Commit Graph

1329 Commits

Author SHA1 Message Date
Campbell Barton 968b2a8afb rename cmake include/libraries to conform with suggested cmake names 2011-06-18 14:12:54 +00:00
Campbell Barton 549c2c58a1 added FindSndFile cmake module to replace inline checks. 2011-06-18 12:12:19 +00:00
Daniel Genrich 5745f99dee Elbeem / Fluidsim update:
a) Enable the possibility to remove the "air bubble" around submerged collision object. This feature is enabled as standard for new files. The code was found in elbeem by nudelZ, coded and provided by Nils Thürey (thanks!)
b) Old baked files gets deleted if a new bake gets started (were overwritten before and resulted in weird old bake + new bake mixture) (idea by nudelZ)
2011-06-12 23:51:30 +00:00
gsr b3d a79072c80d SVN maintenance. 2011-06-05 00:10:20 +00:00
Campbell Barton 4a59928484 CMake option 'WITH_HEADLESS' to build blender in headless mode (no x11/xlib) with NULL ghost classe. 2011-06-04 14:12:55 +00:00
Campbell Barton b434550edc fix for recent cmake changes 2011-05-31 09:27:33 +00:00
Campbell Barton 09da9d4393 cmake maintenance
blender_add_lib now takes a separate include argument to suppress warnings in system includes (mostly ffmpeg & python).
also only build wm_apple.c on apple+carbon configuration.
2011-05-31 01:15:44 +00:00
Campbell Barton d635a2b143 Disabling xinput wasn't done completely. 2011-05-28 15:34:02 +00:00
Peter Schlaile ce8467ffd3 == FFMPEG ==
Did some fine-tuning for AVOption -> AVOption2 crazyness
2011-05-28 14:16:56 +00:00
Peter Schlaile 3ca0bfdd66 == FFMPEG ==
Small fix for a very old bug in swscaler color space support detection.
2011-05-28 00:07:33 +00:00
Peter Schlaile 42121590f4 == FFMPEG ==
Added central compatibility header file, which enables blender to compile
against very old ffmpeg versions as well as very new versions using the
*NEW* API. (Old API functions are simulated using macros and inline functions)

Added a whole lot of additional checks, tested against 6 different versions
down the timeline, hopefully, now finally all is well.
2011-05-27 23:33:40 +00:00
Peter Schlaile 4b9a63c6d3 == FFMPEG ==
* removed a lot of old cruft code for ancient ffmpeg versions
* made it compile again against latest ffmpeg / libav GIT
  (also shouldn't break distro ffmpegs, since those API changes
  have been introduced over a year ago. If it nevertheless breaks,
  please send me an email)
2011-05-26 21:57:02 +00:00
Brecht Van Lommel 4ac88bd16f Fix for mingw 64bit fix. 2011-05-24 11:19:11 +00:00
Brecht Van Lommel 3e62e518ec Attempt to fix mingw 64 bit compile error. 2011-05-24 11:01:39 +00:00
Brecht Van Lommel 1e00590f1c Fix #26728: crash with load/save on Mac, on files that close & open a window
when loading them. Custom cursor shown during load was not freed correctly
when closing the old window, which resulted in unpredictable crashes later on.
2011-05-23 15:56:26 +00:00
Sergey Sharybin 57c626d11c Forgot to close clipboard when lock fails.
Thanks to jesterKing!
2011-05-12 18:04:24 +00:00
Sergey Sharybin 1d6278f80a Fix #27359: Pasting long text crashes blender
Actual problem was caused by insufficient buffer size
in ui_text_leftclip()

Also fixed possible invalid memory write in GHOST_SystemWin32::getClipboard
which was caused by accessing clipboard buffer after closing
clipboard. This mustn't happen.
Also fixed possible crush when buffer was failed to be locked.
2011-05-12 16:49:53 +00:00
Brecht Van Lommel 754c134e09 Fix #27279: IK bone rotation limits set to 0 disabled the limit, this was
unintentional, since there is already a toggle to enable/disable it.
2011-05-12 08:34:31 +00:00
Nathan Letwory 56c5d71f1c Apply patch from Ryakiotakis Antonis as posted on ML
Should fix MingW build problems - mingw users, please test too :)
2011-05-10 23:54:15 +00:00
Nathan Letwory fab1ee1f78 MingW apparently doesn't know about RIM_INPUTSINK, define it if it isn't already. 2011-05-10 23:38:40 +00:00
Nathan Letwory 14c3714b81 Revert rename of r36578, breaks scons compile. 2011-05-09 21:34:52 +00:00
gsr b3d c87b5f8dfb SVN maintenance. 2011-05-09 20:13:48 +00:00
Campbell Barton 1e0c3d315b minor cleanup, no functional changes. 2011-05-09 14:41:44 +00:00
M.G. Kishalmi 88a13d7395 fixed scrolling lists with the mousewheel for some X11 windowmanagers.
some WMs not only send 'crossing' events when really moving from one
window to another, but also when mousewheeling.
distinguishing those events 'mode' property fixed this.

