a5b4b0f21c
Merge branch '28' into custom-manipulators
2017-10-09 20:49:27 +11:00
d68f698cf0
Merge branch '28' into custom-manipulators
2017-06-26 19:38:40 +10:00
a513f1c97e
Merge branch '28' into custom-manipulators
2017-06-26 15:47:40 +10:00
5eadb457fd
Manipulator: add range_get callback
2017-06-26 15:45:11 +10:00
1ec6c5b4d1
Merge branch '28' into custom-manipulators
2017-06-26 15:10:59 +10:00
5b555dc28a
Docs: Manipulator.target_set_handler docstring
...
Also generalize checks for callable args
2017-06-26 14:18:46 +10:00
7ba53e900f
Building without Python works again
2017-06-26 13:59:55 +10:00
6d7f0acf08
Merge branch '28' into custom-manipulators
2017-06-26 13:50:41 +10:00
5eca16cf8b
Manipulator: templates/examples for Py-API
2017-06-26 13:14:23 +10:00
085bb4cc82
Merge branch '28' into custom-manipulators
2017-06-26 08:41:35 +10:00
120bd4a729
Merge branch '28' into custom-manipulators
2017-06-26 08:30:57 +10:00
d1639ec787
Manipulator: add Manipulator.target_set_operator
...
Expose WM_manipulator_set_operator to RNA
2017-06-26 07:56:43 +10:00
e0ec4ab09a
Merge branch '28' into custom-manipulators
2017-06-23 17:25:33 +10:00
a879546528
Merge branch '28' into custom-manipulators
2017-06-23 16:49:11 +10:00
e3db258efd
Manipulator: Name access
2017-06-23 16:18:31 +10:00
0997fd51e2
Merge branch '28' into custom-manipulators
2017-06-23 15:57:23 +10:00
82d79f1feb
Manipulator: expose matrix, scale & flags via RNA
2017-06-23 15:42:55 +10:00
6ea3408e4b
Merge branch '28' into custom-manipulators
2017-06-23 14:51:22 +10:00
c2711c6f48
Merge branch '28' into custom-manipulators
2017-06-23 11:21:43 +10:00
1b494fff49
Merge branch '28' into custom-manipulators
2017-06-23 09:21:00 +10:00
b4f354e668
Merge branch '28' into custom-manipulators
2017-06-22 18:40:21 +10:00
1b9399f446
Remove counter of set properties, just check when needed
2017-06-22 18:24:25 +10:00
b4cceaa51c
Merge branch '28' into custom-manipulators
2017-06-22 18:13:45 +10:00
4d9eb2c589
RNA/Python API for defining py-manipulator callbacks
2017-06-22 18:05:20 +10:00
e3c2b45138
Cleanup: remove redundant user_data arg
...
This is already accessible from the property
2017-06-22 14:05:39 +10:00
5ac5729ea7
Remove unneeded length arg
...
Was also missing assignment to wmManipulatorProperty.type
2017-06-22 13:58:10 +10:00
d8a3400d55
Remove length argument since it's stored in the property
2017-06-22 11:36:31 +10:00
b2f1b1bc31
Missed in last commit
2017-06-22 11:31:37 +10:00
ce4e980d3d
Manipulator: properties into 'wmManipulator'
...
We normally only have one or two, don't have a separate linked list.
Also store type in the property.
2017-06-22 09:40:24 +10:00
e8a04a5a18
PyAPI: Add Manipulator.target_prop_set_property
...
RNA method for Python to call into C or Py defined manipulators.
naming might change.
2017-06-22 07:49:24 +10:00
ab6411e32c
Python support for manipulator target-property definitions
...
Note that these aren't used at the moment.
2017-06-21 21:10:17 +10:00
c394c9506c
Merge branch '28' into custom-manipulators
2017-06-21 17:12:04 +10:00
b483e937a1
Merge branch '28' into custom-manipulators
2017-06-21 14:14:50 +10:00
7966a7baa9
Revert change that added screen to manipulator-map
...
Temporary screens caused a crash here,
if we can't assume an area will never have its screen changed
better not store a back-pointer.
This makes `rna_ManipulatorProperties_find_operator` search even more
exhaustive. Not nice but hard to avoid :S
2017-06-21 13:24:56 +10:00
f410b18832
PyAPI: minor improvement to type check
2017-06-21 13:23:40 +10:00
695a824595
Merge branch '28' into custom-manipulators
2017-06-21 12:45:02 +10:00
a355197f13
Merge branch '28' into custom-manipulators
2017-06-21 12:23:10 +10:00
bc50631490
Use id-properties for manipulator type data
2017-06-20 15:41:57 +10:00
754925e518
Remove unneeded library
2017-06-20 04:54:57 +10:00
ebf99c6788
Merge branch '28' into custom-manipulators
2017-06-20 04:47:20 +10:00
9e3df0d223
Merge branch '28' into custom-manipulators
2017-06-20 04:13:42 +10:00
ab1af7b3e5
Merge branch '28' into custom-manipulators
2017-06-19 20:22:36 +10:00
0956b09d95
Merge branch '28' into custom-manipulators
2017-06-19 20:21:57 +10:00
f37137cd0b
Merge branch '28' into custom-manipulators
2017-06-19 16:58:56 +10:00
726127d0dd
Merge branch '28' into custom-manipulators
2017-06-18 01:48:57 +10:00
df541af546
RNA: remove manipulator arg
...
There is no need since 'self' is the manipulator.
(was left in from these callbacks being attached to manipulator-group).
2017-06-17 10:37:51 +10:00
444914d2a5
RNA wrap wmManipulator.setup callback
2017-06-17 10:27:29 +10:00
1f188d7a1c
Merge branch '28' into custom-manipulators
2017-06-17 10:24:50 +10:00
11a74ada7d
Merge branch '28' into custom-manipulators
2017-06-16 08:53:29 +10:00
359698b05f
Very minor edit (2.8 sync)
2017-06-16 08:46:56 +10:00
f16c595486
Missed in recent removal of face-maps
2017-06-16 08:44:07 +10:00
5e2583a836
Remove face-map / armature integration
...
Since we're unlikely to use this, it's tedious to keep so many
differences from 'blender2.8' branch.
