Commit Graph

30586 Commits

Author SHA1 Message Date
Lukas Toenne
6f7eb383c8 Use helper functions in node_select when selecting/deselecting nodes and sockets in operators. This ensure that sockets are not selected on their own (parent node is always selected too). 2012-03-14 18:10:57 +00:00
Lukas Toenne
6624090a23 Make extension mode (shiftkey) mandatory for socket selection. Otherwise the user can end up with unexpectedly selected nodes, since socket selection allows selecting inputs and outputs from different nodes, which in turn also mean the parent nodes are selected. This fits the workflow better, you already needed to press shiftkey before to use the auto-connect operator. It will also solve some problems with the upcoming reroute nodes, where the node is basically a single socket. 2012-03-14 17:52:50 +00:00
930f43bd96 Fix crash on edge extrude from textured view
Issue was caused by MFACE layer adding for even DM without tessellated faces
which lead to adding new layer but with NULL data. This causes issues when layer
with faces (after extrude) was attempting to add because currently CD only checks
if layer type exists but does not check for size of the layer.

Solved by not adding MFACE layer if there's no tessellated faces.
2012-03-14 14:09:56 +00:00
a829a905da fix hang when loop selecting an ngon. We need to check if edge currently walked on has already been added 2012-03-14 13:52:17 +00:00
639cf31f8a Avoid a sigsev after 44830 when reports is empty, clang compile work 2012-03-14 12:03:49 +00:00
f1da62d31f Switch *nix fileops from calling external commands via system() to posix api calls
which resolves some possible issues with operating files with quotes and backslashes.

Also this might resolve (or at least help) resolving compilation error on GNU Hurd platform
which will help a lot maintaining Blender for Debian.
2012-03-14 09:39:43 +00:00
bbb76ccb25 Fix for multires undo with partial visibility. 2012-03-14 08:14:03 +00:00
4d3f11c66f Fix some errors in partial visibility drawing.
Also changed show-in-border key to SHIFT+H as suggested by Daniel
Salazar.
2012-03-14 07:37:47 +00:00
7454d939c5 Add partial visibility operator including keymaps and menu items.
Uses HKEY for border hide, CTRL+HKEY for border show, and ALT+HKEY for
show all.

Documentation:
http://wiki.blender.org/index.php/User:Nicholasbishop/PartialVisibility

Code review:
http://codereview.appspot.com/5695043
2012-03-14 06:32:43 +00:00
68b8f3b0a8 Skip hidden elements in PBVH iterator, raycast, and drawing. 2012-03-14 06:32:25 +00:00
b37a355c8e Copy hidden flag to vertices when applying multires modifier. 2012-03-14 06:32:13 +00:00
521e724edd Skip hidden elements in PBVH iterator, raycast, and drawing. 2012-03-14 06:32:03 +00:00
8717e35db3 Add DerivedMesh.gridHidden and CCGDM implementation. 2012-03-14 06:31:49 +00:00
82840ef94b Add MDisps.hidden bitmap.
Updates SDNA, customdata functions, and file read/write. Also adds
accessor functions to BKE paint.
2012-03-14 06:31:38 +00:00
0c91821364 Add new CCG accessor functions.
ccg_gridsize() converts a level into gridsize, ccg_factor() is for
converting coordinates between different multires levels.
2012-03-14 06:31:24 +00:00
7f2acc173e Add BKE mesh function to update edge/poly hidden flags from verts. 2012-03-14 06:31:14 +00:00
38d4848020 Don't wait for sculpt stroke to create PBVH.
This idea is borrowed from the multires modifier, which already
checked if the object was in sculpt mode and, if so, created the
PBVH. That check is now moved higher up the chain into
mesh_build_data(), so that it occurs for CDDerivedMesh too.

This also replaces an assert in cdDM_getPBVH for tesselated mesh faces
with a call to create them if missing.
2012-03-14 06:30:55 +00:00
ee9a00948b mathutils py api:
Vector.angle_signed(other)
  for 2D vectors to get the clockwise angle between them.

  in BLI math its called - angle_signed_v2v2()

shorthand for...

  atan2f((v1[1] * v2[0]) - (v1[0] * v2[1]), dot_v2v2(v1, v2))

also corrects compile error in last commit.
2012-03-14 06:14:15 +00:00
f15c15e992 bmesh py api: finished todo - editable select_history
eg:
  bm.select_history = vert, face, edge

