Commit Graph

16708 Commits

Author SHA1 Message Date
f49a18f30b Graph Editor: F-Modifiers can now be added to multiple selected F-Curves at once with the Ctrl-Shift-M hotkey.
* All the selected F-Curves will get the same type of F-Modifier added.
* The button in the properties region will still only added the F-Modifier to the active F-Curve though
* For now, there must be an active F-Curve in either case, otherwise the poll() callback fails.
2009-09-25 12:20:31 +00:00
ff7157d6f8 Graph Editor: Drawing + Selection Tweaks
* Deselect all now selects/deselects F-Curves too

* Tangents of unselected F-Curves now draw 'faded' like the curves they belong to. This experimental change is quite subtle, but can be made stronger still if people want.

* Cleaned up some old comments in the code too...
2009-09-25 10:52:29 +00:00
40c175f8f6 modal kaymaps for view3d rotate/move/zoom removed redundant 'view' prefix from these operators. 2009-09-25 10:24:42 +00:00
5eecb2ab48 Warning fixes for ITASC. Also, use <stdlib.h> instead of <malloc.h>,
it works everywhere.
2009-09-25 09:33:46 +00:00
2d22ea1f92 Drivers: Copy/Paste tools for the RMB Menu
Drivers can now be copied/pasted for single properties, allowing drivers set up on one property to be added to a few other properties relatively easily. 

Also, added description strings for the other driver-button operators.
2009-09-25 04:51:04 +00:00
0aa08fce72 still doesn't work but this fixes make clean 2009-09-25 04:25:40 +00:00
314d460eb8 options WITH_LZO and WITH_LZMA for cmake and scons (default to true) pointcache.c also needed to have checks for these defines. 2009-09-25 02:40:10 +00:00
b4f235adc0 Shell script exit values should be non-negative.
Exact error with dash as sh "exit: 12: Illegal number: -1".
The rest are just changes to whitespace and polishing.
2009-09-25 01:59:43 +00:00
5fdb839865 needed for linking with cmake on unix 2009-09-25 01:49:06 +00:00
83c3780d8c Quick tweaks to commonly debated mesh-editing hotkeys:
* Loopcut is now just Ctrl-R. 
The preview will be activated when you do this, and you can just click to confirm as in 2.4x and also like when this was activated from the toolshelf. This is less error prone than having to click at the same time as picking the loop as with the previous hotkey.

* Knife is now just: hold k-key and lmb click+drag to draw a cut line and cut the mesh.
This is more direct than the (rather arcane) Ctrl-X-LMB-drag, and is quite similar to what's done for Grease Pencil now.
2009-09-25 01:43:34 +00:00
558626714e Bugfixes:
* #19459: Shape Keys not Animateable
Shape Keys were missing the appropriate 'path' callbacks.

* #19458: 3D Viewport doesn't refresh when adding new bone in editmode (using Shift-A)
The 'wrong' notifier was being sent. Currently, Armature EditMode only responds to NC_OBJECT|ND_TRANSFORM, which isn't strictly that correct for all cases.

* Alignment code for constraints headers (i.e. enable/disable lumped with the delete constraint button) was causing the delete button to not work anymore. Removed the offending code (it shouldn't have been there to start off with). 

