Commit Graph

47594 Commits

Author SHA1 Message Date
01eedc5046 - OBJ importer now reads most of the test files. Had to copy BPyMesh.ngon function to OBJ import code
- added MeshEdge.fgon property, not using it yet
- fixed in bpy_rna.c to correctly read arrays returned from RNA functions
2009-08-06 12:22:50 +00:00
8f5d067c46 bmeshafied vertex smooth, and also added a 'repeat' option :) since the last operator panel works after this last 2.5 merge, yayscons/scons.py BF_QUICK=bf_python,bf_blenkernel,bf_blenlib,bf_blenloader,bf_editors_mesh,bf_bmesh,bf_editors_space_view3d,bf_editors_transform,bf_makesdna,bf_makesrna,bf_dna,bf_rn,bf_bmesh,bf_editors_object,editors_uvedit,editors_space_image,editors_screen,editors_space_screen 2009-08-06 11:27:08 +00:00
38de6d14e4 merge with 2.5 (not trunk, last merge message said that on accident) at r22252 2009-08-06 09:56:14 +00:00
416a3bf4a1 bmeshafied righthandfaces (ctrl-n, compute normals) 2009-08-06 08:23:10 +00:00
88b43b52b1 select more/less properly uses bmops now, and also made a little start on documenting the bmops. 2009-08-06 05:06:55 +00:00
f7179efde3 no need to calculate the exact nearest distance if we are not using any heuristic based on that 2009-08-05 21:09:41 +00:00
Chingiz Dyussenov
80aad6403d Import:
* Polygons with more than 4 vertices will be converted to triangles.
2009-08-05 15:52:20 +00:00
9565ef3087 #define to store coordinates at VlakRen and not at VlakFace
adds some additional cost retrieving coords during ray-primitive tests, but reduces some memory usage (4*3floats per face)
2009-08-05 15:50:57 +00:00
e4e9b569e1 experiences with memory organization (store the vertexs coords on RayFace) 2009-08-05 14:40:38 +00:00
bbdba89d06 generic hints for raytracer
for now only BB hint (i am  hoping to find a decent frustum-test)
2009-08-05 12:44:11 +00:00
59abddc202 - added Mesh.add_material function
- tweaked OBJ importer. It reads primitive files (cube, cone, etc.)
2009-08-05 12:01:42 +00:00
7586990ace - modified BKE_get_image_export_path so that it writes relative path if src file = dest file returning 2 in this case
- modified unit tests for ^ firstly
- incorporated Image.get_export_path into FBX exporter script
2009-08-05 07:59:49 +00:00
c73712675b bmeshafied select more/less 2009-08-05 07:15:17 +00:00
Chingiz Dyussenov
11a01aedcf Fixed child object transform issue in exporter: transform written for child objects was local-to-world, now it's local-to-parent. 2009-08-05 06:45:47 +00:00
886b613363 bmeshafied the hide/reveal code. created a set of API functions for hiding/revealing elements in bmesh_marking.c. main function is BM_Hide, which can hide or reveal an element (vert/edge/face, NOT loops, obviously), and will handle any flushing necassary. also renamed BM_Is_Selected to BM_Selected, though I may get rid of that function altogether. 2009-08-05 06:06:58 +00:00
8aa3383408 fix for ghost memory leaks
- ghost data wasn't being freed (added wm_ghost_exit() call to wm_init_exit.c)
- GHOST_EventManager wasn't freeing GHOST_IEventConsumer's
- ghost/X11 wasnt calling XCloseDisplay(), some junk from X11 wasnt being freed
- ghost/X11 XAllocNamedColor wasn't freeing the colors when done making a custom cursor.
2009-08-05 02:40:51 +00:00
012b419549 select linked has been bmeshafied, yay 2009-08-05 02:34:54 +00:00
64ba7c1303 fix for writing to freed memory in cases where python wasn't holding a reference to the PyObject 2009-08-04 22:59:50 +00:00
2160f36fea Fix point-hint 2009-08-04 18:03:04 +00:00
7e9dc51cd1 Skip BB tests on primitives
the efficiency of this depends on ray-bb and ray-triangle functions efficiency
2009-08-04 17:24:49 +00:00
2a999890fb NLA - Quick patch bugfix
When there were no strips but some empty tracks, the active action should be evaluated normally. This is not an optimal solution (more user testing + suggestions regarding the best way to do this is welcome).
2009-08-04 10:31:25 +00:00
8503ae9006 Fixed compiler errors (tested with VC++ 2009 Express Edition, CMake 2.6.3). 2009-08-04 09:48:54 +00:00
610d9348f5 - allow changing game engine physics types in RNA
- allow appending with a NULL scene (only used to add object bases into the current scene)
2009-08-04 09:20:48 +00:00
Chingiz Dyussenov
aa7e9f7d78 Export only that textures which input is UV. 2009-08-04 06:40:02 +00:00
9bb8540ba9 svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r22130:22205 2009-08-04 05:34:21 +00:00
856dba000b no need to store the physics env in each KX_GameObject 2009-08-04 05:14:10 +00:00
59bfe91f21 remove makefile cruft, mostly BGE related references to SUMO, Fuzzics, Blenkey etc.
also remove define MOZ_NOT_NET that was being used all over for telling the plugin to link against mozilla (not netscape)
2009-08-04 03:13:36 +00:00
Maxime Curioni
f436f5bb46 Removed unnecessary initialization argument 2009-08-04 01:08:00 +00:00
Maxime Curioni
00129c7a9f Removed unnecessary initialization 2009-08-04 00:59:29 +00:00
Maxime Curioni
bd92aea926 SUMMARY:
The main contribution of this commit is the possibility to save Freestyle configuration information inside .blend files. It required an extensive refactoring of the previous interface code.

