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26 Commits

Author SHA1 Message Date
6fd45a110c Only hide preview image while dragging over 3D View
Make the preview hide and unhide depending on if the user drags over the
3D View. In there the preview is too much visual noice, together with
the bounding box and snapping plane we draw there.
2021-10-11 16:39:52 +02:00
b1a319f4e0 Properly set rotation when dropping
Didn't respect the rotation mode before.
2021-10-11 15:57:30 +02:00
793f65f426 Adapt to changes in master 2021-10-11 15:40:03 +02:00
7c8ad97115 Merge branch 'master' into asset-browser-snap-dragging 2021-10-11 10:57:33 +02:00
1d44fc58a0 Merge branch 'master' into asset-browser-snap-dragging 2021-09-14 16:47:32 +02:00
76a212f947 Merge branch 'master' into asset-browser-snap-dragging 2021-09-13 18:14:14 +02:00
eedde9db74 Adjustments to drag info drawing
* Change the "Add Named Object" drag into string to "Add Object". The "Named"
  part is kinda useless info and relates to an implementation detail.
* Draw drag info closer to the cursor. Looked quite off before.
2021-06-13 23:48:06 +02:00
e20266b949 Merge branch 'master' into asset-browser-snap-dragging 2021-06-13 22:06:02 +02:00
2ef120ace0 Fix merge error after last merge 2021-06-13 22:03:43 +02:00
4ac48b1390 Merge branch 'master' into asset-browser-snap-dragging 2021-06-05 18:01:27 +02:00
99cc9df257 Merge branch 'master' into asset-browser-snap-dragging 2021-05-21 02:52:24 +02:00
Severin
513328602d Merge remote-tracking branch 'origin/master' into asset-browser-snap-dragging 2021-05-11 13:16:53 +02:00
279f271a0a Snap based on the bounding box when dropping, not origin
This makes the dropping use the object's bounding box for snapping, so
that it matches the bounding box we draw while dragging.

Not that this may have to be optional in future, there may be valid
cases to use the origin instead of the bounding box for snapping.
2021-05-06 21:45:08 +02:00
f00d24e2c1 Merge remote-tracking branch 'origin/master' into asset-browser-snap-dragging 2021-05-06 14:34:42 +02:00
963826d8a1 Merge remote-tracking branch 'origin/master' into asset-browser-snap-dragging 2021-05-04 17:33:04 +02:00
3fdd579e7c Merge remote-tracking branch 'origin/master' into asset-browser-snap-dragging 2021-05-04 16:56:32 +02:00
bc4c9fea77 Fix crash when dragging emtpy into the 3D View 2021-04-30 20:35:36 +02:00
ac96c8a898 Merge branch 'master' into asset-browser-snap-dragging 2021-04-30 12:43:08 +02:00
78008642ae Show a bounding box for object assets while dragging
Note: Object assets have to be saved with this commit or later for the bounding
box to appear.

Basic idea is:
* Store the bounding box (and related info) in the asset metadata.
* The bounding box has to be updated and written to custom properties of the
  asset metadata.
* There's a new `AssetTypeInfo` struct, to set asset type dependent callbacks
  or data (in future). ID types can conveniently define asset-type info as part
  of their `IDTypeInfo` definition.
* The asset-type info can contain a custom callback to be executed before the
  asset is saved. This is how the object can write its custom asset metadata.
* The dropbox can also register a callback to set properties for its
  gizmo-group now. Used to copy
* The "placement plane" gizmo is scaled to the bounding box size too.
* For local ID assets, the data should be accessed directly, so the file
  doesn't have to be saved to get the bounding box updated.

Also:
* Added proper gizmo group custom property support to C (was already supported
  in Python, or in C with some hacking).
* Store the basis matrix (world matrix without parent or constraint transforms)
  in the custom asset metadata. Used by the placement gizmo to scale the
  bounding box to match the result visually when dropping.
* The preview image is disabled while dragging objects over the 3D view.
* The bounding box always snaps with its lower edge (Z axis) to the surface.
  Snapping with other axes can be added still.
* However, actually dropping the object still uses the origin, so the drop
  position may not match what the bounding box indicated. This could be changed
  to also use the bounding box instead. Or the drawn bounding box should be
  translated to respect the origin position.
2021-04-30 02:25:33 +02:00
5df6caa7f3 Merge remote-tracking branch 'origin/master' into asset-browser-snap-dragging 2021-04-29 18:50:29 +02:00
2a00e16682 Merge remote-tracking branch 'origin/master' into asset-browser-snap-dragging 2021-04-28 22:48:13 +02:00
948d1b0284 Merge remote-tracking branch 'origin/master' into asset-browser-snap-dragging 2021-04-26 21:02:09 +02:00
8a8208bd95 Merge remote-tracking branch 'origin/master' into asset-browser-snap-dragging 2021-04-26 14:38:41 +02:00
fcc42b3d46 Basic snapping support for dropping objects
Uses the same snapping logic as the placement plane from the Add Object
tool, which means it matches the plane that we already draw as a
preview.

This is quite primitive at this point - you can't change options for the
snapping like the up-axis or the snapping target - but it already feels
quite great.
Another limitation is that it uses the origin of the dropped object to
place it, the bounding box should give better results in practice. This
is something we can add.
2021-04-22 12:03:30 +02:00
8cc294a315 Merge branch 'master' into asset-browser-snap-dragging 2021-04-22 10:15:57 +02:00
8ddf9f06ab Initial prototype for snapping plane feedback while dragging assets
Shows the same grid overlay as the Add Object tool when dragging an
asset into a 3D view. Uses the gizmo-system for that.
How visibility of gizmo-groups is managed is rather tricky, for now I
hacked things a bit to work. I have ideas to make this nicer.

Besides that, this is generally a design that I think can work in
master: Just like tools, drop-boxes can set a gizmo-group to use while
they are active. If the gizmo-group supports usage while dragging, it is
drawn.
2021-04-21 19:20:35 +02:00
2318 changed files with 53975 additions and 86573 deletions

View File

@@ -268,6 +268,3 @@ ForEachMacros:
StatementMacros:
- PyObject_HEAD
- PyObject_VAR_HEAD
MacroBlockBegin: "^BSDF_CLOSURE_CLASS_BEGIN$"
MacroBlockEnd: "^BSDF_CLOSURE_CLASS_END$"

View File

@@ -1,5 +0,0 @@
This repository is only used as a mirror of git.blender.org. Blender development happens on
https://developer.blender.org.
To get started with contributing code, please see:
https://wiki.blender.org/wiki/Process/Contributing_Code

View File

@@ -30,7 +30,7 @@ if(${CMAKE_SOURCE_DIR} STREQUAL ${CMAKE_BINARY_DIR})
"CMake generation for blender is not allowed within the source directory!"
"\n Remove \"${CMAKE_SOURCE_DIR}/CMakeCache.txt\" and try again from another folder, e.g.:"
"\n "
"\n rm -rf CMakeCache.txt CMakeFiles"
"\n rm CMakeCache.txt"
"\n cd .."
"\n mkdir cmake-make"
"\n cd cmake-make"
@@ -156,15 +156,6 @@ get_blender_version()
option(WITH_BLENDER "Build blender (disable to build only the blender player)" ON)
mark_as_advanced(WITH_BLENDER)
if(APPLE)
# Currently this causes a build error linking, disable.
set(WITH_BLENDER_THUMBNAILER OFF)
elseif(WIN32)
option(WITH_BLENDER_THUMBNAILER "Build \"BlendThumb.dll\" helper for Windows explorer integration" ON)
else()
option(WITH_BLENDER_THUMBNAILER "Build \"blender-thumbnailer\" thumbnail extraction utility" ON)
endif()
option(WITH_INTERNATIONAL "Enable I18N (International fonts and text)" ON)
option(WITH_PYTHON "Enable Embedded Python API (only disable for development)" ON)
@@ -397,55 +388,45 @@ if(WITH_PYTHON_INSTALL)
set(PYTHON_REQUESTS_PATH "" CACHE PATH "Path to python site-packages or dist-packages containing 'requests' module")
mark_as_advanced(PYTHON_REQUESTS_PATH)
endif()
option(WITH_PYTHON_INSTALL_ZSTANDARD "Copy zstandard into the blender install folder" ON)
set(PYTHON_ZSTANDARD_PATH "" CACHE PATH "Path to python site-packages or dist-packages containing 'zstandard' module")
mark_as_advanced(PYTHON_ZSTANDARD_PATH)
endif()
option(WITH_CPU_SIMD "Enable SIMD instruction if they're detected on the host machine" ON)
mark_as_advanced(WITH_CPU_SIMD)
# Cycles
option(WITH_CYCLES "Enable Cycles Render Engine" ON)
option(WITH_CYCLES_OSL "Build Cycles with OpenShadingLanguage support" ON)
option(WITH_CYCLES_EMBREE "Build Cycles with Embree support" ON)
option(WITH_CYCLES_LOGGING "Build Cycles with logging support" ON)
option(WITH_CYCLES_STANDALONE "Build Cycles standalone application" OFF)
option(WITH_CYCLES_STANDALONE_GUI "Build Cycles standalone with GUI" OFF)
option(WITH_CYCLES_DEBUG_NAN "Build Cycles with additional asserts for detecting NaNs and invalid values" OFF)
option(WITH_CYCLES_NATIVE_ONLY "Build Cycles with native kernel only (which fits current CPU, use for development only)" OFF)
option(WITH_CYCLES_KERNEL_ASAN "Build Cycles kernels with address sanitizer when WITH_COMPILER_ASAN is on, even if it's very slow" OFF)
set(CYCLES_TEST_DEVICES CPU CACHE STRING "Run regression tests on the specified device types (CPU CUDA OPTIX HIP)" )
option(WITH_CYCLES "Enable Cycles Render Engine" ON)
option(WITH_CYCLES_STANDALONE "Build Cycles standalone application" OFF)
option(WITH_CYCLES_STANDALONE_GUI "Build Cycles standalone with GUI" OFF)
option(WITH_CYCLES_OSL "Build Cycles with OSL support" ON)
option(WITH_CYCLES_EMBREE "Build Cycles with Embree support" ON)
option(WITH_CYCLES_CUDA_BINARIES "Build Cycles CUDA binaries" OFF)
option(WITH_CYCLES_CUBIN_COMPILER "Build cubins with nvrtc based compiler instead of nvcc" OFF)
option(WITH_CYCLES_CUDA_BUILD_SERIAL "Build cubins one after another (useful on machines with limited RAM)" OFF)
mark_as_advanced(WITH_CYCLES_CUDA_BUILD_SERIAL)
set(CYCLES_TEST_DEVICES CPU CACHE STRING "Run regression tests on the specified device types (CPU CUDA OPTIX)" )
set(CYCLES_CUDA_BINARIES_ARCH sm_30 sm_35 sm_37 sm_50 sm_52 sm_60 sm_61 sm_70 sm_75 sm_86 compute_75 CACHE STRING "CUDA architectures to build binaries for")
mark_as_advanced(CYCLES_CUDA_BINARIES_ARCH)
option(WITH_CYCLES_HIP_BINARIES "Build Cycles HIP binaries" OFF)
unset(PLATFORM_DEFAULT)
option(WITH_CYCLES_LOGGING "Build Cycles with logging support" ON)
option(WITH_CYCLES_DEBUG_NAN "Build Cycles with additional asserts for detecting NaNs and invalid values" OFF)
option(WITH_CYCLES_NATIVE_ONLY "Build Cycles with native kernel only (which fits current CPU, use for development only)" OFF)
option(WITH_CYCLES_KERNEL_ASAN "Build Cycles kernels with address sanitizer when WITH_COMPILER_ASAN is on, even if it's very slow" OFF)
mark_as_advanced(WITH_CYCLES_KERNEL_ASAN)
mark_as_advanced(WITH_CYCLES_CUBIN_COMPILER)
mark_as_advanced(WITH_CYCLES_LOGGING)
mark_as_advanced(WITH_CYCLES_DEBUG_NAN)
mark_as_advanced(WITH_CYCLES_NATIVE_ONLY)
# NVIDIA CUDA & OptiX
option(WITH_CYCLES_DEVICE_CUDA "Enable Cycles NVIDIA CUDA compute support" ON)
option(WITH_CYCLES_DEVICE_OPTIX "Enable Cycles NVIDIA OptiX support" ON)
option(WITH_CYCLES_DEVICE_CUDA "Enable Cycles CUDA compute support" ON)
option(WITH_CYCLES_DEVICE_OPTIX "Enable Cycles OptiX support" ON)
option(WITH_CYCLES_DEVICE_HIP "Enable Cycles HIP support" OFF)
mark_as_advanced(WITH_CYCLES_DEVICE_HIP)
mark_as_advanced(WITH_CYCLES_DEVICE_CUDA)
option(WITH_CYCLES_CUDA_BINARIES "Build Cycles NVIDIA CUDA binaries" OFF)
set(CYCLES_CUDA_BINARIES_ARCH sm_30 sm_35 sm_37 sm_50 sm_52 sm_60 sm_61 sm_70 sm_75 sm_86 compute_75 CACHE STRING "CUDA architectures to build binaries for")
option(WITH_CYCLES_CUBIN_COMPILER "Build cubins with nvrtc based compiler instead of nvcc" OFF)
option(WITH_CYCLES_CUDA_BUILD_SERIAL "Build cubins one after another (useful on machines with limited RAM)" OFF)
option(WITH_CUDA_DYNLOAD "Dynamically load CUDA libraries at runtime (for developers, makes cuda-gdb work)" ON)
mark_as_advanced(CYCLES_CUDA_BINARIES_ARCH)
mark_as_advanced(WITH_CYCLES_CUBIN_COMPILER)
mark_as_advanced(WITH_CYCLES_CUDA_BUILD_SERIAL)
option(WITH_CUDA_DYNLOAD "Dynamically load CUDA libraries at runtime" ON)
mark_as_advanced(WITH_CUDA_DYNLOAD)
# AMD HIP
option(WITH_CYCLES_DEVICE_HIP "Enable Cycles AMD HIP support" OFF)
option(WITH_CYCLES_HIP_BINARIES "Build Cycles AMD HIP binaries" OFF)
set(CYCLES_HIP_BINARIES_ARCH gfx1010 gfx1011 gfx1012 gfx1030 gfx1031 gfx1032 gfx1034 CACHE STRING "AMD HIP architectures to build binaries for")
mark_as_advanced(WITH_CYCLES_DEVICE_HIP)
mark_as_advanced(CYCLES_HIP_BINARIES_ARCH)
# Draw Manager
option(WITH_DRAW_DEBUG "Add extra debug capabilities to Draw Manager" OFF)
mark_as_advanced(WITH_DRAW_DEBUG)
@@ -642,7 +623,7 @@ if(WIN32)
option(WITH_WINDOWS_PDB "Generate a pdb file for client side stacktraces" ON)
mark_as_advanced(WITH_WINDOWS_PDB)
option(WITH_WINDOWS_STRIPPED_PDB "Use a stripped PDB file" ON)
option(WITH_WINDOWS_STRIPPED_PDB "Use a stripped PDB file" On)
mark_as_advanced(WITH_WINDOWS_STRIPPED_PDB)
endif()
@@ -1743,12 +1724,6 @@ if(WITH_PYTHON)
elseif(WITH_PYTHON_INSTALL_REQUESTS)
find_python_package(requests "")
endif()
if(WIN32 OR APPLE)
# pass, we have this in lib/python/site-packages
elseif(WITH_PYTHON_INSTALL_ZSTANDARD)
find_python_package(zstandard "")
endif()
endif()
# Select C++17 as the standard for C++ projects.
@@ -2020,7 +1995,6 @@ if(FIRST_RUN)
endif()
info_cfg_option(WITH_PYTHON_INSTALL)
info_cfg_option(WITH_PYTHON_INSTALL_NUMPY)
info_cfg_option(WITH_PYTHON_INSTALL_ZSTANDARD)
info_cfg_option(WITH_PYTHON_MODULE)
info_cfg_option(WITH_PYTHON_SAFETY)

View File

@@ -27,7 +27,7 @@
define HELP_TEXT
Blender Convenience Targets
Provided for building Blender (multiple targets can be used at once).
Provided for building Blender, (multiple at once can be used).
* debug: Build a debug binary.
* full: Enable all supported dependencies & options.
@@ -40,8 +40,6 @@ Blender Convenience Targets
* ninja: Use ninja build tool for faster builds.
* ccache: Use ccache for faster rebuilds.
Note: when passing in multiple targets their order is not important.
So for a fast build you can for e.g. run 'make lite ccache ninja'.
Note: passing the argument 'BUILD_DIR=path' when calling make will override the default build dir.
Note: passing the argument 'BUILD_CMAKE_ARGS=args' lets you add cmake arguments.

View File

@@ -38,6 +38,7 @@ ExternalProject_Add(external_numpy
PREFIX ${BUILD_DIR}/numpy
PATCH_COMMAND ${NUMPY_PATCH}
CONFIGURE_COMMAND ""
PATCH_COMMAND COMMAND ${PATCH_CMD} -p 1 -d ${BUILD_DIR}/numpy/src/external_numpy < ${PATCH_DIR}/numpy.diff
LOG_BUILD 1
BUILD_COMMAND ${PYTHON_BINARY} ${BUILD_DIR}/numpy/src/external_numpy/setup.py build ${NUMPY_BUILD_OPTION} install --old-and-unmanageable
INSTALL_COMMAND ""

View File

@@ -18,20 +18,14 @@
if(WIN32 AND BUILD_MODE STREQUAL Debug)
set(SITE_PACKAGES_EXTRA --global-option build --global-option --debug)
# zstandard is determined to build and link release mode libs in a debug
# configuration, the only way to make it happy is to bend to its will
# and give it a library to link with.
set(PIP_CONFIGURE_COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/python/libs/python${PYTHON_SHORT_VERSION_NO_DOTS}_d.lib ${LIBDIR}/python/libs/python${PYTHON_SHORT_VERSION_NO_DOTS}.lib)
else()
set(PIP_CONFIGURE_COMMAND echo ".")
endif()
ExternalProject_Add(external_python_site_packages
DOWNLOAD_COMMAND ""
CONFIGURE_COMMAND ${PIP_CONFIGURE_COMMAND}
CONFIGURE_COMMAND ""
BUILD_COMMAND ""
PREFIX ${BUILD_DIR}/site_packages
INSTALL_COMMAND ${PYTHON_BINARY} -m pip install ${SITE_PACKAGES_EXTRA} cython==${CYTHON_VERSION} idna==${IDNA_VERSION} charset-normalizer==${CHARSET_NORMALIZER_VERSION} urllib3==${URLLIB3_VERSION} certifi==${CERTIFI_VERSION} requests==${REQUESTS_VERSION} zstandard==${ZSTANDARD_VERSION} --no-binary :all:
INSTALL_COMMAND ${PYTHON_BINARY} -m pip install ${SITE_PACKAGES_EXTRA} cython==${CYTHON_VERSION} idna==${IDNA_VERSION} chardet==${CHARDET_VERSION} urllib3==${URLLIB3_VERSION} certifi==${CERTIFI_VERSION} requests==${REQUESTS_VERSION} --no-binary :all:
)
if(USE_PIP_NUMPY)

View File

@@ -189,11 +189,11 @@ set(OSL_HASH 1abd7ce40481771a9fa937f19595d2f2)
set(OSL_HASH_TYPE MD5)
set(OSL_FILE OpenShadingLanguage-${OSL_VERSION}.tar.gz)
set(PYTHON_VERSION 3.9.7)
set(PYTHON_VERSION 3.9.2)
set(PYTHON_SHORT_VERSION 3.9)
set(PYTHON_SHORT_VERSION_NO_DOTS 39)
set(PYTHON_URI https://www.python.org/ftp/python/${PYTHON_VERSION}/Python-${PYTHON_VERSION}.tar.xz)
set(PYTHON_HASH fddb060b483bc01850a3f412eea1d954)
set(PYTHON_HASH f0dc9000312abeb16de4eccce9a870ab)
set(PYTHON_HASH_TYPE MD5)
set(PYTHON_FILE Python-${PYTHON_VERSION}.tar.xz)
@@ -215,18 +215,17 @@ set(NANOVDB_HASH e7b9e863ec2f3b04ead171dec2322807)
set(NANOVDB_HASH_TYPE MD5)
set(NANOVDB_FILE nano-vdb-${NANOVDB_GIT_UID}.tar.gz)
set(IDNA_VERSION 3.2)
set(CHARSET_NORMALIZER_VERSION 2.0.6)
set(URLLIB3_VERSION 1.26.7)
set(CERTIFI_VERSION 2021.10.8)
set(REQUESTS_VERSION 2.26.0)
set(CYTHON_VERSION 0.29.24)
set(ZSTANDARD_VERSION 0.15.2 )
set(IDNA_VERSION 2.10)
set(CHARDET_VERSION 4.0.0)
set(URLLIB3_VERSION 1.26.3)
set(CERTIFI_VERSION 2020.12.5)
set(REQUESTS_VERSION 2.25.1)
set(CYTHON_VERSION 0.29.21)
set(NUMPY_VERSION 1.21.2)
set(NUMPY_SHORT_VERSION 1.21)
set(NUMPY_VERSION 1.19.5)
set(NUMPY_SHORT_VERSION 1.19)
set(NUMPY_URI https://github.com/numpy/numpy/releases/download/v${NUMPY_VERSION}/numpy-${NUMPY_VERSION}.zip)
set(NUMPY_HASH 5638d5dae3ca387be562912312db842e)
set(NUMPY_HASH f6a1b48717c552bbc18f1adc3cc1fe0e)
set(NUMPY_HASH_TYPE MD5)
set(NUMPY_FILE numpy-${NUMPY_VERSION}.zip)

