bb6c67cc73
Bugfix #11717 :
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Rendering (Internal/OGL) would crash when StampInfo was on and adding info about the active camera, if there was no camera in the scene.
2008-05-17 00:35:30 +00:00
4100695f38
root level python tree menu's didnt work with seperators, would display SEPR text instead
2008-05-16 21:34:22 +00:00
9b2dcab02d
== Sequencer ==
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This fixes: [#11642 ] VSE: crash with Speed Control and play head
Special sequence update (holding down left mouse button on a strip)
could lead to a crash when using the speed control effect, since
we didn't check properly for valid cfras (and therefore if
TStripElem is null... )
2008-05-16 21:04:06 +00:00
bbe32118ef
== Nodes ==
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- "Memoryblock free: attempt to free NULL pointer" messages related to the Material node (Add->Input->Material). Deleting it and quitting Blender would bring 2 or 3 of these warnings. Trivial fix (check if NULL) in blenkernel/intern/node.c, though Nodes devs may be interested. Found while testing to fix the following bug:
== PyNodes ==
- Bug #11715 reported by Alexanter Feterman:
http://projects.blender.org/tracker/?func=detail&atid=125&aid=11715&group_id=9
Adding a Dynamic node and setting it to a pynode script would crash Blender if no Material Node (MatNode) was present.
Thanks Alexander for reporting and Brecht for assigning it to me.
2008-05-16 20:57:06 +00:00
9ed039efe0
Fix for two UI glitches:
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Bug #11711 : particle start frame could get NaN value.
Bug #11714 : x-axis mirror button didn't work.
2008-05-16 17:36:06 +00:00
952a0042ea
[ #5743 ] Rotate dosnt work at high zoom
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More precision added to previous fix through linear approximation of the angle at really small angle values.
2008-05-16 13:13:20 +00:00
ff84d868a1
[ #11706 ] Camera IPO Lag
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Broken in revision 14473
Camera IPO needs a special exception to be done earlier than others, that was removed in that revision.
I added a better comment to make sure nobody removes it again, unless they really understand what's happening.
2008-05-16 10:20:30 +00:00
1e1ece8025
Fix for bug #11682 : active render vertex color not respected correctly.
2008-05-16 09:55:09 +00:00
Ken Hughes
584d84eafd
Remove PLATFORM_LINKFLAGS for makesdna, was breaking debug builds with MSVC8.
2008-05-15 23:33:30 +00:00
ec253c3918
own error, off by 1 with string allocation
2008-05-15 23:16:42 +00:00
9df0d227cb
Fix for bug #11676 : the Spread value for particles does nothing, as
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far as I can see it would only do something if child particles could
be emitted from volume, so removed the button for now.
2008-05-15 20:45:02 +00:00
7df859fb95
Fix for bug #11389 : edgesplit modifier crash after subsurf when
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no edges were being split.
2008-05-15 20:07:07 +00:00
98c54a91b7
fix for [ #11597 ] 2.46R5 and probably problem of all 2.46Rx - UNPREDICTED DRAW sculpt brush
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front and back face test was reversed. This problem still shows up when sculpting from the inside of a mesh, but this
cant be worked around unless its know which faces are visible or not. (tried some different workarounds but this
seems acceptable)
2008-05-15 19:49:34 +00:00
a6e18574b8
Fix for bug #11650 : removing uv layers in editmode did not work correct.
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Fix for bug #11661 : bake to viewport uv layer instead of render uv layer.
2008-05-15 19:40:09 +00:00
ba6c6854ed
Last bug fix of #10999 . This should finaly work (tested by jesterking).
2008-05-15 19:30:30 +00:00
6e7744451b
Sculpt buttons had their events set to zero, this mean clicking on buttons would pass through to 3D view and sculpt, use B_NOP instead.
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Opening many panels would print an error in the console, show an error message now so users dont get confused.
2008-05-15 14:44:39 +00:00
20ff5bdc34
changing between libraries with the append/link library selector didnt re-read a new blend file when it alredy had one loaded.
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it looks like this only ever worked for the first library selected.
2008-05-15 13:18:56 +00:00
2f1cca9528
Bugfix #11293 : IPO-Driver Links Lost on Renaming Bones
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IPO's were not being checked for drivers that linked to bones that were renamed when fixing dependencies after renaming bones. Note: PyDrivers will not benefit from this.
2008-05-15 08:05:56 +00:00
34a1d92579
== FFMPEG ==
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Added additional entry, so that ffmpeg encoding options can
be added using their name instead of "the menu(tm)".
2008-05-15 06:47:54 +00:00
a6a4b78417
Fix BGE bug #7532 : TrackTo Actuator does not work correctly if it has a Vertex Parent. This is only a partial fix: the user must put the parent vertex at the center of the parent object and disable the physics on the tracking object (use empty or collision free object).
2008-05-14 20:22:57 +00:00
c4937891ea
Merge from trunk
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svn merge -r 14760:14843 https://svn.blender.org/svnroot/bf-blender/trunk/blender
2008-05-14 20:01:22 +00:00
859a05864c
I'm considering using bvhtree for shrinkwrap but the build was considerable slower than kdtree
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as so i've made some improvements
So basicly theres no shrinkwrap improvements for now...
