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2 Commits

Author SHA1 Message Date
46221219d8 Fix T83930 and Fix T84659: Walk navigation tablet bugs.
Fixes T83930, allowing walk navigation to continue without jumping back
after repositiong pen.

Fixes T84659, allow walk navigation to start (for Windows Ink) from
keyboard shortcut when pen is in use.
2021-06-18 21:03:13 -07:00
1a48488946 Windows high frequency Wintab input.
Use Wintab supplied mouse movement once verified against system input,
checked by comparing Win32 and Wintab button down event positions.

Dynamically unload Wintab if Tablet API is WinPointer (Windows Ink),
load Wintab otherwise.

When Tablet API is Automatic, dynamically switch between Wintab and
WinPointer based on number of Wintab devices present. Previous
behavior was to use Wintab if wintab.dll was present on system.

Allow system handling of system cursor movement during WinPointer
events by leaving WM_POINTERUPDATE events unhandled.
2021-06-18 20:57:12 -07:00
1368 changed files with 9285 additions and 19431 deletions

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@@ -265,5 +265,4 @@ ForEachMacros:
- VECTOR_SET_SLOT_PROBING_BEGIN
StatementMacros:
- PyObject_HEAD
- PyObject_VAR_HEAD

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@@ -836,7 +836,7 @@ if(WITH_PYTHON)
# because UNIX will search for the old Python paths which may not exist.
# giving errors about missing paths before this case is met.
if(DEFINED PYTHON_VERSION AND "${PYTHON_VERSION}" VERSION_LESS "3.9")
message(FATAL_ERROR "At least Python 3.9 is required to build, but found Python ${PYTHON_VERSION}")
message(FATAL_ERROR "At least Python 3.9 is required to build")
endif()
file(GLOB RESULT "${CMAKE_SOURCE_DIR}/release/scripts/addons")

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@@ -472,7 +472,8 @@ if(NOT GFLAGS_FOUND)
gflags_report_not_found(
"Could not find gflags include directory, set GFLAGS_INCLUDE_DIR "
"to directory containing gflags/gflags.h")
endif()
endif(NOT GFLAGS_INCLUDE_DIR OR
NOT EXISTS ${GFLAGS_INCLUDE_DIR})
find_library(GFLAGS_LIBRARY NAMES gflags
PATHS ${GFLAGS_LIBRARY_DIR_HINTS}
@@ -483,7 +484,8 @@ if(NOT GFLAGS_FOUND)
gflags_report_not_found(
"Could not find gflags library, set GFLAGS_LIBRARY "
"to full path to libgflags.")
endif()
endif(NOT GFLAGS_LIBRARY OR
NOT EXISTS ${GFLAGS_LIBRARY})
# gflags typically requires a threading library (which is OS dependent), note
# that this defines the CMAKE_THREAD_LIBS_INIT variable. If we are able to
@@ -558,7 +560,8 @@ if(NOT GFLAGS_FOUND)
gflags_report_not_found(
"Caller defined GFLAGS_INCLUDE_DIR:"
" ${GFLAGS_INCLUDE_DIR} does not contain gflags/gflags.h header.")
endif()
endif(GFLAGS_INCLUDE_DIR AND
NOT EXISTS ${GFLAGS_INCLUDE_DIR}/gflags/gflags.h)
# TODO: This regex for gflags library is pretty primitive, we use lowercase
# for comparison to handle Windows using CamelCase library names, could
# this check be better?
@@ -568,7 +571,8 @@ if(NOT GFLAGS_FOUND)
gflags_report_not_found(
"Caller defined GFLAGS_LIBRARY: "
"${GFLAGS_LIBRARY} does not match gflags.")
endif()
endif(GFLAGS_LIBRARY AND
NOT "${LOWERCASE_GFLAGS_LIBRARY}" MATCHES ".*gflags[^/]*")
gflags_reset_find_library_prefix()

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@@ -40,7 +40,7 @@ FIND_PACKAGE_HANDLE_STANDARD_ARGS(NanoVDB DEFAULT_MSG
IF(NANOVDB_FOUND)
SET(NANOVDB_INCLUDE_DIRS ${NANOVDB_INCLUDE_DIR})
ENDIF()
ENDIF(NANOVDB_FOUND)
MARK_AS_ADVANCED(
NANOVDB_INCLUDE_DIR

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@@ -46,7 +46,7 @@ SET(_opencollada_FIND_COMPONENTS
)
# Fedora openCOLLADA package links these statically
# note that order is important here or it won't link
# note that order is important here ot it wont link
SET(_opencollada_FIND_STATIC_COMPONENTS
buffer
ftoa

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@@ -44,7 +44,7 @@ SET(PYTHON_LINKFLAGS "-Xlinker -export-dynamic" CACHE STRING "Linker flags for p
MARK_AS_ADVANCED(PYTHON_LINKFLAGS)
# if the user passes these defines as args, we don't want to overwrite
# if the user passes these defines as args, we dont want to overwrite
SET(_IS_INC_DEF OFF)
SET(_IS_INC_CONF_DEF OFF)
SET(_IS_LIB_DEF OFF)
@@ -143,7 +143,7 @@ IF((NOT _IS_INC_DEF) OR (NOT _IS_INC_CONF_DEF) OR (NOT _IS_LIB_DEF) OR (NOT _IS_
SET(_PYTHON_ABI_FLAGS "${_CURRENT_ABI_FLAGS}")
break()
ELSE()
# ensure we don't find values from 2 different ABI versions
# ensure we dont find values from 2 different ABI versions
IF(NOT _IS_INC_DEF)
UNSET(PYTHON_INCLUDE_DIR CACHE)
ENDIF()

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@@ -40,7 +40,7 @@ FIND_PACKAGE_HANDLE_STANDARD_ARGS(sse2neon DEFAULT_MSG
IF(SSE2NEON_FOUND)
SET(SSE2NEON_INCLUDE_DIRS ${SSE2NEON_INCLUDE_DIR})
ENDIF()
ENDIF(SSE2NEON_FOUND)
MARK_AS_ADVANCED(
SSE2NEON_INCLUDE_DIR

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@@ -305,7 +305,7 @@ def file_check_arg_sizes(tu):
for i, node_child in enumerate(children):
children = list(node_child.get_children())
# skip if we don't have an index...
# skip if we dont have an index...
size_def = args_size_definition.get(i, -1)
if size_def == -1:
@@ -354,7 +354,7 @@ def file_check_arg_sizes(tu):
filepath # always the same but useful when running threaded
))
# we don't really care what we are looking at, just scan entire file for
# we dont really care what we are looking at, just scan entire file for
# function calls.
def recursive_func_call_check(node):

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@@ -694,7 +694,7 @@ macro(message_first_run)
endmacro()
# when we have warnings as errors applied globally this
# needs to be removed for some external libs which we don't maintain.
# needs to be removed for some external libs which we dont maintain.
# utility macro
macro(remove_cc_flag
@@ -794,7 +794,7 @@ macro(remove_extra_strict_flags)
endmacro()
# note, we can only append flags on a single file so we need to negate the options.
# at the moment we can't shut up ffmpeg deprecations, so use this, but will
# at the moment we cant shut up ffmpeg deprecations, so use this, but will
# probably add more removals here.
macro(remove_strict_c_flags_file
filenames)
@@ -963,6 +963,14 @@ macro(blender_project_hack_post)
unset(_reset_standard_cflags_rel)
unset(_reset_standard_cxxflags_rel)
# ------------------------------------------------------------------
# workaround for omission in cmake 2.8.4's GNU.cmake, fixed in 2.8.5
if(CMAKE_COMPILER_IS_GNUCC)
if(NOT DARWIN)
set(CMAKE_INCLUDE_SYSTEM_FLAG_C "-isystem ")
endif()
endif()
endmacro()
# pair of macros to allow libraries to be specify files to install, but to

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@@ -261,10 +261,8 @@ if(NOT DEFINED LIBDIR)
else()
message(FATAL_ERROR "32 bit compiler detected, blender no longer provides pre-build libraries for 32 bit windows, please set the LIBDIR cmake variable to your own library folder")
endif()
if(CMAKE_CXX_COMPILER_VERSION VERSION_GREATER_EQUAL 19.29.30130)
message(STATUS "Visual Studio 2022 detected.")
set(LIBDIR ${CMAKE_SOURCE_DIR}/../lib/${LIBDIR_BASE}_vc15)
elseif(MSVC_VERSION GREATER 1919)
# Can be 1910..1912
if(MSVC_VERSION GREATER 1919)
message(STATUS "Visual Studio 2019 detected.")
set(LIBDIR ${CMAKE_SOURCE_DIR}/../lib/${LIBDIR_BASE}_vc15)
elseif(MSVC_VERSION GREATER 1909)
@@ -550,6 +548,7 @@ if(WITH_OPENIMAGEIO)
set(OPENIMAGEIO_LIBRARIES ${OIIO_OPTIMIZED} ${OIIO_DEBUG})
set(OPENIMAGEIO_DEFINITIONS "-DUSE_TBB=0")
set(OPENCOLORIO_DEFINITIONS "-DDOpenColorIO_SKIP_IMPORTS")
set(OPENIMAGEIO_IDIFF "${OPENIMAGEIO}/bin/idiff.exe")
add_definitions(-DOIIO_STATIC_DEFINE)
add_definitions(-DOIIO_NO_SSE=1)
@@ -595,7 +594,7 @@ if(WITH_OPENCOLORIO)
debug ${OPENCOLORIO_LIBPATH}/libexpatdMD.lib
debug ${OPENCOLORIO_LIBPATH}/pystring_d.lib
)
set(OPENCOLORIO_DEFINITIONS "-DOpenColorIO_SKIP_IMPORTS")
set(OPENCOLORIO_DEFINITIONS)
endif()
if(WITH_OPENVDB)

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@@ -6,9 +6,6 @@ if %ERRORLEVEL% EQU 0 goto DetectionComplete
call "%~dp0\detect_msvc2019.cmd"
if %ERRORLEVEL% EQU 0 goto DetectionComplete
call "%~dp0\detect_msvc2022.cmd"
if %ERRORLEVEL% EQU 0 goto DetectionComplete
echo Compiler Detection failed. Use verbose switch for more information.
exit /b 1

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@@ -1,6 +1,5 @@
if "%BUILD_VS_YEAR%"=="2017" set BUILD_VS_LIBDIRPOST=vc15
if "%BUILD_VS_YEAR%"=="2019" set BUILD_VS_LIBDIRPOST=vc15
if "%BUILD_VS_YEAR%"=="2022" set BUILD_VS_LIBDIRPOST=vc15
set BUILD_VS_SVNDIR=win64_%BUILD_VS_LIBDIRPOST%
set BUILD_VS_LIBDIR="%BLENDER_DIR%..\lib\%BUILD_VS_SVNDIR%"

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@@ -19,10 +19,10 @@ if "%WITH_PYDEBUG%"=="1" (
set PYDEBUG_CMAKE_ARGS=-DWINDOWS_PYTHON_DEBUG=On
)
if "%BUILD_VS_YEAR%"=="2017" (
set BUILD_GENERATOR_POST=%WINDOWS_ARCH%
) else (
if "%BUILD_VS_YEAR%"=="2019" (
set BUILD_PLATFORM_SELECT=-A %MSBUILD_PLATFORM%
) else (
set BUILD_GENERATOR_POST=%WINDOWS_ARCH%
)
set BUILD_CMAKE_ARGS=%BUILD_CMAKE_ARGS% -G "Visual Studio %BUILD_VS_VER% %BUILD_VS_YEAR%%BUILD_GENERATOR_POST%" %BUILD_PLATFORM_SELECT% %TESTS_CMAKE_ARGS% %CLANG_CMAKE_ARGS% %ASAN_CMAKE_ARGS% %PYDEBUG_CMAKE_ARGS%

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@@ -1,3 +0,0 @@
set BUILD_VS_VER=17
set BUILD_VS_YEAR=2022
call "%~dp0\detect_msvc_vswhere.cmd"