Currently the only difference between this
branch and 2.8 is RNA/Python work-in-progress integration.
2017-06-16 08:02:25 +10:00
e5a9a4fc6a
Merge branch '28' into custom-manipulators
2017-06-16 07:41:42 +10:00
960b32a84c
Initial bisect widget
...
Uses view 3d manipulator option
2017-06-16 06:55:49 +10:00
74ed086b10
Merge branch '28' into custom-manipulators
2017-06-16 06:29:27 +10:00
643df8fdab
Add support for delayed removal
...
This is needed so manipulators can tag themselves for removal
without causing problems from freeing data within a callback.
Also use properties within the dial manipulator and fix an error where
removing a wmManipulatorGroupType didn't remove its keymap.
2017-06-16 06:24:42 +10:00
ff157b2d12
Merge branch '28' into custom-manipulators
2017-06-16 01:33:50 +10:00
4f063b1e9a
Merge branch '28' into custom-manipulators
2017-06-15 21:05:12 +10:00
bbfa2f361c
Merge branch '28' into custom-manipulators
2017-06-15 20:27:11 +10:00
c3e588455a
Dial manipulator didn't have a modal callback
...
Until 3d-viewport manipulators change functionality we need to it
working how it already is.
So add modal operator which is called from draw when there are no
properties applied to the manipulator.
This will be needed to have a general rotation manipulator.
2017-06-15 20:20:35 +10:00
28d623f95d
Don't use undo for manipulator tweak operator
...
This causes problems when tweaking an operator
2017-06-15 06:07:13 +10:00
748d06ae5a
Fix divide by zero dragging the arrow
2017-06-15 06:06:45 +10:00
58526b3bec
Cleanup: remove redundant access function
2017-06-15 05:33:49 +10:00
e70f887534
Cleanup: use consistent abbreviation for manipulator vars
2017-06-15 02:45:17 +10:00
1c20d194e1
Manipulator Properties
...
- Add a different kind of properties that use function callbacks
instead of RNA.
Needed for situations when there isn't 1:1 correspondence
between the manipulator's position and the internal value.
- Move manipulator properties into their own file.
2017-06-15 02:44:22 +10:00
0e44c1af38
Merge branch 'blender2.8' into custom-manipulators
2017-06-14 17:19:01 +10:00
e073bb66bd
Cleanup: rename callbacks
2017-06-14 16:27:44 +10:00
5530aa6aaa
Cleanup: remove DNA_manipulator_types.h
2017-06-14 04:14:32 +10:00
6bb897a76d
Cleanup, rename callbacks
2017-06-14 03:19:53 +10:00
98bcc65543
Edit to last commit, add string versions of add-remove
2017-06-14 02:50:42 +10:00
aff22a4b39
RNA/Py API for runtime add/remove
...
WindowManager.manipulator_group_type_add/remove
2017-06-14 02:37:02 +10:00
b37c589319
Further changes to manipulator API's.
...
These changes are intended for operators to register their own
widget-types temporarily, so _every_ operator that uses manipulators
doesn't need to keep them continuously polling the view to check if the
operator is running.
- Register `wmManipulatorGroupType` globally (like all other RNA types).
- Add `wmManipulatorGroupTypeRef` for type-maps to reference groups.
- Remove `wmManipulatorMapType.idname` (spaceid & regionid are enough info).
- Add PERSISTENT flag for `wmManipulatorGroupType`
intended for use with operators so loading a new file for eg doesn't
keep the manipulator type around.
2017-06-14 00:04:35 +10:00
7dd24427ef
Move manipulator type API into its own file
2017-06-13 17:47:45 +10:00
0b1e9ff65d
Support dynamic registration w/ RNA widget types
...
Dynamically registered types are now correctly initialized in each view.
2017-06-13 16:48:59 +10:00
04f7eca61a
Remove unused register+init functions
...
This needs to be split out for dynamic registered types anyway.
2017-06-13 15:15:09 +10:00
ea4ffbe0e9
Merge branch '28' into custom-manipulators
2017-06-13 14:18:59 +10:00
a27e361495
Merge branch '28' into custom-manipulators
2017-06-12 14:44:46 +10:00
af2a93a94e
Merge branch '28' into custom-manipulators
2017-06-10 15:34:22 +10:00
fa1145d475
Cleanup: consistent naming
...
Use shorter names for manipulator
2017-06-10 10:20:54 +10:00
e24950052b
Merge branch '28' into custom-manipulators
2017-06-10 09:18:56 +10:00
072f3c5723
Replace array of properties with a named list
...
This is useful for Py/RNA access.
Add support for indexing arrays too.
2017-06-10 09:16:43 +10:00
37f8c03ab3
Add arrow and dial manipulators with RNA access
2017-06-09 20:41:17 +10:00
e15cde73b1
Merge branch 'blender2.8' into custom-manipulators
2017-06-09 19:51:59 +10:00
98e50c0881
RNA: Expose face-map manipulator to Python
2017-06-09 16:28:47 +10:00
b93e52d752
Missed last commit
2017-06-09 15:55:27 +10:00
8b91a7e8e9
Rename intersect callback to test_select
...
Be specific since this isn't for general intersection tests.
2017-06-09 15:51:59 +10:00
3e0a09f604
Cleanup: shorten struct member names
...
For wmManipulatorMap the its clear from the context we're
operating on manipulators.
2017-06-09 15:40:37 +10:00
48115c08e0
Remove unused widget/operator integration
...
While this is a useful feature, current integration is untested
and stored the operator in the wmManipulatorGroupType
instead of its instance.
2017-06-09 14:52:48 +10:00
ee36ae1356
Expose wmManipulatorGroupType.setup & refresh callbacks
2017-06-09 14:32:38 +10:00
44a8616084
Rename RNA wrapper calls
2017-06-09 07:39:37 +10:00
3e62e9101c
Fix for manipulator identifier string duplication
...
Also no need for static buffers
2017-06-09 06:03:04 +10:00
ebcde286d8
Expose wmManipulatorGroup.bl_options
2017-06-09 05:24:42 +10:00
409756e65f
Cleanup, naming (init and Python's __init__ too similar)
2017-06-09 04:51:05 +10:00
f5a0199a70
Merge branch '28' into custom-manipulators
2017-06-09 04:25:23 +10:00
e9c022b7d3
Using default keymap now works for RNA manipulators
...
