Compare commits

..

14 Commits

1835 changed files with 19932 additions and 39991 deletions

View File

@@ -265,5 +265,4 @@ ForEachMacros:
- VECTOR_SET_SLOT_PROBING_BEGIN - VECTOR_SET_SLOT_PROBING_BEGIN
StatementMacros: StatementMacros:
- PyObject_HEAD
- PyObject_VAR_HEAD - PyObject_VAR_HEAD

View File

@@ -836,7 +836,7 @@ if(WITH_PYTHON)
# because UNIX will search for the old Python paths which may not exist. # because UNIX will search for the old Python paths which may not exist.
# giving errors about missing paths before this case is met. # giving errors about missing paths before this case is met.
if(DEFINED PYTHON_VERSION AND "${PYTHON_VERSION}" VERSION_LESS "3.9") if(DEFINED PYTHON_VERSION AND "${PYTHON_VERSION}" VERSION_LESS "3.9")
message(FATAL_ERROR "At least Python 3.9 is required to build, but found Python ${PYTHON_VERSION}") message(FATAL_ERROR "At least Python 3.9 is required to build")
endif() endif()
file(GLOB RESULT "${CMAKE_SOURCE_DIR}/release/scripts/addons") file(GLOB RESULT "${CMAKE_SOURCE_DIR}/release/scripts/addons")

View File

@@ -43,12 +43,6 @@ endif()
if(WIN32) if(WIN32)
set(EMBREE_BUILD_DIR ${BUILD_MODE}/) set(EMBREE_BUILD_DIR ${BUILD_MODE}/)
if(BUILD_MODE STREQUAL Debug)
list(APPEND EMBREE_EXTRA_ARGS
-DEMBREE_TBBMALLOC_LIBRARY_NAME=tbbmalloc_debug
-DEMBREE_TBB_LIBRARY_NAME=tbb_debug
)
endif()
else() else()
set(EMBREE_BUILD_DIR) set(EMBREE_BUILD_DIR)
endif() endif()

View File

@@ -22,7 +22,6 @@ if(WIN32)
-DTBB_BUILD_TBBMALLOC_PROXY=On -DTBB_BUILD_TBBMALLOC_PROXY=On
-DTBB_BUILD_STATIC=Off -DTBB_BUILD_STATIC=Off
-DTBB_BUILD_TESTS=Off -DTBB_BUILD_TESTS=Off
-DCMAKE_DEBUG_POSTFIX=_debug
) )
set(TBB_LIBRARY tbb) set(TBB_LIBRARY tbb)
set(TBB_STATIC_LIBRARY Off) set(TBB_STATIC_LIBRARY Off)
@@ -56,17 +55,17 @@ if(WIN32)
ExternalProject_Add_Step(external_tbb after_install ExternalProject_Add_Step(external_tbb after_install
# findtbb.cmake in some deps *NEEDS* to find tbb_debug.lib even if they are not going to use it # findtbb.cmake in some deps *NEEDS* to find tbb_debug.lib even if they are not going to use it
# to make that test pass, we place a copy with the right name in the lib folder. # to make that test pass, we place a copy with the right name in the lib folder.
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/tbb/lib/tbb.lib ${LIBDIR}/tbb/lib/tbb_debug.lib COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/tbb/lib/tbb.lib ${HARVEST_TARGET}/tbb/lib/tbb_debug.lib
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/tbb/lib/tbbmalloc.lib ${LIBDIR}/tbb/lib/tbbmalloc_debug.lib COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/tbb/lib/tbbmalloc.lib ${HARVEST_TARGET}/tbb/lib/tbbmalloc_debug.lib
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/tbb/bin/tbb.dll ${LIBDIR}/tbb/bin/tbb_debug.dll COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/tbb/lib/tbb.dll ${HARVEST_TARGET}/tbb/lib/tbb_debug.dll
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/tbb/bin/tbbmalloc.dll ${LIBDIR}/tbb/bin/tbbmalloc_debug.dll COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/tbb/lib/tbbmalloc.dll ${HARVEST_TARGET}/tbb/lib/tbbmalloc_debug.dll
# Normal collection of build artifacts # Normal collection of build artifacts
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/tbb/lib/tbb.lib ${HARVEST_TARGET}/tbb/lib/tbb.lib COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/tbb/lib/tbb.lib ${HARVEST_TARGET}/tbb/lib/tbb.lib
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/tbb/bin/tbb.dll ${HARVEST_TARGET}/tbb/bin/tbb.dll COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/tbb/lib/tbb.dll ${HARVEST_TARGET}/tbb/lib/tbb.dll
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/tbb/lib/tbbmalloc.lib ${HARVEST_TARGET}/tbb/lib/tbbmalloc.lib COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/tbb/lib/tbbmalloc.lib ${HARVEST_TARGET}/tbb/lib/tbbmalloc.lib
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/tbb/bin/tbbmalloc.dll ${HARVEST_TARGET}/tbb/bin/tbbmalloc.dll COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/tbb/lib/tbbmalloc.dll ${HARVEST_TARGET}/tbb/lib/tbbmalloc.dll
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/tbb/lib/tbbmalloc_proxy.lib ${HARVEST_TARGET}/tbb/lib/tbbmalloc_proxy.lib COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/tbb/lib/tbbmalloc_proxy.lib ${HARVEST_TARGET}/tbb/lib/tbbmalloc_proxy.lib
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/tbb/bin/tbbmalloc_proxy.dll ${HARVEST_TARGET}/tbb/bin/tbbmalloc_proxy.dll COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/tbb/lib/tbbmalloc_proxy.dll ${HARVEST_TARGET}/tbb/lib/tbbmalloc_proxy.dll
COMMAND ${CMAKE_COMMAND} -E copy_directory ${LIBDIR}/tbb/include/ ${HARVEST_TARGET}/tbb/include/ COMMAND ${CMAKE_COMMAND} -E copy_directory ${LIBDIR}/tbb/include/ ${HARVEST_TARGET}/tbb/include/
DEPENDEES install DEPENDEES install
) )
@@ -77,12 +76,11 @@ if(WIN32)
# to make that test pass, we place a copy with the right name in the lib folder. # to make that test pass, we place a copy with the right name in the lib folder.
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/tbb/lib/tbb_debug.lib ${LIBDIR}/tbb/lib/tbb.lib COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/tbb/lib/tbb_debug.lib ${LIBDIR}/tbb/lib/tbb.lib
# Normal collection of build artifacts # Normal collection of build artifacts
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/tbb/lib/tbb_debug.lib ${HARVEST_TARGET}/tbb/lib/tbb_debug.lib COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/tbb/lib/tbb_debug.lib ${HARVEST_TARGET}/tbb/lib/debug/tbb_debug.lib
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/tbb/bin/tbb_debug.dll ${HARVEST_TARGET}/tbb/bin/tbb_debug.dll COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/tbb/lib/tbb_debug.dll ${HARVEST_TARGET}/tbb/lib/debug/tbb_debug.dll
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/tbb/lib/tbbmalloc_debug.lib ${HARVEST_TARGET}/tbb/lib/tbbmalloc_debug.lib COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/tbb/lib/tbbmalloc_proxy.lib ${HARVEST_TARGET}/tbb/lib/tbbmalloc_proxy_debug.lib
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/tbb/lib/tbbmalloc_proxy_debug.lib ${HARVEST_TARGET}/tbb/lib/tbbmalloc_proxy_debug.lib COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/tbb/lib/tbbmalloc.dll ${HARVEST_TARGET}/tbb/lib/debug/tbbmalloc.dll
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/tbb/bin/tbbmalloc_debug.dll ${HARVEST_TARGET}/tbb/bin/tbbmalloc_debug.dll COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/tbb/lib/tbbmalloc_proxy.dll ${HARVEST_TARGET}/tbb/lib/debug/tbbmalloc_proxy.dll
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/tbb/bin/tbbmalloc_proxy_debug.dll ${HARVEST_TARGET}/tbb/bin/tbbmalloc_proxy_debug.dll
DEPENDEES install DEPENDEES install
) )
endif() endif()