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@@ -66,14 +66,6 @@ if NOT "%1" == "" (
) else if "%1" == "2019b" (
set BUILD_VS_YEAR=2019
set VSWHERE_ARGS=-products Microsoft.VisualStudio.Product.BuildTools
) else if "%1" == "2022" (
set BUILD_VS_YEAR=2022
) else if "%1" == "2022pre" (
set BUILD_VS_YEAR=2022
set VSWHERE_ARGS=-prerelease
) else if "%1" == "2022b" (
set BUILD_VS_YEAR=2022
set VSWHERE_ARGS=-products Microsoft.VisualStudio.Product.BuildTools
) else if "%1" == "packagename" (
set BUILD_CMAKE_ARGS=%BUILD_CMAKE_ARGS% -DCPACK_OVERRIDE_PACKAGENAME="%2"
shift /1

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@@ -1,13 +1,2 @@
sphinx==3.5.4
# Sphinx dependencies that are important
Jinja2==2.11.3
Pygments==2.9.0
docutils==0.16
snowballstemmer==2.1.0
babel==2.9.1
requests==2.25.1
# Only needed to match the theme used for the official documentation.
# Without this theme, the default theme will be used.
Sphinx==3.5.3
sphinx_rtd_theme==0.5.2

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@@ -1,3 +1,3 @@
#define MANTA_GIT_VERSION "commit 8fbebe02459b7f72575872c20961f7cb757db408"
#define MANTA_GIT_VERSION "commit 9c505cd22e289b98c9aa717efba8ef3201c7e458"

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@@ -71,19 +71,6 @@ class ParticleBase;
for (int j = bnd; j < (grid).getSizeY() - bnd; ++j) \
for (int i = bnd; i < (grid).getSizeX() - bnd; ++i)
#define FOR_NEIGHBORS_BND(grid, radius, bnd) \
for (int zj = ((grid).is3D() ? std::max(bnd, k - radius) : 0); \
zj <= ((grid).is3D() ? std::min(k + radius, (grid).getSizeZ() - 1 - bnd) : 0); \
zj++) \
for (int yj = std::max(bnd, j - radius); \
yj <= std::min(j + radius, (grid).getSizeY() - 1 - bnd); \
yj++) \
for (int xj = std::max(bnd, i - radius); \
xj <= std::min(i + radius, (grid).getSizeX() - 1 - bnd); \
xj++)
#define FOR_NEIGHBORS(grid, radius) FOR_NEIGHBORS_BND(grid, radius, 0)
//! Basic data structure for kernel data, initialized based on kernel type (e.g. single, idx, etc).
struct KernelBase {
int maxX, maxY, maxZ, minZ, maxT, minT;

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@@ -822,29 +822,33 @@ struct ComputeUnionLevelsetPindex : public KernelBase {
{
const Vec3 gridPos = Vec3(i, j, k) + Vec3(0.5); // shifted by half cell
Real phiv = radius * 1.0; // outside
const int r = int(radius) + 1;
FOR_NEIGHBORS(phi, r)
{
int r = int(radius) + 1;
int rZ = phi.is3D() ? r : 0;
for (int zj = k - rZ; zj <= k + rZ; zj++)
for (int yj = j - r; yj <= j + r; yj++)
for (int xj = i - r; xj <= i + r; xj++) {
if (!phi.isInBounds(Vec3i(xj, yj, zj)))
continue;
// note, for the particle indices in indexSys the access is periodic (ie, dont skip for eg
// inBounds(sx,10,10)
IndexInt isysIdxS = index.index(xj, yj, zj);
IndexInt pStart = index(isysIdxS), pEnd = 0;
if (phi.isInBounds(isysIdxS + 1))
pEnd = index(isysIdxS + 1);
else
pEnd = indexSys.size();
// note, for the particle indices in indexSys the access is periodic (ie, dont skip for
// eg inBounds(sx,10,10)
IndexInt isysIdxS = index.index(xj, yj, zj);
IndexInt pStart = index(isysIdxS), pEnd = 0;
if (phi.isInBounds(isysIdxS + 1))
pEnd = index(isysIdxS + 1);
else
pEnd = indexSys.size();
// now loop over particles in cell
for (IndexInt p = pStart; p < pEnd; ++p) {
const int psrc = indexSys[p].sourceIndex;
if (ptype && ((*ptype)[psrc] & exclude))
continue;
const Vec3 pos = parts[psrc].pos;
phiv = std::min(phiv, fabs(norm(gridPos - pos)) - radius);
}
}
// now loop over particles in cell
for (IndexInt p = pStart; p < pEnd; ++p) {
const int psrc = indexSys[p].sourceIndex;
if (ptype && ((*ptype)[psrc] & exclude))
continue;
const Vec3 pos = parts[psrc].pos;
phiv = std::min(phiv, fabs(norm(gridPos - pos)) - radius);
}
}
phi(i, j, k) = phiv;
}
inline const Grid<int> &getArg0()
@@ -1022,35 +1026,39 @@ struct ComputeAveragedLevelsetWeight : public KernelBase {
// loop over neighborhood, similar to ComputeUnionLevelsetPindex
const Real sradiusInv = 1. / (4. * radius * radius);
const int r = int(radius) + 1;
int r = int(1. * radius) + 1;
int rZ = phi.is3D() ? r : 0;
// accumulators
Real wacc = 0.;
Vec3 pacc = Vec3(0.);
Real racc = 0.;
FOR_NEIGHBORS(phi, r)
{
for (int zj = k - rZ; zj <= k + rZ; zj++)
for (int yj = j - r; yj <= j + r; yj++)
for (int xj = i - r; xj <= i + r; xj++) {
if (!phi.isInBounds(Vec3i(xj, yj, zj)))
continue;
IndexInt isysIdxS = index.index(xj, yj, zj);
IndexInt pStart = index(isysIdxS), pEnd = 0;
if (phi.isInBounds(isysIdxS + 1))
pEnd = index(isysIdxS + 1);
else
pEnd = indexSys.size();
for (IndexInt p = pStart; p < pEnd; ++p) {
IndexInt psrc = indexSys[p].sourceIndex;
if (ptype && ((*ptype)[psrc] & exclude))
continue;
IndexInt isysIdxS = index.index(xj, yj, zj);
IndexInt pStart = index(isysIdxS), pEnd = 0;
if (phi.isInBounds(isysIdxS + 1))
pEnd = index(isysIdxS + 1);
else
pEnd = indexSys.size();
for (IndexInt p = pStart; p < pEnd; ++p) {
IndexInt psrc = indexSys[p].sourceIndex;
if (ptype && ((*ptype)[psrc] & exclude))
continue;
Vec3 pos = parts[psrc].pos;
Real s = normSquare(gridPos - pos) * sradiusInv;
// Real w = std::max(0., cubed(1.-s) );
Real w = std::max(0., (1. - s)); // a bit smoother
wacc += w;
racc += radius * w;
pacc += pos * w;
}
}
Vec3 pos = parts[psrc].pos;
Real s = normSquare(gridPos - pos) * sradiusInv;
// Real w = std::max(0., cubed(1.-s) );
Real w = std::max(0., (1. - s)); // a bit smoother
wacc += w;
racc += radius * w;
pacc += pos * w;
}
}
if (wacc > VECTOR_EPSILON) {
racc /= wacc;

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@@ -234,10 +234,10 @@ void subdivideMesh(
normalize(ne2);
// Real thisArea = sqrMag(cross(-e2,e0));
// small angle approximation says sin(x) = arcsin(x) = x,
// arccos(x) = pi/2 - arcsin(x),
// cos(x) = dot(A,B),
// so angle is approximately 1 - dot(A,B).
// small angle approximation says sin(x) = arcsin(x) = x,
// arccos(x) = pi/2 - arcsin(x),
// cos(x) = dot(A,B),
// so angle is approximately 1 - dot(A,B).
Real angle[3];
angle[0] = 1.0 - dot(ne0, -ne2);
angle[1] = 1.0 - dot(ne1, -ne0);

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@@ -2287,9 +2287,10 @@ struct knFlipComputePotentialTrappedAir : public KernelBase {
const Vec3 &vj = scaleFromManta * v.getCentered(x, y, z);
const Vec3 xij = xi - xj;
const Vec3 vij = vi - vj;
Real h = !pot.is3D() ? 1.414 * radius :
1.732 * radius; // estimate sqrt(2)*radius resp. sqrt(3)*radius
// for h, due to squared resp. cubic neighbor area
Real h = !pot.is3D() ?
1.414 * radius :
1.732 * radius; // estimate sqrt(2)*radius resp. sqrt(3)*radius for h, due
// to squared resp. cubic neighbor area
vdiff += norm(vij) * (1 - dot(getNormalized(vij), getNormalized(xij))) *
(1 - norm(xij) / h);
}

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@@ -79,15 +79,15 @@ typedef struct CLG_IDFilter {
} CLG_IDFilter;
typedef struct CLogContext {
/** Single linked list of types. */
/** Single linked list of types. */
CLG_LogType *types;
/** Single linked list of references. */
/** Single linked list of references. */
CLG_LogRef *refs;
#ifdef WITH_CLOG_PTHREADS
pthread_mutex_t types_lock;
#endif
/* exclude, include filters. */
/* exclude, include filters. */
CLG_IDFilter *filters[2];
bool use_color;
bool use_basename;

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@@ -51,12 +51,12 @@ CCL_NAMESPACE_BEGIN
/* XML reading state */
struct XMLReadState : public XMLReader {
Scene *scene; /* Scene pointer. */
Transform tfm; /* Current transform state. */
bool smooth; /* Smooth normal state. */
Shader *shader; /* Current shader. */
string base; /* Base path to current file. */
float dicing_rate; /* Current dicing rate. */
Scene *scene; /* scene pointer */
Transform tfm; /* current transform state */
bool smooth; /* smooth normal state */
Shader *shader; /* current shader */
string base; /* base path to current file*/
float dicing_rate; /* current dicing rate */
XMLReadState() : scene(NULL), smooth(false), shader(NULL), dicing_rate(1.0f)
{
@@ -385,7 +385,7 @@ static Mesh *xml_add_mesh(Scene *scene, const Transform &tfm)
Mesh *mesh = new Mesh();
scene->geometry.push_back(mesh);
/* Create object. */
/* create object*/
Object *object = new Object();
object->set_geometry(mesh);
object->set_tfm(tfm);

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@@ -821,11 +821,6 @@ class CYCLES_RENDER_PT_filter(CyclesButtonsPanel, Panel):
col.prop(view_layer, "use_strand", text="Hair")
col.prop(view_layer, "use_volumes", text="Volumes")
col = layout.column(heading="Use")
sub = col.row()
sub.prop(view_layer, "use_motion_blur", text="Motion Blur")
sub.active = rd.use_motion_blur
class CYCLES_RENDER_PT_override(CyclesButtonsPanel, Panel):
bl_label = "Override"

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@@ -533,7 +533,7 @@ void BlenderSync::sync_particle_hair(
return;
}
/* Extract particle hair data - should be combined with connecting to mesh later. */
/* extract particle hair data - should be combined with connecting to mesh later*/
ParticleCurveData CData;

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@@ -44,7 +44,7 @@ void BlenderSync::sync_light(BL::Object &b_parent,
const bool tfm_updated = (light && light->get_tfm() != tfm);
/* Update if either object or light data changed. */
if (!light_map.add_or_update(&light, b_ob, b_parent, key) && !tfm_updated) {
if (!tfm_updated && !light_map.add_or_update(&light, b_ob, b_parent, key)) {
Shader *shader;
if (!shader_map.add_or_update(&shader, b_light)) {
if (light->get_is_portal())

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@@ -281,6 +281,7 @@ void BlenderSync::sync_data(BL::RenderSettings &b_render,
void BlenderSync::sync_integrator()
{
BL::RenderSettings r = b_scene.render();
PointerRNA cscene = RNA_pointer_get(&b_scene.ptr, "cycles");
experimental = (get_enum(cscene, "feature_set") != 0);
@@ -324,7 +325,7 @@ void BlenderSync::sync_integrator()
integrator->set_sample_clamp_direct(get_float(cscene, "sample_clamp_direct"));
integrator->set_sample_clamp_indirect(get_float(cscene, "sample_clamp_indirect"));
if (!preview) {
integrator->set_motion_blur(view_layer.use_motion_blur);
integrator->set_motion_blur(r.use_motion_blur());
}
integrator->set_method((Integrator::Method)get_enum(
@@ -455,8 +456,6 @@ void BlenderSync::sync_view_layer(BL::ViewLayer &b_view_layer)
view_layer.use_surfaces = b_view_layer.use_solid() || scene->bake_manager->get_baking();
view_layer.use_hair = b_view_layer.use_strand();
view_layer.use_volumes = b_view_layer.use_volumes();
view_layer.use_motion_blur = b_view_layer.use_motion_blur() &&
b_scene.render().use_motion_blur();
/* Material override. */
view_layer.material_override = b_view_layer.material_override();
@@ -603,7 +602,7 @@ vector<Pass> BlenderSync::sync_render_passes(BL::Scene &b_scene,
for (BL::RenderPass &b_pass : b_rlay.passes) {
PassType pass_type = get_pass_type(b_pass);
if (pass_type == PASS_MOTION && view_layer.use_motion_blur)
if (pass_type == PASS_MOTION && b_scene.render().use_motion_blur())
continue;
if (pass_type != PASS_NONE)
Pass::add(pass_type, passes, b_pass.name().c_str());

