Commit Graph

47594 Commits

Author SHA1 Message Date
d5fa1f8a52 Cleanup:
Move projection paint data ensure function to projective texture
painting. Also, cleanup draw data when generating a new image for
painting in image paint mode.
2014-09-05 15:48:45 +02:00
91006d5a7a Fix T41723, different tints in texture painting.
Blend brush color with texture before converting to srgb
2014-09-05 15:48:45 +02:00
5a8644bd97 Fix T41721: Muting render layer input nodes has no effect 2014-09-05 16:02:20 +06:00
4776d80aaa Disable msvc runtime fma3 use in an attempt to fix msvc 2013 + windows 7 issues.
MS report:
https://connect.microsoft.com/VisualStudio/feedback/details/811093
2014-09-05 11:09:54 +02:00
220fcd43a9 Fix uninitialized variable use 2014-09-05 11:00:52 +10:00
a7f87cfc0d Cleanup: de-duplicate link/append props 2014-09-05 10:16:11 +10:00
1871c08160 Fix T41716, crash with image mode when painting without materials.
* As always, make sure all slots of the object have a material
2014-09-04 20:23:03 +02:00
84a7a578e2 Fix T41715 fill tools not respecting alpha lock 2014-09-04 20:04:16 +02:00
61914883ff Separate operators for Link and Append.
Since the choice to link or append has been removed in the file browser operator panel,
there was no way to tell whether as a user you were linking or appending.
To fix this the proposed patch separates the operators.

Reviewers: campbellbarton, carter2422, venomgfx

Subscribers: fsiddi

Maniphest Tasks: T41593

Differential Revision: https://developer.blender.org/D770
2014-09-04 19:35:18 +02:00
1fb50c5ca7 Attempt to solve T41708,
Refresh always when clicking on a palette color (state here may be same
as state of button, not causing a refresh as it should)
2014-09-04 17:21:01 +02:00
a1578f08dc Metastrips: disallow making a metastrip with only one strip present. 2014-09-04 16:59:30 +02:00
9c95fd0a98 Fix T41713: Lattice - Influence vertexgroup in curve modifier gets ignored
This was never implemented, actually... Was also the occasion to rework a bit
`curve_deform_verts()`, code there was sometimes needlessly complicated and slowish
(like getting weight from dm vertex per vertex, instead of whole array at once...).
2014-09-04 16:43:52 +02:00
3af9015139 Fix related to previous commit: do not store panels (state, position, etc.) in default startup.
In this case, we want to use defaults as defined by UI code (among other, from order of registering),
there is no point in storing those data in factory startup.
2014-09-04 15:06:24 +02:00
bf54ed0c7c Fix T41704: 2.71.6 no longer reading user ui panel arrangement from earlier saved blend files.
This reverts rB52c06440d8e51c8661a679bcb33742666ce8dbf9 and rBe40d8258bb46926a1aecf51236822532397993f3
(tabname is old 2.4x tabed panels system, *not* new 2.7x tool tabs!).

Also disabled (#idef'ed) everything regarding tabname/tabed panels for now, we may even remove it completely,
would make things clearer imho.

Note files saved with 2.71.6 up till now would have two versions of some panels in store (with two different
values for their tabname), can give some order oddities in those cases, which have to be fixed by hand...
2014-09-04 15:06:24 +02:00
15d39eaac1 Write Compressed blend files directly
Writing compressed files would write the uncompressed blend, then re-compress on-disk.

Use a wrapper for open/write/close commands
2014-09-04 21:54:24 +10:00
5e3b63a22b Fix T41463: Mirror Modifier breaks Automatic-Weights in weight-paint mode
The problem was it used copied verts on the opposite side.
2014-09-04 17:53:10 +10:00
94f35ecf1b Fix setting Curve-handle type moving the wrong one
Issue noted in T35952, now if you convert a free handle to an aligned handle,
it will move the selected handle.
2014-09-04 16:14:02 +10:00
bbf2db82a2 Fix View3D 'Auto Keying' alignment (when dpi!=72) 2014-09-04 15:56:40 +10:00
4987eb4dc9 Fix T35952: Switching a single handle to free would lock the others alignment 2014-09-04 15:43:21 +10:00
ca8d026fef Fix T40595: File broken after "make local->all" 2014-09-04 14:14:42 +10:00
c6b96c241b Vert-rip left an invalid selection with (>1 verts)
Now report the error and fail early.
2014-09-04 12:15:52 +10:00
c5a2c08dd9 Code cleanup, defined shared stroke properties to one central function. 2014-09-03 14:09:05 +02:00
728687c571 Texture painting:
Free draw objects instead of tagging object update and doing
recalculation of derived meshes. The reason is that if user deletes all
slots and tries to paint, the system will invalidate the cached in
projection painting derivedmesh. This will promptly crash. Invalidating
the draw objects only is also much cheaper.
2014-09-03 12:14:09 +02:00
16dc208ef6 Expose "select all strips to left/right" in the select menu.
Shortcut is ctrl click but might not be discoverable, as we found out
the hard way on gooseberry.
2014-09-03 11:18:44 +02:00
c1ae899463 Fix T41691: Blender-internal crash (counting edges) 2014-09-03 17:33:37 +10:00
8bda880b57 Skip distortion of the grease pencil associated with the track 2014-09-03 12:40:47 +06:00
802ac0cb8f Fix FileSelector dividers disappearing
Was clamped to short
2014-09-03 16:18:31 +10:00
5d31f5792e Fix FileSelector drawing missing some files 2014-09-03 16:04:12 +10:00
bae31de4a4 Fix set black/white points didn't operate in the linear space 2014-09-03 11:49:29 +06:00
1448082ba3 Add missing update tag to material when adding texture slots. 2014-09-02 18:57:10 +02:00
5f76dea30d Fix erase alpha not having any output on viewport after last commit. 2014-09-02 16:48:43 +02:00
3733eb6340 Fix T41682.
Bring back shading in texture painting.