View File

@@ -432,9 +432,9 @@ set(USD_HASH 1dd1e2092d085ed393c1f7c450a4155a)
set(USD_HASH_TYPE MD5) set(USD_HASH_TYPE MD5)
set(USD_FILE usd-v${USD_VERSION}.tar.gz) set(USD_FILE usd-v${USD_VERSION}.tar.gz)
set(OIDN_VERSION 1.4.0) set(OIDN_VERSION 1.3.0)
set(OIDN_URI https://github.com/OpenImageDenoise/oidn/releases/download/v${OIDN_VERSION}/oidn-${OIDN_VERSION}.src.tar.gz) set(OIDN_URI https://github.com/OpenImageDenoise/oidn/releases/download/v${OIDN_VERSION}/oidn-${OIDN_VERSION}.src.tar.gz)
set(OIDN_HASH 421824019becc5b664a22a2b98332bc5) set(OIDN_HASH 301a5a0958d375a942014df0679b9270)
set(OIDN_HASH_TYPE MD5) set(OIDN_HASH_TYPE MD5)
set(OIDN_FILE oidn-${OIDN_VERSION}.src.tar.gz) set(OIDN_FILE oidn-${OIDN_VERSION}.src.tar.gz)

View File

@@ -553,10 +553,10 @@ EMBREE_FORCE_BUILD=false
EMBREE_FORCE_REBUILD=false EMBREE_FORCE_REBUILD=false
EMBREE_SKIP=false EMBREE_SKIP=false
OIDN_VERSION="1.4.0" OIDN_VERSION="1.3.0"
OIDN_VERSION_SHORT="1.4" OIDN_VERSION_SHORT="1.3"
OIDN_VERSION_MIN="1.4.0" OIDN_VERSION_MIN="1.3.0"
OIDN_VERSION_MAX="1.5" OIDN_VERSION_MAX="1.4"
OIDN_FORCE_BUILD=false OIDN_FORCE_BUILD=false
OIDN_FORCE_REBUILD=false OIDN_FORCE_REBUILD=false
OIDN_SKIP=false OIDN_SKIP=false
@@ -565,7 +565,7 @@ ISPC_VERSION="1.14.1"
FFMPEG_VERSION="4.4" FFMPEG_VERSION="4.4"
FFMPEG_VERSION_SHORT="4.4" FFMPEG_VERSION_SHORT="4.4"
FFMPEG_VERSION_MIN="3.0" FFMPEG_VERSION_MIN="4.4"
FFMPEG_VERSION_MAX="5.0" FFMPEG_VERSION_MAX="5.0"
FFMPEG_FORCE_BUILD=false FFMPEG_FORCE_BUILD=false
FFMPEG_FORCE_REBUILD=false FFMPEG_FORCE_REBUILD=false

View File

@@ -1,3 +1,33 @@
diff -Naur oidn-1.3.0/cmake/FindTBB.cmake external_openimagedenoise/cmake/FindTBB.cmake
--- oidn-1.3.0/cmake/FindTBB.cmake 2021-02-04 16:20:26 -0700
+++ external_openimagedenoise/cmake/FindTBB.cmake 2021-02-12 09:35:53 -0700
@@ -332,20 +332,22 @@
${TBB_ROOT}/lib/${TBB_ARCH}/${TBB_VCVER}
${TBB_ROOT}/lib
)
-
# On Windows, also search the DLL so that the client may install it.
file(GLOB DLL_NAMES
${TBB_ROOT}/bin/${TBB_ARCH}/${TBB_VCVER}/${LIB_NAME}.dll
${TBB_ROOT}/bin/${LIB_NAME}.dll
+ ${TBB_ROOT}/lib/${LIB_NAME}.dll
${TBB_ROOT}/redist/${TBB_ARCH}/${TBB_VCVER}/${LIB_NAME}.dll
${TBB_ROOT}/redist/${TBB_ARCH}/${TBB_VCVER}/${LIB_NAME_GLOB1}.dll
${TBB_ROOT}/redist/${TBB_ARCH}/${TBB_VCVER}/${LIB_NAME_GLOB2}.dll
${TBB_ROOT}/../redist/${TBB_ARCH}/tbb/${TBB_VCVER}/${LIB_NAME}.dll
${TBB_ROOT}/../redist/${TBB_ARCH}_win/tbb/${TBB_VCVER}/${LIB_NAME}.dll
)
- list(GET DLL_NAMES 0 DLL_NAME)
- get_filename_component(${BIN_DIR_VAR} "${DLL_NAME}" DIRECTORY)
- set(${DLL_VAR} "${DLL_NAME}" CACHE PATH "${COMPONENT_NAME} ${BUILD_CONFIG} dll path")
+ if (DLL_NAMES)
+ list(GET DLL_NAMES 0 DLL_NAME)
+ get_filename_component(${BIN_DIR_VAR} "${DLL_NAME}" DIRECTORY)
+ set(${DLL_VAR} "${DLL_NAME}" CACHE PATH "${COMPONENT_NAME} ${BUILD_CONFIG} dll path")
+ endif()
elseif(APPLE)
set(LIB_PATHS ${TBB_ROOT}/lib)
else()
--- external_openimagedenoise/cmake/oidn_ispc.cmake 2021-02-15 17:29:34.000000000 +0100 --- external_openimagedenoise/cmake/oidn_ispc.cmake 2021-02-15 17:29:34.000000000 +0100
+++ external_openimagedenoise/cmake/oidn_ispc.cmake2 2021-02-15 17:29:28.000000000 +0100 +++ external_openimagedenoise/cmake/oidn_ispc.cmake2 2021-02-15 17:29:28.000000000 +0100
@@ -98,7 +98,7 @@ @@ -98,7 +98,7 @@