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@@ -246,7 +246,6 @@ class BlenderSync {
use_surfaces(true),
use_hair(true),
use_volumes(true),
use_motion_blur(true),
samples(0),
bound_samples(false)
{
@@ -259,7 +258,6 @@ class BlenderSync {
bool use_surfaces;
bool use_hair;
bool use_volumes;
bool use_motion_blur;
int samples;
bool bound_samples;
} view_layer;

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@@ -181,7 +181,7 @@ static void rtc_filter_occluded_func(const RTCFilterFunctionNArguments *args)
/* record intersection */
ctx->local_isect->hits[hit_idx] = current_isect;
ctx->local_isect->Ng[hit_idx] = normalize(make_float3(hit->Ng_x, hit->Ng_y, hit->Ng_z));
/* This tells Embree to continue tracing. */
/* This tells Embree to continue tracing .*/
*args->valid = 0;
break;
}

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@@ -179,7 +179,7 @@ class InnerNode : public BVHNode {
}
/* NOTE: This function is only used during binary BVH builder, and it
* supposed to be configured to have 2 children which will be filled-in in a
* supposed to be configured to have 2 children which will be filled in in a
* bit. But this is important to have children reset to NULL. */
explicit InnerNode(const BoundBox &bounds) : BVHNode(bounds), num_children_(0)
{

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@@ -297,7 +297,7 @@ struct BVHSpatialBin {
*/
struct BVHSpatialStorage {
/* Accumulated bounds when sweeping from right to left. */
/* Accumulated bounds when sweeping from right to left. */
vector<BoundBox> right_bounds;
/* Bins used for histogram when selecting best split plane. */

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@@ -388,7 +388,7 @@ void BVHSpatialSplit::split_curve_primitive(const Hair *hair,
BoundBox &left_bounds,
BoundBox &right_bounds)
{
/* curve split: NOTE - Currently ignores curve width and needs to be fixed. */
/* curve split: NOTE - Currently ignores curve width and needs to be fixed.*/
Hair::Curve curve = hair->get_curve(prim_index);
const int k0 = curve.first_key + segment_index;
const int k1 = k0 + 1;

View File

@@ -1196,18 +1196,16 @@ class OptiXDevice : public CUDADevice {
const CUDAContextScope scope(cuContext);
const bool use_fast_trace_bvh = (bvh->params.bvh_type == SceneParams::BVH_STATIC);
// Compute memory usage
OptixAccelBufferSizes sizes = {};
OptixAccelBuildOptions options = {};
options.operation = operation;
if (use_fast_trace_bvh) {
VLOG(2) << "Using fast to trace OptiX BVH";
if (background) {
// Prefer best performance and lowest memory consumption in background
options.buildFlags = OPTIX_BUILD_FLAG_PREFER_FAST_TRACE | OPTIX_BUILD_FLAG_ALLOW_COMPACTION;
}
else {
VLOG(2) << "Using fast to update OptiX BVH";
// Prefer fast updates in viewport
options.buildFlags = OPTIX_BUILD_FLAG_PREFER_FAST_BUILD | OPTIX_BUILD_FLAG_ALLOW_UPDATE;
}
@@ -1255,16 +1253,15 @@ class OptiXDevice : public CUDADevice {
out_data.device_pointer,
sizes.outputSizeInBytes,
&out_handle,
use_fast_trace_bvh ? &compacted_size_prop : NULL,
use_fast_trace_bvh ? 1 : 0));
background ? &compacted_size_prop : NULL,
background ? 1 : 0));
bvh->traversable_handle = static_cast<uint64_t>(out_handle);
// Wait for all operations to finish
check_result_cuda_ret(cuStreamSynchronize(NULL));
// Compact acceleration structure to save memory (only if using fast trace as the
// OPTIX_BUILD_FLAG_ALLOW_COMPACTION flag is only set in this case).
if (use_fast_trace_bvh) {
// Compact acceleration structure to save memory (do not do this in viewport for faster builds)
if (background) {
uint64_t compacted_size = sizes.outputSizeInBytes;
check_result_cuda_ret(
cuMemcpyDtoH(&compacted_size, compacted_size_prop.result, sizeof(compacted_size)));
@@ -1309,8 +1306,6 @@ class OptiXDevice : public CUDADevice {
return;
}
const bool use_fast_trace_bvh = (bvh->params.bvh_type == SceneParams::BVH_STATIC);
free_bvh_memory_delayed();
BVHOptiX *const bvh_optix = static_cast<BVHOptiX *>(bvh);
@@ -1320,10 +1315,10 @@ class OptiXDevice : public CUDADevice {
if (!bvh->params.top_level) {
assert(bvh->objects.size() == 1 && bvh->geometry.size() == 1);
// Refit is only possible in viewport for now (because AS is built with
// OPTIX_BUILD_FLAG_ALLOW_UPDATE only there, see above)
OptixBuildOperation operation = OPTIX_BUILD_OPERATION_BUILD;
/* Refit is only possible when using fast to trace BVH (because AS is built with
* OPTIX_BUILD_FLAG_ALLOW_UPDATE only there, see above). */
if (refit && !use_fast_trace_bvh) {
if (refit && !background) {
assert(bvh_optix->traversable_handle != 0);
operation = OPTIX_BUILD_OPERATION_UPDATE;
}

View File

@@ -65,7 +65,7 @@ class DenoiseParams {
/* Viewport start sample. */
int start_sample;
/** Native Denoiser. */
/** Native Denoiser **/
/* Pixel radius for neighboring pixels to take into account. */
int radius;
@@ -81,7 +81,7 @@ class DenoiseParams {
/* Clamp the input to the range of +-1e8. Should be enough for any legitimate data. */
bool clamp_input;
/** OIDN/Optix Denoiser. */
/** OIDN/Optix Denoiser **/
/* Passes handed over to the OIDN/OptiX denoiser (default to color + albedo). */
DenoiserInput input_passes;

View File

@@ -1186,7 +1186,7 @@ bool OpenCLInfo::get_device_extensions(cl_device_id device_id,
{
size_t extension_length = 0;
cl_int err;
/* Determine the size of the extension string. */
/* Determine the size of the extension string*/
if ((err = clGetDeviceInfo(device_id, CL_DEVICE_EXTENSIONS, 0, 0, &extension_length)) !=
CL_SUCCESS) {
if (error != NULL) {

View File

@@ -116,7 +116,7 @@ CCL_NAMESPACE_BEGIN
# endif
# endif /* __SHADOW_RECORD_ALL__ */
/* Record all intersections - Volume BVH traversal. */
/* Record all intersections - Volume BVH traversal */
# if defined(__VOLUME_RECORD_ALL__)
# define BVH_FUNCTION_NAME bvh_intersect_volume_all

View File

@@ -61,8 +61,8 @@ ccl_device_forceinline float3 bsdf_ashikhmin_shirley_eval_reflect(const ShaderCl
const MicrofacetBsdf *bsdf = (const MicrofacetBsdf *)sc;
float3 N = bsdf->N;
float NdotI = dot(N, I); /* in Cycles/OSL convention I is omega_out */
float NdotO = dot(N, omega_in); /* and consequently we use for O omaga_in ;) */
float NdotI = dot(N, I); /* in Cycles/OSL convention I is omega_out */
float NdotO = dot(N, omega_in); /* and consequently we use for O omaga_in ;) */
float out = 0.0f;

View File

@@ -66,7 +66,7 @@ ccl_device_noinline void motion_triangle_shader_setup(
sd->P = motion_triangle_refine_local(kg, sd, isect, ray, verts);
}
else
#endif /* __BVH_LOCAL__*/
#endif /* __BVH_LOCAL__*/
{
sd->P = motion_triangle_refine(kg, sd, isect, ray, verts);
}

View File

@@ -22,7 +22,7 @@
CCL_NAMESPACE_BEGIN
/* Normal on triangle. */
/* normal on triangle */
ccl_device_inline float3 triangle_normal(KernelGlobals *kg, ShaderData *sd)
{
/* load triangle vertices */
@@ -40,7 +40,7 @@ ccl_device_inline float3 triangle_normal(KernelGlobals *kg, ShaderData *sd)
}
}
/* Point and normal on triangle. */
/* point and normal on triangle */
ccl_device_inline void triangle_point_normal(
KernelGlobals *kg, int object, int prim, float u, float v, float3 *P, float3 *Ng, int *shader)
{

View File

@@ -64,7 +64,7 @@ typedef struct KernelGlobals {
OSLThreadData *osl_tdata;
# endif
/* **** Run-time data **** */
/* **** Run-time data **** */
/* Heap-allocated storage for transparent shadows intersections. */
Intersection *transparent_shadow_intersections;

View File

@@ -35,7 +35,7 @@
CCL_NAMESPACE_BEGIN
/* Spherical coordinates <-> Cartesian direction. */
/* Spherical coordinates <-> Cartesian direction */
ccl_device float2 direction_to_spherical(float3 dir)
{

View File

@@ -79,7 +79,7 @@ ccl_device void enqueue_ray_index_local(
{
int lidx = ccl_local_id(1) * ccl_local_size(0) + ccl_local_id(0);
/* Get local queue id. */
/* Get local queue id .*/
unsigned int lqidx;
if (enqueue_flag) {
lqidx = atomic_fetch_and_inc_uint32(local_queue_atomics);

View File

@@ -274,7 +274,7 @@ ccl_device_inline void shader_setup_from_sample(KernelGlobals *kg,
/* primitive */
sd->object = object;
sd->lamp = LAMP_NONE;
/* Currently no access to bvh prim index for strand sd->prim. */
/* currently no access to bvh prim index for strand sd->prim*/
sd->prim = prim;
sd->u = u;
sd->v = v;

View File

@@ -409,7 +409,7 @@ ccl_device void subsurface_random_walk_coefficients(const ShaderClosure *sc,
ccl_device_forceinline float eval_phase_dwivedi(float v, float phase_log, float cos_theta)
{
/* Eq. 9 from [2] using precomputed log((v + 1) / (v - 1)) */
/* Eq. 9 from [2] using precomputed log((v + 1) / (v - 1))*/
return 1.0f / ((v - cos_theta) * phase_log);
}

View File

@@ -302,7 +302,7 @@ enum PathRayFlag {
PATH_RAY_DIFFUSE_ANCESTOR = (1 << 15),
/* Single pass has been written. */
PATH_RAY_SINGLE_PASS_DONE = (1 << 16),
/* Ray is behind a shadow catcher. */
/* Ray is behind a shadow catcher .*/
PATH_RAY_SHADOW_CATCHER = (1 << 17),
/* Store shadow data for shadow catcher or denoising. */
PATH_RAY_STORE_SHADOW_INFO = (1 << 18),

View File

@@ -317,4 +317,4 @@ class OSLRenderServices : public OSL::RendererServices {
CCL_NAMESPACE_END
#endif /* __OSL_SERVICES_H__ */
#endif /* __OSL_SERVICES_H__ */

View File

@@ -49,7 +49,7 @@ void OSLShader::thread_init(KernelGlobals *kg,
return;
}
/* Per thread kernel data init. */
/* per thread kernel data init*/
kg->osl = osl_globals;
OSL::ShadingSystem *ss = kg->osl->ss;

View File

@@ -68,7 +68,7 @@ typedef ccl_global struct SplitBranchedState {
uint lcg_state;
LocalIntersection ss_isect;
# endif /* __SUBSURFACE__ */
# endif /*__SUBSURFACE__ */
int shared_sample_count; /* number of branched samples shared with other threads */
int original_ray; /* index of original ray when sharing branched samples */

