Commit Graph

47594 Commits

Author SHA1 Message Date
cb99062ebc Style cleanup: spaces around operator 2012-05-01 12:51:17 +00:00
7dce43da21 Fix a potential memory leak in recent vertex xsort/randomize code. 2012-05-01 12:38:26 +00:00
8bd5648ce5 Fox #31185: Cannot sculpt shape keys
Was related on sculpting on locked keys. Issue was caused by building
PBVH from base mesh which is now doesn't have shape key loaded into
it as it was in 2.62.

Fixed by loading coordinates from deformed mesh into PBVH like it
happens for on-locked shape keys.
2012-05-01 12:14:44 +00:00
2f38f09c38 Add stubs to get blenderplayer compiling 2012-05-01 11:16:34 +00:00
6527f42b6b Fix #31193: Normals don't have any Z component
Issue was caused by heavily non-uniform scale applied on object.
Run scale correction on face and vertex normals draw if there's non-uniform scale.
2012-05-01 11:01:24 +00:00
3ee136910d Fix #31147: uv unwrap not scaling islands properly to match relative size. 2012-05-01 10:28:50 +00:00
a2d0830416 Fix #31195: subsurf modifier draws wrong vertex colors. 2012-05-01 10:18:10 +00:00
4413e0472d Merging r46111 through r46136 from trunk into soc-2011-tomato 2012-05-01 09:17:22 +00:00
Lukas Toenne
f0e427e558 Fix for bug #31169. Don't force the release-confirm setting in node transform operators when using the select-mouse tweak event. Instead the release confirm setting in user preferences is used in that case. For the alternative action-mouse tweak event the behavior remains the same. 2012-05-01 08:19:11 +00:00
9fe1fe0aa8 bmesh py api:
add mtexpoly image access
2012-05-01 06:50:43 +00:00
ae4fda82b0 Merging phase 1 of the BGE Harmony branch:
* Shadow color now usable in the BGE
 * Simplified the shadow panel while "Blender Game" renderer is active
 * Added variance shadow maps for the BGE
 * Buffered shadows on sun lamps in the BGE (orthographic)
 * Light textures in the BGE
2012-05-01 02:50:17 +00:00
Nathan Letwory
7cb037db86 Apply patch [#31179] COLLADA IMPORT instanced geometry improvement
from Martijn Berger

This patch improves importing instanced geometry consisting of multiple nodes.
2012-04-30 23:51:09 +00:00
5369a867a3 fix shared vertex color (used with blur), to work with selection masking. 2012-04-30 21:46:58 +00:00
1d743d11dc bmesh - python api
- bm.*.layers.*.verify()
- bm.*.layers.*.is_singleton
- bm.*.layers.*.copy_from(other)


also added api functons
- BM_data_layer_copy(...)
- CustomData_layertype_is_singleton(type)
2012-04-30 18:54:14 +00:00
df74a51bac Patch [#30681] Improved Display of Header Statistics by Harley Acheson (harley), thanks!
* This patch changes the header statistics to something more meaningful
* Removed the blender.org string, version info is sufficient + not all Blender versions come directly from blender.org
* Use names like Faces, rather than abbreviations.
* Show Verts, Edges and Faces, independent of the current selection method in edit mode. 
* Added TriCount into the header.

* Small change to the patch by myself, added a "v" in front of the version number.
2012-04-30 18:37:34 +00:00
e09a450d07 Fix #31164: constructive modifier followed by subsurf modifier did not show
face smoothing flags correctly. In fact it would do an invalid memory access,
using the -1 original index.
2012-04-30 16:29:01 +00:00
a5af5e8f50 style cleanup: re - http://wiki.blender.org/index.php/Dev:Doc/CodeStyle#Braces_with_Macros 2012-04-30 16:22:40 +00:00
f111131ca6 Camera tracking: initial commit of dopesheet view for clip editor
- Displays dopesheet information for selected tracks, and currently does not
  support any kind of editing.
- Changed regions to use the whole main region for such views as curves and dopesheet.
  This allows to have own panels with tools/properties in this area.
- Active clip is getting synchronized between different clip editor editors in the
  same screen, so updating of curve/dopesheet views happens automatically when one
  changes current clip in one of this editors.
- Panels in toolbox and properties panels are now separated to rely on current view
  mode, but some operators and poll functions still need to be updated.
- Added new screen called "Movie Tracking" where layout is configured to
  display timeline, main clip window, curves and dopesheet.
2012-04-30 16:19:20 +00:00
323aedb81e Camera tracking: use texture buffers (if supported) to display clip editor frames
Use texture buffers to display frames of footage in clip editor. This allows
to apply bilinear filtering of proxied resolution which.

