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114 Commits
UI-experim
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viewport_e
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425
CMakeLists.txt
425
CMakeLists.txt
@@ -53,9 +53,7 @@ if(NOT (${CMAKE_VERSION} VERSION_LESS 3.0))
|
||||
endif()
|
||||
|
||||
if(NOT EXECUTABLE_OUTPUT_PATH)
|
||||
set(FIRST_RUN TRUE)
|
||||
else()
|
||||
set(FIRST_RUN FALSE)
|
||||
set(FIRST_RUN "TRUE")
|
||||
endif()
|
||||
|
||||
# this starts out unset
|
||||
@@ -73,6 +71,7 @@ set_property(DIRECTORY APPEND PROPERTY COMPILE_DEFINITIONS_RELEASE NDEBU
|
||||
set_property(DIRECTORY APPEND PROPERTY COMPILE_DEFINITIONS_MINSIZEREL NDEBUG)
|
||||
set_property(DIRECTORY APPEND PROPERTY COMPILE_DEFINITIONS_RELWITHDEBINFO NDEBUG)
|
||||
|
||||
|
||||
#-----------------------------------------------------------------------------
|
||||
# Set policy
|
||||
|
||||
@@ -130,7 +129,7 @@ macro(option_defaults_init)
|
||||
set(${_var} ON)
|
||||
list(APPEND _init_vars "${_var}")
|
||||
endforeach()
|
||||
unset(_var)
|
||||
unset(_INC)
|
||||
endmacro()
|
||||
|
||||
# remove from namespace
|
||||
@@ -158,30 +157,25 @@ option_defaults_init(
|
||||
_init_SDL
|
||||
_init_FFTW3
|
||||
_init_GAMEENGINE
|
||||
_init_OPENSUBDIV
|
||||
)
|
||||
|
||||
# customize...
|
||||
if (UNIX AND NOT APPLE)
|
||||
if(UNIX AND NOT APPLE)
|
||||
# some of these libraries are problematic on Linux
|
||||
# disable less important dependencies by default
|
||||
set(_init_BUILDINFO OFF)
|
||||
set(_init_CODEC_FFMPEG OFF)
|
||||
set(_init_CYCLES_OSL OFF)
|
||||
set(_init_IMAGE_OPENEXR OFF)
|
||||
set(_init_IMAGE_REDCODE OFF)
|
||||
set(_init_INPUT_NDOF OFF)
|
||||
set(_init_JACK OFF)
|
||||
set(_init_LIBMV_SCHUR_SPECIALIZATION OFF)
|
||||
set(_init_OPENCOLLADA OFF)
|
||||
set(_init_OPENCOLORIO OFF)
|
||||
set(_init_SDL OFF)
|
||||
set(_init_FFTW3 OFF)
|
||||
set(_init_OPENSUBDIV OFF)
|
||||
elseif(WIN32)
|
||||
set(_init_JACK OFF)
|
||||
elseif(APPLE)
|
||||
set(_init_INPUT_NDOF OFF)
|
||||
set(_init_JACK OFF)
|
||||
set(_init_OPENSUBDIV OFF)
|
||||
set(_init_GAMEENGINE OFF)
|
||||
endif()
|
||||
|
||||
|
||||
@@ -203,10 +197,10 @@ option(WITH_PYTHON "Enable Embedded Python API (only disable for develop
|
||||
option(WITH_PYTHON_SECURITY "Disables execution of scripts within blend files by default" ON)
|
||||
mark_as_advanced(WITH_PYTHON) # dont want people disabling this unless they really know what they are doing.
|
||||
mark_as_advanced(WITH_PYTHON_SECURITY) # some distributions see this as a security issue, rather than have them patch it, make a build option.
|
||||
set(WITH_PYTHON_SECURITY ON CACHE BOOL "ON" FORCE) # temp force on.
|
||||
|
||||
option(WITH_PYTHON_SAFETY "Enable internal API error checking to track invalid data to prevent crash on access (at the expense of some effeciency, only enable for development)." OFF)
|
||||
mark_as_advanced(WITH_PYTHON_SAFETY)
|
||||
option(WITH_PYTHON_MODULE "Enable building as a python module which runs without a user interface, like running regular blender in background mode (experimental, only enable for development), installs to PYTHON_SITE_PACKAGES (or CMAKE_INSTALL_PREFIX if WITH_INSTALL_PORTABLE is enabled)." OFF)
|
||||
option(WITH_PYTHON_MODULE "Enable building as a python module which runs without a user interface, like running regular blender in background mode (experimental, only enable for development)" OFF)
|
||||
if(APPLE)
|
||||
option(WITH_PYTHON_FRAMEWORK "Enable building using the Python available in the framework (OSX only)" OFF)
|
||||
endif()
|
||||
@@ -226,15 +220,7 @@ mark_as_advanced(WITH_SYSTEM_BULLET)
|
||||
option(WITH_GAMEENGINE "Enable Game Engine" ${_init_GAMEENGINE})
|
||||
option(WITH_PLAYER "Build Player" OFF)
|
||||
option(WITH_OPENCOLORIO "Enable OpenColorIO color management" ${_init_OPENCOLORIO})
|
||||
|
||||
# Compositor
|
||||
option(WITH_COMPOSITOR "Enable the tile based nodal compositor" ON)
|
||||
option(WITH_COMPOSITOR_WERROR "Treat warnings as errors in compositor code" OFF)
|
||||
mark_as_advanced(WITH_COMPOSITOR_WERROR)
|
||||
|
||||
option(WITH_OPENSUBDIV "Enable OpenSubdiv for surface subdivision" _init_OPENSUBDIV)
|
||||
option(WITH_SUBSURF_WERROR "Treat warnings as errors in subsurf code" OFF)
|
||||
mark_as_advanced(WITH_COMPOSITOR_WERROR)
|
||||
option(WITH_COMPOSITOR "Enable the tile based nodal compositor" ON)
|
||||
|
||||
# GHOST Windowing Library Options
|
||||
option(WITH_GHOST_DEBUG "Enable debugging output for the GHOST library" OFF)
|
||||
@@ -252,13 +238,7 @@ option(WITH_HEADLESS "Build without graphical support (renderfarm, server m
|
||||
mark_as_advanced(WITH_HEADLESS)
|
||||
|
||||
option(WITH_AUDASPACE "Build with blenders audio library (only disable if you know what you're doing!)" ON)
|
||||
option(WITH_SYSTEM_AUDASPACE "Build with external audaspace library installed on the system (only enable if you know what you're doing!)" OFF)
|
||||
mark_as_advanced(WITH_AUDASPACE)
|
||||
mark_as_advanced(WITH_SYSTEM_AUDASPACE)
|
||||
|
||||
if(NOT WITH_AUDASPACE)
|
||||
set(WITH_SYSTEM_AUDASPACE OFF)
|
||||
endif()
|
||||
|
||||
option(WITH_OPENMP "Enable OpenMP (has to be supported by the compiler)" ON)
|
||||
|
||||
@@ -280,10 +260,6 @@ endif()
|
||||
# (unix defaults to System OpenJPEG On)
|
||||
option(WITH_SYSTEM_OPENJPEG "Use the operating systems OpenJPEG library" OFF)
|
||||
|
||||
if(UNIX AND NOT APPLE)
|
||||
option(WITH_SYSTEM_EIGEN3 "Use the systems Eigen3 library" OFF)
|
||||
endif()
|
||||
|
||||
|
||||
# Modifiers
|
||||
option(WITH_MOD_FLUID "Enable Elbeem Modifier (Fluid Simulation)" ON)
|
||||
@@ -332,16 +308,11 @@ endif()
|
||||
# Compression
|
||||
option(WITH_LZO "Enable fast LZO compression (used for pointcache)" ON)
|
||||
option(WITH_LZMA "Enable best LZMA compression, (used for pointcache)" ON)
|
||||
if(UNIX AND NOT APPLE)
|
||||
option(WITH_SYSTEM_LZO "Use the system LZO library" OFF)
|
||||
endif()
|
||||
|
||||
# Camera/motion tracking
|
||||
option(WITH_LIBMV "Enable Libmv structure from motion library" ON)
|
||||
option(WITH_LIBMV "Enable libmv structure from motion library" ON)
|
||||
option(WITH_LIBMV_SCHUR_SPECIALIZATIONS "Enable fixed-size schur specializations." ${_init_LIBMV_SCHUR_SPECIALIZATION})
|
||||
option(WITH_LIBMV_WERROR "Treat warnings as errors in Libmv (and Blender's motion tracking) code")
|
||||
mark_as_advanced(WITH_LIBMV_SCHUR_SPECIALIZATIONS)
|
||||
mark_as_advanced(WITH_LIBMV_WERROR)
|
||||
|
||||
# Freestyle
|
||||
option(WITH_FREESTYLE "Enable Freestyle (advanced edges rendering)" ON)
|
||||
@@ -375,20 +346,18 @@ if(UNIX AND NOT APPLE)
|
||||
endif()
|
||||
|
||||
# Cycles
|
||||
option(WITH_CYCLES "Enable Cycles Render Engine" ON)
|
||||
option(WITH_CYCLES_STANDALONE "Build Cycles standalone application" OFF)
|
||||
option(WITH_CYCLES_STANDALONE_GUI "Build Cycles standalone with GUI" OFF)
|
||||
option(WITH_CYCLES "Enable cycles Render Engine" ON)
|
||||
option(WITH_CYCLES_STANDALONE "Build cycles standalone application" OFF)
|
||||
option(WITH_CYCLES_STANDALONE_GUI "Build cycles standalone with GUI" OFF)
|
||||
option(WITH_CYCLES_OSL "Build Cycles with OSL support" ${_init_CYCLES_OSL})
|
||||
option(WITH_CYCLES_CUDA_BINARIES "Build Cycles CUDA binaries" OFF)
|
||||
set(CYCLES_CUDA_BINARIES_ARCH sm_20 sm_21 sm_30 sm_35 sm_50 sm_52 CACHE STRING "CUDA architectures to build binaries for")
|
||||
option(WITH_CYCLES_CUDA_BINARIES "Build cycles CUDA binaries" OFF)
|
||||
set(CYCLES_CUDA_BINARIES_ARCH sm_20 sm_21 sm_30 sm_35 sm_50 CACHE STRING "CUDA architectures to build binaries for")
|
||||
mark_as_advanced(CYCLES_CUDA_BINARIES_ARCH)
|
||||
unset(PLATFORM_DEFAULT)
|
||||
option(WITH_CYCLES_LOGGING "Build Cycles with logging support" ON)
|
||||
option(WITH_CYCLES_DEBUG "Build Cycles with extra debug capabilities" OFF)
|
||||
option(WITH_CYCLES_WERROR "Treat warnings as errors in Cycles code" OFF)
|
||||
option(WITH_CYCLES_LOGGING "Build cycles with logging support" ON)
|
||||
option(WITH_CYCLES_DEBUG "Build cycles with extra debug capabilities" OFF)
|
||||
mark_as_advanced(WITH_CYCLES_LOGGING)
|
||||
mark_as_advanced(WITH_CYCLES_DEBUG)
|
||||
mark_as_advanced(WITH_CYCLES_WERROR)
|
||||
|
||||
# LLVM
|
||||
option(WITH_LLVM "Use LLVM" OFF)
|
||||
@@ -400,7 +369,7 @@ endif()
|
||||
mark_as_advanced(LLVM_STATIC)
|
||||
|
||||
# disable for now, but plan to support on all platforms eventually
|
||||
option(WITH_MEM_JEMALLOC "Enable malloc replacement (http://www.canonware.com/jemalloc)" ON)
|
||||
option(WITH_MEM_JEMALLOC "Enable malloc replacement (http://www.canonware.com/jemalloc)" OFF)
|
||||
mark_as_advanced(WITH_MEM_JEMALLOC)
|
||||
|
||||
# currently only used for BLI_mempool
|
||||
@@ -465,14 +434,6 @@ if(MSVC)
|
||||
set(CPACK_INSTALL_PREFIX ${CMAKE_GENERIC_PROGRAM_FILES}/${})
|
||||
endif()
|
||||
|
||||
# Experimental support of C++11
|
||||
option(WITH_CPP11 "Build with C++11 standard enabled, for development use only!" OFF)
|
||||
mark_as_advanced(WITH_CPP11)
|
||||
|
||||
# Dependency graph
|
||||
option(WITH_LEGACY_DEPSGRAPH "Build Blender with legacy dependency graph" ON)
|
||||
mark_as_advanced(WITH_LEGACY_DEPSGRAPH)
|
||||
|
||||
# avoid using again
|
||||
option_defaults_clear()
|
||||
|
||||
@@ -511,11 +472,7 @@ if(APPLE)
|
||||
endif()
|
||||
|
||||
execute_process(COMMAND uname -r OUTPUT_VARIABLE MAC_SYS) # check for actual system-version
|
||||
if(${MAC_SYS} MATCHES 15)
|
||||
set(OSX_SYSTEM 10.11)
|
||||
# throw an error here, older cmake cannot handle 2 digit subversion!
|
||||
cmake_minimum_required(VERSION 3.0.0)
|
||||
elseif(${MAC_SYS} MATCHES 14)
|
||||
if(${MAC_SYS} MATCHES 14)
|
||||
set(OSX_SYSTEM 10.10)
|
||||
# throw an error here, older cmake cannot handle 2 digit subversion!
|
||||
cmake_minimum_required(VERSION 3.0.0)
|
||||
@@ -532,11 +489,13 @@ if(APPLE)
|
||||
else()
|
||||
set(OSX_SYSTEM unsupported)
|
||||
endif()
|
||||
message(STATUS "Detected system-version: " ${OSX_SYSTEM})
|
||||
|
||||
# workaround for incorrect cmake xcode lookup for developer previews - XCODE_VERSION does not take xcode-select path into accout
|
||||
# but would always look into /Applications/Xcode.app while dev versions are named Xcode<version>-DP<preview_number>
|
||||
execute_process(COMMAND xcode-select --print-path OUTPUT_VARIABLE XCODE_CHECK OUTPUT_STRIP_TRAILING_WHITESPACE)
|
||||
string(REPLACE "/Contents/Developer" "" XCODE_BUNDLE ${XCODE_CHECK}) # truncate to bundlepath in any case
|
||||
message(STATUS "Xcode-bundle : " ${XCODE_BUNDLE})
|
||||
|
||||
if(${CMAKE_GENERATOR} MATCHES "Xcode")
|
||||
|
||||
@@ -564,8 +523,8 @@ if(APPLE)
|
||||
string(SUBSTRING "${XCODE_VERS_BUILD_NR}" 6 3 XCODE_VERSION) # truncate away build-nr
|
||||
unset(XCODE_VERS_BUILD_NR)
|
||||
endif()
|
||||
|
||||
message(STATUS "Detected OS X ${OSX_SYSTEM} and Xcode ${XCODE_VERSION} at ${XCODE_BUNDLE}")
|
||||
|
||||
message(STATUS "Detected Xcode-version: " ${XCODE_VERSION})
|
||||
|
||||
if(${XCODE_VERSION} VERSION_LESS 4.3)
|
||||
set(CMAKE_OSX_SYSROOT /Developer/SDKs/MacOSX${OSX_SYSTEM}.sdk CACHE PATH "" FORCE) # use guaranteed existing sdk
|
||||
@@ -678,13 +637,6 @@ endif()
|
||||
# auto enable openimageio for cycles
|
||||
if(WITH_CYCLES)
|
||||
set(WITH_OPENIMAGEIO ON)
|
||||
|
||||
# auto enable llvm for cycles_osl
|
||||
if(WITH_CYCLES_OSL)
|
||||
set(WITH_LLVM ON CACHE BOOL "" FORCE)
|
||||
endif()
|
||||
else()
|
||||
set(WITH_CYCLES_OSL OFF)
|
||||
endif()
|
||||
|
||||
# auto enable openimageio linking dependencies
|
||||
@@ -693,6 +645,11 @@ if(WITH_OPENIMAGEIO)
|
||||
set(WITH_IMAGE_TIFF ON)
|
||||
endif()
|
||||
|
||||
# auto enable llvm for cycles_osl
|
||||
if(WITH_CYCLES_OSL)
|
||||
set(WITH_LLVM ON CACHE BOOL "" FORCE)
|
||||
endif()
|
||||
|
||||
# don't store paths to libs for portable distribution
|
||||
if(WITH_INSTALL_PORTABLE)
|
||||
set(CMAKE_SKIP_BUILD_RPATH TRUE)
|
||||
@@ -703,7 +660,6 @@ if(WITH_GHOST_SDL OR WITH_HEADLESS)
|
||||
set(WITH_X11_XINPUT OFF)
|
||||
set(WITH_X11_XF86VMODE OFF)
|
||||
set(WITH_GHOST_XDND OFF)
|
||||
set(WITH_INPUT_IME OFF)
|
||||
endif()
|
||||
|
||||
if(WITH_CPU_SSE)
|
||||
@@ -719,34 +675,6 @@ if(HAVE_STDBOOL_H)
|
||||
add_definitions(-DHAVE_STDBOOL_H)
|
||||
endif()
|
||||
|
||||
if(WITH_AUDASPACE)
|
||||
if(WITH_SYSTEM_AUDASPACE)
|
||||
set(AUDASPACE_DEFINITIONS
|
||||
-DWITH_AUDASPACE
|
||||
-DWITH_SYSTEM_AUDASPACE
|
||||
"-DAUD_DEVICE_H=<AUD_Device.h>"
|
||||
"-DAUD_SPECIAL_H=<AUD_Special.h>"
|
||||
"-DAUD_SOUND_H=<AUD_Sound.h>"
|
||||
"-DAUD_HANDLE_H=<AUD_Handle.h>"
|
||||
"-DAUD_SEQUENCE_H=<AUD_Sequence.h>"
|
||||
"-DAUD_TYPES_H=<AUD_Types.h>"
|
||||
"-DAUD_PYTHON_H=<python/PyAPI.h>"
|
||||
)
|
||||
else()
|
||||
set(AUDASPACE_C_INCLUDE_DIRS "${CMAKE_SOURCE_DIR}/intern/audaspace/intern")
|
||||
set(AUDASPACE_PY_INCLUDE_DIRS "${CMAKE_SOURCE_DIR}/intern/audaspace/intern")
|
||||
set(AUDASPACE_DEFINITIONS
|
||||
-DWITH_AUDASPACE
|
||||
"-DAUD_DEVICE_H=<AUD_C-API.h>"
|
||||
"-DAUD_SPECIAL_H=<AUD_C-API.h>"
|
||||
"-DAUD_SOUND_H=<AUD_C-API.h>"
|
||||
"-DAUD_HANDLE_H=<AUD_C-API.h>"
|
||||
"-DAUD_SEQUENCE_H=<AUD_C-API.h>"
|
||||
"-DAUD_TYPES_H=<AUD_Space.h>"
|
||||
)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
#-----------------------------------------------------------------------------
|
||||
# Check for valid directories
|
||||
# ... a partial checkout may cause this.
|
||||
@@ -848,14 +776,6 @@ if(WITH_X11)
|
||||
|
||||
endif()
|
||||
|
||||
|
||||
# ----------------------------------------------------------------------------
|
||||
# Main Platform Checks
|
||||
#
|
||||
# - UNIX
|
||||
# - WIN32
|
||||
# - APPLE
|
||||
|
||||
if(UNIX AND NOT APPLE)
|
||||
macro(find_package_wrapper)
|
||||
if(WITH_STATIC_LIBS)
|
||||
@@ -874,21 +794,6 @@ if(UNIX AND NOT APPLE)
|
||||
find_package_wrapper(ZLIB REQUIRED)
|
||||
find_package_wrapper(Freetype REQUIRED)
|
||||
|
||||
if(WITH_LZO AND WITH_SYSTEM_LZO)
|
||||
find_package_wrapper(LZO)
|
||||
if(NOT LZO_FOUND)
|
||||
message(FATAL_ERROR "Failed finding system LZO version!")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if(WITH_SYSTEM_EIGEN3)
|
||||
find_package_wrapper(Eigen3)
|
||||
if(NOT EIGEN3_FOUND)
|
||||
message(FATAL_ERROR "Failed finding system Eigen3 version!")
|
||||
endif()
|
||||
endif()
|
||||
# else values are set below for all platforms
|
||||
|
||||
if(WITH_PYTHON)
|
||||
# No way to set py34. remove for now.
|
||||
# find_package(PythonLibs)
|
||||
@@ -924,13 +829,6 @@ if(UNIX AND NOT APPLE)
|
||||
endif()
|
||||
|
||||
# Audio IO
|
||||
if(WITH_SYSTEM_AUDASPACE)
|
||||
find_package_wrapper(Audaspace)
|
||||
if(NOT AUDASPACE_FOUND OR NOT AUDASPACE_C_FOUND)
|
||||
message(FATAL_ERROR "Audaspace external library not found!")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if(WITH_OPENAL)
|
||||
find_package_wrapper(OpenAL)
|
||||
if(NOT OPENAL_FOUND)
|
||||
@@ -940,21 +838,17 @@ if(UNIX AND NOT APPLE)
|
||||
|
||||
if(WITH_SDL)
|
||||
if(WITH_SDL_DYNLOAD)
|
||||
set(SDLMAIN_LIBRARY)
|
||||
set(SDL_INCLUDE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/extern/sdlew/include/SDL2")
|
||||
set(SDL_LIBRARY)
|
||||
set(SDL_LIBRARY_TEMP)
|
||||
else()
|
||||
find_package_wrapper(SDL2)
|
||||
if(SDL2_FOUND)
|
||||
# Use same names for both versions of SDL until we move to 2.x.
|
||||
set(SDL_INCLUDE_DIR "${SDL2_INCLUDE_DIR}")
|
||||
set(SDL_LIBRARY "${SDL2_LIBRARY}")
|
||||
set(SDL_FOUND "${SDL2_FOUND}")
|
||||
else()
|
||||
find_package_wrapper(SDL)
|
||||
endif()
|
||||
find_package_wrapper(SDL)
|
||||
mark_as_advanced(
|
||||
SDLMAIN_LIBRARY
|
||||
SDL_INCLUDE_DIR
|
||||
SDL_LIBRARY
|
||||
SDL_LIBRARY_TEMP
|
||||
)
|
||||
# unset(SDLMAIN_LIBRARY CACHE)
|
||||
if(NOT SDL_FOUND)
|
||||
@@ -1130,30 +1024,75 @@ if(UNIX AND NOT APPLE)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
# XXX Maybe most of this section should go into an llvm module?
|
||||
if(WITH_LLVM)
|
||||
find_package_wrapper(LLVM)
|
||||
|
||||
if(NOT LLVM_FOUND)
|
||||
set(WITH_LLVM OFF)
|
||||
message(STATUS "LLVM not found")
|
||||
# Set llvm version if not specified
|
||||
if(NOT LLVM_VERSION)
|
||||
set(LLVM_VERSION "3.0")
|
||||
endif()
|
||||
|
||||
if(LLVM_DIRECTORY)
|
||||
find_program(LLVM_CONFIG llvm-config-${LLVM_VERSION} HINTS ${LLVM_DIRECTORY}/bin NO_CMAKE_PATH)
|
||||
if(NOT LLVM_CONFIG)
|
||||
find_program(LLVM_CONFIG llvm-config HINTS ${LLVM_DIRECTORY}/bin NO_CMAKE_PATH)
|
||||
endif()
|
||||
else()
|
||||
find_program(LLVM_CONFIG llvm-config-${LLVM_VERSION})
|
||||
if(NOT LLVM_CONFIG)
|
||||
find_program(LLVM_CONFIG llvm-config)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if(NOT DEFINED LLVM_VERSION)
|
||||
execute_process(COMMAND ${LLVM_CONFIG} --version
|
||||
OUTPUT_VARIABLE LLVM_VERSION
|
||||
OUTPUT_STRIP_TRAILING_WHITESPACE)
|
||||
set(LLVM_VERSION ${LLVM_VERSION} CACHE STRING "Version of LLVM to use")
|
||||
endif()
|
||||
if(NOT DEFINED LLVM_DIRECTORY)
|
||||
execute_process(COMMAND ${LLVM_CONFIG} --prefix
|
||||
OUTPUT_VARIABLE LLVM_DIRECTORY
|
||||
OUTPUT_STRIP_TRAILING_WHITESPACE)
|
||||
set(LLVM_DIRECTORY ${LLVM_DIRECTORY} CACHE PATH "Path to the LLVM installation")
|
||||
endif()
|
||||
if(NOT DEFINED LLVM_LIBPATH)
|
||||
execute_process(COMMAND ${LLVM_CONFIG} --libdir
|
||||
OUTPUT_VARIABLE LLVM_LIBPATH
|
||||
OUTPUT_STRIP_TRAILING_WHITESPACE)
|
||||
set(LLVM_LIBPATH ${LLVM_LIBPATH} CACHE PATH "Path to the LLVM library path")
|
||||
mark_as_advanced(LLVM_LIBPATH)
|
||||
endif()
|
||||
|
||||
if(LLVM_STATIC)
|
||||
find_library(LLVM_LIBRARY
|
||||
NAMES LLVMAnalysis # first of a whole bunch of libs to get
|
||||
PATHS ${LLVM_LIBPATH})
|
||||
else()
|
||||
find_library(LLVM_LIBRARY
|
||||
NAMES LLVM-${LLVM_VERSION}
|
||||
PATHS ${LLVM_LIBPATH})
|
||||
endif()
|
||||
|
||||
|
||||
if(LLVM_LIBRARY AND LLVM_DIRECTORY AND LLVM_LIBPATH)
|
||||
if(LLVM_STATIC)
|
||||
# if static LLVM libraries were requested, use llvm-config to generate
|
||||
# the list of what libraries we need, and substitute that in the right
|
||||
# way for LLVM_LIBRARY.
|
||||
execute_process(COMMAND ${LLVM_CONFIG} --libfiles
|
||||
OUTPUT_VARIABLE LLVM_LIBRARY
|
||||
OUTPUT_STRIP_TRAILING_WHITESPACE)
|
||||
string(REPLACE " " ";" LLVM_LIBRARY "${LLVM_LIBRARY}")
|
||||
endif()
|
||||
else()
|
||||
message(FATAL_ERROR "LLVM not found.")
|
||||
endif()
|
||||
|
||||
endif()
|
||||
|
||||
if(WITH_LLVM OR WITH_SDL_DYNLOAD)
|
||||
# Fix for conflict with Mesa llvmpipe
|
||||
set(PLATFORM_LINKFLAGS "${PLATFORM_LINKFLAGS} -Wl,--version-script='${CMAKE_SOURCE_DIR}/source/creator/blender.map'")
|
||||
endif()
|
||||
|
||||
if(WITH_OPENSUBDIV)
|
||||
find_package_wrapper(OpenSubdiv)
|
||||
|
||||
set(OPENSUBDIV_LIBRARIES ${OPENSUBDIV_LIBRARIES})
|
||||
set(OPENSUBDIV_LIBPATH) # TODO, remove and reference the absolute path everywhere
|
||||
|
||||
if(NOT OPENSUBDIV_FOUND)
|
||||
set(WITH_OPENSUBDIV OFF)
|
||||
message(STATUS "OpenSubdiv not found")
|
||||
endif()
|
||||
set(PLATFORM_LINKFLAGS "${PLATFORM_LINKFLAGS} -Wl,--version-script=${CMAKE_SOURCE_DIR}/source/creator/blender.map")
|
||||
endif()
|
||||
|
||||
# OpenSuse needs lutil, ArchLinux not, for now keep, can avoid by using --as-needed
|
||||
@@ -1182,25 +1121,6 @@ if(UNIX AND NOT APPLE)
|
||||
# GNU Compiler
|
||||
if(CMAKE_COMPILER_IS_GNUCC)
|
||||
set(PLATFORM_CFLAGS "-pipe -fPIC -funsigned-char -fno-strict-aliasing")
|
||||
|
||||
if(NOT "${CMAKE_C_COMPILER_VERSION}" VERSION_LESS "5.0")
|
||||
# GCC5 uses gnu11, until we update, force c89
|
||||
# though some c11 features can still be used.
|
||||
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -std=gnu89")
|
||||
endif()
|
||||
|
||||
# use ld.gold linker if available, could make optional
|
||||
execute_process(
|
||||
COMMAND ${CMAKE_C_COMPILER} -fuse-ld=gold -Wl,--version
|
||||
ERROR_QUIET OUTPUT_VARIABLE LD_VERSION)
|
||||
if("${LD_VERSION}" MATCHES "GNU gold")
|
||||
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fuse-ld=gold")
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fuse-ld=gold")
|
||||
else()
|
||||
message(STATUS "GNU gold linker isn't available, using the default system linker.")
|
||||
endif()
|
||||
unset(LD_VERSION)
|
||||
|
||||
# CLang is the same as GCC for now.
|
||||
elseif(CMAKE_C_COMPILER_ID MATCHES "Clang")
|
||||
set(PLATFORM_CFLAGS "-pipe -fPIC -funsigned-char -fno-strict-aliasing")
|
||||
@@ -1242,7 +1162,7 @@ elseif(WIN32)
|
||||
set(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} /SAFESEH:NO")
|
||||
set(CMAKE_MODULE_LINKER_FLAGS "${CMAKE_MODULE_LINKER_FLAGS} /SAFESEH:NO")
|
||||
|
||||
list(APPEND PLATFORM_LINKLIBS ws2_32 vfw32 winmm kernel32 user32 gdi32 comdlg32 advapi32 shfolder shell32 ole32 oleaut32 uuid psapi Dbghelp)
|
||||
list(APPEND PLATFORM_LINKLIBS ws2_32 vfw32 winmm kernel32 user32 gdi32 comdlg32 advapi32 shfolder shell32 ole32 oleaut32 uuid psapi)
|
||||
|
||||
if(WITH_INPUT_IME)
|
||||
list(APPEND PLATFORM_LINKLIBS imm32)
|
||||
@@ -1331,8 +1251,8 @@ elseif(WIN32)
|
||||
|
||||
find_package(png)
|
||||
if(NOT PNG_FOUND)
|
||||
message(WARNING "Using HARDCODED libpng locations")
|
||||
set(PNG_PNG_INCLUDE_DIR ${LIBDIR}/png/include)
|
||||
message(WARNING "Using HARDCODED libpng locations")
|
||||
set(PNG_LIBRARIES libpng)
|
||||
set(PNG "${LIBDIR}/png")
|
||||
set(PNG_INCLUDE_DIRS "${PNG}/include")
|
||||
@@ -1419,19 +1339,19 @@ elseif(WIN32)
|
||||
set(OPENEXR_VERSION "2.1")
|
||||
find_package(OPENEXR REQUIRED)
|
||||
if(NOT OPENEXR_FOUND)
|
||||
message(WARNING "Using HARDCODED OpenEXR locations")
|
||||
set(OPENEXR ${LIBDIR}/openexr)
|
||||
set(OPENEXR_INCLUDE_DIR ${OPENEXR}/include)
|
||||
set(OPENEXR_INCLUDE_DIRS ${OPENEXR}/include/OpenEXR)
|
||||
set(OPENEXR_LIBPATH ${OPENEXR}/lib)
|
||||
set(OPENEXR_LIBRARIES
|
||||
${OPENEXR_LIBPATH}/Iex-2_2.lib
|
||||
${OPENEXR_LIBPATH}/Half.lib
|
||||
${OPENEXR_LIBPATH}/IlmImf-2_2.lib
|
||||
${OPENEXR_LIBPATH}/Imath-2_2.lib
|
||||
${OPENEXR_LIBPATH}/IlmThread-2_2.lib
|
||||
)
|
||||
endif()
|
||||
message(WARNING "Using HARDCODED OpenEXR locations")
|
||||
set(OPENEXR ${LIBDIR}/openexr)
|
||||
set(OPENEXR_INCLUDE_DIR ${OPENEXR}/include)
|
||||
set(OPENEXR_INCLUDE_DIRS ${OPENEXR}/include/OpenEXR)
|
||||
set(OPENEXR_LIBPATH ${OPENEXR}/lib)
|
||||
set(OPENEXR_LIBRARIES
|
||||
${OPENEXR_LIBPATH}/Iex-2_2.lib
|
||||
${OPENEXR_LIBPATH}/Half.lib
|
||||
${OPENEXR_LIBPATH}/IlmImf-2_2.lib
|
||||
${OPENEXR_LIBPATH}/Imath-2_2.lib
|
||||
${OPENEXR_LIBPATH}/IlmThread-2_2.lib
|
||||
)
|
||||
endif(NOT OPENEXR_FOUND)
|
||||
endif()
|
||||
|
||||
if(WITH_IMAGE_TIFF)
|
||||
@@ -1471,10 +1391,10 @@ elseif(WIN32)
|
||||
if(WITH_BOOST)
|
||||
if(WITH_CYCLES_OSL)
|
||||
set(boost_extra_libs wave)
|
||||
endif()
|
||||
endif(WITH_CYCLES_OSL)
|
||||
if(WITH_INTERNATIONAL)
|
||||
list(APPEND boost_extra_libs locale)
|
||||
endif()
|
||||
endif(WITH_INTERNATIONAL)
|
||||
set(Boost_USE_STATIC_RUNTIME ON) # prefix lib
|
||||
set(Boost_USE_MULTITHREADED ON) # suffix -mt
|
||||
set(Boost_USE_STATIC_LIBS ON) # suffix -s
|
||||
@@ -1532,16 +1452,16 @@ elseif(WIN32)
|
||||
endif()
|
||||
|
||||
if(WITH_LLVM)
|
||||
set(LLVM_ROOT_DIR ${LIBDIR}/llvm CACHE PATH "Path to the LLVM installation")
|
||||
file(GLOB LLVM_LIBRARY_OPTIMIZED ${LLVM_ROOT_DIR}/lib/*.lib)
|
||||
set(LLVM_DIRECTORY ${LIBDIR}/llvm CACHE PATH "Path to the LLVM installation")
|
||||
file(GLOB LLVM_LIBRARY_OPTIMIZED ${LLVM_DIRECTORY}/lib/*.lib)
|
||||
|
||||
if(EXISTS ${LLVM_ROOT_DIR}/debug/lib)
|
||||
if(EXISTS ${LLVM_DIRECTORY}/debug/lib)
|
||||
foreach(LLVM_OPTIMIZED_LIB ${LLVM_LIBRARY_OPTIMIZED})
|
||||
get_filename_component(LIBNAME ${LLVM_OPTIMIZED_LIB} ABSOLUTE)
|
||||
list(APPEND LLVM_LIBS optimized ${LIBNAME})
|
||||
endforeach(LLVM_OPTIMIZED_LIB)
|
||||
|
||||
file(GLOB LLVM_LIBRARY_DEBUG ${LLVM_ROOT_DIR}/debug/lib/*.lib)
|
||||
file(GLOB LLVM_LIBRARY_DEBUG ${LLVM_DIRECTORY}/debug/lib/*.lib)
|
||||
|
||||
foreach(LLVM_DEBUG_LIB ${LLVM_LIBRARY_DEBUG})
|
||||
get_filename_component(LIBNAME ${LLVM_DEBUG_LIB} ABSOLUTE)
|
||||
@@ -1576,13 +1496,6 @@ elseif(WIN32)
|
||||
)
|
||||
endif()
|
||||
|
||||
if(WITH_OPENSUBDIV)
|
||||
set(OPENSUBDIV_INCLUDE_DIR ${LIBDIR}/opensubdiv/include)
|
||||
set(OPENSUBDIV_LIBPATH ${LIBDIR}/opensubdiv/lib)
|
||||
set(OPENSUBDIV_LIBRARIES ${OPENSUBDIV_LIBPATH}/osdCPU.lib ${OPENSUBDIV_LIBPATH}/osdGPU.lib)
|
||||
find_package(OpenSubdiv)
|
||||
endif()
|
||||
|
||||
if(WITH_SDL)
|
||||
set(SDL ${LIBDIR}/sdl)
|
||||
set(SDL_INCLUDE_DIR ${SDL}/include)
|
||||
@@ -1590,16 +1503,6 @@ elseif(WIN32)
|
||||
set(SDL_LIBPATH ${SDL}/lib)
|
||||
endif()
|
||||
|
||||
# Audio IO
|
||||
if(WITH_SYSTEM_AUDASPACE)
|
||||
set(AUDASPACE_INCLUDE_DIRS ${LIBDIR}/audaspace/include/audaspace)
|
||||
set(AUDASPACE_LIBRARIES ${LIBDIR}/audaspace/lib/audaspace.lib)
|
||||
set(AUDASPACE_C_INCLUDE_DIRS ${LIBDIR}/audaspace/include/audaspace)
|
||||
set(AUDASPACE_C_LIBRARIES ${LIBDIR}/audaspace/lib/audaspace-c.lib)
|
||||
set(AUDASPACE_PY_INCLUDE_DIRS ${LIBDIR}/audaspace/include/audaspace)
|
||||
set(AUDASPACE_PY_LIBRARIES ${LIBDIR}/audaspace/lib/audaspace-py.lib)
|
||||
endif()
|
||||
|
||||
# used in many places so include globally, like OpenGL
|
||||
blender_include_dirs_sys("${PTHREADS_INCLUDE_DIRS}")
|
||||
|
||||
@@ -1618,7 +1521,7 @@ elseif(WIN32)
|
||||
if(WITH_MINGW64)
|
||||
message(STATUS "Compiling for 64 bit with MinGW-w64.")
|
||||
execute_process(COMMAND ${CMAKE_C_COMPILER} -dumpversion OUTPUT_VARIABLE GCC_VERSION)
|
||||
if(GCC_VERSION VERSION_GREATER 4.9 OR GCC_VERSION VERSION_EQUAL 4.9)
|
||||
if (GCC_VERSION VERSION_GREATER 4.9 OR GCC_VERSION VERSION_EQUAL 4.9)
|
||||
set(LIBDIR ${CMAKE_SOURCE_DIR}/../lib/mingw64_gcc49)
|
||||
else()
|
||||
set(LIBDIR ${CMAKE_SOURCE_DIR}/../lib/mingw64)
|
||||
@@ -1632,7 +1535,7 @@ elseif(WIN32)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
list(APPEND PLATFORM_LINKLIBS -lshell32 -lshfolder -lgdi32 -lmsvcrt -lwinmm -lmingw32 -lm -lws2_32 -lz -lstdc++ -lole32 -luuid -lwsock32 -lpsapi -ldbghelp)
|
||||
list(APPEND PLATFORM_LINKLIBS -lshell32 -lshfolder -lgdi32 -lmsvcrt -lwinmm -lmingw32 -lm -lws2_32 -lz -lstdc++ -lole32 -luuid -lwsock32 -lpsapi)
|
||||
|
||||
if(WITH_INPUT_IME)
|
||||
list(APPEND PLATFORM_LINKLIBS -limm32)
|
||||
@@ -1795,8 +1698,8 @@ elseif(WIN32)
|
||||
endif()
|
||||
|
||||
if(WITH_LLVM)
|
||||
set(LLVM_ROOT_DIR ${LIBDIR}/llvm CACHE PATH "Path to the LLVM installation")
|
||||
set(LLVM_LIBPATH ${LLVM_ROOT_DIR}/lib)
|
||||
set(LLVM_DIRECTORY ${LIBDIR}/llvm CACHE PATH "Path to the LLVM installation")
|
||||
set(LLVM_LIBPATH ${LLVM_DIRECTORY}/lib)
|
||||
# Explicitly set llvm lib order.
|
||||
#---- WARNING ON GCC ORDER OF LIBS IS IMPORTANT, DO NOT CHANGE! ---------
|
||||
set(LLVM_LIBRARY LLVMSelectionDAG LLVMCodeGen LLVMScalarOpts LLVMAnalysis LLVMArchive
|
||||
@@ -1919,17 +1822,6 @@ elseif(APPLE)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if(WITH_OPENSUBDIV)
|
||||
set(OPENSUBDIV ${LIBDIR}/opensubdiv)
|
||||
set(OPENSUBDIV_LIBPATH ${OPENSUBDIV}/lib)
|
||||
find_library(OSL_LIB_UTIL NAMES osdutil PATHS ${OPENSUBDIV_LIBPATH})
|
||||
find_library(OSL_LIB_CPU NAMES osdCPU PATHS ${OPENSUBDIV_LIBPATH})
|
||||
find_library(OSL_LIB_GPU NAMES osdGPU PATHS ${OPENSUBDIV_LIBPATH})
|
||||
set(OPENSUBDIV_INCLUDE_DIR ${OPENSUBDIV}/include)
|
||||
set(OPENSUBDIV_INCLUDE_DIRS ${OPENSUBDIV_INCLUDE_DIR})
|
||||
list(APPEND OPENSUBDIV_LIBRARIES ${OSL_LIB_UTIL} ${OSL_LIB_CPU} ${OSL_LIB_GPU})
|
||||
endif()
|
||||
|
||||
if(WITH_JACK)
|
||||
find_library(JACK_FRAMEWORK
|
||||
NAMES jackmp
|
||||
@@ -1953,14 +1845,14 @@ elseif(APPLE)
|
||||
if(NOT WITH_PYTHON_MODULE AND NOT WITH_PYTHON_FRAMEWORK)
|
||||
# normally cached but not since we include them with blender
|
||||
set(PYTHON_INCLUDE_DIR "${LIBDIR}/python/include/python${PYTHON_VERSION}m")
|
||||
# set(PYTHON_EXECUTABLE "${LIBDIR}/python/bin/python${PYTHON_VERSION}") # not used yet
|
||||
# set(PYTHON_BINARY "${LIBDIR}/python/bin/python${PYTHON_VERSION}") # not used yet
|
||||
set(PYTHON_LIBRARY python${PYTHON_VERSION}m)
|
||||
set(PYTHON_LIBPATH "${LIBDIR}/python/lib/python${PYTHON_VERSION}")
|
||||
# set(PYTHON_LINKFLAGS "-u _PyMac_Error") # won't build with this enabled
|
||||
else()
|
||||
# module must be compiled against Python framework
|
||||
set(PYTHON_INCLUDE_DIR "/Library/Frameworks/Python.framework/Versions/${PYTHON_VERSION}/include/python${PYTHON_VERSION}m")
|
||||
set(PYTHON_EXECUTABLE "/Library/Frameworks/Python.framework/Versions/${PYTHON_VERSION}/bin/python${PYTHON_VERSION}")
|
||||
set(PYTHON_BINARY "/Library/Frameworks/Python.framework/Versions/${PYTHON_VERSION}/bin/python${PYTHON_VERSION}")
|
||||
#set(PYTHON_LIBRARY python${PYTHON_VERSION})
|
||||
set(PYTHON_LIBPATH "/Library/Frameworks/Python.framework/Versions/${PYTHON_VERSION}/lib/python${PYTHON_VERSION}/config-${PYTHON_VERSION}m")
|
||||
#set(PYTHON_LINKFLAGS "-u _PyMac_Error -framework Python") # won't build with this enabled
|
||||
@@ -2142,10 +2034,10 @@ elseif(APPLE)
|
||||
endif()
|
||||
|
||||
if(WITH_LLVM)
|
||||
set(LLVM_ROOT_DIR ${LIBDIR}/llvm CACHE PATH "Path to the LLVM installation")
|
||||
set(LLVM_DIRECTORY ${LIBDIR}/llvm CACHE PATH "Path to the LLVM installation")
|
||||
set(LLVM_VERSION "3.4" CACHE STRING "Version of LLVM to use")
|
||||
if(EXISTS "${LLVM_ROOT_DIR}/bin/llvm-config")
|
||||
set(LLVM_CONFIG "${LLVM_ROOT_DIR}/bin/llvm-config")
|
||||
if(EXISTS "${LLVM_DIRECTORY}/bin/llvm-config")
|
||||
set(LLVM_CONFIG "${LLVM_DIRECTORY}/bin/llvm-config")
|
||||
else()
|
||||
set(LLVM_CONFIG llvm-config)
|
||||
endif()
|
||||
@@ -2153,7 +2045,7 @@ elseif(APPLE)
|
||||
OUTPUT_VARIABLE LLVM_VERSION
|
||||
OUTPUT_STRIP_TRAILING_WHITESPACE)
|
||||
execute_process(COMMAND ${LLVM_CONFIG} --prefix
|
||||
OUTPUT_VARIABLE LLVM_ROOT_DIR
|
||||
OUTPUT_VARIABLE LLVM_DIRECTORY
|
||||
OUTPUT_STRIP_TRAILING_WHITESPACE)
|
||||
execute_process(COMMAND ${LLVM_CONFIG} --libdir
|
||||
OUTPUT_VARIABLE LLVM_LIBPATH
|
||||
@@ -2162,7 +2054,7 @@ elseif(APPLE)
|
||||
NAMES LLVMAnalysis # first of a whole bunch of libs to get
|
||||
PATHS ${LLVM_LIBPATH})
|
||||
|
||||
if(LLVM_LIBRARY AND LLVM_ROOT_DIR AND LLVM_LIBPATH)
|
||||
if(LLVM_LIBRARY AND LLVM_DIRECTORY AND LLVM_LIBPATH)
|
||||
if(LLVM_STATIC)
|
||||
# if static LLVM libraries were requested, use llvm-config to generate
|
||||
# the list of what libraries we need, and substitute that in the right
|
||||
@@ -2322,14 +2214,9 @@ endif()
|
||||
if(WITH_IMAGE_OPENJPEG)
|
||||
if(WITH_SYSTEM_OPENJPEG)
|
||||
# dealt with above
|
||||
set(OPENJPEG_DEFINES "")
|
||||
else()
|
||||
set(OPENJPEG_INCLUDE_DIRS "${CMAKE_SOURCE_DIR}/extern/libopenjpeg")
|
||||
set(OPENJPEG_DEFINES "-DOPJ_STATIC")
|
||||
endif()