All widget groups must now define a name and idname.
Also fix crash where keymap's wouldnt be initialized for runtime
registered types.
2017-06-09 04:21:45 +10:00
070dd04a2a
Cleanup widget API
...
Rename handler -> modal (matches operator)
2017-06-09 00:13:32 +10:00
123af0cd5f
Unregister support for manipulator type
2017-06-08 21:32:02 +10:00
17ff2ab254
RNA: Add registerable wmWidgetType
...
Works on a basic level - creating Python widgetgroups and widgets, drawing.
Still lots more to do though.
2017-06-08 19:26:21 +10:00
c7612fca5f
Merge branch '28' into custom-manipulators
2017-06-08 08:05:30 +10:00
7783645c9f
Merge branch '28' into custom-manipulators
2017-06-08 05:36:15 +10:00
d0aa8af9c9
Add wmManipulatorType, extract from wmManipulator
...
Having the type in mixed in with instance
made it hard to expose types to RNA/Python.
This disables face-map select,
we could enable it but it looks like face maps will be made to work
differently.
2017-06-08 05:02:39 +10:00
3159f14daa
Rename py API files
...
Will use for manipulator and manipulatorgroup.
2017-06-08 00:20:46 +10:00
99e9e4c5ca
Merge branch '28' into custom-manipulators
2017-06-08 00:07:48 +10:00
8d8ae5cb16
Sync with 2.8, various minor redundant changes
2017-06-07 23:28:20 +10:00
e6b7e9942e
sync with 2.8
2017-06-07 22:27:36 +10:00
d68f80182b
Merge branch '28' into custom-manipulators
2017-06-07 22:22:09 +10:00
008e16c83e
WM: move manipulator API into its own files
...
Getting to be a hassle to track multiple manipulator classes
and callbacks.
2017-06-07 22:01:30 +10:00
421beeb6e4
WM: add box preset and expose colors
2017-06-07 21:25:16 +10:00
8671b44fe5
Merge branch '28' into custom-manipulators
2017-06-07 15:54:53 +10:00
560ecfac4e
RNA wrap other functions
2017-06-07 03:22:22 +10:00
ca137a25e8
Merge branch 'blender2.8' into custom-manipulators
2017-06-06 23:08:51 +10:00
ecdd76c91a
WM: remove unused return values
2017-06-06 23:04:46 +10:00
ab1e87260f
Merge branch 'blender2.8' into custom-manipulators
2017-06-06 22:19:24 +10:00
058aa20bb1
Merge branch 'blender2.8' into custom-manipulators
2017-06-06 20:11:26 +10:00
c681902bc8
PyAPI: Initial manipulator API
...
Only expose new/remove/clear & manipulator_draw function.
2017-06-06 17:33:35 +10:00
a45ca3c724
Merge branch 'blender2.8' into custom-manipulators
2017-06-06 17:13:58 +10:00
af32502dec
Merge branch 'blender2.8' into custom-manipulators
2017-06-06 16:55:50 +10:00
97f023fb2d
WM: functions for assigning all manipulator callbacks
...
- move callbacks into type struct
- rename render_3d_intersection -> draw_select
- add header for function signatures (needed for types and api headers).
2017-06-06 16:53:12 +10:00
8abe421a0f
Merge branch 'blender2.8' into custom-manipulators
2017-06-06 03:56:46 +10:00
a28d2a16b7
Use term 'manipulator' for RNA instead of 'widget'
...
Annoying to have different names for RNA/DNA.
2017-06-05 23:33:32 +10:00
d4c06d6505
PyAPI: postpone initializing widget-group
...
Py callbacks don't work when class is in middle of registration.
2017-06-05 22:59:43 +10:00
a8b50c1689
PyAPI: widget group (un)register working again
...
WIP, not yet usable.
2017-06-05 22:11:38 +10:00
f8fe811987
Merge branch 'blender2.8' into custom-manipulators
2017-06-05 18:27:42 +10:00
f5e1b21895
Merge branch 'blender2.8' into custom-manipulators
2017-06-05 14:53:47 +10:00
3db43918d2
Fix from merge
2017-06-03 00:41:15 +10:00
afa27f13e3
Merge branch 'blender2.8' into custom-manipulators
2017-06-03 00:00:17 +10:00
Dalai Felinto
7a5098f78e
Fix blenderplayer build (ED_object_facemap*)
2017-06-01 12:45:23 +02:00
Dalai Felinto
6b77aba9fc
Merge remote-tracking branch 'origin/blender2.8' into custom-manipulators
2017-06-01 12:43:38 +02:00
7d903fea7d
Merge branch '28' into custom-manipulators
2017-06-01 19:42:08 +10:00
a0c668d8ed
Merge branch '28' into custom-manipulators
2017-06-01 17:43:42 +10:00
ad0690f78f
Missed when removing face-map DNA
2017-06-01 14:56:12 +10:00
562d137e39
Merge branch '28' into custom-manipulators
2017-06-01 14:05:44 +10:00
863f389222
Merge branch '28' into custom-manipulators
2017-06-01 02:29:24 +10:00
50081bba77
Face-map bone parent support
2017-06-01 00:43:18 +10:00
0e7d8ddb1e
Merge branch '28' into custom-manipulators
2017-05-31 23:30:56 +10:00
8745042282
Fix face-map button being greyed out
2017-05-31 17:02:08 +10:00
6b88a00b24
Fix selecting bones
2017-05-31 16:59:48 +10:00
a1a61547db
Ensure pose-mode cache exists
...
Files that were saved in pose-mode or selecting pose bones,
would have invalid cache.
2017-05-31 16:39:15 +10:00
6639765e5e
Merge branch 'blender2.8' into custom-manipulators
2017-05-31 15:04:02 +10:00
1dec6bb10b
Merge branch 'blender2.8' into custom-manipulators
2017-05-31 01:34:45 +10:00
82270f208d
fmap-only option now only works with active object
...
This may change but for now match clay/eevee.