View File

@@ -371,78 +371,71 @@ NO_BUILD=false
NO_CONFIRM=false
USE_CXX11=true
# Note about versions: Min is inclusive, Mex is 'minimum exclusive' (i.e. XXX_VERSION_MIN <= ACTUAL_VERSION < XXX_VERSION_MEX)
# Note about versions: Min is inclusive, Max is exclusive (i.e. XXX_VERSION_MIN <= ACTUAL_VERSION < XXX_VERSION_MAX)
# XXX_VERSION is officially supported/used version in official builds.
# XXX_VERSION_SHORT is used for various things, like preferred version (when distribution provides several of them),
# and to name shortcuts to built libraries' installation directories...
CLANG_FORMAT_VERSION_MIN="6.0"
CLANG_FORMAT_VERSION_MEX="10.0"
CLANG_FORMAT_VERSION_MAX="10.0"
PYTHON_VERSION="3.9.7"
PYTHON_VERSION="3.9.2"
PYTHON_VERSION_SHORT="3.9"
PYTHON_VERSION_MIN="3.7"
PYTHON_VERSION_MEX="3.11"
PYTHON_VERSION_MAX="3.11"
PYTHON_VERSION_INSTALLED=$PYTHON_VERSION_SHORT
PYTHON_FORCE_BUILD=false
PYTHON_FORCE_REBUILD=false
PYTHON_SKIP=false
# Additional Python modules.
PYTHON_IDNA_VERSION="3.2"
PYTHON_IDNA_VERSION="2.9"
PYTHON_IDNA_VERSION_MIN="2.0"
PYTHON_IDNA_VERSION_MEX="4.0"
PYTHON_IDNA_VERSION_MAX="3.0"
PYTHON_IDNA_NAME="idna"
PYTHON_CHARSET_NORMALIZER_VERSION="2.0.6"
PYTHON_CHARSET_NORMALIZER_VERSION_MIN="2.0.6"
PYTHON_CHARSET_NORMALIZER_VERSION_MEX="2.1.0" # requests uses `charset_normalizer~=2.0.0`
PYTHON_CHARSET_NORMALIZER_NAME="charset-normalizer"
PYTHON_CHARDET_VERSION="3.0.4"
PYTHON_CHARDET_VERSION_MIN="3.0"
PYTHON_CHARDET_VERSION_MAX="5.0"
PYTHON_CHARDET_NAME="chardet"
PYTHON_URLLIB3_VERSION="1.26.7"
PYTHON_URLLIB3_VERSION="1.25.9"
PYTHON_URLLIB3_VERSION_MIN="1.0"
PYTHON_URLLIB3_VERSION_MEX="2.0"
PYTHON_URLLIB3_VERSION_MAX="2.0"
PYTHON_URLLIB3_NAME="urllib3"
PYTHON_CERTIFI_VERSION="2021.10.8"
PYTHON_CERTIFI_VERSION_MIN="2021.0"
PYTHON_CERTIFI_VERSION_MEX="2023.0"
PYTHON_CERTIFI_VERSION="2020.4.5.2"
PYTHON_CERTIFI_VERSION_MIN="2020.0"
PYTHON_CERTIFI_VERSION_MAX="2021.0"
PYTHON_CERTIFI_NAME="certifi"
PYTHON_REQUESTS_VERSION="2.23.0"
PYTHON_REQUESTS_VERSION_MIN="2.0"
PYTHON_REQUESTS_VERSION_MEX="3.0"
PYTHON_REQUESTS_VERSION_MAX="3.0"
PYTHON_REQUESTS_NAME="requests"
PYTHON_ZSTANDARD_VERSION="0.15.2"
PYTHON_ZSTANDARD_VERSION_MIN="0.15.2"
PYTHON_ZSTANDARD_VERSION_MEX="0.16.0"
PYTHON_ZSTANDARD_NAME="zstandard"
PYTHON_NUMPY_VERSION="1.21.2"
PYTHON_NUMPY_VERSION="1.19.5"
PYTHON_NUMPY_VERSION_MIN="1.14"
PYTHON_NUMPY_VERSION_MEX="2.0"
PYTHON_NUMPY_VERSION_MAX="2.0"
PYTHON_NUMPY_NAME="numpy"
# As package-ready parameters (only used with distro packages).
PYTHON_MODULES_PACKAGES=(
"$PYTHON_IDNA_NAME $PYTHON_IDNA_VERSION_MIN $PYTHON_IDNA_VERSION_MEX"
"$PYTHON_CHARSET_NORMALIZER_NAME $PYTHON_CHARSET_NORMALIZER_VERSION_MIN $PYTHON_CHARSET_NORMALIZER_VERSION_MEX"
"$PYTHON_URLLIB3_NAME $PYTHON_URLLIB3_VERSION_MIN $PYTHON_URLLIB3_VERSION_MEX"
"$PYTHON_CERTIFI_NAME $PYTHON_CERTIFI_VERSION_MIN $PYTHON_CERTIFI_VERSION_MEX"
"$PYTHON_REQUESTS_NAME $PYTHON_REQUESTS_VERSION_MIN $PYTHON_REQUESTS_VERSION_MEX"
"$PYTHON_ZSTANDARD_NAME $PYTHON_ZSTANDARD_VERSION_MIN $PYTHON_ZSTANDARD_VERSION_MEX"
"$PYTHON_NUMPY_NAME $PYTHON_NUMPY_VERSION_MIN $PYTHON_NUMPY_VERSION_MEX"
"$PYTHON_IDNA_NAME $PYTHON_IDNA_VERSION_MIN $PYTHON_IDNA_VERSION_MAX"
"$PYTHON_CHARDET_NAME $PYTHON_CHARDET_VERSION_MIN $PYTHON_CHARDET_VERSION_MAX"
"$PYTHON_URLLIB3_NAME $PYTHON_URLLIB3_VERSION_MIN $PYTHON_URLLIB3_VERSION_MAX"
"$PYTHON_CERTIFI_NAME $PYTHON_CERTIFI_VERSION_MIN $PYTHON_CERTIFI_VERSION_MAX"
"$PYTHON_REQUESTS_NAME $PYTHON_REQUESTS_VERSION_MIN $PYTHON_REQUESTS_VERSION_MAX"
"$PYTHON_NUMPY_NAME $PYTHON_NUMPY_VERSION_MIN $PYTHON_NUMPY_VERSION_MAX"
)
# As pip-ready parameters (only used when building python).
PYTHON_MODULES_PIP=(
"$PYTHON_IDNA_NAME==$PYTHON_IDNA_VERSION"
"$PYTHON_CHARSET_NORMALIZER_NAME==$PYTHON_CHARSET_NORMALIZER_VERSION"
"$PYTHON_CHARDET_NAME==$PYTHON_CHARDET_VERSION"
"$PYTHON_URLLIB3_NAME==$PYTHON_URLLIB3_VERSION"
"$PYTHON_CERTIFI_NAME==$PYTHON_CERTIFI_VERSION"
"$PYTHON_REQUESTS_NAME==$PYTHON_REQUESTS_VERSION"
"$PYTHON_ZSTANDARD_NAME==$PYTHON_ZSTANDARD_VERSION"
"$PYTHON_NUMPY_NAME==$PYTHON_NUMPY_VERSION"
)
@@ -450,7 +443,7 @@ PYTHON_MODULES_PIP=(
BOOST_VERSION="1.73.0"
BOOST_VERSION_SHORT="1.73"
BOOST_VERSION_MIN="1.49"
BOOST_VERSION_MEX="2.0"
BOOST_VERSION_MAX="2.0"
BOOST_FORCE_BUILD=false
BOOST_FORCE_REBUILD=false
BOOST_SKIP=false
@@ -459,7 +452,7 @@ TBB_VERSION="2020"
TBB_VERSION_SHORT="2020"
TBB_VERSION_UPDATE="_U2" # Used for source packages...
TBB_VERSION_MIN="2018"
TBB_VERSION_MEX="2022"
TBB_VERSION_MAX="2022"
TBB_FORCE_BUILD=false
TBB_FORCE_REBUILD=false
TBB_SKIP=false
@@ -467,7 +460,7 @@ TBB_SKIP=false
OCIO_VERSION="2.0.0"
OCIO_VERSION_SHORT="2.0"
OCIO_VERSION_MIN="2.0"
OCIO_VERSION_MEX="3.0"
OCIO_VERSION_MAX="3.0"
OCIO_FORCE_BUILD=false
OCIO_FORCE_REBUILD=false
OCIO_SKIP=false
@@ -475,7 +468,7 @@ OCIO_SKIP=false
OPENEXR_VERSION="2.5.5"
OPENEXR_VERSION_SHORT="2.5"
OPENEXR_VERSION_MIN="2.4"
OPENEXR_VERSION_MEX="3.0"
OPENEXR_VERSION_MAX="3.0"
OPENEXR_FORCE_BUILD=false
OPENEXR_FORCE_REBUILD=false
OPENEXR_SKIP=false
@@ -484,7 +477,7 @@ _with_built_openexr=false
OIIO_VERSION="2.2.15.1"
OIIO_VERSION_SHORT="2.2"
OIIO_VERSION_MIN="2.1.12"
OIIO_VERSION_MEX="2.3.0"
OIIO_VERSION_MAX="2.3.0"
OIIO_FORCE_BUILD=false
OIIO_FORCE_REBUILD=false
OIIO_SKIP=false
@@ -492,7 +485,7 @@ OIIO_SKIP=false
LLVM_VERSION="12.0.0"
LLVM_VERSION_SHORT="12.0"
LLVM_VERSION_MIN="11.0"
LLVM_VERSION_MEX="13.0"
LLVM_VERSION_MAX="13.0"
LLVM_VERSION_FOUND=""
LLVM_FORCE_BUILD=false
LLVM_FORCE_REBUILD=false
@@ -502,7 +495,7 @@ LLVM_SKIP=false
OSL_VERSION="1.11.14.1"
OSL_VERSION_SHORT="1.11"
OSL_VERSION_MIN="1.11"
OSL_VERSION_MEX="2.0"
OSL_VERSION_MAX="2.0"
OSL_FORCE_BUILD=false
OSL_FORCE_REBUILD=false
OSL_SKIP=false
@@ -511,7 +504,7 @@ OSL_SKIP=false
OSD_VERSION="3.4.3"
OSD_VERSION_SHORT="3.4"
OSD_VERSION_MIN="3.4"
OSD_VERSION_MEX="4.0"
OSD_VERSION_MAX="4.0"
OSD_FORCE_BUILD=false
OSD_FORCE_REBUILD=false
OSD_SKIP=false
@@ -522,7 +515,7 @@ OPENVDB_BLOSC_VERSION="1.5.0"
OPENVDB_VERSION="8.0.1"
OPENVDB_VERSION_SHORT="8.0"
OPENVDB_VERSION_MIN="8.0"
OPENVDB_VERSION_MEX="8.1"
OPENVDB_VERSION_MAX="8.1"
OPENVDB_FORCE_BUILD=false
OPENVDB_FORCE_REBUILD=false
OPENVDB_SKIP=false
@@ -531,7 +524,7 @@ OPENVDB_SKIP=false
ALEMBIC_VERSION="1.7.16"
ALEMBIC_VERSION_SHORT="1.7"
ALEMBIC_VERSION_MIN="1.7"
ALEMBIC_VERSION_MEX="2.0"
ALEMBIC_VERSION_MAX="2.0"
ALEMBIC_FORCE_BUILD=false
ALEMBIC_FORCE_REBUILD=false
ALEMBIC_SKIP=false
@@ -539,7 +532,7 @@ ALEMBIC_SKIP=false
USD_VERSION="21.02"
USD_VERSION_SHORT="21.02"
USD_VERSION_MIN="20.05"
USD_VERSION_MEX="22.00"
USD_VERSION_MAX="22.00"
USD_FORCE_BUILD=false
USD_FORCE_REBUILD=false
USD_SKIP=false
@@ -547,7 +540,7 @@ USD_SKIP=false
OPENCOLLADA_VERSION="1.6.68"
OPENCOLLADA_VERSION_SHORT="1.6"
OPENCOLLADA_VERSION_MIN="1.6.68"
OPENCOLLADA_VERSION_MEX="1.7"
OPENCOLLADA_VERSION_MAX="1.7"
OPENCOLLADA_FORCE_BUILD=false
OPENCOLLADA_FORCE_REBUILD=false
OPENCOLLADA_SKIP=false
@@ -555,7 +548,7 @@ OPENCOLLADA_SKIP=false
EMBREE_VERSION="3.10.0"
EMBREE_VERSION_SHORT="3.10"
EMBREE_VERSION_MIN="3.10"
EMBREE_VERSION_MEX="4.0"
EMBREE_VERSION_MAX="4.0"
EMBREE_FORCE_BUILD=false
EMBREE_FORCE_REBUILD=false
EMBREE_SKIP=false
@@ -563,7 +556,7 @@ EMBREE_SKIP=false
OIDN_VERSION="1.4.1"
OIDN_VERSION_SHORT="1.4"
OIDN_VERSION_MIN="1.4.0"
OIDN_VERSION_MEX="1.5"
OIDN_VERSION_MAX="1.5"
OIDN_FORCE_BUILD=false
OIDN_FORCE_REBUILD=false
OIDN_SKIP=false
@@ -573,7 +566,7 @@ ISPC_VERSION="1.16.0"
FFMPEG_VERSION="4.4"
FFMPEG_VERSION_SHORT="4.4"
FFMPEG_VERSION_MIN="3.0"
FFMPEG_VERSION_MEX="5.0"
FFMPEG_VERSION_MAX="5.0"
FFMPEG_FORCE_BUILD=false
FFMPEG_FORCE_REBUILD=false
FFMPEG_SKIP=false
@@ -582,7 +575,7 @@ _ffmpeg_list_sep=";"
XR_OPENXR_VERSION="1.0.17"
XR_OPENXR_VERSION_SHORT="1.0"
XR_OPENXR_VERSION_MIN="1.0.8"
XR_OPENXR_VERSION_MEX="2.0"
XR_OPENXR_VERSION_MAX="2.0"
XR_OPENXR_FORCE_BUILD=false
XR_OPENXR_FORCE_REBUILD=false
XR_OPENXR_SKIP=false
@@ -1148,11 +1141,10 @@ You may also want to build them yourself (optional ones are [between brackets]):
* Python $PYTHON_VERSION (from $PYTHON_SOURCE).
** [IDNA $PYTHON_IDNA_VERSION] (use pip).
** [Charset Normalizer $PYTHON_CHARSET_NORMALIZER_VERSION] (use pip).
** [Chardet $PYTHON_CHARDET_VERSION] (use pip).
** [Urllib3 $PYTHON_URLLIB3_VERSION] (use pip).
** [Certifi $PYTHON_CERTIFI_VERSION] (use pip).
** [Requests $PYTHON_REQUESTS_VERSION] (use pip).
** [ZStandard $PYTHON_ZSTANDARD_VERSION] (use pip).
** [NumPy $PYTHON_NUMPY_VERSION] (use pip).
* Boost $BOOST_VERSION (from $BOOST_SOURCE, modules: $BOOST_BUILD_MODULES).
* TBB $TBB_VERSION (from $TBB_SOURCE).
@@ -4036,7 +4028,7 @@ install_DEB() {
INFO "Forced Python building, as requested..."
_do_compile_python=true
else
check_package_version_ge_lt_DEB python3-dev $PYTHON_VERSION_MIN $PYTHON_VERSION_MEX
check_package_version_ge_lt_DEB python3-dev $PYTHON_VERSION_MIN $PYTHON_VERSION_MAX
if [ $? -eq 0 ]; then
PYTHON_VERSION_INSTALLED=$(echo `get_package_version_DEB python3-dev` | sed -r 's/^([0-9]+\.[0-9]+).*/\1/')
@@ -4049,8 +4041,8 @@ install_DEB() {
module=($module)
package="python3-${module[0]}"
package_vmin=${module[1]}
package_vmex=${module[2]}
check_package_version_ge_lt_DEB "$package" $package_vmin $package_vmex
package_vmax=${module[2]}
check_package_version_ge_lt_DEB "$package" $package_vmin $package_vmax
if [ $? -eq 0 ]; then
install_packages_DEB "$package"
else
@@ -4076,7 +4068,7 @@ install_DEB() {
INFO "Forced Boost building, as requested..."
compile_Boost
else
check_package_version_ge_lt_DEB libboost-dev $BOOST_VERSION_MIN $BOOST_VERSION_MEX
check_package_version_ge_lt_DEB libboost-dev $BOOST_VERSION_MIN $BOOST_VERSION_MAX
if [ $? -eq 0 ]; then
install_packages_DEB libboost-dev
@@ -4097,7 +4089,7 @@ install_DEB() {
INFO "Forced TBB building, as requested..."
compile_TBB
else
check_package_version_ge_lt_DEB libtbb-dev $TBB_VERSION_MIN $TBB_VERSION_MEX
check_package_version_ge_lt_DEB libtbb-dev $TBB_VERSION_MIN $TBB_VERSION_MAX
if [ $? -eq 0 ]; then
install_packages_DEB libtbb-dev
clean_TBB
@@ -4114,7 +4106,7 @@ install_DEB() {
INFO "Forced OpenColorIO building, as requested..."
compile_OCIO
else
check_package_version_ge_lt_DEB libopencolorio-dev $OCIO_VERSION_MIN $OCIO_VERSION_MEX
check_package_version_ge_lt_DEB libopencolorio-dev $OCIO_VERSION_MIN $OCIO_VERSION_MAX
if [ $? -eq 0 ]; then
install_packages_DEB libopencolorio-dev
clean_OCIO
@@ -4131,7 +4123,7 @@ install_DEB() {
INFO "Forced ILMBase/OpenEXR building, as requested..."
compile_OPENEXR
else
check_package_version_ge_lt_DEB libopenexr-dev $OPENEXR_VERSION_MIN $OPENEXR_VERSION_MEX
check_package_version_ge_lt_DEB libopenexr-dev $OPENEXR_VERSION_MIN $OPENEXR_VERSION_MAX
if [ $? -eq 0 ]; then
install_packages_DEB libopenexr-dev
OPENEXR_VERSION=`get_package_version_DEB libopenexr-dev`
@@ -4152,7 +4144,7 @@ install_DEB() {
INFO "Forced OpenImageIO building, as requested..."
compile_OIIO
else
check_package_version_ge_lt_DEB libopenimageio-dev $OIIO_VERSION_MIN $OIIO_VERSION_MEX
check_package_version_ge_lt_DEB libopenimageio-dev $OIIO_VERSION_MIN $OIIO_VERSION_MAX
if [ $? -eq 0 -a "$_with_built_openexr" = false ]; then
install_packages_DEB libopenimageio-dev openimageio-tools
clean_OIIO
@@ -4172,7 +4164,7 @@ install_DEB() {
INFO "Forced LLVM building, as requested..."
_do_compile_llvm=true
else
check_package_version_ge_lt_DEB llvm-dev $LLVM_VERSION_MIN $LLVM_VERSION_MEX
check_package_version_ge_lt_DEB llvm-dev $LLVM_VERSION_MIN $LLVM_VERSION_MAX
if [ $? -eq 0 ]; then
install_packages_DEB llvm-dev clang libclang-dev
have_llvm=true
@@ -4203,7 +4195,7 @@ install_DEB() {
INFO "Forced OpenShadingLanguage building, as requested..."
_do_compile_osl=true
else
check_package_version_ge_lt_DEB libopenshadinglanguage-dev $OSL_VERSION_MIN $OSL_VERSION_MEX
check_package_version_ge_lt_DEB libopenshadinglanguage-dev $OSL_VERSION_MIN $OSL_VERSION_MAX
if [ $? -eq 0 ]; then
install_packages_DEB libopenshadinglanguage-dev
clean_OSL
@@ -4241,7 +4233,7 @@ install_DEB() {
INFO "Forced OpenVDB building, as requested..."
compile_OPENVDB
else
check_package_version_ge_lt_DEB libopenvdb-dev $OPENVDB_VERSION_MIN $OPENVDB_VERSION_MEX
check_package_version_ge_lt_DEB libopenvdb-dev $OPENVDB_VERSION_MIN $OPENVDB_VERSION_MAX
if [ $? -eq 0 ]; then
install_packages_DEB libopenvdb-dev libblosc-dev
clean_OPENVDB
@@ -4303,7 +4295,7 @@ install_DEB() {
_do_compile_embree=true
else
# There is a package, but it does not provide everything that Blender needs...
#~ check_package_version_ge_lt_DEB libembree-dev $EMBREE_VERSION_MIN $EMBREE_VERSION_MEX
#~ check_package_version_ge_lt_DEB libembree-dev $EMBREE_VERSION_MIN $EMBREE_VERSION_MAX
#~ if [ $? -eq 0 ]; then
#~ install_packages_DEB libembree-dev
#~ clean_Embree
@@ -4345,7 +4337,7 @@ install_DEB() {
# XXX Debian Testing / Ubuntu 16.04 finally includes FFmpeg, so check as usual
check_package_DEB ffmpeg
if [ $? -eq 0 ]; then
check_package_version_ge_lt_DEB ffmpeg $FFMPEG_VERSION_MIN $FFMPEG_VERSION_MEX
check_package_version_ge_lt_DEB ffmpeg $FFMPEG_VERSION_MIN $FFMPEG_VERSION_MAX
if [ $? -eq 0 ]; then
install_packages_DEB libavdevice-dev
clean_FFmpeg
@@ -4679,7 +4671,7 @@ install_RPM() {
INFO "Forced Python building, as requested..."
_do_compile_python=true
else
check_package_version_ge_lt_RPM python3-devel $PYTHON_VERSION_MIN $PYTHON_VERSION_MEX
check_package_version_ge_lt_RPM python3-devel $PYTHON_VERSION_MIN $PYTHON_VERSION_MAX
if [ $? -eq 0 ]; then
PYTHON_VERSION_INSTALLED=$(echo `get_package_version_RPM python3-devel` | sed -r 's/^([0-9]+\.[0-9]+).*/\1/')
@@ -4691,8 +4683,8 @@ install_RPM() {
module=($module)
package="python3-${module[0]}"
package_vmin=${module[1]}
package_vmex=${module[2]}
check_package_version_ge_lt_RPM "$package" $package_vmin $package_vmex
package_vmax=${module[2]}
check_package_version_ge_lt_RPM "$package" $package_vmin $package_vmax
if [ $? -eq 0 ]; then
install_packages_RPM "$package"
else
@@ -4719,7 +4711,7 @@ install_RPM() {
INFO "Forced Boost building, as requested..."
_do_compile_boost=true
else
check_package_version_ge_lt_RPM boost-devel $BOOST_VERSION_MIN $BOOST_VERSION_MEX
check_package_version_ge_lt_RPM boost-devel $BOOST_VERSION_MIN $BOOST_VERSION_MAX
if [ $? -eq 0 ]; then
install_packages_RPM boost-devel
clean_Boost
@@ -4746,7 +4738,7 @@ install_RPM() {
INFO "Forced TBB building, as requested..."
compile_TBB
else
check_package_version_ge_lt_RPM tbb-devel $TBB_VERSION_MIN $TBB_VERSION_MEX
check_package_version_ge_lt_RPM tbb-devel $TBB_VERSION_MIN $TBB_VERSION_MAX
if [ $? -eq 0 ]; then
install_packages_RPM tbb-devel
clean_TBB
@@ -4764,7 +4756,7 @@ install_RPM() {
compile_OCIO
else
if [ "$RPM" = "SUSE" ]; then
check_package_version_ge_lt_RPM OpenColorIO-devel $OCIO_VERSION_MIN $OCIO_VERSION_MEX
check_package_version_ge_lt_RPM OpenColorIO-devel $OCIO_VERSION_MIN $OCIO_VERSION_MAX
if [ $? -eq 0 ]; then
install_packages_RPM OpenColorIO-devel
clean_OCIO
@@ -4784,7 +4776,7 @@ install_RPM() {
INFO "Forced ILMBase/OpenEXR building, as requested..."
compile_OPENEXR
else
check_package_version_ge_lt_RPM openexr-devel $OPENEXR_VERSION_MIN $OPENEXR_VERSION_MEX
check_package_version_ge_lt_RPM openexr-devel $OPENEXR_VERSION_MIN $OPENEXR_VERSION_MAX
if [ $? -eq 0 ]; then
install_packages_RPM openexr-devel
OPENEXR_VERSION=`get_package_version_RPM openexr-devel`
@@ -4802,7 +4794,7 @@ install_RPM() {
INFO "Forced OpenImageIO building, as requested..."
compile_OIIO
else
check_package_version_ge_lt_RPM OpenImageIO-devel $OIIO_VERSION_MIN $OIIO_VERSION_MEX
check_package_version_ge_lt_RPM OpenImageIO-devel $OIIO_VERSION_MIN $OIIO_VERSION_MAX
if [ $? -eq 0 -a $_with_built_openexr == false ]; then
install_packages_RPM OpenImageIO-devel OpenImageIO-utils
clean_OIIO
@@ -4827,7 +4819,7 @@ install_RPM() {
else
CLANG_DEV="clang-devel"
fi
check_package_version_ge_lt_RPM llvm-devel $LLVM_VERSION_MIN $LLVM_VERSION_MEX
check_package_version_ge_lt_RPM llvm-devel $LLVM_VERSION_MIN $LLVM_VERSION_MAX
if [ $? -eq 0 ]; then
install_packages_RPM llvm-devel $CLANG_DEV
have_llvm=true
@@ -4863,7 +4855,7 @@ install_RPM() {
else
OSL_DEV="openshadinglanguage-devel"
fi
check_package_version_ge_lt_RPM $OSL_DEV $OSL_VERSION_MIN $OSL_VERSION_MEX
check_package_version_ge_lt_RPM $OSL_DEV $OSL_VERSION_MIN $OSL_VERSION_MAX
if [ $? -eq 0 ]; then
install_packages_RPM $OSL_DEV
clean_OSL
@@ -4958,7 +4950,7 @@ install_RPM() {
_do_compile_embree=true
else
# There is a package, but it does not provide everything that Blender needs...
#~ check_package_version_ge_lt_RPM embree-devel $EMBREE_VERSION_MIN $EMBREE_VERSION_MEX
#~ check_package_version_ge_lt_RPM embree-devel $EMBREE_VERSION_MIN $EMBREE_VERSION_MAX
#~ if [ $? -eq 0 ]; then
#~ install_packages_RPM embree-devel
#~ clean_Embree
@@ -4997,7 +4989,7 @@ install_RPM() {
INFO "Forced FFMpeg building, as requested..."
compile_FFmpeg
else
check_package_version_ge_lt_RPM ffmpeg-devel $FFMPEG_VERSION_MIN $FFMPEG_VERSION_MEX
check_package_version_ge_lt_RPM ffmpeg-devel $FFMPEG_VERSION_MIN $FFMPEG_VERSION_MAX
if [ $? -eq 0 ]; then
install_packages_RPM ffmpeg ffmpeg-devel
clean_FFmpeg
@@ -5222,7 +5214,7 @@ install_ARCH() {
INFO "Forced Python building, as requested..."
_do_compile_python=true
else
check_package_version_ge_lt_ARCH python $PYTHON_VERSION_MIN $PYTHON_VERSION_MEX
check_package_version_ge_lt_ARCH python $PYTHON_VERSION_MIN $PYTHON_VERSION_MAX
if [ $? -eq 0 ]; then
PYTHON_VERSION_INSTALLED=$(echo `get_package_version_ARCH python` | sed -r 's/^([0-9]+\.[0-9]+).*/\1/')
@@ -5235,8 +5227,8 @@ install_ARCH() {
module=($module)
package="python-${module[0]}"
package_vmin=${module[1]}
package_vmex=${module[2]}
check_package_version_ge_lt_ARCH "$package" $package_vmin $package_vmex
package_vmax=${module[2]}
check_package_version_ge_lt_ARCH "$package" $package_vmin $package_vmax
if [ $? -eq 0 ]; then
install_packages_ARCH "$package"
else
@@ -5262,7 +5254,7 @@ install_ARCH() {
INFO "Forced Boost building, as requested..."
compile_Boost
else
check_package_version_ge_lt_ARCH boost $BOOST_VERSION_MIN $BOOST_VERSION_MEX
check_package_version_ge_lt_ARCH boost $BOOST_VERSION_MIN $BOOST_VERSION_MAX
if [ $? -eq 0 ]; then
install_packages_ARCH boost
clean_Boost
@@ -5279,7 +5271,7 @@ install_ARCH() {
INFO "Forced TBB building, as requested..."
compile_TBB
else
check_package_version_ge_lt_ARCH intel-tbb $TBB_VERSION_MIN $TBB_VERSION_MEX
check_package_version_ge_lt_ARCH intel-tbb $TBB_VERSION_MIN $TBB_VERSION_MAX
if [ $? -eq 0 ]; then
install_packages_ARCH intel-tbb
clean_TBB
@@ -5296,7 +5288,7 @@ install_ARCH() {
INFO "Forced OpenColorIO building, as requested..."
compile_OCIO
else
check_package_version_ge_lt_ARCH opencolorio $OCIO_VERSION_MIN $OCIO_VERSION_MEX
check_package_version_ge_lt_ARCH opencolorio $OCIO_VERSION_MIN $OCIO_VERSION_MAX
if [ $? -eq 0 ]; then
install_packages_ARCH opencolorio
clean_OCIO
@@ -5313,7 +5305,7 @@ install_ARCH() {
INFO "Forced ILMBase/OpenEXR building, as requested..."
compile_OPENEXR
else
check_package_version_ge_lt_ARCH openexr $OPENEXR_VERSION_MIN $OPENEXR_VERSION_MEX
check_package_version_ge_lt_ARCH openexr $OPENEXR_VERSION_MIN $OPENEXR_VERSION_MAX
if [ $? -eq 0 ]; then
install_packages_ARCH openexr
OPENEXR_VERSION=`get_package_version_ARCH openexr`
@@ -5332,7 +5324,7 @@ install_ARCH() {
INFO "Forced OpenImageIO building, as requested..."
compile_OIIO
else
check_package_version_ge_lt_ARCH openimageio $OIIO_VERSION_MIN $OIIO_VERSION_MEX
check_package_version_ge_lt_ARCH openimageio $OIIO_VERSION_MIN $OIIO_VERSION_MAX
if [ $? -eq 0 ]; then
install_packages_ARCH openimageio
clean_OIIO
@@ -5352,7 +5344,7 @@ install_ARCH() {
INFO "Forced LLVM building, as requested..."
_do_compile_llvm=true
else
check_package_version_ge_lt_ARCH llvm $LLVM_VERSION_MIN $LLVM_VERSION_MEX
check_package_version_ge_lt_ARCH llvm $LLVM_VERSION_MIN $LLVM_VERSION_MAX
if [ $? -eq 0 ]; then
install_packages_ARCH llvm clang
have_llvm=true
@@ -5383,7 +5375,7 @@ install_ARCH() {
INFO "Forced OpenShadingLanguage building, as requested..."
_do_compile_osl=true
else
check_package_version_ge_lt_ARCH openshadinglanguage $OSL_VERSION_MIN $OSL_VERSION_MEX
check_package_version_ge_lt_ARCH openshadinglanguage $OSL_VERSION_MIN $OSL_VERSION_MAX
if [ $? -eq 0 ]; then
install_packages_ARCH openshadinglanguage
clean_OSL
@@ -5409,7 +5401,7 @@ install_ARCH() {
INFO "Forced OpenSubdiv building, as requested..."
compile_OSD
else
check_package_version_ge_lt_ARCH opensubdiv $OSD_VERSION_MIN $OSD_VERSION_MEX
check_package_version_ge_lt_ARCH opensubdiv $OSD_VERSION_MIN $OSD_VERSION_MAX
if [ $? -eq 0 ]; then
install_packages_ARCH opensubdiv
clean_OSD
@@ -5426,7 +5418,7 @@ install_ARCH() {
INFO "Forced OpenVDB building, as requested..."
compile_OPENVDB
else
check_package_version_ge_lt_ARCH openvdb $OPENVDB_VERSION_MIN $OPENVDB_VERSION_MEX
check_package_version_ge_lt_ARCH openvdb $OPENVDB_VERSION_MIN $OPENVDB_VERSION_MAX
if [ $? -eq 0 ]; then
install_packages_ARCH openvdb
clean_OPENVDB
@@ -5492,7 +5484,7 @@ install_ARCH() {
_do_compile_embree=true
else
# There is a package, but it does not provide everything that Blender needs...
#~ check_package_version_ge_lt_ARCH embree $EMBREE_VERSION_MIN $EMBREE_VERSION_MEX
#~ check_package_version_ge_lt_ARCH embree $EMBREE_VERSION_MIN $EMBREE_VERSION_MAX
#~ if [ $? -eq 0 ]; then
#~ install_packages_ARCH embree
#~ clean_Embree
@@ -5531,7 +5523,7 @@ install_ARCH() {
INFO "Forced FFMpeg building, as requested..."
compile_FFmpeg
else
check_package_version_ge_lt_ARCH ffmpeg $FFMPEG_VERSION_MIN $FFMPEG_VERSION_MEX
check_package_version_ge_lt_ARCH ffmpeg $FFMPEG_VERSION_MIN $FFMPEG_VERSION_MAX
if [ $? -eq 0 ]; then
install_packages_ARCH ffmpeg
clean_FFmpeg