The code has been tested and does not crash on my machine. If you encounter issues, please let me know (and if possible, sending me an sample .blend file).

DETAILS:
- refactored code to notify Freestyle when adding/removing render layers  (FRS_freestyle_config.{h,cpp})
- corrected the freeing of style modules when files are read from / written to disk
- moved Freestyle configuration information into scene renderlayers, to allow loading / saving .blend files (DNA_scene_types.h DNA_freestyle_types.h FRS_freestyle.cpp)
- inserted temporary trick to prevent crashes when orthographic camera is used (SilhouetteGeomEngine.cpp), but outputting incorrect feature line calculations
2009-08-04 00:40:36 +00:00
5e21e68f83 (fix) 2009-08-04 00:00:05 +00:00
eaf232cad9 single tree (by default)
now that build is nlogn (it should be worth to the tree of trees)
2009-08-03 23:25:38 +00:00
Chingiz Dyussenov
952e8845ba * fixed armature bind pose issue
* fixed image exporting issue
2009-08-03 19:58:23 +00:00
e0f5764e4c Fix segfault on makesrna.
Call to RNA_def_property_update with a invalid pointer cause a segfault.
2009-08-03 18:44:01 +00:00
Chingiz Dyussenov
03632ee68d Copies textures to the directory where exported file is. 2009-08-03 18:24:29 +00:00
29530beb90 NlogN building:
sort once
	select subsets and kept the order (on X, Y and Z)
2009-08-03 17:56:38 +00:00
ee92957b36 Smoke: fix crash with collisions + flows 2009-08-03 16:39:12 +00:00
Chingiz Dyussenov
217b865fbd Merged BKE_get_image_export_path() from soc-2009-kazanbas branch with:
svn merge -r 19844:22173 https://svn.blender.org/svnroot/bf-blender/branches/soc-2009-kazanbas/source/blender/blenkernel/BKE_image.h source/blender/blenkernel/BKE_image.h
svn merge -r 19844:22173 https://svn.blender.org/svnroot/bf-blender/branches/soc-2009-kazanbas/source/blender/blenkernel/intern/image.c source/blender/blenkernel/intern/image.c
2009-08-03 15:45:43 +00:00
ff110c17f7 Fixed argument checking in __init__ methods of Interface1D, Predicates,
Functions, and StrokeShader types.
2009-08-03 15:19:51 +00:00
Nathan Letwory
7185303219 * add notifications for rna updates to curve. This gives realtime updates for curves in editmode. If someone knows how to get this to work for object mode too, that'd be great. 2009-08-03 15:06:56 +00:00
Dalai Felinto
f4bc2131c0 Ignoring BGE world setting from previously files.
* That also means you can't really change them and save it before we actually do a do_version.
* Marking the old variables in DNA_world_types.h to be removed.
2009-08-03 14:56:46 +00:00
Chingiz Dyussenov
87e68418a2 * added armature/skinned mesh export
* meshes are now exported without modifiers applied (for skinning to work), this should become a configurable option later
* had to edit OpenCollada code to make armature/skinning import work correctly
* code layout improvements
2009-08-03 14:40:23 +00:00
e9c1550432 2.5 MetaBalls and UI
* Added callback function for some metaball properties:
When some properties (wiresize, threshold, update flags) of metaball are changed, then these properties are copied to all metaballs in the group (all metaballs with same base name). This is important to "share" some properties between metaballs, because polygonisation of metaball is influenced only by properties of base metaball and base metaball can be changed.
* Improved drawing of selected Metaball objects
2009-08-03 14:40:10 +00:00
d4ff63fe20 * Fixed uninitialized pointers in "__init__" methods of UnaryFunction1D types.
There was a known issue for a long time that we occasionally encountered
strange "TypeError: an integer is required" and "RuntimeWarning: tp_compare
didn't return -1 or -2 for exception", as shown in the following unit test
log.  The source of the former error was PyInt_AsLong(obj) being used by
IntegrationType_from_BPy_IntegrationType(obj), where "obj" was not properly
initialized in "__init__" before the converter was called.  The TypeError
was left unattended for a while and showed up when a comparison occurred
and the TypeError was detected, which resulted in the latter warning.