This also resolves incredibly slow performance when drawing 4K footage on
some videocards (was originally noticed on macbook pro). Also this allows
to avoid sending the whole frame to the video memory when working with a
single frame (i.e. before this patch the whole frame would be send to the
videocard when panning frame).
2012-04-30 16:19:12 +00:00
0dc4919822 Versioning patch fix for files from tomato branch
Quite harmless but it was silly mistake i a code probably introduced by
some automatic svn merge.
2012-04-30 16:19:08 +00:00
112162e09e code cleanup: header cleanup 2012-04-30 14:24:11 +00:00
99c29814f0 Fix missing redraw when using circle select in uv editor, IRC report. 2012-04-30 13:45:24 +00:00
435679b4b0 Word selection in the Text Editor:
* Fix word selection for words with multibyte characters. No need to call txt_move_left() or txt_move_right(), because these functions work with symbols, not bytes
* Word selection now treats tabs the same way as spaces. Also useful for words with multibyte characters
2012-04-30 13:14:15 +00:00
1d8c798188 Cycles: support for motion vector and UV passes.
Most of the changes are related to adding support for motion data throughout
the code. There's some code for actual camera/object motion blur raytracing
but it's unfinished (it badly slows down the raytracing kernel even when the
option is turned off), so that code it disabled still.

Motion vector export from Blender tries to avoid computing derived meshes
when the mesh does not have a deforming modifier, and it also won't store
motion vectors for every vertex if only the object or camera is moving.
2012-04-30 12:49:26 +00:00
c8b863288f Merging r46096 through r46110 from trunk into soc-2011-tomato 2012-04-30 12:09:25 +00:00
0974368b32 Tomato: versioning patch for current files which have got curves view open 2012-04-30 11:31:22 +00:00
5255c23cb7 code cleanup: clang warning - use of a pointer before checking its NULL. 2012-04-30 11:08:53 +00:00
8f3ed0501e code cleanup: quiet clang warnings, these would likely never but wont hurt to quiet them, 2012-04-30 10:47:32 +00:00
5979893711 style cleanup: edits to convex hull. 2012-04-30 10:39:35 +00:00
288a734b6f Tomato: disable texture buffers for intel cards due to they're constantly blinking with black frames
Also remove unused code.
2012-04-30 10:04:20 +00:00
d113fd8ab7 WITH_PYTHON_INSTALL_NUMPY option for unix/cmake, just copies from site-packages. 2012-04-30 09:38:32 +00:00
60c9addf79 - improve select grouped prefix/suffix from recent patch
- added select similar direction (Y axis)
2012-04-30 08:24:44 +00:00
9151d46d7d Tomato: initial commit of mask editing tools into SVN
- Added new dtaablock called Mask which might be re-used in any area.
  Currently editing of masks happens in clip editor and they might be used in
  compositor nodes only.
- Added new mode to clip clip editor to interact with masks.
  Implemented basic tools to create shapes, splines and points. Also implemented
  idea of UW points for feather which means feather points are have got U
  coordinate along spline (which is measured from 0 to 1) and W is it's weight
  meaning distance from main spline.
- Spline points might be parented to movie tracks.
  Interface for this isn't best yet.
- Rasterisaztion of masks happens in compositor node (Input -> Mask)
  Input image of this ode is used as reference for mask resolution.
  Currently all splines of all shapes are rasterizing independently which
  means shapes with holes are not supported.
  Also feather rasterization is not implemented.

  Rasterized was implemented by Pete Larbell, thanks!