View File

@@ -20,24 +20,8 @@ if(NOT CLANG_ROOT_DIR AND NOT $ENV{CLANG_ROOT_DIR} STREQUAL "")
set(CLANG_ROOT_DIR $ENV{CLANG_ROOT_DIR}) set(CLANG_ROOT_DIR $ENV{CLANG_ROOT_DIR})
endif() endif()
if(NOT LLVM_ROOT_DIR)
if(DEFINED LLVM_VERSION)
message(running llvm-config-${LLVM_VERSION})
find_program(LLVM_CONFIG llvm-config-${LLVM_VERSION})
endif()
if(NOT LLVM_CONFIG)
find_program(LLVM_CONFIG llvm-config)
endif()
execute_process(COMMAND ${LLVM_CONFIG} --prefix
OUTPUT_VARIABLE LLVM_ROOT_DIR
OUTPUT_STRIP_TRAILING_WHITESPACE)
set(LLVM_ROOT_DIR ${LLVM_ROOT_DIR} CACHE PATH "Path to the LLVM installation")
endif()
set(_CLANG_SEARCH_DIRS set(_CLANG_SEARCH_DIRS
${CLANG_ROOT_DIR} ${CLANG_ROOT_DIR}
${LLVM_ROOT_DIR}
/opt/lib/clang /opt/lib/clang
) )

View File

@@ -472,7 +472,8 @@ if(NOT GFLAGS_FOUND)
gflags_report_not_found( gflags_report_not_found(
"Could not find gflags include directory, set GFLAGS_INCLUDE_DIR " "Could not find gflags include directory, set GFLAGS_INCLUDE_DIR "
"to directory containing gflags/gflags.h") "to directory containing gflags/gflags.h")
endif() endif(NOT GFLAGS_INCLUDE_DIR OR
NOT EXISTS ${GFLAGS_INCLUDE_DIR})
find_library(GFLAGS_LIBRARY NAMES gflags find_library(GFLAGS_LIBRARY NAMES gflags
PATHS ${GFLAGS_LIBRARY_DIR_HINTS} PATHS ${GFLAGS_LIBRARY_DIR_HINTS}
@@ -483,7 +484,8 @@ if(NOT GFLAGS_FOUND)
gflags_report_not_found( gflags_report_not_found(
"Could not find gflags library, set GFLAGS_LIBRARY " "Could not find gflags library, set GFLAGS_LIBRARY "
"to full path to libgflags.") "to full path to libgflags.")
endif() endif(NOT GFLAGS_LIBRARY OR
NOT EXISTS ${GFLAGS_LIBRARY})
# gflags typically requires a threading library (which is OS dependent), note # gflags typically requires a threading library (which is OS dependent), note
# that this defines the CMAKE_THREAD_LIBS_INIT variable. If we are able to # that this defines the CMAKE_THREAD_LIBS_INIT variable. If we are able to
@@ -558,7 +560,8 @@ if(NOT GFLAGS_FOUND)
gflags_report_not_found( gflags_report_not_found(
"Caller defined GFLAGS_INCLUDE_DIR:" "Caller defined GFLAGS_INCLUDE_DIR:"
" ${GFLAGS_INCLUDE_DIR} does not contain gflags/gflags.h header.") " ${GFLAGS_INCLUDE_DIR} does not contain gflags/gflags.h header.")
endif() endif(GFLAGS_INCLUDE_DIR AND
NOT EXISTS ${GFLAGS_INCLUDE_DIR}/gflags/gflags.h)
# TODO: This regex for gflags library is pretty primitive, we use lowercase # TODO: This regex for gflags library is pretty primitive, we use lowercase
# for comparison to handle Windows using CamelCase library names, could # for comparison to handle Windows using CamelCase library names, could
# this check be better? # this check be better?
@@ -568,7 +571,8 @@ if(NOT GFLAGS_FOUND)
gflags_report_not_found( gflags_report_not_found(
"Caller defined GFLAGS_LIBRARY: " "Caller defined GFLAGS_LIBRARY: "
"${GFLAGS_LIBRARY} does not match gflags.") "${GFLAGS_LIBRARY} does not match gflags.")
endif() endif(GFLAGS_LIBRARY AND
NOT "${LOWERCASE_GFLAGS_LIBRARY}" MATCHES ".*gflags[^/]*")
gflags_reset_find_library_prefix() gflags_reset_find_library_prefix()

View File

@@ -40,7 +40,7 @@ FIND_PACKAGE_HANDLE_STANDARD_ARGS(NanoVDB DEFAULT_MSG
IF(NANOVDB_FOUND) IF(NANOVDB_FOUND)
SET(NANOVDB_INCLUDE_DIRS ${NANOVDB_INCLUDE_DIR}) SET(NANOVDB_INCLUDE_DIRS ${NANOVDB_INCLUDE_DIR})
ENDIF() ENDIF(NANOVDB_FOUND)
MARK_AS_ADVANCED( MARK_AS_ADVANCED(
NANOVDB_INCLUDE_DIR NANOVDB_INCLUDE_DIR

View File

@@ -46,7 +46,7 @@ SET(_opencollada_FIND_COMPONENTS
) )
# Fedora openCOLLADA package links these statically # Fedora openCOLLADA package links these statically
# note that order is important here or it won't link # note that order is important here ot it wont link
SET(_opencollada_FIND_STATIC_COMPONENTS SET(_opencollada_FIND_STATIC_COMPONENTS
buffer buffer
ftoa ftoa

