Commit Graph

2887 Commits

Author SHA1 Message Date
6ee5b2d40c fix [#34850] "x" to clear ID prop fields is too close to the right border 2013-04-03 05:02:33 +00:00
6a47f756a6 remove workaround for [#34346], checked on applying this workaround for armatures too but it happens in more cases then I originally thought.
for now users of opensource Nouveau and ATI drivers can't use multiple windows, the bug needs to be fixed in the driver.
2013-04-03 01:35:24 +00:00
5524ed9ba2 Merged changes in the trunk up to revision 55700.
Conflicts resolved:
source/blender/editors/mesh/mesh_intern.h
2013-04-01 13:47:19 +00:00
20376f3337 code cleanup: move beauty fill calculation into its own function and some style cleanup 2013-03-30 09:57:35 +00:00
c4e2de11ad fix/workaround [#34346] Blender total crashes when File/User preferences twice and go to System tab 2013-03-29 07:14:18 +00:00
4506f73055 add edge-angle drawing in editmode for manifold edges. 2013-03-29 04:01:52 +00:00
4a0351cba2 Freestyle changes:
- Revert some stylistic changes made in branch
  They weren't directly related on freestyle project
  and better be handled in trunk. Helps reading patches
  ad prevents possible merge conflicts.

- Solved issue introduced with recent deprecation of
  RenderData.maximize,
2013-03-26 09:59:43 +00:00
18d2dd7e3a Merging r55547 through r55594 from trunk into soc-2008-mxcurioni 2013-03-26 09:09:31 +00:00
64d161de87 style cleanup:
also rename mesh_getVertexCos() --> BKE_mesh_vertexCos_get() to match curve function.
2013-03-26 07:29:01 +00:00
8f8613df90 fix for missing redraw in own commit r55554 (Ctrl+F text editor find).
since an event wasn't added to the queue no redraws we're done when the panel was already open, instead use a notifier.
2013-03-25 21:31:24 +00:00
8bf206ce4b edit to 55549, replace fake click event with call to uiButActiveOnly().
also make it more clear args are for rna buttons.
2013-03-24 19:08:24 +00:00
d74cf43575 UI small fixes:
- Theme color for the brush popup was not correctly coded. Now it follows menu item
  style correctly, which also allows all the themes we have to give readable text.

- RMB cancel also added for slider buttons and the color picker.
2013-03-24 18:59:15 +00:00
82ffa62e90 Small feature:
While using number sliders, you can now press RMB to cancel (like ESC)
2013-03-24 16:43:40 +00:00
1165236f69 Usablity:
In text editor, the CTRL+F find now opens property region (or keeps it) and
activates the search button for input.

That's already nice! But next step should be to do a search on exit of 
the button (or while typing). That's stuff I need Campbell to help with though.

Notes:
- Probably Py api for property buttons could get an "operator=" arg?
- The warning menu "not found" should go away
- I also suggest to make "wrap" search default for new editors
2013-03-24 13:43:40 +00:00
385c72f5f2 Merged changes in the trunk up to revision 55546.
Conflicts resolved:
source/blenderplayer/bad_level_call_stubs/SConscript

Partly reverted changes to intern/cycles/blender/addon/ui.py in revision 52899
to make it easier to merge trunk changes.
2013-03-24 12:13:13 +00:00
5a87e4d255 code cleanup: remove unused button type HSVSLI 2013-03-23 16:03:13 +00:00
259880de6f Code cleanuo:
* Remove already commented "use_radiosity" flag from RNA. 
* Remove some commented exceptions for old 2.4x 3D View preview region. 
* Remove empty and commented function declarations from 2.4x UI times
2013-03-23 08:38:53 +00:00
62cede96d3 A major code update for making the DNA file specification of Freestyle settings
and RNA for it independent of the build flag for enabling Freestyle.  Suggested
by Sergey Sharybin through a code review of the branch.

* Many #ifdef WITH_FREESTYLE blocks were removed to always have Freestyle-specific
DNA file specification and RNA for it built in Blender.  This will allow Freestyle
setting survive even when a non-Freestyle build is used for loading and saving
files.  It is noted that operations are still conditionally built through #ifdef
WITH_FREESTYLE blocks.

