Commit Graph

549 Commits

Author SHA1 Message Date
b49abbec5f Splash: add first time setup and templates to splash screen.
The first time setup screen only has the interaction preset currently, some
more work is needed to be able to set e.g. the language or compute device
here as in the mockups.

The splash screen stayed the same for now, to make room for the templates
most of the links are now in the Help menu. If there are no recent files yet
the links still show.

The splash screen buttons implementation was fully moved to Python, in the
WM_MT_splash menu.
2018-09-18 19:38:20 +02:00
578879253d UI: use horizontal alignment for expanded enums
With the property separate option, the direction of expanded enums
now follows the current layout.
2018-09-04 14:09:37 +10:00
cc03218962 Fix T56659: Flow UI: Checkboxes report wrong width, making layouts jump to multi-columns too soon.
Wrong handling of ideal width when splitting buttons and labels appart
for checkboxes...
2018-09-03 11:07:29 +02:00
41d1af9a11 UI: check prop-separate before adding black decorator
This caused the blank icon to be added to menus (ndof menu for eg).
2018-08-30 20:50:06 +10:00
ffbe5985c6 Fix T56547: Single column properties not aligned 2018-08-28 01:06:26 +10:00
6a5bc88abf Merge branch 'master' into blender2.8 2018-08-24 12:17:33 +10:00
b2d32d7fa4 UI: always align item w/ label 2018-08-24 12:16:38 +10:00
7fa42b3e51 Fix T56511: UILayout.prop_search misaligned
Add padding when used with property decorations.
2018-08-24 12:11:24 +10:00
5bd731b673 Merge branch 'master' into blender2.8 2018-08-24 11:54:12 +10:00
7ec1a56a41 RNA: avoid redundant property lookups in UI API 2018-08-24 11:44:28 +10:00
f7c1716b6c Merge branch 'master' into blender2.8
Fixes enum-flags having no text w/ property-split
2018-08-15 15:56:20 +10:00
c3e3ccd42c Cleanup: set expand variable for all enum-flags
No functional change, needed for fix in 2.8x
2018-08-15 15:54:27 +10:00
f6300030e0 Cleanup: trailing space 2018-07-31 19:07:56 +10:00
66da2f537a New Grease Pencil object for 2D animation
This commit merge the full development done in greasepencil-object branch and include mainly the following features.

- New grease pencil object.
- New drawing engine.
- New grease pencil modes Draw/Sculpt/Edit and Weight Paint.
- New brushes for grease pencil.
- New modifiers for grease pencil.
- New shaders FX.
- New material system (replace old palettes and colors).
- Split of annotations (old grease pencil) and new grease pencil object.
- UI adapted to blender 2.8.

You can get more info here:

https://code.blender.org/2017/12/drawing-2d-animation-in-blender-2-8/
https://code.blender.org/2018/07/grease-pencil-status-update/

This is the result of nearly two years of development and I want thanks firstly the other members of the grease pencil team: Daniel M. Lara, Matias Mendiola and Joshua Leung for their support, ideas and to keep working in the project all the time, without them this project had been impossible.

Also, I want thanks other Blender developers for their help, advices and to be there always to help me, and specially to Clément Foucault, Dalai Felinto, Pablo Vázquez and Campbell Barton.
2018-07-31 10:50:43 +02:00
cca87ccc75 UI: remove space/region from popover args
Instead use global panel-type list.
2018-07-13 19:16:35 +02:00
0a04314d06 Fix popovers showing unnecessary titles. 2018-07-10 16:30:17 +02:00
1112f49a14 UI: Cleanup - Remove Show Panel Header and Background
A toggle for this is no longer required now that both header and background
colors are RGBA (disabling Show Header is the same setting the alpha to 0).

Thanks Brecht for reviewing!
2018-07-10 00:47:08 +02:00
02f903d099 Fix layout issue with enum property separators. 2018-07-06 14:19:11 +02:00
a883f0fd54 UI: add separators in properties editor header tabs. 2018-07-05 19:27:50 +02:00
dc87648970 UI: Fix Properties with consecutive icons enabled in dropdown menus
It was using ICON_UNLOCKED when the property was true.

