3896ad4cbb
code cleanup: spelling
2012-05-20 21:23:26 +00:00
2d2d36fe3b
code cleanup:
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- style - multi-line ifs move braces onto new lines.
- iterators - convert some to macros, other split up and move brace.
2012-05-20 19:49:27 +00:00
1cb1d51db4
Various small fixes:
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*i18n: panel title of current tool in 3D view & File windows are now translated, as well a redo (F3) menu.
*MESH_OT_faces_select_linked_flat & MESH_OT_edges_select_sharp: use ANGLE RNA prop for sharpness, and fix tip of the later op.
2012-05-20 13:56:42 +00:00
a5152b7ca0
Merged changes in the trunk up to revision 46787.
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Conflicts resolved:
source/blender/blenkernel/intern/idcode.c
source/blender/blenloader/intern/readfile.c
source/blender/editors/include/ED_anim_api.h
source/blender/editors/include/UI_resources.h
source/blender/makesrna/intern/rna_main.c
2012-05-19 08:40:56 +00:00
eb57856a19
Fix select_similar_type_itemf() enum-item-generator func to return the whole prop_similar_types when context is NULL (needed at least by i18n tools!).
2012-05-17 10:42:24 +00:00
821b231bd6
add bevel to select similar edges operator
2012-05-12 14:06:35 +00:00
8925ed1420
Merged changes in the trunk up to revision 46557.
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Conflicts resolved:
source/blender/blenkernel/intern/material.c
source/blender/blenkernel/intern/subsurf_ccg.c
source/blender/blenloader/intern/readfile.c
source/blender/editors/animation/anim_channels_defines.c
source/blender/makesrna/intern/rna_scene.c
Additional changes:
* Fix for recent changes of BKE_* function renaming.
* Fix for an "attempt to free NULL pointer" in BlenderStrokeRenderer::RenderStrokeRepBasic().
2012-05-11 22:48:41 +00:00
3ef11693f5
Style cleanup: displist module
2012-05-07 06:58:03 +00:00
bb1f8d9586
Merged changes in the trunk up to revision 46309.
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Conflicts resolved:
source/blender/blenloader/intern/readfile.c
source/blender/editors/interface/resources.c
source/blender/editors/mesh/editmesh_tools.c
2012-05-05 11:40:42 +00:00
5da2135eef
code cleanup: double promotion & some style cleanup
2012-05-03 21:35:04 +00:00
2585d52405
Merged changes in the trunk up to revision 46045.
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Conflicts resolved:
doc/python_api/sphinx_doc_gen.py
source/blender/blenkernel/intern/subsurf_ccg.c
source/blender/editors/mesh/editmesh_tools.c
source/blender/makesdna/DNA_scene_types.h
2012-04-29 00:59:04 +00:00
e2c453b5f9
style cleanup: editors / mesh & object
2012-04-28 15:42:27 +00:00
ef054e165c
style cleanup: format 'for' loop macros the same as for loops, some renaming to BLI_array macros.
2012-04-28 15:14:16 +00:00
47b6b60e5a
code cleanup: no functional change - had both EDBM_editselection_* and BM_editselection_* funcs, replace EDBM_ funcs.
2012-04-24 21:19:18 +00:00
3508bf1b83
Ctrl+RMB to select an object in editmode didnt work in edge mode (which is not great usability imho and confusing),
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now pass through if no edges can be tagged and select the object.
2012-04-22 05:30:34 +00:00
6701933f5c
style cleanup
2012-04-21 12:51:47 +00:00
96b024333e
fix [ #31047 ] ctrl+mouse select in edit-mode does not select external object
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fix [#30535 ] Shortest Path Select not working well in vertex mode.
regression from after bmesh merge, Ctrl+Right mouse for selecting shortest path is meant for edge mode only.
2012-04-21 12:14:07 +00:00
cdbfd1db38
Merged changes in the trunk up to revision 45820.
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Conflicts resolved:
source/creator/creator.c
2012-04-21 00:33:36 +00:00
b26865ba99
code cleanup: prefer BM_face/edge/vert_select_set() over BM_elem_select_set() when the type is known (saves switch statement check on the type).
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Add asserts so the correct types are ensured.
2012-04-20 16:55:47 +00:00
a82eaf36ca
bmesh rip: when there are selected faces call region_to_loop before ripping. gives better results then previous fix when there are selected faces as apart of an edge selection.
2012-04-19 16:57:50 +00:00
b40476455e
code cleanup: remove unused BMesh args.