2017-05-30 19:55:42 +10:00
b7871351f6
Limit only face-map option to active-pose armature
2017-05-30 19:13:19 +10:00
cf170445b8
Show only face-map now works in clay/eevee engines
2017-05-30 19:03:10 +10:00
138e821f64
Merge branch 'blender2.8' into custom-manipulators
2017-05-30 18:30:55 +10:00
Dalai Felinto
59429dbaf9
Fix typo
2017-05-30 10:19:40 +02:00
2045b4b5ef
Sync with 2.8
2017-05-30 17:40:38 +10:00
79d34f4fde
Minor edits
2017-05-30 17:36:05 +10:00
e109fdea5a
Missed while updating custom-data again!
2017-05-30 17:30:22 +10:00
44b99ba9b0
Rename object_fmap -> object_facemap_ops
...
Also ED_fmap -> ED_object_facemap
2017-05-30 17:23:13 +10:00
fc24b039db
Remove face-maps from GPU buffer
...
We wont use this long-term so remove to make merge easier.
2017-05-30 17:03:23 +10:00
e32e317a61
Missed CD update re-using PolyIndex
2017-05-30 16:51:35 +10:00
8c8d752f96
Cleanup: use BKE_object_facemap_* prefix for face-map operations
2017-05-30 16:38:03 +10:00
42160fd180
Rename facemaps -> object_facemaps
...
Since face-maps are just a property of objects, like BKE_object_deform.h
2017-05-30 16:29:43 +10:00
4d71af8bc4
Re-use poly-index layer for face-map
...
Poly index was used for a short time when switching to BMesh.
This is practically the same kind of data,
any inconsistency between object face-maps will need to be supported
anyway - since object & mesh might span blend-files.
2017-05-30 16:10:26 +10:00
ca87117afe
Add missing NULL check (face-map might not have a bone)
2017-05-30 16:10:13 +10:00
02bed8fcbf
Accidentally removed last commit
2017-05-30 15:55:58 +10:00
65b374087a
Remove face-map DNA from pose-channels
...
Manually setting up links per bone to an object & facemap is tedious.
It's also going to cause quiet a bit of book-keeping internally to
ensure its always valid (linking, adding removing objects proxies).
Instead match the face-maps names to bones (as with vertex groups).
The DNA members have been moved into runtime cache.
This also adds an option for bones to use facemaps,
to avoid excessive searching on heavy armatures that might use very few
(if any) face-maps.
2017-05-30 15:46:20 +10:00
21ebc593f2
Merge branch 'blender2.8' into custom-manipulators
2017-05-30 12:35:44 +10:00
704b1bf7f0
Use face-group color
2017-05-30 01:49:06 +10:00
0ed4570bad
Basic face-map drawing
...
No alpha yet, need to investigate
2017-05-30 00:43:20 +10:00
d8bd5217bf
Merge branch 'blender2.8' into custom-manipulators
2017-05-29 22:12:40 +10:00
2772fdf402
Merge branch 'blender2.8' into custom-manipulators
2017-05-29 21:06:02 +10:00
9a4ca03cfd
Only show backdrop manipulator when its enabled
2017-05-29 21:03:48 +10:00
4570d44c4e
Fix node backdrop manipulator
2017-05-29 15:17:31 +10:00
acf6db7e2b
Update to use GPU matrix
2017-05-29 14:40:36 +10:00
1658b5ef05
Merge branch '28' into custom-manipulators
2017-05-29 14:30:37 +10:00
9f466a4f97
Merge branch 'blender2.8' into custom-manipulators
2017-05-29 12:22:04 +10:00
0393e6b08d
Merge branch 'blender2.8' into custom-manipulators
2017-04-14 17:21:26 +10:00
7f753eadb4
Merge branch 'blender2.8' into custom-manipulators
2017-04-12 21:06:25 +10:00
d982ab4260
Merge branch 'blender2.8' into custom-manipulators
2017-04-09 16:15:22 +10:00
a1a4f58726
Add back widgets accidentally lost in merge (facemaps usable again)
2017-04-08 12:33:18 +10:00
51223284e1
Merge branch 'blender2.8' into custom-manipulators
2017-04-08 12:10:36 +10:00
039fcb524e
Merge branch 'blender2.8' into custom-manipulators
2017-04-08 12:02:44 +10:00
f4a3689492
Merge branch 'blender2.8' into custom-manipulators
2017-04-08 11:33:24 +10:00
7fee1af6c8
Merge branch 'blender2.8' into custom-manipulators
2017-04-07 23:04:10 +10:00
d30f313141
Merge branch 'blender2.8' into custom-manipulators
2017-04-07 21:44:21 +10:00
Dalai Felinto
0887703616
OpenGL: Port wm_manipulator_geometryinfo_draw
...
Thanks to Clément Foucault for the help with the Batch API!
2017-04-07 12:33:00 +02:00
Dalai Felinto
3b3901a964
Fix wm_manipulators.c wrongly include of GL/GLEW.h
2017-04-07 12:32:11 +02:00
Dalai Felinto
70391ff991
OpenGL: Port arrow_manipulator.c to gawain
...
The conversion of wm_manipulator_geometryinfo_draw is still pending.
2017-04-07 12:28:42 +02:00
a814294044
Merge branch 'blender2.8' into custom-manipulators
2017-04-07 14:38:23 +10:00
820961d4ed
Remove redundant headers
2017-04-07 01:02:51 +10:00
4d3efa6419
Merge branch 'blender2.8' into custom-manipulators
2017-04-07 00:05:32 +10:00
212c57c1c7
remove unused var
2017-04-06 20:52:35 +10:00
42467c884f
Merge branch 'blender2.8' into custom-manipulators
2017-04-06 20:21:07 +10:00
8c01b2da98
Minor sync with master
2017-04-06 20:12:55 +10:00
5e2c9e87cb
revert file rename (since these are in 2.8x already)
2017-04-06 19:48:59 +10:00
7be09871d3
Update widget exporter
2017-04-06 17:29:11 +10:00
cf1d476a10
Accidentally left this in last commit
2017-04-06 17:26:07 +10:00
6444572c46
Cleanup: only expose base struct for manipulator geometry
2017-04-06 16:33:06 +10:00
ccc5a8757b
Cleanup: rename file
2017-04-06 15:43:59 +10:00
e1567156c5
Merge branch 'blender2.8' into custom-manipulators
2017-04-06 15:22:16 +10:00
c320172a8b
Remove redundant includes
2017-04-06 13:12:50 +10:00
c49a84e48d
Remove manipulator_drawflags_refresh
...