This affected the use_lock_interface properties now displayed in the Render
menu.
2018-07-02 19:14:06 +02:00
37994e0af2 Merge branch 'master' into blender2.8 2018-07-01 20:15:21 +02:00
26c5a1c301 Cleanup: right shift in interface code 2018-07-01 20:12:07 +02:00
36a9436d80 Merge branch 'master' into blender2.8 2018-07-01 16:22:06 +02:00
ddee0931b8 RNA: use bool for boolean RNA types
We were using int's for bool arguments in BKE,
just to avoid having wrapper functions.
2018-07-01 15:57:59 +02:00
bc95c7a3ea Cleanup: remove num argument prefix 2018-07-01 09:23:51 +02:00
eb63b32dee Merge branch 'master' into blender2.8 2018-06-30 13:52:04 +02:00
bdc1108e8c Cleanup: remove unused context arg to menu 2018-06-30 12:31:53 +02:00
25b7bdb6a9 Merge branch 'master' into blender2.8 2018-06-30 09:29:38 +02:00
728e92422e Fix T54524: keyframe and driver colors not showing in shape key list.
This reverts commit 357b72e0a7 which caused
the issue, we need a better fix for that cosmetic issue from T50862. For
now displaying keyframes and drivers is the more important one.
2018-06-29 21:23:13 +02:00
3aa61499d0 Fix unnecessary empty space in shading popover. 2018-06-29 17:58:58 +02:00
e69e62a90a UI: decrease status bar height. 2018-06-26 17:15:43 +02:00
29182dd570 Cleanup: style 2018-06-26 08:35:35 +02:00
861b0ec417 UI: Right align check-box for extra text space
See: T54951
2018-06-25 12:06:51 +02:00
762dec21f6 UI: decorators hid non-array buttons
Error in last commit.
2018-06-18 15:50:21 +02:00
55623368b4 UI: decorators weren't showing icon-only buttons 2018-06-18 15:11:10 +02:00
b2f0803b5b Fix T55511: Decorator drag makes many undo steps
Each keyframe made a separate undo step.
2018-06-18 08:25:05 +02:00
a794da5200 Fix T55517: Property-split fails w/ expanded enum 2018-06-18 08:05:46 +02:00
e960920f2f UI: decorator color button assert
Also set 'all' argument based on the RNA-index
(even though it worked, better set to correct value).
2018-06-17 12:15:32 +02:00
0a8e6b48c4 Correct assert in recent changes 2018-06-16 17:31:37 +02:00
3cf239ccfa UI: support dragging to key-frame 2018-06-16 16:29:05 +02:00
d8c2c63c00 UI: Add property decorator buttons
When use_property_split is enabled, this template adds
buttons to set keyframes, (Alternative to showing color).

See: T54951
2018-06-16 16:28:42 +02:00
5b6ae0523e Merge branch 'master' into blender2.8 2018-06-15 17:25:41 +02:00
da9b1b14ed Cleanup: some more G.main removal/validation... 2018-06-15 17:21:07 +02:00
51f1ed8221 Cleanup: style 2018-06-14 22:44:53 +02:00
ca7a93953a Error in recent popover width 2018-06-13 11:57:52 +02:00
e4ab04b8bb Fix pop-over buttons always getting space for icon 2018-06-13 11:22:15 +02:00
2a5d4d7573 Merge branch 'master' into blender2.8 2018-06-13 11:11:23 +02:00
5788f24337 Cleanup: swapped X/Y UI_UNIT 2018-06-13 11:10:55 +02:00
Dalai Felinto
070830c62d Fix separator element for headers with multiple directions 2018-06-11 14:54:04 +02:00
Dalai Felinto
d90fc119c2 UI: Separator spacer
This support layout.separator_spacer() to be used by headers as a way to
dynamically separate the ui buttons.

Right now no UI file is changed, though we can use this right away in the
timeline, and shortly after in the viewport header (moving settings from
the topbar to it).

Original design by William Reynish.

Review: Campbell Barton
D3468
2018-06-11 14:46:35 +02:00