Commit Graph

957 Commits

Author SHA1 Message Date
e44dfbbba5 Transform: enable shrink-wrap even offset by default
Holding Alt now disables.
2018-10-03 13:10:11 +10:00
58adc58661 Merge branch 'master' into blender2.8 2018-09-27 15:49:59 +02:00
a247b53084 Spelling fixes in comments and descriptions, patch by luzpaz.
Differential Revision: https://developer.blender.org/D3732
2018-09-27 15:36:35 +02:00
9dad2a0e08 GP: Fix Alt+S problem with multiframe edition
The stroke must not be recalc, because the number of points does not change,so the triangulation of fill is the same.
2018-09-20 12:54:19 +02:00
f1c8c25a3e UI: rename Translate/Grab to Move in UI, shortcuts stay the same. 2018-09-06 12:22:09 +02:00
ae57383648 Cleanup: comment blocks 2018-09-02 18:28:27 +10:00
6901712734 Transform: Use grid_scale to configure the incremental snapping.
`gridview` is no longer being set and also does not match the new grid's drawing.
2018-08-24 18:04:36 -03:00
eb7b450c0c Cleanup: style 2018-08-10 08:14:22 +10:00
2b41b208c7 Merge branch 'soc-2018-bevel' into blender2.8 2018-08-09 19:52:07 +05:30
85cac2221c Fix T56279: Grease Pencil transformations show a help line with wrong origin
As grease pencil use multiedit frames instead of multiobject edit, this fix solves the issue.

In the future maybe will need modifications if we add multiobject support, but we need a solution now.
2018-08-09 16:14:29 +02:00
936d1cef6e Merge branch 'blender2.8' into soc-2018-bevel
Conflicts:
	release/scripts/addons
	release/scripts/startup/bl_ui/space_view3d_toolbar.py
	source/blender/editors/space_outliner/outliner_draw.c
2018-08-01 14:16:41 +02:00
c06bed25c7 Fix T56187: Crash using cursor tool in Edit/Sculpt and Weight Paint mode
The transform tried to calculate the multiframe falloff, but there was not any stroke to do that.
2018-08-01 10:17:05 +02:00
f06884b18a Cleanup: style, duplicate includes 2018-07-31 20:11:55 +10:00
66da2f537a New Grease Pencil object for 2D animation
This commit merge the full development done in greasepencil-object branch and include mainly the following features.

- New grease pencil object.
- New drawing engine.
- New grease pencil modes Draw/Sculpt/Edit and Weight Paint.
- New brushes for grease pencil.
- New modifiers for grease pencil.
- New shaders FX.
- New material system (replace old palettes and colors).
- Split of annotations (old grease pencil) and new grease pencil object.
- UI adapted to blender 2.8.

You can get more info here:

https://code.blender.org/2017/12/drawing-2d-animation-in-blender-2-8/
https://code.blender.org/2018/07/grease-pencil-status-update/

This is the result of nearly two years of development and I want thanks firstly the other members of the grease pencil team: Daniel M. Lara, Matias Mendiola and Joshua Leung for their support, ideas and to keep working in the project all the time, without them this project had been impossible.

Also, I want thanks other Blender developers for their help, advices and to be there always to help me, and specially to Clément Foucault, Dalai Felinto, Pablo Vázquez and Campbell Barton.
2018-07-31 10:50:43 +02:00
e91bdb10e9 Merge branch 'master' into blender2.8 2018-07-26 15:51:29 +10:00
44370a307c UI: hide transform constraints when not used 2018-07-26 15:44:27 +10:00
4e6bcd10e5 Merge branch 'blender2.8' into soc-2018-bevel 2018-07-21 19:29:15 +05:30
8cd7828792 GWN: Port to GPU module: Replace GWN prefix by GPU 2018-07-18 11:49:15 +02:00
7b3a18f0aa Cleanup: moving shading type into View3DShading.
So all shading settings are in this struct and can be reused in the OpenGL
render engine.
2018-07-17 14:59:07 +02:00
57ab7daa2a GPU_matrix: use Blender's naming conventions
Thanks to @sergey for review
2018-07-15 15:34:13 +02:00
5ebebcfbff WM: rename manipulator to gizmo internally 2018-07-14 23:49:00 +02:00
64d40c82c3 Revert "Transform: default constraint to user orientation"
This reverts commit 8121010310.