This decoupled setting draw flags from calculating the manipulator center.
I can't see any advantage to doing this with the current code
It just increases the chance the two get out of sync.
2017-04-06 13:02:07 +10:00
c301dc445a
Use obmat for manipulator center instead of 'loc'
...
Would show wrong location with parenting.
2017-04-06 12:47:00 +10:00
89c8d3cd45
Remove BKE_pose_where_is from protectflag_to_drawflags_pchan
2017-04-06 12:41:02 +10:00
dbccccc0a5
Merge branch 'blender2.8' into custom-manipulators
2017-04-06 12:32:44 +10:00
e34540a674
Merge branch 'blender2.8' into custom-manipulators
2017-04-06 12:16:58 +10:00
a29fb3945f
Sync with 2.8
2017-04-06 11:52:18 +10:00
365546a662
Add null check to gimbal_axis (sync with 2.8)
2017-04-06 11:35:04 +10:00
d4bd16b30d
Merge branch 'blender2.8' into custom-manipulators
2017-04-06 11:20:51 +10:00
cf1287308f
Disable depth test for scale widget
2017-04-06 00:44:39 +10:00
37176c7acb
Merge branch 'blender2.8' into custom-manipulators
2017-04-06 00:21:23 +10:00
0b6876d1e9
Remove USE_IMM ifdefs
2017-04-05 19:41:16 +10:00
9f643efc66
Finish of removal of GLU deps
...
Will commit full removal next
2017-04-05 19:31:05 +10:00
124b21f200
Merge branch 'blender2.8' into custom-manipulators
2017-04-05 19:08:52 +10:00
bfe7546f88
Support clipping for dial widgets
...
Apply changes from @Severin's recent commit ebe1b4f1
to dial widgets.
2017-04-05 13:16:10 +10:00
6c84d67d9f
Merge branch 'blender2.8' into custom-manipulators
2017-04-05 11:43:16 +10:00
ec12951262
Merge branch 'blender2.8' into custom-manipulators
2017-04-04 23:18:22 +10:00
c81fd28116
Merge branch 'master' into custom-manipulators
2017-04-03 22:56:51 +10:00
8042d05c5b
Work in progress move from GLU to IMM
...
Drawing rotation widgets now uses IMM, but not arrows
See USE_IMM define.
2017-04-03 22:53:27 +10:00
0c7d2e499e
Merge branch 'blender2.8' into custom-manipulators
2017-04-03 15:27:27 +10:00
9bb9419219
Merge branch 'blender2.8' into custom-manipulators
2017-04-03 13:18:03 +10:00
01a5cd5cec
Merge branch 'blender2.8' into custom-manipulators
2017-04-03 13:01:56 +10:00
691df9f29d
Merge branch 'blender2.8' into custom-manipulators
...
Needed to add GLU back for purpose of merging, noted with IMM-FIXME
2017-04-03 13:00:49 +10:00
1dcb15608f
Merge branch 'blender2.8' into custom-manipulators
2017-04-03 12:30:55 +10:00
6005a378d0
Merge branch 'blender2.8' into custom-manipulators
...
Also remove sequencer widget.
2017-03-31 23:31:11 +11:00
94783a601a
Merge branch 'blender2.8' into custom-manipulators
2017-03-31 23:04:56 +11:00
8faeeef2e3
Merge branch 'blender2.8' into custom-manipulators
2017-03-31 22:35:32 +11:00
55fec0582f
Merge branch 'blender2.8' into custom-manipulators
2017-03-31 22:32:50 +11:00
d6f394621f
Merge branch 'blender2.8' into custom-manipulators
2017-03-31 22:23:14 +11:00
ff716e3c34
Merge branch 'blender2.8' into custom-manipulators
2017-03-31 21:41:26 +11:00
38f910f9e2
Merge branch 'blender2.8' into custom-manipulators
2017-03-31 21:30:26 +11:00
147467d201
Merge branch 'blender2.8' into custom-manipulators
2017-03-31 21:28:03 +11:00
57146919e0
Merge branch 'blender2.8' into custom-manipulators
2017-03-31 21:23:09 +11:00
3fe1a05032
Merge branch 'blender2.8' into custom-manipulators
2017-03-31 21:21:47 +11:00
abc08c81b5
Merge branch 'blender2.8' into custom-manipulators
2017-03-31 20:53:13 +11:00
b5ddaa81c8
Merge branch 'blender2.8' into custom-manipulators
2017-03-31 20:49:53 +11:00
9aa36de62c
Merge branch 'blender2.8' into custom-manipulators
2017-03-31 20:41:46 +11:00
ae0f75b56d
Merge branch 'blender2.8' into custom-manipulators
2017-03-31 20:37:32 +11:00
ec312cacca
Merge branch 'blender2.8' into custom-manipulators
2017-03-31 20:08:17 +11:00
e1fa97f318
Merge branch 'blender2.8' into custom-manipulators
2017-03-31 20:05:20 +11:00
6fb08f6fb3
Merge branch 'blender2.8' into custom-manipulators
2017-03-31 19:10:28 +11:00
4e999dea52
Merge branch 'blender2.8' into custom-manipulators
2017-03-31 18:36:34 +11:00
903ebdb96c
Merge branch 'blender2.8' into custom-manipulators
2017-03-31 18:32:16 +11:00
f046ab9950
Merge branch 'blender2.8' into custom-manipulators
2017-03-31 18:27:53 +11:00
721ad61f50
Merge branch 'blender2.8' into custom-manipulators
2017-03-31 18:27:01 +11:00
7cc3c433ed
Merge branch 'blender2.8' into custom-manipulators
2017-03-31 18:14:00 +11:00
2b94f1d073
Merge branch 'blender2.8' into custom-manipulators
...