|
||||
# Special handling of Windows platform where openjpeg is always static.
|
||||
if(WIN32)
|
||||
set(OPENJPEG_DEFINES "-DOPJ_STATIC")
|
||||
add_definitions(-DOPJ_STATIC)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
@@ -2338,9 +2225,6 @@ if(WITH_IMAGE_REDCODE)
|
||||
set(REDCODE_INC ${REDCODE})
|
||||
endif()
|
||||
|
||||
if(NOT WITH_SYSTEM_EIGEN3)
|
||||
set(EIGEN3_INCLUDE_DIRS ${CMAKE_SOURCE_DIR}/extern/Eigen3)
|
||||
endif()
|
||||
|
||||
#-----------------------------------------------------------------------------
|
||||
# Configure OpenGL.
|
||||
@@ -2598,7 +2482,6 @@ if(CMAKE_COMPILER_IS_GNUCC)
|
||||
ADD_CHECK_C_COMPILER_FLAG(C_WARNINGS C_WARN_MISSING_INCLUDE_DIRS -Wmissing-include-dirs)
|
||||
ADD_CHECK_C_COMPILER_FLAG(C_WARNINGS C_WARN_NO_DIV_BY_ZERO -Wno-div-by-zero)
|
||||
ADD_CHECK_C_COMPILER_FLAG(C_WARNINGS C_WARN_TYPE_LIMITS -Wtype-limits)
|
||||
ADD_CHECK_C_COMPILER_FLAG(C_WARNINGS C_WARN_FORMAT_SIGN -Wformat-signedness)
|
||||
|
||||
# gcc 4.2 gives annoying warnings on every file with this
|
||||
if(NOT "${CMAKE_C_COMPILER_VERSION}" VERSION_LESS "4.3")
|
||||
@@ -2626,16 +2509,6 @@ if(CMAKE_COMPILER_IS_GNUCC)
|
||||
ADD_CHECK_CXX_COMPILER_FLAG(CXX_WARNINGS CXX_WARN_MISSING_INCLUDE_DIRS -Wmissing-include-dirs)
|
||||
ADD_CHECK_CXX_COMPILER_FLAG(CXX_WARNINGS CXX_WARN_NO_DIV_BY_ZERO -Wno-div-by-zero)
|
||||
ADD_CHECK_CXX_COMPILER_FLAG(CXX_WARNINGS CXX_WARN_TYPE_LIMITS -Wtype-limits)
|
||||
ADD_CHECK_CXX_COMPILER_FLAG(CXX_WARNINGS CXX_WARN_ERROR_RETURN_TYPE -Werror=return-type)
|
||||
ADD_CHECK_CXX_COMPILER_FLAG(CXX_WARNINGS CXX_WARN_ERROR_DECLARATION_AFTER_STATEMENT -Werror=declaration-after-statement)
|
||||
ADD_CHECK_CXX_COMPILER_FLAG(CXX_WARNINGS CXX_WARN_ERROR_IMPLICIT_FUNCTION_DECLARATION -Werror=implicit-function-declaration)
|
||||
ADD_CHECK_CXX_COMPILER_FLAG(CXX_WARNINGS CXX_WARN_NO_CHAR_SUBSCRIPTS -Wno-char-subscripts)
|
||||
ADD_CHECK_CXX_COMPILER_FLAG(CXX_WARNINGS CXX_WARN_NO_UNKNOWN_PRAGMAS -Wno-unknown-pragmas)
|
||||
ADD_CHECK_CXX_COMPILER_FLAG(CXX_WARNINGS CXX_WARN_POINTER_ARITH -Wpointer-arith)
|
||||
ADD_CHECK_CXX_COMPILER_FLAG(CXX_WARNINGS CXX_WARN_UNUSED_PARAMETER -Wunused-parameter)
|
||||
ADD_CHECK_CXX_COMPILER_FLAG(CXX_WARNINGS CXX_WARN_WRITE_STRINGS -Wwrite-strings)
|
||||
ADD_CHECK_CXX_COMPILER_FLAG(CXX_WARNINGS CXX_WARN_UNDEF -Wundef)
|
||||
ADD_CHECK_CXX_COMPILER_FLAG(CXX_WARNINGS CXX_WARN_FORMAT_SIGN -Wformat-signedness)
|
||||
|
||||
# gcc 4.2 gives annoying warnings on every file with this
|
||||
if(NOT "${CMAKE_C_COMPILER_VERSION}" VERSION_LESS "4.3")
|
||||
@@ -2769,16 +2642,6 @@ if(WITH_PYTHON)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if(WITH_CPP11)
|
||||
if(CMAKE_COMPILER_IS_GNUCC OR CMAKE_C_COMPILER_ID MATCHES "Clang")
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11")
|
||||
elseif(MSVC12)
|
||||
# Nothing special is needed, C++11 features are available by default.
|
||||
else()
|
||||
message(FATAL_ERROR "Compiler ${CMAKE_C_COMPILER_ID} is not supported for C++11 build yet")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
# Include warnings first, so its possible to disable them with user defined flags
|
||||
# eg: -Wno-uninitialized
|
||||
set(CMAKE_C_FLAGS "${C_WARNINGS} ${CMAKE_C_FLAGS} ${PLATFORM_CFLAGS}")
|
||||
@@ -2796,7 +2659,7 @@ mark_as_advanced(
|
||||
|
||||
mark_as_advanced(
|
||||
LLVM_CONFIG
|
||||
LLVM_ROOT_DIR
|
||||
LLVM_DIRECTORY
|
||||
LLVM_LIBRARY
|
||||
LLVM_VERSION
|
||||
)
|
||||
@@ -2868,29 +2731,25 @@ include(build_files/cmake/packaging.cmake)
|
||||
# Print Final Configuration
|
||||
|
||||
if(FIRST_RUN)
|
||||
|
||||
set(_config_msg "\nBlender Configuration\n=====================")
|
||||
|
||||
function(info_cfg_option
|
||||
_setting
|
||||
)
|
||||
|
||||
set(_msg " - ${_setting}")
|
||||
set(_config_msg "\n* Blender Configuration *")
|
||||
macro(info_cfg_option
|
||||
_setting)
|
||||
set(_msg " * ${_setting}")
|
||||
string(LENGTH "${_msg}" _len)
|
||||
while("32" GREATER "${_len}")
|
||||
set(_msg "${_msg} ")
|
||||
math(EXPR _len "${_len} + 1")
|
||||
endwhile()
|
||||
|
||||
set(_config_msg "${_config_msg}\n${_msg}${${_setting}}" PARENT_SCOPE)
|
||||
endfunction()
|
||||
set(_config_msg "${_config_msg}\n${_msg}${${_setting}}")
|
||||
endmacro()
|
||||
|
||||
function(info_cfg_text
|
||||
_text
|
||||
)
|
||||
macro(info_cfg_text
|
||||
_text)
|
||||
set(_config_msg "${_config_msg}\n\n ${_text}")
|
||||
|
||||
set(_config_msg "${_config_msg}\n\n ${_text}" PARENT_SCOPE)
|
||||
endfunction()
|
||||
|
||||
endmacro()
|
||||
|
||||
message(STATUS "C Compiler: \"${CMAKE_C_COMPILER_ID}\"")
|
||||
message(STATUS "C++ Compiler: \"${CMAKE_CXX_COMPILER_ID}\"")
|
||||
|
96
GNUmakefile
96
GNUmakefile
@@ -43,11 +43,6 @@ ifndef BUILD_DIR
|
||||
BUILD_DIR:=$(shell dirname "$(BLENDER_DIR)")/build_$(OS_NCASE)
|
||||
endif
|
||||
|
||||
# Allow to use alternative binary (pypy3, etc)
|
||||
ifndef PYTHON
|
||||
PYTHON:=python3
|
||||
endif
|
||||
|
||||
|
||||
# -----------------------------------------------------------------------------
|
||||
# additional targets for the build configuration
|
||||
@@ -70,7 +65,7 @@ ifneq "$(findstring cycles, $(MAKECMDGOALS))" ""
|
||||
BUILD_CMAKE_ARGS:=$(BUILD_CMAKE_ARGS) -C"$(BLENDER_DIR)/build_files/cmake/config/cycles_standalone.cmake"
|
||||
endif
|
||||
ifneq "$(findstring headless, $(MAKECMDGOALS))" ""
|
||||
BUILD_DIR:=$(BUILD_DIR)_headless
|
||||
BUILD_DIR:=$(BUILD_DIR)_bpy
|
||||
BUILD_CMAKE_ARGS:=$(BUILD_CMAKE_ARGS) -C"$(BLENDER_DIR)/build_files/cmake/config/blender_headless.cmake"
|
||||
endif
|
||||
ifneq "$(findstring bpy, $(MAKECMDGOALS))" ""
|
||||
@@ -81,20 +76,18 @@ endif
|
||||
|
||||
# -----------------------------------------------------------------------------
|
||||
# Get the number of cores for threaded build
|
||||
ifndef NPROCS
|
||||
NPROCS:=1
|
||||
ifeq ($(OS), Linux)
|
||||
NPROCS:=$(shell nproc)
|
||||
endif
|
||||
ifeq ($(OS), Darwin)
|
||||
NPROCS:=$(shell sysctl -a | grep "hw.ncpu" | cut -d" " -f3)
|
||||
endif
|
||||
ifeq ($(OS), FreeBSD)
|
||||
NPROCS:=$(shell sysctl -a | grep "hw.ncpu" | cut -d" " -f2 )
|
||||
endif
|
||||
ifeq ($(OS), NetBSD)
|
||||
NPROCS:=$(shell sysctl -a | grep "hw.ncpu" | cut -d" " -f2 )
|
||||
endif
|
||||
NPROCS:=1
|
||||
ifeq ($(OS), Linux)
|
||||
NPROCS:=$(shell nproc)
|
||||
endif
|
||||
ifeq ($(OS), Darwin)
|
||||
NPROCS:=$(shell sysctl -a | grep "hw.ncpu" | cut -d" " -f3)
|
||||
endif
|
||||
ifeq ($(OS), FreeBSD)
|
||||
NPROCS:=$(shell sysctl -a | grep "hw.ncpu" | cut -d" " -f2 )
|
||||
endif
|
||||
ifeq ($(OS), NetBSD)
|
||||
NPROCS:=$(shell sysctl -a | grep "hw.ncpu" | cut -d" " -f2 )
|
||||
endif
|
||||
|
||||
|
||||
@@ -122,14 +115,14 @@ endif
|
||||
# Build Blender
|
||||
all: FORCE
|
||||
@echo
|
||||
@echo Configuring Blender in \"$(BUILD_DIR)\" ...
|
||||
@echo Configuring Blender ...
|
||||
|
||||
# # if test ! -f $(BUILD_DIR)/CMakeCache.txt ; then \
|
||||
# # $(CMAKE_CONFIG); \
|
||||
# # fi
|
||||
# if test ! -f $(BUILD_DIR)/CMakeCache.txt ; then \
|
||||
# $(CMAKE_CONFIG); \
|
||||
# fi
|
||||
|
||||
# # do this always incase of failed initial build, could be smarter here...
|
||||
@$(CMAKE_CONFIG)
|
||||
# do this always incase of failed initial build, could be smarter here...
|
||||
$(CMAKE_CONFIG)
|
||||
|
||||
@echo
|
||||
@echo Building Blender ...
|
||||
@@ -178,7 +171,7 @@ help: FORCE
|
||||
@echo ""
|
||||
@echo "Package Targets"
|
||||
@echo " * package_debian - build a debian package"
|
||||
@echo " * package_pacman - build an arch linux pacman package"
|
||||
@echo " * package_pacman - build an arch linux pacmanpackage"
|
||||
@echo " * package_archive - build an archive package"
|
||||
@echo ""
|
||||
@echo "Testing Targets (not associated with building blender)"
|
||||
@@ -208,12 +201,6 @@ help: FORCE
|
||||
@echo " * tgz - create a compressed archive of the source code."
|
||||
@echo " * update - updates git and all submodules"
|
||||
@echo ""
|
||||
@echo "Environment Variables"
|
||||
@echo " * BUILD_CMAKE_ARGS - arguments passed to CMake."
|
||||
@echo " * BUILD_DIR - override default build path."
|
||||
@echo " * PYTHON - use this for the Python command (used for checking tools)."
|
||||
@echo " * NPROCS - number of processes to use building (auto-detect when omitted)."
|
||||
@echo ""
|
||||
@echo "Documentation Targets (not associated with building blender)"
|
||||
@echo " * doc_py - generate sphinx python api docs"
|
||||
@echo " * doc_doxy - generate doxygen C/C++ docs"
|
||||
@@ -223,7 +210,6 @@ help: FORCE
|
||||
@echo "Information"
|
||||
@echo " * help - this help message"
|
||||
@echo " * help_features - show a list of optional features when building"
|
||||
@echo ""
|
||||
|
||||
# -----------------------------------------------------------------------------
|
||||
# Packages
|
||||
@@ -232,7 +218,7 @@ package_debian: FORCE
|
||||
cd build_files/package_spec ; DEB_BUILD_OPTIONS="parallel=$(NPROCS)" sh ./build_debian.sh
|
||||
|
||||
package_pacman: FORCE
|
||||
cd build_files/package_spec/pacman ; MAKEFLAGS="-j$(NPROCS)" makepkg
|
||||
cd build_files/package_spec/pacman ; MAKEFLAGS="-j$(NPROCS)" makepkg --asroot
|
||||
|
||||
package_archive: FORCE
|
||||
make -C "$(BUILD_DIR)" -s package_archive
|
||||
@@ -247,21 +233,21 @@ test: FORCE
|
||||
|
||||
# run pep8 check check on scripts we distribute.
|
||||
test_pep8: FORCE
|
||||
$(PYTHON) tests/python/pep8.py > test_pep8.log 2>&1
|
||||
python3 tests/python/pep8.py > test_pep8.log 2>&1
|
||||
@echo "written: test_pep8.log"
|
||||
|
||||
# run some checks on our cmakefiles.
|
||||
test_cmake: FORCE
|
||||
$(PYTHON) build_files/cmake/cmake_consistency_check.py > test_cmake_consistency.log 2>&1
|
||||
python3 build_files/cmake/cmake_consistency_check.py > test_cmake_consistency.log 2>&1
|
||||
@echo "written: test_cmake_consistency.log"
|
||||
|
||||
# run deprecation tests, see if we have anything to remove.
|
||||
test_deprecated: FORCE
|
||||
$(PYTHON) tests/check_deprecated.py
|
||||
python3 tests/check_deprecated.py
|
||||
|
||||
test_style_c: FORCE
|
||||
# run our own checks on C/C++ style
|
||||
PYTHONIOENCODING=utf_8 $(PYTHON) \
|
||||
PYTHONIOENCODING=utf_8 python3 \
|
||||
"$(BLENDER_DIR)/source/tools/check_source/check_style_c.py" \
|
||||
"$(BLENDER_DIR)/source/blender" \
|
||||
"$(BLENDER_DIR)/source/creator" \
|
||||
@@ -270,7 +256,7 @@ test_style_c: FORCE
|
||||
test_style_c_qtc: FORCE
|
||||
# run our own checks on C/C++ style
|
||||
USE_QTC_TASK=1 \
|
||||
PYTHONIOENCODING=utf_8 $(PYTHON) \
|
||||
PYTHONIOENCODING=utf_8 python3 \
|
||||
"$(BLENDER_DIR)/source/tools/check_source/check_style_c.py" \
|
||||
"$(BLENDER_DIR)/source/blender" \
|
||||
"$(BLENDER_DIR)/source/creator" \
|
||||
@@ -282,7 +268,7 @@ test_style_c_qtc: FORCE
|
||||
|
||||
test_style_osl: FORCE
|
||||
# run our own checks on C/C++ style
|
||||
PYTHONIOENCODING=utf_8 $(PYTHON) \
|
||||
PYTHONIOENCODING=utf_8 python3 \
|
||||
"$(BLENDER_DIR)/source/tools/check_source/check_style_c.py" \
|
||||
"$(BLENDER_DIR)/intern/cycles/kernel/shaders" \
|
||||
"$(BLENDER_DIR)/release/scripts/templates_osl"
|
||||
@@ -291,7 +277,7 @@ test_style_osl: FORCE
|
||||
test_style_osl_qtc: FORCE
|
||||
# run our own checks on C/C++ style
|
||||
USE_QTC_TASK=1 \
|
||||
PYTHONIOENCODING=utf_8 $(PYTHON) \
|
||||
PYTHONIOENCODING=utf_8 python3 \
|
||||
"$(BLENDER_DIR)/source/tools/check_source/check_style_c.py" \
|
||||
"$(BLENDER_DIR)/intern/cycles/kernel/shaders" \
|
||||
"$(BLENDER_DIR)/release/scripts/templates_osl" \
|
||||
@@ -304,10 +290,10 @@ test_style_osl_qtc: FORCE
|
||||
#
|
||||
|
||||
project_qtcreator: FORCE
|
||||
$(PYTHON) build_files/cmake/cmake_qtcreator_project.py "$(BUILD_DIR)"
|
||||
python3 build_files/cmake/cmake_qtcreator_project.py "$(BUILD_DIR)"
|
||||
|
||||
project_netbeans: FORCE
|
||||
$(PYTHON) build_files/cmake/cmake_netbeans_project.py "$(BUILD_DIR)"
|
||||
python3 build_files/cmake/cmake_netbeans_project.py "$(BUILD_DIR)"
|
||||
|
||||
project_eclipse: FORCE
|
||||
cmake -G"Eclipse CDT4 - Unix Makefiles" -H"$(BLENDER_DIR)" -B"$(BUILD_DIR)"
|
||||
@@ -320,39 +306,39 @@ project_eclipse: FORCE
|
||||
check_cppcheck: FORCE
|
||||
$(CMAKE_CONFIG)
|
||||
cd "$(BUILD_DIR)" ; \
|
||||
$(PYTHON) "$(BLENDER_DIR)/build_files/cmake/cmake_static_check_cppcheck.py" 2> \
|
||||
python3 "$(BLENDER_DIR)/build_files/cmake/cmake_static_check_cppcheck.py" 2> \
|
||||
"$(BLENDER_DIR)/check_cppcheck.txt"
|
||||
@echo "written: check_cppcheck.txt"
|
||||
|
||||
check_clang_array: FORCE
|
||||
$(CMAKE_CONFIG)
|
||||
cd "$(BUILD_DIR)" ; \
|
||||
$(PYTHON) "$(BLENDER_DIR)/build_files/cmake/cmake_static_check_clang_array.py"
|
||||
python3 "$(BLENDER_DIR)/build_files/cmake/cmake_static_check_clang_array.py"
|
||||
|
||||
check_splint: FORCE
|
||||
$(CMAKE_CONFIG)
|
||||
cd "$(BUILD_DIR)" ; \
|
||||
$(PYTHON) "$(BLENDER_DIR)/build_files/cmake/cmake_static_check_splint.py"
|
||||
python3 "$(BLENDER_DIR)/build_files/cmake/cmake_static_check_splint.py"
|
||||
|
||||
check_sparse: FORCE
|
||||
$(CMAKE_CONFIG)
|
||||
cd "$(BUILD_DIR)" ; \
|
||||
$(PYTHON) "$(BLENDER_DIR)/build_files/cmake/cmake_static_check_sparse.py"
|
||||
python3 "$(BLENDER_DIR)/build_files/cmake/cmake_static_check_sparse.py"
|
||||
|
||||
check_smatch: FORCE
|
||||
$(CMAKE_CONFIG)
|
||||
cd "$(BUILD_DIR)" ; \
|
||||
$(PYTHON) "$(BLENDER_DIR)/build_files/cmake/cmake_static_check_smatch.py"
|
||||
python3 "$(BLENDER_DIR)/build_files/cmake/cmake_static_check_smatch.py"
|
||||
|
||||
check_spelling_py: FORCE
|
||||
cd "$(BUILD_DIR)" ; \
|
||||
PYTHONIOENCODING=utf_8 $(PYTHON) \
|
||||
PYTHONIOENCODING=utf_8 python3 \
|
||||
"$(BLENDER_DIR)/source/tools/check_source/check_spelling.py" \
|
||||
"$(BLENDER_DIR)/release/scripts"
|
||||
|
||||
check_spelling_c: FORCE
|
||||
cd "$(BUILD_DIR)" ; \
|
||||
PYTHONIOENCODING=utf_8 $(PYTHON) \
|
||||
PYTHONIOENCODING=utf_8 python3 \
|
||||
"$(BLENDER_DIR)/source/tools/check_source/check_spelling.py" \
|
||||
"$(BLENDER_DIR)/source" \
|
||||
"$(BLENDER_DIR)/intern/cycles" \
|
||||
@@ -361,7 +347,7 @@ check_spelling_c: FORCE
|
||||
|
||||
check_spelling_c_qtc: FORCE
|
||||
cd "$(BUILD_DIR)" ; USE_QTC_TASK=1 \
|
||||
PYTHONIOENCODING=utf_8 $(PYTHON) \
|
||||
PYTHONIOENCODING=utf_8 python3 \
|
||||
"$(BLENDER_DIR)/source/tools/check_source/check_spelling.py" \
|
||||
"$(BLENDER_DIR)/source" \
|
||||
"$(BLENDER_DIR)/intern/cycles" \
|
||||
@@ -372,7 +358,7 @@ check_spelling_c_qtc: FORCE
|
||||
|
||||
check_spelling_osl: FORCE
|
||||
cd "$(BUILD_DIR)" ;\
|
||||
PYTHONIOENCODING=utf_8 $(PYTHON) \
|
||||
PYTHONIOENCODING=utf_8 python3 \
|
||||
"$(BLENDER_DIR)/source/tools/check_source/check_spelling.py" \
|
||||
"$(BLENDER_DIR)/intern/cycles/kernel/shaders"
|
||||
|
||||
@@ -418,10 +404,10 @@ doc_dna: FORCE
|
||||
@echo "docs written into: '$(BLENDER_DIR)/doc/blender_file_format/dna.html'"
|
||||
|
||||
doc_man: FORCE
|
||||
$(PYTHON) doc/manpage/blender.1.py "$(BUILD_DIR)/bin/blender"
|
||||
python3 doc/manpage/blender.1.py "$(BUILD_DIR)/bin/blender"
|
||||
|
||||
help_features: FORCE
|
||||
@$(PYTHON) -c \
|
||||
@python3 -c \
|
||||
"import re; \
|
||||
print('\n'.join([ \
|
||||
w for l in open('"$(BLENDER_DIR)"/CMakeLists.txt', 'r').readlines() \
|
||||
|
119
SConstruct
119
SConstruct
@@ -331,10 +331,7 @@ if env['OURPLATFORM']=='darwin':
|
||||
print B.bc.OKGREEN + "Available SDK's: \n" + B.bc.ENDC + MACOSX_SDK_CHECK.replace('\t', '')
|
||||
|
||||
if env['MACOSX_SDK'] == '': # no set sdk, choosing best one found
|
||||
if 'OS X 10.11' in MACOSX_SDK_CHECK:
|
||||
env['MACOSX_DEPLOYMENT_TARGET'] = '10.6'
|
||||
env['MACOSX_SDK']='/Developer/SDKs/MacOSX10.11.sdk'
|
||||
elif 'OS X 10.10' in MACOSX_SDK_CHECK:
|
||||
if 'OS X 10.10' in MACOSX_SDK_CHECK:
|
||||
env['MACOSX_DEPLOYMENT_TARGET'] = '10.6'
|
||||
env['MACOSX_SDK']='/Developer/SDKs/MacOSX10.10.sdk'
|
||||
elif 'OS X 10.9' in MACOSX_SDK_CHECK:
|
||||
@@ -473,14 +470,6 @@ if env['OURPLATFORM']=='darwin':
|
||||
################### End Automatic configuration for OSX ##################
|
||||
#############################################################################
|
||||
|
||||
if env['OURPLATFORM'] == 'linux' and not env['C_COMPILER_ID']:
|
||||
command = ["%s"%env['CC'], "--version"]
|
||||
line = btools.get_command_output(command)
|
||||
if line.startswith('gcc'):
|
||||
env['C_COMPILER_ID'] = 'gcc'
|
||||
elif 'clang' in line[0]:
|
||||
env['C_COMPILER_ID'] = 'clang'
|
||||
|
||||
if env['WITH_BF_OPENMP'] == 1:
|
||||
if env['OURPLATFORM'] in ('win32-vc', 'win64-vc'):
|
||||
env['CCFLAGS'].append('/openmp')
|
||||
@@ -491,13 +480,6 @@ if env['WITH_BF_OPENMP'] == 1:
|
||||
else:
|
||||
env.Append(CCFLAGS=['-fopenmp'])
|
||||
|
||||
if env['WITH_BF_CPP11']:
|
||||
if env['OURPLATFORM'] in ('win32-vc', 'win64-vc'):
|
||||
# Nothing special is needed, C++11 features are available by default.
|
||||
pass
|
||||
else:
|
||||
env['CXXFLAGS'].append('-std=c++11')
|
||||
|
||||
#check for additional debug libnames
|
||||
|
||||
if env.has_key('BF_DEBUG_LIBS'):
|
||||
@@ -517,10 +499,6 @@ if env['WITH_BF_STATICCXX']:
|
||||
else:
|
||||
print '\tcould not remove stdc++ library from LLIBS, WITH_BF_STATICCXX may not work for your platform'
|
||||
|
||||
# audaspace is needed for the game engine
|
||||
if not env['WITH_BF_AUDASPACE']:
|
||||
env['WITH_BF_GAMEENGINE'] = False
|
||||
|
||||
# check target for blenderplayer. Set WITH_BF_PLAYER if found on cmdline
|
||||
if 'blenderplayer' in B.targets:
|
||||
env['WITH_BF_PLAYER'] = True
|
||||
@@ -547,25 +525,13 @@ else:
|
||||
env['CPPFLAGS'].append('-D__LITTLE_ENDIAN__')
|
||||
|
||||
# TODO, make optional (as with CMake)
|
||||
env['CPPFLAGS'].append('-DWITH_AUDASPACE')
|
||||
env['CPPFLAGS'].append('-DWITH_AVI')
|
||||
env['CPPFLAGS'].append('-DWITH_OPENNL')
|
||||
|
||||
if env['OURPLATFORM'] not in ('win32-vc', 'win64-vc'):
|
||||
env['CPPFLAGS'].append('-DHAVE_STDBOOL_H')
|
||||
|
||||
# Audaspace
|
||||
|
||||
if env['WITH_BF_AUDASPACE']:
|
||||
env['BF_AUDASPACE_C_INC'] = '#intern/audaspace/intern'
|
||||
env['BF_AUDASPACE_PY_INC'] = '#intern/audaspace/intern'
|
||||
env['BF_AUDASPACE_DEF'] = ['WITH_AUDASPACE']
|
||||
env['BF_AUDASPACE_DEF'].append('AUD_DEVICE_H="<AUD_C-API.h>"')
|
||||
env['BF_AUDASPACE_DEF'].append('AUD_SPECIAL_H="<AUD_C-API.h>"')
|
||||
env['BF_AUDASPACE_DEF'].append('AUD_SOUND_H="<AUD_C-API.h>"')
|
||||
env['BF_AUDASPACE_DEF'].append('AUD_HANDLE_H="<AUD_C-API.h>"')
|
||||
env['BF_AUDASPACE_DEF'].append('AUD_SEQUENCE_H="<AUD_C-API.h>"')
|
||||
env['BF_AUDASPACE_DEF'].append('AUD_TYPES_H="<AUD_Space.h>"')
|
||||
|
||||
# OpenGL
|
||||
|
||||
if env['WITH_BF_GL_PROFILE_COMPAT']:
|
||||
@@ -785,11 +751,6 @@ if B.targets != ['cudakernels']:
|
||||
data_to_c_simple("release/datafiles/preview_cycles.blend")
|
||||
|
||||
# --- glsl ---
|
||||
data_to_c_simple("source/blender/gpu/shaders/gpu_shader_geometry.glsl")
|
||||
|
||||
data_to_c_simple("source/blender/gpu/shaders/gpu_program_smoke_frag.glsl")
|
||||
data_to_c_simple("source/blender/gpu/shaders/gpu_program_smoke_color_frag.glsl")
|
||||
|
||||
data_to_c_simple("source/blender/gpu/shaders/gpu_shader_simple_frag.glsl")
|
||||
data_to_c_simple("source/blender/gpu/shaders/gpu_shader_simple_vert.glsl")
|
||||
data_to_c_simple("source/blender/gpu/shaders/gpu_shader_material.glsl")
|
||||
@@ -803,14 +764,9 @@ if B.targets != ['cudakernels']:
|
||||
data_to_c_simple("source/blender/gpu/shaders/gpu_shader_fx_ssao_frag.glsl")
|
||||
data_to_c_simple("source/blender/gpu/shaders/gpu_shader_fx_dof_frag.glsl")
|
||||
data_to_c_simple("source/blender/gpu/shaders/gpu_shader_fx_dof_vert.glsl")
|
||||
data_to_c_simple("source/blender/gpu/shaders/gpu_shader_fx_dof_hq_frag.glsl")
|
||||
data_to_c_simple("source/blender/gpu/shaders/gpu_shader_fx_dof_hq_vert.glsl")
|
||||
data_to_c_simple("source/blender/gpu/shaders/gpu_shader_fx_dof_hq_geo.glsl")
|
||||
data_to_c_simple("source/blender/gpu/shaders/gpu_shader_fx_lib.glsl")
|
||||
data_to_c_simple("source/blender/gpu/shaders/gpu_shader_fx_depth_resolve.glsl")
|
||||
data_to_c_simple("source/blender/gpu/shaders/gpu_shader_fx_vert.glsl")
|
||||
data_to_c_simple("intern/opencolorio/gpu_shader_display_transform.glsl")
|
||||
data_to_c_simple("intern/opensubdiv/gpu_shader_opensubd_display.glsl")
|
||||
|
||||
# --- blender ---
|
||||
data_to_c_simple("release/datafiles/bfont.pfb")
|
||||
@@ -904,21 +860,19 @@ B.init_lib_dict()
|
||||
|
||||
##### END SETUP ##########
|
||||
|
||||
## Auto-configuration run-time tests
|
||||
if B.targets != ['cudakernels']:
|
||||
# Put all auto configuration run-time tests here
|
||||
|
||||
from FindSharedPtr import FindSharedPtr
|
||||
from FindUnorderedMap import FindUnorderedMap
|
||||
from FindSharedPtr import FindSharedPtr
|
||||
from FindUnorderedMap import FindUnorderedMap
|
||||
|
||||
conf = Configure(env)
|
||||
old_linkflags = conf.env['LINKFLAGS']
|
||||
conf.env.Append(LINKFLAGS=env['PLATFORM_LINKFLAGS'])
|
||||
|
||||
# Put all tests here
|
||||
FindSharedPtr(conf)
|
||||
FindUnorderedMap(conf)
|
||||
|
||||
conf.env['LINKFLAGS'] = old_linkflags
|
||||
env = conf.Finish()
|
||||
conf = Configure(env)
|
||||
old_linkflags = conf.env['LINKFLAGS']
|
||||
conf.env.Append(LINKFLAGS=env['PLATFORM_LINKFLAGS'])
|
||||
FindSharedPtr(conf)
|
||||
FindUnorderedMap(conf)
|
||||
conf.env['LINKFLAGS'] = old_linkflags
|
||||
env = conf.Finish()
|
||||
|
||||
# End of auto configuration
|
||||
|
||||
@@ -1050,16 +1004,14 @@ if env['OURPLATFORM']!='darwin':
|
||||
dir=os.path.join(env['BF_INSTALLDIR'], VERSION, 'scripts', 'addons','cycles', 'kernel')
|
||||
source=os.listdir('intern/cycles/kernel')
|
||||
if '__pycache__' in source: source.remove('__pycache__')
|
||||
source.remove('kernel.cpp')
|
||||
source.remove('CMakeLists.txt')
|
||||
source.remove('SConscript')
|
||||
source.remove('svm')
|
||||
source.remove('closure')
|
||||
source.remove('geom')
|
||||
source.remove('shaders')
|
||||
source.remove('osl')
|
||||
source.remove('split')
|
||||
source=['intern/cycles/kernel/'+s for s in source]
|
||||
source.append('intern/cycles/util/util_atomic.h')
|
||||
source.append('intern/cycles/util/util_color.h')
|
||||
source.append('intern/cycles/util/util_half.h')
|
||||
source.append('intern/cycles/util/util_math.h')
|
||||
@@ -1085,12 +1037,6 @@ if env['OURPLATFORM']!='darwin':
|
||||
if '__pycache__' in source: source.remove('__pycache__')
|
||||
source=['intern/cycles/kernel/geom/'+s for s in source]
|
||||
scriptinstall.append(env.Install(dir=dir,source=source))
|
||||
# split
|
||||
dir=os.path.join(env['BF_INSTALLDIR'], VERSION, 'scripts', 'addons','cycles', 'kernel', 'split')
|
||||
source=os.listdir('intern/cycles/kernel/split')
|
||||
if '__pycache__' in source: source.remove('__pycache__')
|
||||
source=['intern/cycles/kernel/split/'+s for s in source]
|
||||
scriptinstall.append(env.Install(dir=dir,source=source))
|
||||
|
||||
# licenses
|
||||
dir=os.path.join(env['BF_INSTALLDIR'], VERSION, 'scripts', 'addons','cycles', 'license')
|
||||
@@ -1220,37 +1166,9 @@ if env['OURPLATFORM']=='linuxcross':
|
||||
textlist = []
|
||||
texttargetlist = []
|
||||
for tp, tn, tf in os.walk('release/text'):
|
||||
tf.remove("readme.html")
|
||||
for f in tf:
|
||||
textlist.append(tp+os.sep+f)
|
||||
|
||||
def readme_version_patch():
|
||||
readme_src = "release/text/readme.html"
|
||||
readme_dst = os.path.abspath(os.path.normpath(os.path.join(env['BF_BUILDDIR'], "readme.html")))
|
||||
|
||||
if not os.path.exists(readme_dst) or (os.path.getmtime(readme_dst) < os.path.getmtime(readme_src)):
|
||||
f = open(readme_src, "r")
|
||||
data = f.read()
|
||||
f.close()
|
||||
|
||||
data = data.replace("BLENDER_VERSION", VERSION)
|
||||
f = open(readme_dst, "w")
|
||||
f.write(data)
|
||||
f.close()
|
||||
|
||||
textlist.append(readme_dst)
|
||||
|
||||
readme_version_patch()
|
||||
del readme_version_patch
|
||||
|
||||
|
||||
'''Command(
|
||||
"release/text/readme.html"
|
||||
|
||||
)
|
||||
Command("file.out", "file.in", Copy(env['BF_INSTALLDIR'], "release/text/readme.html"))
|
||||
'''
|
||||
|
||||
# Font licenses
|
||||
textlist.append('release/datafiles/LICENSE-bfont.ttf.txt')
|
||||
if env['WITH_BF_INTERNATIONAL']:
|
||||
@@ -1322,15 +1240,6 @@ if env['OURPLATFORM'] in ('win32-vc', 'win32-mingw', 'win64-vc', 'linuxcross'):
|
||||
windlls = env.Install(dir=env['BF_INSTALLDIR'], source = dllsources)
|
||||
allinstall += windlls
|
||||
|
||||
# TODO(sergey): For unti we've got better way to deal with python binary
|
||||
if env['WITH_BF_PYTHON']:
|
||||
py_target = os.path.join(env['BF_INSTALLDIR'], VERSION, 'python', 'bin')
|
||||
if env['BF_DEBUG']:
|
||||
allinstall += env.Install(dir=py_target, source = ['${BF_PYTHON_LIBPATH}/${BF_PYTHON_DLL}_d.dll'])
|
||||
else:
|
||||
allinstall += env.Install(dir=py_target, source = ['${BF_PYTHON_LIBPATH}/${BF_PYTHON_DLL}.dll'])
|
||||
|
||||
|
||||
if env['OURPLATFORM'] == 'win64-mingw':
|
||||
dllsources = []
|
||||
|
||||
|
@@ -27,16 +27,13 @@ getopt \
|
||||
-o s:i:t:h \
|
||||
--long source:,install:,tmp:,info:,threads:,help,no-sudo,with-all,with-opencollada,\
|
||||
ver-ocio:,ver-oiio:,ver-llvm:,ver-osl:,\
|
||||
force-all,force-python,force-numpy,force-boost,force-ocio,force-oiio,force-llvm,force-osl,force-osd,\
|
||||
force-ffmpeg,force-opencollada,\
|
||||
skip-python,skip-numpy,skip-boost,skip-ocio,skip-openexr,skip-oiio,skip-llvm,skip-osl,skip-osd,\
|
||||
skip-ffmpeg,skip-opencollada,\
|
||||
force-all,force-python,force-numpy,force-boost,force-ocio,force-oiio,force-llvm,force-osl,force-opencollada,\
|
||||
force-ffmpeg,\
|
||||
skip-python,skip-numpy,skip-boost,skip-ocio,skip-openexr,skip-oiio,skip-llvm,skip-osl,skip-ffmpeg,skip-opencollada,\
|
||||
required-numpy: \
|
||||
-- "$@" \
|
||||
)
|
||||
|
||||
COMMANDLINE=$@
|
||||
|
||||
DISTRO=""
|
||||
RPM=""
|
||||
SRC="$HOME/src/blender-deps"
|
||||
@@ -44,7 +41,6 @@ INST="/opt/lib"
|
||||
TMP="/tmp"
|
||||
CWD=$PWD
|
||||
INFO_PATH=$CWD
|
||||
SCRIPT_DIR=$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )
|
||||
|
||||
# Do not install some optional, potentially conflicting libs by default...
|
||||
WITH_ALL=false
|
||||
@@ -142,9 +138,6 @@ ARGUMENTS_INFO="\"COMMAND LINE ARGUMENTS:
|
||||
--force-osl
|
||||
Force the rebuild of OpenShadingLanguage.
|
||||
|
||||
--force-osd
|
||||
Force the rebuild of OpenSubdiv.
|
||||
|
||||
--force-opencollada
|
||||
Force the rebuild of OpenCOLLADA.
|
||||
|
||||
@@ -181,9 +174,6 @@ ARGUMENTS_INFO="\"COMMAND LINE ARGUMENTS:
|
||||
--skip-osl
|
||||
Unconditionally skip OpenShadingLanguage installation/building.
|
||||
|
||||
--skip-osd
|
||||
Unconditionally skip OpenSubdiv installation/building.
|
||||
|
||||
--skip-opencollada
|
||||
Unconditionally skip OpenCOLLADA installation/building.
|
||||
|
||||
@@ -243,12 +233,6 @@ OSL_VERSION_MIN=$OSL_VERSION
|
||||
OSL_FORCE_REBUILD=false
|
||||
OSL_SKIP=false
|
||||
|
||||
# OpenSubdiv needs to be compiled for now
|
||||
OSD_VERSION="3.0.2"
|
||||
OSD_VERSION_MIN=$OSD_VERSION
|
||||
OSD_FORCE_REBUILD=false
|
||||
OSD_SKIP=false
|
||||
|
||||
# Version??
|
||||
OPENCOLLADA_VERSION="1.3"
|
||||
OPENCOLLADA_FORCE_REBUILD=false
|
||||
@@ -391,11 +375,6 @@ while true; do
|
||||
OSL_VERSION_MIN=$OSL_VERSION
|
||||
shift; shift; continue
|
||||
;;
|
||||
--ver-osd)
|
||||
OSD_VERSION="$2"
|
||||
OSD_VERSION_MIN=$OSD_VERSION
|
||||
shift; shift; continue
|
||||
;;
|
||||
--force-all)
|
||||
PYTHON_FORCE_REBUILD=true
|
||||
NUMPY_FORCE_REBUILD=true
|
||||
@@ -405,7 +384,6 @@ while true; do
|
||||
OIIO_FORCE_REBUILD=true
|
||||
LLVM_FORCE_REBUILD=true
|
||||
OSL_FORCE_REBUILD=true
|
||||
OSD_FORCE_REBUILD=true
|
||||
OPENCOLLADA_FORCE_REBUILD=true
|
||||
FFMPEG_FORCE_REBUILD=true
|
||||
shift; continue
|
||||
@@ -439,9 +417,6 @@ while true; do
|
||||
--force-osl)
|
||||
OSL_FORCE_REBUILD=true; shift; continue
|
||||
;;
|
||||
--force-osd)
|
||||
OSD_FORCE_REBUILD=true; shift; continue
|
||||
;;
|
||||
--force-opencollada)
|
||||
OPENCOLLADA_FORCE_REBUILD=true; shift; continue
|
||||
;;
|
||||
@@ -472,9 +447,6 @@ while true; do
|
||||
--skip-osl)
|
||||
OSL_SKIP=true; shift; continue
|
||||
;;
|
||||
--skip-osd)
|
||||
OSD_SKIP=true; shift; continue
|
||||
;;
|
||||
--skip-opencollada)
|
||||
OPENCOLLADA_SKIP=true; shift; continue
|
||||
;;
|
||||
@@ -519,7 +491,7 @@ OPENEXR_SOURCE_REPO=( "https://github.com/mont29/openexr.git" )
|
||||
OPENEXR_SOURCE_REPO_UID="2787aa1cf652d244ed45ae124eb1553f6cff11ee"
|
||||
ILMBASE_SOURCE=( "http://download.savannah.nongnu.org/releases/openexr/ilmbase-$ILMBASE_VERSION.tar.gz" )
|
||||
|
||||
OIIO_USE_REPO=false
|
||||
OPENEXR_USE_REPO=false
|
||||
OIIO_SOURCE=( "https://github.com/OpenImageIO/oiio/archive/Release-$OIIO_VERSION.tar.gz" )
|
||||
OIIO_SOURCE_REPO=( "https://github.com/OpenImageIO/oiio.git" )
|
||||
OIIO_SOURCE_REPO_UID="c9e67275a0b248ead96152f6d2221cc0c0f278a4"
|
||||
@@ -537,16 +509,8 @@ OSL_SOURCE_REPO=( "https://github.com/Nazg-Gul/OpenShadingLanguage.git" )
|
||||
OSL_SOURCE_REPO_UID="22ee5ea298fd215430dfbd160b5aefd507f06db0"
|
||||
OSL_SOURCE_REPO_BRANCH="blender-fixes"
|
||||
|
||||
OSD_USE_REPO=true
|
||||
# Script foo to make the version string compliant with the archive name:
|
||||
# ${Varname//SearchForThisChar/ReplaceWithThisChar}
|
||||
OSD_SOURCE=( "https://github.com/PixarAnimationStudios/OpenSubdiv/archive/v${OSD_VERSION//./_}.tar.gz" )
|
||||
OSD_SOURCE_REPO=( "https://github.com/PixarAnimationStudios/OpenSubdiv.git" )
|
||||
OSD_SOURCE_REPO_UID="404659fffa659da075d1c9416e4fc939139a84ee"
|
||||
OSD_SOURCE_REPO_BRANCH="dev"
|
||||
|
||||
OPENCOLLADA_SOURCE=( "https://github.com/KhronosGroup/OpenCOLLADA.git" )
|
||||
OPENCOLLADA_REPO_UID="3335ac164e68b2512a40914b14c74db260e6ff7d"
|
||||
OPENCOLLADA_REPO_UID="18da7f4109a8eafaa290a33f5550501cc4c8bae8"
|
||||
FFMPEG_SOURCE=( "http://ffmpeg.org/releases/ffmpeg-$FFMPEG_VERSION.tar.bz2" )
|
||||
|
||||
|
||||
@@ -1379,7 +1343,19 @@ compile_LLVM() {
|
||||
cd $_src
|
||||
|
||||
# XXX Ugly patching hack!
|
||||
patch -p1 -i "$SCRIPT_DIR/install_deps_patches/llvm.patch"
|
||||
cat << EOF | patch -p1
|
||||
--- a/CMakeLists.txt
|
||||
+++ b/CMakeLists.txt
|
||||
@@ -13,7 +13,7 @@
|
||||
set(LLVM_VERSION_MAJOR 3)
|
||||
set(LLVM_VERSION_MINOR 1)
|
||||
|
||||
-set(PACKAGE_VERSION "\${LLVM_VERSION_MAJOR}.\${LLVM_VERSION_MINOR}svn")
|
||||
+set(PACKAGE_VERSION "\${LLVM_VERSION_MAJOR}.\${LLVM_VERSION_MINOR}")
|
||||
|
||||
set_property(GLOBAL PROPERTY USE_FOLDERS ON)
|
||||
|
||||
EOF
|
||||
|
||||
cd $CWD
|
||||
|
||||
@@ -1398,7 +1374,7 @@ compile_LLVM() {
|
||||
cmake_d="$cmake_d -D CMAKE_INSTALL_PREFIX=$_inst"
|
||||
cmake_d="$cmake_d -D LLVM_ENABLE_FFI=ON"
|
||||
cmake_d="$cmake_d -D LLVM_TARGETS_TO_BUILD=X86"
|
||||
cmake_d="$cmake_d -D LLVM_ENABLE_TERMINFO=OFF"
|
||||
cmake_d="$cmake_d -D -DLLVM_ENABLE_TERMINFO=OFF"
|
||||
|
||||
if [ -d $_FFI_INCLUDE_DIR ]; then
|
||||
cmake_d="$cmake_d -D FFI_INCLUDE_DIR=$_FFI_INCLUDE_DIR"
|
||||
@@ -1449,10 +1425,10 @@ compile_OSL() {
|
||||
|
||||
# Clean install if needed!
|
||||
magic_compile_check osl-$OSL_VERSION $osl_magic
|
||||
if [ $? -eq 1 -o $OSL_FORCE_REBUILD == true ]; then
|
||||
#~ if [ $? -eq 1 -o $OSL_FORCE_REBUILD == true ]; then
|
||||
#~ rm -Rf $_src # XXX Radical, but not easy to change remote repo fully automatically
|
||||
clean_OSL
|
||||
fi
|
||||
#~ clean_OSL
|
||||
#~ fi
|
||||
|
||||
if [ ! -d $_inst ]; then
|
||||
INFO "Building OpenShadingLanguage-$OSL_VERSION"
|
||||
@@ -1481,9 +1457,6 @@ compile_OSL() {
|
||||
# Stick to same rev as windows' libs...
|
||||
git checkout $OSL_SOURCE_REPO_UID
|
||||
git reset --hard
|
||||
|
||||
# XXX Ugly patching hack!
|
||||
patch -p1 -i "$SCRIPT_DIR/install_deps_patches/osl.patch"
|
||||
fi
|
||||
|
||||
# Always refresh the whole build!
|
||||
@@ -1520,14 +1493,11 @@ compile_OSL() {
|
||||
if [ ! -z $LLVM_VERSION_FOUND ]; then
|
||||
cmake_d="$cmake_d -D LLVM_VERSION=$LLVM_VERSION_FOUND"
|
||||
if [ -d $INST/llvm ]; then
|
||||
cmake_d="$cmake_d -D LLVM_ROOT_DIR=$INST/llvm"
|
||||
cmake_d="$cmake_d -D LLVM_DIRECTORY=$INST/llvm"
|
||||
cmake_d="$cmake_d -D LLVM_STATIC=ON"
|
||||
fi
|
||||
fi
|
||||
|
||||
#~ cmake_d="$cmake_d -D CMAKE_EXPORT_COMPILE_COMMANDS=ON"
|
||||
#~ cmake_d="$cmake_d -D CMAKE_VERBOSE_MAKEFILE=ON"
|
||||
|
||||
cmake $cmake_d ..