View File

@@ -803,7 +803,7 @@ ccl_device void svm_node_closure_bsdf(KernelGlobals *kg,
float melanin_redness = stack_load_float_default(
stack, melanin_redness_ofs, data_node2.w);
/* Randomize melanin. */
/* Randomize melanin. */
float random_color = stack_load_float_default(stack, random_color_ofs, data_node3.z);
random_color = clamp(random_color, 0.0f, 1.0f);
float factor_random_color = 1.0f + 2.0f * (random - 0.5f) * random_color;

View File

@@ -220,13 +220,11 @@ ccl_device void svm_node_hair_info(
stack_store_float(stack, out_offset, data);
break;
}
# if 0
case NODE_INFO_CURVE_FADE: {
/*case NODE_INFO_CURVE_FADE: {
data = sd->curve_transparency;
stack_store_float(stack, out_offset, data);
break;
}
# endif
}*/
case NODE_INFO_CURVE_TANGENT_NORMAL: {
data3 = curve_tangent_normal(kg, sd);
stack_store_float3(stack, out_offset, data3);

View File

@@ -182,7 +182,7 @@ ccl_device void svm_node_tex_image_box(KernelGlobals *kg, ShaderData *sd, float
}
}
else {
/* Desperate mode, no valid choice anyway, fallback to one side. */
/* Desperate mode, no valid choice anyway, fallback to one side.*/
weight.x = 1.0f;
}

View File

@@ -333,7 +333,7 @@ static M44d get_interpolated_matrix_for_time(const MatrixSampleMap &samples, chr
chrono_t t = (time - prev_time) / (next_time - prev_time);
/* Ensure rotation around the shortest angle. */
/* ensure rotation around the shortest angle */
if ((prev_rotation ^ next_rotation) < 0) {
next_rotation = -next_rotation;
}

View File

@@ -676,8 +676,8 @@ void GeometryManager::update_attribute_element_offset(Geometry *geom,
Mesh *mesh = static_cast<Mesh *>(geom);
if (mesh->subdivision_type == Mesh::SUBDIVISION_CATMULL_CLARK &&
desc.flags & ATTR_SUBDIVIDED) {
/* Indices for subdivided attributes are retrieved
* from patch table so no need for correction here. */
/* indices for subdivided attributes are retrieved
* from patch table so no need for correction here*/
}
else if (element == ATTR_ELEMENT_VERTEX)
offset -= mesh->vert_offset;

View File

@@ -4374,7 +4374,7 @@ NODE_DEFINE(HairInfoNode)
SOCKET_OUT_FLOAT(intercept, "Intercept");
SOCKET_OUT_FLOAT(thickness, "Thickness");
SOCKET_OUT_NORMAL(tangent_normal, "Tangent Normal");
#if 0 /* Output for minimum hair width transparency - deactivated. */
#if 0 /*output for minimum hair width transparency - deactivated */
SOCKET_OUT_FLOAT(fade, "Fade");
#endif
SOCKET_OUT_FLOAT(index, "Random");
@@ -4425,12 +4425,12 @@ void HairInfoNode::compile(SVMCompiler &compiler)
if (!out->links.empty()) {
compiler.add_node(NODE_HAIR_INFO, NODE_INFO_CURVE_TANGENT_NORMAL, compiler.stack_assign(out));
}
#if 0
out = output("Fade");
/*out = output("Fade");
if(!out->links.empty()) {
compiler.add_node(NODE_HAIR_INFO, NODE_INFO_CURVE_FADE, compiler.stack_assign(out));
}
#endif
}*/
out = output("Random");
if (!out->links.empty()) {
int attr = compiler.attribute(ATTR_STD_CURVE_RANDOM);

View File

@@ -195,4 +195,4 @@ class OSLCompiler {
CCL_NAMESPACE_END
#endif /* __OSL_H__ */
#endif /* __OSL_H__ */

View File

@@ -1252,7 +1252,7 @@ bool Session::update_progressive_refine(bool cancel)
double current_time = time_dt();
if (current_time - last_update_time < params.progressive_update_timeout) {
/* If last sample was processed, we need to write buffers anyway. */
/* if last sample was processed, we need to write buffers anyway */
if (!write && sample != 1)
return false;
}

View File

@@ -15,7 +15,7 @@
if(WITH_GTESTS)
Include(GTestTesting)
# Otherwise we get warnings here that we can't fix in external projects
# Otherwise we get warnings here that we cant fix in external projects
remove_strict_flags()
endif()

View File

@@ -223,14 +223,12 @@ ccl_device_inline ssef fastpow24(const ssef &arg)
ssef x = fastpow<0x3F4CCCCD, 0x4F55A7FB>(arg); // error max = 0.17 avg = 0.0018 |avg| = 0.05
ssef arg2 = arg * arg;
ssef arg4 = arg2 * arg2;
/* error max = 0.018 avg = 0.0031 |avg| = 0.0031 */
x = improve_5throot_solution(x, arg4);
/* error max = 0.00021 avg = 1.6e-05 |avg| = 1.6e-05 */
x = improve_5throot_solution(x, arg4);
/* error max = 6.1e-07 avg = 5.2e-08 |avg| = 1.1e-07 */
x = improve_5throot_solution(x, arg4);
x = improve_5throot_solution(x,
arg4); /* error max = 0.018 avg = 0.0031 |avg| = 0.0031 */
x = improve_5throot_solution(x,
arg4); /* error max = 0.00021 avg = 1.6e-05 |avg| = 1.6e-05 */
x = improve_5throot_solution(x,
arg4); /* error max = 6.1e-07 avg = 5.2e-08 |avg| = 1.1e-07 */
return x * (x * x);
}

View File

@@ -129,7 +129,7 @@ class DebugFlags {
DEVICE_NONE,
/* All OpenCL devices will be used. */
DEVICE_ALL,
/* Default system OpenCL device will be used. */
/* Default system OpenCL device will be used. */
DEVICE_DEFAULT,
/* Host processor will be used. */
DEVICE_CPU,

View File

@@ -243,7 +243,7 @@ ccl_device float fast_sinpif(float x)
const float P = 3.584135056f; /* P = 16-4*Q */
return y * (Q + P * fabsf(y));
/* The original article used inferior constants for Q and P and
/* The original article used used inferior constants for Q and P and
* so had max error 1.091e-3.
*
* The optimal value for Q was determined by exhaustive search, minimizing

View File

@@ -282,8 +282,8 @@ static CPUCapabilities &system_cpu_capabilities()
/* actual opcode for xgetbv */
__asm__(".byte 0x0f, 0x01, 0xd0" : "=a"(xcr_feature_mask), "=d"(edx) : "c"(0));
# elif defined(_MSC_VER) && defined(_XCR_XFEATURE_ENABLED_MASK)
/* Minimum VS2010 SP1 compiler is required. */
xcr_feature_mask = (uint32_t)_xgetbv(_XCR_XFEATURE_ENABLED_MASK);
xcr_feature_mask = (uint32_t)_xgetbv(
_XCR_XFEATURE_ENABLED_MASK); /* min VS2010 SP1 compiler is required */
# else
xcr_feature_mask = 0;
# endif

View File

@@ -68,7 +68,7 @@ class TaskPool {
/* ** Statistics ** */
/* Time stamp of first task pushed. */
/* Time time stamp of first task pushed. */
double start_time;
/* Number of all tasks pushed to the pool. Cleared after wait_work() and cancel(). */
@@ -88,7 +88,7 @@ class TaskScheduler {
/* Approximate number of threads that will work on task, which may be lower
* or higher than the actual number of threads. Use as little as possible and
* leave splitting up tasks to the scheduler. */
* leave splitting up tasks to the scheduler.. */
static int num_threads();
protected:

View File

@@ -483,17 +483,10 @@ if(WITH_XR_OPENXR)
shlwapi
)
elseif(UNIX AND NOT APPLE)
list(APPEND XR_PLATFORM_DEFINES -DXR_OS_LINUX)
if (WITH_GHOST_WAYLAND)
list(APPEND XR_PLATFORM_DEFINES -DXR_USE_PLATFORM_WAYLAND)
endif()
if (WITH_GHOST_X11)
if (WITH_GL_EGL)
list(APPEND XR_PLATFORM_DEFINES -DXR_USE_PLATFORM_EGL)
else()
list(APPEND XR_PLATFORM_DEFINES -DXR_USE_PLATFORM_XLIB)
endif()
endif()
list(APPEND XR_PLATFORM_DEFINES
-DXR_OS_LINUX
-DXR_USE_PLATFORM_XLIB
)
endif()
add_definitions(-DWITH_XR_OPENXR ${XR_PLATFORM_DEFINES})

View File

@@ -95,7 +95,7 @@ class GHOST_ISystemPaths {
virtual void addToSystemRecentFiles(const char *filename) const = 0;
private:
/** The one and only system paths. */
/** The one and only system paths*/
static GHOST_ISystemPaths *m_systemPaths;
#ifdef WITH_CXX_GUARDEDALLOC