View File

@@ -44,7 +44,7 @@ SET(PYTHON_LINKFLAGS "-Xlinker -export-dynamic" CACHE STRING "Linker flags for p
MARK_AS_ADVANCED(PYTHON_LINKFLAGS) MARK_AS_ADVANCED(PYTHON_LINKFLAGS)
# if the user passes these defines as args, we don't want to overwrite # if the user passes these defines as args, we dont want to overwrite
SET(_IS_INC_DEF OFF) SET(_IS_INC_DEF OFF)
SET(_IS_INC_CONF_DEF OFF) SET(_IS_INC_CONF_DEF OFF)
SET(_IS_LIB_DEF OFF) SET(_IS_LIB_DEF OFF)
@@ -143,7 +143,7 @@ IF((NOT _IS_INC_DEF) OR (NOT _IS_INC_CONF_DEF) OR (NOT _IS_LIB_DEF) OR (NOT _IS_
SET(_PYTHON_ABI_FLAGS "${_CURRENT_ABI_FLAGS}") SET(_PYTHON_ABI_FLAGS "${_CURRENT_ABI_FLAGS}")
break() break()
ELSE() ELSE()
# ensure we don't find values from 2 different ABI versions # ensure we dont find values from 2 different ABI versions
IF(NOT _IS_INC_DEF) IF(NOT _IS_INC_DEF)
UNSET(PYTHON_INCLUDE_DIR CACHE) UNSET(PYTHON_INCLUDE_DIR CACHE)
ENDIF() ENDIF()

View File

@@ -40,7 +40,7 @@ FIND_PACKAGE_HANDLE_STANDARD_ARGS(sse2neon DEFAULT_MSG
IF(SSE2NEON_FOUND) IF(SSE2NEON_FOUND)
SET(SSE2NEON_INCLUDE_DIRS ${SSE2NEON_INCLUDE_DIR}) SET(SSE2NEON_INCLUDE_DIRS ${SSE2NEON_INCLUDE_DIR})
ENDIF() ENDIF(SSE2NEON_FOUND)
MARK_AS_ADVANCED( MARK_AS_ADVANCED(
SSE2NEON_INCLUDE_DIR SSE2NEON_INCLUDE_DIR

View File

@@ -305,7 +305,7 @@ def file_check_arg_sizes(tu):
for i, node_child in enumerate(children): for i, node_child in enumerate(children):
children = list(node_child.get_children()) children = list(node_child.get_children())
# skip if we don't have an index... # skip if we dont have an index...
size_def = args_size_definition.get(i, -1) size_def = args_size_definition.get(i, -1)
if size_def == -1: if size_def == -1:
@@ -354,7 +354,7 @@ def file_check_arg_sizes(tu):
filepath # always the same but useful when running threaded filepath # always the same but useful when running threaded
)) ))
# we don't really care what we are looking at, just scan entire file for # we dont really care what we are looking at, just scan entire file for
# function calls. # function calls.
def recursive_func_call_check(node): def recursive_func_call_check(node):

View File

@@ -596,6 +596,14 @@ function(SETUP_LIBDIRS)
link_directories(${GMP_LIBPATH}) link_directories(${GMP_LIBPATH})
endif() endif()
if(WITH_GHOST_WAYLAND)
link_directories(
${wayland-client_LIBRARY_DIRS}
${wayland-egl_LIBRARY_DIRS}
${xkbcommon_LIBRARY_DIRS}
${wayland-cursor_LIBRARY_DIRS})
endif()
if(WIN32 AND NOT UNIX) if(WIN32 AND NOT UNIX)
link_directories(${PTHREADS_LIBPATH}) link_directories(${PTHREADS_LIBPATH})
endif() endif()
@@ -694,7 +702,7 @@ macro(message_first_run)
endmacro() endmacro()
# when we have warnings as errors applied globally this # when we have warnings as errors applied globally this
# needs to be removed for some external libs which we don't maintain. # needs to be removed for some external libs which we dont maintain.
# utility macro # utility macro
macro(remove_cc_flag macro(remove_cc_flag
@@ -794,7 +802,7 @@ macro(remove_extra_strict_flags)
endmacro() endmacro()
# note, we can only append flags on a single file so we need to negate the options. # note, we can only append flags on a single file so we need to negate the options.
# at the moment we can't shut up ffmpeg deprecations, so use this, but will # at the moment we cant shut up ffmpeg deprecations, so use this, but will
# probably add more removals here. # probably add more removals here.
macro(remove_strict_c_flags_file macro(remove_strict_c_flags_file
filenames) filenames)
@@ -963,6 +971,14 @@ macro(blender_project_hack_post)
unset(_reset_standard_cflags_rel) unset(_reset_standard_cflags_rel)
unset(_reset_standard_cxxflags_rel) unset(_reset_standard_cxxflags_rel)
# ------------------------------------------------------------------
# workaround for omission in cmake 2.8.4's GNU.cmake, fixed in 2.8.5
if(CMAKE_COMPILER_IS_GNUCC)
if(NOT DARWIN)
set(CMAKE_INCLUDE_SYSTEM_FLAG_C "-isystem ")
endif()
endif()
endmacro() endmacro()
# pair of macros to allow libraries to be specify files to install, but to # pair of macros to allow libraries to be specify files to install, but to

View File

@@ -388,10 +388,6 @@ endif()
if(WITH_TBB) if(WITH_TBB)
find_package(TBB) find_package(TBB)
if(NOT TBB_FOUND)
message(WARNING "TBB not found, disabling WITH_TBB")
set(WITH_TBB OFF)
endif()
endif() endif()
if(WITH_POTRACE) if(WITH_POTRACE)