View File

@@ -0,0 +1,27 @@
diff --git a/numpy/distutils/system_info.py b/numpy/distutils/system_info.py
index ba2b1f4..b10f7df 100644
--- a/numpy/distutils/system_info.py
+++ b/numpy/distutils/system_info.py
@@ -2164,8 +2164,8 @@ class accelerate_info(system_info):
'accelerate' in libraries):
if intel:
args.extend(['-msse3'])
- else:
- args.extend(['-faltivec'])
+# else:
+# args.extend(['-faltivec'])
args.extend([
'-I/System/Library/Frameworks/vecLib.framework/Headers'])
link_args.extend(['-Wl,-framework', '-Wl,Accelerate'])
@@ -2174,8 +2174,8 @@ class accelerate_info(system_info):
'veclib' in libraries):
if intel:
args.extend(['-msse3'])
- else:
- args.extend(['-faltivec'])
+# else:
+# args.extend(['-faltivec'])
args.extend([
'-I/System/Library/Frameworks/vecLib.framework/Headers'])
link_args.extend(['-Wl,-framework', '-Wl,vecLib'])

View File

@@ -79,9 +79,6 @@ set STAGING=%BUILD_DIR%\S
rem for python module build
set MSSdk=1
set DISTUTILS_USE_SDK=1
rem if you let pip pick its own build dirs, it'll stick it somewhere deep inside the user profile
rem and cython will refuse to link due to a path that gets too long.
set TMPDIR=c:\t\
rem for python externals source to be shared between the various archs and compilers
mkdir %BUILD_DIR%\downloads\externals

View File

@@ -168,7 +168,7 @@ def function_parm_wash_tokens(parm):
# if tokens[-1].kind == To
# remove trailing char
if tokens[-1].kind == TokenKind.PUNCTUATION:
if tokens[-1].spelling in {",", ")", ";"}:
if tokens[-1].spelling in (",", ")", ";"):
tokens.pop()
# else:
# print(tokens[-1].spelling)
@@ -179,7 +179,7 @@ def function_parm_wash_tokens(parm):
t_spelling = t.spelling
ok = True
if t_kind == TokenKind.KEYWORD:
if t_spelling in {"const", "restrict", "volatile"}:
if t_spelling in ("const", "restrict", "volatile"):
ok = False
elif t_spelling.startswith("__"):
ok = False # __restrict

View File

@@ -9,7 +9,6 @@ set(WITH_INSTALL_PORTABLE ON CACHE BOOL "" FORCE)
set(WITH_ALEMBIC OFF CACHE BOOL "" FORCE)
set(WITH_AUDASPACE OFF CACHE BOOL "" FORCE)
set(WITH_BLENDER_THUMBNAILER OFF CACHE BOOL "" FORCE)
set(WITH_BOOST OFF CACHE BOOL "" FORCE)
set(WITH_BUILDINFO OFF CACHE BOOL "" FORCE)
set(WITH_BULLET OFF CACHE BOOL "" FORCE)

View File

@@ -27,7 +27,7 @@ if(NOT MSVC)
endif()
if(CMAKE_C_COMPILER_ID MATCHES "Clang")
set(MSVC_CLANG ON)
set(MSVC_CLANG On)
set(VC_TOOLS_DIR $ENV{VCToolsRedistDir} CACHE STRING "Location of the msvc redistributables")
set(MSVC_REDIST_DIR ${VC_TOOLS_DIR})
if(DEFINED MSVC_REDIST_DIR)
@@ -53,7 +53,7 @@ if(CMAKE_C_COMPILER_ID MATCHES "Clang")
endif()
if(WITH_WINDOWS_STRIPPED_PDB)
message(WARNING "stripped pdb not supported with clang, disabling..")
set(WITH_WINDOWS_STRIPPED_PDB OFF)
set(WITH_WINDOWS_STRIPPED_PDB Off)
endif()
endif()
@@ -159,7 +159,7 @@ endif()
if(WITH_COMPILER_ASAN AND MSVC AND NOT MSVC_CLANG)
if(CMAKE_CXX_COMPILER_VERSION VERSION_GREATER_EQUAL 19.28.29828)
#set a flag so we don't have to do this comparison all the time
SET(MSVC_ASAN ON)
SET(MSVC_ASAN On)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /fsanitize=address")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} /fsanitize=address")
string(APPEND CMAKE_EXE_LINKER_FLAGS_DEBUG " /INCREMENTAL:NO")
@@ -179,22 +179,22 @@ endif()
if(WITH_WINDOWS_SCCACHE AND CMAKE_VS_MSBUILD_COMMAND)
message(WARNING "Disabling sccache, sccache is not supported with msbuild")
set(WITH_WINDOWS_SCCACHE OFF)
set(WITH_WINDOWS_SCCACHE Off)
endif()
# Debug Symbol format
# sccache # MSVC_ASAN # format # why
# ON # ON # Z7 # sccache will only play nice with Z7
# ON # OFF # Z7 # sccache will only play nice with Z7
# OFF # ON # Zi # Asan will not play nice with Edit and Continue
# OFF # OFF # ZI # Neither asan nor sscache is enabled Edit and Continue is available
# On # On # Z7 # sccache will only play nice with Z7
# On # Off # Z7 # sccache will only play nice with Z7
# Off # On # Zi # Asan will not play nice with Edit and Continue
# Off # Off # ZI # Neither asan nor sscache is enabled Edit and Continue is available
# Release Symbol format
# sccache # MSVC_ASAN # format # why
# ON # ON # Z7 # sccache will only play nice with Z7
# ON # OFF # Z7 # sccache will only play nice with Z7
# OFF # ON # Zi # Asan will not play nice with Edit and Continue
# OFF # OFF # Zi # Edit and Continue disables some optimizations
# On # On # Z7 # sccache will only play nice with Z7
# On # Off # Z7 # sccache will only play nice with Z7
# Off # On # Zi # Asan will not play nice with Edit and Continue
# Off # Off # Zi # Edit and Continue disables some optimizations
if(WITH_WINDOWS_SCCACHE)
@@ -288,7 +288,7 @@ if(CMAKE_GENERATOR MATCHES "^Visual Studio.+" AND # Only supported in the VS IDE
"EnableMicrosoftCodeAnalysis=false"
"EnableClangTidyCodeAnalysis=true"
)
set(VS_CLANG_TIDY ON)
set(VS_CLANG_TIDY On)
endif()
# Mark libdir as system headers with a lower warn level, to resolve some warnings
@@ -469,7 +469,7 @@ if(WITH_PYTHON)
set(PYTHON_INCLUDE_DIR ${LIBDIR}/python/${_PYTHON_VERSION_NO_DOTS}/include)
set(PYTHON_NUMPY_INCLUDE_DIRS ${LIBDIR}/python/${_PYTHON_VERSION_NO_DOTS}/lib/site-packages/numpy/core/include)
set(NUMPY_FOUND ON)
set(NUMPY_FOUND On)
unset(_PYTHON_VERSION_NO_DOTS)
# uncached vars
set(PYTHON_INCLUDE_DIRS "${PYTHON_INCLUDE_DIR}")
@@ -853,18 +853,18 @@ if(WITH_GMP)
set(GMP_INCLUDE_DIRS ${LIBDIR}/gmp/include)
set(GMP_LIBRARIES ${LIBDIR}/gmp/lib/libgmp-10.lib optimized ${LIBDIR}/gmp/lib/libgmpxx.lib debug ${LIBDIR}/gmp/lib/libgmpxx_d.lib)
set(GMP_ROOT_DIR ${LIBDIR}/gmp)
set(GMP_FOUND ON)
set(GMP_FOUND On)
endif()
if(WITH_POTRACE)
set(POTRACE_INCLUDE_DIRS ${LIBDIR}/potrace/include)
set(POTRACE_LIBRARIES ${LIBDIR}/potrace/lib/potrace.lib)
set(POTRACE_FOUND ON)
set(POTRACE_FOUND On)
endif()
if(WITH_HARU)
if(EXISTS ${LIBDIR}/haru)
set(HARU_FOUND ON)
set(HARU_FOUND On)
set(HARU_ROOT_DIR ${LIBDIR}/haru)
set(HARU_INCLUDE_DIRS ${HARU_ROOT_DIR}/include)
set(HARU_LIBRARIES ${HARU_ROOT_DIR}/lib/libhpdfs.lib)

View File

@@ -3,7 +3,7 @@ for %%X in (svn.exe) do (set SVN=%%~$PATH:X)
for %%X in (cmake.exe) do (set CMAKE=%%~$PATH:X)
for %%X in (ctest.exe) do (set CTEST=%%~$PATH:X)
for %%X in (git.exe) do (set GIT=%%~$PATH:X)
set PYTHON=%BLENDER_DIR%\..\lib\win64_vc15\python\39\bin\python.exe
set PYTHON=%BLENDER_DIR%\..\lib\win64_vc15\python\37\bin\python.exe
if NOT "%verbose%" == "" (
echo svn : "%SVN%"
echo cmake : "%CMAKE%"

View File

@@ -10,7 +10,7 @@ exit /b 1
echo found clang-format in %CF_PATH%
if EXIST %PYTHON% (
set PYTHON=%BLENDER_DIR%\..\lib\win64_vc15\python\39\bin\python.exe
set PYTHON=%BLENDER_DIR%\..\lib\win64_vc15\python\37\bin\python.exe
goto detect_python_done
)

View File

@@ -116,9 +116,6 @@ if NOT "%1" == "" (
) else if "%1" == "doc_py" (
set DOC_PY=1
goto EOF
) else if "%1" == "svnfix" (
set SVN_FIX=1
goto EOF
) else (
echo Command "%1" unknown, aborting!
goto ERR

View File

@@ -1,26 +0,0 @@
if "%BUILD_VS_YEAR%"=="2017" set BUILD_VS_LIBDIRPOST=vc15
if "%BUILD_VS_YEAR%"=="2019" set BUILD_VS_LIBDIRPOST=vc15
if "%BUILD_VS_YEAR%"=="2022" set BUILD_VS_LIBDIRPOST=vc15
set BUILD_VS_SVNDIR=win64_%BUILD_VS_LIBDIRPOST%
set BUILD_VS_LIBDIR="%BLENDER_DIR%..\lib\%BUILD_VS_SVNDIR%"
echo Starting cleanup in %BUILD_VS_LIBDIR%.
cd %BUILD_VS_LIBDIR%
:RETRY
"%SVN%" cleanup
"%SVN%" update
if errorlevel 1 (
set /p LibRetry= "Error during update, retry? y/n"
if /I "!LibRetry!"=="Y" (
goto RETRY
)
echo.
echo Error: Download of external libraries failed.
echo This is needed for building, please manually run 'svn cleanup' and 'svn update' in
echo %BUILD_VS_LIBDIR% , until this is resolved you CANNOT make a successful blender build
echo.
exit /b 1
)
echo Cleanup complete

View File

@@ -38,7 +38,7 @@ PROJECT_NAME = Blender
# could be handy for archiving the generated documentation or if some version
# control system is used.
PROJECT_NUMBER = V3.1
PROJECT_NUMBER = V3.0
# Using the PROJECT_BRIEF tag one can provide an optional one line description
# for a project that appears at the top of each page and should give viewer a

View File

@@ -32,7 +32,7 @@ def draw():
context.region,
view_matrix,
projection_matrix,
do_color_management=True)
True)
gpu.state.depth_mask_set(False)
draw_texture_2d(offscreen.texture_color, (10, 10), WIDTH, HEIGHT)