* To this end, new blenkernel files BKE_freestyle.h and intern/freestyle.c have
been added.  All API functions in FRS_freestyle_config.h as well as some of those
in FRS_freestyle.h were moved to the new files.  Now the relocated API functions
have BKE_ prefix instead of FRS_.
2013-03-23 03:00:37 +00:00
Lukas Toenne
8066c09df2 Fix for extra string width padding in ui_text_icon_width, causing labels in right-aligned layouts show an annoying gap. If the layout is right-aligned, make the text button align right as well, so text is drawn at the right side of the alloted rect. 2013-03-21 12:58:31 +00:00
e7c15beaf6 code cleanup: use booleans for mesh and selection code. 2013-03-19 23:17:44 +00:00
d39c6fdf2d Various cleanup around default i18n context.
Issue is that the real default context is NULL, however, in python and RNA, this value can't be used easily. So we use a specific string instead ("*"), defined as BLF_I18NCONTEXT_DEFAULT_BPYRNA.

From now on, all bpy/rna code should only use the BLF_I18NCONTEXT_DEFAULT_BPYRNA value, while all "usual" C code should use the BLF_I18NCONTEXT_DEFAULT value (BLF_pgettext is still able to "understand" both, anyway).

Also added BLF_is_default_context helper func, so that we can keep that check in a single place!

Finally, we should no need anymore to understand the void string "" as default context too - two values for a same thing are more than enough!
2013-03-19 19:37:22 +00:00
d466e1d3b4 add BLI_rcti,f_recenter()
fix for uninitialized variable use in radial_control_get_properties() and bad cast in bpy api's foreach_parse_args()
2013-03-19 10:54:52 +00:00
ae25aa2210 svn merge ^/trunk/blender -r55372:55392 2013-03-18 22:37:04 +00:00
29b7b344fc svn merge ^/trunk/blender -r55357:55372 2013-03-18 21:45:29 +00:00
b38870ce25 quiet warning about writing to deprecated member with gcc. 2013-03-18 18:37:59 +00:00
25fa2eedc4 UI fix: drawing disabled buttons now draw OK in all cases.
The old 2.5 code was just drawing a blended rect over buttons, which looks bad
in cases the backdrop is undefined. 

Now widget drawing code just draws everything half transparent. Much nicer!
Time for textured backdrops? ;)
2013-03-18 18:29:22 +00:00
01e9dae3dc code cleanup 2013-03-18 18:25:05 +00:00
Lukas Toenne
4638e5f99a Merge of the PyNodes branch (aka "custom nodes") into trunk.
PyNodes opens up the node system in Blender to scripters and adds a number of UI-level improvements.

=== Dynamic node type registration ===
Node types can now be added at runtime, using the RNA registration mechanism from python. This enables addons such as render engines to create a complete user interface with nodes.

Examples of how such nodes can be defined can be found in my personal wiki docs atm [1] and as a script template in release/scripts/templates_py/custom_nodes.py [2].

=== Node group improvements ===
Each node editor now has a tree history of edited node groups, which allows opening and editing nested node groups. The node editor also supports pinning now, so that different spaces can be used to edit different node groups simultaneously. For more ramblings and rationale see (really old) blog post on code.blender.org [3].

The interface of node groups has been overhauled. Sockets of a node group are no longer displayed in columns on either side, but instead special input/output nodes are used to mirror group sockets inside a node tree. This solves the problem of long node lines in groups and allows more adaptable node layout. Internal sockets can be exposed from a group by either connecting to the extension sockets in input/output nodes (shown as empty circle) or by adding sockets from the node property bar in the "Interface" panel. Further details such as the socket name can also be changed there.

[1] http://wiki.blender.org/index.php/User:Phonybone/Python_Nodes
[2] http://projects.blender.org/scm/viewvc.php/trunk/blender/release/scripts/templates_py/custom_nodes.py?view=markup&root=bf-blender
[3] http://code.blender.org/index.php/2012/01/improving-node-group-interface-editing/
2013-03-18 16:34:57 +00:00
ee692508d9 Bug fix, irc:
Curves widget error: after deleting a point, and click to add a new point, on dragging
it the point flipped up 20 pixels. Was caused by changed layout and region view matrix.

Solved by storing actual mousecoords instead of mapped ones.
2013-03-18 13:57:47 +00:00
c1ceab1281 Merged changes in the trunk up to revision 55357.
Resolved conflicts:
release/datafiles/startup.blend
source/blender/editors/space_nla/nla_buttons.c

Also updated source/blender/blenkernel/intern/linestyle.c as a follow-up of
recent changes for the use of bool.
2013-03-18 00:48:59 +00:00
09c41019a8 use const pointers for file loading and booleans for animation system return values passed as pointers. 2013-03-17 19:13:04 +00:00
66a35e089a Fix for "draw images as texture"
Zooming in on images in Image window now shows pixels again (was filtered).