View File

@@ -457,10 +457,6 @@ endif()
if(WITH_TBB) if(WITH_TBB)
find_package_wrapper(TBB) find_package_wrapper(TBB)
if(NOT TBB_FOUND)
message(WARNING "TBB not found, disabling WITH_TBB")
set(WITH_TBB OFF)
endif()
endif() endif()
if(WITH_XR_OPENXR) if(WITH_XR_OPENXR)
@@ -579,17 +575,17 @@ if(WITH_GHOST_WAYLAND)
pkg_check_modules(wayland-scanner REQUIRED wayland-scanner) pkg_check_modules(wayland-scanner REQUIRED wayland-scanner)
pkg_check_modules(xkbcommon REQUIRED xkbcommon) pkg_check_modules(xkbcommon REQUIRED xkbcommon)
pkg_check_modules(wayland-cursor REQUIRED wayland-cursor) pkg_check_modules(wayland-cursor REQUIRED wayland-cursor)
pkg_check_modules(dbus REQUIRED dbus-1)
set(WITH_GL_EGL ON) set(WITH_GL_EGL ON)
list(APPEND PLATFORM_LINKLIBS if(WITH_GHOST_WAYLAND)
${wayland-client_LINK_LIBRARIES} list(APPEND PLATFORM_LINKLIBS
${wayland-egl_LINK_LIBRARIES} ${wayland-client_LIBRARIES}
${xkbcommon_LINK_LIBRARIES} ${wayland-egl_LIBRARIES}
${wayland-cursor_LINK_LIBRARIES} ${xkbcommon_LIBRARIES}
${dbus_LINK_LIBRARIES} ${wayland-cursor_LIBRARIES}
) )
endif()
endif() endif()
if(WITH_GHOST_X11) if(WITH_GHOST_X11)

View File

@@ -261,10 +261,8 @@ if(NOT DEFINED LIBDIR)
else() else()
message(FATAL_ERROR "32 bit compiler detected, blender no longer provides pre-build libraries for 32 bit windows, please set the LIBDIR cmake variable to your own library folder") message(FATAL_ERROR "32 bit compiler detected, blender no longer provides pre-build libraries for 32 bit windows, please set the LIBDIR cmake variable to your own library folder")
endif() endif()
if(CMAKE_CXX_COMPILER_VERSION VERSION_GREATER_EQUAL 19.29.30130) # Can be 1910..1912
message(STATUS "Visual Studio 2022 detected.") if(MSVC_VERSION GREATER 1919)
set(LIBDIR ${CMAKE_SOURCE_DIR}/../lib/${LIBDIR_BASE}_vc15)
elseif(MSVC_VERSION GREATER 1919)
message(STATUS "Visual Studio 2019 detected.") message(STATUS "Visual Studio 2019 detected.")
set(LIBDIR ${CMAKE_SOURCE_DIR}/../lib/${LIBDIR_BASE}_vc15) set(LIBDIR ${CMAKE_SOURCE_DIR}/../lib/${LIBDIR_BASE}_vc15)
elseif(MSVC_VERSION GREATER 1909) elseif(MSVC_VERSION GREATER 1909)
@@ -550,6 +548,7 @@ if(WITH_OPENIMAGEIO)
set(OPENIMAGEIO_LIBRARIES ${OIIO_OPTIMIZED} ${OIIO_DEBUG}) set(OPENIMAGEIO_LIBRARIES ${OIIO_OPTIMIZED} ${OIIO_DEBUG})
set(OPENIMAGEIO_DEFINITIONS "-DUSE_TBB=0") set(OPENIMAGEIO_DEFINITIONS "-DUSE_TBB=0")
set(OPENCOLORIO_DEFINITIONS "-DDOpenColorIO_SKIP_IMPORTS")
set(OPENIMAGEIO_IDIFF "${OPENIMAGEIO}/bin/idiff.exe") set(OPENIMAGEIO_IDIFF "${OPENIMAGEIO}/bin/idiff.exe")
add_definitions(-DOIIO_STATIC_DEFINE) add_definitions(-DOIIO_STATIC_DEFINE)
add_definitions(-DOIIO_NO_SSE=1) add_definitions(-DOIIO_NO_SSE=1)
@@ -595,7 +594,7 @@ if(WITH_OPENCOLORIO)
debug ${OPENCOLORIO_LIBPATH}/libexpatdMD.lib debug ${OPENCOLORIO_LIBPATH}/libexpatdMD.lib
debug ${OPENCOLORIO_LIBPATH}/pystring_d.lib debug ${OPENCOLORIO_LIBPATH}/pystring_d.lib
) )
set(OPENCOLORIO_DEFINITIONS "-DOpenColorIO_SKIP_IMPORTS") set(OPENCOLORIO_DEFINITIONS)
endif() endif()
if(WITH_OPENVDB) if(WITH_OPENVDB)
@@ -676,11 +675,10 @@ if(WITH_SYSTEM_AUDASPACE)
endif() endif()
if(WITH_TBB) if(WITH_TBB)
set(TBB_LIBRARIES optimized ${LIBDIR}/tbb/lib/tbb.lib debug ${LIBDIR}/tbb/lib/tbb_debug.lib) set(TBB_LIBRARIES optimized ${LIBDIR}/tbb/lib/tbb.lib debug ${LIBDIR}/tbb/lib/debug/tbb_debug.lib)
set(TBB_INCLUDE_DIR ${LIBDIR}/tbb/include) set(TBB_INCLUDE_DIR ${LIBDIR}/tbb/include)
set(TBB_INCLUDE_DIRS ${TBB_INCLUDE_DIR}) set(TBB_INCLUDE_DIRS ${TBB_INCLUDE_DIR})
if(WITH_TBB_MALLOC_PROXY) if(WITH_TBB_MALLOC_PROXY)
set(TBB_MALLOC_LIBRARIES optimized ${LIBDIR}/tbb/lib/tbbmalloc.lib debug ${LIBDIR}/tbb/lib/tbbmalloc_debug.lib)
add_definitions(-DWITH_TBB_MALLOC) add_definitions(-DWITH_TBB_MALLOC)
endif() endif()
endif() endif()

View File

@@ -15,15 +15,6 @@ if(WITH_WINDOWS_BUNDLE_CRT)
include(InstallRequiredSystemLibraries) include(InstallRequiredSystemLibraries)
# ucrtbase(d).dll cannot be in the manifest, due to the way windows 10 handles
# redirects for this dll, for details see T88813.
foreach(lib ${CMAKE_INSTALL_SYSTEM_RUNTIME_LIBS})
string(FIND ${lib} "ucrtbase" pos)
if(NOT pos EQUAL -1)
list(REMOVE_ITEM CMAKE_INSTALL_SYSTEM_RUNTIME_LIBS ${lib})
install(FILES ${lib} DESTINATION . COMPONENT Libraries)
endif()
endforeach()
# Install the CRT to the blender.crt Sub folder. # Install the CRT to the blender.crt Sub folder.
install(FILES ${CMAKE_INSTALL_SYSTEM_RUNTIME_LIBS} DESTINATION ./blender.crt COMPONENT Libraries) install(FILES ${CMAKE_INSTALL_SYSTEM_RUNTIME_LIBS} DESTINATION ./blender.crt COMPONENT Libraries)