View File

@@ -1108,11 +1108,8 @@ context_type_map = {
"selected_editable_keyframes": ("Keyframe", True),
"selected_editable_objects": ("Object", True),
"selected_editable_sequences": ("Sequence", True),
"selected_ids": ("ID", True),
"selected_files": ("FileSelectEntry", True),
"selected_ids": ("ID", True),
"selected_nla_strips": ("NlaStrip", True),
"selected_movieclip_tracks": ("MovieTrackingTrack", True),
"selected_nodes": ("Node", True),
"selected_objects": ("Object", True),
"selected_pose_bones": ("PoseBone", True),
@@ -1224,10 +1221,7 @@ def pycontext2sphinx(basepath):
while char_array[i] is not None:
member = ctypes.string_at(char_array[i]).decode(encoding="ascii")
fw(".. data:: %s\n\n" % member)
try:
member_type, is_seq = context_type_map[member]
except KeyError:
raise SystemExit("Error: context key %r not found in context_type_map; update %s" % (member, __file__)) from None
member_type, is_seq = context_type_map[member]
fw(" :type: %s :class:`bpy.types.%s`\n\n" % ("sequence of " if is_seq else "", member_type))
unique.add(member)
i += 1
@@ -2254,7 +2248,7 @@ def main():
# First monkey patch to load in fake members.
setup_monkey_patch()
# Perform changes to Blender itself.
# Perform changes to Blender it's self.
setup_data = setup_blender()
# eventually, create the dirs

View File

@@ -290,7 +290,7 @@ PyDoc_STRVAR(M_aud_Sound_buffer_doc,
".. classmethod:: buffer(data, rate)\n\n"
" Creates a sound from a data buffer.\n\n"
" :arg data: The data as two dimensional numpy array.\n"
" :type data: :class:`numpy.ndarray`\n"
" :type data: numpy.ndarray\n"
" :arg rate: The sample rate.\n"
" :type rate: double\n"
" :return: The created :class:`Sound` object.\n"

View File

@@ -24,13 +24,9 @@ extern "C" {
#include <stdlib.h>
#define HIP_IPC_HANDLE_SIZE 64
#define hipHostMallocDefault 0x00
#define hipHostMallocPortable 0x01
#define hipHostMallocMapped 0x02
#define hipHostMallocWriteCombined 0x04
#define hipHostMallocNumaUser 0x20000000
#define hipHostMallocCoherent 0x40000000
#define hipHostMallocNonCoherent 0x80000000
#define hipHostRegisterPortable 0x01
#define hipHostRegisterMapped 0x02
#define hipHostRegisterIoMemory 0x04
@@ -425,105 +421,6 @@ typedef struct HIPdevprop_st {
int textureAlign;
} HIPdevprop;
typedef struct {
// 32-bit Atomics
unsigned hasGlobalInt32Atomics : 1; ///< 32-bit integer atomics for global memory.
unsigned hasGlobalFloatAtomicExch : 1; ///< 32-bit float atomic exch for global memory.
unsigned hasSharedInt32Atomics : 1; ///< 32-bit integer atomics for shared memory.
unsigned hasSharedFloatAtomicExch : 1; ///< 32-bit float atomic exch for shared memory.
unsigned hasFloatAtomicAdd : 1; ///< 32-bit float atomic add in global and shared memory.
// 64-bit Atomics
unsigned hasGlobalInt64Atomics : 1; ///< 64-bit integer atomics for global memory.
unsigned hasSharedInt64Atomics : 1; ///< 64-bit integer atomics for shared memory.
// Doubles
unsigned hasDoubles : 1; ///< Double-precision floating point.
// Warp cross-lane operations
unsigned hasWarpVote : 1; ///< Warp vote instructions (__any, __all).
unsigned hasWarpBallot : 1; ///< Warp ballot instructions (__ballot).
unsigned hasWarpShuffle : 1; ///< Warp shuffle operations. (__shfl_*).
unsigned hasFunnelShift : 1; ///< Funnel two words into one with shift&mask caps.
// Sync
unsigned hasThreadFenceSystem : 1; ///< __threadfence_system.
unsigned hasSyncThreadsExt : 1; ///< __syncthreads_count, syncthreads_and, syncthreads_or.
// Misc
unsigned hasSurfaceFuncs : 1; ///< Surface functions.
unsigned has3dGrid : 1; ///< Grid and group dims are 3D (rather than 2D).
unsigned hasDynamicParallelism : 1; ///< Dynamic parallelism.
} hipDeviceArch_t;
typedef struct hipDeviceProp_t {
char name[256]; ///< Device name.
size_t totalGlobalMem; ///< Size of global memory region (in bytes).
size_t sharedMemPerBlock; ///< Size of shared memory region (in bytes).
int regsPerBlock; ///< Registers per block.
int warpSize; ///< Warp size.
int maxThreadsPerBlock; ///< Max work items per work group or workgroup max size.
int maxThreadsDim[3]; ///< Max number of threads in each dimension (XYZ) of a block.
int maxGridSize[3]; ///< Max grid dimensions (XYZ).
int clockRate; ///< Max clock frequency of the multiProcessors in khz.
int memoryClockRate; ///< Max global memory clock frequency in khz.
int memoryBusWidth; ///< Global memory bus width in bits.
size_t totalConstMem; ///< Size of shared memory region (in bytes).
int major; ///< Major compute capability. On HCC, this is an approximation and features may
///< differ from CUDA CC. See the arch feature flags for portable ways to query
///< feature caps.
int minor; ///< Minor compute capability. On HCC, this is an approximation and features may
///< differ from CUDA CC. See the arch feature flags for portable ways to query
///< feature caps.
int multiProcessorCount; ///< Number of multi-processors (compute units).
int l2CacheSize; ///< L2 cache size.
int maxThreadsPerMultiProcessor; ///< Maximum resident threads per multi-processor.
int computeMode; ///< Compute mode.
int clockInstructionRate; ///< Frequency in khz of the timer used by the device-side "clock*"
///< instructions. New for HIP.
hipDeviceArch_t arch; ///< Architectural feature flags. New for HIP.
int concurrentKernels; ///< Device can possibly execute multiple kernels concurrently.
int pciDomainID; ///< PCI Domain ID
int pciBusID; ///< PCI Bus ID.
int pciDeviceID; ///< PCI Device ID.
size_t maxSharedMemoryPerMultiProcessor; ///< Maximum Shared Memory Per Multiprocessor.
int isMultiGpuBoard; ///< 1 if device is on a multi-GPU board, 0 if not.
int canMapHostMemory; ///< Check whether HIP can map host memory
int gcnArch; ///< DEPRECATED: use gcnArchName instead
char gcnArchName[256]; ///< AMD GCN Arch Name.
int integrated; ///< APU vs dGPU
int cooperativeLaunch; ///< HIP device supports cooperative launch
int cooperativeMultiDeviceLaunch; ///< HIP device supports cooperative launch on multiple devices
int maxTexture1DLinear; ///< Maximum size for 1D textures bound to linear memory
int maxTexture1D; ///< Maximum number of elements in 1D images
int maxTexture2D[2]; ///< Maximum dimensions (width, height) of 2D images, in image elements
int maxTexture3D[3]; ///< Maximum dimensions (width, height, depth) of 3D images, in image elements
unsigned int* hdpMemFlushCntl; ///< Addres of HDP_MEM_COHERENCY_FLUSH_CNTL register
unsigned int* hdpRegFlushCntl; ///< Addres of HDP_REG_COHERENCY_FLUSH_CNTL register
size_t memPitch; ///<Maximum pitch in bytes allowed by memory copies
size_t textureAlignment; ///<Alignment requirement for textures
size_t texturePitchAlignment; ///<Pitch alignment requirement for texture references bound to pitched memory
int kernelExecTimeoutEnabled; ///<Run time limit for kernels executed on the device
int ECCEnabled; ///<Device has ECC support enabled
int tccDriver; ///< 1:If device is Tesla device using TCC driver, else 0
int cooperativeMultiDeviceUnmatchedFunc; ///< HIP device supports cooperative launch on multiple
///devices with unmatched functions
int cooperativeMultiDeviceUnmatchedGridDim; ///< HIP device supports cooperative launch on multiple
///devices with unmatched grid dimensions
int cooperativeMultiDeviceUnmatchedBlockDim; ///< HIP device supports cooperative launch on multiple
///devices with unmatched block dimensions
int cooperativeMultiDeviceUnmatchedSharedMem; ///< HIP device supports cooperative launch on multiple
///devices with unmatched shared memories
int isLargeBar; ///< 1: if it is a large PCI bar device, else 0
int asicRevision; ///< Revision of the GPU in this device
int managedMemory; ///< Device supports allocating managed memory on this system
int directManagedMemAccessFromHost; ///< Host can directly access managed memory on the device without migration
int concurrentManagedAccess; ///< Device can coherently access managed memory concurrently with the CPU
int pageableMemoryAccess; ///< Device supports coherently accessing pageable memory
///< without calling hipHostRegister on it
int pageableMemoryAccessUsesHostPageTables; ///< Device accesses pageable memory via the host's page tables
} hipDeviceProp_t;
typedef enum HIPpointer_attribute_enum {
HIP_POINTER_ATTRIBUTE_CONTEXT = 1,
HIP_POINTER_ATTRIBUTE_MEMORY_TYPE = 2,
@@ -1050,25 +947,6 @@ typedef enum HIPGLmap_flags_enum {
HIP_GL_MAP_RESOURCE_FLAGS_WRITE_DISCARD = 0x02,
} HIPGLmap_flags;
/**
* hipRTC related
*/
typedef struct _hiprtcProgram* hiprtcProgram;
typedef enum hiprtcResult {
HIPRTC_SUCCESS = 0,
HIPRTC_ERROR_OUT_OF_MEMORY = 1,
HIPRTC_ERROR_PROGRAM_CREATION_FAILURE = 2,
HIPRTC_ERROR_INVALID_INPUT = 3,
HIPRTC_ERROR_INVALID_PROGRAM = 4,
HIPRTC_ERROR_INVALID_OPTION = 5,
HIPRTC_ERROR_COMPILATION = 6,
HIPRTC_ERROR_BUILTIN_OPERATION_FAILURE = 7,
HIPRTC_ERROR_NO_NAME_EXPRESSIONS_AFTER_COMPILATION = 8,
HIPRTC_ERROR_NO_LOWERED_NAMES_BEFORE_COMPILATION = 9,
HIPRTC_ERROR_NAME_EXPRESSION_NOT_VALID = 10,
HIPRTC_ERROR_INTERNAL_ERROR = 11
} hiprtcResult;
/* Function types. */
typedef hipError_t HIPAPI thipGetErrorName(hipError_t error, const char** pStr);
@@ -1076,7 +954,6 @@ typedef hipError_t HIPAPI thipInit(unsigned int Flags);
typedef hipError_t HIPAPI thipDriverGetVersion(int* driverVersion);
typedef hipError_t HIPAPI thipGetDevice(hipDevice_t* device, int ordinal);
typedef hipError_t HIPAPI thipGetDeviceCount(int* count);
typedef hipError_t HIPAPI thipGetDeviceProperties(hipDeviceProp_t* props, int deviceId);
typedef hipError_t HIPAPI thipDeviceGetName(char* name, int len, hipDevice_t dev);
typedef hipError_t HIPAPI thipDeviceGetAttribute(int* pi, hipDeviceAttribute_t attrib, hipDevice_t dev);
typedef hipError_t HIPAPI thipDeviceComputeCapability(int* major, int* minor, hipDevice_t dev);
@@ -1112,7 +989,7 @@ typedef hipError_t HIPAPI thipMalloc(hipDeviceptr_t* dptr, size_t bytesize);
typedef hipError_t HIPAPI thipMemAllocPitch(hipDeviceptr_t* dptr, size_t* pPitch, size_t WidthInBytes, size_t Height, unsigned int ElementSizeBytes);
typedef hipError_t HIPAPI thipFree(hipDeviceptr_t dptr);
typedef hipError_t HIPAPI thipMemGetAddressRange(hipDeviceptr_t* pbase, size_t* psize, hipDeviceptr_t dptr);
typedef hipError_t HIPAPI thipHostMalloc(void** pp, size_t bytesize, unsigned int flags);
typedef hipError_t HIPAPI thipHostMalloc(void** pp, size_t bytesize);
typedef hipError_t HIPAPI thipHostFree(void* p);
typedef hipError_t HIPAPI thipMemHostAlloc(void** pp, size_t bytesize, unsigned int Flags);
typedef hipError_t HIPAPI thipHostGetDevicePointer(hipDeviceptr_t* pdptr, void* p, unsigned int Flags);
@@ -1190,16 +1067,6 @@ typedef hipError_t HIPAPI thipGraphicsMapResources(unsigned int count, hipGraphi
typedef hipError_t HIPAPI thipGraphicsUnmapResources(unsigned int count, hipGraphicsResource* resources, hipStream_t hStream);
typedef hipError_t HIPAPI thipGraphicsGLRegisterBuffer(hipGraphicsResource* pCudaResource, GLuint buffer, unsigned int Flags);
typedef hipError_t HIPAPI thipGLGetDevices(unsigned int* pHipDeviceCount, int* pHipDevices, unsigned int hipDeviceCount, hipGLDeviceList deviceList);
typedef hiprtcResult HIPAPI thiprtcGetErrorString(hiprtcResult result);
typedef hiprtcResult HIPAPI thiprtcAddNameExpression(hiprtcProgram prog, const char* name_expression);
typedef hiprtcResult HIPAPI thiprtcCompileProgram(hiprtcProgram prog, int numOptions, const char** options);
typedef hiprtcResult HIPAPI thiprtcCreateProgram(hiprtcProgram* prog, const char* src, const char* name, int numHeaders, const char** headers, const char** includeNames);
typedef hiprtcResult HIPAPI thiprtcDestroyProgram(hiprtcProgram* prog);
typedef hiprtcResult HIPAPI thiprtcGetLoweredName(hiprtcProgram prog, const char* name_expression, const char** lowered_name);
typedef hiprtcResult HIPAPI thiprtcGetProgramLog(hiprtcProgram prog, char* log);
typedef hiprtcResult HIPAPI thiprtcGetProgramLogSize(hiprtcProgram prog, size_t* logSizeRet);
typedef hiprtcResult HIPAPI thiprtcGetCode(hiprtcProgram prog, char* code);
typedef hiprtcResult HIPAPI thiprtcGetCodeSize(hiprtcProgram prog, size_t* codeSizeRet);
/* Function declarations. */
@@ -1208,7 +1075,6 @@ extern thipInit *hipInit;
extern thipDriverGetVersion *hipDriverGetVersion;
extern thipGetDevice *hipGetDevice;
extern thipGetDeviceCount *hipGetDeviceCount;
extern thipGetDeviceProperties *hipGetDeviceProperties;
extern thipDeviceGetName *hipDeviceGetName;
extern thipDeviceGetAttribute *hipDeviceGetAttribute;
extern thipDeviceComputeCapability *hipDeviceComputeCapability;
@@ -1317,17 +1183,6 @@ extern thipGraphicsUnmapResources *hipGraphicsUnmapResources;
extern thipGraphicsGLRegisterBuffer *hipGraphicsGLRegisterBuffer;
extern thipGLGetDevices *hipGLGetDevices;
extern thiprtcGetErrorString* hiprtcGetErrorString;
extern thiprtcAddNameExpression* hiprtcAddNameExpression;
extern thiprtcCompileProgram* hiprtcCompileProgram;
extern thiprtcCreateProgram* hiprtcCreateProgram;
extern thiprtcDestroyProgram* hiprtcDestroyProgram;
extern thiprtcGetLoweredName* hiprtcGetLoweredName;
extern thiprtcGetProgramLog* hiprtcGetProgramLog;
extern thiprtcGetProgramLogSize* hiprtcGetProgramLogSize;
extern thiprtcGetCode* hiprtcGetCode;
extern thiprtcGetCodeSize* hiprtcGetCodeSize;
enum {
HIPEW_SUCCESS = 0,

View File

@@ -70,7 +70,6 @@ thipInit *hipInit;
thipDriverGetVersion *hipDriverGetVersion;
thipGetDevice *hipGetDevice;
thipGetDeviceCount *hipGetDeviceCount;
thipGetDeviceProperties *hipGetDeviceProperties;
thipDeviceGetName *hipDeviceGetName;
thipDeviceGetAttribute *hipDeviceGetAttribute;
thipDeviceComputeCapability *hipDeviceComputeCapability;
@@ -179,17 +178,6 @@ thipGraphicsResourceGetMappedPointer *hipGraphicsResourceGetMappedPointer;
thipGraphicsGLRegisterBuffer *hipGraphicsGLRegisterBuffer;
thipGLGetDevices *hipGLGetDevices;
thiprtcGetErrorString* hiprtcGetErrorString;
thiprtcAddNameExpression* hiprtcAddNameExpression;
thiprtcCompileProgram* hiprtcCompileProgram;
thiprtcCreateProgram* hiprtcCreateProgram;
thiprtcDestroyProgram* hiprtcDestroyProgram;
thiprtcGetLoweredName* hiprtcGetLoweredName;
thiprtcGetProgramLog* hiprtcGetProgramLog;
thiprtcGetProgramLogSize* hiprtcGetProgramLogSize;
thiprtcGetCode* hiprtcGetCode;
thiprtcGetCodeSize* hiprtcGetCodeSize;
static DynamicLibrary dynamic_library_open_find(const char **paths) {
@@ -254,7 +242,6 @@ static int hipewHipInit(void) {
HIP_LIBRARY_FIND_CHECKED(hipDriverGetVersion);
HIP_LIBRARY_FIND_CHECKED(hipGetDevice);
HIP_LIBRARY_FIND_CHECKED(hipGetDeviceCount);
HIP_LIBRARY_FIND_CHECKED(hipGetDeviceProperties);
HIP_LIBRARY_FIND_CHECKED(hipDeviceGetName);
HIP_LIBRARY_FIND_CHECKED(hipDeviceGetAttribute);
HIP_LIBRARY_FIND_CHECKED(hipDeviceComputeCapability);
@@ -359,16 +346,6 @@ static int hipewHipInit(void) {
HIP_LIBRARY_FIND_CHECKED(hipGraphicsGLRegisterBuffer);
HIP_LIBRARY_FIND_CHECKED(hipGLGetDevices);
#endif
HIP_LIBRARY_FIND_CHECKED(hiprtcGetErrorString);
HIP_LIBRARY_FIND_CHECKED(hiprtcAddNameExpression);
HIP_LIBRARY_FIND_CHECKED(hiprtcCompileProgram);
HIP_LIBRARY_FIND_CHECKED(hiprtcCreateProgram);
HIP_LIBRARY_FIND_CHECKED(hiprtcDestroyProgram);
HIP_LIBRARY_FIND_CHECKED(hiprtcGetLoweredName);
HIP_LIBRARY_FIND_CHECKED(hiprtcGetProgramLog);
HIP_LIBRARY_FIND_CHECKED(hiprtcGetProgramLogSize);
HIP_LIBRARY_FIND_CHECKED(hiprtcGetCode);
HIP_LIBRARY_FIND_CHECKED(hiprtcGetCodeSize);
result = HIPEW_SUCCESS;
return result;
}

Binary file not shown.

View File

@@ -295,6 +295,13 @@ if(WITH_OPENIMAGEDENOISE)
)
endif()
if(WITH_CYCLES_STANDALONE)
set(WITH_CYCLES_DEVICE_CUDA TRUE)
set(WITH_CYCLES_DEVICE_HIP TRUE)
endif()
# TODO(sergey): Consider removing it, only causes confusion in interface.
set(WITH_CYCLES_DEVICE_MULTI TRUE)
# Logging capabilities using GLog library.
if(WITH_CYCLES_LOGGING)
add_definitions(-DWITH_CYCLES_LOGGING)
@@ -393,8 +400,7 @@ add_subdirectory(doc)
add_subdirectory(graph)
add_subdirectory(integrator)
add_subdirectory(kernel)
add_subdirectory(scene)
add_subdirectory(session)
add_subdirectory(render)
add_subdirectory(subd)
add_subdirectory(util)

View File

@@ -25,8 +25,7 @@ set(INC_SYS
set(LIBRARIES
cycles_device
cycles_kernel
cycles_scene
cycles_session
cycles_render
cycles_bvh
cycles_subd
cycles_graph

View File

@@ -18,13 +18,13 @@
#include "device/device.h"
#include "util/args.h"
#include "util/foreach.h"
#include "util/log.h"
#include "util/path.h"
#include "util/stats.h"
#include "util/string.h"
#include "util/task.h"
#include "util/util_args.h"
#include "util/util_foreach.h"
#include "util/util_logging.h"
#include "util/util_path.h"
#include "util/util_stats.h"
#include "util/util_string.h"
#include "util/util_task.h"
using namespace ccl;

View File

@@ -17,30 +17,30 @@
#include <stdio.h>
#include "device/device.h"
#include "scene/camera.h"
#include "scene/integrator.h"
#include "scene/scene.h"
#include "session/buffers.h"
#include "session/session.h"
#include "render/buffers.h"
#include "render/camera.h"
#include "render/integrator.h"
#include "render/scene.h"
#include "render/session.h"
#include "util/args.h"
#include "util/foreach.h"
#include "util/function.h"
#include "util/image.h"
#include "util/log.h"
#include "util/path.h"
#include "util/progress.h"
#include "util/string.h"
#include "util/time.h"
#include "util/transform.h"
#include "util/unique_ptr.h"
#include "util/version.h"
#include "util/util_args.h"
#include "util/util_foreach.h"
#include "util/util_function.h"
#include "util/util_image.h"
#include "util/util_logging.h"
#include "util/util_path.h"
#include "util/util_progress.h"
#include "util/util_string.h"
#include "util/util_time.h"
#include "util/util_transform.h"
#include "util/util_unique_ptr.h"
#include "util/util_version.h"
#include "app/cycles_xml.h"
#include "app/oiio_output_driver.h"
#ifdef WITH_CYCLES_STANDALONE_GUI
# include "util/view.h"
# include "util/util_view.h"
#endif
#include "app/cycles_xml.h"

View File

@@ -22,27 +22,27 @@
#include "graph/node_xml.h"
#include "scene/background.h"
#include "scene/camera.h"
#include "scene/film.h"
#include "scene/integrator.h"
#include "scene/light.h"
#include "scene/mesh.h"
#include "scene/object.h"
#include "scene/osl.h"
#include "scene/scene.h"
#include "scene/shader.h"
#include "scene/shader_graph.h"
#include "scene/shader_nodes.h"
#include "render/background.h"
#include "render/camera.h"
#include "render/film.h"
#include "render/graph.h"
#include "render/integrator.h"
#include "render/light.h"
#include "render/mesh.h"
#include "render/nodes.h"
#include "render/object.h"
#include "render/osl.h"
#include "render/scene.h"
#include "render/shader.h"
#include "subd/patch.h"
#include "subd/split.h"
#include "subd/subd_patch.h"
#include "subd/subd_split.h"
#include "util/foreach.h"
#include "util/path.h"
#include "util/projection.h"
#include "util/transform.h"
#include "util/xml.h"
#include "util/util_foreach.h"
#include "util/util_path.h"
#include "util/util_projection.h"
#include "util/util_transform.h"
#include "util/util_xml.h"
#include "app/cycles_xml.h"