brecht++ for figuring out the details.
2011-05-09 12:46:59 +00:00
Campbell Barton 4c71d9efb5 set svn end of lines to native 2011-05-09 08:15:38 +00:00
Dalai Felinto 0b03268c17 Patch [#26799] embedded blenderplayer not receiving keyboard input by Sebastian Korczak
(patch co-reviewed by Nathan Letwory)

Overview: GHOST using rawinput for keyboard input. GHOST window receives WM_INPUT only when it is the active window. Child window cannot be active, so when embedding blenderplayer, WM_INPUT is consumed by top level parent window (for Burster it is the web browser window). Patch register raw input device as 'inputsink' - it makes GHOST window receives all keyboard messages. Window procedure check if GHOST window is active or focused.

::TranslateMessage(&msg) generates WM_CHAR etc. messages from WM_KEYDOWN, WM_KEYUP etc. Because of using RawInput only WM_INPUT messages are processed, so we doesn't need WM_CHAR, WM_KEYDOWN etc. [this is why ::TranslateMessage is no longer getting called].

Note: It's responsibility of the parent window (aka the wrapper) to send WM_SETFOCUS to child window (embedded blenderplayer).
However some parent windows (e.g. webbrowsers) will not send WM_SETFOCUS to the child window when someone clicks on it.
In those cases the blenderplayer needs to be patched to call setFocus(&msg); in the event of WM_LBUTTONDOWN (see GHOST_SystemWin32.cpp)
2011-05-07 22:28:56 +00:00
Brecht Van Lommel cb12337363 Code cleanup: remove source/kernel module, this wasn't really the kernel of
anything, only contained a hash map and functions to pass command line args
to the game engine. Moved those to container and BlenderRoutines modules.
2011-05-06 20:18:42 +00:00
Dalai Felinto c56fe3efe6 Patch [#26799] 2.5x blenderplayer (BGE) anti-aliasing & embedding by Sebastian Korczak (with some small tweaks) + adding GHOST_PRINTF
The patch can also be found in http://codereview.appspot.com/4431072/

##############
This patch fix anti-aliasing (multisampling) implementation for win32 platform. It also gives opportunity to embed blenderplayer inside parent window.

Usage:
blenderplayer.exe -i 123456 -m 16 file.blend

where:
123456 - parent window handler (integer, default: 0)
16 - multisample level (integer, default: 0, max: 16. Put there maximum level you want. If not supported, player will automatically try 15,14,13,...,3,2,1)
##############

This patch was originally created as part of the Burster (aka webplugin) project but benefit any one embedding the bge in a custom OpenGL context. By the way, to embed the BGE in a .Net application is really straightforward now =)
The Multisampling work for blenderplayer as a whole.

Missing functionalities:
- to expose the multisampling to the ui (so far it only works in console)
- window focus and keyboard messages for embedded blenderplayer (supported in their previous patch for 2.49, yet to be ported over)
- handle resizing (to be investigated, indeed the changes in getState() in GHOST_WindowWin32.cpp are going to get in the way of that if I'm not mistaken. To be addressed together.

Doxygen documentation to be added whenever I sort out how to do so. Sorry Nathan too many stuff to deal with at the same time. The sooner this patch gets in, the sooner the missing functionalities can be patched on top of that.
2011-05-04 01:50:17 +00:00
Campbell Barton 08a914095e change ghost/x11 toggleConsole to use dummy function in the header. 2011-05-03 07:05:01 +00:00
Campbell Barton e910bf1ef5 fix for building windows/mingw 2011-05-02 14:18:47 +00:00
Nathan Letwory aecb892e19 Also add build fix for OSX (not-tested, so OSXers, please do test). 2011-05-02 08:39:17 +00:00
Campbell Barton e9e9f89f1a x11 builds again. 2011-05-02 08:36:00 +00:00
Nathan Letwory d197ec74e3 Fix [#26981] Command window is not opening in 2.57.0
Reported by Thomas Engel
Fix [#26938] Blender Zoom not working after startup (Windows)
  Reported by Ilija Boshkov

by applying patch [#26881] Fix for console disappearing in debug mode [Windows]
  Submitted by Alexander Kuznetsov (AlexK)

The patch moves console toggling code into GHOST and improves on the toggling behaviour.