View File

@@ -11,7 +11,7 @@
{ "path": "source/tools", "branch": "master", "commit_id": "HEAD" } { "path": "source/tools", "branch": "master", "commit_id": "HEAD" }
] ]
}, },
"svn": "svn":
{ {
"tests": { "path": "lib/tests", "branch": "trunk", "commit_id": "HEAD" }, "tests": { "path": "lib/tests", "branch": "trunk", "commit_id": "HEAD" },
"libraries": "libraries":
@@ -47,7 +47,7 @@
"cmake": "cmake":
{ {
"default": "default":
{ {
"version": "any", "version": "any",
"overrides": "overrides":
{ {
@@ -58,28 +58,28 @@
{ {
"overrides": "overrides":
{ {
} }
}, },
"darwin-arm64": "darwin-arm64":
{ {
"overrides": "overrides":
{ {
} }
}, },
"linux-x86_64": "linux-x86_64":
{ {
"overrides": "overrides":
{ {
} }
}, },
"windows-amd64": "windows-amd64":
{ {
"overrides": "overrides":
{ {
} }
} }
} }

View File

@@ -6,9 +6,6 @@ if %ERRORLEVEL% EQU 0 goto DetectionComplete
call "%~dp0\detect_msvc2019.cmd" call "%~dp0\detect_msvc2019.cmd"
if %ERRORLEVEL% EQU 0 goto DetectionComplete if %ERRORLEVEL% EQU 0 goto DetectionComplete
call "%~dp0\detect_msvc2022.cmd"
if %ERRORLEVEL% EQU 0 goto DetectionComplete
echo Compiler Detection failed. Use verbose switch for more information. echo Compiler Detection failed. Use verbose switch for more information.
exit /b 1 exit /b 1

View File

@@ -1,6 +1,5 @@
if "%BUILD_VS_YEAR%"=="2017" set BUILD_VS_LIBDIRPOST=vc15 if "%BUILD_VS_YEAR%"=="2017" set BUILD_VS_LIBDIRPOST=vc15
if "%BUILD_VS_YEAR%"=="2019" set BUILD_VS_LIBDIRPOST=vc15 if "%BUILD_VS_YEAR%"=="2019" set BUILD_VS_LIBDIRPOST=vc15
if "%BUILD_VS_YEAR%"=="2022" set BUILD_VS_LIBDIRPOST=vc15
set BUILD_VS_SVNDIR=win64_%BUILD_VS_LIBDIRPOST% set BUILD_VS_SVNDIR=win64_%BUILD_VS_LIBDIRPOST%
set BUILD_VS_LIBDIR="%BLENDER_DIR%..\lib\%BUILD_VS_SVNDIR%" set BUILD_VS_LIBDIR="%BLENDER_DIR%..\lib\%BUILD_VS_SVNDIR%"

View File

@@ -19,10 +19,10 @@ if "%WITH_PYDEBUG%"=="1" (
set PYDEBUG_CMAKE_ARGS=-DWINDOWS_PYTHON_DEBUG=On set PYDEBUG_CMAKE_ARGS=-DWINDOWS_PYTHON_DEBUG=On
) )
if "%BUILD_VS_YEAR%"=="2017" ( if "%BUILD_VS_YEAR%"=="2019" (
set BUILD_GENERATOR_POST=%WINDOWS_ARCH%
) else (
set BUILD_PLATFORM_SELECT=-A %MSBUILD_PLATFORM% set BUILD_PLATFORM_SELECT=-A %MSBUILD_PLATFORM%
) else (
set BUILD_GENERATOR_POST=%WINDOWS_ARCH%
) )
set BUILD_CMAKE_ARGS=%BUILD_CMAKE_ARGS% -G "Visual Studio %BUILD_VS_VER% %BUILD_VS_YEAR%%BUILD_GENERATOR_POST%" %BUILD_PLATFORM_SELECT% %TESTS_CMAKE_ARGS% %CLANG_CMAKE_ARGS% %ASAN_CMAKE_ARGS% %PYDEBUG_CMAKE_ARGS% set BUILD_CMAKE_ARGS=%BUILD_CMAKE_ARGS% -G "Visual Studio %BUILD_VS_VER% %BUILD_VS_YEAR%%BUILD_GENERATOR_POST%" %BUILD_PLATFORM_SELECT% %TESTS_CMAKE_ARGS% %CLANG_CMAKE_ARGS% %ASAN_CMAKE_ARGS% %PYDEBUG_CMAKE_ARGS%

View File

@@ -1,3 +0,0 @@
set BUILD_VS_VER=17
set BUILD_VS_YEAR=2022
call "%~dp0\detect_msvc_vswhere.cmd"

View File

@@ -66,14 +66,6 @@ if NOT "%1" == "" (
) else if "%1" == "2019b" ( ) else if "%1" == "2019b" (
set BUILD_VS_YEAR=2019 set BUILD_VS_YEAR=2019
set VSWHERE_ARGS=-products Microsoft.VisualStudio.Product.BuildTools set VSWHERE_ARGS=-products Microsoft.VisualStudio.Product.BuildTools
) else if "%1" == "2022" (
set BUILD_VS_YEAR=2022
) else if "%1" == "2022pre" (
set BUILD_VS_YEAR=2022
set VSWHERE_ARGS=-prerelease
) else if "%1" == "2022b" (
set BUILD_VS_YEAR=2022
set VSWHERE_ARGS=-products Microsoft.VisualStudio.Product.BuildTools
) else if "%1" == "packagename" ( ) else if "%1" == "packagename" (
set BUILD_CMAKE_ARGS=%BUILD_CMAKE_ARGS% -DCPACK_OVERRIDE_PACKAGENAME="%2" set BUILD_CMAKE_ARGS=%BUILD_CMAKE_ARGS% -DCPACK_OVERRIDE_PACKAGENAME="%2"
shift /1 shift /1