|
||||
|
||||
make -j$THREADS && make install
|
||||
@@ -1552,99 +1522,6 @@ compile_OSL() {
|
||||
run_ldconfig "osl"
|
||||
}
|
||||
|
||||
#### Build OSD ####
|
||||
_init_osd() {
|
||||
_src=$SRC/OpenSubdiv-$OSD_VERSION
|
||||
_git=true
|
||||
_inst=$INST/osd-$OSD_VERSION
|
||||
_inst_shortcut=$INST/osd
|
||||
}
|
||||
|
||||
clean_OSD() {
|
||||
_init_osd
|
||||
_clean
|
||||
}
|
||||
|
||||
compile_OSD() {
|
||||
# To be changed each time we make edits that would modify the compiled result!
|
||||
osd_magic=0
|
||||
_init_osd
|
||||
|
||||
# Clean install if needed!
|
||||
magic_compile_check osd-$OSD_VERSION $osd_magic
|
||||
if [ $? -eq 1 -o $OSD_FORCE_REBUILD == true ]; then
|
||||
clean_OSD
|
||||
fi
|
||||
|
||||
if [ ! -d $_inst ]; then
|
||||
INFO "Building OpenSubdiv-$OSD_VERSION"
|
||||
|
||||
prepare_opt
|
||||
|
||||
if [ ! -d $_src ]; then
|
||||
mkdir -p $SRC
|
||||
|
||||
if [ $OSD_USE_REPO == true ]; then
|
||||
git clone ${OSD_SOURCE_REPO[0]} $_src
|
||||
else
|
||||
download OSD_SOURCE[@] "$_src.tar.gz"
|
||||
INFO "Unpacking OpenSubdiv-$OSD_VERSION"
|
||||
tar -C $SRC --transform "s,(.*/?)OpenSubdiv-[^/]*(.*),\1OpenSubdiv-$OSD_VERSION\2,x" \
|
||||
-xf $_src.tar.gz
|
||||
fi
|
||||
fi
|
||||
|
||||
cd $_src
|
||||
|
||||
if [ $OSD_USE_REPO == true ]; then
|
||||
git remote set-url origin ${OSD_SOURCE_REPO[0]}
|
||||
# XXX For now, always update from latest repo...
|
||||
git pull --no-edit -X theirs origin $OSD_SOURCE_REPO_BRANCH
|
||||
# Stick to same rev as windows' libs...
|
||||
git checkout $OSD_SOURCE_REPO_UID
|
||||
git reset --hard
|
||||
fi
|
||||
|
||||
# Always refresh the whole build!
|
||||
if [ -d build ]; then
|
||||
rm -rf build
|
||||
fi
|
||||
mkdir build
|
||||
cd build
|
||||
|
||||
cmake_d="-D CMAKE_BUILD_TYPE=Release"
|
||||
cmake_d="$cmake_d -D CMAKE_INSTALL_PREFIX=$_inst"
|
||||
# ptex is only needed when nicholas bishop is ready
|
||||
cmake_d="$cmake_d -D NO_PTEX=1"
|
||||
cmake_d="$cmake_d -D NO_CLEW=1"
|
||||
# maya plugin, docs, tutorials, regression tests and examples are not needed
|
||||
cmake_d="$cmake_d -D NO_MAYA=1 -D NO_DOC=1 -D NO_TUTORIALS=1 -D NO_REGRESSION=1 -DNO_EXAMPLES=1"
|
||||
|
||||
cmake $cmake_d ..
|
||||
|
||||
make -j$THREADS && make install
|
||||
make clean
|
||||
|
||||
if [ -d $_inst ]; then
|
||||
_create_inst_shortcut
|
||||
else
|
||||
ERROR "OpenSubdiv-$OSD_VERSION failed to compile, exiting"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
magic_compile_set osd-$OSD_VERSION $osd_magic
|
||||
|
||||
cd $CWD
|
||||
INFO "Done compiling OpenSubdiv-$OSD_VERSION!"
|
||||
else
|
||||
INFO "Own OpenSubdiv-$OSD_VERSION is up to date, nothing to do!"
|
||||
INFO "If you want to force rebuild of this lib, use the --force-osd option."
|
||||
fi
|
||||
|
||||
run_ldconfig "osd"
|
||||
}
|
||||
|
||||
|
||||
#### Build OpenCOLLADA ####
|
||||
_init_opencollada() {
|
||||
_src=$SRC/OpenCOLLADA-$OPENCOLLADA_VERSION
|
||||
@@ -1660,7 +1537,7 @@ clean_OpenCOLLADA() {
|
||||
|
||||
compile_OpenCOLLADA() {
|
||||
# To be changed each time we make edits that would modify the compiled results!
|
||||
opencollada_magic=9
|
||||
opencollada_magic=8
|
||||
_init_opencollada
|
||||
|
||||
# Clean install if needed!
|
||||
@@ -1936,9 +1813,8 @@ install_DEB() {
|
||||
THEORA_DEV="libtheora-dev"
|
||||
|
||||
_packages="gawk cmake cmake-curses-gui scons build-essential libjpeg-dev libpng-dev \
|
||||
libfreetype6-dev libx11-dev \
|
||||
libxcursor-dev libxi-dev wget libsqlite3-dev libxrandr-dev libxinerama-dev \
|
||||
libbz2-dev libncurses5-dev libssl-dev liblzma-dev libreadline-dev $OPENJPEG_DEV \
|
||||
libfreetype6-dev libx11-dev libxi-dev wget libsqlite3-dev libbz2-dev \
|
||||
libncurses5-dev libssl-dev liblzma-dev libreadline-dev $OPENJPEG_DEV \
|
||||
libopenal-dev libglew-dev libglewmx-dev yasm $THEORA_DEV $VORBIS_DEV $OGG_DEV \
|
||||
libsdl1.2-dev libfftw3-dev patch bzip2 libxml2-dev libtinyxml-dev"
|
||||
|
||||
@@ -2213,20 +2089,6 @@ install_DEB() {
|
||||
fi
|
||||
fi
|
||||
|
||||
PRINT ""
|
||||
if $OSD_SKIP; then
|
||||
WARNING "Skipping OpenSubdiv installation, as requested..."
|
||||
else
|
||||
if $have_llvm; then
|
||||
install_packages_DEB flex bison libtbb-dev
|
||||
# No package currently!
|
||||
PRINT ""
|
||||
compile_OSD
|
||||
else
|
||||
WARNING "No LLVM available, cannot build OSD!"
|
||||
fi
|
||||
fi
|
||||
|
||||
if $WITH_OPENCOLLADA; then
|
||||
PRINT ""
|
||||
if $OPENCOLLADA_SKIP; then
|
||||
@@ -2425,9 +2287,9 @@ install_RPM() {
|
||||
OGG_DEV="libogg-devel"
|
||||
THEORA_DEV="libtheora-devel"
|
||||
|
||||
_packages="gcc gcc-c++ git make cmake scons libtiff-devel libjpeg-devel\
|
||||
libpng-devel libX11-devel libXi-devel libXcursor-devel libXrandr-devel libXinerama-devel \
|
||||
wget ncurses-devel readline-devel $OPENJPEG_DEV openal-soft-devel \
|
||||
_packages="gcc gcc-c++ make scons libtiff-devel freetype-devel libjpeg-devel\
|
||||
libpng-devel libX11-devel libXi-devel wget ncurses-devel \
|
||||
readline-devel $OPENJPEG_DEV openal-soft-devel \
|
||||
glew-devel yasm $THEORA_DEV $VORBIS_DEV $OGG_DEV patch \
|
||||
libxml2-devel yaml-cpp-devel tinyxml-devel"
|
||||
|
||||
@@ -2439,7 +2301,7 @@ install_RPM() {
|
||||
if [ $RPM = "FEDORA" -o $RPM = "RHEL" ]; then
|
||||
OPENEXR_DEV="openexr-devel"
|
||||
|
||||
_packages="$_packages freetype-devel libsqlite3x-devel fftw-devel SDL-devel"
|
||||
_packages="$_packages libsqlite3x-devel fftw-devel SDL-devel"
|
||||
|
||||
if $WITH_ALL; then
|
||||
_packages="$_packages jack-audio-connection-kit-devel"
|
||||
@@ -2477,7 +2339,7 @@ install_RPM() {
|
||||
elif [ $RPM = "SUSE" ]; then
|
||||
OPENEXR_DEV="libopenexr-devel"
|
||||
|
||||
_packages="$_packages cmake freetype2-devel sqlite3-devel fftw3-devel libSDL-devel"
|
||||
_packages="$_packages cmake sqlite3-devel fftw3-devel libSDL-devel"
|
||||
|
||||
PRINT ""
|
||||
install_packages_RPM $_packages
|
||||
@@ -2533,7 +2395,7 @@ install_RPM() {
|
||||
if $NUMPY_SKIP; then
|
||||
WARNING "Skipping NumPy installation, as requested..."
|
||||
else
|
||||
check_package_version_ge_RPM python3-numpy $NUMPY_VERSION_MIN
|
||||
check_package_version_match_RPM python3-numpy $NUMPY_VERSION_MIN
|
||||
if [ $? -eq 0 ]; then
|
||||
install_packages_RPM python3-numpy
|
||||
elif $NUMPY_REQUIRED; then
|
||||
@@ -2654,7 +2516,7 @@ install_RPM() {
|
||||
else
|
||||
if $have_llvm; then
|
||||
# No package currently!
|
||||
install_packages_RPM flex bison
|
||||
install_packages_RPM flex bison git
|
||||
if [ $RPM = "FEDORA" -o $RPM = "RHEL" ]; then
|
||||
install_packages_RPM tbb-devel
|
||||
fi
|
||||
@@ -2665,29 +2527,12 @@ install_RPM() {
|
||||
fi
|
||||
fi
|
||||
|
||||
PRINT ""
|
||||
if $OSD_SKIP; then
|
||||
WARNING "Skipping OpenSubdiv installation, as requested..."
|
||||
else
|
||||
if $have_llvm; then
|
||||
# No package currently!
|
||||
install_packages_RPM flex bison
|
||||
if [ $RPM = "FEDORA" -o $RPM = "RHEL" ]; then
|
||||
install_packages_RPM tbb-devel
|
||||
fi
|
||||
PRINT ""
|
||||
compile_OSD
|
||||
else
|
||||
WARNING "No LLVM available, cannot build OSD!"
|
||||
fi
|
||||
fi
|
||||
|
||||
if $WITH_OPENCOLLADA; then
|
||||
PRINT ""
|
||||
if $OPENCOLLADA_SKIP; then
|
||||
WARNING "Skipping OpenCOLLADA installation, as requested..."
|
||||
else
|
||||
install_packages_RPM pcre-devel
|
||||
install_packages_RPM pcre-devel git
|
||||
# Find path to libxml shared lib...
|
||||
_XML2_LIB=`rpm -ql libxml2-devel | grep -e ".*/libxml2.so"`
|
||||
# No package...
|
||||
@@ -2795,8 +2640,7 @@ install_ARCH() {
|
||||
OGG_DEV="libogg"
|
||||
THEORA_DEV="libtheora"
|
||||
|
||||
_packages="base-devel git scons cmake \
|
||||
libxi libxcursor libxrandr libxinerama glew libpng libtiff wget openal \
|
||||
_packages="base-devel scons cmake libxi glew libpng libtiff wget openal \
|
||||
$OPENJPEG_DEV $VORBIS_DEV $OGG_DEV $THEORA_DEV yasm sdl fftw \
|
||||
libxml2 yaml-cpp tinyxml"
|
||||
|
||||
@@ -2983,7 +2827,7 @@ install_ARCH() {
|
||||
clean_OSL
|
||||
else
|
||||
#XXX Note: will fail to build with LLVM 3.2!
|
||||
install_packages_ARCH intel-tbb
|
||||
install_packages_ARCH git intel-tbb
|
||||
PRINT ""
|
||||
compile_OSL
|
||||
fi
|
||||
@@ -2992,20 +2836,6 @@ install_ARCH() {
|
||||
fi
|
||||
fi
|
||||
|
||||
PRINT ""
|
||||
if $OSD_SKIP; then
|
||||
WARNING "Skipping OpenSubdiv installation, as requested..."
|
||||
else
|
||||
if $have_llvm; then
|
||||
# No package currently? Just build for now!
|
||||
install_packages_ARCH intel-tbb
|
||||
PRINT ""
|
||||
compile_OSD
|
||||
else
|
||||
WARNING "No LLVM available, cannot build OSD!"
|
||||
fi
|
||||
fi
|
||||
|
||||
if $WITH_OPENCOLLADA; then
|
||||
PRINT ""
|
||||
if $OPENCOLLADA_SKIP; then
|
||||
@@ -3016,7 +2846,7 @@ install_ARCH() {
|
||||
install_packages_ARCH opencollada
|
||||
clean_OpenCOLLADA
|
||||
else
|
||||
install_packages_ARCH pcre
|
||||
install_packages_ARCH pcre git
|
||||
PRINT ""
|
||||
compile_OpenCOLLADA
|
||||
fi
|
||||
@@ -3117,10 +2947,6 @@ print_info() {
|
||||
PRINT "Often, changes in the libs built by this script, or in your distro package, cannot be handled simply, so..."
|
||||
PRINT ""
|
||||
PRINT ""
|
||||
PRINT "Ran with:"
|
||||
PRINT " install_deps.sh $COMMANDLINE"
|
||||
PRINT ""
|
||||
PRINT ""
|
||||
PRINT "If you're using CMake add this to your configuration flags:"
|
||||
|
||||
_buildargs=""
|
||||
@@ -3171,7 +2997,7 @@ print_info() {
|
||||
_buildargs="$_buildargs $_1"
|
||||
fi
|
||||
if [ -d $INST/llvm ]; then
|
||||
_1="-D LLVM_ROOT_DIR=$INST/llvm"
|
||||
_1="-D LLVM_DIRECTORY=$INST/llvm"
|
||||
_2="-D LLVM_STATIC=ON"
|
||||
PRINT " $_1"
|
||||
PRINT " $_2"
|
||||
@@ -3185,14 +3011,6 @@ print_info() {
|
||||
_buildargs="$_buildargs $_1 $_2"
|
||||
fi
|
||||
|
||||
if [ -d $INST/osd ]; then
|
||||
_1="-D WITH_OPENSUBDIV=ON"
|
||||
_2="-D OPENSUBDIV_ROOT_DIR=$INST/osd"
|
||||
PRINT " $_1"
|
||||
PRINT " $_2"
|
||||
_buildargs="$_buildargs $_1 $_2"
|
||||
fi
|
||||
|
||||
if $WITH_OPENCOLLADA; then
|
||||
_1="-D WITH_OPENCOLLADA=ON"
|
||||
PRINT " $_1"
|
||||
@@ -3259,13 +3077,6 @@ print_info() {
|
||||
PRINT "BF_OSL = '$INST/osl'"
|
||||
fi
|
||||
|
||||
if [ "$OSD_SKIP" = false ]; then
|
||||
PRINT "WITH_BF_OPENSUBDIV = True"
|
||||
if [ -d $INST/osd ]; then
|
||||
PRINT "BF_OPENSUBDIV = '$INST/osd'"
|
||||
fi
|
||||
fi
|
||||
|
||||
if [ "$BOOST_SKIP" = false ]; then
|
||||
PRINT "WITH_BF_BOOST = True"
|
||||
if [ -d $INST/boost ]; then
|
||||
@@ -3312,27 +3123,7 @@ elif [ -f /etc/redhat-release -o /etc/SuSE-release ]; then
|
||||
DISTRO="RPM"
|
||||
install_RPM
|
||||
else
|
||||
ERROR "Failed to detect distribution type."
|
||||
PRINT ""
|
||||
PRINT "Your distribution is not supported by this script, you'll have to install dependencies and"
|
||||
PRINT "dev packages yourself (list non-exhaustive, but should cover most needs):"
|
||||
PRINT " * Basics of dev environment (cmake or scons, gcc, svn , git, ...)."
|
||||
PRINT " * Python$PYTHON_VERSION_MIN, numpy."
|
||||
PRINT " * libboost$BOOST_VERSION_MIN (locale, filesystem, regex, system, thread, wave)."
|
||||
PRINT " * libjpeg, libpng, libtiff, libopenjpeg, libopenal."
|
||||
PRINT " * ffmpeg (with libvorbis, libogg, libtheora, libx264, libmp3lame, libxvidcore, libvpx, ...)."
|
||||
PRINT " * libx11, libxcursor, libxi, libxrandr, libxinerama (and other libx... as needed)."
|
||||
PRINT " * libsqlite3, libbz2, libssl, libfftw3, libxml2, libtinyxml, yasm, libyaml-cpp."
|
||||
PRINT " * libsdl1.2, libglew, libglewmx."
|
||||
PRINT " * libopencolorio$OCIO_VERSION_MIN, libopenexr$OPENEXR_VERSION_MIN, libopenimageio$OIIO_VERSION_MIN."
|
||||
PRINT " * llvm-$LLVM_VERSION (with clang)."
|
||||
PRINT ""
|
||||
PRINT "Most of up-listed packages are available in recent distributions. The following are likely not,"
|
||||
PRINT "you'll have to build them (they are all optional, though):"
|
||||
PRINT " * OpenShadingLanguage (from https://github.com/Nazg-Gul/OpenShadingLanguage.git, branch blender-fixes, commit 22ee5ea298fd215430dfbd160b5aefd507f06db0)."
|
||||
PRINT " * OpenSubDiv (from https://github.com/PixarAnimationStudios/OpenSubdiv.git, branch dev, commit 404659fffa659da075d1c9416e4fc939139a84ee)."
|
||||
PRINT " * OpenCollada (from https://github.com/KhronosGroup/OpenCOLLADA.git, branch master, commit 3335ac164e68b2512a40914b14c74db260e6ff7d)."
|
||||
PRINT ""
|
||||
ERROR "Failed to detect distribution type"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
|
@@ -1,12 +0,0 @@
|
||||
--- a/CMakeLists.txt
|
||||
+++ b/CMakeLists.txt
|
||||
@@ -13,7 +13,7 @@
|
||||
set(LLVM_VERSION_MAJOR 3)
|
||||
set(LLVM_VERSION_MINOR 1)
|
||||
|
||||
-set(PACKAGE_VERSION "\${LLVM_VERSION_MAJOR}.\${LLVM_VERSION_MINOR}svn")
|
||||
+set(PACKAGE_VERSION "\${LLVM_VERSION_MAJOR}.\${LLVM_VERSION_MINOR}")
|
||||
|
||||
set_property(GLOBAL PROPERTY USE_FOLDERS ON)
|
||||
|
||||
|
@@ -1,12 +0,0 @@
|
||||
--- a/src/shaders/CMakeLists.txt
|
||||
+++ b/src/shaders/CMakeLists.txt
|
||||
@@ -27,7 +27,7 @@ macro (osl_compile oslsrc objlist headers)
|
||||
message (STATUS "cmd: ${CMAKE_CURRENT_BINARY_DIR}/../oslc/oslc ${oslsrc}")
|
||||
endif ()
|
||||
add_custom_command (OUTPUT ${osofile}
|
||||
- COMMAND "${CMAKE_CURRENT_BINARY_DIR}/../oslc/oslc" ${oslsrc}
|
||||
+ COMMAND "${CMAKE_CURRENT_BINARY_DIR}/../oslc/oslc" "-o" ${osofile} ${oslsrc}
|
||||
MAIN_DEPENDENCY ${oslsrc}
|
||||
DEPENDS ${${headers}} ${oslsrc} "${CMAKE_CURRENT_BINARY_DIR}/stdosl.h" "${CMAKE_CURRENT_BINARY_DIR}/../oslc/oslc"
|
||||
WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR})
|
||||
|
@@ -166,15 +166,6 @@ BF_BOOST_LIBPATH = '${BF_BOOST}/lib'
|
||||
# Ocean Simulation
|
||||
WITH_BF_OCEANSIM = True
|
||||
|
||||
# OpenSubdiv
|
||||
WITH_BF_OPENSUBDIV = True
|
||||
WITH_BF_STATICOPENSUBDIV = True
|
||||
BF_OPENSUBDIV = '/opt/lib/opensubdiv'
|
||||
BF_OPENSUBDIV_INC = '${BF_OPENSUBDIV}/include'
|
||||
BF_OPENSUBDIV_LIB = 'osdCPU osdGPU'
|
||||
BF_OPENSUBDIV_LIBPATH = '${BF_OPENSUBDIV}/lib'
|
||||
BF_OPENSUBDIV_LIB_STATIC = '${BF_OPENSUBDIV}/lib/libosdCPU.a ${BF_OPENSUBDIV}/lib/libosdGPU.a'
|
||||
|
||||
# Compilation and optimization
|
||||
BF_DEBUG = False
|
||||
REL_CCFLAGS = ['-DNDEBUG', '-O2', '-msse', '-msse2'] # C & C++
|
||||
|
@@ -166,15 +166,6 @@ BF_BOOST_LIBPATH = '${BF_BOOST}/lib'
|
||||
# Ocean Simulation
|
||||
WITH_BF_OCEANSIM = True
|
||||
|
||||
# OpenSubdiv
|
||||
WITH_BF_OPENSUBDIV = True
|
||||
WITH_BF_STATICOPENSUBDIV = True
|
||||
BF_OPENSUBDIV = '/opt/lib/opensubdiv'
|
||||
BF_OPENSUBDIV_INC = '${BF_OPENSUBDIV}/include'
|
||||
BF_OPENSUBDIV_LIB = 'osdCPU osdGPU'
|
||||
BF_OPENSUBDIV_LIBPATH = '${BF_OPENSUBDIV}/lib'
|
||||
BF_OPENSUBDIV_LIB_STATIC = '${BF_OPENSUBDIV}/lib/libosdCPU.a ${BF_OPENSUBDIV}/lib/libosdGPU.a'
|
||||
|
||||
# Compilation and optimization
|
||||
BF_DEBUG = False
|
||||
REL_CCFLAGS = ['-DNDEBUG', '-O2', '-msse', '-msse2'] # C & C++
|
||||
|
@@ -5,5 +5,3 @@ WITH_BF_CYCLES_CUDA_BINARIES = True
|
||||
|
||||
WITH_BF_CYCLES_OSL = False # OSL never worked on OSX 32bit !
|
||||
|
||||
WITH_BF_COLLADA = False # we drop 32bit, newest collada is only x86_64 !
|
||||
|
||||
|
@@ -1,6 +1,5 @@
|
||||
#CC = "../lib/darwin-9.x.universal/clang-omp-3.5/bin/clang"
|
||||
#CXX = "../lib/darwin-9.x.universal/clang-omp-3.5/bin/clang++"
|
||||
|
||||
MACOSX_ARCHITECTURE = 'x86_64' # valid archs: ppc, i386, ppc64, x86_64
|
||||
|
||||
WITH_BF_CYCLES_CUDA_BINARIES = True
|
||||
|
||||
|
@@ -4,7 +4,7 @@
|
||||
# <pep8 compliant>
|
||||
|
||||
# List of the branches being built automatically overnight
|
||||
NIGHT_SCHEDULE_BRANCHES = [None]
|
||||
NIGHT_SCHEDULE_BRANCHES = [None, "gooseberry"]
|
||||
|
||||
# List of the branches available for force build
|
||||
FORCE_SCHEDULE_BRANCHES = ["master", "gooseberry", "experimental-build"]
|
||||
@@ -305,12 +305,12 @@ add_builder(c, 'mac_x86_64_10_6_scons', 'darwin-9.x.universal', generic_builder,
|
||||
add_builder(c, 'mac_i386_10_6_scons', 'darwin-9.x.universal', generic_builder, hour=11)
|
||||
add_builder(c, 'linux_glibc211_i386_scons', '', generic_builder, hour=1)
|
||||
add_builder(c, 'linux_glibc211_x86_64_scons', '', generic_builder, hour=2)
|
||||
#add_builder(c, 'win32_scons_vc2013', 'windows_vc12', generic_builder, hour=1)
|
||||
#add_builder(c, 'win64_scons_vc2013', 'win64_vc12', generic_builder, hour=2)
|
||||
add_builder(c, 'win32_scons_vc2013', 'windows_vc12', generic_builder, hour=1)
|
||||
add_builder(c, 'win64_scons_vc2013', 'win64_vc12', generic_builder, hour=2)
|
||||
add_builder(c, 'win32_cmake_vc2013', 'windows_vc12', generic_builder, hour=3)
|
||||
add_builder(c, 'win64_cmake_vc2013', 'win64_vc12', generic_builder, hour=4)
|
||||
#add_builder(c, 'mingw_win32_scons', 'mingw32', generic_builder, hour=4)
|
||||
#add_builder(c, 'mingw_win64_scons', 'mingw64', generic_builder, hour=3)
|
||||
add_builder(c, 'mingw_win64_scons', 'mingw64', generic_builder, hour=3)
|
||||
#add_builder(c, 'freebsd_i386_cmake', '', generic_builder, hour=1)
|
||||
#add_builder(c, 'freebsd_x86_64_cmake', '', generic_builder, hour=2)
|
||||
|
||||
|
@@ -124,12 +124,10 @@ else:
|
||||
directory = 'public_html/download'
|
||||
|
||||
try:
|
||||
filename = os.path.join(directory, packagename)
|
||||
zf = z.open(package)
|
||||
f = file(filename, "wb")
|
||||
f = file(os.path.join(directory, packagename), "wb")
|
||||
|
||||
shutil.copyfileobj(zf, f)
|
||||
os.chmod(filename, 0644)
|
||||
|
||||
zf.close()
|
||||
z.close()
|
||||
|
@@ -52,18 +52,12 @@ if 'cmake' in builder:
|
||||
cmake_options.append(['-G', '"Visual Studio 12 2013"'])
|
||||
|
||||
cmake_options.append("-C../blender.git/build_files/cmake/config/blender_full.cmake")
|
||||
if 'win32' not in builder:
|
||||
cmake_options.append("-DWITH_CYCLES_CUDA_BINARIES=1")
|
||||
else:
|
||||
cmake_options.append("-DWITH_CYCLES_CUDA_BINARIES=0")
|
||||
cmake_options.append("-DWITH_CYCLES_CUDA_BINARIES=1")
|
||||
# configure and make
|
||||
retcode = subprocess.call(['cmake', blender_dir] + cmake_options)
|
||||
if retcode != 0:
|
||||
sys.exit(retcode)
|
||||
|
||||
if 'win32' in builder:
|
||||
retcode = subprocess.call(['msbuild', 'INSTALL.vcxproj', '/Property:PlatformToolset=v120_xp', '/p:Configuration=Release'])
|
||||
elif 'win64' in builder:
|
||||
if 'win' in builder:
|
||||
retcode = subprocess.call(['msbuild', 'INSTALL.vcxproj', '/p:Configuration=Release'])
|
||||
else:
|
||||
retcode = subprocess.call(['make', '-s', '-j4', 'install'])
|
||||
@@ -122,8 +116,6 @@ else:
|
||||
|
||||
if config.find('player') != -1:
|
||||
scons_options.append('BF_BUILDDIR=%s_player' % (build_dir))
|
||||
elif config.find('cuda') != -1:
|
||||
scons_options.append('BF_BUILDDIR=%s_cuda' % (build_dir))
|
||||
else:
|
||||
scons_options.append('BF_BUILDDIR=%s' % (build_dir))
|
||||
|
||||
@@ -148,7 +140,7 @@ else:
|
||||
|
||||
retcode = subprocess.call(cur_scons_cmd + scons_options)
|
||||
if retcode != 0:
|
||||
print('Error building rules with config ' + config)
|
||||
print('Error building rules wuth config ' + config)
|
||||
sys.exit(retcode)
|
||||
|
||||
sys.exit(0)
|
||||
|
@@ -123,26 +123,14 @@ else:
|
||||
os.remove(f)
|
||||
retcode = subprocess.call(['cpack', '-G', 'ZIP'])
|
||||
result_file = [f for f in os.listdir('.') if os.path.isfile(f) and f.endswith('.zip')][0]
|
||||
|
||||
# TODO(sergey): Such magic usually happens in SCon's packaging bu we don't have it
|
||||
# in the CMake yet. For until then we do some magic here.
|
||||
tokens = result_file.split('-')
|
||||
blender_version = tokens[1].split('.')
|
||||
blender_full_version = '.'.join(blender_version[0:2])
|
||||
git_hash = tokens[2].split('.')[1]
|
||||
platform = builder.split('_')[0]
|
||||
builderified_name = 'blender-{}-{}-{}'.format(blender_full_version, git_hash, platform)
|
||||
if branch != '':
|
||||
builderified_name = branch + "-" + builderified_name
|
||||
|
||||
os.rename(result_file, "{}.zip".format(builderified_name))
|
||||
os.rename(result_file, "{}.zip".format(builder))
|
||||
# create zip file
|
||||
try:
|
||||
upload_zip = "buildbot_upload.zip"
|
||||
if os.path.exists(upload_zip):
|
||||
os.remove(upload_zip)
|
||||
z = zipfile.ZipFile(upload_zip, "w", compression=zipfile.ZIP_STORED)
|
||||
z.write("{}.zip".format(builderified_name))
|
||||
z.write("{}.zip".format(builder))
|
||||
z.close()
|
||||
sys.exit(retcode)
|
||||
except Exception as ex:
|
||||
|
@@ -1,113 +0,0 @@
|
||||
# - Try to find audaspace
|
||||
# Once done, this will define
|
||||
#
|
||||
# AUDASPACE_FOUND - system has audaspace
|
||||
# AUDASPACE_INCLUDE_DIRS - the audaspace include directories
|
||||
# AUDASPACE_LIBRARIES - link these to use audaspace
|
||||
# AUDASPACE_C_FOUND - system has audaspace's C binding
|
||||
# AUDASPACE_C_INCLUDE_DIRS - the audaspace's C binding include directories
|
||||
# AUDASPACE_C_LIBRARIES - link these to use audaspace's C binding
|
||||
# AUDASPACE_PY_FOUND - system has audaspace's python binding
|
||||
# AUDASPACE_PY_INCLUDE_DIRS - the audaspace's python binding include directories
|
||||
# AUDASPACE_PY_LIBRARIES - link these to use audaspace's python binding
|
||||
|
||||
IF(NOT AUDASPACE_ROOT_DIR AND NOT $ENV{AUDASPACE_ROOT_DIR} STREQUAL "")
|
||||
SET(AUDASPACE_ROOT_DIR $ENV{AUDASPACE_ROOT_DIR})
|
||||
ENDIF()
|
||||
|
||||
SET(_audaspace_SEARCH_DIRS
|
||||
${AUDASPACE_ROOT_DIR}
|
||||
/usr/local
|
||||
/sw # Fink
|
||||
/opt/local # DarwinPorts
|
||||
/opt/csw # Blastwave
|
||||
)
|
||||
|
||||
# Use pkg-config to get hints about paths
|
||||
FIND_PACKAGE(PkgConfig)
|
||||
IF(PKG_CONFIG_FOUND)
|
||||
PKG_CHECK_MODULES(AUDASPACE_PKGCONF audaspace)
|
||||
ENDIF(PKG_CONFIG_FOUND)
|
||||
|
||||
# Include dir
|
||||
FIND_PATH(AUDASPACE_INCLUDE_DIR
|
||||
NAMES ISound.h
|
||||
HINTS ${_audaspace_SEARCH_DIRS}
|
||||
PATHS ${AUDASPACE_PKGCONF_INCLUDE_DIRS}
|
||||
PATH_SUFFIXES include/audaspace
|
||||
)
|
||||
|
||||
# Library
|
||||
FIND_LIBRARY(AUDASPACE_LIBRARY
|
||||
NAMES audaspace
|
||||
HINTS ${_audaspace_SEARCH_DIRS}
|
||||
PATHS ${AUDASPACE_PKGCONF_LIBRARY_DIRS}
|
||||
PATH_SUFFIXES lib lib64
|
||||
)
|
||||
|
||||
# Include dir
|
||||
FIND_PATH(AUDASPACE_C_INCLUDE_DIR
|
||||
NAMES AUD_Sound.h
|
||||
HINTS ${_audaspace_SEARCH_DIRS}
|
||||
PATHS ${AUDASPACE_PKGCONF_INCLUDE_DIRS}
|
||||
PATH_SUFFIXES include/audaspace
|
||||
)
|
||||
|
||||
# Library
|
||||
FIND_LIBRARY(AUDASPACE_C_LIBRARY
|
||||
NAMES audaspace-c
|
||||
HINTS ${_audaspace_SEARCH_DIRS}
|
||||
PATHS ${AUDASPACE_PKGCONF_LIBRARY_DIRS}
|
||||
PATH_SUFFIXES lib lib64
|
||||
)
|
||||
|
||||
# Include dir
|
||||
FIND_PATH(AUDASPACE_PY_INCLUDE_DIR
|
||||
NAMES python/PyAPI.h
|
||||
HINTS ${_audaspace_SEARCH_DIRS}
|
||||
PATHS ${AUDASPACE_PKGCONF_INCLUDE_DIRS}
|
||||
PATH_SUFFIXES include/audaspace
|
||||
)
|
||||
|
||||
# Library
|
||||
FIND_LIBRARY(AUDASPACE_PY_LIBRARY
|
||||
NAMES audaspace-py
|
||||
HINTS ${_audaspace_SEARCH_DIRS}
|
||||
PATHS ${AUDASPACE_PKGCONF_LIBRARY_DIRS}
|
||||
PATH_SUFFIXES lib lib64
|
||||
)
|
||||
|
||||
FIND_PACKAGE(PackageHandleStandardArgs)
|
||||
FIND_PACKAGE_HANDLE_STANDARD_ARGS(Audaspace DEFAULT_MSG AUDASPACE_LIBRARY AUDASPACE_INCLUDE_DIR)
|
||||
FIND_PACKAGE_HANDLE_STANDARD_ARGS(Audaspace_C DEFAULT_MSG AUDASPACE_C_LIBRARY AUDASPACE_C_INCLUDE_DIR)
|
||||
FIND_PACKAGE_HANDLE_STANDARD_ARGS(Audaspace_Py DEFAULT_MSG AUDASPACE_PY_LIBRARY AUDASPACE_PY_INCLUDE_DIR)
|
||||
|
||||
IF(AUDASPACE_FOUND)
|
||||
SET(AUDASPACE_LIBRARIES ${AUDASPACE_LIBRARY})
|
||||
SET(AUDASPACE_INCLUDE_DIRS ${AUDASPACE_INCLUDE_DIR})
|
||||
ENDIF(AUDASPACE_FOUND)
|
||||
|
||||
IF(AUDASPACE_C_FOUND)
|
||||
SET(AUDASPACE_C_LIBRARIES ${AUDASPACE_C_LIBRARY})
|
||||
SET(AUDASPACE_C_INCLUDE_DIRS ${AUDASPACE_C_INCLUDE_DIR})
|
||||
ENDIF(AUDASPACE_C_FOUND)
|
||||
|
||||
IF(AUDASPACE_PY_FOUND)
|
||||
SET(AUDASPACE_PY_LIBRARIES ${AUDASPACE_PY_LIBRARY})
|
||||
SET(AUDASPACE_PY_INCLUDE_DIRS ${AUDASPACE_PY_INCLUDE_DIR})
|
||||
ENDIF(AUDASPACE_PY_FOUND)
|
||||
|
||||
MARK_AS_ADVANCED(
|
||||
AUDASPACE_LIBRARY
|
||||
AUDASPACE_LIBRARIES
|
||||
AUDASPACE_INCLUDE_DIR
|
||||
AUDASPACE_INCLUDE_DIRS
|
||||
AUDASPACE_C_LIBRARY
|
||||
AUDASPACE_C_LIBRARIES
|
||||
AUDASPACE_C_INCLUDE_DIR
|
||||
AUDASPACE_C_INCLUDE_DIRS
|
||||
AUDASPACE_PY_LIBRARY
|
||||
AUDASPACE_PY_LIBRARIES
|
||||
AUDASPACE_PY_INCLUDE_DIR
|
||||
AUDASPACE_PY_INCLUDE_DIRS
|
||||
)
|
@@ -1,56 +0,0 @@
|
||||
# - Find Eigen3 library
|
||||
# Find the native Eigen3 includes and library
|
||||
# This module defines
|
||||
# EIGEN3_INCLUDE_DIRS, where to find spnav.h, Set when
|
||||
# EIGEN3_INCLUDE_DIR is found.
|
||||
# EIGEN3_ROOT_DIR, The base directory to search for Eigen3.
|
||||
# This can also be an environment variable.
|
||||
# EIGEN3_FOUND, If false, do not try to use Eigen3.
|
||||
#
|
||||
#=============================================================================
|
||||
# Copyright 2015 Blender Foundation.
|
||||
#
|
||||
# Distributed under the OSI-approved BSD License (the "License");
|
||||
# see accompanying file Copyright.txt for details.
|
||||
#
|
||||
# This software is distributed WITHOUT ANY WARRANTY; without even the
|
||||
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
# See the License for more information.
|
||||
#=============================================================================
|
||||
|
||||
# If EIGEN3_ROOT_DIR was defined in the environment, use it.
|
||||
IF(NOT EIGEN3_ROOT_DIR AND NOT $ENV{EIGEN3_ROOT_DIR} STREQUAL "")
|
||||
SET(EIGEN3_ROOT_DIR $ENV{EIGEN3_ROOT_DIR})
|
||||
ENDIF()
|
||||
|
||||
SET(_eigen3_SEARCH_DIRS
|
||||
${EIGEN3_ROOT_DIR}
|
||||
/usr/local
|
||||
/sw # Fink
|
||||
/opt/local # DarwinPorts
|
||||
/opt/csw # Blastwave
|
||||
)
|
||||
|
||||
FIND_PATH(EIGEN3_INCLUDE_DIR
|
||||
NAMES
|
||||
# header has no '.h' suffix
|
||||
Eigen/Eigen
|
||||
HINTS
|
||||
${_eigen3_SEARCH_DIRS}
|
||||
PATH_SUFFIXES
|
||||
include/eigen3
|
||||
)
|
||||
|
||||
# handle the QUIETLY and REQUIRED arguments and set EIGEN3_FOUND to TRUE if
|
||||
# all listed variables are TRUE
|
||||
INCLUDE(FindPackageHandleStandardArgs)
|
||||
FIND_PACKAGE_HANDLE_STANDARD_ARGS(Eigen3 DEFAULT_MSG
|
||||
EIGEN3_INCLUDE_DIR)
|
||||
|
||||
IF(EIGEN3_FOUND)
|
||||
SET(EIGEN3_INCLUDE_DIRS ${EIGEN3_INCLUDE_DIR})
|
||||
ENDIF(EIGEN3_FOUND)
|
||||
|
||||
MARK_AS_ADVANCED(
|
||||
EIGEN3_INCLUDE_DIR
|
||||
)
|
@@ -33,7 +33,6 @@ SET(_jemalloc_SEARCH_DIRS
|
||||
/sw # Fink
|
||||
/opt/local # DarwinPorts
|
||||
/opt/csw # Blastwave
|
||||
/opt/lib/jemalloc
|
||||
)