2012-04-19 14:38:09 +00:00
475ecbb0ce
remove BM_ITER, BM_ITER_INDEX macros, use ELEM or MESH variants only (the maceros had unused args in both cases).
2012-04-19 13:47:58 +00:00
3ef7943910
code cleanup: first step to replace BM_ITER BM_ITER_INDEX macros.
2012-04-19 12:45:56 +00:00
75b869e428
style cleanup: BM_ITER / BM_ITER_INDEX / BMO_ITER
2012-04-19 11:44:12 +00:00
1f01d62d15
more replacement for BM_edge_face_count() use.
2012-04-18 06:57:28 +00:00
bd613739ae
bmesh todo: remove unused code.
2012-04-16 10:29:59 +00:00
4ebcae7158
bmesh todos:
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- dont do name based object lookup to find the object for a mesh undo state (possibly object is renamed inbetween undos which would crash)
- remove some todo comments for things that are working as they should.
2012-04-16 09:34:43 +00:00
1492754c8f
bmesh todo: ctrl+l now delimits by hidden faces.
2012-04-16 08:44:11 +00:00
97538bd9ed
Fix #30960 : various mesh operators were missing tooltip descriptions.
2012-04-15 10:07:57 +00:00
637387b8ac
Fix #30949 : live unwrap when marking seams did not work with bmesh.
2012-04-15 09:20:42 +00:00
79e2cd8fdf
Merged changes in the trunk up to revision 45383.
2012-04-04 00:50:41 +00:00
cc6b8bd3e6
fix [ #30786 ] bmesh: select linked not ignoring hidden verts/edges/faces (part 2)
2012-04-03 07:35:50 +00:00
4458ce1aba
Fix #30770 : missing node editor redraw when changing active material by clicking
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on face in edit mode.
2012-04-02 11:51:36 +00:00
4c36a26af5
Merged changes in the trunk up to revision 45308.
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Conflicts resolved:
source/blender/editors/interface/resources.c
source/blender/editors/mesh/editmesh_select.c
source/blender/editors/space_view3d/drawobject.c
2012-03-31 22:09:43 +00:00
0e972b6293
partial fix for [ #30732 ] bmesh: loop select continues through hidden sections.
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loop cut and edge ring select still need to be fixed.
2012-03-30 08:43:47 +00:00
6113c0e0b7
fix [ #30725 ] BMesh - Select Linked ignores faces
2012-03-30 00:58:29 +00:00
f87c5b3453
fix [ #30715 ] bmesh: select linked not ignoring hidden verts/edges/faces
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add optional flag to ignore hidden elements.
also remove loop mask flag - since it wasnt used and vert/edge/face is enough.
2012-03-29 13:09:07 +00:00
09f29c0b70
style/name cleanup: have EDBM_* functions match our style guide and also match BM_ function naming conventions
2012-03-27 04:46:52 +00:00
ca05219f3e
fix [ #30651 ] bpy.ops.object.mode_set(...) editmode removes faces.
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problem was that BMesh had tessellation call when undo pushes were called.
if python called an operator with no undo push, tessfaces would not be created.
fix this by making it the responsibility of each editmesh operator to re-tessellate, as it is with notifiers and depsgraph.
added EDBM_update_generic() function to add notifier, tag for depsgraph update and optionally re-tessellate.
2012-03-27 00:01:35 +00:00
48f0444760
style cleanup: editors/mesh - mostly whitespace around operators
2012-03-26 02:56:48 +00:00
3b711a6ed0
Merged changes in the trunk up to revision 45133.
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Conflicts resolved:
source/blender/blenloader/intern/readfile.c
source/blender/blenloader/intern/writefile.c
source/blender/bmesh/intern/bmesh_construct.c
source/blender/bmesh/intern/bmesh_mesh_conv.c
source/blender/bmesh/intern/bmesh_mesh_conv.h
source/blender/editors/interface/interface_templates.c
source/blender/editors/interface/resources.c
source/blender/editors/mesh/bmesh_select.c
source/blender/editors/mesh/bmesh_tools.c
source/blender/editors/space_view3d/drawobject.c
source/blender/render/intern/source/shadeoutput.c
2012-03-25 08:20:19 +00:00
2f348d8b5d
style cleanup: mainly for mesh code, also some WM function use.
2012-03-24 02:51:46 +00:00
0c898514f0
code cleanup: bmesh_ source files in our editor dir, they are the same as other editmesh_ files.
2012-03-24 00:20:36 +00:00