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@@ -14,13 +14,13 @@
* limitations under the License.
*/
#include "session/output_driver.h"
#include "render/output_driver.h"
#include "util/function.h"
#include "util/image.h"
#include "util/string.h"
#include "util/unique_ptr.h"
#include "util/vector.h"
#include "util/util_function.h"
#include "util/util_image.h"
#include "util/util_string.h"
#include "util/util_unique_ptr.h"
#include "util/util_vector.h"
CCL_NAMESPACE_BEGIN

View File

@@ -29,39 +29,39 @@ set(INC_SYS
)
set(SRC
camera.cpp
device.cpp
display_driver.cpp
image.cpp
geometry.cpp
light.cpp
mesh.cpp
object.cpp
object_cull.cpp
output_driver.cpp
particles.cpp
curves.cpp
logging.cpp
python.cpp
session.cpp
shader.cpp
sync.cpp
texture.cpp
viewport.cpp
volume.cpp
blender_camera.cpp
blender_device.cpp
blender_display_driver.cpp
blender_image.cpp
blender_geometry.cpp
blender_light.cpp
blender_mesh.cpp
blender_object.cpp
blender_object_cull.cpp
blender_output_driver.cpp
blender_particles.cpp
blender_curves.cpp
blender_logging.cpp
blender_python.cpp
blender_session.cpp
blender_shader.cpp
blender_sync.cpp
blender_texture.cpp
blender_viewport.cpp
blender_volume.cpp
CCL_api.h
device.h
display_driver.h
id_map.h
image.h
object_cull.h
output_driver.h
sync.h
session.h
texture.h
util.h
viewport.h
blender_device.h
blender_display_driver.h
blender_id_map.h
blender_image.h
blender_object_cull.h
blender_output_driver.h
blender_sync.h
blender_session.h
blender_texture.h
blender_util.h
blender_viewport.h
)
set(LIB
@@ -69,8 +69,7 @@ set(LIB
cycles_device
cycles_graph
cycles_kernel
cycles_scene
cycles_session
cycles_render
cycles_subd
cycles_util
@@ -138,6 +137,11 @@ endif()
blender_add_lib(bf_intern_cycles "${SRC}" "${INC}" "${INC_SYS}" "${LIB}")
# avoid link failure with clang 3.4 debug
if(CMAKE_C_COMPILER_ID MATCHES "Clang" AND NOT ${CMAKE_C_COMPILER_VERSION} VERSION_LESS '3.4')
string(APPEND CMAKE_CXX_FLAGS_DEBUG " -gline-tables-only")
endif()
add_dependencies(bf_intern_cycles bf_rna)
delayed_install(${CMAKE_CURRENT_SOURCE_DIR} "${ADDON_FILES}" ${CYCLES_INSTALL_PATH})

View File

@@ -233,7 +233,6 @@ def list_render_passes(scene, srl):
if crl.denoising_store_passes:
yield ("Denoising Normal", "XYZ", 'VECTOR')
yield ("Denoising Albedo", "RGB", 'COLOR')
yield ("Denoising Depth", "Z", 'VALUE')
# Custom AOV passes.
for aov in srl.aovs:

View File

@@ -40,10 +40,10 @@ class AddPresetIntegrator(AddPresetBase, Operator):
"cycles.transparent_max_bounces",
"cycles.caustics_reflective",
"cycles.caustics_refractive",
"cycles.blur_glossy",
"cycles.use_fast_gi",
"cycles.ao_bounces",
"cycles.ao_bounces_render",
"cycles.blur_glossy"
"cycles.use_fast_gi"
"cycles.ao_bounces"
"cycles.ao_bounces_render"
]
preset_subdir = "cycles/integrator"

View File

@@ -86,8 +86,8 @@ enum_use_layer_samples = (
)
enum_sampling_pattern = (
('SOBOL', "Sobol", "Use Sobol random sampling pattern", 0),
('PROGRESSIVE_MULTI_JITTER', "Progressive Multi-Jitter", "Use Progressive Multi-Jitter random sampling pattern", 1),
('SOBOL', "Sobol", "Use Sobol random sampling pattern"),
('PROGRESSIVE_MUTI_JITTER', "Progressive Multi-Jitter", "Use Progressive Multi-Jitter random sampling pattern"),
)
enum_volume_sampling = (
@@ -125,11 +125,6 @@ enum_texture_limit = (
('8192', "8192", "Limit texture size to 8192 pixels", 7),
)
enum_fast_gi_method = (
('REPLACE', "Replace", "Replace global illumination with ambient occlusion after a specified number of bounces"),
('ADD', "Add", "Add ambient occlusion to diffuse surfaces"),
)
# NOTE: Identifiers are expected to be an upper case version of identifiers from `Pass::get_type_enum()`
enum_view3d_shading_render_pass = (
('', "General", ""),
@@ -337,27 +332,9 @@ class CyclesRenderSettings(bpy.types.PropertyGroup):
sampling_pattern: EnumProperty(
name="Sampling Pattern",
description="Random sampling pattern used by the integrator. When adaptive sampling is enabled, Progressive Multi-Jitter is always used instead of Sobol",
description="Random sampling pattern used by the integrator",
items=enum_sampling_pattern,
default='PROGRESSIVE_MULTI_JITTER',
)
scrambling_distance: FloatProperty(
name="Scrambling Distance",
default=1.0,
min=0.0, max=1.0,
description="Lower values give faster rendering with GPU rendering and less noise with all devices at the cost of possible artifacts if set too low. Only works when not using adaptive sampling",
)
preview_scrambling_distance: BoolProperty(
name="Scrambling Distance viewport",
default=False,
description="Uses the Scrambling Distance value for the viewport. Faster but may flicker",
)
adaptive_scrambling_distance: BoolProperty(
name="Adaptive Scrambling Distance",
default=False,
description="Uses a formula to adapt the scrambling distance strength based on the sample count",
default='PROGRESSIVE_MUTI_JITTER',
)
use_layer_samples: EnumProperty(
@@ -747,14 +724,6 @@ class CyclesRenderSettings(bpy.types.PropertyGroup):
description="Approximate diffuse indirect light with background tinted ambient occlusion. This provides fast alternative to full global illumination, for interactive viewport rendering or final renders with reduced quality",
default=False,
)
fast_gi_method: EnumProperty(
name="Fast GI Method",
default='REPLACE',
description="Fast GI approximation method",
items=enum_fast_gi_method
)
ao_bounces: IntProperty(
name="AO Bounces",
default=1,
@@ -1360,7 +1329,7 @@ class CyclesPreferences(bpy.types.AddonPreferences):
elif entry.type == 'CPU':
cpu_devices.append(entry)
# Extend all GPU devices with CPU.
if len(devices) and compute_device_type != 'CPU':
if compute_device_type != 'CPU' and compute_device_type != 'HIP':
devices.extend(cpu_devices)
return devices
@@ -1378,18 +1347,12 @@ class CyclesPreferences(bpy.types.AddonPreferences):
self.refresh_devices()
return None
def get_compute_device_type(self):
if self.compute_device_type == '':
return 'NONE'
return self.compute_device_type
def get_num_gpu_devices(self):
import _cycles
compute_device_type = self.get_compute_device_type()
device_list = _cycles.available_devices(compute_device_type)
device_list = _cycles.available_devices(self.compute_device_type)
num = 0
for device in device_list:
if device[1] != compute_device_type:
if device[1] != self.compute_device_type:
continue
for dev in self.devices:
if dev.use and dev.id == device[2]:
@@ -1410,18 +1373,8 @@ class CyclesPreferences(bpy.types.AddonPreferences):
if not found_device:
col = box.column(align=True)
col.label(text="No compatible GPUs found for Cycles", icon='INFO')
if device_type == 'CUDA':
col.label(text="Requires NVIDIA GPU with compute capability 3.0", icon='BLANK1')
elif device_type == 'OPTIX':
col.label(text="Requires NVIDIA GPU with compute capability 5.0", icon='BLANK1')
col.label(text="and NVIDIA driver version 470 or newer", icon='BLANK1')
elif device_type == 'HIP':
import sys
col.label(text="Requires discrete AMD GPU with RDNA architecture", icon='BLANK1')
if sys.platform[:3] == "win":
col.label(text="and AMD Radeon Pro 21.Q4 driver or newer", icon='BLANK1')
col.label(text="No compatible GPUs found for path tracing", icon='INFO')
col.label(text="Cycles will render on the CPU", icon='BLANK1')
return
for device in devices:
@@ -1431,16 +1384,15 @@ class CyclesPreferences(bpy.types.AddonPreferences):
row = layout.row()
row.prop(self, "compute_device_type", expand=True)
compute_device_type = self.get_compute_device_type()
if compute_device_type == 'NONE':
if self.compute_device_type == 'NONE':
return
row = layout.row()
devices = self.get_devices_for_type(compute_device_type)
self._draw_devices(row, compute_device_type, devices)
devices = self.get_devices_for_type(self.compute_device_type)
self._draw_devices(row, self.compute_device_type, devices)
import _cycles
has_peer_memory = 0
for device in _cycles.available_devices(compute_device_type):
for device in _cycles.available_devices(self.compute_device_type):
if device[3] and self.find_existing_device_entry(device).use:
has_peer_memory += 1
if has_peer_memory > 1:

View File

@@ -26,31 +26,27 @@ from bpy.types import Panel
from bl_ui.properties_grease_pencil_common import GreasePencilSimplifyPanel
from bl_ui.properties_view_layer import ViewLayerCryptomattePanel, ViewLayerAOVPanel
class CyclesPresetPanel(PresetPanel, Panel):
COMPAT_ENGINES = {'CYCLES'}
preset_operator = "script.execute_preset"
@staticmethod
def post_cb(context):
# Modify an arbitrary built-in scene property to force a depsgraph
# update, because add-on properties don't. (see T62325)
render = context.scene.render
render.filter_size = render.filter_size
class CYCLES_PT_sampling_presets(CyclesPresetPanel):
class CYCLES_PT_sampling_presets(PresetPanel, Panel):
bl_label = "Sampling Presets"
preset_subdir = "cycles/sampling"
preset_operator = "script.execute_preset"
preset_add_operator = "render.cycles_sampling_preset_add"
COMPAT_ENGINES = {'CYCLES'}
class CYCLES_PT_viewport_sampling_presets(CyclesPresetPanel):
class CYCLES_PT_viewport_sampling_presets(PresetPanel, Panel):
bl_label = "Viewport Sampling Presets"
preset_subdir = "cycles/viewport_sampling"
preset_operator = "script.execute_preset"
preset_add_operator = "render.cycles_viewport_sampling_preset_add"
COMPAT_ENGINES = {'CYCLES'}
class CYCLES_PT_integrator_presets(CyclesPresetPanel):
class CYCLES_PT_integrator_presets(PresetPanel, Panel):
bl_label = "Integrator Presets"
preset_subdir = "cycles/integrator"
preset_operator = "script.execute_preset"
preset_add_operator = "render.cycles_integrator_preset_add"
COMPAT_ENGINES = {'CYCLES'}
class CyclesButtonsPanel:
@@ -287,21 +283,11 @@ class CYCLES_RENDER_PT_sampling_advanced(CyclesButtonsPanel, Panel):
row.prop(cscene, "use_animated_seed", text="", icon='TIME')
col = layout.column(align=True)
col.active = not (cscene.use_adaptive_sampling and cscene.use_preview_adaptive_sampling)
col.active = not(cscene.use_adaptive_sampling)
col.prop(cscene, "sampling_pattern", text="Pattern")
layout.separator()
col = layout.column(align=True)
col.active = not (cscene.use_adaptive_sampling and cscene.use_preview_adaptive_sampling)
col.prop(cscene, "scrambling_distance", text="Scrambling Distance")
col.prop(cscene, "adaptive_scrambling_distance", text="Adaptive")
sub = col.row(align=True)
sub.active = not cscene.use_preview_adaptive_sampling
sub.prop(cscene, "preview_scrambling_distance", text="Viewport")
layout.separator()
col = layout.column(align=True)
col.prop(cscene, "min_light_bounces")
col.prop(cscene, "min_transparent_bounces")
@@ -475,7 +461,8 @@ class CYCLES_RENDER_PT_light_paths_fast_gi(CyclesButtonsPanel, Panel):
layout.active = cscene.use_fast_gi
col = layout.column(align=True)
col.prop(cscene, "fast_gi_method", text="Method")
col.prop(cscene, "ao_bounces", text="Viewport Bounces")
col.prop(cscene, "ao_bounces_render", text="Render Bounces")
if world:
light = world.light_settings
@@ -483,11 +470,6 @@ class CYCLES_RENDER_PT_light_paths_fast_gi(CyclesButtonsPanel, Panel):
col.prop(light, "ao_factor", text="AO Factor")
col.prop(light, "distance", text="AO Distance")
if cscene.fast_gi_method == 'REPLACE':
col = layout.column(align=True)
col.prop(cscene, "ao_bounces", text="Viewport Bounces")
col.prop(cscene, "ao_bounces_render", text="Render Bounces")
class CYCLES_RENDER_PT_motion_blur(CyclesButtonsPanel, Panel):
bl_label = "Motion Blur"
@@ -999,8 +981,8 @@ class CYCLES_PT_context_material(CyclesButtonsPanel, Panel):
row.prop(slot, "link", text="", icon=icon_link, icon_only=True)
elif mat:
layout.template_ID(space, "pin_id")
layout.separator()
split.template_ID(space, "pin_id")
split.separator()
class CYCLES_OBJECT_PT_motion_blur(CyclesButtonsPanel, Panel):

View File

@@ -86,7 +86,7 @@ def do_versions(self):
# Device might not currently be available so this can fail
try:
if system.legacy_compute_device_type == 1:
prop.compute_device_type = 'NONE' # Was OpenCL
prop.compute_device_type = 'OPENCL'
elif system.legacy_compute_device_type == 2:
prop.compute_device_type = 'CUDA'
else:
@@ -97,12 +97,6 @@ def do_versions(self):
# Init device list for UI
prop.get_devices(prop.compute_device_type)
if bpy.context.preferences.version <= (3, 0, 40):
# Disable OpenCL device
prop = bpy.context.preferences.addons[__package__].preferences
if prop.is_property_set("compute_device_type") and prop['compute_device_type'] == 4:
prop.compute_device_type = 'NONE'
# We don't modify startup file because it assumes to
# have all the default values only.
if not bpy.data.is_saved:
@@ -241,9 +235,8 @@ def do_versions(self):
cscene.use_denoising = False
if not cscene.is_property_set("use_preview_denoising"):
cscene.use_preview_denoising = False
if not cscene.is_property_set("sampling_pattern") or \
cscene.get('sampling_pattern') >= 2:
cscene.sampling_pattern = 'PROGRESSIVE_MULTI_JITTER'
if not cscene.is_property_set("sampling_pattern"):
cscene.sampling_pattern = 'PROGRESSIVE_MUTI_JITTER'
# Removal of square samples.
cscene = scene.cycles

View File

@@ -14,13 +14,13 @@
* limitations under the License.
*/
#include "scene/camera.h"
#include "scene/scene.h"
#include "render/camera.h"
#include "render/scene.h"
#include "blender/sync.h"
#include "blender/util.h"
#include "blender/blender_sync.h"
#include "blender/blender_util.h"
#include "util/log.h"
#include "util/util_logging.h"
CCL_NAMESPACE_BEGIN
@@ -80,9 +80,8 @@ struct BlenderCamera {
int render_height;
BoundBox2D border;
BoundBox2D viewport_camera_border;
BoundBox2D pano_viewplane;
float pano_aspectratio;
BoundBox2D viewport_camera_border;
float passepartout_alpha;
@@ -124,11 +123,10 @@ static void blender_camera_init(BlenderCamera *bcam, BL::RenderSettings &b_rende
bcam->motion_position = Camera::MOTION_POSITION_CENTER;
bcam->border.right = 1.0f;
bcam->border.top = 1.0f;
bcam->viewport_camera_border.right = 1.0f;
bcam->viewport_camera_border.top = 1.0f;
bcam->pano_viewplane.right = 1.0f;
bcam->pano_viewplane.top = 1.0f;
bcam->pano_aspectratio = 0.0f;
bcam->viewport_camera_border.right = 1.0f;
bcam->viewport_camera_border.top = 1.0f;
bcam->passepartout_alpha = 0.5f;
bcam->offscreen_dicing_scale = 1.0f;
bcam->matrix = transform_identity();
@@ -360,21 +358,9 @@ static void blender_camera_viewplane(BlenderCamera *bcam,
}
if (bcam->type == CAMERA_PANORAMA) {
/* Set viewplane for panoramic camera. */
/* set viewplane */
if (viewplane != NULL) {
*viewplane = bcam->pano_viewplane;
/* Modify viewplane for camera shift. */
const float shift_factor = (bcam->pano_aspectratio == 0.0f) ?
1.0f :
*aspectratio / bcam->pano_aspectratio;
const float dx = bcam->shift.x * shift_factor;
const float dy = bcam->shift.y * shift_factor;
viewplane->left += dx;
viewplane->right += dx;
viewplane->bottom += dy;
viewplane->top += dy;
}
}
else {
@@ -389,8 +375,8 @@ static void blender_camera_viewplane(BlenderCamera *bcam,
*viewplane = (*viewplane) * bcam->zoom;
/* modify viewplane with camera shift and 3d camera view offset */
const float dx = 2.0f * (*aspectratio * bcam->shift.x + bcam->offset.x * xaspect * 2.0f);
const float dy = 2.0f * (*aspectratio * bcam->shift.y + bcam->offset.y * yaspect * 2.0f);
float dx = 2.0f * (*aspectratio * bcam->shift.x + bcam->offset.x * xaspect * 2.0f);
float dy = 2.0f * (*aspectratio * bcam->shift.y + bcam->offset.y * yaspect * 2.0f);
viewplane->left += dx;
viewplane->right += dx;
@@ -639,7 +625,7 @@ void BlenderSync::sync_camera_motion(
/* TODO(sergey): De-duplicate calculation with camera sync. */
float fov = 2.0f * atanf((0.5f * sensor_size) / bcam.lens / aspectratio);
if (fov != cam->get_fov()) {
VLOG(3) << "Camera " << b_ob.name() << " FOV change detected.";
VLOG(1) << "Camera " << b_ob.name() << " FOV change detected.";
if (motion_time == 0.0f) {
cam->set_fov(fov);
}
@@ -666,8 +652,7 @@ static void blender_camera_view_subset(BL::RenderEngine &b_engine,
int width,
int height,
BoundBox2D *view_box,
BoundBox2D *cam_box,
float *view_aspect);
BoundBox2D *cam_box);
static void blender_camera_from_view(BlenderCamera *bcam,
BL::RenderEngine &b_engine,
@@ -697,7 +682,6 @@ static void blender_camera_from_view(BlenderCamera *bcam,
if (!skip_panorama && bcam->type == CAMERA_PANORAMA) {
/* in panorama camera view, we map viewplane to camera border */
BoundBox2D view_box, cam_box;
float view_aspect;
BL::RenderSettings b_render_settings(b_scene.render());
blender_camera_view_subset(b_engine,
@@ -709,11 +693,9 @@ static void blender_camera_from_view(BlenderCamera *bcam,
width,
height,
&view_box,
&cam_box,
&view_aspect);
&cam_box);
bcam->pano_viewplane = view_box.make_relative_to(cam_box);
bcam->pano_aspectratio = view_aspect;
}
else {
/* magic zoom formula */
@@ -761,18 +743,17 @@ static void blender_camera_view_subset(BL::RenderEngine &b_engine,
int width,
int height,
BoundBox2D *view_box,
BoundBox2D *cam_box,
float *view_aspect)
BoundBox2D *cam_box)
{
BoundBox2D cam, view;
float cam_aspect, sensor_size;
float view_aspect, cam_aspect, sensor_size;
/* Get viewport viewplane. */
BlenderCamera view_bcam;
blender_camera_init(&view_bcam, b_render);
blender_camera_from_view(&view_bcam, b_engine, b_scene, b_v3d, b_rv3d, width, height, true);
blender_camera_viewplane(&view_bcam, width, height, &view, view_aspect, &sensor_size);
blender_camera_viewplane(&view_bcam, width, height, &view, &view_aspect, &sensor_size);
/* Get camera viewplane. */
BlenderCamera cam_bcam;
@@ -787,7 +768,7 @@ static void blender_camera_view_subset(BL::RenderEngine &b_engine,
&cam_bcam, cam_bcam.full_width, cam_bcam.full_height, &cam, &cam_aspect, &sensor_size);
/* Return */
*view_box = view * (1.0f / *view_aspect);
*view_box = view * (1.0f / view_aspect);
*cam_box = cam * (1.0f / cam_aspect);
}
@@ -804,18 +785,8 @@ static void blender_camera_border_subset(BL::RenderEngine &b_engine,
{
/* Determine camera viewport subset. */
BoundBox2D view_box, cam_box;
float view_aspect;
blender_camera_view_subset(b_engine,
b_render,
b_scene,
b_ob,
b_v3d,
b_rv3d,
width,
height,
&view_box,
&cam_box,
&view_aspect);
blender_camera_view_subset(
b_engine, b_render, b_scene, b_ob, b_v3d, b_rv3d, width, height, &view_box, &cam_box);
/* Determine viewport subset matching given border. */
cam_box = cam_box.make_relative_to(view_box);