|
||||
|
||||
FIND_PATH(JEMALLOC_INCLUDE_DIR
|
||||
|
@@ -1,94 +0,0 @@
|
||||
# - Find LLVM library
|
||||
# Find the native LLVM includes and library
|
||||
# This module defines
|
||||
# LLVM_INCLUDE_DIRS, where to find LLVM.h, Set when LLVM_INCLUDE_DIR is found.
|
||||
# LLVM_LIBRARIES, libraries to link against to use LLVM.
|
||||
# LLVM_ROOT_DIR, The base directory to search for LLVM.
|
||||
# This can also be an environment variable.
|
||||
# LLVM_FOUND, If false, do not try to use LLVM.
|
||||
#
|
||||
# also defined, but not for general use are
|
||||
# LLVM_LIBRARY, where to find the LLVM library.
|
||||
|
||||
#=============================================================================
|
||||
# Copyright 2015 Blender Foundation.
|
||||
#
|
||||
# Distributed under the OSI-approved BSD License (the "License");
|
||||
# see accompanying file Copyright.txt for details.
|
||||
#
|
||||
# This software is distributed WITHOUT ANY WARRANTY; without even the
|
||||
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
# See the License for more information.
|
||||
#=============================================================================
|
||||
|
||||
if(LLVM_ROOT_DIR)
|
||||
if(DEFINED LLVM_VERSION)
|
||||
find_program(LLVM_CONFIG llvm-config-${LLVM_VERSION} HINTS ${LLVM_ROOT_DIR}/bin NO_CMAKE_PATH)
|
||||
endif()
|
||||
if(NOT LLVM_CONFIG)
|
||||
find_program(LLVM_CONFIG llvm-config HINTS ${LLVM_ROOT_DIR}/bin NO_CMAKE_PATH)
|
||||
endif()
|
||||
else()
|
||||
if(DEFINED LLVM_VERSION)
|
||||
message(running llvm-config-${LLVM_VERSION})
|
||||
find_program(LLVM_CONFIG llvm-config-${LLVM_VERSION})
|
||||
endif()
|
||||
if(NOT LLVM_CONFIG)
|
||||
find_program(LLVM_CONFIG llvm-config)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if(NOT DEFINED LLVM_VERSION)
|
||||
execute_process(COMMAND ${LLVM_CONFIG} --version
|
||||
OUTPUT_VARIABLE LLVM_VERSION
|
||||
OUTPUT_STRIP_TRAILING_WHITESPACE)
|
||||
set(LLVM_VERSION ${LLVM_VERSION} CACHE STRING "Version of LLVM to use")
|
||||
endif()
|
||||
if(NOT LLVM_ROOT_DIR)
|
||||
execute_process(COMMAND ${LLVM_CONFIG} --prefix
|
||||
OUTPUT_VARIABLE LLVM_ROOT_DIR
|
||||
OUTPUT_STRIP_TRAILING_WHITESPACE)
|
||||
set(LLVM_ROOT_DIR ${LLVM_ROOT_DIR} CACHE PATH "Path to the LLVM installation")
|
||||
endif()
|
||||
if(NOT LLVM_LIBPATH)
|
||||
execute_process(COMMAND ${LLVM_CONFIG} --libdir
|
||||
OUTPUT_VARIABLE LLVM_LIBPATH
|
||||
OUTPUT_STRIP_TRAILING_WHITESPACE)
|
||||
set(LLVM_LIBPATH ${LLVM_LIBPATH} CACHE PATH "Path to the LLVM library path")
|
||||
mark_as_advanced(LLVM_LIBPATH)
|
||||
endif()
|
||||
|
||||
if(LLVM_STATIC)
|
||||
find_library(LLVM_LIBRARY
|
||||
NAMES LLVMAnalysis # first of a whole bunch of libs to get
|
||||
PATHS ${LLVM_LIBPATH})
|
||||
else()
|
||||
find_library(LLVM_LIBRARY
|
||||
NAMES LLVM-${LLVM_VERSION}
|
||||
PATHS ${LLVM_LIBPATH})
|
||||
endif()
|
||||
|
||||
|
||||
if(LLVM_LIBRARY AND LLVM_ROOT_DIR AND LLVM_LIBPATH)
|
||||
if(LLVM_STATIC)
|
||||
# if static LLVM libraries were requested, use llvm-config to generate
|
||||
# the list of what libraries we need, and substitute that in the right
|
||||
# way for LLVM_LIBRARY.
|
||||
execute_process(COMMAND ${LLVM_CONFIG} --libfiles
|
||||
OUTPUT_VARIABLE LLVM_LIBRARY
|
||||
OUTPUT_STRIP_TRAILING_WHITESPACE)
|
||||
string(REPLACE " " ";" LLVM_LIBRARY "${LLVM_LIBRARY}")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
|
||||
# handle the QUIETLY and REQUIRED arguments and set SDL2_FOUND to TRUE if
|
||||
# all listed variables are TRUE
|
||||
INCLUDE(FindPackageHandleStandardArgs)
|
||||
FIND_PACKAGE_HANDLE_STANDARD_ARGS(LLVM DEFAULT_MSG
|
||||
LLVM_LIBRARY)
|
||||
|
||||
MARK_AS_ADVANCED(
|
||||
LLVM_LIBRARY
|
||||
)
|
||||
|
@@ -1,68 +0,0 @@
|
||||
# - Find LZO library
|
||||
# Find the native LZO includes and library
|
||||
# This module defines
|
||||
# LZO_INCLUDE_DIRS, where to find lzo1x.h, Set when
|
||||
# LZO_INCLUDE_DIR is found.
|
||||
# LZO_LIBRARIES, libraries to link against to use LZO.
|
||||
# LZO_ROOT_DIR, The base directory to search for LZO.
|
||||
# This can also be an environment variable.
|
||||
# LZO_FOUND, If false, do not try to use LZO.
|
||||
#
|
||||
# also defined, but not for general use are
|
||||
# LZO_LIBRARY, where to find the LZO library.
|
||||
|
||||
#=============================================================================
|
||||
# Copyright 2015 Blender Foundation.
|
||||
#
|
||||
# Distributed under the OSI-approved BSD License (the "License");
|
||||
# see accompanying file Copyright.txt for details.
|
||||
#
|
||||
# This software is distributed WITHOUT ANY WARRANTY; without even the
|
||||
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
# See the License for more information.
|
||||
#=============================================================================
|
||||
|
||||
# If LZO_ROOT_DIR was defined in the environment, use it.
|
||||
IF(NOT LZO_ROOT_DIR AND NOT $ENV{LZO_ROOT_DIR} STREQUAL "")
|
||||
SET(LZO_ROOT_DIR $ENV{LZO_ROOT_DIR})
|
||||
ENDIF()
|
||||
|
||||
SET(_lzo_SEARCH_DIRS
|
||||
${LZO_ROOT_DIR}
|
||||
/usr/local
|
||||
/sw # Fink
|
||||
/opt/local # DarwinPorts
|
||||
/opt/csw # Blastwave
|
||||
)
|
||||
|
||||
FIND_PATH(LZO_INCLUDE_DIR lzo/lzo1x.h
|
||||
HINTS
|
||||
${_lzo_SEARCH_DIRS}
|
||||
PATH_SUFFIXES
|
||||
include
|
||||
)
|
||||
|
||||
FIND_LIBRARY(LZO_LIBRARY
|
||||
NAMES
|
||||
lzo2
|
||||
HINTS
|
||||
${_lzo_SEARCH_DIRS}
|
||||
PATH_SUFFIXES
|
||||
lib64 lib
|
||||
)
|
||||
|
||||
# handle the QUIETLY and REQUIRED arguments and set LZO_FOUND to TRUE if
|
||||
# all listed variables are TRUE
|
||||
INCLUDE(FindPackageHandleStandardArgs)
|
||||
FIND_PACKAGE_HANDLE_STANDARD_ARGS(LZO DEFAULT_MSG
|
||||
LZO_LIBRARY LZO_INCLUDE_DIR)
|
||||
|
||||
IF(LZO_FOUND)
|
||||
SET(LZO_LIBRARIES ${LZO_LIBRARY})
|
||||
SET(LZO_INCLUDE_DIRS ${LZO_INCLUDE_DIR})
|
||||
ENDIF(LZO_FOUND)
|
||||
|
||||
MARK_AS_ADVANCED(
|
||||
LZO_INCLUDE_DIR
|
||||
LZO_LIBRARY
|
||||
)
|
@@ -71,7 +71,6 @@ ENDIF()
|
||||
MARK_AS_ADVANCED(
|
||||
OPENGLES_EGL_INCLUDE_DIR
|
||||
OPENGLES_EGL_LIBRARY
|
||||
OPENGLES_LIBRARY
|
||||
OPENGLES_INCLUDE_DIR
|
||||
)
|
||||
|
||||
|
@@ -59,8 +59,7 @@ FIND_LIBRARY(OPENIMAGEIO_LIBRARY
|
||||
FIND_FILE(OPENIMAGEIO_IDIFF
|
||||
NAMES
|
||||
idiff
|
||||
HINTS
|
||||
${OPENIMAGEIO_ROOT_DIR}
|
||||
${OPENIMAGEIO_ROOT_DIR}
|
||||
PATH_SUFFIXES
|
||||
bin
|
||||
)
|
||||
@@ -84,7 +83,6 @@ ENDIF()
|
||||
MARK_AS_ADVANCED(
|
||||
OPENIMAGEIO_INCLUDE_DIR
|
||||
OPENIMAGEIO_LIBRARY
|
||||
OPENIMAGEIO_IDIFF
|
||||
)
|
||||
|
||||
UNSET(_openimageio_SEARCH_DIRS)
|
||||
|
@@ -1,111 +0,0 @@
|
||||
# - Find OpenSubdiv library
|
||||
# Find the native OpenSubdiv includes and library
|
||||
# This module defines
|
||||
# OPENSUBDIV_INCLUDE_DIRS, where to find OpenSubdiv headers, Set when
|
||||
# OPENSUBDIV_INCLUDE_DIR is found.
|
||||
# OPENSUBDIV_LIBRARIES, libraries to link against to use OpenSubdiv.
|
||||
# OPENSUBDIV_ROOT_DIR, the base directory to search for OpenSubdiv.
|
||||
# This can also be an environment variable.
|
||||
# OPENSUBDIV_FOUND, if false, do not try to use OpenSubdiv.
|
||||
#
|
||||
# also defined, but not for general use are
|
||||
# OPENSUBDIV_LIBRARY, where to find the OpenSubdiv library.
|
||||
|
||||
#=============================================================================
|
||||
# Copyright 2013 Blender Foundation.
|
||||
#
|
||||
# Distributed under the OSI-approved BSD License (the "License");
|
||||
# see accompanying file Copyright.txt for details.
|
||||
#
|
||||
# This software is distributed WITHOUT ANY WARRANTY; without even the
|
||||
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
# See the License for more information.
|
||||
#=============================================================================
|
||||
|
||||
# If OPENSUBDIV_ROOT_DIR was defined in the environment, use it.
|
||||
IF(NOT OPENSUBDIV_ROOT_DIR AND NOT $ENV{OPENSUBDIV_ROOT_DIR} STREQUAL "")
|
||||
SET(OPENSUBDIV_ROOT_DIR $ENV{OPENSUBDIV_ROOT_DIR})
|
||||
ENDIF()
|
||||
|
||||
SET(_opensubdiv_FIND_COMPONENTS
|
||||
osdGPU
|
||||
osdCPU
|
||||
)
|
||||
|
||||
SET(_opensubdiv_SEARCH_DIRS
|
||||
${OPENSUBDIV_ROOT_DIR}
|
||||
/usr/local
|
||||
/sw # Fink
|
||||
/opt/local # DarwinPorts
|
||||
/opt/csw # Blastwave
|
||||
/opt/lib/opensubdiv
|
||||
)
|
||||
|
||||
FIND_PATH(OPENSUBDIV_INCLUDE_DIR
|
||||
NAMES
|
||||
opensubdiv/osd/mesh.h
|
||||
HINTS
|
||||
${_opensubdiv_SEARCH_DIRS}
|
||||
PATH_SUFFIXES
|
||||
include
|
||||
)
|
||||
|
||||
SET(_opensubdiv_LIBRARIES)
|
||||
FOREACH(COMPONENT ${_opensubdiv_FIND_COMPONENTS})
|
||||
STRING(TOUPPER ${COMPONENT} UPPERCOMPONENT)
|
||||
|
||||
FIND_LIBRARY(OPENSUBDIV_${UPPERCOMPONENT}_LIBRARY
|
||||
NAMES
|
||||
${COMPONENT}
|
||||
HINTS
|
||||
${_opensubdiv_SEARCH_DIRS}
|
||||
PATH_SUFFIXES
|
||||
lib64 lib
|
||||
)
|
||||
LIST(APPEND _opensubdiv_LIBRARIES "${OPENSUBDIV_${UPPERCOMPONENT}_LIBRARY}")
|
||||
ENDFOREACH()
|
||||
|
||||
MACRO(OPENSUBDIV_CHECK_CONTROLLER
|
||||
controller_include_file
|
||||
variable_name)
|
||||
IF(EXISTS "${OPENSUBDIV_INCLUDE_DIR}/opensubdiv/osd/${controller_include_file}")
|
||||
SET(${variable_name} TRUE)
|
||||
ELSE()
|
||||
SET(${variable_name} FALSE)
|
||||
ENDIF()
|
||||
ENDMACRO()
|
||||
|
||||
|
||||
# handle the QUIETLY and REQUIRED arguments and set OPENSUBDIV_FOUND to TRUE if
|
||||
# all listed variables are TRUE
|
||||
INCLUDE(FindPackageHandleStandardArgs)
|
||||
FIND_PACKAGE_HANDLE_STANDARD_ARGS(OpenSubdiv DEFAULT_MSG
|
||||
_opensubdiv_LIBRARIES OPENSUBDIV_INCLUDE_DIR)
|
||||
|
||||
IF(OPENSUBDIV_FOUND)
|
||||
SET(OPENSUBDIV_LIBRARIES ${_opensubdiv_LIBRARIES})
|
||||
SET(OPENSUBDIV_INCLUDE_DIRS ${OPENSUBDIV_INCLUDE_DIR})
|
||||
|
||||
# Find available compute controllers.
|
||||
|
||||
FIND_PACKAGE(OpenMP)
|
||||
IF(OPENMP_FOUND)
|
||||
SET(OPENSUBDIV_HAS_OPENMP TRUE)
|
||||
ELSE()
|
||||
SET(OPENSUBDIV_HAS_OPENMP FALSE)
|
||||
ENDIF()
|
||||
|
||||
OPENSUBDIV_CHECK_CONTROLLER("tbbEvaluator.h" OPENSUBDIV_HAS_TBB)
|
||||
OPENSUBDIV_CHECK_CONTROLLER("clEvaluator.h" OPENSUBDIV_HAS_OPENCL)
|
||||
OPENSUBDIV_CHECK_CONTROLLER("cudaEvaluator.h" OPENSUBDIV_HAS_CUDA)
|
||||
OPENSUBDIV_CHECK_CONTROLLER("glXFBEvaluator.h" OPENSUBDIV_HAS_GLSL_TRANSFORM_FEEDBACK)
|
||||
OPENSUBDIV_CHECK_CONTROLLER("glComputeEvaluator.h" OPENSUBDIV_HAS_GLSL_COMPUTE)
|
||||
ENDIF(OPENSUBDIV_FOUND)
|
||||
|
||||
MARK_AS_ADVANCED(
|
||||
OPENSUBDIV_INCLUDE_DIR
|
||||
)
|
||||
FOREACH(COMPONENT ${_opensubdiv_FIND_COMPONENTS})
|
||||
STRING(TOUPPER ${COMPONENT} UPPERCOMPONENT)
|
||||
MARK_AS_ADVANCED(OPENSUBDIV_${UPPERCOMPONENT}_LIBRARY)
|
||||
ENDFOREACH()
|
@@ -40,6 +40,7 @@ FIND_PATH(PCRE_INCLUDE_DIR pcre.h
|
||||
${_pcre_SEARCH_DIRS}
|
||||
PATH_SUFFIXES
|
||||
include
|
||||
include
|
||||
)
|
||||
|
||||
FIND_LIBRARY(PCRE_LIBRARY
|
||||
|
@@ -1,7 +1,7 @@
|
||||
# - Find PugiXML library
|
||||
# Find the native PugiXML includes and library
|
||||
# This module defines
|
||||
# PUGIXML_INCLUDE_DIRS, where to find pugixml.hpp, Set when
|
||||
# PUGIXML_INCLUDE_DIRS, where to find pugixml.h, Set when
|
||||
# PugiXML is found.
|
||||
# PUGIXML_LIBRARIES, libraries to link against to use PugiiXML.
|
||||
# PUGIXML_ROOT_DIR, The base directory to search for PugiXML.
|
||||
@@ -38,7 +38,7 @@ SET(_pugixml_SEARCH_DIRS
|
||||
|
||||
FIND_PATH(PUGIXML_INCLUDE_DIR
|
||||
NAMES
|
||||
pugixml.hpp
|
||||
pugixml.h
|
||||
HINTS
|
||||
${_pugixml_SEARCH_DIRS}
|
||||
PATH_SUFFIXES
|
||||
|
@@ -14,7 +14,6 @@
|
||||
# PYTHON_INCLUDE_CONFIG_DIRS
|
||||
# PYTHON_LIBRARIES
|
||||
# PYTHON_LIBPATH, Used for installation
|
||||
# PYTHON_SITE_PACKAGES, Used for installation (as a Python module)
|
||||
# PYTHON_LINKFLAGS
|
||||
# PYTHON_ROOT_DIR, The base directory to search for Python.
|
||||
# This can also be an environment variable.
|
||||
@@ -66,14 +65,6 @@ IF(DEFINED PYTHON_LIBPATH)
|
||||
SET(_IS_LIB_PATH_DEF ON)
|
||||
ENDIF()
|
||||
|
||||
STRING(REPLACE "." "" _PYTHON_VERSION_NO_DOTS ${PYTHON_VERSION})
|
||||
|
||||
SET(_python_SEARCH_DIRS
|
||||
${PYTHON_ROOT_DIR}
|
||||
"$ENV{HOME}/py${_PYTHON_VERSION_NO_DOTS}"
|
||||
"/opt/py${_PYTHON_VERSION_NO_DOTS}"
|
||||
"/opt/lib/python-${PYTHON_VERSION}"
|
||||
)
|
||||
|
||||
# only search for the dirs if we havn't already
|
||||
IF((NOT _IS_INC_DEF) OR (NOT _IS_INC_CONF_DEF) OR (NOT _IS_LIB_DEF) OR (NOT _IS_LIB_PATH_DEF))
|
||||
@@ -83,7 +74,14 @@ IF((NOT _IS_INC_DEF) OR (NOT _IS_INC_CONF_DEF) OR (NOT _IS_LIB_DEF) OR (NOT _IS_
|
||||
"dm;dmu;du;d" # debug
|
||||
)
|
||||
|
||||
STRING(REPLACE "." "" _PYTHON_VERSION_NO_DOTS ${PYTHON_VERSION})
|
||||
|
||||
SET(_python_SEARCH_DIRS
|
||||
${PYTHON_ROOT_DIR}
|
||||
"$ENV{HOME}/py${_PYTHON_VERSION_NO_DOTS}"
|
||||
"/opt/py${_PYTHON_VERSION_NO_DOTS}"
|
||||
"/opt/lib/python-${PYTHON_VERSION}"
|
||||
)
|
||||
|
||||
FOREACH(_CURRENT_ABI_FLAGS ${_python_ABI_FLAGS})
|
||||
#IF(CMAKE_BUILD_TYPE STREQUAL Debug)
|
||||
@@ -148,7 +146,6 @@ IF((NOT _IS_INC_DEF) OR (NOT _IS_INC_CONF_DEF) OR (NOT _IS_LIB_DEF) OR (NOT _IS_
|
||||
ENDIF()
|
||||
|
||||
IF(PYTHON_LIBRARY AND PYTHON_LIBPATH AND PYTHON_INCLUDE_DIR AND PYTHON_INCLUDE_CONFIG_DIR)
|
||||
SET(_PYTHON_ABI_FLAGS "${_CURRENT_ABI_FLAGS}")
|
||||
break()
|
||||
ELSE()
|
||||
# ensure we dont find values from 2 different ABI versions
|
||||
@@ -171,6 +168,7 @@ IF((NOT _IS_INC_DEF) OR (NOT _IS_INC_CONF_DEF) OR (NOT _IS_LIB_DEF) OR (NOT _IS_
|
||||
UNSET(_CURRENT_PATH)
|
||||
|
||||
UNSET(_python_ABI_FLAGS)
|
||||
UNSET(_python_SEARCH_DIRS)
|
||||
ENDIF()
|
||||
|
||||
UNSET(_IS_INC_DEF)
|
||||
@@ -189,41 +187,17 @@ IF(PYTHONLIBSUNIX_FOUND)
|
||||
SET(PYTHON_INCLUDE_DIRS ${PYTHON_INCLUDE_DIR} ${PYTHON_INCLUDE_CONFIG_DIR})
|
||||
SET(PYTHON_LIBRARIES ${PYTHON_LIBRARY})
|
||||
|
||||
FIND_FILE(PYTHON_SITE_PACKAGES
|
||||
NAMES
|
||||
# debian specific
|
||||
dist-packages
|
||||
site-packages
|
||||
HINTS
|
||||
${PYTHON_LIBPATH}/python${PYTHON_VERSION}
|
||||
)
|
||||
|
||||
# we need this for installation
|
||||
# XXX No more valid with debian-like py3.4 packages...
|
||||
# GET_FILENAME_COMPONENT(PYTHON_LIBPATH ${PYTHON_LIBRARY} PATH)
|
||||
|
||||
# not required for build, just used when bundling Python.
|
||||
FIND_PROGRAM(
|
||||
PYTHON_EXECUTABLE
|
||||
NAMES
|
||||
"python${PYTHON_VERSION}${_PYTHON_ABI_FLAGS}"
|
||||
"python${PYTHON_VERSION}"
|
||||
"python"
|
||||
HINTS
|
||||
${_python_SEARCH_DIRS}
|
||||
PATH_SUFFIXES bin
|
||||
)
|
||||
# not used
|
||||
# SET(PYTHON_BINARY ${PYTHON_EXECUTABLE} CACHE STRING "")
|
||||
ENDIF()
|
||||
|
||||
UNSET(_PYTHON_VERSION_NO_DOTS)
|
||||
UNSET(_PYTHON_ABI_FLAGS)
|
||||
UNSET(_python_SEARCH_DIRS)
|
||||
|
||||
MARK_AS_ADVANCED(
|
||||
PYTHON_INCLUDE_DIR
|
||||
PYTHON_INCLUDE_CONFIG_DIR
|
||||
PYTHON_LIBRARY
|
||||
PYTHON_LIBPATH
|
||||
PYTHON_SITE_PACKAGES
|
||||
PYTHON_EXECUTABLE
|
||||
)
|
||||
|
@@ -1,72 +0,0 @@
|
||||
# - Find SDL library
|
||||
# Find the native SDL includes and library
|
||||
# This module defines
|
||||
# SDL2_INCLUDE_DIRS, where to find SDL.h, Set when SDL2_INCLUDE_DIR is found.
|
||||
# SDL2_LIBRARIES, libraries to link against to use SDL.
|
||||
# SDL2_ROOT_DIR, The base directory to search for SDL.
|
||||
# This can also be an environment variable.
|
||||
# SDL2_FOUND, If false, do not try to use SDL.
|
||||
#
|
||||
# also defined, but not for general use are
|
||||
# SDL2_LIBRARY, where to find the SDL library.
|
||||
|
||||
#=============================================================================
|
||||
# Copyright 2015 Blender Foundation.
|
||||
#
|
||||
# Distributed under the OSI-approved BSD License (the "License");
|
||||
# see accompanying file Copyright.txt for details.
|
||||
#
|
||||
# This software is distributed WITHOUT ANY WARRANTY; without even the
|
||||
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
# See the License for more information.
|
||||
#=============================================================================
|
||||
|
||||
# If SDL2_ROOT_DIR was defined in the environment, use it.
|
||||
IF(NOT SDL2_ROOT_DIR AND NOT $ENV{SDL2_ROOT_DIR} STREQUAL "")
|
||||
SET(SDL2_ROOT_DIR $ENV{SDL2_ROOT_DIR})
|
||||
ENDIF()
|
||||
|
||||
SET(_sdl2_SEARCH_DIRS
|
||||
${SDL2_ROOT_DIR}
|
||||
~/Library/Frameworks
|
||||
/Library/Frameworks
|
||||
/usr/local
|
||||
/usr
|
||||
/sw # Fink
|
||||
/opt/local # DarwinPorts
|
||||
/opt/csw # Blastwave
|
||||
)
|
||||
|
||||
FIND_PATH(SDL2_INCLUDE_DIR
|
||||
NAMES
|
||||
SDL.h
|
||||
HINTS
|
||||
${_sdl2_SEARCH_DIRS}
|
||||
PATH_SUFFIXES
|
||||
include/SDL2 include
|
||||
)
|
||||
|
||||
FIND_LIBRARY(SDL2_LIBRARY
|
||||
NAMES
|
||||
SDL2
|
||||
HINTS
|
||||
${_sdl2_SEARCH_DIRS}
|
||||
PATH_SUFFIXES
|
||||
lib64 lib
|
||||
)
|
||||
|
||||
# handle the QUIETLY and REQUIRED arguments and set SDL2_FOUND to TRUE if
|
||||
# all listed variables are TRUE
|
||||
INCLUDE(FindPackageHandleStandardArgs)
|
||||
FIND_PACKAGE_HANDLE_STANDARD_ARGS(SDL2 DEFAULT_MSG
|
||||
SDL2_LIBRARY SDL2_INCLUDE_DIR)
|
||||
|
||||
IF(SDL2_FOUND)
|
||||
SET(SDL2_LIBRARIES ${SDL2_LIBRARY})
|
||||
SET(SDL2_INCLUDE_DIRS ${SDL2_INCLUDE_DIR})
|
||||
ENDIF(SDL2_FOUND)
|
||||
|
||||
MARK_AS_ADVANCED(
|
||||
SDL2_INCLUDE_DIR
|
||||
SDL2_LIBRARY
|
||||
)
|
@@ -12,7 +12,7 @@
|
||||
#
|
||||
#=============================================================================
|
||||
|
||||
macro(BLENDER_SRC_GTEST_EX NAME SRC EXTRA_LIBS DO_ADD_TEST)
|
||||
macro(BLENDER_SRC_GTEST NAME SRC EXTRA_LIBS)
|
||||
if(WITH_GTESTS)
|
||||
get_property(_current_include_directories
|
||||
DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
|
||||
@@ -40,20 +40,10 @@ macro(BLENDER_SRC_GTEST_EX NAME SRC EXTRA_LIBS DO_ADD_TEST)
|
||||
RUNTIME_OUTPUT_DIRECTORY_RELEASE "${TESTS_OUTPUT_DIR}"
|
||||
RUNTIME_OUTPUT_DIRECTORY_DEBUG "${TESTS_OUTPUT_DIR}"
|
||||
INCLUDE_DIRECTORIES "${TEST_INC}")
|
||||
if(${DO_ADD_TEST})
|
||||
add_test(${NAME}_test ${TESTS_OUTPUT_DIR}/${NAME}_test)
|
||||
endif()
|
||||
add_test(${NAME}_test ${TESTS_OUTPUT_DIR}/${NAME}_test)
|
||||
endif()
|
||||
endmacro()
|
||||
|
||||
macro(BLENDER_SRC_GTEST NAME SRC EXTRA_LIBS)
|
||||
BLENDER_SRC_GTEST_EX("${NAME}" "${SRC}" "${EXTRA_LIBS}" "TRUE")
|
||||
endmacro()
|
||||
|
||||
macro(BLENDER_TEST NAME EXTRA_LIBS)
|
||||
BLENDER_SRC_GTEST_EX("${NAME}" "${NAME}_test.cc" "${EXTRA_LIBS}" "TRUE")
|
||||
endmacro()
|
||||
|
||||
macro(BLENDER_TEST_PERFORMANCE NAME EXTRA_LIBS)
|
||||
BLENDER_SRC_GTEST_EX("${NAME}" "${NAME}_test.cc" "${EXTRA_LIBS}" "FALSE")
|
||||
BLENDER_SRC_GTEST("${NAME}" "${NAME}_test.cc" "${EXTRA_LIBS}")
|
||||
endmacro()
|
||||
|
@@ -10,9 +10,9 @@ set(MY_WC_COMMIT_TIMESTAMP 0)
|
||||
# Guess if this is a git working copy and then look up the revision
|
||||
if(EXISTS ${SOURCE_DIR}/.git)
|
||||
# The FindGit.cmake module is part of the standard distribution
|
||||
find_package(Git)
|
||||
include(FindGit)
|
||||
if(GIT_FOUND)
|
||||
message(STATUS "Found Git: ${GIT_EXECUTABLE}")
|
||||
message(STATUS "-- Found Git: ${GIT_EXECUTABLE}")
|
||||
|
||||
execute_process(COMMAND git rev-parse --abbrev-ref HEAD
|
||||
WORKING_DIRECTORY ${SOURCE_DIR}
|
||||
@@ -60,8 +60,7 @@ if(EXISTS ${SOURCE_DIR}/.git)
|
||||
execute_process(COMMAND git log HEAD..@{u}
|
||||
WORKING_DIRECTORY ${SOURCE_DIR}
|
||||
OUTPUT_VARIABLE _git_below_check
|
||||
OUTPUT_STRIP_TRAILING_WHITESPACE
|
||||
ERROR_QUIET)
|
||||
OUTPUT_STRIP_TRAILING_WHITESPACE)
|
||||
if(NOT _git_below_check STREQUAL "")
|
||||
# If there're commits between HEAD and upstream this means
|
||||
# that we're reset-ed to older revision. Use it's hash then.
|
||||
@@ -97,10 +96,6 @@ if(EXISTS ${SOURCE_DIR}/.git)
|
||||
WORKING_DIRECTORY ${SOURCE_DIR}
|
||||
OUTPUT_VARIABLE MY_WC_COMMIT_TIMESTAMP
|
||||
OUTPUT_STRIP_TRAILING_WHITESPACE)
|
||||
# May fail in rare cases
|
||||
if(MY_WC_COMMIT_TIMESTAMP STREQUAL "")
|
||||
set(MY_WC_COMMIT_TIMESTAMP 0)
|
||||
endif()
|
||||
|
||||
# Update GIT index before getting dirty files
|
||||
execute_process(COMMAND git update-index -q --refresh
|
||||
|
@@ -28,17 +28,13 @@ if not sys.version.startswith("3"):
|
||||
sys.version.partition(" ")[0])
|
||||
sys.exit(1)
|
||||
|
||||
from cmake_consistency_check_config import (
|
||||
IGNORE,
|
||||
UTF8_CHECK,
|
||||
SOURCE_DIR,
|
||||
BUILD_DIR,
|
||||
)
|
||||
|
||||
from cmake_consistency_check_config import IGNORE, UTF8_CHECK, SOURCE_DIR
|
||||
|
||||
import os
|
||||
from os.path import join, dirname, normpath, splitext
|
||||
|
||||
print("Scanning:", SOURCE_DIR)
|
||||
|
||||
global_h = set()
|
||||
global_c = set()
|
||||
global_refs = {}
|
||||
@@ -138,7 +134,6 @@ def cmake_get_src(f):
|
||||
|
||||
if found:
|
||||
cmake_base = dirname(f)
|
||||
cmake_base_bin = os.path.join(BUILD_DIR, os.path.relpath(cmake_base, SOURCE_DIR))
|
||||
|
||||
while it is not None:
|
||||
i += 1
|
||||
@@ -159,8 +154,6 @@ def cmake_get_src(f):
|
||||
|
||||
# replace dirs
|
||||
l = l.replace("${CMAKE_CURRENT_SOURCE_DIR}", cmake_base)
|
||||
l = l.replace("${CMAKE_CURRENT_BINARY_DIR}", cmake_base_bin)
|
||||
l = l.strip('"')
|
||||
|
||||
if not l:
|
||||
pass
|
||||
@@ -194,22 +187,17 @@ def cmake_get_src(f):
|
||||
pass
|
||||
elif new_file.endswith(".osl"): # open shading language
|
||||
pass
|
||||
elif new_file.endswith(".glsl"):
|
||||
pass
|
||||
else:
|
||||
raise Exception("unknown file type - not c or h %s -> %s" % (f, new_file))
|
||||
|
||||
elif context_name == "INC":
|
||||
if new_file.startswith(BUILD_DIR):
|
||||
# assume generated path
|
||||
pass
|
||||
elif os.path.isdir(new_file):
|
||||
if os.path.isdir(new_file):
|
||||
new_path_rel = os.path.relpath(new_file, cmake_base)
|
||||
|
||||
if new_path_rel != l:
|
||||
print("overly relative path:\n %s:%d\n %s\n %s" % (f, i, l, new_path_rel))
|
||||
|
||||
# # Save time. just replace the line
|
||||
## Save time. just replace the line
|
||||
# replace_line(f, i - 1, new_path_rel)
|
||||
|
||||
else:
|
||||
@@ -240,6 +228,10 @@ def cmake_get_src(f):
|
||||
filen.close()
|
||||
|
||||
|
||||
for cmake in source_list(SOURCE_DIR, is_cmake):
|
||||
cmake_get_src(cmake)
|
||||
|
||||
|
||||
def is_ignore(f):
|
||||
for ig in IGNORE:
|
||||
if ig in f:
|
||||
@@ -247,83 +239,73 @@ def is_ignore(f):
|
||||
return False
|
||||
|
||||
|
||||
def main():
|
||||
# First do stupid check, do these files exist?
|
||||
print("\nChecking for missing references:")
|
||||
is_err = False
|
||||
errs = []
|
||||
for f in (global_h | global_c):
|
||||
if f.endswith("dna.c"):
|
||||
continue
|
||||
|
||||
print("Scanning:", SOURCE_DIR)
|
||||
if not os.path.exists(f):
|
||||
refs = global_refs[f]
|
||||
if refs:
|
||||
for cf, i in refs:
|
||||
errs.append((cf, i))
|
||||
else:
|
||||
raise Exception("CMake referenecs missing, internal error, aborting!")
|
||||
is_err = True
|
||||
|
||||
for cmake in source_list(SOURCE_DIR, is_cmake):
|
||||
cmake_get_src(cmake)
|
||||
|
||||
# First do stupid check, do these files exist?
|
||||
print("\nChecking for missing references:")
|
||||
is_err = False
|
||||
errs = []
|
||||
for f in (global_h | global_c):
|
||||
if f.startswith(BUILD_DIR):
|
||||
continue
|
||||
|
||||
if not os.path.exists(f):
|
||||
refs = global_refs[f]
|
||||
if refs:
|
||||
for cf, i in refs:
|
||||
errs.append((cf, i))
|
||||
else:
|
||||
raise Exception("CMake referenecs missing, internal error, aborting!")
|
||||
is_err = True
|
||||
|
||||
errs.sort()
|
||||
errs.reverse()
|
||||
for cf, i in errs:
|
||||
print("%s:%d" % (cf, i))
|
||||
# Write a 'sed' script, useful if we get a lot of these
|
||||
# print("sed '%dd' '%s' > '%s.tmp' ; mv '%s.tmp' '%s'" % (i, cf, cf, cf, cf))
|
||||
errs.sort()
|
||||
errs.reverse()
|
||||
for cf, i in errs:
|
||||
print("%s:%d" % (cf, i))
|
||||
# Write a 'sed' script, useful if we get a lot of these
|
||||
# print("sed '%dd' '%s' > '%s.tmp' ; mv '%s.tmp' '%s'" % (i, cf, cf, cf, cf))
|
||||
|
||||
|
||||
if is_err:
|
||||
raise Exception("CMake referenecs missing files, aborting!")
|
||||
del is_err
|
||||
del errs
|
||||
if is_err:
|
||||
raise Exception("CMake referenecs missing files, aborting!")
|
||||
del is_err
|
||||
del errs
|
||||
|
||||
# now check on files not accounted for.
|
||||
print("\nC/C++ Files CMake doesnt know about...")
|
||||
for cf in sorted(source_list(SOURCE_DIR, is_c)):
|
||||
if not is_ignore(cf):
|
||||
if cf not in global_c:
|
||||
print("missing_c: ", cf)
|
||||
# now check on files not accounted for.
|
||||
print("\nC/C++ Files CMake doesnt know about...")
|
||||
for cf in sorted(source_list(SOURCE_DIR, is_c)):
|
||||
if not is_ignore(cf):
|
||||
if cf not in global_c:
|
||||
print("missing_c: ", cf)
|
||||
|
||||
# check if automake builds a corrasponding .o file.
|
||||
'''
|
||||
if cf in global_c:
|
||||
out1 = os.path.splitext(cf)[0] + ".o"
|
||||
out2 = os.path.splitext(cf)[0] + ".Po"
|
||||
out2_dir, out2_file = out2 = os.path.split(out2)
|
||||
out2 = os.path.join(out2_dir, ".deps", out2_file)
|
||||
if not os.path.exists(out1) and not os.path.exists(out2):
|
||||
print("bad_c: ", cf)
|
||||
'''
|
||||
# check if automake builds a corrasponding .o file.
|
||||
'''
|
||||
if cf in global_c:
|
||||
out1 = os.path.splitext(cf)[0] + ".o"
|
||||
out2 = os.path.splitext(cf)[0] + ".Po"
|
||||
out2_dir, out2_file = out2 = os.path.split(out2)
|
||||
out2 = os.path.join(out2_dir, ".deps", out2_file)
|
||||
if not os.path.exists(out1) and not os.path.exists(out2):
|
||||
print("bad_c: ", cf)
|
||||
'''
|
||||
|
||||
print("\nC/C++ Headers CMake doesnt know about...")
|
||||
for hf in sorted(source_list(SOURCE_DIR, is_c_header)):
|
||||
if not is_ignore(hf):
|
||||
if hf not in global_h:
|
||||
print("missing_h: ", hf)
|
||||
print("\nC/C++ Headers CMake doesnt know about...")
|
||||
for hf in sorted(source_list(SOURCE_DIR, is_c_header)):
|
||||
if not is_ignore(hf):
|
||||
if hf not in global_h:
|
||||
print("missing_h: ", hf)
|
||||
|
||||
if UTF8_CHECK:
|
||||
# test encoding
|
||||
import traceback
|
||||
for files in (global_c, global_h):
|
||||
for f in sorted(files):
|
||||
if os.path.exists(f):
|
||||
# ignore outside of our source tree
|
||||
if "extern" not in f:
|
||||
i = 1
|
||||
try:
|
||||
for l in open(f, "r", encoding="utf8"):
|
||||
i += 1
|
||||
except UnicodeDecodeError:
|
||||
print("Non utf8: %s:%d" % (f, i))
|
||||
if i > 1:
|
||||
traceback.print_exc()
|
||||
|
||||
if __name__ == "__main__":
|
||||
main()
|
||||
if UTF8_CHECK:
|
||||
# test encoding
|
||||
import traceback
|
||||
for files in (global_c, global_h):
|
||||
for f in sorted(files):
|
||||
if os.path.exists(f):
|
||||
# ignore outside of our source tree
|
||||
if "extern" not in f:
|
||||
i = 1
|
||||
try:
|
||||
for l in open(f, "r", encoding="utf8"):
|
||||
i += 1
|
||||
except:
|
||||
print("Non utf8: %s:%d" % (f, i))
|
||||
if i > 1:
|
||||
traceback.print_exc()
|
||||
|
@@ -74,6 +74,3 @@ IGNORE = (
|
||||
UTF8_CHECK = True
|
||||
|
||||
SOURCE_DIR = os.path.normpath(os.path.abspath(os.path.normpath(os.path.join(os.path.dirname(__file__), "..", ".."))))
|
||||
|
||||
# doesn't have to exist, just use as reference
|
||||
BUILD_DIR = os.path.normpath(os.path.abspath(os.path.normpath(os.path.join(SOURCE_DIR, "..", "build"))))
|
||||
|
@@ -29,20 +29,18 @@ Example linux usage
|
||||
Windows not supported so far
|
||||
"""
|
||||
|
||||
from project_info import (
|
||||
SIMPLE_PROJECTFILE,
|
||||
SOURCE_DIR,
|
||||
CMAKE_DIR,
|
||||
PROJECT_DIR,
|
||||
source_list,
|
||||
is_project_file,
|
||||
is_c_header,
|
||||
# is_py,
|
||||
cmake_advanced_info,
|
||||
cmake_compiler_defines,
|
||||
cmake_cache_var,
|
||||
project_name_get,
|
||||
)
|
||||
from project_info import (SIMPLE_PROJECTFILE,
|
||||
SOURCE_DIR,
|
||||
CMAKE_DIR,
|
||||
PROJECT_DIR,
|
||||
source_list,
|
||||
is_project_file,
|
||||
is_c_header,
|
||||
# is_py,
|
||||
cmake_advanced_info,
|
||||
cmake_compiler_defines,
|
||||
project_name_get,
|
||||
)
|
||||
|
||||
|
||||
import os
|
||||
@@ -72,10 +70,6 @@ def create_nb_project_main():
|
||||
# be tricky, get the project name from git if we can!
|
||||
PROJECT_NAME = project_name_get()
|
||||
|
||||
|
||||
make_exe = cmake_cache_var("CMAKE_MAKE_PROGRAM")
|
||||
make_exe_basename = os.path.basename(make_exe)
|
||||
|
||||
# --------------- NB spesific
|
||||
defines = [("%s=%s" % cdef) if cdef[1] else cdef[0] for cdef in defines]
|
||||
defines += [cdef.replace("#define", "").strip() for cdef in cmake_compiler_defines()]
|
||||
@@ -136,9 +130,9 @@ def create_nb_project_main():
|
||||
f = open(join(PROJECT_DIR_NB, "configurations.xml"), 'w')
|
||||
|
||||
f.write('<?xml version="1.0" encoding="UTF-8"?>\n')
|
||||
f.write('<configurationDescriptor version="95">\n')
|
||||
f.write('<configurationDescriptor version="94">\n')
|
||||
f.write(' <logicalFolder name="root" displayName="root" projectFiles="true" kind="ROOT">\n')
|
||||
f.write(' <df root="%s" name="0">\n' % SOURCE_DIR) # base_root_rel
|
||||
f.write(' <df name="0" root="%s">\n' % SOURCE_DIR) # base_root_rel
|
||||
|
||||
# write files!
|
||||
files_rel_local = [normpath(relpath(join(CMAKE_DIR, path), SOURCE_DIR)) for path in files_rel]
|
||||
@@ -190,27 +184,16 @@ def create_nb_project_main():
|
||||
|
||||
f.write(' <toolsSet>\n')
|
||||
f.write(' <compilerSet>default</compilerSet>\n')
|
||||
f.write(' <dependencyChecking>false</dependencyChecking>\n')
|
||||
f.write(' <rebuildPropChanged>false</rebuildPropChanged>\n')
|
||||
f.write(' </toolsSet>\n')
|
||||
f.write(' <codeAssistance>\n')
|
||||
f.write(' </codeAssistance>\n')
|
||||
f.write(' <dependencyChecking>false</dependencyChecking>\n')
|
||||
f.write(' <rebuildPropChanged>false</rebuildPropChanged>\n')
|
||||
f.write(' <makefileType>\n')
|
||||
|
||||
f.write(' <makeTool>\n')
|
||||
f.write(' <buildCommandWorkingDir>.</buildCommandWorkingDir>\n')
|
||||
|
||||
if make_exe_basename == "ninja":
|
||||
build_cmd = "ninja"
|
||||
clean_cmd = "ninja -t clean"
|
||||
else:
|
||||
build_cmd = "${MAKE} -f Makefile"
|
||||
clean_cmd = "${MAKE} -f Makefile clean"
|
||||
|
||||
f.write(' <buildCommand>%s</buildCommand>\n' % build_cmd)
|
||||
f.write(' <cleanCommand>%s</cleanCommand>\n' % clean_cmd)
|
||||
f.write(' <buildCommand>${MAKE} -f Makefile</buildCommand>\n')
|
||||
f.write(' <cleanCommand>${MAKE} -f Makefile clean</cleanCommand>\n')
|
||||
f.write(' <executablePath>./bin/blender</executablePath>\n')
|
||||
del build_cmd, clean_cmd
|
||||
|
||||
def write_toolinfo():
|
||||
f.write(' <incDir>\n')
|
||||
@@ -237,11 +220,10 @@ def create_nb_project_main():
|
||||
f.write(' \n')
|
||||
|
||||
for path in files_rel_local:
|
||||
is_c = path.endswith(".c")
|
||||
f.write(' <item path="%s"\n' % path)
|
||||
f.write(' ex="false"\n')
|
||||
f.write(' tool="%d"\n' % (0 if is_c else 1))
|
||||
f.write(' flavor2="%d">\n' % (3 if is_c else 0))
|
||||
f.write(' tool="1"\n')
|
||||
f.write(' flavor2="0">\n')
|
||||
f.write(' </item>\n')
|
||||
|
||||
f.write(' <runprofile version="9">\n')
|
||||
|
@@ -22,27 +22,26 @@
|
||||
|
||||
# <pep8 compliant>
|
||||
|
||||
r"""
|
||||
Example Linux usage:
|
||||
python ~/blender-git/blender/build_files/cmake/cmake_qtcreator_project.py ~/blender-git/cmake
|
||||
|
||||
"""
|
||||
Example Win32 usage:
|
||||
c:\Python32\python.exe c:\blender_dev\blender\build_files\cmake\cmake_qtcreator_project.py c:\blender_dev\cmake_build
|
||||
|
||||
example linux usage
|
||||
python ~/blender-git/blender/build_files/cmake/cmake_qtcreator_project.py ~/blender-git/cmake
|
||||
"""
|
||||
|
||||
from project_info import (
|
||||
SIMPLE_PROJECTFILE,
|
||||
SOURCE_DIR,
|
||||
# CMAKE_DIR,
|
||||
PROJECT_DIR,
|
||||
source_list,
|
||||
is_project_file,
|
||||
is_c_header,
|
||||
is_py,
|
||||
cmake_advanced_info,
|
||||
cmake_compiler_defines,
|
||||
project_name_get,
|
||||
)
|
||||
from project_info import (SIMPLE_PROJECTFILE,
|
||||
SOURCE_DIR,
|
||||
# CMAKE_DIR,
|
||||
PROJECT_DIR,
|
||||
source_list,
|
||||
is_project_file,
|
||||
is_c_header,
|
||||
is_py,
|
||||
cmake_advanced_info,
|
||||
cmake_compiler_defines,
|
||||
project_name_get,
|
||||
)
|
||||
|
||||
import os
|
||||
import sys
|
||||
@@ -64,19 +63,18 @@ def create_qtc_project_main():
|
||||
if SIMPLE_PROJECTFILE:
|
||||
# --- qtcreator specific, simple format
|
||||
PROJECT_NAME = "Blender"
|
||||
FILE_NAME = PROJECT_NAME.lower()
|
||||
with open(os.path.join(PROJECT_DIR, "%s.files" % FILE_NAME), 'w') as f:
|
||||
with open(os.path.join(PROJECT_DIR, "%s.files" % PROJECT_NAME), 'w') as f:
|
||||
f.write("\n".join(files_rel))
|
||||
|
||||
with open(os.path.join(PROJECT_DIR, "%s.includes" % FILE_NAME), 'w') as f:
|
||||
with open(os.path.join(PROJECT_DIR, "%s.includes" % PROJECT_NAME), 'w') as f:
|
||||
f.write("\n".join(sorted(list(set(os.path.dirname(f)
|
||||
for f in files_rel if is_c_header(f))))))
|
||||
|
||||
qtc_prj = os.path.join(PROJECT_DIR, "%s.creator" % FILE_NAME)
|
||||
qtc_prj = os.path.join(PROJECT_DIR, "%s.creator" % PROJECT_NAME)
|
||||
with open(qtc_prj, 'w') as f:
|
||||
f.write("[General]\n")
|
||||
|
||||
qtc_cfg = os.path.join(PROJECT_DIR, "%s.config" % FILE_NAME)
|
||||
qtc_cfg = os.path.join(PROJECT_DIR, "%s.config" % PROJECT_NAME)
|
||||
if not os.path.exists(qtc_cfg):
|
||||
with open(qtc_cfg, 'w') as f:
|
||||
f.write("// ADD PREDEFINED MACROS HERE!\n")