View File

@@ -1,4 +1,4 @@
# Doxyfile 1.9.1 # Doxyfile 1.8.16
# This file describes the settings to be used by the documentation system # This file describes the settings to be used by the documentation system
# doxygen (www.doxygen.org) for a project. # doxygen (www.doxygen.org) for a project.
@@ -38,7 +38,7 @@ PROJECT_NAME = Blender
# could be handy for archiving the generated documentation or if some version # could be handy for archiving the generated documentation or if some version
# control system is used. # control system is used.
PROJECT_NUMBER = V3.0 PROJECT_NUMBER = "V3.0"
# Using the PROJECT_BRIEF tag one can provide an optional one line description # Using the PROJECT_BRIEF tag one can provide an optional one line description
# for a project that appears at the top of each page and should give viewer a # for a project that appears at the top of each page and should give viewer a
@@ -227,14 +227,6 @@ QT_AUTOBRIEF = NO
MULTILINE_CPP_IS_BRIEF = NO MULTILINE_CPP_IS_BRIEF = NO
# By default Python docstrings are displayed as preformatted text and doxygen's
# special commands cannot be used. By setting PYTHON_DOCSTRING to NO the
# doxygen's special commands can be used and the contents of the docstring
# documentation blocks is shown as doxygen documentation.
# The default value is: YES.
PYTHON_DOCSTRING = YES
# If the INHERIT_DOCS tag is set to YES then an undocumented member inherits the # If the INHERIT_DOCS tag is set to YES then an undocumented member inherits the
# documentation from any documented member that it re-implements. # documentation from any documented member that it re-implements.
# The default value is: YES. # The default value is: YES.
@@ -271,6 +263,12 @@ TAB_SIZE = 4
ALIASES = ALIASES =
# This tag can be used to specify a number of word-keyword mappings (TCL only).
# A mapping has the form "name=value". For example adding "class=itcl::class"
# will allow you to use the command class in the itcl::class meaning.
TCL_SUBST =
# Set the OPTIMIZE_OUTPUT_FOR_C tag to YES if your project consists of C sources # Set the OPTIMIZE_OUTPUT_FOR_C tag to YES if your project consists of C sources
# only. Doxygen will then generate output that is more tailored for C. For # only. Doxygen will then generate output that is more tailored for C. For
# instance, some of the names that are used will be different. The list of all # instance, some of the names that are used will be different. The list of all
@@ -311,22 +309,19 @@ OPTIMIZE_OUTPUT_SLICE = NO
# parses. With this tag you can assign which parser to use for a given # parses. With this tag you can assign which parser to use for a given
# extension. Doxygen has a built-in mapping, but you can override or extend it # extension. Doxygen has a built-in mapping, but you can override or extend it
# using this tag. The format is ext=language, where ext is a file extension, and # using this tag. The format is ext=language, where ext is a file extension, and
# language is one of the parsers supported by doxygen: IDL, Java, JavaScript, # language is one of the parsers supported by doxygen: IDL, Java, Javascript,
# Csharp (C#), C, C++, D, PHP, md (Markdown), Objective-C, Python, Slice, VHDL, # Csharp (C#), C, C++, D, PHP, md (Markdown), Objective-C, Python, Slice,
# Fortran (fixed format Fortran: FortranFixed, free formatted Fortran: # Fortran (fixed format Fortran: FortranFixed, free formatted Fortran:
# FortranFree, unknown formatted Fortran: Fortran. In the later case the parser # FortranFree, unknown formatted Fortran: Fortran. In the later case the parser
# tries to guess whether the code is fixed or free formatted code, this is the # tries to guess whether the code is fixed or free formatted code, this is the
# default for Fortran type files). For instance to make doxygen treat .inc files # default for Fortran type files), VHDL, tcl. For instance to make doxygen treat
# as Fortran files (default is PHP), and .f files as C (default is Fortran), # .inc files as Fortran files (default is PHP), and .f files as C (default is
# use: inc=Fortran f=C. # Fortran), use: inc=Fortran f=C.
# #
# Note: For files without extension you can use no_extension as a placeholder. # Note: For files without extension you can use no_extension as a placeholder.
# #
# Note that for custom extensions you also need to set FILE_PATTERNS otherwise # Note that for custom extensions you also need to set FILE_PATTERNS otherwise
# the files are not read by doxygen. When specifying no_extension you should add # the files are not read by doxygen.
# * to the FILE_PATTERNS.
#
# Note see also the list of default file extension mappings.
EXTENSION_MAPPING = EXTENSION_MAPPING =
@@ -460,19 +455,6 @@ TYPEDEF_HIDES_STRUCT = NO
LOOKUP_CACHE_SIZE = 3 LOOKUP_CACHE_SIZE = 3
# The NUM_PROC_THREADS specifies the number threads doxygen is allowed to use
# during processing. When set to 0 doxygen will based this on the number of
# cores available in the system. You can set it explicitly to a value larger
# than 0 to get more control over the balance between CPU load and processing
# speed. At this moment only the input processing can be done using multiple
# threads. Since this is still an experimental feature the default is set to 1,
# which efficively disables parallel processing. Please report any issues you
# encounter. Generating dot graphs in parallel is controlled by the
# DOT_NUM_THREADS setting.
# Minimum value: 0, maximum value: 32, default value: 1.
NUM_PROC_THREADS = 1
#--------------------------------------------------------------------------- #---------------------------------------------------------------------------
# Build related configuration options # Build related configuration options
#--------------------------------------------------------------------------- #---------------------------------------------------------------------------
@@ -536,13 +518,6 @@ EXTRACT_LOCAL_METHODS = NO
EXTRACT_ANON_NSPACES = NO EXTRACT_ANON_NSPACES = NO
# If this flag is set to YES, the name of an unnamed parameter in a declaration
# will be determined by the corresponding definition. By default unnamed
# parameters remain unnamed in the output.
# The default value is: YES.
RESOLVE_UNNAMED_PARAMS = YES