View File

@@ -14,20 +14,19 @@
* limitations under the License.
*/
#include "blender/sync.h"
#include "blender/util.h"
#include "render/attribute.h"
#include "render/camera.h"
#include "render/curves.h"
#include "render/hair.h"
#include "render/object.h"
#include "render/scene.h"
#include "scene/attribute.h"
#include "scene/camera.h"
#include "scene/curves.h"
#include "scene/hair.h"
#include "scene/object.h"
#include "scene/scene.h"
#include "blender/blender_sync.h"
#include "blender/blender_util.h"
#include "util/color.h"
#include "util/foreach.h"
#include "util/hash.h"
#include "util/log.h"
#include "util/util_foreach.h"
#include "util/util_hash.h"
#include "util/util_logging.h"
CCL_NAMESPACE_BEGIN
@@ -304,6 +303,10 @@ static void ExportCurveSegments(Scene *scene, Hair *hair, ParticleCurveData *CDa
}
}
if (num_curves > 0) {
VLOG(1) << "Exporting curve segments for mesh " << hair->name;
}
hair->reserve_curves(hair->num_curves() + num_curves, hair->get_curve_keys().size() + num_keys);
num_keys = 0;
@@ -352,7 +355,7 @@ static void ExportCurveSegments(Scene *scene, Hair *hair, ParticleCurveData *CDa
/* check allocation */
if ((hair->get_curve_keys().size() != num_keys) || (hair->num_curves() != num_curves)) {
VLOG(1) << "Hair memory allocation failed, clearing data.";
VLOG(1) << "Allocation failed, clearing data";
hair->clear(true);
}
}
@@ -408,11 +411,16 @@ static void export_hair_motion_validate_attribute(Hair *hair,
if (num_motion_keys != num_keys || !have_motion) {
/* No motion or hair "topology" changed, remove attributes again. */
if (num_motion_keys != num_keys) {
VLOG(1) << "Hair topology changed, removing motion attribute.";
VLOG(1) << "Hair topology changed, removing attribute.";
}
else {
VLOG(1) << "No motion, removing attribute.";
}
hair->attributes.remove(ATTR_STD_MOTION_VERTEX_POSITION);
}
else if (motion_step > 0) {
VLOG(1) << "Filling in new motion vertex position for motion_step " << motion_step;
/* Motion, fill up previous steps that we might have skipped because
* they had no motion, but we need them anyway now. */
for (int step = 0; step < motion_step; step++) {
@@ -428,12 +436,16 @@ static void export_hair_motion_validate_attribute(Hair *hair,
static void ExportCurveSegmentsMotion(Hair *hair, ParticleCurveData *CData, int motion_step)
{
VLOG(1) << "Exporting curve motion segments for hair " << hair->name << ", motion step "
<< motion_step;
/* find attribute */
Attribute *attr_mP = hair->attributes.find(ATTR_STD_MOTION_VERTEX_POSITION);
bool new_attribute = false;
/* add new attribute if it doesn't exist already */
if (!attr_mP) {
VLOG(1) << "Creating new motion vertex position attribute";
attr_mP = hair->attributes.add(ATTR_STD_MOTION_VERTEX_POSITION);
new_attribute = true;
}
@@ -669,6 +681,10 @@ static void export_hair_curves(Scene *scene, Hair *hair, BL::Hair b_hair)
const int num_keys = b_hair.points.length();
const int num_curves = b_hair.curves.length();
if (num_curves > 0) {
VLOG(1) << "Exporting curve segments for hair " << hair->name;
}
hair->reserve_curves(num_curves, num_keys);
/* Export curves and points. */
@@ -726,11 +742,15 @@ static void export_hair_curves(Scene *scene, Hair *hair, BL::Hair b_hair)
static void export_hair_curves_motion(Hair *hair, BL::Hair b_hair, int motion_step)
{
VLOG(1) << "Exporting curve motion segments for hair " << hair->name << ", motion step "
<< motion_step;
/* Find or add attribute. */
Attribute *attr_mP = hair->attributes.find(ATTR_STD_MOTION_VERTEX_POSITION);
bool new_attribute = false;
if (!attr_mP) {
VLOG(1) << "Creating new motion vertex position attribute";
attr_mP = hair->attributes.add(ATTR_STD_MOTION_VERTEX_POSITION);
new_attribute = true;
}

View File

@@ -14,11 +14,11 @@
* limitations under the License.
*/
#include "blender/device.h"
#include "blender/session.h"
#include "blender/util.h"
#include "blender/blender_device.h"
#include "blender/blender_session.h"
#include "blender/blender_util.h"
#include "util/foreach.h"
#include "util/util_foreach.h"
CCL_NAMESPACE_BEGIN

View File

@@ -14,11 +14,11 @@
* limitations under the License.
*/
#include "blender/display_driver.h"
#include "blender/blender_display_driver.h"
#include "device/device.h"
#include "util/log.h"
#include "util/opengl.h"
#include "util/util_logging.h"
#include "util/util_opengl.h"
extern "C" {
struct RenderEngine;
@@ -357,8 +357,6 @@ bool BlenderDisplayDriver::update_begin(const Params &params,
* centralized place. */
texture_.need_update = true;
texture_.params = params;
return true;
}
@@ -719,23 +717,8 @@ void BlenderDisplayDriver::texture_update_if_needed()
texture_.need_update = false;
}
void BlenderDisplayDriver::vertex_buffer_update(const Params & /*params*/)
void BlenderDisplayDriver::vertex_buffer_update(const Params &params)
{
/* Draw at the parameters for which the texture has been updated for. This allows to always draw
* texture during bordered-rendered camera view without flickering. The validness of the display
* parameters for a texture is guaranteed by the initial "clear" state which makes drawing to
* have an early output.
*
* Such approach can cause some extra "jelly" effect during panning, but it is not more jelly
* than overlay of selected objects. Also, it's possible to redraw texture at an intersection of
* the texture draw parameters and the latest updated draw parameters (although, complexity of
* doing it might not worth it. */
const int x = texture_.params.full_offset.x;
const int y = texture_.params.full_offset.y;
const int width = texture_.params.size.x;
const int height = texture_.params.size.y;
/* Invalidate old contents - avoids stalling if the buffer is still waiting in queue to be
* rendered. */
glBufferData(GL_ARRAY_BUFFER, 16 * sizeof(float), NULL, GL_STREAM_DRAW);
@@ -747,23 +730,23 @@ void BlenderDisplayDriver::vertex_buffer_update(const Params & /*params*/)
vpointer[0] = 0.0f;
vpointer[1] = 0.0f;
vpointer[2] = x;
vpointer[3] = y;
vpointer[2] = params.full_offset.x;
vpointer[3] = params.full_offset.y;
vpointer[4] = 1.0f;
vpointer[5] = 0.0f;
vpointer[6] = x + width;
vpointer[7] = y;
vpointer[6] = (float)params.size.x + params.full_offset.x;
vpointer[7] = params.full_offset.y;
vpointer[8] = 1.0f;
vpointer[9] = 1.0f;
vpointer[10] = x + width;
vpointer[11] = y + height;
vpointer[10] = (float)params.size.x + params.full_offset.x;
vpointer[11] = (float)params.size.y + params.full_offset.y;
vpointer[12] = 0.0f;
vpointer[13] = 1.0f;
vpointer[14] = x;
vpointer[15] = y + height;
vpointer[14] = params.full_offset.x;
vpointer[15] = (float)params.size.y + params.full_offset.y;
glUnmapBuffer(GL_ARRAY_BUFFER);
}

View File

@@ -22,10 +22,10 @@
#include "RNA_blender_cpp.h"
#include "session/display_driver.h"
#include "render/display_driver.h"
#include "util/thread.h"
#include "util/unique_ptr.h"
#include "util/util_thread.h"
#include "util/util_unique_ptr.h"
CCL_NAMESPACE_BEGIN
@@ -188,9 +188,6 @@ class BlenderDisplayDriver : public DisplayDriver {
/* Dimensions of the underlying PBO. */
int buffer_width = 0;
int buffer_height = 0;
/* Display parameters the texture has been updated for. */
Params params;
} texture_;
unique_ptr<BlenderDisplayShader> display_shader_;

View File

@@ -15,17 +15,17 @@
* limitations under the License.
*/
#include "scene/curves.h"
#include "scene/hair.h"
#include "scene/mesh.h"
#include "scene/object.h"
#include "scene/volume.h"
#include "render/curves.h"
#include "render/hair.h"
#include "render/mesh.h"
#include "render/object.h"
#include "render/volume.h"
#include "blender/sync.h"
#include "blender/util.h"
#include "blender/blender_sync.h"
#include "blender/blender_util.h"
#include "util/foreach.h"
#include "util/task.h"
#include "util/util_foreach.h"
#include "util/util_task.h"
CCL_NAMESPACE_BEGIN

View File

@@ -19,12 +19,12 @@
#include <string.h>
#include "scene/geometry.h"
#include "scene/scene.h"
#include "render/geometry.h"
#include "render/scene.h"
#include "util/map.h"
#include "util/set.h"
#include "util/vector.h"
#include "util/util_map.h"
#include "util/util_set.h"
#include "util/util_vector.h"
CCL_NAMESPACE_BEGIN

View File

@@ -16,9 +16,9 @@
#include "MEM_guardedalloc.h"
#include "blender/image.h"
#include "blender/session.h"
#include "blender/util.h"
#include "blender/blender_image.h"
#include "blender/blender_session.h"
#include "blender/blender_util.h"
CCL_NAMESPACE_BEGIN

View File

@@ -19,7 +19,7 @@
#include "RNA_blender_cpp.h"
#include "scene/image.h"
#include "render/image.h"
CCL_NAMESPACE_BEGIN

View File

@@ -16,12 +16,12 @@
* limitations under the License.
*/
#include "scene/light.h"
#include "render/light.h"
#include "blender/sync.h"
#include "blender/util.h"
#include "blender/blender_sync.h"
#include "blender/blender_util.h"
#include "util/hash.h"
#include "util/util_hash.h"
CCL_NAMESPACE_BEGIN

View File

@@ -15,7 +15,7 @@
*/
#include "blender/CCL_api.h"
#include "util/log.h"
#include "util/util_logging.h"
void CCL_init_logging(const char *argv0)
{

View File

@@ -14,26 +14,25 @@
* limitations under the License.
*/
#include "blender/session.h"
#include "blender/sync.h"
#include "blender/util.h"
#include "render/camera.h"
#include "render/colorspace.h"
#include "render/mesh.h"
#include "render/object.h"
#include "render/scene.h"
#include "scene/camera.h"
#include "scene/colorspace.h"
#include "scene/mesh.h"
#include "scene/object.h"
#include "scene/scene.h"
#include "blender/blender_session.h"
#include "blender/blender_sync.h"
#include "blender/blender_util.h"
#include "subd/patch.h"
#include "subd/split.h"
#include "subd/subd_patch.h"
#include "subd/subd_split.h"
#include "util/algorithm.h"
#include "util/color.h"
#include "util/disjoint_set.h"
#include "util/foreach.h"
#include "util/hash.h"
#include "util/log.h"
#include "util/math.h"
#include "util/util_algorithm.h"
#include "util/util_disjoint_set.h"
#include "util/util_foreach.h"
#include "util/util_hash.h"
#include "util/util_logging.h"
#include "util/util_math.h"
#include "mikktspace.h"

View File

@@ -14,26 +14,26 @@
* limitations under the License.
*/
#include "blender/object_cull.h"
#include "blender/sync.h"
#include "blender/util.h"
#include "render/alembic.h"
#include "render/camera.h"
#include "render/graph.h"
#include "render/integrator.h"
#include "render/light.h"
#include "render/mesh.h"
#include "render/nodes.h"
#include "render/object.h"
#include "render/particles.h"
#include "render/scene.h"
#include "render/shader.h"
#include "scene/alembic.h"
#include "scene/camera.h"
#include "scene/integrator.h"
#include "scene/light.h"
#include "scene/mesh.h"
#include "scene/object.h"
#include "scene/particles.h"
#include "scene/scene.h"
#include "scene/shader.h"
#include "scene/shader_graph.h"
#include "scene/shader_nodes.h"
#include "blender/blender_object_cull.h"
#include "blender/blender_sync.h"
#include "blender/blender_util.h"
#include "util/foreach.h"
#include "util/hash.h"
#include "util/log.h"
#include "util/task.h"
#include "util/util_foreach.h"
#include "util/util_hash.h"
#include "util/util_logging.h"
#include "util/util_task.h"
CCL_NAMESPACE_BEGIN
@@ -76,15 +76,18 @@ bool BlenderSync::object_is_geometry(BL::Object &b_ob)
/* Will be exported attached to mesh. */
return true;
}
else if (type == BL::Object::type_CURVE) {
/* Skip exporting curves without faces, overhead can be
* significant if there are many for path animation. */
BL::Curve b_curve(b_ob_data);
/* Other object types that are not meshes but evaluate to meshes are presented to render engines
* as separate instance objects. Metaballs and surface objects have not been affected by that
* change yet. */
if (type == BL::Object::type_SURFACE || type == BL::Object::type_META) {
return true;
return (b_curve.bevel_object() || b_curve.extrude() != 0.0f || b_curve.bevel_depth() != 0.0f ||
b_curve.dimensions() == BL::Curve::dimensions_2D || b_ob.modifiers.length());
}
else {
return (b_ob_data.is_a(&RNA_Mesh) || b_ob_data.is_a(&RNA_Curve) ||
b_ob_data.is_a(&RNA_MetaBall));
}
return b_ob_data.is_a(&RNA_Mesh);
}
bool BlenderSync::object_is_light(BL::Object &b_ob)
@@ -158,11 +161,6 @@ Object *BlenderSync::sync_object(BL::Depsgraph &b_depsgraph,
if (is_instance) {
persistent_id_array = b_instance.persistent_id();
persistent_id = persistent_id_array.data;
if (!b_ob_info.is_real_object_data()) {
/* Remember which object data the geometry is coming from, so that we can sync it when the
* object has changed. */
instance_geometries_by_object[b_ob_info.real_object.ptr.data].insert(b_ob_info.object_data);
}
}
/* light is handled separately */
@@ -562,7 +560,6 @@ void BlenderSync::sync_objects(BL::Depsgraph &b_depsgraph,
else {
geometry_motion_synced.clear();
}
instance_geometries_by_object.clear();
/* initialize culling */
BlenderObjectCulling culling(scene, b_scene);

View File

@@ -16,10 +16,10 @@
#include <cstdlib>
#include "scene/camera.h"
#include "render/camera.h"
#include "blender/object_cull.h"
#include "blender/util.h"
#include "blender/blender_object_cull.h"
#include "blender/blender_util.h"
CCL_NAMESPACE_BEGIN

View File

@@ -17,8 +17,8 @@
#ifndef __BLENDER_OBJECT_CULL_H__
#define __BLENDER_OBJECT_CULL_H__
#include "blender/sync.h"
#include "util/types.h"
#include "blender/blender_sync.h"
#include "util/util_types.h"
CCL_NAMESPACE_BEGIN

View File

@@ -14,7 +14,7 @@
* limitations under the License.
*/
#include "blender/output_driver.h"
#include "blender/blender_output_driver.h"
CCL_NAMESPACE_BEGIN

View File

@@ -20,7 +20,7 @@
#include "RNA_blender_cpp.h"
#include "session/output_driver.h"
#include "render/output_driver.h"
CCL_NAMESPACE_BEGIN

View File

@@ -14,14 +14,14 @@
* limitations under the License.
*/
#include "scene/particles.h"
#include "scene/mesh.h"
#include "scene/object.h"
#include "render/mesh.h"
#include "render/object.h"
#include "render/particles.h"
#include "blender/sync.h"
#include "blender/util.h"
#include "blender/blender_sync.h"
#include "blender/blender_util.h"
#include "util/foreach.h"
#include "util/util_foreach.h"
CCL_NAMESPACE_BEGIN

View File

@@ -18,28 +18,28 @@
#include "blender/CCL_api.h"
#include "blender/device.h"
#include "blender/session.h"
#include "blender/sync.h"
#include "blender/util.h"
#include "blender/blender_device.h"
#include "blender/blender_session.h"
#include "blender/blender_sync.h"
#include "blender/blender_util.h"
#include "session/denoising.h"
#include "session/merge.h"
#include "render/denoising.h"
#include "render/merge.h"
#include "util/debug.h"
#include "util/foreach.h"
#include "util/log.h"
#include "util/md5.h"
#include "util/opengl.h"
#include "util/openimagedenoise.h"
#include "util/path.h"
#include "util/string.h"
#include "util/task.h"
#include "util/tbb.h"
#include "util/types.h"
#include "util/util_debug.h"
#include "util/util_foreach.h"
#include "util/util_logging.h"
#include "util/util_md5.h"
#include "util/util_opengl.h"
#include "util/util_openimagedenoise.h"
#include "util/util_path.h"
#include "util/util_string.h"
#include "util/util_task.h"
#include "util/util_tbb.h"
#include "util/util_types.h"
#ifdef WITH_OSL
# include "scene/osl.h"
# include "render/osl.h"
# include <OSL/oslconfig.h>
# include <OSL/oslquery.h>
@@ -157,6 +157,8 @@ static PyObject *init_func(PyObject * /*self*/, PyObject *args)
DebugFlags().running_inside_blender = true;
VLOG(2) << "Debug flags initialized to:\n" << DebugFlags();
Py_RETURN_NONE;
}
@@ -883,6 +885,8 @@ static PyObject *debug_flags_update_func(PyObject * /*self*/, PyObject *args)
debug_flags_sync_from_scene(b_scene);
VLOG(2) << "Debug flags set to:\n" << DebugFlags();
debug_flags_set = true;
Py_RETURN_NONE;
@@ -892,6 +896,7 @@ static PyObject *debug_flags_reset_func(PyObject * /*self*/, PyObject * /*args*/
{
debug_flags_reset();
if (debug_flags_set) {
VLOG(2) << "Debug flags reset to:\n" << DebugFlags();
debug_flags_set = false;
}
Py_RETURN_NONE;

View File

@@ -17,36 +17,36 @@
#include <stdlib.h>
#include "device/device.h"
#include "scene/background.h"
#include "scene/camera.h"
#include "scene/colorspace.h"
#include "scene/film.h"
#include "scene/integrator.h"
#include "scene/light.h"
#include "scene/mesh.h"
#include "scene/object.h"
#include "scene/scene.h"
#include "scene/shader.h"
#include "scene/stats.h"
#include "session/buffers.h"
#include "session/session.h"
#include "render/background.h"
#include "render/buffers.h"
#include "render/camera.h"
#include "render/colorspace.h"
#include "render/film.h"
#include "render/integrator.h"
#include "render/light.h"
#include "render/mesh.h"
#include "render/object.h"
#include "render/scene.h"
#include "render/session.h"
#include "render/shader.h"
#include "render/stats.h"
#include "util/algorithm.h"
#include "util/color.h"
#include "util/foreach.h"
#include "util/function.h"
#include "util/hash.h"
#include "util/log.h"
#include "util/murmurhash.h"
#include "util/path.h"
#include "util/progress.h"
#include "util/time.h"
#include "util/util_algorithm.h"
#include "util/util_color.h"
#include "util/util_foreach.h"
#include "util/util_function.h"
#include "util/util_hash.h"
#include "util/util_logging.h"
#include "util/util_murmurhash.h"
#include "util/util_path.h"
#include "util/util_progress.h"
#include "util/util_time.h"
#include "blender/display_driver.h"
#include "blender/output_driver.h"
#include "blender/session.h"
#include "blender/sync.h"
#include "blender/util.h"
#include "blender/blender_display_driver.h"
#include "blender/blender_output_driver.h"
#include "blender/blender_session.h"
#include "blender/blender_sync.h"
#include "blender/blender_util.h"
CCL_NAMESPACE_BEGIN
@@ -158,6 +158,15 @@ void BlenderSession::create_session()
b_v3d, b_rv3d, scene->camera, width, height);
session->reset(session_params, buffer_params);
/* Create GPU display.
* TODO(sergey): Investigate whether DisplayDriver can be used for the preview as well. */
if (!b_engine.is_preview() && !headless) {
unique_ptr<BlenderDisplayDriver> display_driver = make_unique<BlenderDisplayDriver>(b_engine,
b_scene);
display_driver_ = display_driver.get();
session->set_display_driver(move(display_driver));
}
/* Viewport and preview (as in, material preview) does not do tiled rendering, so can inform
* engine that no tracking of the tiles state is needed.
* The offline rendering will make a decision when tile is being written. The penalty of asking
@@ -270,8 +279,6 @@ void BlenderSession::free_session()
delete session;
session = nullptr;
display_driver_ = nullptr;
}
void BlenderSession::full_buffer_written(string_view filename)
@@ -348,7 +355,6 @@ void BlenderSession::render(BL::Depsgraph &b_depsgraph_)
}
/* Create driver to write out render results. */
ensure_display_driver_if_needed();
session->set_output_driver(make_unique<BlenderOutputDriver>(b_engine));
session->full_buffer_written_cb = [&](string_view filename) { full_buffer_written(filename); };
@@ -670,8 +676,6 @@ void BlenderSession::synchronize(BL::Depsgraph &b_depsgraph_)
create_session();
}
ensure_display_driver_if_needed();
/* increase samples and render time, but never decrease */
session->set_samples(session_params.samples);
session->set_time_limit(session_params.time_limit);
@@ -759,10 +763,8 @@ void BlenderSession::draw(BL::SpaceImageEditor &space_image)
draw_state_.last_pass_index = pass_index;
}
if (display_driver_) {
BL::Array<float, 2> zoom = space_image.zoom();
display_driver_->set_zoom(zoom[0], zoom[1]);
}
BL::Array<float, 2> zoom = space_image.zoom();
display_driver_->set_zoom(zoom[0], zoom[1]);
session->draw();
}
@@ -977,27 +979,4 @@ void BlenderSession::free_blender_memory_if_possible()
b_engine.free_blender_memory();
}
void BlenderSession::ensure_display_driver_if_needed()
{
if (display_driver_) {
/* Driver is already created. */
return;
}
if (headless) {
/* No display needed for headless. */
return;
}
if (b_engine.is_preview()) {
/* TODO(sergey): Investigate whether DisplayDriver can be used for the preview as well. */
return;
}
unique_ptr<BlenderDisplayDriver> display_driver = make_unique<BlenderDisplayDriver>(b_engine,
b_scene);
display_driver_ = display_driver.get();
session->set_display_driver(move(display_driver));
}
CCL_NAMESPACE_END

View File

@@ -17,17 +17,15 @@
#ifndef __BLENDER_SESSION_H__
#define __BLENDER_SESSION_H__
#include "MEM_guardedalloc.h"
#include "RNA_blender_cpp.h"
#include "device/device.h"
#include "scene/bake.h"
#include "scene/scene.h"
#include "session/session.h"
#include "render/bake.h"
#include "render/scene.h"
#include "render/session.h"
#include "util/vector.h"
#include "util/util_vector.h"
CCL_NAMESPACE_BEGIN
@@ -148,8 +146,6 @@ class BlenderSession {
*/
void free_blender_memory_if_possible();
void ensure_display_driver_if_needed();
struct {
thread_mutex mutex;
int last_pass_index = -1;