|
||||
|
@@ -1,4 +1,5 @@
|
||||
# Turn everything ON thats expected for an official release builds.
|
||||
# turn everything OFF except for python which defaults to ON
|
||||
# and is needed for the UI
|
||||
#
|
||||
# Example usage:
|
||||
# cmake -C../blender/build_files/cmake/config/blender_full.cmake ../blender
|
||||
@@ -12,7 +13,6 @@ set(WITH_CODEC_SNDFILE ON CACHE BOOL "" FORCE)
|
||||
set(WITH_CYCLES ON CACHE BOOL "" FORCE)
|
||||
set(WITH_FFTW3 ON CACHE BOOL "" FORCE)
|
||||
set(WITH_LIBMV ON CACHE BOOL "" FORCE)
|
||||
set(WITH_LIBMV_SCHUR_SPECIALIZATIONS ON CACHE BOOL "" FORCE)
|
||||
set(WITH_GAMEENGINE ON CACHE BOOL "" FORCE)
|
||||
set(WITH_COMPOSITOR ON CACHE BOOL "" FORCE)
|
||||
set(WITH_FREESTYLE ON CACHE BOOL "" FORCE)
|
||||
@@ -52,18 +52,11 @@ set(WITH_X11_XF86VMODE ON CACHE BOOL "" FORCE)
|
||||
set(WITH_PLAYER ON CACHE BOOL "" FORCE)
|
||||
set(WITH_MEM_JEMALLOC ON CACHE BOOL "" FORCE)
|
||||
|
||||
|
||||
# platform dependant options
|
||||
if(UNIX AND NOT APPLE)
|
||||
set(WITH_JACK ON CACHE BOOL "" FORCE)
|
||||
set(WITH_DOC_MANPAGE ON CACHE BOOL "" FORCE)
|
||||
set(WITH_OPENSUBDIV ON CACHE BOOL "" FORCE)
|
||||
elseif(WIN32)
|
||||
set(WITH_JACK OFF CACHE BOOL "" FORCE)
|
||||
set(WITH_OPENSUBDIV ON CACHE BOOL "" FORCE)
|
||||
elseif (APPLE)
|
||||
set(WITH_JACK ON CACHE BOOL "" FORCE)
|
||||
set(WITH_CODEC_QUICKTIME ON CACHE BOOL "" FORCE)
|
||||
set(WITH_OPENSUBDIV OFF CACHE BOOL "" FORCE)
|
||||
endif()
|
||||
|
||||
if(APPLE)
|
||||
set(WITH_CODEC_QUICKTIME ON CACHE BOOL "" FORCE)
|
||||
endif()
|
||||
|
||||
|
@@ -16,7 +16,6 @@ set(WITH_CODEC_SNDFILE OFF CACHE BOOL "" FORCE)
|
||||
set(WITH_CYCLES OFF CACHE BOOL "" FORCE)
|
||||
set(WITH_FFTW3 OFF CACHE BOOL "" FORCE)
|
||||
set(WITH_LIBMV OFF CACHE BOOL "" FORCE)
|
||||
set(WITH_LLVM OFF CACHE BOOL "" FORCE)
|
||||
set(WITH_GAMEENGINE OFF CACHE BOOL "" FORCE)
|
||||
set(WITH_COMPOSITOR OFF CACHE BOOL "" FORCE)
|
||||
set(WITH_FREESTYLE OFF CACHE BOOL "" FORCE)
|
||||
@@ -48,6 +47,7 @@ set(WITH_OPENCOLORIO OFF CACHE BOOL "" FORCE)
|
||||
set(WITH_OPENIMAGEIO OFF CACHE BOOL "" FORCE)
|
||||
set(WITH_OPENMP OFF CACHE BOOL "" FORCE)
|
||||
set(WITH_OPENNL OFF CACHE BOOL "" FORCE)
|
||||
set(WITH_PYTHON_INSTALL OFF CACHE BOOL "" FORCE)
|
||||
set(WITH_RAYOPTIMIZATION OFF CACHE BOOL "" FORCE)
|
||||
set(WITH_SDL OFF CACHE BOOL "" FORCE)
|
||||
set(WITH_X11_XINPUT OFF CACHE BOOL "" FORCE)
|
||||
|
@@ -48,7 +48,7 @@ macro(list_insert_before
|
||||
unset(_index)
|
||||
endmacro()
|
||||
|
||||
function(list_assert_duplicates
|
||||
function (list_assert_duplicates
|
||||
list_id
|
||||
)
|
||||
|
||||
@@ -104,31 +104,21 @@ macro(file_list_suffix
|
||||
endmacro()
|
||||
|
||||
|
||||
function(target_link_libraries_optimized
|
||||
TARGET
|
||||
LIBS
|
||||
)
|
||||
|
||||
macro(target_link_libraries_optimized TARGET LIBS)
|
||||
foreach(_LIB ${LIBS})
|
||||
target_link_libraries(${TARGET} optimized "${_LIB}")
|
||||
endforeach()
|
||||
endfunction()
|
||||
|
||||
function(target_link_libraries_debug
|
||||
TARGET
|
||||
LIBS
|
||||
)
|
||||
unset(_LIB)
|
||||
endmacro()
|
||||
|
||||
macro(target_link_libraries_debug TARGET LIBS)
|
||||
foreach(_LIB ${LIBS})
|
||||
target_link_libraries(${TARGET} debug "${_LIB}")
|
||||
endforeach()
|
||||
endfunction()
|
||||
|
||||
function(target_link_libraries_decoupled
|
||||
target
|
||||
libraries_var
|
||||
)
|
||||
unset(_LIB)
|
||||
endmacro()
|
||||
|
||||
macro(target_link_libraries_decoupled target libraries_var)
|
||||
if(NOT MSVC)
|
||||
target_link_libraries(${target} ${${libraries_var}})
|
||||
else()
|
||||
@@ -137,15 +127,14 @@ function(target_link_libraries_decoupled
|
||||
file_list_suffix(_libraries_debug "${${libraries_var}}" "_d")
|
||||
target_link_libraries_debug(${target} "${_libraries_debug}")
|
||||
target_link_libraries_optimized(${target} "${${libraries_var}}")
|
||||
unset(_libraries_debug)
|
||||
endif()
|
||||
endfunction()
|
||||
endmacro()
|
||||
|
||||
# Nicer makefiles with -I/1/foo/ instead of -I/1/2/3/../../foo/
|
||||
# use it instead of include_directories()
|
||||
function(blender_include_dirs
|
||||
includes
|
||||
)
|
||||
|
||||
macro(blender_include_dirs
|
||||
includes)
|
||||
set(_ALL_INCS "")
|
||||
foreach(_INC ${ARGV})
|
||||
get_filename_component(_ABS_INC ${_INC} ABSOLUTE)
|
||||
@@ -156,12 +145,13 @@ function(blender_include_dirs
|
||||
##endif()
|
||||
endforeach()
|
||||
include_directories(${_ALL_INCS})
|
||||
endfunction()
|
||||
|
||||
function(blender_include_dirs_sys
|
||||
includes
|
||||
)
|
||||
unset(_INC)
|
||||
unset(_ABS_INC)
|
||||
unset(_ALL_INCS)
|
||||
endmacro()
|
||||
|
||||
macro(blender_include_dirs_sys
|
||||
includes)
|
||||
set(_ALL_INCS "")
|
||||
foreach(_INC ${ARGV})
|
||||
get_filename_component(_ABS_INC ${_INC} ABSOLUTE)
|
||||
@@ -171,11 +161,13 @@ function(blender_include_dirs_sys
|
||||
##endif()
|
||||
endforeach()
|
||||
include_directories(SYSTEM ${_ALL_INCS})
|
||||
endfunction()
|
||||
unset(_INC)
|
||||
unset(_ABS_INC)
|
||||
unset(_ALL_INCS)
|
||||
endmacro()
|
||||
|
||||
function(blender_source_group
|
||||
sources
|
||||
)
|
||||
macro(blender_source_group
|
||||
sources)
|
||||
|
||||
# Group by location on disk
|
||||
source_group("Source Files" FILES CMakeLists.txt)
|
||||
@@ -185,23 +177,23 @@ function(blender_source_group
|
||||
if((${_SRC_EXT} MATCHES ".h") OR
|
||||
(${_SRC_EXT} MATCHES ".hpp") OR
|
||||
(${_SRC_EXT} MATCHES ".hh"))
|
||||
|
||||
set(GROUP_ID "Header Files")
|
||||
source_group("Header Files" FILES ${_SRC})
|
||||
else()
|
||||
set(GROUP_ID "Source Files")
|
||||
source_group("Source Files" FILES ${_SRC})
|
||||
endif()
|
||||
source_group("${GROUP_ID}" FILES ${_SRC})
|
||||
endforeach()
|
||||
endfunction()
|
||||
|
||||
unset(_SRC)
|
||||
unset(_SRC_EXT)
|
||||
endmacro()
|
||||
|
||||
|
||||
# only MSVC uses SOURCE_GROUP
|
||||
function(blender_add_lib_nolist
|
||||
macro(blender_add_lib_nolist
|
||||
name
|
||||
sources
|
||||
includes
|
||||
includes_sys
|
||||
)
|
||||
includes_sys)
|
||||
|
||||
# message(STATUS "Configuring library ${name}")
|
||||
|
||||
@@ -221,24 +213,22 @@ function(blender_add_lib_nolist
|
||||
# Not for system includes because they can resolve to the same path
|
||||
# list_assert_duplicates("${includes_sys}")
|
||||
|
||||
endfunction()
|
||||
endmacro()
|
||||
|
||||
|
||||
function(blender_add_lib
|
||||
macro(blender_add_lib
|
||||
name
|
||||
sources
|
||||
includes
|
||||
includes_sys
|
||||
)
|
||||
includes_sys)
|
||||
|
||||
blender_add_lib_nolist(${name} "${sources}" "${includes}" "${includes_sys}")
|
||||
|
||||
set_property(GLOBAL APPEND PROPERTY BLENDER_LINK_LIBS ${name})
|
||||
endfunction()
|
||||
endmacro()
|
||||
|
||||
|
||||
function(SETUP_LIBDIRS)
|
||||
|
||||
macro(SETUP_LIBDIRS)
|
||||
link_directories(${JPEG_LIBPATH} ${PNG_LIBPATH} ${ZLIB_LIBPATH} ${FREETYPE_LIBPATH})
|
||||
|
||||
if(WITH_PYTHON) # AND NOT WITH_PYTHON_MODULE # WIN32 needs
|
||||
@@ -298,27 +288,24 @@ function(SETUP_LIBDIRS)
|
||||
if(WIN32 AND NOT UNIX)
|
||||
link_directories(${PTHREADS_LIBPATH})
|
||||
endif()
|
||||
endfunction()
|
||||
endmacro()
|
||||
|
||||
function(setup_liblinks
|
||||
target
|
||||
)
|
||||
macro(setup_liblinks
|
||||
target)
|
||||
|
||||
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} ${PLATFORM_LINKFLAGS}" PARENT_SCOPE)
|
||||
set(CMAKE_EXE_LINKER_FLAGS_DEBUG "${CMAKE_EXE_LINKER_FLAGS_DEBUG} ${PLATFORM_LINKFLAGS_DEBUG}" PARENT_SCOPE)
|
||||
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} ${PLATFORM_LINKFLAGS}")
|
||||
set(CMAKE_EXE_LINKER_FLAGS_DEBUG "${CMAKE_EXE_LINKER_FLAGS_DEBUG} ${PLATFORM_LINKFLAGS_DEBUG}")
|
||||
|
||||
set(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} ${PLATFORM_LINKFLAGS}" PARENT_SCOPE)
|
||||
set(CMAKE_SHARED_LINKER_FLAGS_DEBUG "${CMAKE_SHARED_LINKER_FLAGS_DEBUG} ${PLATFORM_LINKFLAGS_DEBUG}" PARENT_SCOPE)
|
||||
set(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} ${PLATFORM_LINKFLAGS}")
|
||||
set(CMAKE_SHARED_LINKER_FLAGS_DEBUG "${CMAKE_SHARED_LINKER_FLAGS_DEBUG} ${PLATFORM_LINKFLAGS_DEBUG}")
|
||||
|
||||
set(CMAKE_MODULE_LINKER_FLAGS "${CMAKE_MODULE_LINKER_FLAGS} ${PLATFORM_LINKFLAGS}" PARENT_SCOPE)
|
||||
set(CMAKE_MODULE_LINKER_FLAGS_DEBUG "${CMAKE_MODULE_LINKER_FLAGS_DEBUG} ${PLATFORM_LINKFLAGS_DEBUG}" PARENT_SCOPE)
|
||||
set(CMAKE_MODULE_LINKER_FLAGS "${CMAKE_MODULE_LINKER_FLAGS} ${PLATFORM_LINKFLAGS}")
|
||||
set(CMAKE_MODULE_LINKER_FLAGS_DEBUG "${CMAKE_MODULE_LINKER_FLAGS_DEBUG} ${PLATFORM_LINKFLAGS_DEBUG}")
|
||||
|
||||
target_link_libraries(
|
||||
${target}
|
||||
${PNG_LIBRARIES}
|
||||
${ZLIB_LIBRARIES}
|
||||
${FREETYPE_LIBRARY}
|
||||
)
|
||||
target_link_libraries(${target}
|
||||
${PNG_LIBRARIES}
|
||||
${ZLIB_LIBRARIES}
|
||||
${FREETYPE_LIBRARY})
|
||||
|
||||
# since we are using the local libs for python when compiling msvc projects, we need to add _d when compiling debug versions
|
||||
if(WITH_PYTHON) # AND NOT WITH_PYTHON_MODULE # WIN32 needs
|
||||
@@ -334,18 +321,12 @@ function(setup_liblinks
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if(WITH_LZO AND WITH_SYSTEM_LZO)
|
||||
target_link_libraries(${target} ${LZO_LIBRARIES})
|
||||
endif()
|
||||
if(WITH_SYSTEM_GLEW)
|
||||
target_link_libraries(${target} ${BLENDER_GLEW_LIBRARIES})
|
||||
endif()
|
||||
if(WITH_BULLET AND WITH_SYSTEM_BULLET)
|
||||
target_link_libraries(${target} ${BULLET_LIBRARIES})
|
||||
endif()
|
||||
if(WITH_AUDASPACE AND WITH_SYSTEM_AUDASPACE)
|
||||
target_link_libraries(${target} ${AUDASPACE_C_LIBRARIES} ${AUDASPACE_PY_LIBRARIES})
|
||||
endif()
|
||||
if(WITH_OPENAL)
|
||||
target_link_libraries(${target} ${OPENAL_LIBRARY})
|
||||
endif()
|
||||
@@ -373,16 +354,6 @@ function(setup_liblinks
|
||||
if(WITH_OPENCOLORIO)
|
||||
target_link_libraries(${target} ${OPENCOLORIO_LIBRARIES})
|
||||
endif()
|
||||
if(WITH_OPENSUBDIV)
|
||||
if(WIN32 AND NOT UNIX)
|
||||
file_list_suffix(OPENSUBDIV_LIBRARIES_DEBUG "${OPENSUBDIV_LIBRARIES}" "_d")
|
||||
target_link_libraries_debug(${target} "${OPENSUBDIV_LIBRARIES_DEBUG}")
|
||||
target_link_libraries_optimized(${target} "${OPENSUBDIV_LIBRARIES}")
|
||||
unset(OPENSUBDIV_LIBRARIES_DEBUG)
|
||||
else()
|
||||
target_link_libraries(${target} ${OPENSUBDIV_LIBRARIES})
|
||||
endif()
|
||||
endif()
|
||||
if(WITH_CYCLES_OSL)
|
||||
target_link_libraries(${target} ${OSL_LIBRARIES})
|
||||
endif()
|
||||
@@ -428,13 +399,11 @@ function(setup_liblinks
|
||||
unset(EXPAT_LIB_DEBUG)
|
||||
endif()
|
||||
else()
|
||||
target_link_libraries(
|
||||
${target}
|
||||
${OPENCOLLADA_LIBRARIES}
|
||||
${PCRE_LIBRARIES}
|
||||
${XML2_LIBRARIES}
|
||||
${EXPAT_LIB}
|
||||
)
|
||||
target_link_libraries(${target}
|
||||
${OPENCOLLADA_LIBRARIES}
|
||||
${PCRE_LIBRARIES}
|
||||
${XML2_LIBRARIES}
|
||||
${EXPAT_LIB})
|
||||
endif()
|
||||
endif()
|
||||
if(WITH_MEM_JEMALLOC)
|
||||
@@ -464,11 +433,9 @@ function(setup_liblinks
|
||||
${BLENDER_GL_LIBRARIES})
|
||||
|
||||
target_link_libraries(${target} ${PLATFORM_LINKLIBS} ${CMAKE_DL_LIBS})
|
||||
endfunction()
|
||||
|
||||
|
||||
function(SETUP_BLENDER_SORTED_LIBS)
|
||||
endmacro()
|
||||
|
||||
macro(SETUP_BLENDER_SORTED_LIBS)
|
||||
get_property(BLENDER_LINK_LIBS GLOBAL PROPERTY BLENDER_LINK_LIBS)
|
||||
|
||||
list(APPEND BLENDER_LINK_LIBS
|
||||
@@ -546,15 +513,14 @@ function(SETUP_BLENDER_SORTED_LIBS)
|
||||
bf_ikplugin
|
||||
bf_modifiers
|
||||
bf_bmesh
|
||||
bf_gpu
|
||||
bf_blenkernel
|
||||
bf_physics
|
||||
bf_nodes
|
||||
bf_rna
|
||||
bf_gpu
|
||||
bf_blenloader
|
||||
bf_imbuf
|
||||
bf_blenlib
|
||||
bf_depsgraph
|
||||
bf_intern_ghost
|
||||
bf_intern_string
|
||||
bf_avi
|
||||
@@ -573,6 +539,7 @@ function(SETUP_BLENDER_SORTED_LIBS)
|
||||
ge_phys_dummy
|
||||
ge_phys_bullet
|
||||
bf_intern_smoke
|
||||
extern_minilzo
|
||||
extern_lzma
|
||||
extern_colamd
|
||||
ge_logic_ketsji
|
||||
@@ -591,7 +558,6 @@ function(SETUP_BLENDER_SORTED_LIBS)
|
||||
ge_videotex
|
||||
bf_dna
|
||||
bf_blenfont
|
||||
bf_blentranslation
|
||||
bf_intern_audaspace
|
||||
bf_intern_mikktspace
|
||||
bf_intern_dualcon
|
||||
@@ -609,7 +575,6 @@ function(SETUP_BLENDER_SORTED_LIBS)
|
||||
extern_libmv
|
||||
extern_glog
|
||||
extern_sdlew
|
||||
extern_eigen3
|
||||
|
||||
bf_intern_glew_mx
|
||||
)
|
||||
@@ -628,10 +593,6 @@ function(SETUP_BLENDER_SORTED_LIBS)
|
||||
list(APPEND BLENDER_SORTED_LIBS extern_eltopo)
|
||||
endif()
|
||||
|
||||
if(NOT WITH_SYSTEM_LZO)
|
||||
list(APPEND BLENDER_SORTED_LIBS extern_minilzo)
|
||||
endif()
|
||||
|
||||
if(NOT WITH_SYSTEM_GLEW)
|
||||
list(APPEND BLENDER_SORTED_LIBS ${BLENDER_GLEW_LIBRARIES})
|
||||
endif()
|
||||
@@ -688,10 +649,6 @@ function(SETUP_BLENDER_SORTED_LIBS)
|
||||
list_insert_after(BLENDER_SORTED_LIBS "ge_logic_ngnetwork" "extern_bullet")
|
||||
endif()
|
||||
|
||||
if(WITH_OPENSUBDIV)
|
||||
list(APPEND BLENDER_SORTED_LIBS bf_intern_opensubdiv)
|
||||
endif()
|
||||
|
||||
foreach(SORTLIB ${BLENDER_SORTED_LIBS})
|
||||
set(REMLIB ${SORTLIB})
|
||||
foreach(SEARCHLIB ${BLENDER_LINK_LIBS})
|
||||
@@ -710,12 +667,14 @@ function(SETUP_BLENDER_SORTED_LIBS)
|
||||
message(STATUS "Blender Skipping: (${REM_MSG})")
|
||||
endif()
|
||||
|
||||
|
||||
set(BLENDER_SORTED_LIBS ${BLENDER_SORTED_LIBS} PARENT_SCOPE)
|
||||
unset(SEARCHLIB)
|
||||
unset(SORTLIB)
|
||||
unset(REMLIB)
|
||||
unset(REM_MSG)
|
||||
|
||||
# for top-level tests
|
||||
set_property(GLOBAL PROPERTY BLENDER_SORTED_LIBS_PROP ${BLENDER_SORTED_LIBS})
|
||||
endfunction()
|
||||
endmacro()
|
||||
|
||||
macro(TEST_SSE_SUPPORT
|
||||
_sse_flags
|
||||
@@ -937,22 +896,19 @@ endmacro()
|
||||
|
||||
# utility macro
|
||||
macro(remove_cc_flag
|
||||
_flag)
|
||||
flag)
|
||||
|
||||
foreach(flag ${ARGV})
|
||||
string(REGEX REPLACE ${flag} "" CMAKE_C_FLAGS "${CMAKE_C_FLAGS}")
|
||||
string(REGEX REPLACE ${flag} "" CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG}")
|
||||
string(REGEX REPLACE ${flag} "" CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE}")
|
||||
string(REGEX REPLACE ${flag} "" CMAKE_C_FLAGS_MINSIZEREL "${CMAKE_C_FLAGS_MINSIZEREL}")
|
||||
string(REGEX REPLACE ${flag} "" CMAKE_C_FLAGS_RELWITHDEBINFO "${CMAKE_C_FLAGS_RELWITHDEBINFO}")
|
||||
string(REGEX REPLACE ${flag} "" CMAKE_C_FLAGS "${CMAKE_C_FLAGS}")
|
||||
string(REGEX REPLACE ${flag} "" CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG}")
|
||||
string(REGEX REPLACE ${flag} "" CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE}")
|
||||
string(REGEX REPLACE ${flag} "" CMAKE_C_FLAGS_MINSIZEREL "${CMAKE_C_FLAGS_MINSIZEREL}")
|
||||
string(REGEX REPLACE ${flag} "" CMAKE_C_FLAGS_RELWITHDEBINFO "${CMAKE_C_FLAGS_RELWITHDEBINFO}")
|
||||
|
||||
string(REGEX REPLACE ${flag} "" CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS}")
|
||||
string(REGEX REPLACE ${flag} "" CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG}")
|
||||
string(REGEX REPLACE ${flag} "" CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE}")
|
||||
string(REGEX REPLACE ${flag} "" CMAKE_CXX_FLAGS_MINSIZEREL "${CMAKE_CXX_FLAGS_MINSIZEREL}")
|
||||
string(REGEX REPLACE ${flag} "" CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO}")
|
||||
endforeach()
|
||||
unset(flag)
|
||||
string(REGEX REPLACE ${flag} "" CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS}")
|
||||
string(REGEX REPLACE ${flag} "" CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG}")
|
||||
string(REGEX REPLACE ${flag} "" CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE}")
|
||||
string(REGEX REPLACE ${flag} "" CMAKE_CXX_FLAGS_MINSIZEREL "${CMAKE_CXX_FLAGS_MINSIZEREL}")
|
||||
string(REGEX REPLACE ${flag} "" CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO}")
|
||||
|
||||
endmacro()
|
||||
|
||||
@@ -966,34 +922,27 @@ endmacro()
|
||||
macro(remove_strict_flags)
|
||||
|
||||
if(CMAKE_COMPILER_IS_GNUCC)
|
||||
remove_cc_flag(
|
||||
"-Wstrict-prototypes"
|
||||
"-Wmissing-prototypes"
|
||||
"-Wmissing-format-attribute"
|
||||
"-Wunused-local-typedefs"
|
||||
"-Wunused-macros"
|
||||
"-Wunused-parameter"
|
||||
"-Wwrite-strings"
|
||||
"-Wredundant-decls"
|
||||
"-Wundef"
|
||||
"-Wshadow"
|
||||
"-Wdouble-promotion"
|
||||
"-Wold-style-definition"
|
||||
"-Werror=[^ ]+"
|
||||
"-Werror"
|
||||
)
|
||||
remove_cc_flag("-Wstrict-prototypes")
|
||||
remove_cc_flag("-Wmissing-prototypes")
|
||||
remove_cc_flag("-Wunused-parameter")
|
||||
remove_cc_flag("-Wwrite-strings")
|
||||
remove_cc_flag("-Wredundant-decls")
|
||||
remove_cc_flag("-Wundef")
|
||||
remove_cc_flag("-Wshadow")
|
||||
remove_cc_flag("-Wdouble-promotion")
|
||||
remove_cc_flag("-Wold-style-definition")
|
||||
remove_cc_flag("-Werror=[^ ]+")
|
||||
remove_cc_flag("-Werror")
|
||||
|
||||
# negate flags implied by '-Wall'
|
||||
add_cc_flag("${CC_REMOVE_STRICT_FLAGS}")
|
||||
endif()
|
||||
|
||||
if(CMAKE_C_COMPILER_ID MATCHES "Clang")
|
||||
remove_cc_flag(
|
||||
"-Wunused-parameter"
|
||||
"-Wunused-variable"
|
||||
"-Werror=[^ ]+"
|
||||
"-Werror"
|
||||
)
|
||||
remove_cc_flag("-Wunused-parameter")
|
||||
remove_cc_flag("-Wunused-variable")
|
||||
remove_cc_flag("-Werror=[^ ]+")
|
||||
remove_cc_flag("-Werror")
|
||||
|
||||
# negate flags implied by '-Wall'
|
||||
add_cc_flag("${CC_REMOVE_STRICT_FLAGS}")
|
||||
@@ -1005,24 +954,6 @@ macro(remove_strict_flags)
|
||||
|
||||
endmacro()
|
||||
|
||||
macro(remove_extra_strict_flags)
|
||||
if(CMAKE_COMPILER_IS_GNUCC)
|
||||
remove_cc_flag(
|
||||
"-Wunused-parameter"
|
||||
)
|
||||
endif()
|
||||
|
||||
if(CMAKE_C_COMPILER_ID MATCHES "Clang")
|
||||
remove_cc_flag(
|
||||
"-Wunused-parameter"
|
||||
)
|
||||
endif()
|
||||
|
||||
if(MSVC)
|
||||
# TODO
|
||||
endif()
|
||||
endmacro()
|
||||
|
||||
# note, we can only append flags on a single file so we need to negate the options.
|
||||
# at the moment we cant shut up ffmpeg deprecations, so use this, but will
|
||||
# probably add more removals here.
|
||||
@@ -1051,50 +982,39 @@ macro(remove_strict_flags_file
|
||||
endmacro()
|
||||
|
||||
|
||||
function(ADD_CHECK_C_COMPILER_FLAG
|
||||
macro(ADD_CHECK_C_COMPILER_FLAG
|
||||
_CFLAGS
|
||||
_CACHE_VAR
|
||||
_FLAG
|
||||
)
|
||||
_FLAG)
|
||||
|
||||
include(CheckCCompilerFlag)
|
||||
|
||||
CHECK_C_COMPILER_FLAG("${_FLAG}" "${_CACHE_VAR}")
|
||||
if(${_CACHE_VAR})
|
||||
# message(STATUS "Using CFLAG: ${_FLAG}")
|
||||
set(${_CFLAGS} "${${_CFLAGS}} ${_FLAG}" PARENT_SCOPE)
|
||||
set(${_CFLAGS} "${${_CFLAGS}} ${_FLAG}")
|
||||
else()
|
||||
message(STATUS "Unsupported CFLAG: ${_FLAG}")
|
||||
endif()
|
||||
endfunction()
|
||||
endmacro()
|
||||
|
||||
function(ADD_CHECK_CXX_COMPILER_FLAG
|
||||
macro(ADD_CHECK_CXX_COMPILER_FLAG
|
||||
_CXXFLAGS
|
||||
_CACHE_VAR
|
||||
_FLAG
|
||||
)
|
||||
_FLAG)
|
||||
|
||||
include(CheckCXXCompilerFlag)
|
||||
|
||||
CHECK_CXX_COMPILER_FLAG("${_FLAG}" "${_CACHE_VAR}")
|
||||
if(${_CACHE_VAR})
|
||||
# message(STATUS "Using CXXFLAG: ${_FLAG}")
|
||||
set(${_CXXFLAGS} "${${_CXXFLAGS}} ${_FLAG}" PARENT_SCOPE)
|
||||
set(${_CXXFLAGS} "${${_CXXFLAGS}} ${_FLAG}")
|
||||
else()
|
||||
message(STATUS "Unsupported CXXFLAG: ${_FLAG}")
|
||||
endif()
|
||||
endfunction()
|
||||
endmacro()
|
||||
|
||||
function(get_blender_version)
|
||||
# extracts header vars and defines them in the parent scope:
|
||||
#
|
||||
# - BLENDER_VERSION (major.minor)
|
||||
# - BLENDER_VERSION_MAJOR
|
||||
# - BLENDER_VERSION_MINOR
|
||||
# - BLENDER_SUBVERSION (used for internal versioning mainly)
|
||||
# - BLENDER_VERSION_CHAR (a, b, c, ...or empty string)
|
||||
# - BLENDER_VERSION_CYCLE (alpha, beta, rc, release)
|
||||
|
||||
# So cmake depends on BKE_blender.h, beware of inf-loops!
|
||||
CONFIGURE_FILE(${CMAKE_SOURCE_DIR}/source/blender/blenkernel/BKE_blender.h
|
||||
${CMAKE_BINARY_DIR}/source/blender/blenkernel/BKE_blender.h.done)
|
||||
@@ -1127,28 +1047,25 @@ function(get_blender_version)
|
||||
message(FATAL_ERROR "Version parsing failed for BLENDER_VERSION_CYCLE")
|
||||
endif()
|
||||
|
||||
math(EXPR _out_version_major "${_out_version} / 100")
|
||||
math(EXPR _out_version_minor "${_out_version} % 100")
|
||||
math(EXPR BLENDER_VERSION_MAJOR "${_out_version} / 100")
|
||||
math(EXPR BLENDER_VERSION_MINOR "${_out_version} % 100")
|
||||
set(BLENDER_VERSION "${BLENDER_VERSION_MAJOR}.${BLENDER_VERSION_MINOR}" PARENT_SCOPE)
|
||||
|
||||
set(BLENDER_SUBVERSION ${_out_subversion} PARENT_SCOPE)
|
||||
set(BLENDER_VERSION_CHAR ${_out_version_char} PARENT_SCOPE)
|
||||
set(BLENDER_VERSION_CYCLE ${_out_version_cycle} PARENT_SCOPE)
|
||||
|
||||
# for packaging, alpha to numbers
|
||||
string(COMPARE EQUAL "${_out_version_char}" "" _out_version_char_empty)
|
||||
string(COMPARE EQUAL "${BLENDER_VERSION_CHAR}" "" _out_version_char_empty)
|
||||
if(${_out_version_char_empty})
|
||||
set(_out_version_char_index "0")
|
||||
set(BLENDER_VERSION_CHAR_INDEX "0" PARENT_SCOPE)
|
||||
else()
|
||||
set(_char_ls a b c d e f g h i j k l m n o p q r s t u v w x y z)
|
||||
list(FIND _char_ls ${_out_version_char} _out_version_char_index)
|
||||
math(EXPR _out_version_char_index "${_out_version_char_index} + 1")
|
||||
list(FIND _char_ls ${BLENDER_VERSION_CHAR} _out_version_char_index)
|
||||
math(EXPR BLENDER_VERSION_CHAR_INDEX "${_out_version_char_index} + 1" PARENT_SCOPE)
|
||||
endif()
|
||||
|
||||
# output vars
|
||||
set(BLENDER_VERSION "${_out_version_major}.${_out_version_minor}" PARENT_SCOPE)
|
||||
set(BLENDER_VERSION_MAJOR "${_out_version_major}" PARENT_SCOPE)
|
||||
set(BLENDER_VERSION_MINOR "${_out_version_minor}" PARENT_SCOPE)
|
||||
set(BLENDER_SUBVERSION "${_out_subversion}" PARENT_SCOPE)
|
||||
set(BLENDER_VERSION_CHAR "${_out_version_char}" PARENT_SCOPE)
|
||||
set(BLENDER_VERSION_CHAR_INDEX "${_out_version_char_index}" PARENT_SCOPE)
|
||||
set(BLENDER_VERSION_CYCLE "${_out_version_cycle}" PARENT_SCOPE)
|
||||
|
||||
# message(STATUS "Version (Internal): ${BLENDER_VERSION}.${BLENDER_SUBVERSION}, Version (external): ${BLENDER_VERSION}${BLENDER_VERSION_CHAR}-${BLENDER_VERSION_CYCLE}")
|
||||
endfunction()
|
||||
|
||||
|
||||
@@ -1186,7 +1103,7 @@ endmacro()
|
||||
macro(blender_project_hack_post)
|
||||
# --------------
|
||||
# MINGW HACK END
|
||||
if(_reset_standard_libraries)
|
||||
if (_reset_standard_libraries)
|
||||
# Must come after projecINCt(...)
|
||||
#
|
||||
# MINGW workaround for -ladvapi32 being included which surprisingly causes
|
||||
@@ -1233,7 +1150,7 @@ endmacro()
|
||||
# pair of macros to allow libraries to be specify files to install, but to
|
||||
# only install them at the end so the directories don't get cleared with
|
||||
# the files in them. used by cycles to install addon.
|
||||
function(delayed_install
|
||||
macro(delayed_install
|
||||
base
|
||||
files
|
||||
destination)
|
||||
@@ -1246,7 +1163,8 @@ function(delayed_install
|
||||
endif()
|
||||
set_property(GLOBAL APPEND PROPERTY DELAYED_INSTALL_DESTINATIONS ${destination})
|
||||
endforeach()
|
||||
endfunction()
|
||||
unset(f)
|
||||
endmacro()
|
||||
|
||||
# note this is a function instead of a macro so that ${BUILD_TYPE} in targetdir
|
||||
# does not get expanded in calling but is preserved
|
||||
@@ -1265,59 +1183,62 @@ function(delayed_do_install
|
||||
list(GET destinations ${i} d)
|
||||
install(FILES ${f} DESTINATION ${targetdir}/${d})
|
||||
endforeach()
|
||||
unset(f)
|
||||
endif()
|
||||
endfunction()
|
||||
|
||||
|
||||
function(data_to_c
|
||||
file_from file_to
|
||||
list_to_add
|
||||
)
|
||||
macro(data_to_c
|
||||
file_from file_to
|
||||
list_to_add)
|
||||
|
||||
list(APPEND ${list_to_add} ${file_to})
|
||||
set(${list_to_add} ${${list_to_add}} PARENT_SCOPE)
|
||||
|
||||
get_filename_component(_file_to_path ${file_to} PATH)
|
||||
|
||||
add_custom_command(
|
||||
OUTPUT ${file_to}
|
||||
COMMAND ${CMAKE_COMMAND} -E make_directory ${_file_to_path}
|
||||
COMMAND "$<TARGET_FILE:datatoc>" ${file_from} ${file_to}
|
||||
COMMAND ${CMAKE_BINARY_DIR}/bin/${CMAKE_CFG_INTDIR}/datatoc ${file_from} ${file_to}
|
||||
DEPENDS ${file_from} datatoc)
|
||||
|
||||
set_source_files_properties(${file_to} PROPERTIES GENERATED TRUE)
|
||||
endfunction()
|
||||
|
||||
unset(_file_to_path)
|
||||
endmacro()
|
||||
|
||||
|
||||
# same as above but generates the var name and output automatic.
|
||||
function(data_to_c_simple
|
||||
file_from
|
||||
list_to_add
|
||||
)
|
||||
macro(data_to_c_simple
|
||||
file_from
|
||||
list_to_add)
|
||||
|
||||
# remove ../'s
|
||||
get_filename_component(_file_from ${CMAKE_CURRENT_SOURCE_DIR}/${file_from} REALPATH)
|
||||
get_filename_component(_file_to ${CMAKE_CURRENT_BINARY_DIR}/${file_from}.c REALPATH)
|
||||
|
||||
list(APPEND ${list_to_add} ${_file_to})
|
||||
set(${list_to_add} ${${list_to_add}} PARENT_SCOPE)
|
||||
|
||||
get_filename_component(_file_to_path ${_file_to} PATH)
|
||||
|
||||
add_custom_command(
|
||||
OUTPUT ${_file_to}
|
||||
COMMAND ${CMAKE_COMMAND} -E make_directory ${_file_to_path}
|
||||
COMMAND "$<TARGET_FILE:datatoc>" ${_file_from} ${_file_to}
|
||||
COMMAND ${CMAKE_BINARY_DIR}/bin/${CMAKE_CFG_INTDIR}/datatoc ${_file_from} ${_file_to}
|
||||
DEPENDS ${_file_from} datatoc)
|
||||
|
||||
set_source_files_properties(${_file_to} PROPERTIES GENERATED TRUE)
|
||||
endfunction()
|
||||
|
||||
unset(_file_from)
|
||||
unset(_file_to)
|
||||
unset(_file_to_path)
|
||||
endmacro()
|
||||
|
||||
# macro for converting pixmap directory to a png and then a c file
|
||||
function(data_to_c_simple_icons
|
||||
path_from
|
||||
list_to_add
|
||||
)
|
||||
macro(data_to_c_simple_icons
|
||||
path_from
|
||||
list_to_add
|
||||
)
|
||||
|
||||
# Conversion steps
|
||||
# path_from -> _file_from -> _file_to
|
||||
@@ -1329,7 +1250,6 @@ function(data_to_c_simple_icons
|
||||
get_filename_component(_file_to ${CMAKE_CURRENT_BINARY_DIR}/${path_from}.png.c REALPATH)
|
||||
|
||||
list(APPEND ${list_to_add} ${_file_to})
|
||||
set(${list_to_add} ${${list_to_add}} PARENT_SCOPE)
|
||||
|
||||
get_filename_component(_file_to_path ${_file_to} PATH)
|
||||
|
||||
@@ -1340,8 +1260,8 @@ function(data_to_c_simple_icons
|
||||
OUTPUT ${_file_from} ${_file_to}
|
||||
COMMAND ${CMAKE_COMMAND} -E make_directory ${_file_to_path}
|
||||
#COMMAND python3 ${CMAKE_SOURCE_DIR}/source/blender/datatoc/datatoc_icon.py ${_path_from_abs} ${_file_from}
|
||||
COMMAND "$<TARGET_FILE:datatoc_icon>" ${_path_from_abs} ${_file_from}
|
||||
COMMAND "$<TARGET_FILE:datatoc>" ${_file_from} ${_file_to}
|
||||
COMMAND ${CMAKE_BINARY_DIR}/bin/${CMAKE_CFG_INTDIR}/datatoc_icon ${_path_from_abs} ${_file_from}
|
||||
COMMAND ${CMAKE_BINARY_DIR}/bin/${CMAKE_CFG_INTDIR}/datatoc ${_file_from} ${_file_to}
|
||||
DEPENDS
|
||||
${_icon_files}
|
||||
datatoc_icon
|
||||
@@ -1351,22 +1271,27 @@ function(data_to_c_simple_icons
|
||||
)
|
||||
|
||||
set_source_files_properties(${_file_from} ${_file_to} PROPERTIES GENERATED TRUE)
|
||||
endfunction()
|
||||
|
||||
unset(_path_from_abs)
|
||||
unset(_file_from)
|
||||
unset(_file_to)
|
||||
unset(_file_to_path)
|
||||
unset(_icon_files)
|
||||
|
||||
endmacro()
|
||||
|
||||
# XXX Not used for now...
|
||||
function(svg_to_png
|
||||
file_from
|
||||
file_to
|
||||
dpi
|
||||
list_to_add
|
||||
)
|
||||
macro(svg_to_png
|
||||
file_from
|
||||
file_to
|
||||
dpi
|
||||
list_to_add)
|
||||
|
||||
# remove ../'s
|
||||
get_filename_component(_file_from ${CMAKE_CURRENT_SOURCE_DIR}/${file_from} REALPATH)
|
||||
get_filename_component(_file_to ${CMAKE_CURRENT_SOURCE_DIR}/${file_to} REALPATH)
|
||||
|
||||
list(APPEND ${list_to_add} ${_file_to})
|
||||
set(${list_to_add} ${${list_to_add}} PARENT_SCOPE)
|
||||
|
||||
find_program(INKSCAPE_EXE inkscape)
|
||||
mark_as_advanced(INKSCAPE_EXE)
|
||||
@@ -1389,12 +1314,15 @@ function(svg_to_png
|
||||
else()
|
||||
message(WARNING "Inkscape not found, could not re-generate ${_file_to} from ${_file_from}!")
|
||||
endif()
|
||||
endfunction()
|
||||
|
||||
function(msgfmt_simple
|
||||
file_from
|
||||
list_to_add
|
||||
)
|
||||
unset(_file_from)
|
||||
unset(_file_to)
|
||||
|
||||
endmacro()
|
||||
|
||||
macro(msgfmt_simple
|
||||
file_from
|
||||
list_to_add)
|
||||
|
||||
# remove ../'s
|
||||
get_filename_component(_file_from_we ${file_from} NAME_WE)
|
||||
@@ -1403,22 +1331,25 @@ function(msgfmt_simple
|
||||
get_filename_component(_file_to ${CMAKE_CURRENT_BINARY_DIR}/${_file_from_we}.mo REALPATH)
|
||||
|
||||
list(APPEND ${list_to_add} ${_file_to})
|
||||
set(${list_to_add} ${${list_to_add}} PARENT_SCOPE)
|
||||
|
||||
get_filename_component(_file_to_path ${_file_to} PATH)
|
||||
|
||||
add_custom_command(
|
||||
OUTPUT ${_file_to}
|
||||
COMMAND ${CMAKE_COMMAND} -E make_directory ${_file_to_path}
|
||||
COMMAND "$<TARGET_FILE:msgfmt>" ${_file_from} ${_file_to}
|
||||
COMMAND ${CMAKE_BINARY_DIR}/bin/${CMAKE_CFG_INTDIR}/msgfmt ${_file_from} ${_file_to}
|
||||
DEPENDS msgfmt ${_file_from})
|
||||
|
||||
set_source_files_properties(${_file_to} PROPERTIES GENERATED TRUE)
|
||||
endfunction()
|
||||
|
||||
function(find_python_package
|
||||
package
|
||||
)
|
||||
unset(_file_from_we)
|
||||
unset(_file_from)
|
||||
unset(_file_to)
|
||||
unset(_file_to_path)
|
||||
endmacro()
|
||||
|
||||
macro(find_python_package
|
||||
package)
|
||||
|
||||
string(TOUPPER ${package} _upper_package)
|
||||
|
||||
@@ -1456,17 +1387,25 @@ function(find_python_package
|
||||
"'${PYTHON_LIBPATH}/python${PYTHON_VERSION}/dist-packages/${package}', "
|
||||
"'${PYTHON_LIBPATH}/python${_PY_VER_MAJOR}/dist-packages/${package}', "
|
||||
"WITH_PYTHON_INSTALL_${_upper_package} option will be ignored when installing python")
|
||||
set(WITH_PYTHON_INSTALL_${_upper_package} OFF PARENT_SCOPE)
|
||||
set(WITH_PYTHON_INSTALL_${_upper_package} OFF)
|
||||
else()
|
||||
message(STATUS "${package} found at '${PYTHON_${_upper_package}_PATH}'")
|
||||
endif()
|
||||
|
||||
unset(_PY_VER_SPLIT)
|
||||
unset(_PY_VER_MAJOR)
|
||||
endif()
|
||||
endfunction()
|
||||
|
||||
unset(_upper_package)
|
||||
endmacro()
|
||||
|
||||
# like Python's 'print(dir())'
|
||||
function(print_all_vars)
|
||||
macro(print_all_vars)
|
||||
get_cmake_property(_vars VARIABLES)
|
||||
foreach(_var ${_vars})
|
||||
message("${_var}=${${_var}}")
|
||||
endforeach()
|
||||
endfunction()
|
||||
unset(_vars)
|
||||
unset(_var)
|
||||
endmacro()
|
||||
|
||||
|
@@ -21,14 +21,13 @@ SET(CPACK_PACKAGE_VERSION_PATCH "${PATCH_VERSION}")
|
||||
# Get the build revision, note that this can get out-of-sync, so for packaging run cmake first.
|
||||
set(MY_WC_HASH "unknown")
|
||||
if(EXISTS ${CMAKE_SOURCE_DIR}/.git/)
|
||||
find_package(Git)
|
||||
include(FindGit)
|
||||
if(GIT_FOUND)
|
||||
message(STATUS "Found Git: ${GIT_EXECUTABLE}")
|
||||
execute_process(COMMAND git rev-parse --short HEAD
|
||||
message(STATUS "-- Found Git: ${GIT_EXECUTABLE}")
|
||||
execute_process(COMMAND git rev-parse --short @{u}
|
||||
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
|
||||
OUTPUT_VARIABLE MY_WC_HASH
|
||||
OUTPUT_STRIP_TRAILING_WHITESPACE
|
||||
ERROR_QUIET)
|
||||
OUTPUT_STRIP_TRAILING_WHITESPACE)
|
||||
endif()
|
||||
endif()
|
||||
set(BUILD_REV ${MY_WC_HASH})
|
||||
@@ -112,9 +111,3 @@ elseif(UNIX)
|
||||
"tar.bz2")
|
||||
endif()
|
||||
|
||||
unset(MAJOR_VERSION)
|
||||
unset(MINOR_VERSION)
|
||||
unset(PATCH_VERSION)
|
||||
|
||||
unset(BUILD_REV)
|
||||
|
||||
|
@@ -130,7 +130,7 @@ def is_project_file(filename):
|
||||
|
||||
|
||||
def cmake_advanced_info():
|
||||
""" Extract includes and defines from cmake.