* When object's don't have their own AnimData (i.e. if you only animate the values of some shapekeys), a space is no longer left beside the object's name for a visibility toggle in the Graph Editor.
2009-09-25 01:30:32 +00:00
2060127e1f missing includes 2009-09-25 01:29:30 +00:00
Nathan Letwory
ee6cf88d4d * some fixes to have scons/mingw compile the sources too, even with BF_DEBUG=1 and WITH_BF_GAMEENGINE=1 2009-09-24 22:11:35 +00:00
1483fafd13 Merge of itasc branch. Project files, scons and cmake should be working. Makefile updated but not tested. Comes with Eigen2 2.0.6 C++ matrix library. 2009-09-24 21:22:24 +00:00
Nathan Letwory
ebfc93de21 * explicit cast needed for mingw. 2009-09-24 20:20:43 +00:00
Nathan Letwory
2a63c4ab7b * fix snprintf error with mingw
* move header guards to the right place.
2009-09-24 19:50:15 +00:00
a8bb313629 add buildinfo to cmake (no win32 support) 2009-09-24 15:36:00 +00:00
b078503058 imagewrap was using uninitialized vars from do_material_tex
found while looking into a different bug.
2009-09-24 12:27:20 +00:00
be380138f1 Fix for panorama backwards compatibility not working correct. 2009-09-24 12:15:17 +00:00
24128d2e86 mingw - silencing the warnings about '#pragma' warnings being unrecognised or being ignored. This should still work fine for msvc, and other platforms though. 2009-09-24 11:46:17 +00:00
4aade8ad7e fix for [#19437] Console (Python): first run doesn't have the ">>>" 2009-09-24 11:37:33 +00:00
300df49060 Fix #19446: merge operator needs to be undone twice, interface
was still doing undo pushes in cases it was not needed.
2009-09-24 10:46:52 +00:00
813f292fc9 3rd attempt to fix ssize_t problem in MSVC and mingw 2009-09-24 10:41:28 +00:00
f16d2b7eaa fix for middle mouse up events not working with modal keymaps (used for fly mode).
With mouse events event->val started as 0/1 for press/release but later the tweak function made LMB and RMB zero value into KM_RELEASE, somehow MMB didnt get used by the tweak function so was left at 0 and the modal keymap function failed when comparing MMB Mouse ups.

now initialize event->val as KM_PRESS/KM_RELEASE
2009-09-24 10:35:04 +00:00
71027be7f6 Fix more problem with mingw this time 2009-09-24 10:04:43 +00:00
3e59a88450 Fix compilation problem in Windows and update project files 2009-09-24 09:29:59 +00:00
b94ed5d7e4 - cmake/make/scons didnt define INTERNATIONAL when buidling blenfont
- BLF_lang_init used confusing IFDEF's, unlikely this was well tested. Split this into 3 functions for Apple/Win32/Unix, Unix uses BLI_gethome_folder(), cant test others, ideally they should use BLI_gethome_folder too but needs testing.
Possibly each os cant be made to use BLI_gethome_folder and the separate func's can be removed (please test).

- units, hectometers were displayed wrong.
2009-09-24 07:03:18 +00:00
20998fdcfa Use Shift+F for fly-mode (like 2.4x) rather then Any+F 2009-09-24 06:48:03 +00:00
0c68fe3a61 brush curve - use clamped values (0-1) for everything except sculpt which can have positive and negative values. 2009-09-24 01:32:23 +00:00
6c79d757ac Initial sketch of file access wrappers.
It compiles but does nothing useful yet. The "//" comments are notes to 
remember what to do in each block.
2009-09-23 21:26:24 +00:00
6e941a728a 2 Anim Bugfixes:
* Loading old (2.4x) files with keyframes now inits them properly so that keyframes are tagged as normal keyframes not breakdowns

* TrackTo consraint was flagged wrongly for adding it with a target. This meant that the target didn't get set when using the Ctrl-Shift-C hotkey.
2009-09-23 13:09:09 +00:00
762d3ad145 Some UI tweaks as listed by William
(http://wiki.blender.org/index.php/BlenderDev/Blender2.5/Todo/UserInterface)

* Removed panel docking. "It is too easy to do by accident when reordering panels, is very hard to control and use, and has no real benefit."

* Scoll bars have minimum size now, so that the 'thumb' doesn't disappear in long lists.
2009-09-23 11:49:12 +00:00
e2a7168e96 fly mode back as a modal operator view3d.fly
- access with the F key, Ctrl+Alt+F in editmode, View->Navigation menu
- camera, perspective & 4split (perspective view only)
- uses modal keymap, (same as 2.4x).
- bugfix since 2.4x, when flying upside down, turning left/right was inverted.
- bugfix for "Align Camera To View", was using deprecated v3d->ofs rather then rv3d->ofs, fixed for NDof fly too. checked v3d->ofs is only used in readfile.c

Todo
- Warping the cursor removed in 2.5, no way to place the cursor in the middle of the view.
- Adding keyframes while in flymode to record the path is missing.
- Not getting MMB mouse release events (used for pan). need to look into why.
2009-09-23 11:26:16 +00:00
9e110a6d00 A few quick bugfixes:
* Vertex Groups list now has a more normal length (2 rows by default)