Do not consider this is something finished, there's still lots of things to
be done (especially from interface and usability points of view).
2012-04-30 07:43:21 +00:00
238af29b39 Adding Hungarian language. 2012-04-30 07:43:04 +00:00
16f06d4fe4 Merging r46074 through r46095 from trunk into soc-2011-tomato 2012-04-30 06:55:03 +00:00
cf0a7e2a4d Sequencer Preview Area:
* Fixed missing update, when changing render resolution.
2012-04-29 22:25:31 +00:00
502e594abb Fixed UI bug in distance, chroma, and difference nodes that caused the threshold to be limited by the falloff value. These should be independent. Cleaned up how falloff works in keying nodes. 2012-04-29 20:07:29 +00:00
f7ec94cbc6 Add per-brush weight field.
Patch from Jaggz H, thanks!

[#31096] Weight-painting: Brush-specific weights
http://projects.blender.org/tracker/?func=detail&atid=127&aid=31096&group_id=9

Each brush's weight can now be set individually, can also enable
unified setting (same as size and strength have.)

Added readfile code to the patch: subversion bumped to 1, brushes get
default weight of 0.5, unified weight enabled by default and value
from old vgroup_weight field.
2012-04-29 20:04:25 +00:00
ebe4ffa8de Tomato: refactoring of dopesheet to allow different sort orders in list of channels
Store list of channels displaying in dopesheet separately from list of tracks.
This allows to re-sort channels in dopesheet independently from list of all
tracks (currently only alphabetic sorting is implemented).

This also allows to cache assorted information (like tracked segments of track)
but currently such a things are not bottlenecks and could be done after merge
dopesheet view into trunk.

TODO:
- Still have some deadlocks when drawing selected channels.
  Skipping channel background or keyframe drawing helps here but
  this need to be resolved.
- Bump sub-version and wrote code needed to convert pre-dopesheet interface
  with opened curve view displaying properly.
- Probably it'll worth caching tracked segments.
2012-04-29 20:04:12 +00:00
44d81faa43 patch [#30821] Wiki Quick Hack: Text editor duplicate line
from Justin Dailey (dail)

made this Ctrl+D, to replace Delete.
2012-04-29 18:53:43 +00:00
daae72e17b patch [#30834] Quick Hack: Select similar for bones in edit mode
from Felix Schlitter (dalai) 

made some changes to select length measurement.
2012-04-29 18:23:33 +00:00
1b47e2678e style cleanup: missed these from previous cleanup 2012-04-29 17:55:54 +00:00
0331c77df1 Fix for [#31166] 2.63 applyRotation() makes Dynamic and Rigid object spin very fast
This bug was caused by r45902. CcdPhysicsController::RelativeRotate() was reading 2 values past the input because it was actually being passed a float[12] when it asked for a float[9] by KX_BulletPhysicsController::RelativeRotate(). Now KX_BulletPhysicsController::RelativeRotate() passes in a float[9] like it should have done to begin with.
2012-04-29 17:23:19 +00:00
343edf2722 style cleanup: function calls & whitespace. 2012-04-29 17:11:40 +00:00
ebbc038e4f Tomato: fixed opengl issue with intel cards
Issue was caused by some mixes of glRect called to draw zero-width rectangles
and glCalllist.

Resolved by not using glRect if rectangle is "degenerated".
2012-04-29 16:56:56 +00:00
70f1279eab Add convex hull operator (bmesh operator and wm operator.)
Image-heavy user documentation:
http://wiki.blender.org/index.php/User:Nicholasbishop/Convex_Hull

Thanks to Campbell for providing code review:
http://codereview.appspot.com/6114060
2012-04-29 16:09:40 +00:00
650edc90b1 Add GHASH_ITER macro 2012-04-29 16:09:28 +00:00
e701f9b670 style cleanup: whitespace / commas 2012-04-29 15:47:02 +00:00
f8e134db13 Tomato branch: correction to dopesheet background color versioning check 2012-04-29 15:30:54 +00:00
038c12895f Bugfix [#28826] Show Hidden button in Dopesheet and Graph Editor doesn't quite
work

Show Hidden was handled by the same filtering function as Only Selected, but the
filters were being tested incorrectly (or to be precise, only Only Selected was
being considered).

This meant that it was only possible to show F-Curves belonging to hidden data
if that data happened to be selected first.
2012-04-29 15:05:19 +00:00