View File

@@ -105,8 +105,8 @@ typedef enum {
typedef enum {
GHOST_kTabletAutomatic = 0,
/* Show as Windows Ink to users to match "Use Windows Ink" in tablet utilities,
* but we use the dependent Windows Pointer API. */
/* Show as Windows Ink to users to match "Use Windows Ink" in tablet utilities, but we use the
dependent Windows Pointer API. */
GHOST_kTabletWinPointer,
GHOST_kTabletWintab,
} GHOST_TTabletAPI;
@@ -170,7 +170,7 @@ typedef enum {
GHOST_kButtonMaskRight,
GHOST_kButtonMaskButton4,
GHOST_kButtonMaskButton5,
/* Trackballs and programmable buttons. */
/* Trackballs and programmable buttons */
GHOST_kButtonMaskButton6,
GHOST_kButtonMaskButton7,
GHOST_kButtonNumMasks
@@ -179,15 +179,15 @@ typedef enum {
typedef enum {
GHOST_kEventUnknown = 0,
GHOST_kEventCursorMove, /* Mouse move event. */
GHOST_kEventButtonDown, /* Mouse button event. */
GHOST_kEventButtonUp, /* Mouse button event. */
GHOST_kEventWheel, /* Mouse wheel event. */
GHOST_kEventTrackpad, /* Trackpad event. */
GHOST_kEventCursorMove, /// Mouse move event
GHOST_kEventButtonDown, /// Mouse button event
GHOST_kEventButtonUp, /// Mouse button event
GHOST_kEventWheel, /// Mouse wheel event
GHOST_kEventTrackpad, /// Trackpad event
#ifdef WITH_INPUT_NDOF
GHOST_kEventNDOFMotion, /* N degree of freedom device motion event. */
GHOST_kEventNDOFButton, /* N degree of freedom device button event. */
GHOST_kEventNDOFMotion, /// N degree of freedom device motion event
GHOST_kEventNDOFButton, /// N degree of freedom device button event
#endif
GHOST_kEventKeyDown,
@@ -209,8 +209,8 @@ typedef enum {
GHOST_kEventDraggingExited,
GHOST_kEventDraggingDropDone,
GHOST_kEventOpenMainFile, /* Needed for Cocoa to open double-clicked .blend file at startup. */
GHOST_kEventNativeResolutionChange, /* Needed for Cocoa when window moves to other display. */
GHOST_kEventOpenMainFile, // Needed for Cocoa to open double-clicked .blend file at startup
GHOST_kEventNativeResolutionChange, // Needed for Cocoa when window moves to other display
GHOST_kEventTimer,
@@ -283,7 +283,7 @@ typedef enum {
GHOST_kKeyPeriod = '.',
GHOST_kKeySlash = '/',
/* Number keys. */
// Number keys
GHOST_kKey0 = '0',
GHOST_kKey1,
GHOST_kKey2,
@@ -298,7 +298,7 @@ typedef enum {
GHOST_kKeySemicolon = ';',
GHOST_kKeyEqual = '=',
/* Character keys. */
// Character keys
GHOST_kKeyA = 'A',
GHOST_kKeyB,
GHOST_kKeyC,
@@ -337,9 +337,9 @@ typedef enum {
GHOST_kKeyRightControl,
GHOST_kKeyLeftAlt,
GHOST_kKeyRightAlt,
GHOST_kKeyOS, /* Command key on Apple, Windows key(s) on Windows. */
GHOST_kKeyGrLess, /* German PC only! */
GHOST_kKeyApp, /* Also known as menu key. */
GHOST_kKeyOS, // Command key on Apple, Windows key(s) on Windows
GHOST_kKeyGrLess, // German PC only!
GHOST_kKeyApp, /* Also known as menu key. */
GHOST_kKeyCapsLock,
GHOST_kKeyNumLock,
@@ -360,7 +360,7 @@ typedef enum {
GHOST_kKeyUpPage,
GHOST_kKeyDownPage,
/* Numpad keys. */
// Numpad keys
GHOST_kKeyNumpad0,
GHOST_kKeyNumpad1,
GHOST_kKeyNumpad2,
@@ -378,7 +378,7 @@ typedef enum {
GHOST_kKeyNumpadAsterisk,
GHOST_kKeyNumpadSlash,
/* Function keys. */
// Function keys
GHOST_kKeyF1,
GHOST_kKeyF2,
GHOST_kKeyF3,
@@ -404,7 +404,7 @@ typedef enum {
GHOST_kKeyF23,
GHOST_kKeyF24,
/* Multimedia keypad buttons. */
// Multimedia keypad buttons
GHOST_kKeyMediaPlay,
GHOST_kKeyMediaStop,
GHOST_kKeyMediaFirst,
@@ -481,9 +481,9 @@ typedef struct {
typedef enum {
GHOST_kDragnDropTypeUnknown = 0,
GHOST_kDragnDropTypeFilenames, /* Array of strings representing file names (full path). */
GHOST_kDragnDropTypeString, /* Unformatted text UTF-8 string. */
GHOST_kDragnDropTypeBitmap /* Bitmap image data. */
GHOST_kDragnDropTypeFilenames, /*Array of strings representing file names (full path) */
GHOST_kDragnDropTypeString, /* Unformatted text UTF-8 string */
GHOST_kDragnDropTypeBitmap /*Bitmap image data */
} GHOST_TDragnDropTypes;
typedef struct {
@@ -529,23 +529,18 @@ typedef enum {
#ifdef WITH_INPUT_NDOF
typedef struct {
/** N-degree of freedom device data v3 [GSoC 2010] */
/* Each component normally ranges from -1 to +1, but can exceed that.
* These use blender standard view coordinates,
* with positive rotations being CCW about the axis. */
/* translation: */
float tx, ty, tz;
/* rotation:
* - `axis = (rx,ry,rz).normalized`
* - `amount = (rx,ry,rz).magnitude` [in revolutions, 1.0 = 360 deg]. */
float rx, ry, rz;
/** Time since previous NDOF Motion event */
float dt;
/** Starting, #GHOST_kInProgress or #GHOST_kFinishing (for modal handlers) */
GHOST_TProgress progress;
// Each component normally ranges from -1 to +1, but can exceed that.
// These use blender standard view coordinates, with positive rotations being CCW about the axis.
float tx, ty, tz; // translation
float rx, ry, rz; // rotation:
// axis = (rx,ry,rz).normalized
// amount = (rx,ry,rz).magnitude [in revolutions, 1.0 = 360 deg]
float dt; // time since previous NDOF Motion event
GHOST_TProgress progress; // Starting, InProgress or Finishing (for modal handlers)
} GHOST_TEventNDOFMotionData;
typedef enum { GHOST_kPress, GHOST_kRelease } GHOST_TButtonAction;
/* Good for mouse or other buttons too, hmmm? */
// good for mouse or other buttons too, hmmm?
typedef struct {
GHOST_TButtonAction action;
@@ -568,7 +563,7 @@ typedef struct {
*/
/** The ascii code for the key event ('\0' if none). */
char ascii;
/** The unicode character. if the length is 6, not NULL terminated if all 6 are set. */
/** The unicode character. if the length is 6, not NULL terminated if all 6 are set */
char utf8_buf[6];
/** Generated by auto-repeat. */
@@ -601,8 +596,7 @@ typedef void *GHOST_TEmbedderWindowID;
#endif // _WIN32
#ifndef _WIN32
/* I can't use "Window" from `X11/Xlib.h`
* because it conflicts with Window defined in `winlay.h`. */
// I can't use "Window" from "<X11/Xlib.h>" because it conflits with Window defined in winlay.h
typedef int GHOST_TEmbedderWindowID;
#endif // _WIN32
@@ -650,10 +644,8 @@ typedef void *(*GHOST_XrGraphicsContextBindFn)(void);
typedef void (*GHOST_XrGraphicsContextUnbindFn)(GHOST_ContextHandle graphics_context);
typedef void (*GHOST_XrDrawViewFn)(const struct GHOST_XrDrawViewInfo *draw_view, void *customdata);
/**
* An array of #GHOST_TXrGraphicsBinding items defining the candidate bindings to use.
* The first available candidate will be chosen, so order defines priority.
*/
/* An array of GHOST_TXrGraphicsBinding items defining the candidate bindings to use. The first
* available candidate will be chosen, so order defines priority. */
typedef const GHOST_TXrGraphicsBinding *GHOST_XrGraphicsBindingCandidates;
typedef struct {
@@ -694,7 +686,7 @@ typedef struct GHOST_XrDrawViewInfo {
float angle_up, angle_down;
} fov;
/** Set if the buffer should be submitted with a SRGB transfer applied. */
/** Set if the buffer should be submitted with a srgb transfer applied. */
char expects_srgb_buffer;
} GHOST_XrDrawViewInfo;
@@ -744,7 +736,7 @@ typedef struct GHOST_XrActionSpaceInfo {
typedef struct GHOST_XrActionBindingInfo {
const char *action_name;
GHOST_TUns32 count_interaction_paths;
/** Interaction path: User (sub-action) path + component path. */
/** Interaction path: User (subaction) path + component path. */
const char **interaction_paths;
} GHOST_XrActionBindingInfo;

View File

@@ -149,9 +149,6 @@ static bool egl_chk(bool result, const char *file = NULL, int line = 0, const ch
static_cast<unsigned int>(error),
code ? code : "<Unknown>",
msg ? msg : "<Unknown>");
(void)(file);
(void)(line);
(void)(text);
#endif
}
@@ -202,8 +199,7 @@ template<typename T> T &choose_api(EGLenum api, T &a, T &b, T &c)
}
}
GHOST_ContextEGL::GHOST_ContextEGL(const GHOST_System *const system,
bool stereoVisual,
GHOST_ContextEGL::GHOST_ContextEGL(bool stereoVisual,
EGLNativeWindowType nativeWindow,
EGLNativeDisplayType nativeDisplay,
EGLint contextProfileMask,
@@ -213,7 +209,6 @@ GHOST_ContextEGL::GHOST_ContextEGL(const GHOST_System *const system,
EGLint contextResetNotificationStrategy,
EGLenum api)
: GHOST_Context(stereoVisual),
m_system(system),
m_nativeDisplay(nativeDisplay),
m_nativeWindow(nativeWindow),
m_contextProfileMask(contextProfileMask),
@@ -290,21 +285,6 @@ GHOST_TSuccess GHOST_ContextEGL::getSwapInterval(int &intervalOut)
return GHOST_kSuccess;
}
EGLDisplay GHOST_ContextEGL::getDisplay() const
{
return m_display;
}
EGLConfig GHOST_ContextEGL::getConfig() const
{
return m_config;
}
EGLContext GHOST_ContextEGL::getContext() const
{
return m_context;
}
GHOST_TSuccess GHOST_ContextEGL::activateDrawingContext()
{
if (m_display) {
@@ -476,7 +456,9 @@ GHOST_TSuccess GHOST_ContextEGL::initializeDrawingContext()
attrib_list.push_back(EGL_NONE);
if (!EGL_CHK(::eglChooseConfig(m_display, &(attrib_list[0]), &m_config, 1, &num_config)))
EGLConfig config;
if (!EGL_CHK(::eglChooseConfig(m_display, &(attrib_list[0]), &config, 1, &num_config)))
goto error;
// A common error is to assume that ChooseConfig worked because it returned EGL_TRUE
@@ -484,7 +466,7 @@ GHOST_TSuccess GHOST_ContextEGL::initializeDrawingContext()
goto error;
if (m_nativeWindow != 0) {
m_surface = ::eglCreateWindowSurface(m_display, m_config, m_nativeWindow, NULL);
m_surface = ::eglCreateWindowSurface(m_display, config, m_nativeWindow, NULL);
}
else {
static const EGLint pb_attrib_list[] = {
@@ -494,7 +476,7 @@ GHOST_TSuccess GHOST_ContextEGL::initializeDrawingContext()
1,
EGL_NONE,
};
m_surface = ::eglCreatePbufferSurface(m_display, m_config, pb_attrib_list);
m_surface = ::eglCreatePbufferSurface(m_display, config, pb_attrib_list);
}
if (!EGL_CHK(m_surface != EGL_NO_SURFACE))
@@ -595,7 +577,7 @@ GHOST_TSuccess GHOST_ContextEGL::initializeDrawingContext()
attrib_list.push_back(EGL_NONE);
m_context = ::eglCreateContext(m_display, m_config, m_sharedContext, &(attrib_list[0]));
m_context = ::eglCreateContext(m_display, config, m_sharedContext, &(attrib_list[0]));
if (!EGL_CHK(m_context != EGL_NO_CONTEXT))
goto error;

View File

@@ -24,7 +24,6 @@
#pragma once
#include "GHOST_Context.h"
#include "GHOST_System.h"
#include <GL/eglew.h>
@@ -37,15 +36,11 @@
#endif
class GHOST_ContextEGL : public GHOST_Context {
/* XR code needs low level graphics data to send to OpenXR. */
friend class GHOST_XrGraphicsBindingOpenGL;
public:
/**
* Constructor.
*/
GHOST_ContextEGL(const GHOST_System *const system,
bool stereoVisual,
GHOST_ContextEGL(bool stereoVisual,
EGLNativeWindowType nativeWindow,
EGLNativeDisplayType nativeDisplay,
EGLint contextProfileMask,
@@ -105,17 +100,9 @@ class GHOST_ContextEGL : public GHOST_Context {
*/
GHOST_TSuccess getSwapInterval(int &intervalOut);
EGLDisplay getDisplay() const;
EGLConfig getConfig() const;
EGLContext getContext() const;
private:
bool initContextEGLEW();
const GHOST_System *const m_system;
EGLNativeDisplayType m_nativeDisplay;
EGLNativeWindowType m_nativeWindow;
@@ -130,7 +117,6 @@ class GHOST_ContextEGL : public GHOST_Context {
EGLContext m_context;
EGLSurface m_surface;
EGLDisplay m_display;
EGLConfig m_config;
EGLint m_swap_interval;

View File

@@ -124,7 +124,7 @@ GHOST_TSuccess GHOST_ContextGLX::initializeDrawingContext()
GHOST_X11_ERROR_HANDLERS_OVERRIDE(handler_store);
/* -------------------------------------------------------------------- */
/* Begin Inline Glew */
/* Begin Inline Glew */
#ifdef USE_GLXEW_INIT_WORKAROUND
const GLubyte *extStart = (GLubyte *)"";

View File

@@ -161,5 +161,5 @@ GHOST_TSuccess GHOST_DisplayManagerCocoa::setCurrentDisplaySetting(
// CGDisplayErr err = ::CGDisplaySwitchToMode(m_displayIDs[display], displayModeValues);
return /* err == CGDisplayNoErr ? */ GHOST_kSuccess /* : GHOST_kFailure */;
return /*err == CGDisplayNoErr ?*/ GHOST_kSuccess /*: GHOST_kFailure*/;
}

View File

@@ -160,7 +160,7 @@ GHOST_TSuccess GHOST_DisplayManagerSDL::setCurrentDisplaySetting(
else {
/* this is a problem for the BGE player :S, perhaps SDL2 will resolve at some point.
* we really need SDL_SetDisplayModeForDisplay() to become an API func! - campbell */
printf("no windows available, can't fullscreen\n");
printf("no windows available, cant fullscreen\n");
/* do not fail, we will try again later when the window is created - wander */
return GHOST_kSuccess;

View File

@@ -31,17 +31,10 @@ class GHOST_IXrGraphicsBinding {
public:
union {
#if defined(WITH_GHOST_X11)
# if defined(WITH_GL_EGL)
XrGraphicsBindingEGLMNDX egl;
# else
XrGraphicsBindingOpenGLXlibKHR glx;
# endif
#elif defined(WIN32)
XrGraphicsBindingOpenGLWin32KHR wgl;
XrGraphicsBindingD3D11KHR d3d11;
#endif
#if defined(WITH_GHOST_WAYLAND)
XrGraphicsBindingOpenGLWaylandKHR wl;
#endif
} oxr_binding;