This works now but it uses 3 texture units instead of two. Most GPUs of
DirectX 8 (OpenGL 1.4 should cover that) functionality even should have
those, but some old GPUs might not work with that. In any case, I hope
we will be moving to OpenGL 2.1 requirement soon anyway where 4-8
texture units are usually the norm.
2014-09-02 15:57:38 +02:00
f6b4b12961 Better fix for T41464: Material Boundary bug in Freestyle.
The problem addressed here is that there was no mean to check if an iterator
points the last of the elements being iterated over.  Such checking is necessary
to reliably dereference the iterator (i.e., calling the operator*() method of the
underlying C++ iterator object).

Now Interface0DIterator and StrokeVertexIterator have an .at_last property
to check if an iterator points the last element.  Using this new API feature,
the present commit partly reverts the previous commit rBeb8964fb7f19 to
better address T41464.

Differential revision: https://developer.blender.org/D752

Author: flokkievids (Folkert de Vries)

Reviewed by: kjym3 (Tamito Kajiyama)
2014-09-02 21:24:41 +09:00
0c1ff4b75b Hacky fixes can apply to more then one compiler.
TODO: really get rid of any and all bare #include <windows.h> in
the codebase in favour of central BLI_winstuff.h.
2014-09-02 13:42:00 +02:00
a1c628e503 Fixes localview and view-local layers
- Drawing grease pencil fail without scene-lock.
- Converting to curve failed without scene-lock.
- Outliner drag into viewport failed with local-view.
2014-09-02 21:20:31 +10:00
daa17ef402 Hacky fix for cleanup rBc23733d290c095ab77310b55c75293465891d5b8 2014-09-02 12:22:55 +02:00
d4fe34b1c0 A bit of a code cleanup in GLSL shader 2014-09-02 15:58:38 +06:00
ac1ddb6e64 Support window coordinates in cycles nodes. 2014-09-02 11:49:14 +02:00
bf0f3a04cc Fix second part of T41068 -- reflection mapping was wrong
Few things:
- reflect() takes arguments in this order: N, I, it was swapped
  in the previous code for some reason.

- Normal and view vectors are to be normalized. For the view
  vector we're now using shade_view() in order to deal with the
  ortho camera. However, Cycles does not support ortho camera
  for reflection, but this is easy to do in a separate commit.

- Reflection vector is to be in the world space. Kudos to
  Antony Riakiotakis for figuring this out!
2014-09-02 15:41:50 +06:00
8230ea4858 Fix editmesh-connect with adjacent vert selection
The result of running connect wasn't deterministic when adjacent vertices selected.
2014-09-02 16:38:31 +10:00
6b3ec0c515 Fix editmesh-connect with hidden geometry
- ignore hidden faces & verts
- when cutting a pair, select edges co-linear to the cut.

Also support creating a buffer from hidden elem's even if BMO_FLAG_RESPECT_HIDE is enabled.
(if the hflag used includes BM_ELEM_HIDDEN).
2014-09-02 14:35:56 +10:00
39c7ccca1e BMesh: report errors for invalid operator use
- invalid htype's into a slot
- duplicate htype's args to BMO_op_vinitf
2014-09-02 13:57:39 +10:00
4f7caabe9d Fix T41665, stroke jittering used when setting the clone cursor 2014-09-01 21:11:48 +02:00
1979ae3a42 Events: Fix ISKEYBOARD macro seeing INPUTCHANGE, WINDEACTIVATE and TIMER events
as keyboard ones!!!

Note: better solution would be to move those 'internal' events to the 0x5xxx area,
but need to talk with the team to be sure this won't break something first.
2014-09-01 17:18:30 +02:00
c23733d290 Cleanup: Event defines -> enums.
Also made all event type values as hexadecimal (mixing decimal, hexa and char values
is a nice way to make mistakes)!
2014-09-01 17:08:33 +02:00
575cbf0172 Fix opencollada not compiling after recent changes. 2014-09-01 14:33:05 +02:00
e8f3fa99de Support more object types scene-scale (on creation)
- lamp
- camera
- font
- empty & effector

Also fix inconsistency with apply transform
(modified shape-keys for meshes but not curve/lattice)
2014-09-01 21:01:11 +10:00
d91916725d Fix T41620
Issue here is that indices of edges will be incorrect when index of
vertices forming the edge is 3-0 or 2-0.

There are still issues here at uv edges where seam polygons intersect
each other but to solve that we need a better pass that detects uv edges
and pushes polygons along the "normal" of the edge instead of scaling
the polygon itself.
2014-09-01 12:35:10 +02:00
ab6f4491ea T41650
Typo in material localization code.
2014-08-31 16:49:26 +02:00
87c76ddaff Fix T41657: Text Editor highlight bug when a very long line scrolls
Based on patch by randon (Dun Liang), but no need to recompute lengths here, we already have the info.
2014-08-31 16:09:28 +02:00