The patch changes handling of WM_SYSCOMMAND so that alt-key toggling isn't a problem anymore.
2011-05-02 08:07:24 +00:00
Campbell Barton f86565c90e whitespace edits for bpy api, split some really long lines. 2011-04-30 13:58:31 +00:00
Campbell Barton fca91f550b rename duplicate header defines & remove unused var. 2011-04-28 05:15:47 +00:00
Campbell Barton d6d2f09dd9 quiet some clang warnings & fix for bugs in exceptional cases.
- ghost C api, BLI_get_folder_version() could assign garbage values.
- pointcache ptcache_find_frames_around() had a superfluous NULL check which would have crashed anyway if actually NULL.
2011-04-23 12:57:03 +00:00
Campbell Barton f9f771cd01 converted more mixed tab/space indentations to tabs. only whitespace changes. 2011-04-21 15:53:30 +00:00
Campbell Barton 210ee1ade4 whitespace only, no functional change mixed tabs/spaces --> tabs. 2011-04-21 13:11:51 +00:00
Joerg Mueller 5f08bfd46c Fix for [#26990] Loading file w packed audio crashes
FFMPEG was reallocating buffers it didn't own and wasn't allowed to. This workaround should work now flawlessly.

Also fixing a bug regarding unpacking sounds, the UI stated unpacking to //audio/filename while it was unpacking to //sounds/filename
2011-04-18 14:24:36 +00:00
Campbell Barton a41c0c324a fix [#26937] Radio button text truncation should start at beginning of string
ensure start of text is always visible.

- also left in test for fix [#26933] which left it broken.
- quiet warning in AUD Py API.
2011-04-15 01:32:37 +00:00
Sergey Sharybin b3a04b4ea7 Fix crash for Intel G45 video cards
This video card need a bit different approach to buffer swapping.
Patch provided by nico_ga from IRC.
2011-04-12 14:31:59 +00:00
Sergey Sharybin e210d82f17 FIx crash when opening User Preferences even with NVidia card
This crash was discovered by Dalai and this happened because of
unset current context (as result of call wglMakeCurrent(NULL, NULL)).
In this case glGetString(GL_VENDOR) returns NULL. Rather than add check
for vendor != NULL before string comparison, I've changed a bit logic of
context creation:
- Create context and set it as current
- If it's crappy Intel card -- delete this context and
  share the only one context between all Windows
- Otherwise, use initial logic (with sharing lists and so on)

This could also fix crash when opening userprefs from a menu with Intel card.
2011-04-11 19:22:43 +00:00
Joerg Mueller e37dc17991 Fix for [#26652] "Audio Muted" in Time Line Editor is not working
-> The feature was completely missing o_O
Also fixed an ffmpeg seeking bug.
2011-04-10 22:40:37 +00:00
Nathan Letwory 28478967f4 doxygen fix 2011-04-09 19:46:17 +00:00
Nathan Letwory b344fe05ec whitespace 2011-04-09 19:23:49 +00:00
Sergey Sharybin 66cee63665 Fix crash for Windows+Intel video card configuration
Intel video cards don't work fine with multiple contexts and
have to share the same context for all windows. This could work
incorrect with multiple video cards configuration, so suppose
there'll be no such situation (Intel cards are mostly in portable
devices like notebooks and laptops, where there's actually no
dual video cards). Anyway, it should work much better now.

Non-Intel cards behavior was kept unchanged.

Thanks to Ton for debug session :)
2011-04-09 18:29:43 +00:00
Campbell Barton ca254dd37b add option WITH_BUILTIN_GLEW, so linux packagers can disable to use their own glew library. 2011-04-05 23:31:01 +00:00
Campbell Barton bb1f20a534 includes for building with gcc 4.6 on fedora.
patch from Richard Shaw
2011-03-30 16:14:54 +00:00
Campbell Barton aa2269e065 remove DEBUG flag from OpenNL with cmake, was giving too many prints in the console when unwrapping. 2011-03-29 11:50:37 +00:00
Campbell Barton 6e5ce953da use 'is None' rather then '== None' as suggested by python docs & mis-spelling. 2011-03-29 04:16:55 +00:00