View File

@@ -239,7 +239,7 @@ class GHOST_System : public GHOST_ISystem {
* Set which tablet API to use. Only affects Windows, other platforms have a single API.
* \param api: Enum indicating which API to use.
*/
virtual void setTabletAPI(GHOST_TTabletAPI api);
virtual void setTabletAPI(GHOST_TTabletAPI api) override;
GHOST_TTabletAPI getTabletAPI(void);
#ifdef WITH_INPUT_NDOF
@@ -328,8 +328,8 @@ class GHOST_System : public GHOST_ISystem {
*/
virtual GHOST_TSuccess showMessageBox(const char * /*title*/,
const char * /*message*/,
const char * /*help_label*/,
const char * /*continue_label*/,
const char * /*help_label */,
const char * /*continue_label */,
const char * /*link*/,
GHOST_DialogOptions /*dialog_options*/) const
{

View File

@@ -32,7 +32,11 @@
#include "GHOST_WindowCocoa.h"
#include "GHOST_WindowManager.h"
#include "GHOST_ContextCGL.h"
#if defined(WITH_GL_EGL)
# include "GHOST_ContextEGL.h"
#else
# include "GHOST_ContextCGL.h"
#endif
#ifdef WITH_INPUT_NDOF
# include "GHOST_NDOFManagerCocoa.h"
@@ -86,8 +90,7 @@ static GHOST_TKey convertKey(int rawCode, unichar recvChar, UInt16 keyAction)
{
// printf("\nrecvchar %c 0x%x",recvChar,recvChar);
switch (rawCode) {
/* Physical key-codes: (not used due to map changes in int'l keyboards). */
#if 0
/*Physical keycodes not used due to map changes in int'l keyboards
case kVK_ANSI_A: return GHOST_kKeyA;
case kVK_ANSI_B: return GHOST_kKeyB;
case kVK_ANSI_C: return GHOST_kKeyC;
@@ -113,9 +116,9 @@ static GHOST_TKey convertKey(int rawCode, unichar recvChar, UInt16 keyAction)
case kVK_ANSI_W: return GHOST_kKeyW;
case kVK_ANSI_X: return GHOST_kKeyX;
case kVK_ANSI_Y: return GHOST_kKeyY;
case kVK_ANSI_Z: return GHOST_kKeyZ;
#endif
/* Numbers keys: mapped to handle some int'l keyboard (e.g. French). */
case kVK_ANSI_Z: return GHOST_kKeyZ;*/
/* Numbers keys mapped to handle some int'l keyboard (e.g. French)*/
case kVK_ISO_Section:
return GHOST_kKeyUnknown;
case kVK_ANSI_1:
@@ -245,8 +248,8 @@ static GHOST_TKey convertKey(int rawCode, unichar recvChar, UInt16 keyAction)
return GHOST_kKeyUpPage;
case kVK_PageDown:
return GHOST_kKeyDownPage;
#if 0 /* TODO: why are these commented? */
case kVK_ANSI_Minus: return GHOST_kKeyMinus;
/*case kVK_ANSI_Minus: return GHOST_kKeyMinus;
case kVK_ANSI_Equal: return GHOST_kKeyEqual;
case kVK_ANSI_Comma: return GHOST_kKeyComma;
case kVK_ANSI_Period: return GHOST_kKeyPeriod;
@@ -256,15 +259,15 @@ static GHOST_TKey convertKey(int rawCode, unichar recvChar, UInt16 keyAction)
case kVK_ANSI_Backslash: return GHOST_kKeyBackslash;
case kVK_ANSI_LeftBracket: return GHOST_kKeyLeftBracket;
case kVK_ANSI_RightBracket: return GHOST_kKeyRightBracket;
case kVK_ANSI_Grave: return GHOST_kKeyAccentGrave;
#endif
case kVK_ANSI_Grave: return GHOST_kKeyAccentGrave;*/
case kVK_VolumeUp:
case kVK_VolumeDown:
case kVK_Mute:
return GHOST_kKeyUnknown;
default: {
/* Alphanumerical or punctuation key that is remappable in int'l keyboards. */
/* alphanumerical or punctuation key that is remappable in int'l keyboards */
if ((recvChar >= 'A') && (recvChar <= 'Z')) {
return (GHOST_TKey)(recvChar - 'A' + GHOST_kKeyA);
}
@@ -272,8 +275,8 @@ static GHOST_TKey convertKey(int rawCode, unichar recvChar, UInt16 keyAction)
return (GHOST_TKey)(recvChar - 'a' + GHOST_kKeyA);
}
else {
/* Leopard and Snow Leopard 64bit compatible API. */
CFDataRef uchrHandle; /* The keyboard layout. */
/* Leopard and Snow Leopard 64bit compatible API*/
CFDataRef uchrHandle; /*the keyboard layout*/
TISInputSourceRef kbdTISHandle;
kbdTISHandle = TISCopyCurrentKeyboardLayoutInputSource();
@@ -281,9 +284,9 @@ static GHOST_TKey convertKey(int rawCode, unichar recvChar, UInt16 keyAction)
kTISPropertyUnicodeKeyLayoutData);
CFRelease(kbdTISHandle);
/* Get actual character value of the "remappable" keys in int'l keyboards,
* if keyboard layout is not correctly reported (e.g. some non Apple keyboards in Tiger),
* then fallback on using the received #charactersIgnoringModifiers. */
/*get actual character value of the "remappable" keys in int'l keyboards,
if keyboard layout is not correctly reported (e.g. some non Apple keyboards in Tiger),
then fallback on using the received charactersIgnoringModifiers */
if (uchrHandle) {
UInt32 deadKeyState = 0;
UniCharCount actualStrLength = 0;
@@ -434,10 +437,8 @@ extern "C" int GHOST_HACK_getFirstFile(char buf[FIRSTFILEBUFLG])
// So WM_exit needs to be called directly, as the event loop will never run before termination
- (void)applicationWillTerminate:(NSNotification *)aNotification
{
#if 0
G.is_break = false; /* Let Cocoa perform the termination at the end. */
WM_exit(C);
#endif
/*G.is_break = FALSE; //Let Cocoa perform the termination at the end
WM_exit(C);*/
}
- (void)applicationWillBecomeActive:(NSNotification *)aNotification
@@ -552,12 +553,10 @@ GHOST_TSuccess GHOST_SystemCocoa::init()
// ProcessSerialNumber psn;
// Carbon stuff to move window & menu to foreground
#if 0
if (!GetCurrentProcess(&psn)) {
/*if (!GetCurrentProcess(&psn)) {
TransformProcessType(&psn, kProcessTransformToForegroundApplication);
SetFrontProcess(&psn);
}
#endif
}*/
@autoreleasepool {
[NSApplication sharedApplication]; // initializes NSApp
@@ -1218,7 +1217,7 @@ GHOST_TSuccess GHOST_SystemCocoa::handleDraggingEvent(GHOST_TEventType eventType
return GHOST_kFailure;
}
/* Get the bitmap of the image. */
/*Get the bitmap of the image*/
enumerator = [[droppedImg representations] objectEnumerator];
while ((representation = [enumerator nextObject])) {
if ([representation isKindOfClass:[NSBitmapImageRep class]]) {
@@ -1231,7 +1230,7 @@ GHOST_TSuccess GHOST_SystemCocoa::handleDraggingEvent(GHOST_TEventType eventType
if (([bitmapImage bitsPerPixel] == 32) && (([bitmapImage bitmapFormat] & 0x5) == 0) &&
![bitmapImage isPlanar]) {
/* Try a fast copy if the image is a meshed RGBA 32bit bitmap. */
/* Try a fast copy if the image is a meshed RGBA 32bit bitmap*/
toIBuf = (GHOST_TUns8 *)ibuf->rect;
rasterRGB = (GHOST_TUns8 *)[bitmapImage bitmapData];
for (y = 0; y < imgSize.height; y++) {
@@ -1261,7 +1260,7 @@ GHOST_TSuccess GHOST_SystemCocoa::handleDraggingEvent(GHOST_TEventType eventType
colorSpaceName:NSDeviceRGBColorSpace
bitmapFormat:(NSBitmapFormat)0
bytesPerRow:4 * imgSize.width
bitsPerPixel:32 /* RGB format padded to 32bits. */];
bitsPerPixel:32 /*RGB format padded to 32bits*/];
[NSGraphicsContext saveGraphicsState];
[NSGraphicsContext
@@ -1308,7 +1307,7 @@ GHOST_TSuccess GHOST_SystemCocoa::handleDraggingEvent(GHOST_TEventType eventType
return GHOST_kFailure;
}
/* Copy the image to ibuf, flipping it vertically. */
/*Copy the image to ibuf, flipping it vertically*/
toIBuf = (GHOST_TUns8 *)ibuf->rect;
for (y = 0; y < imgSize.height; y++) {
for (x = 0; x < imgSize.width; x++) {

View File

@@ -376,7 +376,7 @@ void GHOST_SystemSDL::processEvent(SDL_Event *sdl_event)
bounds.wrapPoint(x_new, y_new, 8, window->getCursorGrabAxis());
window->getCursorGrabAccum(x_accum, y_accum);
// can't use setCursorPosition because the mouse may have no focus!
// cant use setCursorPosition because the mouse may have no focus!
if (x_new != x_root || y_new != y_root) {
if (1) { //xme.time > m_last_warp) {
/* when wrapping we don't need to add an event because the

View File

@@ -1590,36 +1590,15 @@ GHOST_IContext *GHOST_SystemWayland::createOffscreenContext(GHOST_GLSettings /*g
d->os_surfaces.push_back(os_surface);
d->os_egl_windows.push_back(os_egl_window);
GHOST_Context *context;
for (int minor = 6; minor >= 0; --minor) {
context = new GHOST_ContextEGL(this,
false,
EGLNativeWindowType(os_egl_window),
EGLNativeDisplayType(d->display),
EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT,
4,
minor,
GHOST_OPENGL_EGL_CONTEXT_FLAGS,
GHOST_OPENGL_EGL_RESET_NOTIFICATION_STRATEGY,
EGL_OPENGL_API);
if (context->initializeDrawingContext())
return context;
else
delete context;
}
context = new GHOST_ContextEGL(this,
false,
EGLNativeWindowType(os_egl_window),
EGLNativeDisplayType(d->display),
EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT,
3,
3,
GHOST_OPENGL_EGL_CONTEXT_FLAGS,
GHOST_OPENGL_EGL_RESET_NOTIFICATION_STRATEGY,
EGL_OPENGL_API);
GHOST_Context *context = new GHOST_ContextEGL(false,
EGLNativeWindowType(os_egl_window),
EGLNativeDisplayType(d->display),
EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT,
3,
3,
GHOST_OPENGL_EGL_CONTEXT_FLAGS,
GHOST_OPENGL_EGL_RESET_NOTIFICATION_STRATEGY,
EGL_OPENGL_API);
if (context->initializeDrawingContext()) {
return context;