Now the glaDrawPixelsTex() and glaDrawPixelsAuto() have an argument to 
define if images should zoom in with linear filter, or draw pixels.
2013-03-17 17:32:45 +00:00
0d0291f6e1 code cleanup: incorrect sized array args, remove some redundant code. 2013-03-17 10:26:23 +00:00
7fc79615e0 Any ID Selector Template: ID Type dropdown now shows icon only as originally
intended

Finally, I've figured out a way to get the ID Selector Template to only show the
icon for the type of ID block (i.e. the intended design), instead of icon+text.
This improves the layout a bit, as previously the type selector and ID-block
pointer and label would all be the same sizes (roughly 1/3rd of the overall
width each), which meant that there wasn't much room left to actually see which
datablock had been selected.

Additionally, I've fixed a few more layout types which still didn't correctly
propagate the red-alert flags.
2013-03-16 03:59:03 +00:00
d9c9209608 code cleanup: quiet some -Wshadow warnings, mix of obvious mistakes and harmless global/local naming conflict. 2013-03-15 22:55:10 +00:00
511b181317 fix for error pasting into a color button (tried to read its rna index of -1) 2013-03-15 20:16:20 +00:00
284e59d608 Add the possibility to define the translation context for py rna classes (operators, panels and menus).
Thanks to Campell and Brecht for the reviews!
2013-03-15 14:32:29 +00:00
63d3594975 ui_def_but() allocating an extra byte in 'but->str' for no reason. 2013-03-14 11:29:15 +00:00
5162a155af Fix #34481: camera focal length and sensor size did not use units yet, now they do.
I've added a separate camera unit type. It's a bit strange to have an exception for
this but it ensures units are shown in familiar millimeters and it also ensures
backwards compatibility.
2013-03-13 17:16:49 +00:00
4e86946c2b Fix wrong use of enum in UI code to reactive button on mouse over, this worked
only by accident.
2013-03-13 14:19:53 +00:00
aaa8a13c49 code cleanup: use const events for modal and invoke operators. 2013-03-13 09:03:46 +00:00
153b63e0fd style cleanup 2013-03-12 21:46:33 +00:00
5792e77239 Patch [#34373] Use i18n monospace font in Text editor and Python console
This patch allows Blender to display i18n monospace font in the text
editor and the Python interactive console. Wide characters that occupy
multiple columns such as CJK characters can be displayed correctly.
Furthermore, wrapping, selection, suggestion, cursor drawing, and
syntax highlighting should work.

Also fixes a bug [#34543]: In Text Editor false color in comment on cyrillic

To estimate how many columns each character occupies, this patch uses
wcwidth.c written by Markus Kuhn and distributed under MIT-style license:

  http://www.cl.cam.ac.uk/~mgk25/ucs/wcwidth.c

wcwidth.c is stored in extern/wcwidth and used as a static library.

This patch adds new API to blenfont, blenlib and blenkernel:

BLF_get_unifont_mono()
BLF_free_unifont_mono()
BLF_draw_mono()
BLI_wcwidth()
BLI_wcswidth()
BLI_str_utf8_char_width()
BLI_str_utf8_char_width_safe()
txt_utf8_offset_to_column()
txt_utf8_column_to_offset()
2013-03-12 07:25:53 +00:00
7d585ed475 patch [#34103] check_for_dupid.patch
from Lawrence D'Oliveiro (ldo)

- more comments
- more uses of bool type
- define symbol for length of in_use array in check_for_dupid
2013-03-10 05:46:24 +00:00
ddddb7bab1 code cleanup: favor braces when blocks have mixed brace use. 2013-03-09 03:46:30 +00:00
c36f20a7d2 style cleanup 2013-03-08 04:00:06 +00:00
ff336aca02 Bugfix [#34560] Wrong angle for text in Horizontal mode of Properties space
Rotation angle for text was still in degrees not radians
2013-03-08 03:42:16 +00:00
a816b0b3d2 avoid calling glGetFloatv() twice when UI_RB_ALPHA is enabled with uiRoundBox() 2013-03-07 06:46:50 +00:00
dfa8540cdf use bool for rna funcs. 2013-03-07 02:44:55 +00:00
53b7bc8f1f Change !BLI_ghashIterator_isDone to BLI_ghashIterator_notDone. It is
always used in that context so we can at least avoid reverting it twice
:p.
2013-03-06 20:55:04 +00:00