View File

@@ -14,26 +14,26 @@
* limitations under the License.
*/
#include "scene/shader.h"
#include "scene/background.h"
#include "scene/colorspace.h"
#include "scene/integrator.h"
#include "scene/light.h"
#include "scene/osl.h"
#include "scene/scene.h"
#include "scene/shader_graph.h"
#include "scene/shader_nodes.h"
#include "render/background.h"
#include "render/colorspace.h"
#include "render/graph.h"
#include "render/integrator.h"
#include "render/light.h"
#include "render/nodes.h"
#include "render/osl.h"
#include "render/scene.h"
#include "render/shader.h"
#include "blender/image.h"
#include "blender/sync.h"
#include "blender/texture.h"
#include "blender/util.h"
#include "blender/blender_image.h"
#include "blender/blender_sync.h"
#include "blender/blender_texture.h"
#include "blender/blender_util.h"
#include "util/debug.h"
#include "util/foreach.h"
#include "util/set.h"
#include "util/string.h"
#include "util/task.h"
#include "util/util_debug.h"
#include "util/util_foreach.h"
#include "util/util_set.h"
#include "util/util_string.h"
#include "util/util_task.h"
CCL_NAMESPACE_BEGIN
@@ -489,9 +489,6 @@ static ShaderNode *add_node(Scene *scene,
SubsurfaceScatteringNode *subsurface = graph->create_node<SubsurfaceScatteringNode>();
switch (b_subsurface_node.falloff()) {
case BL::ShaderNodeSubsurfaceScattering::falloff_BURLEY:
subsurface->set_method(CLOSURE_BSSRDF_BURLEY_ID);
break;
case BL::ShaderNodeSubsurfaceScattering::falloff_RANDOM_WALK_FIXED_RADIUS:
subsurface->set_method(CLOSURE_BSSRDF_RANDOM_WALK_FIXED_RADIUS_ID);
break;
@@ -608,9 +605,6 @@ static ShaderNode *add_node(Scene *scene,
break;
}
switch (b_principled_node.subsurface_method()) {
case BL::ShaderNodeBsdfPrincipled::subsurface_method_BURLEY:
principled->set_subsurface_method(CLOSURE_BSSRDF_BURLEY_ID);
break;
case BL::ShaderNodeBsdfPrincipled::subsurface_method_RANDOM_WALK_FIXED_RADIUS:
principled->set_subsurface_method(CLOSURE_BSSRDF_RANDOM_WALK_FIXED_RADIUS_ID);
break;
@@ -1375,7 +1369,6 @@ void BlenderSync::sync_world(BL::Depsgraph &b_depsgraph, BL::SpaceView3D &b_v3d,
{
Background *background = scene->background;
Integrator *integrator = scene->integrator;
PointerRNA cscene = RNA_pointer_get(&b_scene.ptr, "cycles");
BL::World b_world = b_scene.world();
@@ -1467,8 +1460,14 @@ void BlenderSync::sync_world(BL::Depsgraph &b_depsgraph, BL::SpaceView3D &b_v3d,
graph->connect(background->output("Background"), out->input("Surface"));
}
/* Visibility */
if (b_world) {
/* AO */
BL::WorldLighting b_light = b_world.light_settings();
integrator->set_ao_factor(b_light.ao_factor());
integrator->set_ao_distance(b_light.distance());
/* visibility */
PointerRNA cvisibility = RNA_pointer_get(&b_world.ptr, "cycles_visibility");
uint visibility = 0;
@@ -1480,38 +1479,16 @@ void BlenderSync::sync_world(BL::Depsgraph &b_depsgraph, BL::SpaceView3D &b_v3d,
background->set_visibility(visibility);
}
else {
integrator->set_ao_factor(1.0f);
integrator->set_ao_distance(10.0f);
}
shader->set_graph(graph);
shader->tag_update(scene);
}
/* Fast GI */
if (b_world) {
BL::WorldLighting b_light = b_world.light_settings();
enum { FAST_GI_METHOD_REPLACE = 0, FAST_GI_METHOD_ADD = 1, FAST_GI_METHOD_NUM };
const bool use_fast_gi = get_boolean(cscene, "use_fast_gi");
if (use_fast_gi) {
const int fast_gi_method = get_enum(
cscene, "fast_gi_method", FAST_GI_METHOD_NUM, FAST_GI_METHOD_REPLACE);
integrator->set_ao_factor((fast_gi_method == FAST_GI_METHOD_REPLACE) ? b_light.ao_factor() :
0.0f);
integrator->set_ao_additive_factor(
(fast_gi_method == FAST_GI_METHOD_ADD) ? b_light.ao_factor() : 0.0f);
}
else {
integrator->set_ao_factor(0.0f);
integrator->set_ao_additive_factor(0.0f);
}
integrator->set_ao_distance(b_light.distance());
}
else {
integrator->set_ao_factor(0.0f);
integrator->set_ao_additive_factor(0.0f);
integrator->set_ao_distance(10.0f);
}
PointerRNA cscene = RNA_pointer_get(&b_scene.ptr, "cycles");
background->set_transparent(b_scene.render().film_transparent());
if (background->get_transparent()) {

View File

@@ -14,33 +14,33 @@
* limitations under the License.
*/
#include "scene/background.h"
#include "scene/camera.h"
#include "scene/curves.h"
#include "scene/film.h"
#include "scene/integrator.h"
#include "scene/light.h"
#include "scene/mesh.h"
#include "scene/object.h"
#include "scene/procedural.h"
#include "scene/scene.h"
#include "scene/shader.h"
#include "scene/shader_graph.h"
#include "scene/shader_nodes.h"
#include "render/background.h"
#include "render/camera.h"
#include "render/curves.h"
#include "render/film.h"
#include "render/graph.h"
#include "render/integrator.h"
#include "render/light.h"
#include "render/mesh.h"
#include "render/nodes.h"
#include "render/object.h"
#include "render/procedural.h"
#include "render/scene.h"
#include "render/shader.h"
#include "device/device.h"
#include "blender/device.h"
#include "blender/session.h"
#include "blender/sync.h"
#include "blender/util.h"
#include "blender/blender_device.h"
#include "blender/blender_session.h"
#include "blender/blender_sync.h"
#include "blender/blender_util.h"
#include "util/debug.h"
#include "util/foreach.h"
#include "util/hash.h"
#include "util/log.h"
#include "util/opengl.h"
#include "util/openimagedenoise.h"
#include "util/util_debug.h"
#include "util/util_foreach.h"
#include "util/util_hash.h"
#include "util/util_logging.h"
#include "util/util_opengl.h"
#include "util/util_openimagedenoise.h"
CCL_NAMESPACE_BEGIN
@@ -183,15 +183,6 @@ void BlenderSync::sync_recalc(BL::Depsgraph &b_depsgraph, BL::SpaceView3D &b_v3d
(object_subdivision_type(b_ob, preview, experimental) != Mesh::SUBDIVISION_NONE)) {
BL::ID key = BKE_object_is_modified(b_ob) ? b_ob : b_ob.data();
geometry_map.set_recalc(key);
/* Sync all contained geometry instances as well when the object changed.. */
map<void *, set<BL::ID>>::const_iterator instance_geometries =
instance_geometries_by_object.find(b_ob.ptr.data);
if (instance_geometries != instance_geometries_by_object.end()) {
for (BL::ID geometry : instance_geometries->second) {
geometry_map.set_recalc(geometry);
}
}
}
if (updated_geometry) {
@@ -349,37 +340,18 @@ void BlenderSync::sync_integrator(BL::ViewLayer &b_view_layer, bool background)
cscene, "sampling_pattern", SAMPLING_NUM_PATTERNS, SAMPLING_PATTERN_SOBOL);
integrator->set_sampling_pattern(sampling_pattern);
bool use_adaptive_sampling = false;
if (preview) {
use_adaptive_sampling = RNA_boolean_get(&cscene, "use_preview_adaptive_sampling");
integrator->set_use_adaptive_sampling(use_adaptive_sampling);
integrator->set_use_adaptive_sampling(
RNA_boolean_get(&cscene, "use_preview_adaptive_sampling"));
integrator->set_adaptive_threshold(get_float(cscene, "preview_adaptive_threshold"));
integrator->set_adaptive_min_samples(get_int(cscene, "preview_adaptive_min_samples"));
}
else {
use_adaptive_sampling = RNA_boolean_get(&cscene, "use_adaptive_sampling");
integrator->set_use_adaptive_sampling(use_adaptive_sampling);
integrator->set_use_adaptive_sampling(RNA_boolean_get(&cscene, "use_adaptive_sampling"));
integrator->set_adaptive_threshold(get_float(cscene, "adaptive_threshold"));
integrator->set_adaptive_min_samples(get_int(cscene, "adaptive_min_samples"));
}
int samples = get_int(cscene, "samples");
float scrambling_distance = get_float(cscene, "scrambling_distance");
bool adaptive_scrambling_distance = get_boolean(cscene, "adaptive_scrambling_distance");
if (adaptive_scrambling_distance) {
scrambling_distance *= 4.0f / sqrtf(samples);
}
/* only use scrambling distance in the viewport if user wants to and disable with AS */
bool preview_scrambling_distance = get_boolean(cscene, "preview_scrambling_distance");
if ((preview && !preview_scrambling_distance) || use_adaptive_sampling)
scrambling_distance = 1.0f;
if (scrambling_distance != 1.0f) {
VLOG(3) << "Using scrambling distance: " << scrambling_distance;
}
integrator->set_scrambling_distance(scrambling_distance);
if (get_boolean(cscene, "use_fast_gi")) {
if (preview) {
integrator->set_ao_bounces(get_int(cscene, "ao_bounces"));
@@ -569,7 +541,6 @@ static PassType get_blender_pass_type(BL::RenderPass &b_pass)
MAP_PASS("Denoising Normal", PASS_DENOISING_NORMAL);
MAP_PASS("Denoising Albedo", PASS_DENOISING_ALBEDO);
MAP_PASS("Denoising Depth", PASS_DENOISING_DEPTH);
MAP_PASS("Shadow Catcher", PASS_SHADOW_CATCHER);
MAP_PASS("Noisy Shadow Catcher", PASS_SHADOW_CATCHER);
@@ -699,9 +670,6 @@ void BlenderSync::sync_render_passes(BL::RenderLayer &b_rlay, BL::ViewLayer &b_v
b_engine.add_pass("Denoising Albedo", 3, "RGB", b_view_layer.name().c_str());
pass_add(scene, PASS_DENOISING_ALBEDO, "Denoising Albedo", PassMode::NOISY);
b_engine.add_pass("Denoising Depth", 1, "Z", b_view_layer.name().c_str());
pass_add(scene, PASS_DENOISING_DEPTH, "Denoising Depth", PassMode::NOISY);
}
/* Custom AOV passes. */

View File

@@ -22,17 +22,17 @@
#include "RNA_blender_cpp.h"
#include "RNA_types.h"
#include "blender/id_map.h"
#include "blender/util.h"
#include "blender/viewport.h"
#include "blender/blender_id_map.h"
#include "blender/blender_util.h"
#include "blender/blender_viewport.h"
#include "scene/scene.h"
#include "session/session.h"
#include "render/scene.h"
#include "render/session.h"
#include "util/map.h"
#include "util/set.h"
#include "util/transform.h"
#include "util/vector.h"
#include "util/util_map.h"
#include "util/util_set.h"
#include "util/util_transform.h"
#include "util/util_vector.h"
CCL_NAMESPACE_BEGIN
@@ -225,8 +225,6 @@ class BlenderSync {
set<Geometry *> geometry_synced;
set<Geometry *> geometry_motion_synced;
set<Geometry *> geometry_motion_attribute_synced;
/** Remember which geometries come from which objects to be able to sync them after changes. */
map<void *, set<BL::ID>> instance_geometries_by_object;
set<float> motion_times;
void *world_map;
bool world_recalc;

View File

@@ -14,7 +14,7 @@
* limitations under the License.
*/
#include "blender/texture.h"
#include "blender/blender_texture.h"
CCL_NAMESPACE_BEGIN

View File

@@ -17,7 +17,7 @@
#ifndef __BLENDER_TEXTURE_H__
#define __BLENDER_TEXTURE_H__
#include "blender/sync.h"
#include "blender/blender_sync.h"
#include <stdlib.h>
CCL_NAMESPACE_BEGIN

View File

@@ -17,16 +17,16 @@
#ifndef __BLENDER_UTIL_H__
#define __BLENDER_UTIL_H__
#include "scene/mesh.h"
#include "render/mesh.h"
#include "util/algorithm.h"
#include "util/array.h"
#include "util/map.h"
#include "util/path.h"
#include "util/set.h"
#include "util/transform.h"
#include "util/types.h"
#include "util/vector.h"
#include "util/util_algorithm.h"
#include "util/util_array.h"
#include "util/util_map.h"
#include "util/util_path.h"
#include "util/util_set.h"
#include "util/util_transform.h"
#include "util/util_types.h"
#include "util/util_vector.h"
/* Hacks to hook into Blender API
* todo: clean this up ... */

View File

@@ -14,12 +14,11 @@
* limitations under the License.
*/
#include "blender/viewport.h"
#include "blender/util.h"
#include "blender_viewport.h"
#include "scene/pass.h"
#include "util/log.h"
#include "blender_util.h"
#include "render/pass.h"
#include "util/util_logging.h"
CCL_NAMESPACE_BEGIN

View File

@@ -23,7 +23,7 @@
#include "RNA_blender_cpp.h"
#include "RNA_types.h"
#include "scene/film.h"
#include "render/film.h"
CCL_NAMESPACE_BEGIN

View File

@@ -14,14 +14,14 @@
* limitations under the License.
*/
#include "scene/volume.h"
#include "scene/colorspace.h"
#include "scene/image.h"
#include "scene/image_vdb.h"
#include "scene/object.h"
#include "render/colorspace.h"
#include "render/image.h"
#include "render/image_vdb.h"
#include "render/object.h"
#include "render/volume.h"
#include "blender/sync.h"
#include "blender/util.h"
#include "blender/blender_sync.h"
#include "blender/blender_util.h"
#ifdef WITH_OPENVDB
# include <openvdb/openvdb.h>

View File

@@ -22,34 +22,34 @@ set(INC_SYS
set(SRC
bvh.cpp
bvh2.cpp
binning.cpp
build.cpp
embree.cpp
multi.cpp
node.cpp
optix.cpp
sort.cpp
split.cpp
unaligned.cpp
bvh_binning.cpp
bvh_build.cpp
bvh_embree.cpp
bvh_multi.cpp
bvh_node.cpp
bvh_optix.cpp
bvh_sort.cpp
bvh_split.cpp
bvh_unaligned.cpp
)
set(SRC_HEADERS
bvh.h
bvh2.h
binning.h
build.h
embree.h
multi.h
node.h
optix.h
params.h
sort.h
split.h
unaligned.h
bvh_binning.h
bvh_build.h
bvh_embree.h
bvh_multi.h
bvh_node.h
bvh_optix.h
bvh_params.h
bvh_sort.h
bvh_split.h
bvh_unaligned.h
)
set(LIB
cycles_scene
cycles_render
cycles_util
)

View File

@@ -18,12 +18,12 @@
#include "bvh/bvh.h"
#include "bvh/bvh2.h"
#include "bvh/embree.h"
#include "bvh/multi.h"
#include "bvh/optix.h"
#include "bvh/bvh_embree.h"
#include "bvh/bvh_multi.h"
#include "bvh/bvh_optix.h"
#include "util/log.h"
#include "util/progress.h"
#include "util/util_logging.h"
#include "util/util_progress.h"
CCL_NAMESPACE_BEGIN

View File

@@ -18,10 +18,10 @@
#ifndef __BVH_H__
#define __BVH_H__
#include "bvh/params.h"
#include "util/array.h"
#include "util/types.h"
#include "util/vector.h"
#include "bvh/bvh_params.h"
#include "util/util_array.h"
#include "util/util_types.h"
#include "util/util_vector.h"
CCL_NAMESPACE_BEGIN
@@ -52,7 +52,7 @@ struct PackedBVH {
array<int> object_node;
/* primitive type - triangle or strand */
array<int> prim_type;
/* Visibility visibilities for primitives. */
/* visibility visibilitys for primitives */
array<uint> prim_visibility;
/* mapping from BVH primitive index to true primitive index, as primitives
* may be duplicated due to spatial splits. -1 for instances. */

View File

@@ -17,16 +17,16 @@
#include "bvh/bvh2.h"
#include "scene/hair.h"
#include "scene/mesh.h"
#include "scene/object.h"
#include "render/hair.h"
#include "render/mesh.h"
#include "render/object.h"
#include "bvh/build.h"
#include "bvh/node.h"
#include "bvh/unaligned.h"
#include "bvh/bvh_build.h"
#include "bvh/bvh_node.h"
#include "bvh/bvh_unaligned.h"
#include "util/foreach.h"
#include "util/progress.h"
#include "util/util_foreach.h"
#include "util/util_progress.h"
CCL_NAMESPACE_BEGIN

View File

@@ -19,10 +19,10 @@
#define __BVH2_H__
#include "bvh/bvh.h"
#include "bvh/params.h"
#include "bvh/bvh_params.h"
#include "util/types.h"
#include "util/vector.h"
#include "util/util_types.h"
#include "util/util_vector.h"
CCL_NAMESPACE_BEGIN

View File

@@ -17,13 +17,13 @@
//#define __KERNEL_SSE__
#include "bvh/binning.h"
#include "bvh/bvh_binning.h"
#include <stdlib.h>
#include "util/algorithm.h"
#include "util/boundbox.h"
#include "util/types.h"
#include "util/util_algorithm.h"
#include "util/util_boundbox.h"
#include "util/util_types.h"
CCL_NAMESPACE_BEGIN

View File

@@ -18,10 +18,10 @@
#ifndef __BVH_BINNING_H__
#define __BVH_BINNING_H__
#include "bvh/params.h"
#include "bvh/unaligned.h"
#include "bvh/bvh_params.h"
#include "bvh/bvh_unaligned.h"
#include "util/types.h"
#include "util/util_types.h"
CCL_NAMESPACE_BEGIN

View File

@@ -15,27 +15,27 @@
* limitations under the License.
*/
#include "bvh/build.h"
#include "bvh/bvh_build.h"
#include "bvh/binning.h"
#include "bvh/node.h"
#include "bvh/params.h"
#include "bvh/split.h"
#include "bvh/bvh_binning.h"
#include "bvh/bvh_node.h"
#include "bvh/bvh_params.h"
#include "bvh_split.h"
#include "scene/curves.h"
#include "scene/hair.h"
#include "scene/mesh.h"
#include "scene/object.h"
#include "scene/scene.h"
#include "render/curves.h"
#include "render/hair.h"
#include "render/mesh.h"
#include "render/object.h"
#include "render/scene.h"
#include "util/algorithm.h"
#include "util/foreach.h"
#include "util/log.h"
#include "util/progress.h"
#include "util/queue.h"
#include "util/simd.h"
#include "util/stack_allocator.h"
#include "util/time.h"
#include "util/util_algorithm.h"
#include "util/util_foreach.h"
#include "util/util_logging.h"
#include "util/util_progress.h"
#include "util/util_queue.h"
#include "util/util_simd.h"
#include "util/util_stack_allocator.h"
#include "util/util_time.h"
CCL_NAMESPACE_BEGIN

View File

@@ -20,12 +20,12 @@
#include <float.h>
#include "bvh/params.h"
#include "bvh/unaligned.h"
#include "bvh/bvh_params.h"
#include "bvh/bvh_unaligned.h"
#include "util/array.h"
#include "util/task.h"
#include "util/vector.h"
#include "util/util_array.h"
#include "util/util_task.h"
#include "util/util_vector.h"
CCL_NAMESPACE_BEGIN