2008-05-14 18:25:23 +00:00
d1b04a3a9d
forgot to use the thread setting function for rendering. (was only used for baking)
2008-05-14 16:49:33 +00:00
540c0e0795
uvcalc_lightmap would raise an error on meshes with no faces.
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auto-threads wasnt working for baking.
2008-05-14 16:40:25 +00:00
b64eeda588
svn merge -r 14810:14838 https://svn.blender.org/svnroot/bf-blender/trunk/blender
2008-05-14 16:14:40 +00:00
4d8b5587b8
Pre merge commit (includes commented moving stuff)
2008-05-14 16:09:56 +00:00
b65d4f95fc
Missing hotkey in menu for Align to Transform Orientation
2008-05-14 14:53:12 +00:00
7806a44134
Minor particle system fixes:
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- Changed some tooltips.
- Refresh with reactors and shared particle settings.
- Copying of child particles.
2008-05-14 13:30:36 +00:00
d1e1332e07
Final fix fo revision 14827
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Fixing UV Quad Constraint when cancelling transform. Also, transdata conversion is a bit faster for all UV transforms.
Patch by Cambo, reviewed and revised.
2008-05-14 12:24:38 +00:00
c56f484da8
== Transform orientation bugfix ==
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Fallback to global if the selected orientation doesn't exists.
This only happens when switching between scenes or screens(orientations are per view3d)
2008-05-14 09:30:27 +00:00
9fdb4965a3
NLA and IPO now have the "AfterTrans Keyframe" option that prevents the creation of duplicate keyframes after transform.
2008-05-14 09:00:22 +00:00
83c2acccfb
stupid me - i left the wrong line in.
2008-05-13 22:30:59 +00:00
3bb43aaaaf
bug in bvhkdop (bad diff merged, pointed out by jaguarandi)
2008-05-13 22:29:50 +00:00
f98085bd7e
== FFMPEG ==
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Not all versions of ffmpeg seem to have av_find_opt. Added my own version... grmbl.
2008-05-13 20:32:52 +00:00
2c4fd39142
Todo [ #5743 ] Rotate dosnt work at high zoom
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Fixed by only conditionally resetting the start of the triangle used to calculate the angle to when an angle is actually measured (so really small angle don't result in continuous deltas of 0 degree).
However, the smallest rotation angle is still limited by the precision of the acos function (here: 0.02 degrees, 0.02 / 30 with Shift pressed).
2008-05-13 13:20:47 +00:00
b303fa96ac
canceling UV transform would still run the be_square function
2008-05-13 10:19:28 +00:00
f4a20f4cc1
[ #8146 ] Objects rotate in wrong direction when using numeric input (R x <num>)
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Don't flip axis to face camera on num input.
2008-05-13 10:17:46 +00:00
33120a1825
disabled drawing the 2d image cursor when painting, added copy bevel weight to the edge copy menu.
2008-05-13 10:04:04 +00:00
4e59c3ec53
[ #11152 ] [C] key shortcut is broken in UV/Image Editor
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Only allow this inside paint mode.
2008-05-13 06:12:33 +00:00
af30d9b2b0
-> Fix for bug in 'Select Non-Manifold'
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Select non-manifold would select stray vertices even when in
non-vertex modes. Fixed.
2008-05-13 02:22:57 +00:00
e02bca73d7
New speed imrovements by Mr. Pinto/jaguarandi
2008-05-13 00:42:51 +00:00
ac71783e8d
last commit had a typo, also adjusted teh and colour instances
2008-05-12 21:12:10 +00:00
a0cd3d67ed
confined unprofessional print to debug mode ;)
2008-05-12 20:59:46 +00:00
4903751c4d
mirror face UVs and color was rotating, shift for alternate axis also wasnt implimented
2008-05-12 18:30:50 +00:00
f44c22e69c
Fix for bug #11128 : render window shows undithered image.
2008-05-12 17:41:03 +00:00
916120b98c
Fix for bug #11114 : boids physics went wrong when the distance between
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particles was exactly 0.0, for example with emission from verts.
2008-05-12 17:30:32 +00:00
d2fcba7f65
== Ipo ==
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This fixes [#11118 ] Record Mouse in IPO Curve Editor 2.46rc3
and adds thereby a new feature: correct audio sync to IPO mouse recording :)
2008-05-12 17:16:54 +00:00
c471b6db74
Bug fix of #10999 . mbproc->start was useless.
2008-05-12 16:22:49 +00:00
db3712a2d8
svn merge -r 14721:14810 https://svn.blender.org/svnroot/bf-blender/trunk/blender
2008-05-12 12:24:52 +00:00
2c9e8e7593
Fix for bug #11140 : explode modifier could run out of memory quite
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quickly because it allocated a totvert*totvert size array, now uses
edgehash instead.
2008-05-12 11:48:55 +00:00