebdcacfc
fix for recent commit - would crash adding materials on an object without any.
2012-08-14 12:17:06 +00:00
53333c78ce
use vector for color operation internal storage.
2012-08-14 11:17:06 +00:00
555b6afe20
Color Management: convert strips to float if Make Float is enabled but no other filters used
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Makes it possible to have color corrections in preview for strips which are originally bytes.
2012-08-14 11:12:31 +00:00
f1537c64a5
svn merge ^/trunk/blender -r49867:49886
2012-08-14 11:07:42 +00:00
9fd6c535ca
fix [ #32324 ] regression: node group with missing ID crashes new tile node system.
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node groups with no ID now output magenta so it doesnt silently fail.
2012-08-14 11:05:26 +00:00
f2074949e7
code cleanup: reduce calling sqrt() when distances are only calculated for comparison use dist_squared_to_line_segment_v2().
2012-08-14 08:44:35 +00:00
8d496b3bf2
fix [ #32315 ] Circle select unreliable when in vertex+edge select mode
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dist_squared_to_line_segment_v2() was returning the sqrt'd value in some cases.
also use int's for edge_inside_circle() rather then shorts since it was doing int/float/short conversions and we're now using int's for screen vars in more places.
2012-08-14 08:24:49 +00:00
b2943dad26
improved wording for tooltip
2012-08-13 20:20:49 +00:00
36ad4a1364
Fix for [ #32320 ] "Image browser in UV/image Editor makes Blender crash at exit when .dds image is loaded" reported by Christian Monfort (gulbroz), who also provided the patch to fix the problem. The problem was a double free with some dds buffer data.
2012-08-13 20:16:55 +00:00
c0539d267d
draw ugly red bands on a sequence strip when its data cant be found (mask, clip, scene, sound)
2012-08-13 17:36:29 +00:00
be513d1b15
fix for missing NULL checks when sequence-strip pointers become NULL because of problems with library linking.
2012-08-13 17:25:03 +00:00
7a3b44cf69
style cleanup
2012-08-13 16:03:48 +00:00
ca7d1ec39d
style cleanup: use <pre> for doxygen ascii art
2012-08-13 15:17:15 +00:00
39945fedf3
minor edits to r49870
2012-08-13 11:01:27 +00:00
e28fcec042
Fix for [ #32220 ] regression - DistortionCache is never freed.
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* at max 10 cache items will be available. Items will be removed by
latest usage.
* number of cached items can be adjusted in code
* added deinitialization of compositor when blender exists.
* updated scons and cmake build files
2012-08-13 10:56:36 +00:00
64e0202314
Sequencer: corrections to default values of some properties
2012-08-13 09:47:45 +00:00
41b0ec6c94
svn merge ^/trunk/blender -r49854:49867
2012-08-13 09:35:11 +00:00
7d3e854aeb
add hook now has option to add to active bone (mango request).
2012-08-13 08:54:33 +00:00
6324c5fed1
code cleanup: includes for imbuf, also remove double promotion.
2012-08-12 23:28:33 +00:00
e297e6b64b
Bugfix Cloth: Hooks were broken by recent changes.
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This makes it looks like if part 1 of the Dynamic Paint regression blend file fails, but actually it's correct.
2012-08-12 22:54:35 +00:00
10f631094c
fix [ #32126 ] STAMP: Setting a background color causes color flicker
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when rendering the sequencer can output float or char buffers which stamp wasn't accounting for.
2012-08-12 22:50:21 +00:00
866f986898
fix for stamp text drawing into a color buffer not taking color management into account.
2012-08-12 22:18:20 +00:00
cfb160c764
style cleanup
2012-08-12 21:46:35 +00:00
3c2b4107de
confusion minf/fmin, broke msvc
2012-08-12 19:41:47 +00:00
c140ccb9fd
2d smoothview now scales back the time to move for smaller view zoom/panning.
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also the compositor bounds (used for scroll bars), were only calculated when pressing the home key in 2.63, how this is updated on draw
2012-08-12 19:35:47 +00:00
cacf56c97b
Merging r49840 through r49854 from trunk into soc-2011-tomato
2012-08-12 18:39:05 +00:00
38541284c5
Resolve issues with color balance not updating properly in sequencer
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when float images are used.
2012-08-12 18:38:01 +00:00