Commit Graph

96648 Commits

Author SHA1 Message Date
f9892bd6cf Fix T77264: Mantaflow: Liquid checkbox doesn't turn on while switching
between fluid types

When switching to gas, the fluids were not actually destroyed, leading to
the situation that they were then destroyed when actually switching to
liquid.

Maniphest Tasks: T77264

Differential Revision: https://developer.blender.org/D7907
2020-06-04 09:49:05 +02:00
244ed645e0 GPencil: Improve selection in Fill areas
Now when use selection if the selection area is inside a filled area, the stroke is selected. Before it was necessary to select the border of the stroke.
2020-06-04 09:37:12 +02:00
fe13f3db81 UV: use selection for 'Seams from Islands'
Use bmesh connectivity data to simplify logic.
2020-06-04 17:10:45 +10:00
67a617e196 Cleanup: move auto-execute operators into userpref_ops.c 2020-06-04 16:23:07 +10:00
7aa47083d0 Cleanup: update sections for wm_files.c 2020-06-04 16:10:01 +10:00
Johan Walles
e723ec04fb UI: more informative light energy description based on light type 2020-06-04 13:23:47 +10:00
67b10fcc22 Fix error in recent fix for T77290 2020-06-04 12:40:17 +10:00
b94ab93dfb Eyedropper: Support get samples from other windows
This fix T77226

Differential Revision: https://developer.blender.org/D7910
2020-06-03 15:45:57 -03:00
a4e0bccb87 Cleanup: Use ELEM Macro 2020-06-03 13:34:24 -04:00
bd68312cb6 LibOverride: Make camera data-block properties overrideable.
Note that you still have to make overrides of obdata IDs by hand (and
deal with remapping of pointers yourself) for now.
2020-06-03 18:57:49 +02:00
2cdfc1b4af LibOverride: Make constraints fully overrideable.
All settings of constraints should be overrideable now.
Modifiers will follow tomorrow.

Part of T77083.
2020-06-03 18:46:36 +02:00
fc1bb36668 LibOverride: fix debug timing code. 2020-06-03 18:46:18 +02:00
26aa64b688 Fix broken split layout in encoding options
The "Max B-frames" options were misplaced. Uses the usual layout of a checkbox
together with the number button now.
Reported by Peter Fog (@tintwotin), thanks!
2020-06-03 18:12:29 +02:00
ef0ff4aaf2 GPencil: Fix unreported error in Dots Strokes material initialization
The materials was not initializated in the right mode.
2020-06-03 18:01:34 +02:00
dbb1f56e55 Fix T77290: Crash displaying vertex colors in edit mode
Regression from deaff945d0, follow logic from d98ae27f02.
2020-06-04 01:52:33 +10:00
de9c04c287 Cleanup: clang format, warning 2020-06-04 01:18:39 +10:00
51cd6d22c5 Cleanup: GPUMaterilal: Texture Node: Remove unused functions 2020-06-03 16:43:31 +02:00
15a24f3d7f GPUMaterial: Fix shader compilation when using UDIM textures 2020-06-03 16:42:54 +02:00
96eab08755 DRW: Always unbind texture after drawing
This fix issues with the image editor
2020-06-03 16:24:04 +02:00
b2dcff4c21 GPUMaterial: Rework/simplify image texture filtering
This use the latest GPUTexture change to use the sampler state to avoid
the pole issues instead of using GLSL hacks.

This should fix T73942: Eevee mipmaps not respecting border mode.

Note that this also fix some discrepencies between cycles and eevee (like
boxmapping + clip).
2020-06-03 16:18:50 +02:00
054923c860 GPUMaterial: Rework/simplify environment texture filtering
This use the latest GPUTexture change to use the sampler state to avoid
the pole issues instead of using GLSL hacks.
2020-06-03 16:18:50 +02:00
47bdb28841 GPUTexture: Fix samplers configuration typo 2020-06-03 16:18:50 +02:00
91cc1f38ae GPUMaterial: Add support for different sampler state per image sampler
This bridge between the new sampler state support from GPUTexture and
draw material handling.

The Sampler State is just the one from the texture for now. No change in
logic.
2020-06-03 16:18:50 +02:00
866e067d65 GPUTexture: Add support for binding textures with custom sampler states 2020-06-03 16:18:50 +02:00
4184371fb0 Fix T77156: GPencil view layer filter by layer not working
This was removed by error during the refactor done in 2.83.

Differential Revision: https://developer.blender.org/D7909

Reviewers: @fclem
2020-06-03 15:57:09 +02:00
df17ee202b Fix T77203: Mantaflow Bake All cannot be resumed
The manual is also more explicit about this now (rBM6725).
2020-06-03 14:54:40 +02:00
cda1540858 Undo: Detect/find proper memchunk for a given ID during undo step writing.
Most of the time current (based on order) system works fine, but when you add
or rename (i.e. re-sort) some ID, every data/memchunk afterwards would be out
of sync and hence re-stored in memory (and reported as changed).

Now we are storing the ID's session_uuid in the memchunks, which allows to
actually always find the first memchunk for an already existing ID stored in
previous undo steps, and compare the right memory.

Note that current, based-on-order system is still used almost all of the time,
search in the new ghash is only performed for a few data-blocks (when needed at all).