|
||||
""" Extracr includes and defines from cmake.
|
||||
"""
|
||||
|
||||
make_exe = cmake_cache_var("CMAKE_MAKE_PROGRAM")
|
||||
|
@@ -59,21 +59,14 @@ def is_c_any(filename):
|
||||
CMAKE_DIR = "."
|
||||
|
||||
|
||||
def cmake_cache_var_iter():
|
||||
import re
|
||||
re_cache = re.compile(r'([A-Za-z0-9_\-]+)?:?([A-Za-z0-9_\-]+)?=(.*)$')
|
||||
with open(join(CMAKE_DIR, "CMakeCache.txt"), 'r', encoding='utf-8') as cache_file:
|
||||
for l in cache_file:
|
||||
match = re_cache.match(l.strip())
|
||||
if match is not None:
|
||||
var, type_, val = match.groups()
|
||||
yield (var, type_ or "", val)
|
||||
|
||||
|
||||
def cmake_cache_var(var):
|
||||
for var_iter, type_iter, value_iter in cmake_cache_var_iter():
|
||||
if var == var_iter:
|
||||
return value_iter
|
||||
cache_file = open(join(CMAKE_DIR, "CMakeCache.txt"))
|
||||
lines = [l_strip for l in cache_file for l_strip in (l.strip(),) if l_strip if not l_strip.startswith("//") if not l_strip.startswith("#")]
|
||||
cache_file.close()
|
||||
|
||||
for l in lines:
|
||||
if l.split(":")[0] == var:
|
||||
return l.split("=", 1)[-1]
|
||||
return None
|
||||
|
||||
|
||||
|
@@ -12,9 +12,9 @@ blender_version_char=$(sed -ne 's/.*BLENDER_VERSION_CHAR.*\([a-z]\)$/\1/p' $blen
|
||||
# map the version a -> 1
|
||||
# not to be confused with blender's internal subversions
|
||||
if [ "$blender_version_char" ]; then
|
||||
blender_version_full=${blender_version}.$(expr index abcdefghijklmnopqrstuvwxyz $blender_version_char)
|
||||
blender_version_full=${blender_version}.$(expr index abcdefghijklmnopqrstuvwxyz $blender_version_char)
|
||||
else
|
||||
blender_version_full=${blender_version}
|
||||
blender_version_full=${blender_version}
|
||||
fi
|
||||
|
||||
blender_ver_string=$blender_version+git$blender_version_full
|
||||
@@ -60,7 +60,7 @@ package() {
|
||||
cd $srcdir/build
|
||||
make DESTDIR="$pkgdir" install
|
||||
python -m compileall \
|
||||
$pkgdir/usr/share/blender/$blender_version/scripts/startup \
|
||||
$pkgdir/usr/share/blender/$blender_version/scripts/modules \
|
||||
$pkgdir/usr/share/blender/$blender_version/scripts/addons
|
||||
$pkgdir/usr/share/blender/$blender_version/scripts/startup \
|
||||
$pkgdir/usr/share/blender/$blender_version/scripts/modules \
|
||||
$pkgdir/usr/share/blender/$blender_version/scripts/addons
|
||||
}
|
||||
|
@@ -52,8 +52,6 @@ BF_CXX = '/usr'
|
||||
WITH_BF_STATICCXX = False
|
||||
BF_CXX_LIB_STATIC = '${BF_CXX}/lib/libstdc++.a'
|
||||
|
||||
WITH_BF_AUDASPACE = True
|
||||
|
||||
# we use simply jack framework
|
||||
WITH_BF_JACK = True
|
||||
BF_JACK = '/Library/Frameworks/Jackmp.framework'
|
||||
@@ -215,12 +213,6 @@ WITH_BF_FREESTYLE = True
|
||||
#OpenMP ( will be checked for compiler support and turned off eventually )
|
||||
WITH_BF_OPENMP = True
|
||||
|
||||
WITH_BF_OPENSUBDIV = False
|
||||
BF_OPENSUBDIV = LIBDIR + '/opensubdiv'
|
||||
BF_OPENSUBDIV_INC = '${BF_OPENSUBDIV}/include'
|
||||
BF_OPENSUBDIV_LIB = 'osdCPU osdGPU'
|
||||
BF_OPENSUBDIV_LIBPATH = '${BF_OPENSUBDIV}/lib'
|
||||
|
||||
#Ray trace optimization
|
||||
WITH_BF_RAYOPTIMIZATION = True
|
||||
BF_RAYOPTIMIZATION_SSE_FLAGS = []
|
||||
|
@@ -26,8 +26,6 @@ BF_CXX = '/usr'
|
||||
WITH_BF_STATICCXX = False
|
||||
BF_CXX_LIB_STATIC = '${BF_CXX}/lib/libstdc++.a'
|
||||
|
||||
WITH_BF_AUDASPACE = True
|
||||
|
||||
WITH_BF_JACK = False
|
||||
BF_JACK = '/usr'
|
||||
BF_JACK_INC = '${BF_JACK}/include/jack'
|
||||
@@ -208,7 +206,7 @@ WITH_BF_CYCLES = WITH_BF_OIIO and WITH_BF_BOOST
|
||||
|
||||
WITH_BF_CYCLES_CUDA_BINARIES = False
|
||||
BF_CYCLES_CUDA_NVCC = '/usr/local/cuda/bin/nvcc'
|
||||
BF_CYCLES_CUDA_BINARIES_ARCH = ['sm_20', 'sm_21', 'sm_30', 'sm_35', 'sm_50', 'sm_52']
|
||||
BF_CYCLES_CUDA_BINARIES_ARCH = ['sm_20', 'sm_21', 'sm_30', 'sm_35', 'sm_50']
|
||||
|
||||
WITH_BF_OPENMP = True
|
||||
|
||||
@@ -228,20 +226,11 @@ BF_3DMOUSE_LIB_STATIC = '${BF_3DMOUSE_LIBPATH}/libspnav.a'
|
||||
#Freestyle
|
||||
WITH_BF_FREESTYLE = True
|
||||
|
||||
WITH_BF_OPENSUBDIV = False
|
||||
WITH_BF_STATICOPENSUBDIV = False
|
||||
BF_OPENSUBDIV = '/usr'
|
||||
BF_OPENSUBDIV_INC = '${BF_OPENSUBDIV}/include'
|
||||
BF_OPENSUBDIV_LIB = 'osdCPU osdGPU'
|
||||
BF_OPENSUBDIV_LIB_STATIC = '${BF_OPENSUBDIV_LIBPATH}/libosdGPU.a ${BF_OPENSUBDIV_LIBPATH}/libosdCPU.a'
|
||||
BF_OPENSUBDIV_LIBPATH = '${BF_OPENSUBDIV}/lib'
|
||||
|
||||
##
|
||||
CC = 'gcc'
|
||||
CXX = 'g++'
|
||||
|
||||
CCFLAGS = ['-pipe','-fPIC','-funsigned-char','-fno-strict-aliasing', '-D_LARGEFILE_SOURCE', '-D_FILE_OFFSET_BITS=64','-D_LARGEFILE64_SOURCE']
|
||||
CFLAGS = ['-std=gnu89']
|
||||
CCFLAGS = ['-pipe','-fPIC','-funsigned-char','-fno-strict-aliasing','-D_LARGEFILE_SOURCE', '-D_FILE_OFFSET_BITS=64','-D_LARGEFILE64_SOURCE']
|
||||
CXXFLAGS = []
|
||||
|
||||
CPPFLAGS = []
|
||||
|
@@ -23,8 +23,6 @@ BF_FFMPEG_LIBPATH = LIBDIR + '/ffmpeg/lib'
|
||||
BF_FFMPEG_INC = LIBDIR + '/ffmpeg/include'
|
||||
BF_FFMPEG_DLL = '${BF_FFMPEG_LIBPATH}/avformat-55.dll ${BF_FFMPEG_LIBPATH}/avcodec-55.dll ${BF_FFMPEG_LIBPATH}/avdevice-55.dll ${BF_FFMPEG_LIBPATH}/avutil-52.dll ${BF_FFMPEG_LIBPATH}/swscale-2.dll'
|
||||
|
||||
WITH_BF_AUDASPACE = True
|
||||
|
||||
WITH_BF_JACK = False
|
||||
BF_JACK = LIBDIR + '/jack'
|
||||
BF_JACK_INC = '${BF_JACK}/include'
|
||||
@@ -147,7 +145,7 @@ BF_OPENCOLLADA_LIBPATH = '${BF_OPENCOLLADA}/lib/opencollada'
|
||||
WITH_BF_CYCLES = True
|
||||
WITH_BF_CYCLES_CUDA_BINARIES = False
|
||||
BF_CYCLES_CUDA_NVCC = "" # Path to the NVIDIA CUDA compiler
|
||||
BF_CYCLES_CUDA_BINARIES_ARCH = ['sm_20', 'sm_21', 'sm_30', 'sm_35', 'sm_50', 'sm_52']
|
||||
BF_CYCLES_CUDA_BINARIES_ARCH = ['sm_20', 'sm_21', 'sm_30', 'sm_35', 'sm_50']
|
||||
|
||||
WITH_BF_OIIO = True
|
||||
BF_OIIO = LIBDIR + '/openimageio'
|
||||
@@ -168,12 +166,6 @@ BF_BOOST_LIB = 'boost_date_time-mgw46-mt-s-1_49 boost_filesystem-mgw46-mt-s-1_49
|
||||
BF_BOOST_LIB_INTERNATIONAL = 'boost_locale-mgw46-mt-s-1_49'
|
||||
BF_BOOST_LIBPATH = '${BF_BOOST}/lib'
|
||||
|
||||
WITH_BF_OPENSUBDIV = False
|
||||
BF_OPENSUBDIV = LIBDIR + '/opensubdiv'
|
||||
BF_OPENSUBDIV_INC = '${BF_OPENSUBDIV}/include'
|
||||
BF_OPENSUBDIV_LIB = 'osdCPU osdGPU'
|
||||
BF_OPENSUBDIV_LIBPATH = '${BF_OPENSUBDIV}/lib'
|
||||
|
||||
#Ray trace optimization
|
||||
WITH_BF_RAYOPTIMIZATION = True
|
||||
BF_RAYOPTIMIZATION_SSE_FLAGS = ['-msse']
|
||||
@@ -206,7 +198,7 @@ C_WARN = ['-Wno-char-subscripts', '-Wdeclaration-after-statement', '-Wstrict-pro
|
||||
|
||||
CC_WARN = [ '-Wall' ]
|
||||
|
||||
LLIBS = ['-lshell32', '-lshfolder', '-lgdi32', '-lmsvcrt', '-lwinmm', '-lmingw32', '-lm', '-lws2_32', '-lz', '-lstdc++','-lole32','-luuid', '-lwsock32', '-lpsapi', '-ldbghelp']
|
||||
LLIBS = ['-lshell32', '-lshfolder', '-lgdi32', '-lmsvcrt', '-lwinmm', '-lmingw32', '-lm', '-lws2_32', '-lz', '-lstdc++','-lole32','-luuid', '-lwsock32', '-lpsapi']
|
||||
|
||||
if WITH_BF_IME:
|
||||
LLIBS.append('-limm32')
|
||||
|
@@ -42,8 +42,6 @@ BF_ICONV_INC = '${BF_ICONV}/include'
|
||||
BF_ICONV_LIB = 'iconv'
|
||||
BF_ICONV_LIBPATH = '${BF_ICONV}/lib'
|
||||
|
||||
WITH_BF_AUDASPACE = True
|
||||
|
||||
WITH_BF_JACK = False
|
||||
BF_JACK = LIBDIR + '/jack'
|
||||
BF_JACK_INC = '${BF_JACK}/include ${BF_FFMPEG}/include/msvc'
|
||||
@@ -210,12 +208,6 @@ BF_RAYOPTIMIZATION_SSE_FLAGS = ['/arch:SSE']
|
||||
#Freestyle
|
||||
WITH_BF_FREESTYLE = True
|
||||
|
||||
WITH_BF_OPENSUBDIV = True
|
||||
BF_OPENSUBDIV = LIBDIR + '/opensubdiv'
|
||||
BF_OPENSUBDIV_INC = '${BF_OPENSUBDIV}/include'
|
||||
BF_OPENSUBDIV_LIB = 'osdCPU osdGPU'
|
||||
BF_OPENSUBDIV_LIBPATH = '${BF_OPENSUBDIV}/lib'
|
||||
|
||||
WITH_BF_STATICOPENGL = False
|
||||
BF_OPENGL_INC = '${BF_OPENGL}/include'
|
||||
BF_OPENGL_LIBINC = '${BF_OPENGL}/lib'
|
||||
@@ -245,7 +237,7 @@ C_WARN = []
|
||||
CC_WARN = []
|
||||
CXX_WARN = []
|
||||
|
||||
LLIBS = ['ws2_32', 'vfw32', 'winmm', 'kernel32', 'user32', 'gdi32', 'comdlg32', 'advapi32', 'shfolder', 'shell32', 'ole32', 'oleaut32', 'uuid', 'psapi', 'Dbghelp']
|
||||
LLIBS = ['ws2_32', 'vfw32', 'winmm', 'kernel32', 'user32', 'gdi32', 'comdlg32', 'advapi32', 'shfolder', 'shell32', 'ole32', 'oleaut32', 'uuid', 'psapi']
|
||||
|
||||
if WITH_BF_IME:
|
||||
LLIBS.append('imm32')
|
||||
|
@@ -22,8 +22,6 @@ BF_FFMPEG_LIBPATH = LIBDIR + '/ffmpeg/lib'
|
||||
BF_FFMPEG_INC = LIBDIR + '/ffmpeg/include'
|
||||
BF_FFMPEG_DLL = '${BF_FFMPEG_LIBPATH}/avformat-53.dll ${BF_FFMPEG_LIBPATH}/avcodec-53.dll ${BF_FFMPEG_LIBPATH}/avdevice-53.dll ${BF_FFMPEG_LIBPATH}/avutil-51.dll ${BF_FFMPEG_LIBPATH}/swscale-2.dll ${BF_FFMPEG_LIBPATH}/swresample-0.dll ${BF_FFMPEG_LIBPATH}/xvidcore.dll'
|
||||
|
||||
WITH_BF_AUDASPACE = True
|
||||
|
||||
WITH_BF_JACK = False
|
||||
BF_JACK = LIBDIR + '/jack'
|
||||
BF_JACK_INC = '${BF_JACK}/include'
|
||||
@@ -146,7 +144,7 @@ BF_OPENCOLLADA_LIBPATH = '${BF_OPENCOLLADA}/lib/opencollada'
|
||||
WITH_BF_CYCLES = True
|
||||
WITH_BF_CYCLES_CUDA_BINARIES = False
|
||||
BF_CYCLES_CUDA_NVCC = "" # Path to the NVIDIA CUDA compiler
|
||||
BF_CYCLES_CUDA_BINARIES_ARCH = ['sm_20', 'sm_21', 'sm_30', 'sm_35', 'sm_50', 'sm_52']
|
||||
BF_CYCLES_CUDA_BINARIES_ARCH = ['sm_20', 'sm_21', 'sm_30', 'sm_35', 'sm_50']
|
||||
|
||||
WITH_BF_OIIO = True
|
||||
BF_OIIO = LIBDIR + '/openimageio'
|
||||
@@ -167,12 +165,6 @@ BF_BOOST_LIB = 'boost_date_time-mgw47-mt-s-1_49 boost_date_time-mgw47-mt-sd-1_49
|
||||
BF_BOOST_LIB_INTERNATIONAL = ' boost_locale-mgw47-mt-s-1_49 boost_locale-mgw47-mt-sd-1_49'
|
||||
BF_BOOST_LIBPATH = '${BF_BOOST}/lib'
|
||||
|
||||
WITH_BF_OPENSUBDIV = False
|
||||
BF_OPENSUBDIV = LIBDIR + '/opensubdiv'
|
||||
BF_OPENSUBDIV_INC = '${BF_OPENSUBDIV}/include'
|
||||
BF_OPENSUBDIV_LIB = 'osdCPU osdGPU'
|
||||
BF_OPENSUBDIV_LIBPATH = '${BF_OPENSUBDIV}/lib'
|
||||
|
||||
#Ray trace optimization
|
||||
WITH_BF_RAYOPTIMIZATION = True
|
||||
BF_RAYOPTIMIZATION_SSE_FLAGS = ['-mmmx', '-msse', '-msse2']
|
||||
@@ -201,7 +193,7 @@ C_WARN = ['-Wno-char-subscripts', '-Wdeclaration-after-statement', '-Wstrict-pro
|
||||
|
||||
CC_WARN = [ '-Wall', '-Wno-char-subscripts' ]
|
||||
|
||||
LLIBS = ['-lshell32', '-lshfolder', '-lgdi32', '-lmsvcrt', '-lwinmm', '-lmingw32', '-lm', '-lws2_32', '-lz', '-lstdc++','-lole32','-luuid', '-lwsock32', '-lpsapi', '-lpthread', '-ldbghelp']
|
||||
LLIBS = ['-lshell32', '-lshfolder', '-lgdi32', '-lmsvcrt', '-lwinmm', '-lmingw32', '-lm', '-lws2_32', '-lz', '-lstdc++','-lole32','-luuid', '-lwsock32', '-lpsapi', '-lpthread']
|
||||
|
||||
if WITH_BF_IME:
|
||||
LLIBS.append('-limm32')
|
||||
|
@@ -55,8 +55,6 @@ BF_SDL_INC = '${BF_SDL}/include'
|
||||
BF_SDL_LIB = 'SDL2.lib'
|
||||
BF_SDL_LIBPATH = '${BF_SDL}/lib'
|
||||
|
||||
WITH_BF_AUDASPACE = True
|
||||
|
||||
WITH_BF_JACK = False
|
||||
|
||||
BF_PTHREADS = LIBDIR + '/pthreads'
|
||||
@@ -214,12 +212,6 @@ BF_RAYOPTIMIZATION_SSE_FLAGS = ['']
|
||||
#Freestyle
|
||||
WITH_BF_FREESTYLE = True
|
||||
|
||||
WITH_BF_OPENSUBDIV = True
|
||||
BF_OPENSUBDIV = LIBDIR + '/opensubdiv'
|
||||
BF_OPENSUBDIV_INC = '${BF_OPENSUBDIV}/include'
|
||||
BF_OPENSUBDIV_LIB = 'osdCPU osdGPU'
|
||||
BF_OPENSUBDIV_LIBPATH = '${BF_OPENSUBDIV}/lib'
|
||||
|
||||
WITH_BF_STATICOPENGL = False
|
||||
BF_OPENGL_INC = '${BF_OPENGL}/include'
|
||||
BF_OPENGL_LIBINC = '${BF_OPENGL}/lib'
|
||||
@@ -252,7 +244,7 @@ C_WARN = []
|
||||
CC_WARN = []
|
||||
CXX_WARN = []
|
||||
|
||||
LLIBS = ['ws2_32', 'vfw32', 'winmm', 'kernel32', 'user32', 'gdi32', 'comdlg32', 'advapi32', 'shfolder', 'shell32', 'ole32', 'oleaut32', 'uuid', 'psapi', 'Dbghelp']
|
||||
LLIBS = ['ws2_32', 'vfw32', 'winmm', 'kernel32', 'user32', 'gdi32', 'comdlg32', 'advapi32', 'shfolder', 'shell32', 'ole32', 'oleaut32', 'uuid', 'psapi']
|
||||
|
||||
if WITH_BF_IME:
|
||||
LLIBS.append('imm32')
|
||||
|
@@ -242,11 +242,6 @@ def setup_staticlibs(lenv):
|
||||
if lenv['WITH_BF_STATIC3DMOUSE']:
|
||||
statlibs += Split(lenv['BF_3DMOUSE_LIB_STATIC'])
|
||||
|
||||
if lenv['WITH_BF_OPENSUBDIV']:
|
||||
libincs += Split(lenv['BF_OPENSUBDIV_LIBPATH'])
|
||||
if lenv['WITH_BF_STATICOPENSUBDIV']:
|
||||
statlibs += Split(lenv['BF_OPENSUBDIV_LIB_STATIC'])
|
||||
|
||||
# setting this last so any overriding of manually libs could be handled
|
||||
if lenv['OURPLATFORM'] not in ('win32-vc', 'win32-mingw', 'win64-vc', 'linuxcross', 'win64-mingw'):
|
||||
# We must remove any previous items defining this path, for same reason stated above!
|
||||
@@ -349,13 +344,6 @@ def setup_syslibs(lenv):
|
||||
if not lenv['WITH_BF_STATICPNG']:
|
||||
syslibs += Split(lenv['BF_PNG_LIB'])
|
||||
|
||||
if lenv['WITH_BF_OPENSUBDIV']:
|
||||
if not lenv['WITH_BF_STATICOPENSUBDIV']:
|
||||
if lenv['BF_DEBUG'] and lenv['OURPLATFORM'] in ('win32-vc', 'win64-vc', 'win32-mingw', 'win64-mingw'):
|
||||
syslibs += [osdlib+'_d' for osdlib in Split(lenv['BF_OPENSUBDIV_LIB'])]
|
||||
else:
|
||||
syslibs += Split(lenv['BF_OPENSUBDIV_LIB'])
|
||||
|
||||
# Hack to pass OSD libraries to linker before extern_{clew,cuew}
|
||||
for syslib in create_blender_liblist(lenv, 'system'):
|
||||
syslibs.append(os.path.basename(syslib))
|
||||
@@ -384,7 +372,7 @@ def propose_priorities():
|
||||
def creator(env):
|
||||
sources = ['creator.c']# + Blender.buildinfo(env, "dynamic") + Blender.resources
|
||||
|
||||
incs = ['#/intern/guardedalloc', '#/source/blender/blenlib', '#/source/blender/blenkernel', '#/source/blender/depsgraph', '#/source/blender/editors/include', '#/source/blender/blenloader', '#/source/blender/imbuf', '#/source/blender/renderconverter', '#/source/blender/render/extern/include', '#/source/blender/windowmanager', '#/source/blender/makesdna', '#/source/blender/makesrna', '#/source/gameengine/BlenderRoutines', '#/extern/glew/include', '#/source/blender/gpu', env['BF_OPENGL_INC']]
|
||||
incs = ['#/intern/guardedalloc', '#/source/blender/blenlib', '#/source/blender/blenkernel', '#/source/blender/editors/include', '#/source/blender/blenloader', '#/source/blender/imbuf', '#/source/blender/renderconverter', '#/source/blender/render/extern/include', '#/source/blender/windowmanager', '#/source/blender/makesdna', '#/source/blender/makesrna', '#/source/gameengine/BlenderRoutines', '#/extern/glew/include', '#/source/blender/gpu', env['BF_OPENGL_INC']]
|
||||
|
||||
defs = []
|
||||
|
||||
@@ -453,7 +441,7 @@ def buildinfo(lenv, build_type):
|
||||
no_upstream = False
|
||||
|
||||
try :
|
||||
build_hash = btools.get_command_output(['git', 'rev-parse', '--short', '@{u}'], stderr=subprocess.STDOUT).strip()
|
||||
build_hash = btools.get_command_output(['git', 'rev-parse', '--short', '@{u}']).strip()
|
||||
except subprocess.CalledProcessError:
|
||||
# assume branch has no upstream configured
|
||||
build_hash = btools.get_command_output(['git', 'rev-parse', '--short', 'HEAD']).strip()
|
||||
@@ -642,7 +630,7 @@ def WinPyBundle(target=None, source=None, env=None):
|
||||
py_tar+= '/release/python' + env['BF_PYTHON_VERSION'].replace('.','') + '.tar.gz'
|
||||
|
||||
py_target = env.subst(env['BF_INSTALLDIR']).lstrip("#")
|
||||
py_target = os.path.join(py_target, VERSION, 'python')
|
||||
py_target = os.path.join(py_target, VERSION, 'python', 'lib')
|
||||
def printexception(func,path,ex):
|
||||
if os.path.exists(path): #do not report if path does not exist. eg on a fresh build.
|
||||
print str(func) + ' failed on ' + str(path)
|
||||
@@ -682,8 +670,6 @@ def WinPyBundle(target=None, source=None, env=None):
|
||||
py_dir += '/release/site-packages'
|
||||
# grr, we have to do one by one because the dir exists
|
||||
for f in os.listdir(py_dir):
|
||||
if f == '.svn':
|
||||
continue
|
||||
fn_src = os.path.join(py_dir, f)
|
||||
fn_dst = os.path.join(py_target, f)
|
||||
|
||||
@@ -776,7 +762,7 @@ def AppIt(target=None, source=None, env=None):
|
||||
commands.getoutput(cmd)
|
||||
cmd = 'cp -R %s/kernel/*.h %s/kernel/*.cl %s/kernel/*.cu %s/kernel/' % (croot, croot, croot, cinstalldir)
|
||||
commands.getoutput(cmd)
|
||||
cmd = 'cp -R %s/kernel/svm %s/kernel/closure %s/kernel/geom %s/kernel/split %s/kernel/kernels %s/util/util_color.h %s/util/util_half.h %s/util/util_math.h %s/util/util_math_fast.h %s/util/util_transform.h %s/util/util_types.h %s/util/util_atomic.h %s/kernel/' % (croot, croot, croot, croot, croot, croot, croot, croot, croot, croot, croot, croot, cinstalldir)
|
||||
cmd = 'cp -R %s/kernel/svm %s/kernel/closure %s/kernel/geom %s/util/util_color.h %s/util/util_half.h %s/util/util_math.h %s/util/util_transform.h %s/util/util_types.h %s/kernel/' % (croot, croot, croot, croot, croot, croot, croot, croot, cinstalldir)
|
||||
commands.getoutput(cmd)
|
||||
cmd = 'cp -R %s/../intern/cycles/kernel/*.cubin %s/lib/' % (builddir, cinstalldir)
|
||||
commands.getoutput(cmd)
|
||||
@@ -796,8 +782,6 @@ def AppIt(target=None, source=None, env=None):
|
||||
commands.getoutput(cmd)
|
||||
cmd = 'cp -R %s/release/site-packages/ %s/%s.app/Contents/Resources/%s/python/lib/python%s/site-packages/'%(libdir,installdir,binary,VERSION,env['BF_PYTHON_VERSION'])
|
||||
commands.getoutput(cmd)
|
||||
cmd = 'cp -r %s/python/bin -d %s/%s.app/Contents/Resources/%s/python/'%(libdir,installdir,binary,VERSION)
|
||||
commands.getoutput(cmd)
|
||||
|
||||
cmd = 'chmod +x %s/%s.app/Contents/MacOS/%s'%(installdir,binary, binary)
|
||||
commands.getoutput(cmd)
|
||||
@@ -832,8 +816,6 @@ def AppIt(target=None, source=None, env=None):
|
||||
instname = env['LCGDIR'][1:] # made libiomp5 part of blender libs
|
||||
cmd = 'ditto --arch %s %s/openmp/lib/libiomp5.dylib %s/%s.app/Contents/Resources/lib/'%(osxarch, instname, installdir, binary) # copy libiomp5
|
||||
commands.getoutput(cmd)
|
||||
cmd = 'cp %s/openmp/LICENSE.txt %s/LICENSE-libiomp5.txt'%(instname, installdir) # copy libiomp5 license
|
||||
commands.getoutput(cmd)
|
||||
|
||||
# extract copy system python, be sure to update other build systems
|
||||
# when making changes to the files that are copied.
|
||||
@@ -857,7 +839,6 @@ def UnixPyBundle(target=None, source=None, env=None):
|
||||
|
||||
py_src = env.subst( env['BF_PYTHON_LIBPATH'] + '/python'+env['BF_PYTHON_VERSION'] )
|
||||
py_target = env.subst( dir + '/python/' + target_lib + '/python'+env['BF_PYTHON_VERSION'] )
|
||||
py_target_bin = env.subst(dir + '/python/bin')
|
||||
|
||||
# This is a bit weak, but dont install if its been installed before, makes rebuilds quite slow.
|
||||
if os.path.exists(py_target):
|
||||
@@ -877,11 +858,6 @@ def UnixPyBundle(target=None, source=None, env=None):
|
||||
except:
|
||||
pass
|
||||
|
||||
# install the executable
|
||||
run("rm -rf '%s'" % py_target_bin)
|
||||
os.makedirs(py_target_bin)
|
||||
run("cp '%s' '%s'" % (env.subst(env['BF_PYTHON_BINARY']), py_target_bin))
|
||||
|
||||
run("cp -R '%s' '%s'" % (py_src, os.path.dirname(py_target)))
|
||||
run("rm -rf '%s/distutils'" % py_target)
|
||||
run("rm -rf '%s/lib2to3'" % py_target)
|
||||
|
@@ -107,7 +107,6 @@ def print_arguments(args, bc):
|
||||
def validate_arguments(args, bc):
|
||||
opts_list = [
|
||||
'WITH_BF_FREESTYLE', 'WITH_BF_PYTHON', 'WITH_BF_PYTHON_SAFETY', 'WITH_BF_PYTHON_SECURITY', 'BF_PYTHON', 'BF_PYTHON_VERSION', 'BF_PYTHON_INC', 'BF_PYTHON_BINARY', 'BF_PYTHON_LIB', 'BF_PYTHON_LIBPATH', 'BF_PYTHON_LIBPATH_ARCH', 'WITH_BF_STATICPYTHON', 'WITH_OSX_STATICPYTHON', 'BF_PYTHON_LIB_STATIC', 'BF_PYTHON_DLL', 'BF_PYTHON_ABI_FLAGS',
|
||||
'WITH_BF_AUDASPACE', 'BF_AUDASPACE_C_INC', 'BF_AUDASPACE_PY_INC', 'BF_AUDASPACE_DEF',
|
||||
'WITH_BF_OPENAL', 'BF_OPENAL', 'BF_OPENAL_INC', 'BF_OPENAL_LIB', 'BF_OPENAL_LIBPATH', 'WITH_BF_STATICOPENAL', 'BF_OPENAL_LIB_STATIC',
|
||||
'WITH_BF_SDL', 'BF_SDL', 'BF_SDL_INC', 'BF_SDL_LIB', 'BF_SDL_LIBPATH', 'WITH_BF_SDL_DYNLOAD',
|
||||
'WITH_BF_JACK', 'BF_JACK', 'BF_JACK_INC', 'BF_JACK_LIB', 'BF_JACK_LIBPATH', 'WITH_BF_JACK_DYNLOAD',
|
||||
@@ -183,8 +182,7 @@ def validate_arguments(args, bc):
|
||||
'WITH_BF_BOOST', 'WITH_BF_STATICBOOST', 'BF_BOOST', 'BF_BOOST_INC', 'BF_BOOST_LIB', 'BF_BOOST_LIB_INTERNATIONAL', 'BF_BOOST_LIB_STATIC', 'BF_BOOST_LIBPATH',
|
||||
'WITH_BF_LIBMV', 'WITH_BF_LIBMV_SCHUR_SPECIALIZATIONS',
|
||||
'WITH_BF_CYCLES_OSL', 'WITH_BF_STATICOSL', 'BF_OSL', 'BF_OSL_INC', 'BF_OSL_LIB', 'BF_OSL_LIBPATH', 'BF_OSL_LIB_STATIC', 'BF_OSL_COMPILER',
|
||||
'WITH_BF_LLVM', 'WITH_BF_STATICLLVM', 'BF_LLVM', 'BF_LLVM_LIB', 'BF_LLVM_LIBPATH', 'BF_LLVM_LIB_STATIC', 'BF_PROGRAM_LINKFLAGS',
|
||||
'WITH_BF_OPENSUBDIV', 'WITH_BF_STATICOPENSUBDIV', 'BF_OPENSUBDIV', 'BF_OPENSUBDIV_INC', 'BF_OPENSUBDIV_LIB', 'BF_OPENSUBDIV_LIBPATH', 'BF_OPENSUBDIV_LIB_STATIC'
|
||||
'WITH_BF_LLVM', 'WITH_BF_STATICLLVM', 'BF_LLVM', 'BF_LLVM_LIB', 'BF_LLVM_LIBPATH', 'BF_LLVM_LIB_STATIC', 'BF_PROGRAM_LINKFLAGS'
|
||||
]
|
||||
|
||||
# Have options here that scons expects to be lists
|
||||
@@ -200,8 +198,7 @@ def validate_arguments(args, bc):
|
||||
'C_WARN', 'CC_WARN', 'CXX_WARN',
|
||||
'LLIBS', 'PLATFORM_LINKFLAGS', 'MACOSX_ARCHITECTURE', 'MACOSX_SDK', 'XCODE_CUR_VER', 'C_COMPILER_ID',
|
||||
'BF_CYCLES_CUDA_BINARIES_ARCH', 'BF_PROGRAM_LINKFLAGS', 'MACOSX_DEPLOYMENT_TARGET',
|
||||
'WITH_BF_CYCLES_DEBUG', 'WITH_BF_CYCLES_LOGGING',
|
||||
'WITH_BF_CPP11', 'WITH_BF_LEGACY_DEPSGRAPH',
|
||||
'WITH_BF_CYCLES_DEBUG', 'WITH_BF_CYCLES_LOGGING'
|
||||
]
|
||||
|
||||
|
||||
@@ -299,11 +296,6 @@ def read_opts(env, cfg, args):
|
||||
('BF_OPENAL_LIBPATH', 'Path to OpenAL library', ''),
|
||||
(BoolVariable('WITH_BF_STATICOPENAL', 'Staticly link to openal', False)),
|
||||
|
||||
(BoolVariable('WITH_BF_AUDASPACE', 'Build with audaspace if true', True)),
|
||||
('BF_AUDASPACE_C_INC', 'audaspace-c include path', ''),
|
||||
('BF_AUDASPACE_PY_INC', 'audaspace-py include path', ''),
|
||||
('BF_AUDASPACE_DEF', 'audaspace defines', ''),
|
||||
|
||||
(BoolVariable('WITH_BF_SDL', 'Use SDL if true', False)),
|
||||
('BF_SDL', 'SDL base path', ''),
|
||||
('BF_SDL_INC', 'SDL include path', ''),
|
||||
@@ -661,19 +653,7 @@ def read_opts(env, cfg, args):
|
||||
('BF_LLVM_LIBPATH', 'LLVM library path', ''),
|
||||
('BF_LLVM_LIB_STATIC', 'LLVM static library', ''),
|
||||
|
||||
('BF_PROGRAM_LINKFLAGS', 'Link flags applied only to final binaries (blender and blenderplayer, not makesrna/makesdna)', ''),
|
||||
|
||||
(BoolVariable('WITH_BF_OPENSUBDIV', 'Build with OpenSubdiv library', False)),
|
||||
(BoolVariable('WITH_BF_STATICOPENSUBDIV', 'Staticly link to OpenColorIO', False)),
|
||||
('BF_OPENSUBDIV', 'OpenSubdiv root path', ''),
|
||||
('BF_OPENSUBDIV_INC', 'OpenSubdiv include path', ''),
|
||||
('BF_OPENSUBDIV_LIB', 'OpenSubdiv library', ''),
|
||||
('BF_OPENSUBDIV_LIBPATH', 'OpenSubdiv library path', ''),
|
||||
('BF_OPENSUBDIV_LIB_STATIC', 'OpenSubdiv static library', ''),
|
||||
|
||||
(BoolVariable('WITH_BF_CPP11', '"Build with C++11 standard enabled, for development use only!', False)),
|
||||
|
||||
(BoolVariable('WITH_BF_LEGACY_DEPSGRAPH', 'Build Blender with legacy dependency graph', True)),
|
||||
('BF_PROGRAM_LINKFLAGS', 'Link flags applied only to final binaries (blender and blenderplayer, not makesrna/makesdna)', '')
|
||||
) # end of opts.AddOptions()
|
||||
|
||||
return localopts
|
||||
|
104
doc/build_systems/cmake.txt
Normal file
104
doc/build_systems/cmake.txt
Normal file
@@ -0,0 +1,104 @@
|
||||
|
||||
Blender CMake build system
|
||||
============================
|
||||
|
||||
Contents
|
||||
---------------
|
||||
|
||||
1. Introduction
|
||||
2. Obtaining CMake
|
||||
3. Building Blender
|
||||
4. Generic Setup
|
||||
5. Configuring the build after SVN updates
|
||||
|
||||
1. Introduction
|
||||
---------------
|
||||
|
||||
This document describes general usage of the new CMake scripts. The
|
||||
inner workings will be described in blender-cmake-dev.txt (TODO).
|
||||
|
||||
2. Obtaining CMake
|
||||
------------------
|
||||
|
||||
CMake for can either be downloaded using your favorite package manager
|
||||
or is also available from the CMake website at http://www.cmake.org
|
||||
The website also contains some documentation on CMake usage but I found
|
||||
the man page alone pretty helpful.
|
||||
|
||||
3. Building Blender
|
||||
-------------------
|
||||
|
||||
Building Blender requires obtaining a compiler, library dependencies,
|
||||
and correct setup depending on the system. For details on how to set
|
||||
up a build on various operating systems, see the wiki documentation:
|
||||
|
||||
http://wiki.blender.org/index.php/Dev:Doc/Building_Blender
|
||||
|
||||
4. Generic Setup
|
||||
----------------
|
||||
|
||||
CMake allows one to generate the build project files and binary objects
|
||||
outside the source tree which can be pretty handy in working and experimenting
|
||||
with different Blender configurations (Audio/NoAudio, GameEngine/NoGameEngine etc.)
|
||||
while maintaining a clean source tree. It also makes it possible to generate files
|
||||
for different build systems on the same source tree. This also has benefits for
|
||||
general SVN management for the developer as patches and submit logs are much cleaner.
|
||||
|
||||
Create a directory outside the blender source tree where you would like to build
|
||||
Blender (from now on called $BLENDERBUILD). On the commandline you can then run
|
||||
the cmake command to generate your initial build files. First just run 'cmake' which
|
||||
will inform you what the available generators are. Thn you can run
|
||||
'cmake -G generator $BLENDERSOURCE' to generate the build files. Here is an example
|
||||
of all this for Xcode:
|
||||
|
||||
% mkdir $BLENDERBUILD
|
||||
% cd $BLENDERBUILD
|
||||
% cmake
|
||||
|
||||
...
|
||||
...
|
||||
--version [file] = Show program name/version banner and exit.
|
||||
|
||||
Generators
|
||||
|
||||
The following generators are available on this platform:
|
||||
KDevelop3 = Generates KDevelop 3 project files.
|
||||
Unix Makefiles = Generates standard UNIX makefiles.
|
||||
Xcode = Generate XCode project files.
|
||||
|
||||
|
||||
|
||||
% cmake -G Xcode $BLENDERSOURCE
|
||||
...
|
||||
...
|
||||
-- Configuring blender
|
||||
-- Configuring blenderplayer
|
||||
-- Configuring done
|
||||
-- Generating done
|
||||
-- Build files have been written to: $BLENDERBUILD
|
||||
|
||||
This will generate the build files with default values. Specific features can
|
||||
be enabled or disabled by running the ccmake "GUI" from $BLENDERBUILD as follows:
|
||||
|
||||
% ccmake $BLENDERSOURCE
|
||||
|
||||
A number of options appear which can be changed depending on your needs and
|
||||
available dependencies (e.g. setting WITH_OPENEXR to OFF will disable support
|
||||
for OpenEXR). It will also allow you to override default and detected paths
|
||||
(e.g. Python directories) and compile and link flags. When you are satisfied
|
||||
used ccmake to re-configure the build files and exit.
|
||||
|
||||
It is also possible to use the commandline of 'cmake' to override certain
|
||||
of these settings.
|
||||
|
||||
5. Configuring the build after SVN updates
|
||||
------------------------------------------
|
||||
|
||||
The $BLENDERBUILD directory maintains a file called CMakeCache.txt which
|
||||
remembers the initial run's settings for subsequent generation runs. After
|
||||
SVN updates that contain changes to the build system, rebuilding Blender will
|
||||
automatically invoke CMake to regenerate the CMakeCache.txt and other files
|
||||
as needed.
|
||||
|
||||
/Jacques Beaurain (jbinto)
|
||||
|
2384
doc/doxygen/Doxyfile
2384
doc/doxygen/Doxyfile
File diff suppressed because it is too large
Load Diff
@@ -10,14 +10,26 @@
|
||||
* \ingroup intern
|
||||
*/
|
||||
|
||||
/** \defgroup boolop boolop
|
||||
* \ingroup intern
|
||||
*/
|
||||
|
||||
/** \defgroup ctr container
|
||||
* \ingroup intern
|
||||
*/
|
||||
|
||||
/** \defgroup decimation decimation
|
||||
* \ingroup intern
|
||||
*/
|
||||
|
||||
/** \defgroup elbeem elbeem
|
||||
* \ingroup intern
|
||||
*/
|
||||
|
||||
/** \defgroup bsp bsp
|
||||
* \ingroup intern
|
||||
*/
|
||||
|
||||
/** \defgroup iksolver iksolver
|
||||
* \ingroup intern
|
||||
*/
|
@@ -7,7 +7,7 @@
|
||||
* These pages document the source code of blender.
|
||||
*
|
||||
* \subsection implinks Important Links
|
||||
* - <a href="http://developer.blender.org">developer.blender.org</a> with bug tracker.
|
||||
* - <a href="http://projects.blender.org">projects.blender.org</a> with <a href="http://projects.blender.org/tracker/index.php?group_id=9&atid=498">bug tracker</a>
|
||||
* - <a href="http://wiki.blender.org/index.php/Dev:Contents">Development documents</a> on our wiki.
|
||||
*
|
||||
* \subsection blother Other
|
@@ -11,6 +11,7 @@
|
||||
/** \defgroup bmesh BMesh
|
||||
* \ingroup blender
|
||||
*/
|
||||
/** \defgroup texture Texturing */
|
||||
/** \defgroup compositor Compositing */
|
||||
|
||||
/** \defgroup python Python
|
||||
@@ -92,48 +93,36 @@
|
||||
|
||||
/* ================================ */
|
||||
|
||||
/** \defgroup blender Blender */
|
||||
/** \defgroup blender blender */
|
||||
|
||||
/** \defgroup blt BlenTranslation
|
||||
/** \defgroup blf blenfont
|
||||
* \ingroup blender
|
||||
*/
|
||||
|
||||
/** \defgroup blf BlenFont
|
||||
/** \defgroup bke blenkernel
|
||||
* \ingroup blender
|
||||
*/
|
||||
|
||||
/** \defgroup bke BlenKernel
|
||||
/** \defgroup bli blenlib
|
||||
* \ingroup blender
|
||||
*/
|
||||
|
||||
/** \defgroup bli BlenLib
|
||||
/** \defgroup nodes nodes
|
||||
* \ingroup blender
|
||||
*/
|
||||
|
||||
/** \defgroup depsgraph Dependency Graph
|
||||
* \ingroup blender
|
||||
*/
|
||||
|
||||
/** \defgroup bph Physics
|
||||
* \ingroup blender
|
||||
*/
|
||||
|
||||
/** \defgroup nodes Nodes
|
||||
* \ingroup blender
|
||||
*/
|
||||
|
||||
/** \defgroup cmpnodes Nodes (Compositor)
|
||||
/** \defgroup cmpnodes cmpnodes
|
||||
* \ingroup nodes
|
||||
*/
|
||||
|
||||
/** \defgroup shdnodes Nodes (Shader)
|
||||
/** \defgroup shdnodes shdnodes
|
||||
* \ingroup nodes
|
||||
*/
|
||||
|
||||
/** \defgroup texnodes Nodes (Texture)
|
||||
/** \defgroup texnodes texnodes
|
||||
* \ingroup nodes
|
||||
*/
|
||||
/** \defgroup modifiers Object Modifiers
|
||||
/** \defgroup modifiers modifiers
|
||||
* \ingroup blender
|
||||
*/
|
||||
|
||||
@@ -143,29 +132,29 @@
|
||||
* \ingroup blender
|
||||
*/
|
||||
|
||||
/** \defgroup ikplugin IK Plugin
|
||||
/** \defgroup ikplugin ikplugin
|
||||
* \ingroup blender
|
||||
*/
|
||||
|
||||
/** \defgroup DNA Struct DNA (File Format)
|
||||
/** \defgroup DNA sDNA
|
||||
* \ingroup blender data
|
||||
*/
|
||||
/** \defgroup RNA RNA (Data API)
|
||||
/** \defgroup RNA RNA
|
||||
* \ingroup blender data
|
||||
*/
|
||||
|
||||
/** \defgroup blenloader Blend file IO
|
||||
/** \defgroup blenloader .blend read and write functions
|
||||
* \ingroup blender data
|
||||
* \todo check if \ref blo and \ref blenloader groups can be
|
||||
* merged in docs.