This removes graph 3d render feature, also use same variables as master
for SpaceNode.
The feature (could be added back if needed),
but didn't get such a positive functionality review, see D1781,
although this is still an open topic.
2017-03-31 18:12:11 +11:00
8336244e38
Merge branch 'blender2.8' into custom-manipulators
2017-03-31 17:32:28 +11:00
6cc9716c15
Merge branch 'blender2.8' into custom-manipulators
2017-03-31 17:19:47 +11:00
6d77187f09
Merge branch 'blender2.8' into custom-manipulators
2017-03-31 17:13:57 +11:00
67685e4b4d
Merge branch 'blender2.8' into custom-manipulators
...
Note, this doesn't use the changes from 2.8x, since the code was so different.
Move to use imm API will need to be done manually.
2017-03-31 17:11:46 +11:00
db428a389a
Merge branch 'blender2.8' into custom-manipulators
2017-03-31 16:58:22 +11:00
9b61a70f8d
Merge branch 'blender2.8' into custom-manipulators
2017-03-31 16:52:10 +11:00
fa1198b104
Merge branch 'blender2.8' into custom-manipulators
2017-03-31 16:49:38 +11:00
fd17d7a864
Merge branch 'blender2.8' into custom-manipulators
2017-03-31 16:45:17 +11:00
b2ad248cdd
Merge branch 'blender2.8' into custom-manipulators
2017-03-31 15:26:20 +11:00
6060e86cf2
Merge branch 'blender2.8' into custom-manipulators
2017-03-31 15:14:18 +11:00
5fa7e76d30
Merge branch 'blender2.8' into custom-manipulators
2017-03-31 15:13:42 +11:00
d18ed646ee
Add missing header (for abort)
2017-03-31 15:01:44 +11:00
9b62d329f4
Merge branch 'blender2.8' into custom-manipulators
2017-03-30 18:11:27 +11:00
8190356911
Merge branch 'blender2.8' into custom-manipulators
2017-03-30 17:23:56 +11:00
669104b5da
Merge branch 'blender2.8' into custom-manipulators
2017-03-30 17:23:05 +11:00
6c4f3d11aa
Merge branch 'blender2.8' into custom-manipulators
2017-03-30 17:08:09 +11:00
Julian Eisel
8e97c6af0d
Merge branch 'blender2.8' into custom-manipulators
...
Conflicts:
source/blender/blenkernel/intern/library_query.c
source/blender/editors/include/ED_transform.h
source/blender/editors/interface/resources.c
source/blender/editors/transform/transform_manipulator.c
2017-02-12 21:27:43 +01:00
Julian Eisel
04e4cb9714
Merge branch 'blender2.8' into custom-manipulators
2017-01-30 00:16:43 +01:00
Julian Eisel
bfe151e5f7
Fix compile error
2017-01-30 00:15:48 +01:00
Julian Eisel
f1e7f6ec58
Merge branch 'blender2.8' into custom-manipulators
2017-01-20 17:05:49 +01:00
Julian Eisel
b77d3f55c0
Merge branch 'blender2.8' into custom-manipulators
...
Conflicts:
source/blender/editors/space_view3d/view3d_edit.c
source/blender/editors/space_view3d/view3d_ops.c
source/blender/editors/transform/transform_manipulator.c
2017-01-14 17:50:24 +01:00
Julian Eisel
83c17d8de8
Don't limit manipulator scale to 200
2016-12-16 01:20:18 +01:00
Julian Eisel
da3523c48f
Fix compile issues after merging
2016-12-16 01:10:18 +01:00
Julian Eisel
591cee2707
Merge branch 'blender2.8' into custom-manipulators
...
Conflicts:
source/blender/editors/interface/resources.c
source/blender/editors/space_node/drawnode.c
source/blender/makesrna/intern/rna_wm.c
2016-12-16 00:58:06 +01:00
Julian Eisel
c696b70dae
Fix incorrect color of axes on "Reset to Default Theme"
2016-11-10 23:21:02 +01:00
Julian Eisel
701689f354
Merge branch 'blender2.8' into custom-manipulators
...
Conflicts:
source/blender/blenloader/intern/versioning_270.c
source/blender/windowmanager/manipulators/intern/wm_manipulatormap.c
2016-11-10 23:17:57 +01:00
Julian Eisel
aadb4c0640
Fix Blenderplayer not compiling....
2016-10-17 17:13:51 +02:00
Julian Eisel
b706b745ce
Merge branch 'blender2.8' into custom-manipulators
...
Conflicts:
source/blender/editors/interface/resources.c
source/blender/editors/space_api/spacetypes.c
source/blender/editors/space_view3d/view3d_draw.c
source/blender/makesdna/DNA_userdef_types.h
source/blender/windowmanager/CMakeLists.txt
source/blender/windowmanager/WM_api.h
source/blender/windowmanager/manipulators/WM_manipulator_api.h
source/blender/windowmanager/manipulators/WM_manipulator_types.h
source/blender/windowmanager/manipulators/intern/wm_manipulator.c
source/blender/windowmanager/manipulators/intern/wm_manipulator_intern.h
source/blender/windowmanager/manipulators/intern/wm_manipulatorgroup.c
source/blender/windowmanager/manipulators/intern/wm_manipulatormap.c
2016-10-16 21:19:02 +02:00
Julian Eisel
c21122f0d3
Move manipulator drawing for new viewport into own function, add comments
2016-10-07 16:26:03 +02:00
Julian Eisel
78ed4e7e20
Merge branch 'temp_manipulators_core' into custom-manipulators
...
Conflicts:
source/blender/editors/interface/resources.c
source/blender/editors/space_api/spacetypes.c
source/blender/makesdna/DNA_userdef_types.h
source/blender/windowmanager/CMakeLists.txt
source/blender/windowmanager/WM_api.h
source/blender/windowmanager/manipulators/WM_manipulator_api.h
source/blender/windowmanager/manipulators/WM_manipulator_types.h
source/blender/windowmanager/manipulators/intern/wm_manipulator.c
source/blender/windowmanager/manipulators/intern/wm_manipulator_intern.h
source/blender/windowmanager/manipulators/intern/wm_manipulatorgroup.c
source/blender/windowmanager/manipulators/intern/wm_manipulatormap.c
2016-10-07 16:15:02 +02:00
Julian Eisel
1e0a74fc25
Merge branch 'blender2.8' into custom-manipulators
...