* Copy vertex groups button now has an icon

* Pose Sliding tools now allow events which it doesn't process to pass through (i.e. zooming the view now works, and also moving around using the numpad works too)
2009-09-23 07:28:26 +00:00
d987003608 remove rna function convert_to_triface because it uses an internal editmesh function and only the OBJ exporter called this.
Converting to tri's on export isnt very important.
2009-09-23 01:35:45 +00:00
7b1e5f4d8e * Tweak to fix:
[#8358] Performance regression with raytraced refraction

Now shadows are only sampled once in reflections/refractions. For cases where this would be a problem (perfect specular reflection/refraction), the full OSA takes care of it.
2009-09-23 00:53:30 +00:00
930542540a Make edge slide a proper operator
Clean up a couple of things in transform (PET settings, custom data, ...)
2009-09-22 20:16:56 +00:00
986f8a9ea3 SVN maintenance. 2009-09-22 19:09:04 +00:00
a2b3650e92 fixed some edge slide issues 2009-09-22 18:47:28 +00:00
b4ef0c7d8d minor fixes for merge of soc-2009-kazanbas, rev23422
- Use CTX_data_main(C) over G.main
- no need to define object_type_items inline.
- rna_mesh.c - dynamic length array was commented out, not sure why this was needed. Povray and PLY scripts rely on faces having 3/4 verts rather then checking the 4th index is 0 (ok in C, not nice in py).
2009-09-22 17:50:29 +00:00
abb49829ef Manual merge of soc-2009-kazanbas branch:
* copied I/O scripts
* copied, modified rna_*_api.c and rna_*.c

I/O scripts not working yet due to slight BPY differences and RNA changes. Will fix them later.

Not merged changes:

* C unit testing integration, because it is clumsy
* scons cross-compiling, can be merged easily later
2009-09-22 16:35:07 +00:00
d86864027d PyConsole improvements
- Commands from the history wont get modified in-place when you cycle back and re-use them.
- Ctrl Left/Right skip words.
- Autocompletion on a variable that has no alternatives adds a '.'
  'bpy' -> 'bpy.', generally more useful since autocomp again will give the members of bpy

also moved text_check_* functions into BKE_text.h for the console to access.
2009-09-22 16:23:46 +00:00
87f5f194bc 2.5 - Animation Tweaks
* delta-transforms for objects should work again. These were basically extra transforms that could get added on top of the values calculated from animation values.

* Added some skeleton code for fixing paths when some data needs to be renamed.
2009-09-22 11:45:30 +00:00
92145d5950 Changes to allow python to do redraws through the timer operator, a reliable way to test the overhead of the python api (printed to the consoel on exit).
- rename WM_OT_ten_timer to WM_OT_redraw_timer
- added iterations argument to run more then 10 times (10 is default still)
- use report api rather then always calling a popup directly.
- added a new test that draws every region without swapping.
- dont show the info popup when operators are called from python.
- operators called from python now print reports, useful with the interactive console.

 eg. 
>>> bpy.ops.wm.redraw_timer(type='DRAW_WIN', iterations=300)
Info: 300 x Draw Window: 4168.56 ms,  average: 13.8952
2009-09-22 09:12:39 +00:00
3c8d34b94e fixed a crash in edge slide 2009-09-22 09:04:43 +00:00
b1d4d75aab brought back edge slide. 2009-09-22 08:41:03 +00:00
7ead925ce4 - removed View3D->localview since it wasnt set on entering localview (making many tools fail, add objects for eg.), check localvd instead.
- Accent (`) key now sets all layers (like in 2.4x)
- added Alt+C keybinding for converting object types.
2009-09-22 04:40:16 +00:00
b55919069e 2.5 - Keyframe types are now preserved after inserting keyframes which would overwrite the existing keyframes 2009-09-22 01:27:48 +00:00
9182dc3b8f Fix #19391: quiting BGE could give drawing errors. Blender now restores
the default OpenGL state after exiting the game engine, and also removed
settings the default state on start, since the game engine already does
this.
2009-09-21 21:37:19 +00:00
345169d1fb Updated some colors in node space and file browser to better match the color theme in 2.5. 2009-09-21 21:28:48 +00:00