|
||||
*/
|
||||
|
||||
/** \defgroup quicktime QuickTime
|
||||
/** \defgroup quicktime quicktime
|
||||
* \ingroup blender
|
||||
|
||||
/** \defgroup gui GUI */
|
||||
|
||||
/** \defgroup wm Window Manager
|
||||
/** \defgroup wm windowmanager
|
||||
* \ingroup blender gui
|
||||
*/
|
||||
|
||||
@@ -325,7 +314,7 @@
|
||||
* \ingroup gui
|
||||
*/
|
||||
|
||||
/** \defgroup externformats External Formats */
|
||||
/** \defgroup externformats external formats */
|
||||
|
||||
/** \defgroup collada COLLADA
|
||||
* \ingroup externformats
|
||||
@@ -335,7 +324,7 @@
|
||||
* \ingroup externformats
|
||||
*/
|
||||
|
||||
/** \defgroup imbuf Image Buffer (ImBuf)
|
||||
/** \defgroup imbuf IMage Buffer
|
||||
* \ingroup blender
|
||||
*/
|
||||
|
@@ -1,7 +1,6 @@
|
||||
"""
|
||||
Basic Sound Playback
|
||||
++++++++++++++++++++
|
||||
|
||||
This script shows how to use the classes: :class:`Device`, :class:`Factory` and
|
||||
:class:`Handle`.
|
||||
"""
|
||||
|
@@ -20,15 +20,15 @@ constraint_type = 2
|
||||
physics_id_1 = object_1.getPhysicsId()
|
||||
physics_id_2 = object_2.getPhysicsId()
|
||||
|
||||
# use bottom right edge of Object1 for hinge position
|
||||
# Use bottom right edge of Object1 for hinge position
|
||||
edge_position_x = 1.0
|
||||
edge_position_y = 0.0
|
||||
edge_position_z = -1.0
|
||||
|
||||
# rotate the pivot z axis about 90 degrees
|
||||
# use Object1 y axis for angle to point hinge
|
||||
edge_angle_x = 0.0
|
||||
edge_angle_y = 0.0
|
||||
edge_angle_z = 90.0
|
||||
edge_angle_y = 1.0
|
||||
edge_angle_z = 0.0
|
||||
|
||||
# create an edge constraint
|
||||
constraints.createConstraint(physics_id_1, physics_id_2,
|
||||
|
@@ -1,10 +1,9 @@
|
||||
"""
|
||||
Texture Replacement
|
||||
+++++++++++++++++++
|
||||
|
||||
Example of how to replace a texture in game with an external image.
|
||||
``createTexture()`` and ``removeTexture()`` are to be called from a
|
||||
module Python Controller.
|
||||
createTexture() and removeTexture() are to be called from a module Python
|
||||
Controller.
|
||||
"""
|
||||
from bge import logic
|
||||
from bge import texture
|
||||
|
@@ -1,8 +1,7 @@
|
||||
"""
|
||||
Basic Video Playback
|
||||
++++++++++++++++++++
|
||||
Example of how to replace a texture in game with a video. It needs to run
|
||||
everyframe.
|
||||
Example of how to replace a texture in game with a video. It needs to run everyframe
|
||||
"""
|
||||
import bge
|
||||
from bge import texture
|
||||
|
@@ -1,7 +1,6 @@
|
||||
"""
|
||||
Basic Handler Example
|
||||
+++++++++++++++++++++
|
||||
|
||||
This script shows the most simple example of adding a handler.
|
||||
"""
|
||||
|
||||
|
@@ -7,9 +7,8 @@ act on specified rather than the selected or active data, or to execute an
|
||||
operator in the different part of the user interface.
|
||||
|
||||
The context overrides are passed as a dictionary, with keys matching the context
|
||||
member names in bpy.context.
|
||||
For example to override ``bpy.context.active_object``,
|
||||
you would pass ``{'active_object': object}``.
|
||||
member names in bpy.context. For example to override bpy.context.active_object,
|
||||
you would pass {'active_object': object}.
|
||||
"""
|
||||
|
||||
# remove all objects in scene rather than the selected ones
|
||||
|
@@ -1,19 +1,16 @@
|
||||
"""
|
||||
.. _operator-execution_context:
|
||||
|
||||
Execution Context
|
||||
-----------------
|
||||
|
||||
When calling an operator you may want to pass the execution context.
|
||||
|
||||
This determines the context that is given for the operator to run in, and whether
|
||||
invoke() is called or only execute().
|
||||
This determines the context thats given to the operator to run in, and weather
|
||||
invoke() is called or execute().
|
||||
|
||||
'EXEC_DEFAULT' is used by default, running only the execute() method, but you may
|
||||
want the operator to take user interaction with 'INVOKE_DEFAULT' which will also
|
||||
call invoke() if existing.
|
||||
'EXEC_DEFAULT' is used by default but you may want the operator to take user
|
||||
interaction with 'INVOKE_DEFAULT'.
|
||||
|
||||
The execution context is one of:
|
||||
The execution context is as a non keyword, string argument in:
|
||||
('INVOKE_DEFAULT', 'INVOKE_REGION_WIN', 'INVOKE_REGION_CHANNELS',
|
||||
'INVOKE_REGION_PREVIEW', 'INVOKE_AREA', 'INVOKE_SCREEN', 'EXEC_DEFAULT',
|
||||
'EXEC_REGION_WIN', 'EXEC_REGION_CHANNELS', 'EXEC_REGION_PREVIEW', 'EXEC_AREA',
|
||||
|
@@ -3,21 +3,21 @@ Calling Operators
|
||||
-----------------
|
||||
|
||||
Provides python access to calling operators, this includes operators written in
|
||||
C, Python or macros.
|
||||
C, Python or Macros.
|
||||
|
||||
Only keyword arguments can be used to pass operator properties.
|
||||
|
||||
Operators don't have return values as you might expect,
|
||||
instead they return a set() which is made up of:
|
||||
``{'RUNNING_MODAL', 'CANCELLED', 'FINISHED', 'PASS_THROUGH'}``.
|
||||
Common return values are ``{'FINISHED'}`` and ``{'CANCELLED'}``.
|
||||
Operators don't have return values as you might expect, instead they return a
|
||||
set() which is made up of: {'RUNNING_MODAL', 'CANCELLED', 'FINISHED',
|
||||
'PASS_THROUGH'}.
|
||||
Common return values are {'FINISHED'} and {'CANCELLED'}.
|
||||
|
||||
|
||||
Calling an operator in the wrong context will raise a ``RuntimeError``,
|
||||
Calling an operator in the wrong context will raise a RuntimeError,
|
||||
there is a poll() method to avoid this problem.
|
||||
|
||||
Note that the operator ID (bl_idname) in this example is ``mesh.subdivide``,
|
||||
``bpy.ops`` is just the access path for python.
|
||||
Note that the operator ID (bl_idname) in this example is 'mesh.subdivide',
|
||||
'bpy.ops' is just the access path for python.
|
||||
|
||||
|
||||
Keywords and Positional Arguments
|
||||
@@ -32,9 +32,9 @@ There are 3 optional positional arguments (documented in detail below).
|
||||
|
||||
bpy.ops.test.operator(override_context, execution_context, undo)
|
||||
|
||||
- override_context - ``dict`` type.
|
||||
- execution_context - ``str`` (enum).
|
||||
- undo - ``bool`` type.
|
||||
* override_context - dict type
|
||||
* execution_context - string (enum)
|
||||
* undo - boolean
|
||||
|
||||
|
||||
Each of these arguments is optional, but must be given in the order above.
|
||||
|
@@ -3,7 +3,7 @@ PropertyGroup Example
|
||||
+++++++++++++++++++++
|
||||
|
||||
PropertyGroups can be used for collecting custom settings into one value
|
||||
to avoid many individual settings mixed in together.
|
||||
to avoid many indervidual settings mixed in together.
|
||||
"""
|
||||
|
||||
import bpy
|
||||
|
@@ -6,7 +6,7 @@ Custom properties can be added to any subclass of an :class:`ID`,
|
||||
:class:`Bone` and :class:`PoseBone`.
|
||||
|
||||
These properties can be animated, accessed by the user interface and python
|
||||
like Blender's existing properties.
|
||||
like blenders existing properties.
|
||||
"""
|
||||
|
||||
import bpy
|
||||
|
@@ -8,8 +8,7 @@ bl_info = {
|
||||
"warning": "",
|
||||
"wiki_url": "",
|
||||
"tracker_url": "",
|
||||
"category": "Object",
|
||||
}
|
||||
"category": "Object"}
|
||||
|
||||
|
||||
import bpy
|
||||
|
@@ -1,7 +1,6 @@
|
||||
"""
|
||||
Submenus
|
||||
++++++++
|
||||
|
||||
This menu demonstrates some different functions.
|
||||
"""
|
||||
import bpy
|
||||
|
@@ -1,12 +1,12 @@
|
||||
"""
|
||||
Extending Menus
|
||||
+++++++++++++++
|
||||
|
||||
When creating menus for addons you can't reference menus in Blender's default
|
||||
When creating menus for addons you can't reference menus in blenders default
|
||||
scripts.
|
||||
Instead, the addon can add menu items to existing menus.
|
||||
|
||||
The function menu_draw acts like :class:`Menu.draw`.
|
||||
Instead the addon can add menu items to existing menus.
|
||||
|
||||
The function menu_draw acts like Menu.draw
|
||||
"""
|
||||
import bpy
|
||||
|
||||
|
@@ -1,21 +1,21 @@
|
||||
"""
|
||||
Basic Menu Example
|
||||
++++++++++++++++++
|
||||
|
||||
Here is an example of a simple menu. Menus differ from panels in that they must
|
||||
This script is a simple menu, menus differ from panels in that they must
|
||||
reference from a header, panel or another menu.
|
||||
|
||||
Notice the 'CATEGORY_MT_name' in :class:`Menu.bl_idname`, this is a naming
|
||||
Notice the 'CATEGORY_MT_name' :class:`Menu.bl_idname`, this is a naming
|
||||
convention for menus.
|
||||
|
||||
.. note::
|
||||
|
||||
Menu subclasses must be registered before referencing them from blender.
|
||||
|
||||
.. note::
|
||||
Menus have their :class:`Layout.operator_context` initialized as
|
||||
'EXEC_REGION_WIN' rather than 'INVOKE_DEFAULT' (see :ref:`Execution Context <operator-execution_context>`).
|
||||
If the operator context needs to initialize inputs from the
|
||||
:class:`Operator.invoke` function, then this needs to be explicitly set.
|
||||
Menu's have their :class:`Layout.operator_context` initialized as
|
||||
'EXEC_REGION_WIN' rather then 'INVOKE_DEFAULT', so if the operator context
|
||||
needs to initialize inputs from the :class:`Operator.invoke` function
|
||||
then this needs to be explicitly set.
|
||||
"""
|
||||
import bpy
|
||||
|
||||
|
@@ -7,10 +7,10 @@ for more flexible mesh editing from python see :mod:`bmesh`.
|
||||
|
||||
Blender stores 4 main arrays to define mesh geometry.
|
||||
|
||||
- :class:`Mesh.vertices` (3 points in space)
|
||||
- :class:`Mesh.edges` (reference 2 vertices)
|
||||
- :class:`Mesh.loops` (reference a single vertex and edge)
|
||||
- :class:`Mesh.polygons`: (reference a range of loops)
|
||||
* :class:`Mesh.vertices` (3 points in space)
|
||||
* :class:`Mesh.edges` (reference 2 vertices)
|
||||
* :class:`Mesh.loops` (reference a single vertex and edge)
|
||||
* :class:`Mesh.polygons`: (reference a range of loops)
|
||||
|
||||
|
||||
Each polygon reference a slice in the loop array, this way, polygons do not store vertices or corner data such as UV's directly,
|
||||
|
@@ -1,7 +1,6 @@
|
||||
"""
|
||||
Poll Function
|
||||
+++++++++++++++
|
||||
|
||||
The :class:`NodeTree.poll` function determines if a node tree is visible
|
||||
in the given context (similar to how :class:`Panel.poll`
|
||||
and :class:`Menu.poll` define visibility). If it returns False,
|
||||
|
@@ -1,7 +1,6 @@
|
||||
"""
|
||||
Basic Object Operations Example
|
||||
+++++++++++++++++++++++++++++++
|
||||
|
||||
This script demonstrates basic operations on object like creating new
|
||||
object, placing it into scene, selecting it and making it active.
|
||||
"""
|
||||
|
@@ -1,7 +1,6 @@
|
||||
"""
|
||||
Invoke Function
|
||||
+++++++++++++++
|
||||
|
||||
:class:`Operator.invoke` is used to initialize the operator from the context
|
||||
at the moment the operator is called.
|
||||
invoke() is typically used to assign properties which are then used by
|
||||
@@ -32,7 +31,7 @@ class SimpleMouseOperator(bpy.types.Operator):
|
||||
y = bpy.props.IntProperty()
|
||||
|
||||
def execute(self, context):
|
||||
# rather than printing, use the report function,
|
||||
# rather then printing, use the report function,
|
||||
# this way the message appears in the header,
|
||||
self.report({'INFO'}, "Mouse coords are %d %d" % (self.x, self.y))
|
||||
return {'FINISHED'}
|
||||
|
@@ -4,7 +4,7 @@ Calling a File Selector
|
||||
This example shows how an operator can use the file selector.
|
||||
|
||||
Notice the invoke function calls a window manager method and returns
|
||||
``{'RUNNING_MODAL'}``, this means the file selector stays open and the operator does not
|
||||
RUNNING_MODAL, this means the file selector stays open and the operator does not
|
||||
exit immediately after invoke finishes.
|
||||
|
||||
The file selector runs the operator, calling :class:`Operator.execute` when the
|
||||
|
@@ -1,7 +1,6 @@
|
||||
"""
|
||||
Dialog Box
|
||||
++++++++++
|
||||
|
||||
This operator uses its :class:`Operator.invoke` function to call a popup.
|
||||
"""
|
||||
import bpy
|
||||
|
@@ -1,7 +1,6 @@
|
||||
"""
|
||||
Custom Drawing
|
||||
++++++++++++++
|
||||
|
||||
By default operator properties use an automatic user interface layout.
|
||||
If you need more control you can create your own layout with a
|
||||
:class:`Operator.draw` function.
|
||||
|
@@ -1,9 +1,8 @@
|
||||
"""
|
||||
Modal Execution
|
||||
+++++++++++++++
|
||||
|
||||
This operator defines a :class:`Operator.modal` function which running,
|
||||
handling events until it returns ``{'FINISHED'}`` or ``{'CANCELLED'}``.
|
||||
handling events until it returns {'FINISHED'} or {'CANCELLED'}.
|
||||
|
||||
Grab, Rotate, Scale and Fly-Mode are examples of modal operators.
|
||||
They are especially useful for interactive tools,
|
||||
@@ -11,9 +10,9 @@ your operator can have its own state where keys toggle options as the operator
|
||||
runs.
|
||||
|
||||
:class:`Operator.invoke` is used to initialize the operator as being by
|
||||
returning ``{'RUNNING_MODAL'}``, initializing the modal loop.
|
||||
returning {'RUNNING_MODAL'}, initializing the modal loop.
|
||||
|
||||
Notice ``__init__()`` and ``__del__()`` are declared.
|
||||
Notice __init__() and __del__() are declared.
|
||||
For other operator types they are not useful but for modal operators they will
|
||||
be called before the :class:`Operator.invoke` and after the operator finishes.
|
||||
"""
|
||||
|
@@ -1,7 +1,6 @@
|
||||
"""
|
||||
Basic Operator Example
|
||||
++++++++++++++++++++++
|
||||
|
||||
This script shows simple operator which prints a message.
|
||||
|
||||
Since the operator only has an :class:`Operator.execute` function it takes no
|
||||
|
@@ -1,7 +1,6 @@
|
||||
"""
|
||||
Simple Object Panel
|
||||
+++++++++++++++++++
|
||||
|
||||
This panel has a :class:`Panel.poll` and :class:`Panel.draw_header` function,
|
||||
even though the contents is basic this closely resembles blenders panels.
|
||||
"""
|
||||
|
@@ -1,7 +1,6 @@
|
||||
"""
|
||||
Basic Panel Example
|
||||
+++++++++++++++++++
|
||||
|
||||
This script is a simple panel which will draw into the object properties
|
||||
section.
|
||||
|
||||
|
@@ -1,8 +1,7 @@
|
||||
"""
|
||||
Advanced UIList Example - Filtering and Reordering
|
||||
++++++++++++++++++++++++++++++++++++++++++++++++++
|
||||
|
||||
This script is an extended version of the ``UIList`` subclass used to show vertex groups. It is not used 'as is',
|
||||
This script is an extended version of the UIList subclass used to show vertex groups. It is not used 'as is',
|
||||
because iterating over all vertices in a 'draw' function is a very bad idea for UI performances! However, it's a good
|
||||
example of how to create/use filtering/reordering callbacks.
|
||||
"""
|
||||
|
@@ -1,7 +1,7 @@
|
||||
"""
|
||||
Note that when keying data paths which contain nested properties this must be
|
||||
done from the :class:`ID` subclass, in this case the :class:`Armature` rather
|
||||
than the bone.
|
||||
then the bone.
|
||||
"""
|
||||
|
||||
import bpy
|
||||
|
@@ -1,192 +0,0 @@
|
||||
# Draws an off-screen buffer and display it in the corner of the view.
|
||||
import bpy
|
||||
from bgl import *
|
||||
|
||||
|
||||
class OffScreenDraw(bpy.types.Operator):
|
||||
bl_idname = "view3d.offscreen_draw"
|
||||
bl_label = "View3D Offscreen Draw"
|
||||
|
||||
_handle_calc = None
|
||||
_handle_draw = None
|
||||
is_enabled = False
|
||||
|
||||
# manage draw handler
|
||||
@staticmethod
|
||||
def draw_callback_px(self, context):
|
||||
scene = context.scene
|
||||
aspect_ratio = scene.render.resolution_x / scene.render.resolution_y
|
||||
|
||||
self._update_offscreen(context, self._offscreen)
|
||||
self._opengl_draw(context, self._texture, aspect_ratio, 0.2)
|
||||
|
||||
@staticmethod
|
||||
def handle_add(self, context):
|
||||
OffScreenDraw._handle_draw = bpy.types.SpaceView3D.draw_handler_add(
|
||||
self.draw_callback_px, (self, context),
|
||||
'WINDOW', 'POST_PIXEL',
|
||||
)
|
||||
|
||||
@staticmethod
|
||||
def handle_remove():
|
||||
if OffScreenDraw._handle_draw is not None:
|
||||
bpy.types.SpaceView3D.draw_handler_remove(OffScreenDraw._handle_draw, 'WINDOW')
|
||||
|
||||
OffScreenDraw._handle_draw = None
|
||||
|
||||
# off-screen buffer
|
||||
@staticmethod
|
||||
def _setup_offscreen(context):
|
||||
import gpu
|
||||
scene = context.scene
|
||||
aspect_ratio = scene.render.resolution_x / scene.render.resolution_y
|
||||
|
||||
try:
|
||||
offscreen = gpu.offscreen.new(512, int(512 / aspect_ratio))
|
||||
except Exception as e:
|
||||
print(e)
|
||||
offscreen = None
|
||||
|
||||
return offscreen
|
||||
|
||||
@staticmethod
|
||||
def _update_offscreen(context, offscreen):
|
||||
scene = context.scene
|
||||
render = scene.render
|
||||
camera = scene.camera
|
||||
|
||||
modelview_matrix = camera.matrix_world.inverted()
|
||||
projection_matrix = camera.calc_matrix_camera(
|
||||
render.resolution_x,
|
||||
render.resolution_y,
|
||||
render.pixel_aspect_x,
|
||||
render.pixel_aspect_y,
|
||||
)
|
||||
|
||||
|
||||
offscreen.draw_view3d(
|
||||
scene,
|
||||
context.space_data,
|
||||
context.region,
|
||||
projection_matrix,
|
||||
modelview_matrix,
|
||||
)
|
||||
|
||||
@staticmethod
|
||||
def _opengl_draw(context, texture, aspect_ratio, scale):
|
||||
"""
|
||||
OpenGL code to draw a rectangle in the viewport
|
||||
"""
|
||||
|
||||
glDisable(GL_DEPTH_TEST)
|
||||
|
||||
# view setup
|
||||
glMatrixMode(GL_PROJECTION)
|
||||
glPushMatrix()
|
||||
glLoadIdentity()
|
||||
|
||||
glMatrixMode(GL_MODELVIEW)
|
||||
glPushMatrix()
|
||||
glLoadIdentity()
|
||||
|
||||
glOrtho(-1, 1, -1, 1, -15, 15)
|
||||
gluLookAt(0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0)
|
||||
|
||||
act_tex = Buffer(GL_INT, 1)
|
||||
glGetIntegerv(GL_TEXTURE_2D, act_tex)
|
||||
|
||||
viewport = Buffer(GL_INT, 4)
|
||||
glGetIntegerv(GL_VIEWPORT, viewport)
|
||||
|
||||
width = int(scale * viewport[2])
|
||||
height = int(width / aspect_ratio)
|
||||
|
||||
glViewport(viewport[0], viewport[1], width, height)
|
||||
glScissor(viewport[0], viewport[1], width, height)
|
||||
|
||||
# draw routine
|
||||
glEnable(GL_TEXTURE_2D)
|
||||
glActiveTexture(GL_TEXTURE0)
|
||||
|
||||
glBindTexture(GL_TEXTURE_2D, texture)
|
||||
|
||||
texco = [(1, 1), (0, 1), (0, 0), (1, 0)]
|
||||
verco = [(1.0, 1.0), (-1.0, 1.0), (-1.0, -1.0), (1.0, -1.0)]
|
||||
|
||||
glPolygonMode(GL_FRONT_AND_BACK, GL_FILL)
|
||||
|
||||
glColor4f(1.0, 1.0, 1.0, 1.0)
|
||||
|
||||
glBegin(GL_QUADS)
|
||||
for i in range(4):
|
||||
glTexCoord3f(texco[i][0], texco[i][1], 0.0)
|
||||
glVertex2f(verco[i][0], verco[i][1])
|
||||
glEnd()
|
||||
|
||||
# restoring settings
|
||||
glBindTexture(GL_TEXTURE_2D, act_tex[0])
|
||||
|
||||
glDisable(GL_TEXTURE_2D)
|
||||
|
||||
# reset view
|
||||
glMatrixMode(GL_PROJECTION)
|
||||
glPopMatrix()
|
||||
|
||||
glMatrixMode(GL_MODELVIEW)
|
||||
glPopMatrix()
|
||||
|
||||
glViewport(viewport[0], viewport[1], viewport[2], viewport[3])
|
||||
glScissor(viewport[0], viewport[1], viewport[2], viewport[3])
|
||||
|
||||
# operator functions
|
||||
@classmethod
|
||||
def poll(cls, context):
|
||||
return context.area.type == 'VIEW_3D'
|
||||
|
||||
def modal(self, context, event):
|
||||
if context.area:
|
||||
context.area.tag_redraw()
|
||||
|
||||
return {'PASS_THROUGH'}
|
||||
|
||||
def invoke(self, context, event):
|
||||
if OffScreenDraw.is_enabled:
|
||||
self.cancel(context)
|
||||
|
||||
return {'FINISHED'}
|
||||
|
||||
else:
|
||||
self._offscreen = OffScreenDraw._setup_offscreen(context)
|
||||
if self._offscreen:
|
||||
self._texture = self._offscreen.color_texture
|
||||
else:
|
||||
self.report({'ERROR'}, "Error initializing offscreen buffer. More details in the console")
|
||||
return {'CANCELLED'}
|
||||
|
||||
OffScreenDraw.handle_add(self, context)
|
||||
OffScreenDraw.is_enabled = True
|
||||
|
||||
if context.area:
|
||||
context.area.tag_redraw()
|
||||
|
||||
context.window_manager.modal_handler_add(self)
|
||||
return {'RUNNING_MODAL'}
|
||||
|
||||
def cancel(self, context):
|
||||
OffScreenDraw.handle_remove()
|
||||
OffScreenDraw.is_enabled = False
|
||||
|
||||
if context.area:
|
||||
context.area.tag_redraw()
|
||||
|
||||
|
||||
def register():
|
||||
bpy.utils.register_class(OffScreenDraw)
|
||||
|
||||
|
||||
def unregister():
|
||||
bpy.utils.unregister_class(OffScreenDraw)
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
register()
|
@@ -1,47 +0,0 @@
|
||||
|
||||
Application Data (bge.app)
|
||||
==========================
|
||||
|
||||
Module to access application values that remain unchanged during runtime.
|
||||
|
||||
.. module:: bge.app
|
||||
|
||||
.. data:: version
|
||||
|
||||
The Blender/BGE version as a tuple of 3 ints, eg. (2, 75, 1).
|
||||
|
||||
.. note:: Version tuples can be compared simply with (in)equality symbols;
|
||||
for example, ``(2, 74, 5) <= (2, 75, 0)`` returns True (lexical order).
|
||||
|
||||
:type: tuple of three ints
|
||||
|
||||
.. data:: version_string
|
||||
|
||||
The Blender/BGE version formatted as a string, eg. "2.75 (sub 1)".
|
||||
|
||||
:type: str
|
||||
|
||||
.. data:: version_char
|
||||
|
||||
The Blender/BGE version character (for minor releases).
|
||||
|
||||
:type: str
|
||||
|
||||
.. data:: has_texture_ffmpeg
|
||||
|
||||
True if the BGE has been built with FFmpeg support, enabling use of :class:`~bge.texture.ImageFFmpeg` and :class:`~bge.texture.VideoFFmpeg`.
|
||||
|
||||
:type: bool
|
||||
|
||||
.. data:: has_joystick
|
||||
|
||||
True if the BGE has been built with joystick support.
|
||||
|
||||
:type: bool
|
||||
|
||||
.. data:: has_physics
|
||||
|
||||
True if the BGE has been built with physics support.
|
||||
|
||||
:type: bool
|
||||
|
@@ -4,77 +4,72 @@ Physics Constraints (bge.constraints)
|
||||
|
||||
.. module:: bge.constraints
|
||||
|
||||
|
||||
Examples
|
||||
--------
|
||||
|
||||
.. include:: ../examples/bge.constraints.py
|
||||
:start-line: 1
|
||||
:end-line: 4
|
||||
.. literalinclude:: ../examples/bge.constraints.py
|
||||
:language: rest
|
||||
:lines: 2-4
|
||||
|
||||
.. literalinclude:: ../examples/bge.constraints.py
|
||||
:lines: 6-
|
||||
|
||||
|
||||
Functions
|
||||
---------
|
||||
|
||||
.. function:: createConstraint( \
|
||||
physicsid_1, physicsid_2, constraint_type, \
|
||||
pivot_x=0.0, pivot_y=0.0, pivot_z=0.0, \
|
||||
axis_x=0.0, axis_y=0.0, axis_z=0.0, flag=0)
|
||||
.. function:: createConstraint(physicsid, physicsid2, constrainttype, [pivotX, pivotY, pivotZ, [axisX, axisY, axisZ, [flag]]]])
|
||||
|
||||
Creates a constraint.
|
||||
|
||||
:arg physicsid_1: The physics id of the first object in constraint.
|
||||
:type physicsid_1: int
|
||||
:arg physicsid: the physics id of the first object in constraint
|
||||
:type physicsid: int
|
||||
|
||||
:arg physicsid_2: The physics id of the second object in constraint.
|
||||
:type physicsid_2: int
|
||||
:arg physicsid2: the physics id of the second object in constraint
|
||||
:type physicsid2: int
|
||||
|
||||
:arg constraint_type: The type of the constraint, see `Create Constraint Constants`_.
|
||||
:arg constrainttype: the type of the constraint. The constraint types are:
|
||||
|
||||
:type constraint_type: int
|
||||
- :class:`POINTTOPOINT_CONSTRAINT`
|
||||
- :class:`LINEHINGE_CONSTRAINT`
|
||||
- :class:`ANGULAR_CONSTRAINT`
|
||||
- :class:`CONETWIST_CONSTRAINT`
|
||||
- :class:`VEHICLE_CONSTRAINT`
|
||||
- :class:`GENERIC_6DOF_CONSTRAINT`
|
||||
|
||||
:arg pivot_x: Pivot X position. (optional)
|
||||
:type pivot_x: float
|
||||
:type constrainttype: int
|
||||
|
||||
:arg pivot_y: Pivot Y position. (optional)
|
||||
:type pivot_y: float
|
||||
:arg pivotX: pivot X position
|
||||
:type pivotX: float
|
||||
|
||||
:arg pivot_z: Pivot Z position. (optional)
|
||||
:type pivot_z: float
|
||||
:arg pivotY: pivot Y position
|
||||
:type pivotY: float
|
||||
|
||||
:arg axis_x: X axis angle in degrees. (optional)
|
||||
:type axis_x: float
|
||||
:arg pivotZ: pivot Z position
|
||||
:type pivotZ: float
|
||||
|
||||
:arg axis_y: Y axis angle in degrees. (optional)
|
||||
:type axis_y: float
|
||||
:arg axisX: X axis
|
||||
:type axisX: float
|
||||
|
||||
:arg axis_z: Z axis angle in degrees. (optional)
|
||||
:type axis_z: float
|
||||
:arg axisY: Y axis
|
||||
:type axisY: float
|
||||
|
||||
:arg flag: 128 to disable collision between linked bodies. (optional)
|
||||
:arg axisZ: Z axis
|
||||
:type axisZ: float
|
||||
|
||||
:arg flag: 128 to disable collision between linked bodies
|
||||
:type flag: int
|
||||
|
||||
:return: A constraint wrapper.
|
||||
:rtype: :class:`~bge.types.KX_ConstraintWrapper`
|
||||
.. attribute:: error
|
||||
|
||||
Simbolic constant string that indicates error.
|
||||
|
||||
.. function:: exportBulletFile(filename)
|
||||
|
||||
Exports a file representing the dynamics world (usually using ``.bullet`` extension).
|
||||
export a .bullet file
|
||||
|
||||
See `Bullet binary serialization <http://bulletphysics.org/mediawiki-1.5.8/index.php/Bullet_binary_serialization>`__.
|
||||
|
||||
:arg filename: File path.
|
||||
:type filename: str
|
||||
:arg filename: File name
|
||||
:type filename: string
|
||||
|
||||
.. function:: getAppliedImpulse(constraintId)
|
||||
|
||||
:arg constraintId: The id of the constraint.
|
||||
:type constraintId: int
|
||||
|
||||
:return: The most recent applied impulse.
|
||||
:return: the most recent applied impulse.
|
||||
:rtype: float
|
||||
|
||||
.. function:: getVehicleConstraint(constraintId)
|
||||
@@ -82,16 +77,16 @@ Functions
|
||||
:arg constraintId: The id of the vehicle constraint.
|
||||
:type constraintId: int
|
||||
|
||||
:return: A vehicle constraint object.
|
||||
:rtype: :class:`~bge.types.KX_VehicleWrapper`
|
||||
:return: a vehicle constraint object.
|
||||
:rtype: :class:`bge.types.KX_VehicleWrapper`
|
||||
|
||||
.. function:: getCharacter(gameobj)
|
||||
|
||||
:arg gameobj: The game object with the character physics.
|
||||
:type gameobj: :class:`~bge.types.KX_GameObject`
|
||||
:type gameobj: :class:`bge.types.KX_GameObject`
|
||||
|
||||
:return: Character wrapper.
|
||||
:rtype: :class:`~bge.types.KX_CharacterWrapper`
|
||||
:return: character wrapper
|
||||
:rtype: :class:`bge.types.KX_CharacterWrapper`
|
||||
|
||||
.. function:: removeConstraint(constraintId)
|
||||
|
||||
@@ -145,8 +140,23 @@ Functions
|
||||
|
||||
Sets the debug mode.
|
||||
|
||||
:arg mode: The new debug mode, see `Debug Mode Constants`_.
|
||||
Debug modes:
|
||||
- :class:`DBG_NODEBUG`
|
||||
- :class:`DBG_DRAWWIREFRAME`
|
||||
- :class:`DBG_DRAWAABB`
|
||||
- :class:`DBG_DRAWFREATURESTEXT`
|
||||
- :class:`DBG_DRAWCONTACTPOINTS`
|
||||
- :class:`DBG_NOHELPTEXT`
|
||||
- :class:`DBG_DRAWTEXT`
|
||||
- :class:`DBG_PROFILETIMINGS`
|
||||
- :class:`DBG_ENABLESATCOMPARISION`
|
||||
- :class:`DBG_DISABLEBULLETLCP`
|
||||
- :class:`DBG_ENABLECCD`
|
||||
- :class:`DBG_DRAWCONSTRAINTS`
|
||||
- :class:`DBG_DRAWCONSTRAINTLIMITS`
|
||||
- :class:`DBG_FASTWIREFRAME`
|
||||
|
||||
:arg mode: The new debug mode.
|
||||
:type mode: int
|
||||
|
||||
.. function:: setGravity(x, y, z)
|
||||
@@ -165,8 +175,7 @@ Functions
|
||||
.. function:: setLinearAirDamping(damping)
|
||||
|
||||
.. note::
|
||||
|
||||
Not implemented
|
||||
Not implemented.
|
||||
|
||||
Sets the linear air damping for rigidbodies.
|
||||
|
||||
@@ -226,111 +235,144 @@ Functions
|
||||
|
||||
.. function:: setUseEpa(epa)
|
||||
|
||||
.. note::
|
||||
|
||||
Not implemented
|
||||
|
||||
|
||||
Constants
|
||||
+++++++++
|
||||
|
||||
.. attribute:: error
|
||||
|
||||
Symbolic constant string that indicates error.
|
||||
|
||||
:type: str
|
||||
|
||||
|
||||
Debug Mode Constants
|
||||
^^^^^^^^^^^^^^^^^^^^
|
||||
|
||||
Debug mode to be used with :func:`setDebugMode`.
|
||||
|
||||
Not implemented.
|
||||
|
||||
.. data:: DBG_NODEBUG
|
||||
|
||||
.. note::
|
||||
Debug mode to be used with function :class:`setDebugMode`
|
||||
|
||||
No debug.
|
||||
|
||||
.. data:: DBG_DRAWWIREFRAME
|
||||
|
||||
.. note::
|
||||
Debug mode to be used with function :class:`setDebugMode`
|
||||
|
||||
Draw wireframe in debug.
|
||||
|
||||
.. data:: DBG_DRAWAABB
|
||||
|
||||
.. note::
|
||||
Debug mode to be used with function :class:`setDebugMode`
|
||||
|
||||
Draw Axis Aligned Bounding Box in debug.
|
||||
|
||||
.. data:: DBG_DRAWFREATURESTEXT
|
||||
|
||||
Draw features text in debug.
|
||||
.. note::
|
||||
Debug mode to be used with function :class:`setDebugMode`
|
||||
|
||||
Draw freatures text in debug.
|
||||
|
||||
.. data:: DBG_DRAWCONTACTPOINTS
|
||||
|
||||
.. note::
|
||||
Debug mode to be used with function :class:`setDebugMode`
|
||||
|
||||
Draw contact points in debug.
|
||||
|
||||
.. data:: DBG_NOHELPTEXT
|
||||
|
||||
.. note::
|
||||
Debug mode to be used with function :class:`setDebugMode`
|
||||
|
||||
Debug without help text.
|
||||
|
||||
.. data:: DBG_DRAWTEXT
|
||||
|
||||
.. note::
|
||||
Debug mode to be used with function :class:`setDebugMode`
|
||||
|
||||
Draw text in debug.
|
||||
|
||||
.. data:: DBG_PROFILETIMINGS
|
||||
|
||||
.. note::
|
||||
Debug mode to be used with function :class:`setDebugMode`
|
||||
|
||||
Draw profile timings in debug.
|
||||
|
||||
.. data:: DBG_ENABLESATCOMPARISION
|
||||
|
||||
.. note::
|
||||
Debug mode to be used with function :class:`setDebugMode`
|
||||
|
||||
Enable sat comparision in debug.
|
||||
|
||||
.. data:: DBG_DISABLEBULLETLCP
|
||||
|
||||
.. note::
|
||||
Debug mode to be used with function :class:`setDebugMode`
|
||||
|
||||
Disable Bullet LCP.
|
||||
|
||||
.. data:: DBG_ENABLECCD
|
||||
|
||||
Enable Continous Collision Detection in debug.
|
||||
.. note::
|
||||
Debug mode to be used with function :class:`setDebugMode`
|
||||
|
||||
Enable Continous Colision Detection in debug.
|
||||
|
||||
.. data:: DBG_DRAWCONSTRAINTS
|
||||
|
||||
.. note::
|
||||
Debug mode to be used with function :class:`setDebugMode`
|
||||
|
||||
Draw constraints in debug.
|
||||
|
||||
.. data:: DBG_DRAWCONSTRAINTLIMITS
|
||||
|
||||
.. note::
|
||||
Debug mode to be used with function :class:`setDebugMode`
|
||||
|
||||
Draw constraint limits in debug.
|
||||
|
||||
.. data:: DBG_FASTWIREFRAME
|
||||
|
||||
.. note::
|
||||
Debug mode to be used with function :class:`setDebugMode`
|
||||
|
||||
Draw a fast wireframe in debug.
|
||||
|
||||
|
||||
Create Constraint Constants
|
||||
^^^^^^^^^^^^^^^^^^^^^^^^^^^
|
||||
|
||||
Constraint type to be used with :func:`createConstraint`.
|
||||
|
||||
|
||||
.. data:: POINTTOPOINT_CONSTRAINT
|
||||
|
||||
.. note::
|
||||
Constraint type to be used with function :class:`createConstraint`
|
||||
|
||||
.. to do
|
||||
|
||||
.. data:: LINEHINGE_CONSTRAINT
|
||||
|
||||
.. note::
|
||||
Constraint type to be used with function :class:`createConstraint`
|
||||
|
||||
.. to do
|
||||
|
||||
.. data:: ANGULAR_CONSTRAINT
|
||||
|
||||
.. note::
|
||||
Constraint type to be used with function :class:`createConstraint`
|
||||
|
||||
.. to do
|
||||
|
||||
.. data:: CONETWIST_CONSTRAINT
|
||||
|
||||
.. note::
|
||||
Constraint type to be used with function :class:`createConstraint`
|
||||
|
||||
.. to do
|
||||
|
||||
.. data:: VEHICLE_CONSTRAINT
|
||||
|
||||
.. note::
|
||||
Constraint type to be used with function :class:`createConstraint`
|
||||
|
||||
.. to do
|
||||
|
||||
.. data:: GENERIC_6DOF_CONSTRAINT
|
||||
|
||||
.. to do
|
||||
.. note::
|
||||
Constraint type to be used with function :class:`createConstraint`
|
||||
|
||||
.. to do
|
||||
|
@@ -258,8 +258,7 @@ General functions
|
||||
|
||||
Sets the world gravity.
|
||||
|
||||
:arg gravity: gravity vector
|
||||
:type gravity: Vector((fx, fy, fz))
|
||||
:type gravity: list [fx, fy, fz]
|
||||
|
||||
.. function:: getSpectrum()
|
||||
|
||||
@@ -338,28 +337,6 @@ General functions
|
||||
|
||||
.. warning: Not implimented yet
|
||||
|
||||
.. function:: getAnimRecordFrame()
|
||||
|
||||
Gets the current frame number used for recording animations. This
|
||||
number is incremented automatically by Blender when the "Record
|
||||
animation" feature is turned on.
|
||||
|
||||
:rtype: int
|
||||
|
||||
.. function:: setAnimRecordFrame(framenr)
|
||||
|
||||
Sets the current frame number used for recording animations. This
|
||||
number is automatically incremented by Blender when the "Record
|
||||
animation" feature is turned on.
|
||||
|
||||
The frame number Must be non-negative, unless Blender has
|
||||
:attr:`bpy.types.UserPreferencesEdit.use_negative_frames` enabled
|
||||
in its user preferences. Only use non-negative numbers to be on
|
||||
the safe side, unless you know what you are doing.
|
||||
|
||||
:arg framenr: The new frame number.
|
||||
:type framenr: int
|
||||
|
||||
.. function:: getExitKey()
|
||||
|
||||
Gets the key used to exit the game engine
|
||||
@@ -917,8 +894,6 @@ Various
|
||||
2D Filter
|
||||
---------
|
||||
|
||||
.. _Two-D-FilterActuator-mode:
|
||||
|
||||
.. data:: RAS_2DFILTER_BLUR
|
||||
|
||||
:value: 2
|
||||
@@ -1313,3 +1288,5 @@ See :class:`bge.types.KX_StateActuator.operation`
|
||||
Add bits to state mask
|
||||
|
||||
:value: 3
|
||||
|
||||
.. _Two-D-FilterActuator-mode:
|
||||
|
@@ -8,8 +8,7 @@ Intro
|
||||
|
||||
.. module:: bge.render
|
||||
|
||||
Example of using a :class:`bge.types.SCA_MouseSensor`,
|
||||
and two :class:`bge.types.KX_ObjectActuator` to implement MouseLook:
|
||||
Example of using a :class:`bge.types.SCA_MouseSensor`, and two :class:`bge.types.KX_ObjectActuator` to implement MouseLook:
|
||||
|
||||
.. note::
|
||||
This can also be achieved with the :class:`bge.types.KX_MouseActuator`.
|
||||
@@ -67,7 +66,7 @@ Constants
|
||||
.. data:: KX_BLENDER_GLSL_MATERIAL
|
||||
|
||||
Materials approximating blender materials with GLSL.
|
||||
|
||||
|
||||
.. DATA:: VSYNC_OFF
|
||||
|
||||
Disables vsync
|
||||
@@ -78,9 +77,7 @@ Constants
|
||||
|
||||
.. DATA:: VSYNC_ADAPTIVE
|
||||
|
||||
Enables adaptive vsync if supported.
|
||||
Adaptive vsync enables vsync if the framerate is above the monitors refresh rate.
|
||||
Otherwise, vsync is diabled if the framerate is too low.
|
||||
Enables adaptive vsync if supported. Adaptive vsync enables vsync if the framerate is above the monitors refresh rate. Otherwise, vsync is diabled if the framerate is too low.
|
||||
|
||||
.. data:: LEFT_EYE
|
||||
|
||||
@@ -90,7 +87,6 @@ Constants
|
||||
|
||||
Right eye being used during stereoscopic rendering.
|
||||
|
||||
|
||||
*********
|
||||
Functions
|
||||
*********
|
||||
@@ -98,105 +94,117 @@ Functions
|
||||
.. function:: getWindowWidth()
|
||||
|
||||
Gets the width of the window (in pixels)
|
||||
|
||||
|
||||
:rtype: integer
|
||||
|
||||
.. function:: getWindowHeight()
|
||||
|
||||
Gets the height of the window (in pixels)
|
||||
|
||||
|
||||
:rtype: integer
|
||||
|
||||
.. function:: setWindowSize(width, height)
|
||||
|
||||
Set the width and height of the window (in pixels). This also works for fullscreen applications.
|
||||
|
||||
.. note:: Only works in the standalone player, not the Blender-embedded player.
|
||||
|
||||
:arg width: width in pixels
|
||||
|
||||
:type width: integer
|
||||
:arg height: height in pixels
|
||||
:type height: integer
|
||||
|
||||
.. function:: setFullScreen(enable)
|
||||
|
||||
Set whether or not the window should be fullscreen.
|
||||
|
||||
.. note:: Only works in the standalone player, not the Blender-embedded player.
|
||||
|
||||
:arg enable: ``True`` to set full screen, ``False`` to set windowed.