Reviewed By: brecht

Maniphest Tasks: T60695

Differential Revision: https://developer.blender.org/D7877
2020-06-03 12:07:45 +02:00
Bastien Montagne
3384bb2c66 RNA: add option to enable by default lib overridale flag of defined properties.
Similar to the one allowing to deactivate DNA check, etc.

Will helps reduce verbosity when making many new properties overridable.

Note that pointer properties always remain non-overridable by default,
since basically only ID pointers should be.

Reviewed By: brecht

Maniphest Tasks: T77083

Differential Revision: https://developer.blender.org/D7906
2020-06-03 11:18:11 +02:00
0e14eb7b31 Cleanup: DRW: Remove support for ModelViewProjectionMatrix
This has been replace by manual model+viewproj transform inside the shader.
2020-06-03 11:02:56 +02:00
75015f27ba Cleanup: DRW: Remove support for builtin matrices 2020-06-03 11:02:56 +02:00
d4f1efad00 DRW: Remove use of builtin matrices and replace by common_view_lib 2020-06-03 11:02:56 +02:00
3e4c8d48aa Cleanup: DRW: Remove builtin 3D only shader usage 2020-06-03 11:02:56 +02:00
55f8758b87 GPUImmediate: Fix array uniform not working 2020-06-03 11:02:56 +02:00
59bfcd8c5d Cleanup: DRW: Remove persistent uniform functions 2020-06-03 11:02:56 +02:00
9b0543389b Fix domain voxel size indicator drawing
Use already calculated cell_size directly.

Part of T77030.
2020-06-03 10:58:42 +02:00
6f21137722 Object: refactor mode switching
Functionality here has become confusing over time,
this removes duplicate, similar functions, preferring to set the mode
instead of toggle, enter, exit.

Mode switching utility function behaved differently regarding undo,
'ED_object_mode_toggle' for example didn't skip the undo push
where 'ED_object_mode_set' did.
Some callers chose these functions based on the intended undo behavior,
even when toggling didn't make sense.

There was also ED_object_mode_generic_enter which was similar to
ED_object_mode_set, instead of the reverse of ED_object_mode_generic_exit.

Simplify object mode switching internals:

- Replace ED_object_mode_generic_enter with ED_object_mode_set.
- Remove ED_object_mode_toggle as nearly all callers needed to check
  the current mode so toggling would set the mode argument correctly.
- Use ED_object_mode_set for the object mode switching operator
  to simplify logic.
- Add ED_object_mode_set_ex which has an argument to disable undo,
  needed when loading undo data needs to set the mode.
- Remove unused ED_object_mode_exit.
2020-06-03 18:29:06 +10:00
53cb1a32db Cleanup: remove ED_gpencil_setup_modes from object mode set
Grease pencil mode switching functions already call this.
2020-06-03 18:26:02 +10:00
3b6e223a03 Fix app-template warning disabling a template without a Python module 2020-06-03 14:46:52 +10:00
f0df4d6c35 Fix T67577: Add-on unregister can't access preferences on factory reset 2020-06-03 14:46:52 +10:00
2749e6a639 Cleanup: remove redundant call to addon_utils.reset_all()
This is already called by wm_homefile_read
2020-06-03 14:46:52 +10:00
2004f9a342 Cleanup: move shared functionality to wm_file_read_pre
This matches wm_file_read_post.
2020-06-03 14:46:52 +10:00
45b5f4e3df Cleanup: minor changes to wm_homefile_read
Move app_template assignment to the top of the function,
this simplifies further changes.
2020-06-03 14:46:52 +10:00
a5e9f024f2 Fix T77289: Crash when typing negative numbers
This was caused by an oversight in rB45dbc38a8b15. When the next operation
character is found the offset is shifted in the original string. The remaining
length has to be recalculated with that offset before shifting the remaining
characters to make room for the ")".
2020-06-03 00:37:26 -04:00
2e52b3206c PyDoc: Fix warnings from out of bounds include statement 2020-06-02 18:21:42 -04:00
650dedfd10 Cleanup: GPUTexture: Remove uneeded bind 2020-06-02 23:44:22 +02:00
a1f9eebc0b DRW: Remove automatic bind locations and use hardcoded locations for textures
This cleanup use the recent changes in shader interface to allow querying
the binding location a texture should use.

This should aleviate all issue we have with texture state change recompiling
the shaders at drawtime.

All binds are now treated like persistent binds and will stick until a new
shading group bind a different shader. The only difference is that you can
still change it with a new subgroup or same shader shgroup.

Since unbinding can be heavy we only do it when using `--debug-gpu`.
2020-06-02 23:44:22 +02:00
47eccac21c GPUShaderInterface: Fix out of bound reads 2020-06-02 23:44:22 +02:00
ee4bafc63a GPU: Texture: Remove multibind tracking
This is more of a limitation than it is a solution.
2020-06-02 23:44:22 +02:00
beef67d1df GPUShader: Bind shader for interface creation
This will fix the bindpoints not being set at interface creation
2020-06-02 23:44:22 +02:00
ea92f8207a Revert "UI: Fix T77173: Report Background Colors for 2.83 Release"
This reverts commit 7fc0053c27.
2020-06-02 15:59:37 -04:00