After user feedback this has the downside of having no predictable
way of transforming in global space.

Since toggling between global/user is reversed when global is
the user axis.
2018-07-11 10:26:49 +02:00
fc20fa2908 Merge branch 'master' into blender2.8 2018-07-10 07:42:16 +02:00
f9107eae6a Keymap: minor changes for keymap display 2018-07-10 07:41:49 +02:00
8121010310 Transform: default constraint to user orientation
Previously global was always used before the current orientation,
the order is now reversed, which assumes the user wants to first
use the value they set, with the global secondary.
2018-07-10 06:58:43 +02:00
8a816fd3bc Merge branch 'master' into blender2.8 2018-07-10 06:53:12 +02:00
f51c6efbc1 Fix transform plane constraint orientation cycle
Regression since 2.79b release
2018-07-10 06:51:25 +02:00
07e368cb5f UI: hide status bar constraints when not used 2018-07-09 18:25:47 +02:00
881cc17ffa UI: hide status bar items when 2018-07-09 18:14:41 +02:00
d2923d7d62 UI: hide redundant transform keymap items 2018-07-09 08:41:51 +02:00
ac8aff2b28 Merge branch 'master' into blender2.8 2018-07-09 07:42:46 +02:00
6793aebad2 Cleanup: remove 'Orientation' from keymap item name
It's constraint not an orientation,
in transform context it can be inferred.
2018-07-09 07:39:26 +02:00
4c5541feef Merge branch 'master' into blender2.8 2018-07-09 07:30:58 +02:00
70e2824126 Keymap: remove some hard coded transform events
Also re-order for display purposes
2018-07-09 07:29:12 +02:00
6d72d3c862 Cleanup: abbreviate unsigned types (editors, wm) 2018-07-08 12:49:36 +02:00
bb9355e703 View3D: Remove v3d->zbuf
This is because depth test is set before drawing anything now. There is no
case where we want to draw without depth test that is not selection and
this case is not handle by v3d->zbuf anymore.

UI assume depth test is off by default. The DRWManager assume it's on.

This should fix T55623.
2018-07-03 19:22:15 +02:00
190d1b2f7a Fixed merge errors 2018-07-03 19:01:20 +05:30
31e43d021f Merge branch 'blender2.8' into soc-2018-bevel 2018-07-02 23:31:19 +05:30
9f80429ab6 Cleanup: use _f, _i suffix for GPU state API 2018-07-02 18:27:05 +02:00
b076b3853c Merge branch 'master' into blender2.8 2018-07-02 12:03:56 +02:00
b88e51dd55 Cleanup: use bool for poll functions 2018-07-02 11:51:31 +02:00
36a9436d80 Merge branch 'master' into blender2.8 2018-07-01 16:22:06 +02:00
ddee0931b8 RNA: use bool for boolean RNA types
We were using int's for bool arguments in BKE,
just to avoid having wrapper functions.
2018-07-01 15:57:59 +02:00
b4998548ab Cleanup: use '_len' suffix for line stipple 2018-07-01 08:42:16 +02:00
ea6fef9385 Merge branch 'master' into blender2.8 2018-06-30 10:32:55 +02:00
b26e9f0000 Cleanup: rename bmesh_queries -> bmesh_query
Other files with the same purpose already used 'query'.
2018-06-30 10:32:21 +02:00
89e0d9848a UI: keep some operator text in headers.
Key shortcuts and explanation about how to use the tool should go to the
status bar, but other info can in the header so it's near where the user
is working. This distinction has not been made yet for all operators.
2018-06-28 13:04:28 +02:00
a18a6a1441 gl cleanup: fix wrong cast in bf_editor_transform 2018-06-27 22:47:25 -06:00
8e02106d0d GLRefactor: partially remove gl calls from source/blender/editors.
This translates the gl calls to the new GPU_ wrappers from D3501.

Given it's tedious and repetitive work, this patch does as much as it can with search + replace, the remainder of the gl calls will need to be manually dealt with on a case by case basis.

This fixes 13 of the 28 failing editors when building without opengl.

For the list of substitutions see D3502

Reviewers: brecht

Differential Revision: https://developer.blender.org/D3502
2018-06-27 19:07:23 -06:00
df02675e21 UI: move modal operator text from headers to status bar.
Python API is context.workspace.status_text_set()
2018-06-26 19:45:55 +02:00