|
||||
|
||||
:type enable: bool
|
||||
|
||||
.. function:: getFullScreen()
|
||||
|
||||
Returns whether or not the window is fullscreen.
|
||||
|
||||
.. note:: Only works in the standalone player, not the Blender-embedded player; there it always returns False.
|
||||
|
||||
:rtype: bool
|
||||
|
||||
.. function:: getDisplayDimensions()
|
||||
|
||||
Get the display dimensions, in pixels, of the display (e.g., the
|
||||
monitor). Can return the size of the entire view, so the
|
||||
combination of all monitors; for example, ``(3840, 1080)`` for two
|
||||
side-by-side 1080p monitors.
|
||||
|
||||
:rtype: tuple (width, height)
|
||||
:rtype: bool
|
||||
|
||||
.. function:: makeScreenshot(filename)
|
||||
|
||||
Writes an image file with the current displayed frame.
|
||||
|
||||
The image is written to *'filename'*.
|
||||
The path may be absolute (eg. ``/home/foo/image``) or relative when started with
|
||||
``//`` (eg. ``//image``). Note that absolute paths are not portable between platforms.
|
||||
If the filename contains a ``#``,
|
||||
it will be replaced by an incremental index so that screenshots can be taken multiple
|
||||
times without overwriting the previous ones (eg. ``image-#``).
|
||||
|
||||
Settings for the image are taken from the render settings (file format and respective settings,
|
||||
gamma and colospace conversion, etc).
|
||||
The image resolution matches the framebuffer, meaning, the window size and aspect ratio.
|
||||
When running from the standalone player, instead of the embedded player, only PNG files are supported.
|
||||
Additional color conversions are also not supported.
|
||||
|
||||
:arg filename: path and name of the file to write
|
||||
Writes a screenshot to the given filename.
|
||||
|
||||
If filename starts with // the image will be saved relative to the current directory.
|
||||
If the filename contains # it will be replaced with the frame number.
|
||||
|
||||
The standalone player saves .png files. It does not support color space conversion
|
||||
or gamma correction.
|
||||
|
||||
When run from Blender, makeScreenshot supports all Blender image file formats like PNG, TGA, Jpeg and OpenEXR.
|
||||
Gamma, Colorspace conversion and Jpeg compression are taken from the Render settings panels.
|
||||
|
||||
:type filename: string
|
||||
|
||||
|
||||
.. function:: enableVisibility(visible)
|
||||
|
||||
Deprecated; doesn't do anything.
|
||||
Doesn't really do anything...
|
||||
|
||||
|
||||
.. function:: showMouse(visible)
|
||||
|
||||
Enables or disables the operating system mouse cursor.
|
||||
|
||||
:arg visible:
|
||||
|
||||
:type visible: boolean
|
||||
|
||||
|
||||
.. function:: setMousePosition(x, y)
|
||||
|
||||
Sets the mouse cursor position.
|
||||
|
||||
:arg x: X-coordinate in screen pixel coordinates.
|
||||
|
||||
:type x: integer
|
||||
:arg y: Y-coordinate in screen pixel coordinates.
|
||||
:type y: integer
|
||||
|
||||
|
||||
.. function:: setBackgroundColor(rgba)
|
||||
|
||||
Deprecated and no longer functional. Use :py:meth:`bge.types.KX_WorldInfo.backgroundColor` instead.
|
||||
Sets the window background color.
|
||||
|
||||
:type rgba: list [r, g, b, a]
|
||||
|
||||
|
||||
.. function:: setMistColor(rgb)
|
||||
|
||||
Sets the mist color.
|
||||
|
||||
:type rgb: list [r, g, b]
|
||||
|
||||
|
||||
.. function:: setAmbientColor(rgb)
|
||||
|
||||
Sets the color of ambient light.
|
||||
|
||||
:type rgb: list [r, g, b]
|
||||
|
||||
|
||||
.. function:: setMistStart(start)
|
||||
|
||||
Sets the mist start value. Objects further away than start will have mist applied to them.
|
||||
|
||||
:type start: float
|
||||
|
||||
|
||||
.. function:: setMistEnd(end)
|
||||
|
||||
Sets the mist end value. Objects further away from this will be colored solid with
|
||||
the color set by setMistColor().
|
||||
|
||||
:type end: float
|
||||
|
||||
|
||||
.. function:: disableMist()
|
||||
|
||||
Disables mist.
|
||||
|
||||
.. note:: Set any of the mist properties to enable mist.
|
||||
|
||||
|
||||
.. function:: setEyeSeparation(eyesep)
|
||||
|
||||
Sets the eye separation for stereo mode. Usually Focal Length/30 provides a confortable value.
|
||||
|
||||
|
||||
:arg eyesep: The distance between the left and right eye.
|
||||
:type eyesep: float
|
||||
|
||||
@@ -204,21 +212,21 @@ Functions
|
||||
.. function:: getEyeSeparation()
|
||||
|
||||
Gets the current eye separation for stereo mode.
|
||||
|
||||
|
||||
:rtype: float
|
||||
|
||||
|
||||
|
||||
.. function:: setFocalLength(focallength)
|
||||
|
||||
Sets the focal length for stereo mode. It uses the current camera focal length as initial value.
|
||||
|
||||
:arg focallength: The focal length.
|
||||
|
||||
:arg focallength: The focal length.
|
||||
:type focallength: float
|
||||
|
||||
.. function:: getFocalLength()
|
||||
|
||||
Gets the current focal length for stereo mode.
|
||||
|
||||
|
||||
:rtype: float
|
||||
|
||||
.. function:: getStereoEye()
|
||||
@@ -233,8 +241,7 @@ Functions
|
||||
.. function:: setMaterialMode(mode)
|
||||
|
||||
Set the material mode to use for OpenGL rendering.
|
||||
|
||||
:arg mode: material mode
|
||||
|
||||
:type mode: KX_TEXFACE_MATERIAL, KX_BLENDER_MULTITEX_MATERIAL, KX_BLENDER_GLSL_MATERIAL
|
||||
|
||||
.. note:: Changes will only affect newly created scenes.
|
||||
@@ -243,61 +250,58 @@ Functions
|
||||
.. function:: getMaterialMode(mode)
|
||||
|
||||
Get the material mode to use for OpenGL rendering.
|
||||
|
||||
|
||||
:rtype: KX_TEXFACE_MATERIAL, KX_BLENDER_MULTITEX_MATERIAL, KX_BLENDER_GLSL_MATERIAL
|
||||
|
||||
|
||||
.. function:: setGLSLMaterialSetting(setting, enable)
|
||||
|
||||
Enables or disables a GLSL material setting.
|
||||
|
||||
:arg setting:
|
||||
|
||||
:type setting: string (lights, shaders, shadows, ramps, nodes, extra_textures)
|
||||
:arg enable:
|
||||
:type enable: boolean
|
||||
|
||||
|
||||
.. function:: getGLSLMaterialSetting(setting)
|
||||
.. function:: getGLSLMaterialSetting(setting, enable)
|
||||
|
||||
Get the state of a GLSL material setting.
|
||||
|
||||
:arg setting:
|
||||
|
||||
:type setting: string (lights, shaders, shadows, ramps, nodes, extra_textures)
|
||||
:rtype: boolean
|
||||
|
||||
.. function:: setAnisotropicFiltering(level)
|
||||
|
||||
Set the anisotropic filtering level for textures.
|
||||
|
||||
|
||||
:arg level: The new anisotropic filtering level to use
|
||||
:type level: integer (must be one of 1, 2, 4, 8, 16)
|
||||
|
||||
|
||||
.. note:: Changing this value can cause all textures to be recreated, which can be slow.
|
||||
|
||||
|
||||
.. function:: getAnisotropicFiltering()
|
||||
|
||||
Get the anisotropic filtering level used for textures.
|
||||
|
||||
|
||||
:rtype: integer (one of 1, 2, 4, 8, 16)
|
||||
|
||||
.. function:: setMipmapping(value)
|
||||
|
||||
Change how to use mipmapping.
|
||||
|
||||
|
||||
:type value: RAS_MIPMAP_NONE, RAS_MIPMAP_NEAREST, RAS_MIPMAP_LINEAR
|
||||
|
||||
|
||||
.. note:: Changing this value can cause all textures to be recreated, which can be slow.
|
||||
|
||||
.. function:: getMipmapping()
|
||||
|
||||
Get the current mipmapping setting.
|
||||
|
||||
|
||||
:rtype: RAS_MIPMAP_NONE, RAS_MIPMAP_NEAREST, RAS_MIPMAP_LINEAR
|
||||
|
||||
|
||||
.. function:: drawLine(fromVec,toVec,color)
|
||||
|
||||
Draw a line in the 3D scene.
|
||||
|
||||
|
||||
:arg fromVec: the origin of the line
|
||||
:type fromVec: list [x, y, z]
|
||||
:arg toVec: the end of the line
|
||||
@@ -309,7 +313,7 @@ Functions
|
||||
.. function:: enableMotionBlur(factor)
|
||||
|
||||
Enable the motion blur effect.
|
||||
|
||||
|
||||
:arg factor: the ammount of motion blur to display.
|
||||
:type factor: float [0.0 - 1.0]
|
||||
|
||||
@@ -322,28 +326,24 @@ Functions
|
||||
|
||||
Show or hide the framerate.
|
||||
|
||||
:arg enable:
|
||||
:type enable: boolean
|
||||
|
||||
.. function:: showProfile(enable)
|
||||
|
||||
Show or hide the profile.
|
||||
|
||||
:arg enable:
|
||||
:type enable: boolean
|
||||
|
||||
.. function:: showProperties(enable)
|
||||
|
||||
Show or hide the debug properties.
|
||||
|
||||
:arg enable:
|
||||
:type enable: boolean
|
||||
|
||||
.. function:: autoDebugList(enable)
|
||||
|
||||
Enable or disable auto adding debug properties to the debug list.
|
||||
|
||||
:arg enable:
|
||||
:type enable: boolean
|
||||
|
||||
.. function:: clearDebugList()
|
||||
|
File diff suppressed because it is too large
Load Diff
@@ -7,66 +7,11 @@ base class --- :class:`PyObjectPlus`
|
||||
|
||||
.. class:: KX_BlenderMaterial(PyObjectPlus)
|
||||
|
||||
This is the interface to materials in the game engine.
|
||||
|
||||
Materials define the render state to be applied to mesh objects.
|
||||
|
||||
The example below shows a simple GLSL shader setup allowing to dynamically mix two texture channels
|
||||
in a material. All materials of the object executing this script should have two textures using
|
||||
separate UV maps in the two first texture channels.
|
||||
|
||||
The code works for both Multitexture and GLSL rendering modes.
|
||||
|
||||
.. code-block:: python
|
||||
|
||||
from bge import logic
|
||||
|
||||
vertex_shader = """
|
||||
|
||||
void main(void)
|
||||
{
|
||||
// simple projection of the vertex position to view space
|
||||
gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex;
|
||||
// coordinate of the 1st texture channel
|
||||
gl_TexCoord[0] = gl_MultiTexCoord0;
|
||||
// coordinate of the 2nd texture channel
|
||||
gl_TexCoord[1] = gl_MultiTexCoord1;
|
||||
}
|
||||
"""
|
||||
|
||||
fragment_shader ="""
|
||||
|
||||
uniform sampler2D texture_0;
|
||||
uniform sampler2D texture_1;
|
||||
uniform float factor;
|
||||
|
||||
void main(void)
|
||||
{
|
||||
vec4 color_0 = texture2D(texture_0, gl_TexCoord[0].st);
|
||||
vec4 color_1 = texture2D(texture_1, gl_TexCoord[1].st);
|
||||
gl_FragColor = mix(color_0, color_1, factor);
|
||||
}
|
||||
"""
|
||||
|
||||
object = logic.getCurrentController().owner
|
||||
|
||||
for mesh in object.meshes:
|
||||
for material in mesh.materials:
|
||||
shader = material.getShader()
|
||||
if shader is not None:
|
||||
if not shader.isValid():
|
||||
shader.setSource(vertex_shader, fragment_shader, True)
|
||||
|
||||
# get the first texture channel of the material
|
||||
shader.setSampler('texture_0', 0)
|
||||
# get the second texture channel of the material
|
||||
shader.setSampler('texture_1', 1)
|
||||
# pass another uniform to the shader
|
||||
shader.setUniform1f('factor', 0.3)
|
||||
KX_BlenderMaterial
|
||||
|
||||
.. attribute:: shader
|
||||
|
||||
The material's shader.
|
||||
The materials shader.
|
||||
|
||||
:type: :class:`BL_Shader`
|
||||
|
||||
@@ -89,83 +34,39 @@ base class --- :class:`PyObjectPlus`
|
||||
:return: the material's shader
|
||||
:rtype: :class:`BL_Shader`
|
||||
|
||||
.. attribute:: alpha
|
||||
|
||||
The material's alpha transparency.
|
||||
|
||||
:type: float between 0.0 and 1.0 inclusive
|
||||
|
||||
.. attribute:: hardness
|
||||
|
||||
How hard (sharp) the material's specular reflection is.
|
||||
|
||||
:type: integer between 1 and 511 inclusive
|
||||
|
||||
.. attribute:: emit
|
||||
|
||||
Amount of light to emit.
|
||||
|
||||
:type: float between 0.0 and 2.0 inclusive
|
||||
|
||||
.. attribute:: specularIntensity
|
||||
|
||||
How intense (bright) the material's specular reflection is.
|
||||
|
||||
:type: float between 0.0 and 1.0 inclusive
|
||||
|
||||
.. attribute:: diffuseIntensity
|
||||
|
||||
The material's amount of diffuse reflection.
|
||||
|
||||
:type: float between 0.0 and 1.0 inclusive
|
||||
|
||||
.. attribute:: specularColor
|
||||
|
||||
The material's specular color.
|
||||
|
||||
:type: :class:`mathutils.Color`
|
||||
|
||||
.. attribute:: diffuseColor
|
||||
|
||||
The material's diffuse color.
|
||||
|
||||
:type: :class:`mathutils.Color`
|
||||
|
||||
.. method:: setBlending(src, dest)
|
||||
|
||||
Set the pixel color arithmetic functions.
|
||||
|
||||
:arg src: Specifies how the red, green, blue, and alpha source blending factors are computed, one of...
|
||||
|
||||
* :data:`~bgl.GL_ZERO`
|
||||
* :data:`~bgl.GL_ONE`
|
||||
* :data:`~bgl.GL_SRC_COLOR`
|
||||
* :data:`~bgl.GL_ONE_MINUS_SRC_COLOR`
|
||||
* :data:`~bgl.GL_DST_COLOR`
|
||||
* :data:`~bgl.GL_ONE_MINUS_DST_COLOR`
|
||||
* :data:`~bgl.GL_SRC_ALPHA`
|
||||
* :data:`~bgl.GL_ONE_MINUS_SRC_ALPHA`
|
||||
* :data:`~bgl.GL_DST_ALPHA`
|
||||
* :data:`~bgl.GL_ONE_MINUS_DST_ALPHA`
|
||||
* :data:`~bgl.GL_SRC_ALPHA_SATURATE`
|
||||
|
||||
:type src: int
|
||||
:arg src: Specifies how the red, green, blue, and alpha source blending factors are computed.
|
||||
:type src: Value in...
|
||||
|
||||
:arg dest: Specifies how the red, green, blue, and alpha destination blending factors are computed, one of...
|
||||
|
||||
* :data:`~bgl.GL_ZERO`
|
||||
* :data:`~bgl.GL_ONE`
|
||||
* :data:`~bgl.GL_SRC_COLOR`
|
||||
* :data:`~bgl.GL_ONE_MINUS_SRC_COLOR`
|
||||
* :data:`~bgl.GL_DST_COLOR`
|
||||
* :data:`~bgl.GL_ONE_MINUS_DST_COLOR`
|
||||
* :data:`~bgl.GL_SRC_ALPHA`
|
||||
* :data:`~bgl.GL_ONE_MINUS_SRC_ALPHA`
|
||||
* :data:`~bgl.GL_DST_ALPHA`
|
||||
* :data:`~bgl.GL_ONE_MINUS_DST_ALPHA`
|
||||
* :data:`~bgl.GL_SRC_ALPHA_SATURATE`
|
||||
|
||||
:type dest: int
|
||||
* GL_ZERO,
|
||||
* GL_ONE,
|
||||
* GL_SRC_COLOR,
|
||||
* GL_ONE_MINUS_SRC_COLOR,
|
||||
* GL_DST_COLOR,
|
||||
* GL_ONE_MINUS_DST_COLOR,
|
||||
* GL_SRC_ALPHA,
|
||||
* GL_ONE_MINUS_SRC_ALPHA,
|
||||
* GL_DST_ALPHA,
|
||||
* GL_ONE_MINUS_DST_ALPHA,
|
||||
* GL_SRC_ALPHA_SATURATE
|
||||
|
||||
:arg dest: Specifies how the red, green, blue, and alpha destination blending factors are computed.
|
||||
:type dest: Value in...
|
||||
|
||||
* GL_ZERO
|
||||
* GL_ONE
|
||||
* GL_SRC_COLOR
|
||||
* GL_ONE_MINUS_SRC_COLOR
|
||||
* GL_DST_COLOR
|
||||
* GL_ONE_MINUS_DST_COLOR
|
||||
* GL_SRC_ALPHA
|
||||
* GL_ONE_MINUS_SRC_ALPHA
|
||||
* GL_DST_ALPHA
|
||||
* GL_ONE_MINUS_DST_ALPHA
|
||||
* GL_SRC_ALPHA_SATURATE
|
||||
|
||||
.. method:: getMaterialIndex()
|
||||
|
||||
|
@@ -51,18 +51,6 @@ base class --- :class:`KX_GameObject`
|
||||
|
||||
:type: float
|
||||
|
||||
.. attribute:: shift_x
|
||||
|
||||
The camera's horizontal shift.
|
||||
|
||||
:type: float
|
||||
|
||||
.. attribute:: shift_y
|
||||
|
||||
The camera's vertical shift.
|
||||
|
||||
:type: float
|
||||
|
||||
.. attribute:: perspective
|
||||
|
||||
True if this camera has a perspective transform, False for an orthographic projection.
|
||||
|
@@ -25,7 +25,7 @@ base class --- :class:`PyObjectPlus`
|
||||
|
||||
The maximum number of jumps a character can perform before having to touch the ground. By default this is set to 1. 2 allows for a double jump, etc.
|
||||
|
||||
:type: int in [0, 255], default 1
|
||||
:type: int
|
||||
|
||||
.. attribute:: jumpCount
|
||||
|
||||
|
@@ -23,14 +23,15 @@ base class --- :class:`PyObjectPlus`
|
||||
:arg axis:
|
||||
:type axis: integer
|
||||
|
||||
.. note::
|
||||
* Lowerlimit == Upperlimit -> axis is locked
|
||||
* Lowerlimit > Upperlimit -> axis is free
|
||||
* Lowerlimit < Upperlimit -> axis it limited in that range
|
||||
|
||||
For PHY_LINEHINGE_CONSTRAINT = 2 or PHY_ANGULAR_CONSTRAINT = 3:
|
||||
.. note::
|
||||
For each axis:
|
||||
* Lowerlimit == Upperlimit -> axis is locked
|
||||
* Lowerlimit > Upperlimit -> axis is free
|
||||
* Lowerlimit < Upperlimit -> axis it limited in that range
|
||||
|
||||
PHY_LINEHINGE_CONSTRAINT = 2 or PHY_ANGULAR_CONSTRAINT = 3:
|
||||
axis = 3 is a constraint limit, with low/high limit value
|
||||
|
||||
* 3: X axis angle
|
||||
|
||||
:arg value0 (min): Set the minimum limit of the axis
|
||||
@@ -38,8 +39,7 @@ base class --- :class:`PyObjectPlus`
|
||||
:arg value1 (max): Set the maximum limit of the axis
|
||||
:type value1: float
|
||||
|
||||
For PHY_CONE_TWIST_CONSTRAINT = 4:
|
||||
|
||||
PHY_CONE_TWIST_CONSTRAINT = 3:
|
||||
axis = 3..5 are constraint limits, high limit values
|
||||
* 3: X axis angle
|
||||
* 4: Y axis angle
|
||||
@@ -50,8 +50,7 @@ base class --- :class:`PyObjectPlus`
|
||||
:arg value1 (max): Set the maximum limit of the axis
|
||||
:type value1: float
|
||||
|
||||
For PHY_GENERIC_6DOF_CONSTRAINT = 12:
|
||||
|
||||
PHY_GENERIC_6DOF_CONSTRAINT = 12:
|
||||
axis = 0..2 are constraint limits, with low/high limit value
|
||||
* 0: X axis position
|
||||
* 1: Y axis position
|
||||
@@ -134,10 +133,9 @@ base class --- :class:`PyObjectPlus`
|
||||
|
||||
:type: integer
|
||||
|
||||
- :class:`~bge.constraints.POINTTOPOINT_CONSTRAINT`
|
||||
- :class:`~bge.constraints.LINEHINGE_CONSTRAINT`
|
||||
- :class:`~bge.constraints.ANGULAR_CONSTRAINT`
|
||||
- :class:`~bge.constraints.CONETWIST_CONSTRAINT`
|
||||
- :class:`~bge.constraints.VEHICLE_CONSTRAINT`
|
||||
- :class:`~bge.constraints.GENERIC_6DOF_CONSTRAINT`
|
||||
|
||||
* 1 = POINTTOPOINT_CONSTRAINT
|
||||
* 2 = LINEHINGE_CONSTRAINT
|
||||
* 3 = ANGULAR_CONSTRAINT (aka LINEHINGE_CONSTRAINT)
|
||||
* 4 = CONETWIST_CONSTRAINT
|
||||
* 11 = VEHICLE_CONSTRAINT
|
||||
* 12 = GENERIC_6DOF_CONSTRAINT
|
||||
|
@@ -7,26 +7,6 @@ base class --- :class:`KX_GameObject`
|
||||
|
||||
.. class:: KX_FontObject(KX_GameObject)
|
||||
|
||||
A Font object.
|
||||
TODO.
|
||||
|
||||
.. code-block:: python
|
||||
|
||||
# Display a message about the exit key using a Font object.
|
||||
import bge
|
||||
|
||||
co = bge.logic.getCurrentController()
|
||||
font = co.owner
|
||||
|
||||
exit_key = bge.events.EventToString(bge.logic.getExitKey())
|
||||
|
||||
if exit_key.endswith("KEY"):
|
||||
exit_key = exit_key[:-3]
|
||||
|
||||
font.text = "Press key '%s' to quit the game." % exit_key
|
||||
|
||||
.. attribute:: text
|
||||
|
||||
The text displayed by this Font object.
|
||||
|
||||
:type: string
|
||||
|
||||
|
@@ -78,14 +78,6 @@ base class --- :class:`SCA_IObject`
|
||||
|
||||
The object must have a physics controller for the mass to be applied, otherwise the mass value will be returned as 0.0.
|
||||
|
||||
.. attribute:: isSuspendDynamics
|
||||
|
||||
The object's dynamic state (read-only).
|
||||
|
||||
:type: boolean
|
||||
|
||||
.. seealso:: :py:meth:`suspendDynamics` and :py:meth:`restoreDynamics` allow you to change the state.
|
||||
|
||||
.. attribute:: linearDamping
|
||||
|
||||
The object's linear damping, also known as translational damping. Can be set simultaneously with angular damping using the :py:meth:`setDamping` method.
|
||||
@@ -137,30 +129,7 @@ base class --- :class:`SCA_IObject`
|
||||
|
||||
.. note::
|
||||
|
||||
A value of 0.0 disables this option (rather than setting it stationary).
|
||||
|
||||
.. attribute:: angularVelocityMin
|
||||
|
||||
Enforces the object keeps rotating at a minimum velocity. A value of 0.0 disables this.
|
||||
|
||||
:type: non-negative float
|
||||
|
||||
.. note::
|
||||
|
||||
Applies to dynamic and rigid body objects only.
|
||||
While objects are stationary the minimum velocity will not be applied.
|
||||
|
||||
|
||||
.. attribute:: angularVelocityMax
|
||||
|
||||
Clamp the maximum angular velocity to prevent objects rotating beyond a set speed.
|
||||
A value of 0.0 disables clamping; it does not stop rotation.
|
||||
|
||||
:type: non-negative float
|
||||
|
||||
.. note::
|
||||
|
||||
Applies to dynamic and rigid body objects only.
|
||||
A value of 0.0 disables this option (rather then setting it stationary).
|
||||
|
||||
.. attribute:: localInertia
|
||||
|
||||
@@ -176,28 +145,16 @@ base class --- :class:`SCA_IObject`
|
||||
|
||||
.. attribute:: groupMembers
|
||||
|
||||
Returns the list of group members if the object is a group object (dupli group instance), otherwise None is returned.
|
||||
Returns the list of group members if the object is a group object, otherwise None is returned.
|
||||
|
||||
:type: :class:`CListValue` of :class:`KX_GameObject` or None
|
||||
|
||||
.. attribute:: groupObject
|
||||
|
||||
Returns the group object (dupli group instance) that the object belongs to or None if the object is not part of a group.
|
||||
Returns the group object that the object belongs to or None if the object is not part of a group.
|
||||
|
||||
:type: :class:`KX_GameObject` or None
|
||||
|
||||
.. attribute:: collisionGroup
|
||||
|
||||
The object's collision group.
|
||||
|
||||
:type: bitfield
|
||||
|
||||
.. attribute:: collisionMask
|
||||
|
||||
The object's collision mask.
|
||||
|
||||
:type: bitfield
|
||||
|
||||
.. attribute:: collisionCallbacks
|
||||
|
||||
A list of functions to be called when a collision occurs.
|
||||
@@ -475,12 +432,6 @@ base class --- :class:`SCA_IObject`
|
||||
If true, the object's and children's debug properties will be displayed on screen.
|
||||
|
||||
:type: boolean
|
||||
|
||||
.. attribute:: currentLodLevel
|
||||
|
||||
The index of the level of detail (LOD) currently used by this object (read-only).
|
||||
|
||||
:type: int
|
||||
|
||||
.. method:: endObject()
|
||||
|
||||
@@ -696,19 +647,13 @@ base class --- :class:`SCA_IObject`
|
||||
:arg angular_damping: Angular ("rotational") damping factor.
|
||||
:type angular_damping: float ∈ [0, 1]
|
||||
|
||||
.. method:: suspendDynamics([ghost])
|
||||
.. method:: suspendDynamics()
|
||||
|
||||
Suspends physics for this object.
|
||||
|
||||
:arg ghost: When set to `True`, collisions with the object will be ignored, similar to the "ghost" checkbox in
|
||||
Blender. When `False` (the default), the object becomes static but still collide with other objects.
|
||||
:type ghost: bool
|
||||
|
||||
.. seealso:: :py:attr:`isSuspendDynamics` allows you to inspect whether the object is in a suspended state.
|
||||
|
||||
.. method:: restoreDynamics()
|
||||
|
||||
Resumes physics for this object. Also reinstates collisions; the object will no longer be a ghost.
|
||||
Resumes physics for this object.
|
||||
|
||||
.. note::
|
||||
|
||||
@@ -799,7 +744,7 @@ base class --- :class:`SCA_IObject`
|
||||
:return: the first object hit or None if no object or object does not match prop
|
||||
:rtype: :class:`KX_GameObject`
|
||||
|
||||
.. method:: rayCast(objto, objfrom, dist, prop, face, xray, poly, mask)
|
||||
.. method:: rayCast(objto, objfrom, dist, prop, face, xray, poly)
|
||||
|
||||
Look from a point/object to another point/object and find first object hit within dist that matches prop.
|
||||
if poly is 0, returns a 3-tuple with object reference, hit point and hit normal or (None, None, None) if no hit.
|
||||
@@ -851,8 +796,6 @@ base class --- :class:`SCA_IObject`
|
||||
* 2: return value is a 5-tuple and the 5th element is a 2-tuple (u, v) with the UV mapping of the hit point or None if no hit, or the object doesn't use a mesh collision shape, or doesn't have a UV mapping.
|
||||
|
||||
:type poly: integer
|
||||
:arg mask: collision mask: The collision mask (16 layers mapped to a 16-bit integer) is combined with each object's collision group, to hit only a subset of the objects in the scene. Only those objects for which ``collisionGroup & mask`` is true can be hit.
|
||||
:type mask: bitfield
|
||||
:return: (object, hitpoint, hitnormal) or (object, hitpoint, hitnormal, polygon) or (object, hitpoint, hitnormal, polygon, hituv).
|
||||
|
||||
* object, hitpoint and hitnormal are None if no hit.
|
||||
@@ -974,16 +917,6 @@ base class --- :class:`SCA_IObject`
|
||||
:return: The current frame of the action
|
||||
:rtype: float
|
||||
|
||||
.. method:: getActionName(layer=0)
|
||||
|
||||
Gets the name of the current action playing in the supplied layer.
|
||||
|
||||
:arg layer: The layer that you want to get the action name from.
|
||||
:type layer: integer
|
||||
|
||||
:return: The name of the current action
|
||||
:rtype: string
|
||||
|
||||
.. method:: setActionFrame(frame, layer=0)
|
||||
|
||||
Set the current frame of the action playing in the supplied layer.
|
||||
|
@@ -51,7 +51,7 @@ base class --- :class:`SCA_IObject`
|
||||
|
||||
.. attribute:: materials
|
||||
|
||||
:type: list of :class:`KX_BlenderMaterial` type
|
||||
:type: list of :class:`KX_BlenderMaterial` or :class:`KX_PolygonMaterial` types
|
||||
|
||||
.. attribute:: numPolygons
|
||||
|
||||
|
@@ -23,7 +23,7 @@ base class --- :class:`SCA_IObject`
|
||||
|
||||
The material of the polygon.
|
||||
|
||||
:type: :class:`KX_BlenderMaterial`
|
||||
:type: :class:`KX_PolygonMaterial` or :class:`KX_BlenderMaterial`
|
||||
|
||||
.. attribute:: texture_name
|
||||
|
||||
@@ -84,7 +84,7 @@ base class --- :class:`SCA_IObject`
|
||||
.. method:: getMaterial()
|
||||
|
||||
:return: The polygon material
|
||||
:rtype: :class:`KX_BlenderMaterial`
|
||||
:rtype: :class:`KX_PolygonMaterial` or :class:`KX_BlenderMaterial`
|
||||
|
||||
.. method:: getTextureName()
|
||||
|
||||
|
250
doc/python_api/rst/bge_types/bge.types.KX_PolygonMaterial.rst
Normal file
250
doc/python_api/rst/bge_types/bge.types.KX_PolygonMaterial.rst
Normal file
@@ -0,0 +1,250 @@
|
||||
KX_PolygonMaterial(PyObjectPlus)
|
||||
================================
|
||||
|
||||
.. module:: bge.types
|
||||
|
||||
base class --- :class:`PyObjectPlus`
|
||||
|
||||
.. class:: KX_PolygonMaterial(PyObjectPlus)
|
||||
|
||||
This is the interface to materials in the game engine.
|
||||
|
||||
Materials define the render state to be applied to mesh objects.
|
||||
|
||||
.. warning::
|
||||
|
||||
Some of the methods/variables are CObjects. If you mix these up, you will crash blender.
|
||||
|
||||
.. code-block:: python
|
||||
|
||||
from bge import logic
|
||||
|
||||
vertex_shader = """
|
||||
|
||||
void main(void)
|
||||
{
|
||||
// original vertex position, no changes
|
||||
gl_Position = ftransform();
|
||||
// coordinate of the 1st texture channel
|
||||
gl_TexCoord[0] = gl_MultiTexCoord0;
|
||||
// coordinate of the 2nd texture channel
|
||||
gl_TexCoord[1] = gl_MultiTexCoord1;
|
||||
}
|
||||
"""
|
||||
|
||||
fragment_shader ="""
|
||||
|
||||
uniform sampler2D color_0;
|
||||
uniform sampler2D color_1;
|
||||
uniform float factor;
|
||||
|
||||
void main(void)
|
||||
{
|
||||
vec4 color_0 = texture2D(color_0, gl_TexCoord[0].st);
|
||||
vec4 color_1 = texture2D(color_1, gl_TexCoord[1].st);
|
||||
gl_FragColor = mix(color_0, color_1, factor);
|
||||
}
|
||||
"""
|
||||
|
||||
object = logic.getCurrentController().owner
|
||||
object = cont.owner
|
||||
for mesh in object.meshes:
|
||||
for material in mesh.materials:
|
||||
shader = material.getShader()
|
||||
if shader != None:
|
||||
if not shader.isValid():
|
||||
shader.setSource(vertex_shader, fragment_shader, True)
|
||||
|
||||
# get the first texture channel of the material
|
||||
shader.setSampler('color_0', 0)
|
||||
# get the second texture channel of the material
|
||||
shader.setSampler('color_1', 1)
|
||||
# pass another uniform to the shader
|
||||
shader.setUniform1f('factor', 0.3)
|
||||
|
||||
|
||||
.. attribute:: texture
|
||||
|
||||
Texture name.
|
||||
|
||||
:type: string (read-only)
|
||||
|
||||
.. attribute:: gl_texture
|
||||
|
||||
OpenGL texture handle (eg for glBindTexture(GL_TEXTURE_2D, gl_texture).
|
||||
|
||||
:type: integer (read-only)
|
||||
|
||||
.. attribute:: material
|
||||
|
||||
Material name.
|
||||
|
||||
:type: string (read-only)
|
||||
|
||||
.. attribute:: tface
|
||||
|
||||
Texture face properties.
|
||||
|
||||
:type: CObject (read-only)
|
||||
|
||||
.. attribute:: tile
|
||||
|
||||
Texture is tiling.
|
||||
|
||||
:type: boolean
|
||||
|
||||
.. attribute:: tilexrep
|
||||
|
||||
Number of tile repetitions in x direction.
|
||||
|
||||
:type: integer
|
||||
|
||||
.. attribute:: tileyrep
|
||||
|
||||
Number of tile repetitions in y direction.
|
||||
|
||||
:type: integer
|
||||
|
||||
.. attribute:: drawingmode
|
||||
|
||||
Drawing mode for the material.
|
||||
- 2 (drawingmode & 4) Textured
|
||||
- 4 (drawingmode & 16) Light
|
||||
- 14 (drawingmode & 16384) 3d Polygon Text.
|
||||
|
||||
:type: bitfield
|
||||
|
||||
.. attribute:: transparent
|
||||
|
||||
This material is transparent. All meshes with this
|
||||
material will be rendered after non transparent meshes from back
|
||||
to front.
|
||||
|
||||
:type: boolean
|
||||
|
||||
.. attribute:: zsort
|
||||
|
||||
Transparent polygons in meshes with this material will be sorted back to
|
||||
front before rendering.
|
||||
Non-Transparent polygons will be sorted front to back before rendering.
|
||||
|
||||
:type: boolean
|
||||
|
||||
.. attribute:: diffuse
|
||||
|
||||
The diffuse color of the material. black = [0.0, 0.0, 0.0] white = [1.0, 1.0, 1.0].
|
||||
|
||||
:type: list [r, g, b]
|
||||
|
||||
.. attribute:: specular
|
||||
|
||||
The specular color of the material. black = [0.0, 0.0, 0.0] white = [1.0, 1.0, 1.0].
|
||||
|
||||
:type: list [r, g, b]
|
||||
|
||||
.. attribute:: shininess
|
||||
|
||||
The shininess (specular exponent) of the material. 0.0 <= shininess <= 128.0.
|
||||
|
||||
:type: float
|
||||
|
||||
.. attribute:: specularity
|
||||
|
||||
The amount of specular of the material. 0.0 <= specularity <= 1.0.
|
||||
|
||||
:type: float
|
||||
|
||||
.. method:: updateTexture(tface, rasty)
|
||||
|
||||
Updates a realtime animation.
|
||||
|
||||
:arg tface: Texture face (eg mat.tface)
|
||||
:type tface: CObject
|
||||
:arg rasty: Rasterizer
|
||||
:type rasty: CObject
|
||||
|
||||
.. method:: setTexture(tface)
|
||||
|
||||
Sets texture render state.
|
||||
|
||||
:arg tface: Texture face
|
||||
:type tface: CObject
|
||||
|
||||
.. code-block:: python
|
||||
|
||||
mat.setTexture(mat.tface)
|
||||
|
||||
.. method:: activate(rasty, cachingInfo)
|
||||
|
||||
Sets material parameters for this object for rendering.
|
||||
|
||||
Material Parameters set:
|
||||
|
||||
#. Texture
|
||||
#. Backface culling
|
||||
#. Line drawing
|
||||
#. Specular Colour
|
||||
#. Shininess
|
||||
#. Diffuse Colour
|
||||
#. Polygon Offset.
|
||||
|
||||
:arg rasty: Rasterizer instance.
|
||||
:type rasty: CObject
|
||||
:arg cachingInfo: Material cache instance.
|
||||
:type cachingInfo: CObject
|
||||
|
||||
.. method:: setCustomMaterial(material)
|
||||
|
||||
Sets the material state setup object.
|
||||
|
||||
Using this method, you can extend or completely replace the gameengine material
|
||||
to do your own advanced multipass effects.
|
||||
|
||||
Use this method to register your material class. Instead of the normal material,
|
||||
your class's activate method will be called just before rendering the mesh.
|
||||
This should setup the texture, material, and any other state you would like.
|
||||
It should return True to render the mesh, or False if you are finished. You should
|
||||
clean up any state Blender does not set before returning False.
|
||||
|
||||
Activate Method Definition:
|
||||
|
||||
.. code-block:: python
|
||||
|
||||
def activate(self, rasty, cachingInfo, material):
|
||||
|
||||
:arg material: The material object.
|
||||
:type material: instance
|
||||
|
||||
.. code-block:: python
|
||||
|
||||
class PyMaterial:
|
||||
def __init__(self):
|
||||
self.pass_no = -1
|
||||
|
||||
def activate(self, rasty, cachingInfo, material):
|
||||
# Activate the material here.
|
||||
#
|
||||
# The activate method will be called until it returns False.
|
||||
# Every time the activate method returns True the mesh will
|
||||
# be rendered.
|
||||
#
|
||||
# rasty is a CObject for passing to material.updateTexture()
|
||||
# and material.activate()
|
||||
# cachingInfo is a CObject for passing to material.activate()
|
||||
# material is the KX_PolygonMaterial instance this material
|
||||
# was added to
|
||||
|
||||
# default material properties:
|
||||
self.pass_no += 1
|
||||
if self.pass_no == 0:
|
||||
material.activate(rasty, cachingInfo)
|
||||
# Return True to do this pass
|
||||
return True
|
||||
|
||||
# clean up and return False to finish.
|
||||
self.pass_no = -1
|
||||
return False
|
||||
|
||||
# Create a new Python Material and pass it to the renderer.
|
||||
mat.setCustomMaterial(PyMaterial())
|
||||
|
@@ -83,12 +83,6 @@ base class --- :class:`PyObjectPlus`
|
||||
|
||||
This can be set directly from python to avoid using the :class:`KX_SceneActuator`.
|
||||
|
||||
.. attribute:: world
|
||||
|
||||
The current active world, (read-only).
|
||||
|
||||
:type: :class:`KX_WorldInfo`
|
||||
|
||||
.. attribute:: suspended
|
||||
|
||||
True if the scene is suspended, (read-only).
|
||||
@@ -125,27 +119,21 @@ base class --- :class:`PyObjectPlus`
|
||||
|
||||
:type: list
|
||||
|
||||
.. attribute:: pre_draw_setup
|
||||
|
||||
A list of callables to be run before the drawing setup (i.e., before the model view and projection matrices are computed).
|
||||
|
||||
:type: list
|
||||
|
||||
.. attribute:: gravity
|
||||
|
||||
The scene gravity using the world x, y and z axis.
|
||||
|
||||
:type: Vector((gx, gy, gz))
|
||||
|
||||
.. method:: addObject(object, reference, time=0)
|
||||
.. method:: addObject(object, other, time=0)
|
||||
|
||||
Adds an object to the scene like the Add Object Actuator would.
|
||||
|
||||
:arg object: The (name of the) object to add.
|
||||
:arg object: The object to add
|
||||
:type object: :class:`KX_GameObject` or string
|
||||
:arg reference: The (name of the) object which position, orientation, and scale to copy (optional), if the object to add is a light and there is not reference the light's layer will be the same that the active layer in the blender scene.
|
||||
:type reference: :class:`KX_GameObject` or string
|
||||
:arg time: The lifetime of the added object, in frames. A time of 0 means the object will last forever (optional).
|
||||
:arg other: The object's center to use when adding the object
|
||||
:type other: :class:`KX_GameObject` or string
|
||||
:arg time: The lifetime of the added object, in frames. A time of 0 means the object will last forever.
|
||||
:type time: integer
|
||||
:return: The newly added object.
|
||||
:rtype: :class:`KX_GameObject`
|
||||
|
@@ -1,79 +0,0 @@
|
||||
KX_WorldInfo(PyObjectPlus)
|
||||
=============================
|
||||
|
||||
.. module:: bge.types
|
||||
|
||||
base class --- :class:`PyObjectPlus`
|
||||
|
||||
.. class:: KX_WorldInfo(PyObjectPlus)
|
||||
|
||||
A world object.
|
||||
|
||||
.. code-block:: python
|
||||
|
||||
# Set the mist color to red.
|
||||
import bge
|
||||
|
||||
sce = bge.logic.getCurrentScene()
|
||||
|
||||
sce.world.mistColor = [1.0, 0.0, 0.0]
|
||||
|
||||
.. data:: KX_MIST_QUADRATIC
|
||||
|
||||
Type of quadratic attenuation used to fade mist.
|
||||
|
||||
.. data:: KX_MIST_LINEAR
|
||||
|
||||
Type of linear attenuation used to fade mist.
|
||||
|
||||
.. data:: KX_MIST_INV_QUADRATIC
|
||||
|
||||
Type of inverse quadratic attenuation used to fade mist.
|
||||
|
||||
.. attribute:: mistEnable
|
||||
|
||||
Return the state of the mist.
|
||||
|
||||
:type: bool
|
||||
|
||||
.. attribute:: mistStart
|
||||
|
||||
The mist start point.
|
||||
|
||||
:type: float
|
||||
|
||||
.. attribute:: mistDistance
|
||||
|
||||
The mist distance fom the start point to reach 100% mist.
|
||||
|
||||
:type: float
|
||||
|
||||
.. attribute:: mistIntensity
|
||||
|
||||
The mist intensity.
|
||||
|
||||
:type: float
|
||||
|
||||
.. attribute:: mistType
|
||||
|
||||
The type of mist - must be KX_MIST_QUADRATIC, KX_MIST_LINEAR or KX_MIST_INV_QUADRATIC
|
||||
|
||||
.. attribute:: mistColor
|
||||
|
||||
The color of the mist. Black = [0.0, 0.0, 0.0], White = [1.0, 1.0, 1.0].
|
||||
Mist and background color sould always set to the same color.
|
||||
|
||||
:type: :class:`mathutils.Color`
|
||||
|
||||
.. attribute:: backgroundColor
|
||||
|
||||
The color of the background. Black = [0.0, 0.0, 0.0], White = [1.0, 1.0, 1.0].
|
||||
Mist and background color sould always set to the same color.
|
||||
|
||||
:type: :class:`mathutils.Color`
|
||||
|
||||
.. attribute:: ambientColor
|
||||
|
||||
The color of the ambient light. Black = [0.0, 0.0, 0.0], White = [1.0, 1.0, 1.0].
|
||||
|
||||
:type: :class:`mathutils.Color`
|
@@ -7,7 +7,7 @@ base class --- :class:`SCA_IActuator`
|
||||
|
||||
.. class:: SCA_2DFilterActuator(SCA_IActuator)
|
||||
|
||||
Create, enable and disable 2D filters.
|
||||
Create, enable and disable 2D filters
|
||||
|
||||
The following properties don't have an immediate effect.
|
||||
You must active the actuator to get the result.
|
||||
@@ -29,7 +29,7 @@ base class --- :class:`SCA_IActuator`
|
||||
|
||||
.. attribute:: mode
|
||||
|
||||
Type of 2D filter, use one of :ref:`these constants <Two-D-FilterActuator-mode>`.
|
||||
Type of 2D filter, use one of :ref:`these constants <Two-D-FilterActuator-mode>`
|
||||
|
||||
:type: integer
|
||||
|
||||
|
@@ -23,14 +23,8 @@ base class --- :class:`SCA_ILogicBrick`
|
||||
|
||||
.. attribute:: frequency
|
||||
|
||||
The frequency for pulse mode sensors. (Deprecated: use SCA_ISensor.skippedTicks)
|
||||
|
||||
:type: integer
|
||||
|
||||
.. attribute:: skippedTicks
|
||||
|
||||
Number of logic ticks skipped between 2 active pulses
|
||||
|
||||
The frequency for pulse mode sensors.
|
||||
|
||||
:type: integer
|
||||
|
||||
.. attribute:: level
|
||||
|
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