View File

@@ -50,7 +50,11 @@
#include "GHOST_WindowManager.h"
#include "GHOST_WindowWin32.h"
#include "GHOST_ContextWGL.h"
#if defined(WITH_GL_EGL)
# include "GHOST_ContextEGL.h"
#else
# include "GHOST_ContextWGL.h"
#endif
#ifdef WITH_INPUT_NDOF
# include "GHOST_NDOFManagerWin32.h"
@@ -866,7 +870,7 @@ GHOST_EventButton *GHOST_SystemWin32::processButtonEvent(GHOST_TEventType type,
/* Move mouse to button event position. */
if (window->getTabletData().Active != GHOST_kTabletModeNone) {
/* Tablet should be handling in between mouse moves, only move to event position. */
/* Tablet should be handling inbetween mouse moves, only move to event position. */
DWORD msgPos = ::GetMessagePos();
int msgPosX = GET_X_LPARAM(msgPos);
int msgPosY = GET_Y_LPARAM(msgPos);
@@ -1012,8 +1016,8 @@ void GHOST_SystemWin32::processWintabEvent(GHOST_WindowWin32 *window)
void GHOST_SystemWin32::processPointerEvent(
UINT type, GHOST_WindowWin32 *window, WPARAM wParam, LPARAM lParam, bool &eventHandled)
{
/* Pointer events might fire when changing windows for a device which is set to use Wintab,
* even when Wintab is left enabled but set to the bottom of Wintab overlap order. */
/* Pointer events might fire when changing windows for a device which is set to use Wintab, even
* when when Wintab is left enabled but set to the bottom of Wintab overlap order. */
if (!window->usingTabletAPI(GHOST_kTabletWinPointer)) {
return;
}
@@ -1503,7 +1507,7 @@ LRESULT WINAPI GHOST_SystemWin32::s_wndProc(HWND hwnd, UINT msg, WPARAM wParam,
case WM_SYSKEYDOWN:
case WM_KEYUP:
case WM_SYSKEYUP:
/* These functions were replaced by #WM_INPUT. */
/* These functions were replaced by WM_INPUT*/
case WM_CHAR:
/* The WM_CHAR message is posted to the window with the keyboard focus when
* a WM_KEYDOWN message is translated by the TranslateMessage function. WM_CHAR
@@ -1597,6 +1601,17 @@ LRESULT WINAPI GHOST_SystemWin32::s_wndProc(HWND hwnd, UINT msg, WPARAM wParam,
}
else {
wt->leaveRange();
/* Send mouse event to signal end of tablet tracking to operators. */
DWORD msgPos = ::GetMessagePos();
int x = GET_X_LPARAM(msgPos);
int y = GET_Y_LPARAM(msgPos);
event = new GHOST_EventCursor(system->getMilliSeconds(),
GHOST_kEventCursorMove,
window,
x,
y,
GHOST_TABLET_DATA_NONE);
}
}
eventHandled = true;
@@ -1636,6 +1651,18 @@ LRESULT WINAPI GHOST_SystemWin32::s_wndProc(HWND hwnd, UINT msg, WPARAM wParam,
/* Reset pointer pen info if pen device has left tracking range. */
if (pointerInfo.pointerType == PT_PEN && !IS_POINTER_INRANGE_WPARAM(wParam)) {
window->resetPointerPenInfo();
/* Send mouse event to signal end of tablet tracking to operators. */
DWORD msgPos = ::GetMessagePos();
int x = GET_X_LPARAM(msgPos);
int y = GET_Y_LPARAM(msgPos);
event = new GHOST_EventCursor(system->getMilliSeconds(),
GHOST_kEventCursorMove,
window,
x,
y,
GHOST_TABLET_DATA_NONE);
eventHandled = true;
}
break;
@@ -1851,7 +1878,7 @@ LRESULT WINAPI GHOST_SystemWin32::s_wndProc(HWND hwnd, UINT msg, WPARAM wParam,
* to perform any move or size change processing during the WM_WINDOWPOSCHANGED
* message without calling DefWindowProc.
*/
/* See #WM_SIZE comment. */
/* see WM_SIZE comment*/
if (window->m_inLiveResize) {
system->pushEvent(processWindowEvent(GHOST_kEventWindowMove, window));
system->dispatchEvents();
@@ -1889,7 +1916,10 @@ LRESULT WINAPI GHOST_SystemWin32::s_wndProc(HWND hwnd, UINT msg, WPARAM wParam,
case WM_DISPLAYCHANGE: {
GHOST_Wintab *wt = window->getWintab();
if (wt) {
wt->remapCoordinates();
for (GHOST_IWindow *iter_win : system->getWindowManager()->getWindows()) {
GHOST_WindowWin32 *iter_win32win = (GHOST_WindowWin32 *)iter_win;
wt->remapCoordinates();
}
}
break;
}

View File

@@ -89,7 +89,7 @@
/* see T34039 Fix Alt key glitch on Unity desktop */
#define USE_UNITY_WORKAROUND
/* Fix 'shortcut' part of keyboard reading code only ever using first defined key-map
/* Fix 'shortcut' part of keyboard reading code only ever using first defined keymap
* instead of active one. See T47228 and D1746 */
#define USE_NON_LATIN_KB_WORKAROUND
@@ -441,8 +441,7 @@ GHOST_IContext *GHOST_SystemX11::createOffscreenContext(GHOST_GLSettings glSetti
for (int minor = 5; minor >= 0; --minor) {
#if defined(WITH_GL_EGL)
context = new GHOST_ContextEGL(this,
false,
context = new GHOST_ContextEGL(false,
EGLNativeWindowType(nullptr),
EGLNativeDisplayType(m_display),
profile_mask,
@@ -472,8 +471,7 @@ GHOST_IContext *GHOST_SystemX11::createOffscreenContext(GHOST_GLSettings glSetti
}
#if defined(WITH_GL_EGL)
context = new GHOST_ContextEGL(this,
false,
context = new GHOST_ContextEGL(false,
EGLNativeWindowType(nullptr),
EGLNativeDisplayType(m_display),
profile_mask,
@@ -591,7 +589,9 @@ static void SleepTillEvent(Display *display, GHOST_TInt64 maxSleep)
}
}
/* This function borrowed from Qt's X11 support qclipboard_x11.cpp */
/* This function borrowed from Qt's X11 support
* qclipboard_x11.cpp
* */
struct init_timestamp_data {
Time timestamp;
};
@@ -2563,7 +2563,7 @@ static bool is_filler_char(char c)
return isspace(c) || c == '_' || c == '-' || c == ';' || c == ':';
}
/* These C functions are copied from Wine 3.12's `wintab.c` */
/* These C functions are copied from Wine 3.12's wintab.c */
static bool match_token(const char *haystack, const char *needle)
{
const char *h, *n;
@@ -2675,8 +2675,8 @@ void GHOST_SystemX11::refreshXInputDevices()
xtablet.PressureLevels = xvi->axes[2].max_value;
if (xvi->num_axes > 3) {
/* This is assuming that the tablet has the same tilt resolution in both
* positive and negative directions. It would be rather weird if it didn't. */
/* this is assuming that the tablet has the same tilt resolution in both
* positive and negative directions. It would be rather weird if it didn't.. */
xtablet.XtiltLevels = xvi->axes[3].max_value;
xtablet.YtiltLevels = xvi->axes[4].max_value;
}

View File

@@ -365,7 +365,7 @@ class GHOST_Window : public GHOST_IWindow {
/** The current grabbed state of the cursor */
GHOST_TGrabCursorMode m_cursorGrab;
/** Grab cursor axis. */
/** Grab cursor axis.*/
GHOST_TAxisFlag m_cursorGrabAxis;
/** Initial grab location. */

View File

@@ -22,7 +22,11 @@
#include "GHOST_Debug.h"
#include "GHOST_SystemCocoa.h"
#include "GHOST_ContextCGL.h"
#if defined(WITH_GL_EGL)
# include "GHOST_ContextEGL.h"
#else
# include "GHOST_ContextCGL.h"
#endif
#include <Cocoa/Cocoa.h>
#include <Metal/Metal.h>

View File

@@ -556,7 +556,7 @@ static SDL_Cursor *sdl_ghost_CreateCursor(
return cursor;
}
/* TODO, this is currently never freed but it won't leak either. */
/* TODO, this is currently never freed but it wont leak either. */
static SDL_Cursor *getStandardCursorShape(GHOST_TStandardCursor shape)
{
if (sdl_std_cursor_array[0] == NULL) {

View File

@@ -532,25 +532,7 @@ GHOST_Context *GHOST_WindowWayland::newDrawingContext(GHOST_TDrawingContextType
context = new GHOST_ContextNone(m_wantStereoVisual);
break;
case GHOST_kDrawingContextTypeOpenGL:
for (int minor = 6; minor >= 0; --minor) {
context = new GHOST_ContextEGL(this->m_system,
m_wantStereoVisual,
EGLNativeWindowType(w->egl_window),
EGLNativeDisplayType(m_system->display()),
EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT,
4,
minor,
GHOST_OPENGL_EGL_CONTEXT_FLAGS,
GHOST_OPENGL_EGL_RESET_NOTIFICATION_STRATEGY,
EGL_OPENGL_API);
if (context->initializeDrawingContext())
return context;
else
delete context;
}
context = new GHOST_ContextEGL(this->m_system,
m_wantStereoVisual,
context = new GHOST_ContextEGL(m_wantStereoVisual,
EGLNativeWindowType(w->egl_window),
EGLNativeDisplayType(m_system->display()),
EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT,
@@ -559,6 +541,7 @@ GHOST_Context *GHOST_WindowWayland::newDrawingContext(GHOST_TDrawingContextType
GHOST_OPENGL_EGL_CONTEXT_FLAGS,
GHOST_OPENGL_EGL_RESET_NOTIFICATION_STRATEGY,
EGL_OPENGL_API);
break;
}
return (context->initializeDrawingContext() == GHOST_kSuccess) ? context : nullptr;

View File

@@ -30,8 +30,11 @@
#include "utf_winfunc.h"
#include "utfconv.h"
#include "GHOST_ContextWGL.h"
#if defined(WITH_GL_EGL)
# include "GHOST_ContextEGL.h"
#else
# include "GHOST_ContextWGL.h"
#endif
#ifdef WIN32_COMPOSITING
# include <Dwmapi.h>
#endif
@@ -287,7 +290,7 @@ void GHOST_WindowWin32::setTitle(const char *title)
std::string GHOST_WindowWin32::getTitle() const
{
char buf[s_maxTitleLength]; /* CHANGE + never used yet. */
char buf[s_maxTitleLength]; /*CHANGE + never used yet*/
::GetWindowText(m_hWnd, buf, s_maxTitleLength);
return std::string(buf);
}

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@@ -273,7 +273,7 @@ class GHOST_WindowWin32 : public GHOST_Window {
/**
* Loads Wintab context for the window.
* \param enable: True if Wintab should be enabled after loading. Wintab should not be enabled if
* the window is minimized.
* the window is minimzed.
*/
void loadWintab(bool enable);

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@@ -1241,7 +1241,7 @@ GHOST_WindowX11::~GHOST_WindowX11()
if (m_valid_setup) {
static Atom Primary_atom, Clipboard_atom;
Window p_owner, c_owner;
/* Change the owner of the Atoms to None if we are the owner. */
/*Change the owner of the Atoms to None if we are the owner*/
Primary_atom = XInternAtom(m_display, "PRIMARY", False);
Clipboard_atom = XInternAtom(m_display, "CLIPBOARD", False);
@@ -1325,7 +1325,6 @@ GHOST_Context *GHOST_WindowX11::newDrawingContext(GHOST_TDrawingContextType type
for (int minor = 5; minor >= 0; --minor) {
#ifdef WITH_GL_EGL
context = new GHOST_ContextEGL(
this->m_system,
m_wantStereoVisual,
EGLNativeWindowType(m_window),
EGLNativeDisplayType(m_display),
@@ -1356,8 +1355,7 @@ GHOST_Context *GHOST_WindowX11::newDrawingContext(GHOST_TDrawingContextType type
}
#ifdef WITH_GL_EGL
context = new GHOST_ContextEGL(this->m_system,
m_wantStereoVisual,
context = new GHOST_ContextEGL(m_wantStereoVisual,
EGLNativeWindowType(m_window),
EGLNativeDisplayType(m_display),
profile_mask,

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@@ -152,7 +152,7 @@ void GHOST_Wintab::modifyContext(LOGCONTEXT &lc)
lc.lcOptions |= CXO_CSRMESSAGES | CXO_MESSAGES;
/* Tablet scaling is handled manually because some drivers don't handle HIDPI or multi-display
* correctly; reset tablet scale factors to un-scaled tablet coordinates. */
* correctly; reset tablet scale factors to unscaled tablet coodinates. */
lc.lcOutOrgX = lc.lcInOrgX;
lc.lcOutOrgY = lc.lcInOrgY;
lc.lcOutExtX = lc.lcInExtX;