View File

@@ -32,24 +32,24 @@
# include <embree3/rtcore_geometry.h>
# include "bvh/embree.h"
# include "bvh/bvh_embree.h"
/* Kernel includes are necessary so that the filter function for Embree can access the packed BVH.
*/
# include "kernel/bvh/embree.h"
# include "kernel/bvh/util.h"
# include "kernel/bvh/bvh_embree.h"
# include "kernel/bvh/bvh_util.h"
# include "kernel/device/cpu/compat.h"
# include "kernel/device/cpu/globals.h"
# include "kernel/sample/lcg.h"
# include "kernel/kernel_random.h"
# include "scene/hair.h"
# include "scene/mesh.h"
# include "scene/object.h"
# include "render/hair.h"
# include "render/mesh.h"
# include "render/object.h"
# include "util/foreach.h"
# include "util/log.h"
# include "util/progress.h"
# include "util/stats.h"
# include "util/util_foreach.h"
# include "util/util_logging.h"
# include "util/util_progress.h"
# include "util/util_stats.h"
CCL_NAMESPACE_BEGIN
@@ -73,56 +73,38 @@ static void rtc_filter_occluded_func(const RTCFilterFunctionNArguments *args)
const RTCRay *ray = (RTCRay *)args->ray;
RTCHit *hit = (RTCHit *)args->hit;
CCLIntersectContext *ctx = ((IntersectContext *)args->context)->userRayExt;
const KernelGlobalsCPU *kg = ctx->kg;
const KernelGlobals *kg = ctx->kg;
switch (ctx->type) {
case CCLIntersectContext::RAY_SHADOW_ALL: {
Intersection current_isect;
kernel_embree_convert_hit(kg, ray, hit, &current_isect);
/* If no transparent shadows or max number of hits exceeded, all light is blocked. */
const int flags = intersection_get_shader_flags(kg, current_isect.prim, current_isect.type);
if (!(flags & (SD_HAS_TRANSPARENT_SHADOW)) || ctx->num_hits >= ctx->max_hits) {
/* If no transparent shadows, all light is blocked. */
const int flags = intersection_get_shader_flags(kg, &current_isect);
if (!(flags & (SD_HAS_TRANSPARENT_SHADOW)) || ctx->max_hits == 0) {
ctx->opaque_hit = true;
return;
}
++ctx->num_hits;
/* Always use baked shadow transparency for curves. */
if (current_isect.type & PRIMITIVE_ALL_CURVE) {
ctx->throughput *= intersection_curve_shadow_transparency(
kg, current_isect.object, current_isect.prim, current_isect.u);
if (ctx->throughput < CURVE_SHADOW_TRANSPARENCY_CUTOFF) {
ctx->opaque_hit = true;
return;
}
else {
*args->valid = 0;
return;
}
}
/* Test if we need to record this transparent intersection. */
const uint max_record_hits = min(ctx->max_hits, INTEGRATOR_SHADOW_ISECT_SIZE);
if (ctx->num_recorded_hits < max_record_hits || ray->tfar < ctx->max_t) {
if (ctx->num_hits < ctx->max_hits || ray->tfar < ctx->max_t) {
/* If maximum number of hits was reached, replace the intersection with the
* highest distance. We want to find the N closest intersections. */
const uint num_recorded_hits = min(ctx->num_recorded_hits, max_record_hits);
uint isect_index = num_recorded_hits;
if (num_recorded_hits + 1 >= max_record_hits) {
const int num_recorded_hits = min(ctx->num_hits, ctx->max_hits);
int isect_index = num_recorded_hits;
if (num_recorded_hits + 1 >= ctx->max_hits) {
float max_t = ctx->isect_s[0].t;
uint max_recorded_hit = 0;
int max_recorded_hit = 0;
for (uint i = 1; i < num_recorded_hits; ++i) {
for (int i = 1; i < num_recorded_hits; ++i) {
if (ctx->isect_s[i].t > max_t) {
max_recorded_hit = i;
max_t = ctx->isect_s[i].t;
}
}
if (num_recorded_hits >= max_record_hits) {
if (num_recorded_hits >= ctx->max_hits) {
isect_index = max_recorded_hit;
}
@@ -136,9 +118,10 @@ static void rtc_filter_occluded_func(const RTCFilterFunctionNArguments *args)
ctx->isect_s[isect_index] = current_isect;
}
/* Always increase the number of recorded hits, even beyond the maximum,
* so that we can detect this and trace another ray if needed. */
++ctx->num_recorded_hits;
/* Always increase the number of hits, even beyond ray.max_hits so that
* the caller can detect this as and consider it opaque, or trace another
* ray. */
++ctx->num_hits;
/* This tells Embree to continue tracing. */
*args->valid = 0;
@@ -177,7 +160,7 @@ static void rtc_filter_occluded_func(const RTCFilterFunctionNArguments *args)
if (ctx->lcg_state) {
/* See triangle_intersect_subsurface() for the native equivalent. */
for (int i = min((int)ctx->max_hits, local_isect->num_hits) - 1; i >= 0; --i) {
for (int i = min(ctx->max_hits, local_isect->num_hits) - 1; i >= 0; --i) {
if (local_isect->hits[i].t == ray->tfar) {
/* This tells Embree to continue tracing. */
*args->valid = 0;

View File

@@ -23,11 +23,11 @@
# include <embree3/rtcore_scene.h>
# include "bvh/bvh.h"
# include "bvh/params.h"
# include "bvh/bvh_params.h"
# include "util/thread.h"
# include "util/types.h"
# include "util/vector.h"
# include "util/util_thread.h"
# include "util/util_types.h"
# include "util/util_vector.h"
CCL_NAMESPACE_BEGIN

View File

@@ -14,9 +14,9 @@
* limitations under the License.
*/
#include "bvh/multi.h"
#include "bvh/bvh_multi.h"
#include "util/foreach.h"
#include "util/util_foreach.h"
CCL_NAMESPACE_BEGIN

View File

@@ -18,7 +18,7 @@
#define __BVH_MULTI_H__
#include "bvh/bvh.h"
#include "bvh/params.h"
#include "bvh/bvh_params.h"
CCL_NAMESPACE_BEGIN

View File

@@ -15,12 +15,12 @@
* limitations under the License.
*/
#include "bvh/node.h"
#include "bvh/bvh_node.h"
#include "bvh/build.h"
#include "bvh/bvh.h"
#include "bvh/bvh_build.h"
#include "util/vector.h"
#include "util/util_vector.h"
CCL_NAMESPACE_BEGIN

View File

@@ -18,8 +18,8 @@
#ifndef __BVH_NODE_H__
#define __BVH_NODE_H__
#include "util/boundbox.h"
#include "util/types.h"
#include "util/util_boundbox.h"
#include "util/util_types.h"
CCL_NAMESPACE_BEGIN

View File

@@ -19,7 +19,7 @@
# include "device/device.h"
# include "bvh/optix.h"
# include "bvh/bvh_optix.h"
CCL_NAMESPACE_BEGIN

View File

@@ -21,9 +21,8 @@
#ifdef WITH_OPTIX
# include "bvh/bvh.h"
# include "bvh/params.h"
# include "device/memory.h"
# include "bvh/bvh_params.h"
# include "device/device_memory.h"
CCL_NAMESPACE_BEGIN

View File

@@ -18,9 +18,9 @@
#ifndef __BVH_PARAMS_H__
#define __BVH_PARAMS_H__
#include "util/boundbox.h"
#include "util/util_boundbox.h"
#include "kernel/types.h"
#include "kernel/kernel_types.h"
CCL_NAMESPACE_BEGIN

View File

@@ -15,12 +15,12 @@
* limitations under the License.
*/
#include "bvh/sort.h"
#include "bvh/bvh_sort.h"
#include "bvh/build.h"
#include "bvh/bvh_build.h"
#include "util/algorithm.h"
#include "util/task.h"
#include "util/util_algorithm.h"
#include "util/util_task.h"
CCL_NAMESPACE_BEGIN

View File

@@ -15,16 +15,16 @@
* limitations under the License.
*/
#include "bvh/split.h"
#include "bvh/bvh_split.h"
#include "bvh/build.h"
#include "bvh/sort.h"
#include "bvh/bvh_build.h"
#include "bvh/bvh_sort.h"
#include "scene/hair.h"
#include "scene/mesh.h"
#include "scene/object.h"
#include "render/hair.h"
#include "render/mesh.h"
#include "render/object.h"
#include "util/algorithm.h"
#include "util/util_algorithm.h"
CCL_NAMESPACE_BEGIN

View File

@@ -18,8 +18,8 @@
#ifndef __BVH_SPLIT_H__
#define __BVH_SPLIT_H__
#include "bvh/build.h"
#include "bvh/params.h"
#include "bvh/bvh_build.h"
#include "bvh/bvh_params.h"
CCL_NAMESPACE_BEGIN

View File

@@ -14,16 +14,16 @@
* limitations under the License.
*/
#include "bvh/unaligned.h"
#include "bvh/bvh_unaligned.h"
#include "scene/hair.h"
#include "scene/object.h"
#include "render/hair.h"
#include "render/object.h"
#include "bvh/binning.h"
#include "bvh/params.h"
#include "bvh/bvh_binning.h"
#include "bvh_params.h"
#include "util/boundbox.h"
#include "util/transform.h"
#include "util/util_boundbox.h"
#include "util/util_transform.h"
CCL_NAMESPACE_BEGIN

View File

@@ -17,7 +17,7 @@
#ifndef __BVH_UNALIGNED_H__
#define __BVH_UNALIGNED_H__
#include "util/vector.h"
#include "util/util_vector.h"
CCL_NAMESPACE_BEGIN

View File

@@ -45,11 +45,11 @@ endif()
set(SRC
device.cpp
denoise.cpp
graphics_interop.cpp
kernel.cpp
memory.cpp
queue.cpp
device_denoise.cpp
device_graphics_interop.cpp
device_kernel.cpp
device_memory.cpp
device_queue.cpp
)
set(SRC_CPU
@@ -116,11 +116,11 @@ set(SRC_OPTIX
set(SRC_HEADERS
device.h
denoise.h
graphics_interop.h
memory.h
kernel.h
queue.h
device_denoise.h
device_graphics_interop.h
device_memory.h
device_kernel.h
device_queue.h
)
set(LIB
@@ -158,6 +158,9 @@ endif()
if(WITH_CYCLES_DEVICE_OPTIX)
add_definitions(-DWITH_OPTIX)
endif()
if(WITH_CYCLES_DEVICE_MULTI)
add_definitions(-DWITH_MULTI)
endif()
if(WITH_OPENIMAGEDENOISE)
list(APPEND LIB

View File

@@ -20,7 +20,7 @@
/* Used for `info.denoisers`. */
/* TODO(sergey): The denoisers are probably to be moved completely out of the device into their
* own class. But until then keep API consistent with how it used to work before. */
#include "util/openimagedenoise.h"
#include "util/util_openimagedenoise.h"
CCL_NAMESPACE_BEGIN
@@ -38,6 +38,7 @@ void device_cpu_info(vector<DeviceInfo> &devices)
info.id = "CPU";
info.num = 0;
info.has_osl = true;
info.has_half_images = true;
info.has_nanovdb = true;
info.has_profiling = true;
if (openimagedenoise_supported()) {

View File

@@ -16,8 +16,8 @@
#pragma once
#include "util/string.h"
#include "util/vector.h"
#include "util/util_string.h"
#include "util/util_vector.h"
CCL_NAMESPACE_BEGIN

View File

@@ -22,7 +22,7 @@
/* So ImathMath is included before our kernel_cpu_compat. */
#ifdef WITH_OSL
/* So no context pollution happens from indirectly included windows.h */
# include "util/windows.h"
# include "util/util_windows.h"
# include <OSL/oslexec.h>
#endif
@@ -39,27 +39,27 @@
#include "kernel/device/cpu/compat.h"
#include "kernel/device/cpu/globals.h"
#include "kernel/device/cpu/kernel.h"
#include "kernel/types.h"
#include "kernel/kernel_types.h"
#include "kernel/osl/shader.h"
#include "kernel/osl/globals.h"
#include "kernel/osl/osl_shader.h"
#include "kernel/osl/osl_globals.h"
// clang-format on
#include "bvh/embree.h"
#include "bvh/bvh_embree.h"
#include "session/buffers.h"
#include "render/buffers.h"
#include "util/debug.h"
#include "util/foreach.h"
#include "util/function.h"
#include "util/log.h"
#include "util/map.h"
#include "util/openimagedenoise.h"
#include "util/optimization.h"
#include "util/progress.h"
#include "util/system.h"
#include "util/task.h"
#include "util/thread.h"
#include "util/util_debug.h"
#include "util/util_foreach.h"
#include "util/util_function.h"
#include "util/util_logging.h"
#include "util/util_map.h"
#include "util/util_openimagedenoise.h"
#include "util/util_optimization.h"
#include "util/util_progress.h"
#include "util/util_system.h"
#include "util/util_task.h"
#include "util/util_thread.h"
CCL_NAMESPACE_BEGIN
@@ -68,8 +68,8 @@ CPUDevice::CPUDevice(const DeviceInfo &info_, Stats &stats_, Profiler &profiler_
{
/* Pick any kernel, all of them are supposed to have same level of microarchitecture
* optimization. */
VLOG(1) << "Using " << get_cpu_kernels().integrator_init_from_camera.get_uarch_name()
<< " CPU kernels.";
VLOG(1) << "Will be using " << kernels.integrator_init_from_camera.get_uarch_name()
<< " kernels.";
if (info.cpu_threads == 0) {
info.cpu_threads = TaskScheduler::num_threads();
@@ -297,6 +297,11 @@ void CPUDevice::build_bvh(BVH *bvh, Progress &progress, bool refit)
Device::build_bvh(bvh, progress, refit);
}
const CPUKernels *CPUDevice::get_cpu_kernels() const
{
return &kernels;
}
void CPUDevice::get_cpu_kernel_thread_globals(
vector<CPUKernelThreadGlobals> &kernel_thread_globals)
{

View File

@@ -19,7 +19,7 @@
/* So ImathMath is included before our kernel_cpu_compat. */
#ifdef WITH_OSL
/* So no context pollution happens from indirectly included windows.h */
# include "util/windows.h"
# include "util/util_windows.h"
# include <OSL/oslexec.h>
#endif
@@ -29,22 +29,22 @@
#include "device/cpu/kernel.h"
#include "device/device.h"
#include "device/memory.h"
#include "device/device_memory.h"
// clang-format off
#include "kernel/device/cpu/compat.h"
#include "kernel/device/cpu/kernel.h"
#include "kernel/device/cpu/globals.h"
#include "kernel/osl/shader.h"
#include "kernel/osl/globals.h"
#include "kernel/osl/osl_shader.h"
#include "kernel/osl/osl_globals.h"
// clang-format on
CCL_NAMESPACE_BEGIN
class CPUDevice : public Device {
public:
KernelGlobalsCPU kernel_globals;
KernelGlobals kernel_globals;
device_vector<TextureInfo> texture_info;
bool need_texture_info;
@@ -57,6 +57,8 @@ class CPUDevice : public Device {
RTCDevice embree_device;
#endif
CPUKernels kernels;
CPUDevice(const DeviceInfo &info_, Stats &stats_, Profiler &profiler_);
~CPUDevice();
@@ -88,6 +90,7 @@ class CPUDevice : public Device {
void build_bvh(BVH *bvh, Progress &progress, bool refit) override;
virtual const CPUKernels *get_cpu_kernels() const override;
virtual void get_cpu_kernel_thread_globals(
vector<CPUKernelThreadGlobals> &kernel_thread_globals) override;
virtual void *get_cpu_osl_memory() override;

View File

@@ -26,9 +26,6 @@ CCL_NAMESPACE_BEGIN
KERNEL_NAME_EVAL(cpu_avx, name), KERNEL_NAME_EVAL(cpu_avx2, name)
#define REGISTER_KERNEL(name) name(KERNEL_FUNCTIONS(name))
#define REGISTER_KERNEL_FILM_CONVERT(name) \
film_convert_##name(KERNEL_FUNCTIONS(film_convert_##name)), \
film_convert_half_rgba_##name(KERNEL_FUNCTIONS(film_convert_half_rgba_##name))
CPUKernels::CPUKernels()
: /* Integrator. */
@@ -47,31 +44,18 @@ CPUKernels::CPUKernels()
/* Shader evaluation. */
REGISTER_KERNEL(shader_eval_displace),
REGISTER_KERNEL(shader_eval_background),
REGISTER_KERNEL(shader_eval_curve_shadow_transparency),
/* Adaptive sampling. */
REGISTER_KERNEL(adaptive_sampling_convergence_check),
REGISTER_KERNEL(adaptive_sampling_filter_x),
REGISTER_KERNEL(adaptive_sampling_filter_y),
/* Cryptomatte. */
REGISTER_KERNEL(cryptomatte_postprocess),
/* Film Convert. */
REGISTER_KERNEL_FILM_CONVERT(depth),
REGISTER_KERNEL_FILM_CONVERT(mist),
REGISTER_KERNEL_FILM_CONVERT(sample_count),
REGISTER_KERNEL_FILM_CONVERT(float),
REGISTER_KERNEL_FILM_CONVERT(light_path),
REGISTER_KERNEL_FILM_CONVERT(float3),
REGISTER_KERNEL_FILM_CONVERT(motion),
REGISTER_KERNEL_FILM_CONVERT(cryptomatte),
REGISTER_KERNEL_FILM_CONVERT(shadow_catcher),
REGISTER_KERNEL_FILM_CONVERT(shadow_catcher_matte_with_shadow),
REGISTER_KERNEL_FILM_CONVERT(combined),
REGISTER_KERNEL_FILM_CONVERT(float4)
/* Bake. */
REGISTER_KERNEL(bake)
{
}
#undef REGISTER_KERNEL
#undef REGISTER_KERNEL_FILM_CONVERT
#undef KERNEL_FUNCTIONS
CCL_NAMESPACE_END

View File

@@ -17,13 +17,11 @@
#pragma once
#include "device/cpu/kernel_function.h"
#include "util/half.h"
#include "util/types.h"
#include "util/util_types.h"
CCL_NAMESPACE_BEGIN
struct KernelGlobalsCPU;
struct KernelFilmConvert;
struct KernelGlobals;
struct IntegratorStateCPU;
struct TileInfo;
@@ -32,10 +30,10 @@ class CPUKernels {
/* Integrator. */
using IntegratorFunction =
CPUKernelFunction<void (*)(const KernelGlobalsCPU *kg, IntegratorStateCPU *state)>;
CPUKernelFunction<void (*)(const KernelGlobals *kg, IntegratorStateCPU *state)>;
using IntegratorShadeFunction = CPUKernelFunction<void (*)(
const KernelGlobalsCPU *kg, IntegratorStateCPU *state, ccl_global float *render_buffer)>;
using IntegratorInitFunction = CPUKernelFunction<bool (*)(const KernelGlobalsCPU *kg,
const KernelGlobals *kg, IntegratorStateCPU *state, ccl_global float *render_buffer)>;
using IntegratorInitFunction = CPUKernelFunction<bool (*)(const KernelGlobals *kg,
IntegratorStateCPU *state,
KernelWorkTile *tile,
ccl_global float *render_buffer)>;
@@ -56,16 +54,15 @@ class CPUKernels {
/* Shader evaluation. */
using ShaderEvalFunction = CPUKernelFunction<void (*)(
const KernelGlobalsCPU *kg, const KernelShaderEvalInput *, float *, const int)>;
const KernelGlobals *kg, const KernelShaderEvalInput *, float4 *, const int)>;
ShaderEvalFunction shader_eval_displace;
ShaderEvalFunction shader_eval_background;
ShaderEvalFunction shader_eval_curve_shadow_transparency;
/* Adaptive stopping. */
using AdaptiveSamplingConvergenceCheckFunction =
CPUKernelFunction<bool (*)(const KernelGlobalsCPU *kg,
CPUKernelFunction<bool (*)(const KernelGlobals *kg,
ccl_global float *render_buffer,
int x,
int y,
@@ -75,7 +72,7 @@ class CPUKernels {
int stride)>;
using AdaptiveSamplingFilterXFunction =
CPUKernelFunction<void (*)(const KernelGlobalsCPU *kg,
CPUKernelFunction<void (*)(const KernelGlobals *kg,
ccl_global float *render_buffer,
int y,
int start_x,
@@ -84,7 +81,7 @@ class CPUKernels {
int stride)>;
using AdaptiveSamplingFilterYFunction =
CPUKernelFunction<void (*)(const KernelGlobalsCPU *kg,
CPUKernelFunction<void (*)(const KernelGlobals *kg,
ccl_global float *render_buffer,
int x,
int start_y,
@@ -100,44 +97,13 @@ class CPUKernels {
/* Cryptomatte. */
using CryptomattePostprocessFunction = CPUKernelFunction<void (*)(
const KernelGlobalsCPU *kg, ccl_global float *render_buffer, int pixel_index)>;
const KernelGlobals *kg, ccl_global float *render_buffer, int pixel_index)>;
CryptomattePostprocessFunction cryptomatte_postprocess;
/* Film Convert. */
using FilmConvertFunction = CPUKernelFunction<void (*)(const KernelFilmConvert *kfilm_convert,
const float *buffer,
float *pixel,
const int width,
const int buffer_stride,
const int pixel_stride)>;
using FilmConvertHalfRGBAFunction =
CPUKernelFunction<void (*)(const KernelFilmConvert *kfilm_convert,
const float *buffer,
half4 *pixel,
const int width,
const int buffer_stride)>;
/* Bake. */
#define KERNEL_FILM_CONVERT_FUNCTION(name) \
FilmConvertFunction film_convert_##name; \
FilmConvertHalfRGBAFunction film_convert_half_rgba_##name;
KERNEL_FILM_CONVERT_FUNCTION(depth)
KERNEL_FILM_CONVERT_FUNCTION(mist)
KERNEL_FILM_CONVERT_FUNCTION(sample_count)
KERNEL_FILM_CONVERT_FUNCTION(float)
KERNEL_FILM_CONVERT_FUNCTION(light_path)
KERNEL_FILM_CONVERT_FUNCTION(float3)
KERNEL_FILM_CONVERT_FUNCTION(motion)
KERNEL_FILM_CONVERT_FUNCTION(cryptomatte)
KERNEL_FILM_CONVERT_FUNCTION(shadow_catcher)
KERNEL_FILM_CONVERT_FUNCTION(shadow_catcher_matte_with_shadow)
KERNEL_FILM_CONVERT_FUNCTION(combined)
KERNEL_FILM_CONVERT_FUNCTION(float4)
#undef KERNEL_FILM_CONVERT_FUNCTION
CPUKernelFunction<void (*)(const KernelGlobals *, float *, int, int, int, int, int)> bake;
CPUKernels();
};

View File

@@ -16,8 +16,8 @@
#pragma once
#include "util/debug.h"
#include "util/system.h"
#include "util/util_debug.h"
#include "util/util_system.h"
CCL_NAMESPACE_BEGIN

View File

@@ -17,18 +17,18 @@
#include "device/cpu/kernel_thread_globals.h"
// clang-format off
#include "kernel/osl/shader.h"
#include "kernel/osl/globals.h"
#include "kernel/osl/osl_shader.h"
#include "kernel/osl/osl_globals.h"
// clang-format on
#include "util/profiling.h"
#include "util/util_profiling.h"
CCL_NAMESPACE_BEGIN
CPUKernelThreadGlobals::CPUKernelThreadGlobals(const KernelGlobalsCPU &kernel_globals,
CPUKernelThreadGlobals::CPUKernelThreadGlobals(const KernelGlobals &kernel_globals,
void *osl_globals_memory,
Profiler &cpu_profiler)
: KernelGlobalsCPU(kernel_globals), cpu_profiler_(cpu_profiler)
: KernelGlobals(kernel_globals), cpu_profiler_(cpu_profiler)
{
reset_runtime_memory();
@@ -40,7 +40,7 @@ CPUKernelThreadGlobals::CPUKernelThreadGlobals(const KernelGlobalsCPU &kernel_gl
}
CPUKernelThreadGlobals::CPUKernelThreadGlobals(CPUKernelThreadGlobals &&other) noexcept
: KernelGlobalsCPU(std::move(other)), cpu_profiler_(other.cpu_profiler_)
: KernelGlobals(std::move(other)), cpu_profiler_(other.cpu_profiler_)
{
other.reset_runtime_memory();
}
@@ -58,7 +58,7 @@ CPUKernelThreadGlobals &CPUKernelThreadGlobals::operator=(CPUKernelThreadGlobals
return *this;
}
*static_cast<KernelGlobalsCPU *>(this) = *static_cast<KernelGlobalsCPU *>(&other);
*static_cast<KernelGlobals *>(this) = *static_cast<KernelGlobals *>(&other);
other.reset_runtime_memory();

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