Conflicts:
source/blender/editors/space_view3d/view3d_draw.c
2016-10-07 15:44:43 +02:00
Julian Eisel
59cb21ab5a
Merge branch 'blender2.8' into temp_manipulators_core
2016-10-07 15:15:24 +02:00
Julian Eisel
11ae190f00
Apply patch on blender2.8 branch
...
Ended up just deleting temp_manipulators_core branch and recreating it from blender2.8 branch. Applied D2232 on it then.
2016-10-07 01:32:59 +02:00
Julian Eisel
a19f862bd9
Bring back stuff removed in temp_manipulators_core
...
Was removed for merge into blender2.8, but we still need it in this branch.
2016-10-07 00:11:35 +02:00
Julian Eisel
67a161d703
Merge branch 'temp_manipulators_core' into custom-manipulators
...
Conflicts:
source/blender/makesdna/DNA_userdef_types.h
source/blender/makesdna/DNA_view3d_types.h
2016-10-06 23:29:53 +02:00
Julian Eisel
62afcdedc5
Remove unneeded UserPref options
...
At least initial merge we don't need them.
2016-10-06 21:34:04 +02:00
Julian Eisel
fb7977a2f3
Remove any remaining OpenGL calls
...
This branch is likely going to be merged into blender2.8 branch soon so I rather avoid any OpenGL code that might need to be rewritten later.
2016-10-06 20:58:35 +02:00
Julian Eisel
c5f7486d4f
Cleanup: Comments
2016-10-06 19:51:22 +02:00
Julian Eisel
2bdf886c5e
Remove DNA_manipulator_types.h for now
...
At least for initial merge we don't need anything in DNA (and I'm not sure how DNA structs are handled which are not explicitely saved to disk... does it still store some info about it?).
2016-10-04 17:06:20 +02:00
Julian Eisel
aac3c0b6c8
Fix selected manipulators only drawn while hovering
2016-10-04 15:23:08 +02:00
Julian Eisel
7f56f62975
Fix a few memory leaks due to double allocation
2016-10-04 14:52:14 +02:00
Julian Eisel
28fa9ec7c0
Make manipulators work with changes from last merge
2016-10-04 02:16:28 +02:00
Julian Eisel
ebe25664d9
Merge branch 'temp_manipulators_core' into custom-manipulators
2016-10-03 23:55:09 +02:00
Julian Eisel
12d2bdd372
Move some manipulator flags to manipulator-group-type level
...
Had to do some changes to allow this, basically the wmManipulator.mgroup pointer to get the manipulator-group from the manipulator is back which is a bit ugly. Think that's fine though, only a minor annoyance.
2016-10-03 23:54:16 +02:00
Julian Eisel
291c28642d
Split wmManipulator flag into behavior flags and state flags
2016-10-03 20:04:21 +02:00
Julian Eisel
3d707e94cd
Fix some stupid mistakes in previous commit
2016-10-03 19:25:52 +02:00
Julian Eisel
30da20d0ee
Fixes to make branch working after latest merge
2016-10-03 18:59:29 +02:00
Julian Eisel
f1d01b004e
Merge branch 'temp_manipulators_core' into custom-manipulators
2016-10-03 18:28:45 +02:00
Julian Eisel
2712e4b4f4
Refactor manipulator draw routine
...
Updating and drawing works closer together now, makes it easier to define what to draw (3D vs 2D vs depth-culled manipulators) and to avoid unnecessary updates. Totally untested :)
2016-10-03 18:28:12 +02:00
Julian Eisel
d1e68a92aa
Fix local ListBase var not initialized
2016-10-03 01:35:02 +02:00
Julian Eisel
100d043fce
Merge branch 'temp_manipulators_core' into custom-manipulators
...
Also made changes to get branch compile and work.
Conflicts:
source/blender/windowmanager/manipulators/wm_manipulator_wmapi.h
2016-10-03 01:31:15 +02:00
Julian Eisel
d4f3278962
Fixes for custom-manipulators branch
2016-10-03 00:52:41 +02:00
Julian Eisel
dbe147257d
Refactor lookups for hovered manipulator
...
2D manipulators now have priority over 3D ones, think that's what you'd want usually. Untested code, need to merge into custom_manipulators first.
2016-10-03 00:23:34 +02:00
Julian Eisel
2e595daee3
Refactor manipulator-group flags
...
Flags are internal now, not exposed to non-manipulator window manager code.
2016-10-02 22:12:10 +02:00
Julian Eisel
3668050589
Merge branch 'master' into temp_manipulators_core
2016-09-30 01:29:16 +02:00
Julian Eisel
0d4ea39f95
Merge branch 'blender2.8' into custom-manipulators
2016-09-30 01:28:53 +02:00
Julian Eisel
3571559577
Merge branch 'temp_manipulators_core' into custom-manipulators
2016-09-29 18:56:37 +02:00
Julian Eisel
109ba2d190
More fixes for recent refactor
2016-09-29 18:50:42 +02:00
Julian Eisel
781dc08f09
Some fixes for manipulator tweaking after recent changes
2016-09-29 18:40:24 +02:00
Julian Eisel
1571c8bc9e
Merge branch 'temp_manipulators_core' into custom-manipulators
2016-09-29 01:00:17 +02:00
Julian Eisel
f6a814554a
Fix some errors in last commit
2016-09-29 00:59:39 +02:00
Julian Eisel
2976d3e120
Make branch compile after latest merge
2016-09-29 00:53:11 +02:00
Julian Eisel
c5d8a674f9
Merge branch 'temp_manipulators_core' into custom-manipulators
...