  bm.select_history.add(edge)
2012-03-14 04:46:12 +00:00
99f72dfbfc Add 'level' field to struct MDisps, companion to 'totdisp'.
Gets initialized when loading old files and updated at the same places
totdisp is updated. Saves having to do log+sqrt to extract level from
totdisp.
2012-03-14 03:10:18 +00:00
f80fa54428 documentation edit to address bmesh py api bug [#30453]
warn when addons are not found when running cmake.
2012-03-14 00:30:20 +00:00
a64ee8433a fix [#30493] GE crashes on exit because of using freed mtfaces from tessfaces
prevent gpu_draw.c holding a pointer to a freed array.
2012-03-13 23:28:02 +00:00
01b3e9cc9f loopwalker support for selecting the sides of ngons
see: wiki.blender.org/uploads/d/dc/BMesh_NGon_Loop_Select.png
2012-03-13 18:37:31 +00:00
b47e2ee907 code/style cleanup for loop walker which was is fairly confusing and hard to extend.
- only have one return at the end of the function.
- break up functionality more clearly between wire/face walk.
- remove unused struct member.
2012-03-13 17:13:44 +00:00
1581816d54 patch [#30511] from r44792, broke setting the window state from the command line (-W / -w).
Fix this by storing if the border is set - before this was only done for the window dimensions.
also move these variables into a static struct so this logic is easier to follow.
2012-03-13 15:44:48 +00:00
f34c3580ac Fix possible usage of NULL function reported by clang 2012-03-13 10:31:42 +00:00
2fbb5ce833 bmesh py api: more comprehensive intro page, also fix some spelling errors. 2012-03-13 06:22:43 +00:00
a69585573e bmesh python api:
BMesh.select_history.remove/clear/validate functions.
2012-03-13 02:59:42 +00:00
d25dc3b872 bmesh: Pressing Fkey when a face cant be made falls back to the selection history and creates edges in the order of verts selected, pressing F again will make an NGon.
(fun feature while our bug tracker is down)
2012-03-13 02:18:46 +00:00
a97825dfd7 stule cleanup for rct.c and fix for error in last commit. 2012-03-13 01:55:25 +00:00
8646bb4464 workaround [#30480] Knife tool flicker
the problem was numeric precision when in ortho mode the start/end points for the view vector would be 2000 apart which caused trouble for the intersection test.
2012-03-13 01:11:08 +00:00
b457c7fdbd style cleanup 2012-03-12 23:56:11 +00:00
caac81d75f Code cleanup: use explicit PBVH type enum rather than checking for grids or faces.
No functional changes, this is just a bit easier to read I think (and
nicer if we add more PBVH types in the future, e.g. for dynamic
topology sculpting.)
2012-03-12 23:03:43 +00:00
dfc9a57b3e Code cleanup: replace multires update function pointer with direct call.
Renamed the multiresModifier_update() function to
multires_modifier_update_mdisps() and made it visible to subsurf_ccg.c
so it can be called directly. No functional change, just a bit simpler.
2012-03-12 22:52:20 +00:00
07ffbbfcb6 better fix for [#30529], find the right axis rather then checking for folded quads. 2012-03-12 21:38:13 +00:00
30790e9390 fix [#30529] BMesh: Wrong Indizes of Faces
problem was bow-tie quads would add opposite normals together and result in zero vector which was used for projection.
Now is_quad_convex_v3() checks if quad contains 2 faces which point away from eachother when split by either direction.

Theres another fix for this bug which can be done since creating the face can use existing edges in the example given so it wont have to guess which order of verts to use.
2012-03-12 21:09:27 +00:00
e0a2e79f4d Fix #30406: Hooks ignore Automatic handles setting in curves
Update handles positions after applying modifiers which seems to be expected behavior.
The only currently unsolved issue is about updating aligned handles because this needs
to determine in which order handles need to be recalculated which currently depends on
selection flags and which is quite tricky to do when running modifiers and animation data,
so currently just not update their positions for now.
2012-03-12 14:55:56 +00:00
Lukas Toenne
d3e271c55a Fix for lasso gestures. After executing the modal gesture operator the list of gesture points is copied to the operator "path" id property, which is simply a collection of points. This list must be cleared before adding new lasso points to it, since operator properties are now stored after each execution. Noticed by Olivier Amrein (oenvoyage) on IRC. 2012-03-12 14:39:37 +00:00
a527e3ea25 Fix #30496: Bugs and crashes about "make links modifers" function.
Was missed check for if modifier is available for particular object type
which ended up with unpredictable results when modifier which isn't supported
yet for some object type as linked to that object type.
2012-03-12 14:35:07 +00:00
50af47a67f Code cleanup: knife gathers pos-related state into a struct. No functional change.
This is in preparation for bug fixing and cleanup related to tracking
of bmface and is_space state variables.  And makes it more likely
to avoid bugs in future where some part of state is copied but not all.
2012-03-12 12:45:55 +00:00
b53cbb4e01 Fix #30512: external render saved render result after reporting error. 2012-03-12 11:32:23 +00:00
ca5fd21bb5 Make knifetool more robust against crashes. Fix some hole problems.
Sometimes split would fail to make a face - make sure it doesn't
crash if that happens.
Chain finding code for holes would sometimes go back to same
vertex on the face, which causes problems, so fixe that.
Also, disallowed a cut that starts at a vertex or edge and
cycles back to that same point in a face - this would make
a face with a repeated vertex, which may not be handled by
the rest of the system properly.
2012-03-12 11:27:59 +00:00
30907594b6 Style cleanup in blenfont (spaces, C++ comments, etc.). 2012-03-12 09:22:16 +00:00
51c553befb Removing SWAP macro define from BLI_heap.c, already present in BLI_utildefines.h, giving compile error. 2012-03-12 09:20:38 +00:00
e3df2697c3 Commit patch from Shane Ambler to make VideoTexture compile with a clang on FreeBSD.
Thanks!
2012-03-12 08:46:53 +00:00
ea56a54747 Fix msvc compilation errors. (__func__ undeclared) 2012-03-12 07:21:22 +00:00
aedd4af57e code cleanup/bugfix uninitialized values
- edgebisect bmesh operator used uninialized beauty field.
- BLI_join_dirfile could read from before the string bounds when passed an empty dir string.
- pransform could use an uninitialized projected coordinate (unlikely but possible)
- RNA_property_path_from_ID_check would compare against an uninitialized pointer when the path wasn't found.

also have bmesh walker use BM_edge_other_vert() utility function.
2012-03-12 06:53:47 +00:00
0873cbaed5 style cleanup: line length - some over 300 long. 2012-03-12 06:07:16 +00:00
7afeb21a41 text delimiter - convert to unicode before comparing characters. 2012-03-12 00:03:42 +00:00
cae11a98f9 style cleanup 2012-03-11 23:47:41 +00:00