> runTest (__main__.UnaryFunction1DDoubleInitTestCase) ...
> .\blender:211: RuntimeWarning: tp_compare didn't return -1 or -2 for exception
> ERROR
> 
> ======================================================================
> ERROR: runTest (__main__.UnaryFunction1DDoubleInitTestCase)
> ----------------------------------------------------------------------
> Traceback (most recent call last):
>   File "init_tests.py", line 211, in runTest
> TypeError: an integer is required
> 
> ----------------------------------------------------------------------

* Also removed unnecessary error messages in "__init__" methods of
UnaryFunction1D types.
2009-08-03 14:38:15 +00:00
2065c5cf60 Merge with 2.5 -r 21756:22173. 2009-08-03 14:06:47 +00:00
adbae1d174 Renamed Subsurf > Subdivision Surface
Multires > Multiresolution

The term 'Subsurf' was really confusing, because of the similar term Subsurface Scattering, meaning something completely different. Additionally, the prefix 'sub' (meaning 'lower' or 'under'), as well as the word 'surf' (meaning water foam / a water sport) really mean completely different things on their own, making 'subsurf' a terrible abbreviation.
2009-08-03 13:46:45 +00:00
641c8e69a8 2.5 - MetaBalls are now animateable 2009-08-03 13:09:23 +00:00
cd905eef70 2.5 - Make Proxy Tweaks
* Drivers are now copied across and relinked as appropriate
* Drawtype is also copied now (especially useful for rigs)
2009-08-03 12:11:50 +00:00
4086ca58e2 - re-wrote image exporting function renaming it from BKE_export_image to BKE_get_image_export_path because now it doesn't copy
files but only manipulates paths. It produces both ablsolute and relative paths. COLLADA exporter can now use it.
- re-wrote unit test for it, this is now more compact and readable
- RNA API Image.get_export_path takes a boolean arg to indicate whether a relative or absolute path should be returned. Python scripts 
can now use it.
2009-08-03 12:02:40 +00:00
28909178d9 2.5 - Make proxy operator works again now
Now it uses strings instead of pointers. Maybe the properties could still get some tweaks, but they work well enough for now.
2009-08-03 11:12:17 +00:00