Conflicts:
source/blender/blenkernel/BKE_screen.h
source/blender/blenkernel/intern/screen.c
source/blender/editors/interface/resources.c
source/blender/editors/screen/screen_edit.c
source/blender/editors/space_api/spacetypes.c
source/blender/makesdna/DNA_userdef_types.h
source/blender/makesdna/DNA_view3d_types.h
source/blender/windowmanager/CMakeLists.txt
source/blender/windowmanager/WM_api.h
source/blender/windowmanager/intern/wm_event_system.c
source/blender/windowmanager/intern/wm_init_exit.c
source/blender/windowmanager/manipulators/WM_manipulator_api.h
source/blender/windowmanager/manipulators/WM_manipulator_types.h
source/blender/windowmanager/manipulators/intern/wm_manipulator.c
source/blender/windowmanager/manipulators/intern/wm_manipulator_intern.h
source/blender/windowmanager/manipulators/intern/wm_manipulatorgroup.c
source/blender/windowmanager/manipulators/intern/wm_manipulatormap.c
source/blender/windowmanager/manipulators/wm_manipulator_wmapi.h
2016-09-29 00:22:20 +02:00
Julian Eisel
075bf33e0f
Regions now use a single manipulator-map again
...
Instead of having multiple manipulator-maps for 2D and 3D manipulators, manipulator-group-types should be tagged as being either 2D or 3D. When it comes to drawing these can be drawn separately.
Note that more work needs to be done here (added some todo marks), but there are probably going to be quite a few issues when merging into custom_manipulators, so will handle these first.
2016-09-29 00:12:24 +02:00
Julian Eisel
319db37ac1
Remove manipulator library for initial core merge
...
Will continue work on them in 2.8 based custom_manipulators branch, there I can also work on making manipulator drawing based on OpenGL 3.2 core profile.
2016-09-25 01:00:45 +02:00
Julian Eisel
bd239c7661
Rebase wiggly-widgets branch onto blender2.8 branch
...
This commit adds a new 'custom-manipulators' branch in which changes of the wiggly-widgets branch are applied onto the blender2.8 branch. I've done it so I can start porting manipulator drawing code to use the new abstractions for OpenGL 3.2 core profile.
At some point I had to do it anyway - better earlier than later to reduce loss of git history.
From now on this is the main branch for the custom manipulators project, I'll delete the wiggly-widgets branch in a bit (but keep it available at https://github.com/julianeisel/blender/tree/wiggly-widgets ). It's still possible to merge some manipulators for pre-2.8 by rewriting the drawing of those to use OpenGL <= 2.1 (or copy & pasting from earlier state).
2016-09-23 02:45:57 +02:00
Julian Eisel
d208684398
Fix 3 bugs causing startup to fail in wiggly-widgets branch
2016-09-22 02:13:24 +02:00
Julian Eisel
581f3825ed
Merge branch 'master' into temp_manipulators_core
2016-09-22 01:19:44 +02:00
Julian Eisel
90df954585
Use GPU_glew.h to include glew
2016-09-21 02:15:25 +02:00
Julian Eisel
dcd0858ef6
Fix manipulator update event define using already used value
...
Quite old issue even, since 97bb7d0a5b
.
2016-09-21 02:13:17 +02:00
Julian Eisel
f822d3b32f
Merge branch 'master' into temp_manipulators_core
2016-09-20 00:11:52 +02:00
Julian Eisel
157bd82fde
Move structs to lower level, avoid storing manipulator-group pointers, naming, etc
2016-09-15 12:50:05 +02:00
Julian Eisel
37d225ce55
Move manipulator-group creation into own function
2016-09-15 02:26:30 +02:00
Julian Eisel
e930182b29
Remove unused manipulator-map update flag
2016-09-15 02:26:30 +02:00
Julian Eisel
c77ed84edc
Avoid include in header file
2016-09-14 23:57:28 +02:00
Julian Eisel
2849dc429b
Add SpaceType.manipulators callback for startup registration of manipulator-maps
...
Aaaannd the usual cleanup.
2016-09-14 17:02:12 +02:00
Julian Eisel
1b1be1576a
Cleanup: Rename manipulator_draw_intern->manipulator_drawinfo_draw
2016-09-14 14:55:04 +02:00
Julian Eisel
ddb0a27e0e
Cleanup: Line length, indentation, etc
2016-09-13 15:30:13 +02:00
Julian Eisel
e2b79f8756
Resolve some XXX'es and TODO's
...
And some cleanup.
2016-09-13 00:42:32 +02:00
Julian Eisel
dbd6f806fe
Merge branch 'master' into temp_manipulators_core
2016-09-12 23:27:09 +02:00
Julian Eisel
fc719f3e9a
Avoid bad-level calls to WM_manipulatormap_delete from BKE
2016-09-12 17:44:55 +02:00
Julian Eisel
ac7e3ba7e8
Cleanup: Comments
2016-09-11 23:59:10 +02:00
Julian Eisel
eea7125d54
Add some missing function calls for manipulators
2016-09-11 23:17:36 +02:00
Julian Eisel
9372e8a16b
More renaming (widget->manipulator): Variables, sturct members, comments, etc
2016-09-11 23:06:15 +02:00
Julian Eisel
459fe932da
Hook up manipulator core with window-manager
2016-09-11 20:05:11 +02:00
Julian Eisel
0b95deb6fa
Fix accidentaly changed prefix capitalization
2016-09-11 18:59:08 +02:00
Julian Eisel
e6706d533e
Merge branch 'master' into temp_manipulators_core
2016-09-11 15:53:11 +02:00
Julian Eisel
8e7e73afa6
Rename remaining structs (widget->manipulator)
...
And some other stuff ;)
2016-09-11 14:56:09 +02:00
Julian Eisel
a7a78728e2
Rename operators (widget->manipulator)
2016-09-11 14:43:40 +02:00
Julian Eisel
32cd173259
Rename functions and defines (widget->manipulator)
2016-09-11 14:34:19 +02:00
Julian Eisel
b464e93947
Rename types (wmWidget->wmManipulator)
2016-09-09 17:54:18 +02:00
Julian Eisel
64da6d876d
Rename files and folders (widget->manipulator)
2016-09-09 17:21:32 +02:00
Julian Eisel
49fcfd4be9
Minor cleanup
2016-09-09 15:34:47 +02:00
Julian Eisel
ae55eeb2ce
Initially add widget files and get them compiling
...
Another temp_ branch :S This time for preparing custom manipulators core code for merge.
2016-09-08 22:48:37 +02:00