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@@ -106,7 +106,7 @@ class GHOST_Wintab {
* \param x_in: The tablet x coordinate.
* \param y_in: The tablet y coordinate.
* \param x_out: Output for the Win32 mapped x coordinate.
* \param y_out: Output for the Win32 mapped y coordinate.
* \param y_out: Output for the Win32 mapped y coordiante.
*/
void mapWintabToSysCoordinates(int x_in, int y_in, int &x_out, int &y_out);
@@ -140,7 +140,7 @@ class GHOST_Wintab {
bool trustCoordinates();
/**
* Tests whether Wintab coordinates can be trusted by comparing Win32 and Wintab reported cursor
* Tests whether Wintab coordinates can be trusted by comparing Win32 and Wintab reported curser
* position.
* \param sysX: System cursor x position.
* \param sysY: System cursor y position.
@@ -148,7 +148,7 @@ class GHOST_Wintab {
* \param wtY: Wintab cursor y position.
* \return True if Win32 and Wintab cursor positions match within tolerance.
*
* Note: Only test coordinates on button press, not release. This prevents issues when async
* Note: Only test coordiantes on button press, not release. This prevents issues when async
* mismatch causes mouse movement to replay and snap back, which is only an issue while drawing.
*/
bool testCoordinates(int sysX, int sysY, int wtX, int wtY);
@@ -160,7 +160,7 @@ class GHOST_Wintab {
GHOST_TabletData getLastTabletData();
private:
/** Wintab DLL handle. */
/** Wintab dll handle. */
unique_hmodule m_handle;
/** Wintab API functions. */
GHOST_WIN32_WTInfo m_fpInfo = nullptr;
@@ -180,7 +180,7 @@ class GHOST_Wintab {
/** Pressed button map. */
GHOST_TUns8 m_buttons = 0;
/** Range of a coordinate space. */
/** Range of a coodinate space. */
struct Range {
/** Origin of range. */
int org = 0;

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@@ -392,10 +392,9 @@ GHOST_XrActionSet::GHOST_XrActionSet(XrInstance instance, const GHOST_XrActionSe
{
XrActionSetCreateInfo action_set_info{XR_TYPE_ACTION_SET_CREATE_INFO};
strcpy(action_set_info.actionSetName, info.name);
/* Just use same name for localized. This can be changed in the future if necessary. */
strcpy(action_set_info.localizedActionSetName, info.name);
strcpy(action_set_info.localizedActionSetName,
info.name); /* Just use same name for localized. This can be changed in the future if
necessary. */
action_set_info.priority = 0; /* Use same (default) priority for all action sets. */
CHECK_XR(xrCreateActionSet(instance, &action_set_info, &m_action_set),

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@@ -420,11 +420,6 @@ void GHOST_XrContext::getExtensionsToEnable(
r_ext_names.push_back(gpu_binding);
}
#if defined(WITH_GHOST_X11) && defined(WITH_GL_EGL)
assert(openxr_extension_is_available(m_oxr->extensions, XR_MNDX_EGL_ENABLE_EXTENSION_NAME));
r_ext_names.push_back(XR_MNDX_EGL_ENABLE_EXTENSION_NAME);
#endif
for (const std::string_view &ext : try_ext) {
if (openxr_extension_is_available(m_oxr->extensions, ext)) {
r_ext_names.push_back(ext.data());

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@@ -22,15 +22,7 @@
#include <list>
#include <sstream>
#if defined(WITH_GL_EGL)
# include "GHOST_ContextEGL.h"
# if defined(WITH_GHOST_X11)
# include "GHOST_SystemX11.h"
# endif
# if defined(WITH_GHOST_WAYLAND)
# include "GHOST_SystemWayland.h"
# endif
#elif defined(WITH_GHOST_X11)
#if defined(WITH_GHOST_X11)
# include "GHOST_ContextGLX.h"
#elif defined(WIN32)
# include "GHOST_ContextD3D.h"
@@ -74,9 +66,7 @@ class GHOST_XrGraphicsBindingOpenGL : public GHOST_IXrGraphicsBinding {
XrSystemId system_id,
std::string *r_requirement_info) const override
{
#if defined(WITH_GL_EGL)
GHOST_ContextEGL &ctx_gl = static_cast<GHOST_ContextEGL &>(ghost_ctx);
#elif defined(WITH_GHOST_X11)
#if defined(WITH_GHOST_X11)
GHOST_ContextGLX &ctx_gl = static_cast<GHOST_ContextGLX &>(ghost_ctx);
#else
GHOST_ContextWGL &ctx_gl = static_cast<GHOST_ContextWGL &>(ghost_ctx);
@@ -116,17 +106,6 @@ class GHOST_XrGraphicsBindingOpenGL : public GHOST_IXrGraphicsBinding {
void initFromGhostContext(GHOST_Context &ghost_ctx) override
{
#if defined(WITH_GHOST_X11)
# if defined(WITH_GL_EGL)
GHOST_ContextEGL &ctx_egl = static_cast<GHOST_ContextEGL &>(ghost_ctx);
if (dynamic_cast<const GHOST_SystemX11 *const>(ctx_egl.m_system)) {
oxr_binding.egl.type = XR_TYPE_GRAPHICS_BINDING_EGL_MNDX;
oxr_binding.egl.getProcAddress = eglGetProcAddress;
oxr_binding.egl.display = ctx_egl.getDisplay();
oxr_binding.egl.config = ctx_egl.getConfig();
oxr_binding.egl.context = ctx_egl.getContext();
}
# else
GHOST_ContextGLX &ctx_glx = static_cast<GHOST_ContextGLX &>(ghost_ctx);
XVisualInfo *visual_info = glXGetVisualFromFBConfig(ctx_glx.m_display, ctx_glx.m_fbconfig);
@@ -138,7 +117,6 @@ class GHOST_XrGraphicsBindingOpenGL : public GHOST_IXrGraphicsBinding {
oxr_binding.glx.visualid = visual_info->visualid;
XFree(visual_info);
# endif
#elif defined(WIN32)
GHOST_ContextWGL &ctx_wgl = static_cast<GHOST_ContextWGL &>(ghost_ctx);
@@ -147,14 +125,6 @@ class GHOST_XrGraphicsBindingOpenGL : public GHOST_IXrGraphicsBinding {
oxr_binding.wgl.hGLRC = ctx_wgl.m_hGLRC;
#endif
#if defined(WITH_GHOST_WAYLAND)
GHOST_ContextEGL &ctx_wl_egl = static_cast<GHOST_ContextEGL &>(ghost_ctx);
if (dynamic_cast<const GHOST_SystemWayland *const>(ctx_wl_egl.m_system)) {
oxr_binding.wl.type = XR_TYPE_GRAPHICS_BINDING_OPENGL_WAYLAND_KHR;
oxr_binding.wl.display = (struct wl_display *)ctx_wl_egl.m_nativeDisplay;
}
#endif
/* Generate a frame-buffer to use for blitting into the texture. */
glGenFramebuffers(1, &m_fbo);
}

View File

@@ -74,11 +74,10 @@ class GHOST_XrSession {
const GHOST_XrActionProfileInfo *infos);
bool attachActionSets();
/**
* Action functions to be called post-session start.
* \param action_set_name: When `nullptr`, all attached action sets will be synced.
*/
bool syncActions(const char *action_set_name = nullptr);
/** Action functions to be called post-session start. */
bool syncActions(
const char *action_set_name = nullptr); /* If action_set_name is nullptr, all attached
* action sets will be synced. */
bool applyHapticAction(const char *action_set_name,
const char *action_name,
const GHOST_TInt64 &duration,

View File

@@ -42,13 +42,7 @@
# include <d3d12.h>
#endif
#ifdef WITH_GHOST_X11
# ifdef WITH_GL_EGL
/* TODO: Why do we have to create this typedef manually? */
typedef void (*(*PFNEGLGETPROCADDRESSPROC)(const char *procname))(void);
# include <GL/eglew.h>
# else
# include <GL/glxew.h>
# endif
# include <GL/glxew.h>
#endif
#include <openxr/openxr.h>

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@@ -78,7 +78,7 @@ extern short (*MEM_testN)(void *vmemh);
/**
* Duplicates a block of memory, and returns a pointer to the
* newly allocated block. */
* newly allocated block. */
extern void *(*MEM_dupallocN)(const void *vmemh) /* ATTR_MALLOC */ ATTR_WARN_UNUSED_RESULT;
/**

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@@ -103,7 +103,7 @@ int main(int argc, char *argv[])
/* ----------------------------------------------------------------- */
/* Round two, do a normal allocation, and corrupt some blocks. */
/* ----------------------------------------------------------------- */
/* Switch off, because it will complain about some things. */
/* switch off, because it will complain about some things. */
MEM_set_error_callback(NULL);
for (i = 0; i < NUM_BLOCKS; i++) {
@@ -115,7 +115,7 @@ int main(int argc, char *argv[])
p[i] = MEM_callocN(blocksize, strdup(tagstring));
}
/* Now corrupt a few blocks. */
/* now corrupt a few blocks...*/
ip = (int *)p[5] - 50;
for (i = 0; i < 1000; i++, ip++)
*ip = i + 1;

View File

@@ -89,7 +89,7 @@ bool IK_QJacobianSolver::Setup(IK_QSegment *root, std::list<IK_QTask *> &tasks)
if (num_dof == 0)
return false;
// compute task ids and assign weights to task
// compute task id's and assing weights to task
int primary_size = 0, primary = 0;
int secondary_size = 0, secondary = 0;
double primary_weight = 0.0, secondary_weight = 0.0;
@@ -237,7 +237,7 @@ void IK_QJacobianSolver::ConstrainPoleVector(IK_QSegment *root, std::list<IK_QTa
bool IK_QJacobianSolver::UpdateAngles(double &norm)
{
// assign each segment a unique id for the jacobian
// assing each segment a unique id for the jacobian
std::vector<IK_QSegment *>::iterator seg;
IK_QSegment *qseg, *minseg = NULL;
double minabsdelta = 1e10, absdelta;

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@@ -867,7 +867,7 @@ IMETHOD void Vector2::Set3DYZ(const Vector& v)
data[1]=v(2);
}
IMETHOD void Vector2::Set3DZX(const Vector& v)
// projects v in its XY plane, and sets *this to these values
// projects v in its XY plane, and and sets *this to these values
{
data[0]=v(2);
data[1]=v(0);

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@@ -378,7 +378,7 @@ void PrintArray(const Array3Df& array);
* (if automatic_range_detection = true)
* \note and TODO this automatic detection only works when the image contains
* at least one pixel of both bounds.
*/
**/
void FloatArrayToScaledByteArray(const Array3Df& float_array,
Array3Du* byte_array,
bool automatic_range_detection = false);

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@@ -323,7 +323,7 @@ static void get_rgba(
float *r, float *g, float *b, float *a, int total_cells, float *data, int sequential)
{
int i;
/* Use offsets to map RGB grids to correct location in data grid. */
/* Use offsets to map RGB grids to to correct location in data grid. */
int m = 4, i_g = 1, i_b = 2, i_a = 3;
if (sequential) {
m = 1;

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@@ -425,15 +425,14 @@ tbool genTangSpace(const SMikkTSpaceContext *pContext, const float fAngularThres
index = 0;
for (f = 0; f < iNrFaces; f++) {
const int verts = pContext->m_pInterface->m_getNumVerticesOfFace(pContext, f);
if (verts != 3 && verts != 4) {
if (verts != 3 && verts != 4)
continue;
}
// I've decided to let degenerate triangles and group-with-anythings
// vary between left/right hand coordinate systems at the vertices.
// All healthy triangles on the other hand are built to always be either or.
#if 0
// force the coordinate system orientation to be uniform for every face.
/*// force the coordinate system orientation to be uniform for every face.
// (this is already the case for good triangles but not for
// degenerate ones and those with bGroupWithAnything==true)
bool bOrient = psTspace[index].bOrient;
@@ -448,8 +447,7 @@ tbool genTangSpace(const SMikkTSpaceContext *pContext, const float fAngularThres
else ++i;
}
if (!bNotFound) bOrient = psTspace[index+i].bOrient;
}
#endif
}*/
// set data
for (i = 0; i < verts; i++) {

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@@ -48,7 +48,6 @@ if(WITH_OPENCOLORIO)
)
add_definitions(${GL_DEFINITIONS})
add_definitions(${OPENCOLORIO_DEFINITIONS})
list(APPEND INC_SYS
${OPENCOLORIO_INCLUDE_DIRS}
@@ -68,6 +67,9 @@ if(WITH_OPENCOLORIO)
list(APPEND INC_SYS
${BOOST_INCLUDE_DIR}
)
add_definitions(
-DOpenColorIO_STATIC
)
list(APPEND LIB
${BOOST_LIBRARIES}
)

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@@ -195,7 +195,7 @@ vec4 OCIO_ProcessColor(vec4 col, vec4 col_overlay, vec2 noise_uv)
return col;
}
/* ------------------------------------------------------------------------ */
/* ------------------------------------------------------------------------ */
in vec2 texCoord_interp;
out vec4 fragColor;

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