# If the HIDE_UNDOC_MEMBERS tag is set to YES, doxygen will hide all # If the HIDE_UNDOC_MEMBERS tag is set to YES, doxygen will hide all
# undocumented members inside documented classes or files. If set to NO these # undocumented members inside documented classes or files. If set to NO these
# members will be included in the various overviews, but no documentation # members will be included in the various overviews, but no documentation
@@ -560,8 +535,8 @@ HIDE_UNDOC_MEMBERS = NO
HIDE_UNDOC_CLASSES = NO HIDE_UNDOC_CLASSES = NO
# If the HIDE_FRIEND_COMPOUNDS tag is set to YES, doxygen will hide all friend # If the HIDE_FRIEND_COMPOUNDS tag is set to YES, doxygen will hide all friend
# declarations. If set to NO, these declarations will be included in the # (class|struct|union) declarations. If set to NO, these declarations will be
# documentation. # included in the documentation.
# The default value is: NO. # The default value is: NO.
HIDE_FRIEND_COMPOUNDS = NO HIDE_FRIEND_COMPOUNDS = NO
@@ -580,18 +555,11 @@ HIDE_IN_BODY_DOCS = NO
INTERNAL_DOCS = YES INTERNAL_DOCS = YES
# With the correct setting of option CASE_SENSE_NAMES doxygen will better be # If the CASE_SENSE_NAMES tag is set to NO then doxygen will only generate file
# able to match the capabilities of the underlying filesystem. In case the # names in lower-case letters. If set to YES, upper-case letters are also
# filesystem is case sensitive (i.e. it supports files in the same directory # allowed. This is useful if you have classes or files whose names only differ
# whose names only differ in casing), the option must be set to YES to properly # in case and if your file system supports case sensitive file names. Windows
# deal with such files in case they appear in the input. For filesystems that # (including Cygwin) ands Mac users are advised to set this option to NO.
# are not case sensitive the option should be be set to NO to properly deal with
# output files written for symbols that only differ in casing, such as for two
# classes, one named CLASS and the other named Class, and to also support
# references to files without having to specify the exact matching casing. On
# Windows (including Cygwin) and MacOS, users should typically set this option
# to NO, whereas on Linux or other Unix flavors it should typically be set to
# YES.
# The default value is: system dependent. # The default value is: system dependent.
CASE_SENSE_NAMES = YES CASE_SENSE_NAMES = YES
@@ -830,10 +798,7 @@ WARN_IF_DOC_ERROR = YES
WARN_NO_PARAMDOC = NO WARN_NO_PARAMDOC = NO
# If the WARN_AS_ERROR tag is set to YES then doxygen will immediately stop when # If the WARN_AS_ERROR tag is set to YES then doxygen will immediately stop when
# a warning is encountered. If the WARN_AS_ERROR tag is set to FAIL_ON_WARNINGS # a warning is encountered.
# then doxygen will continue running as if WARN_AS_ERROR tag is set to NO, but
# at the end of the doxygen process doxygen will return with a non-zero status.
# Possible values are: NO, YES and FAIL_ON_WARNINGS.
# The default value is: NO. # The default value is: NO.
WARN_AS_ERROR = NO WARN_AS_ERROR = NO
@@ -875,8 +840,8 @@ INPUT = doxygen.main.h \
# This tag can be used to specify the character encoding of the source files # This tag can be used to specify the character encoding of the source files
# that doxygen parses. Internally doxygen uses the UTF-8 encoding. Doxygen uses # that doxygen parses. Internally doxygen uses the UTF-8 encoding. Doxygen uses
# libiconv (or the iconv built into libc) for the transcoding. See the libiconv # libiconv (or the iconv built into libc) for the transcoding. See the libiconv
# documentation (see: # documentation (see: https://www.gnu.org/software/libiconv/) for the list of
# https://www.gnu.org/software/libiconv/) for the list of possible encodings. # possible encodings.
# The default value is: UTF-8. # The default value is: UTF-8.
INPUT_ENCODING = UTF-8 INPUT_ENCODING = UTF-8
@@ -889,15 +854,11 @@ INPUT_ENCODING = UTF-8
# need to set EXTENSION_MAPPING for the extension otherwise the files are not # need to set EXTENSION_MAPPING for the extension otherwise the files are not
# read by doxygen. # read by doxygen.
# #
# Note the list of default checked file patterns might differ from the list of
# default file extension mappings.
#
# If left blank the following patterns are tested:*.c, *.cc, *.cxx, *.cpp, # If left blank the following patterns are tested:*.c, *.cc, *.cxx, *.cpp,
# *.c++, *.java, *.ii, *.ixx, *.ipp, *.i++, *.inl, *.idl, *.ddl, *.odl, *.h, # *.c++, *.java, *.ii, *.ixx, *.ipp, *.i++, *.inl, *.idl, *.ddl, *.odl, *.h,
# *.hh, *.hxx, *.hpp, *.h++, *.cs, *.d, *.php, *.php4, *.php5, *.phtml, *.inc, # *.hh, *.hxx, *.hpp, *.h++, *.cs, *.d, *.php, *.php4, *.php5, *.phtml, *.inc,
# *.m, *.markdown, *.md, *.mm, *.dox (to be provided as doxygen C comment), # *.m, *.markdown, *.md, *.mm, *.dox, *.py, *.pyw, *.f90, *.f95, *.f03, *.f08,
# *.py, *.pyw, *.f90, *.f95, *.f03, *.f08, *.f18, *.f, *.for, *.vhd, *.vhdl, # *.f, *.for, *.tcl, *.vhd, *.vhdl, *.ucf, *.qsf and *.ice.
# *.ucf, *.qsf and *.ice.
FILE_PATTERNS = FILE_PATTERNS =
@@ -1125,6 +1086,13 @@ VERBATIM_HEADERS = YES
ALPHABETICAL_INDEX = YES ALPHABETICAL_INDEX = YES
# The COLS_IN_ALPHA_INDEX tag can be used to specify the number of columns in
# which the alphabetical index list will be split.
# Minimum value: 1, maximum value: 20, default value: 5.
# This tag requires that the tag ALPHABETICAL_INDEX is set to YES.
COLS_IN_ALPHA_INDEX = 5
# In case all classes in a project start with a common prefix, all classes will # In case all classes in a project start with a common prefix, all classes will
# be put under the same header in the alphabetical index. The IGNORE_PREFIX tag # be put under the same header in the alphabetical index. The IGNORE_PREFIX tag
# can be used to specify a prefix (or a list of prefixes) that should be ignored # can be used to specify a prefix (or a list of prefixes) that should be ignored
@@ -1263,9 +1231,9 @@ HTML_TIMESTAMP = YES
# If the HTML_DYNAMIC_MENUS tag is set to YES then the generated HTML # If the HTML_DYNAMIC_MENUS tag is set to YES then the generated HTML
# documentation will contain a main index with vertical navigation menus that # documentation will contain a main index with vertical navigation menus that
# are dynamically created via JavaScript. If disabled, the navigation index will # are dynamically created via Javascript. If disabled, the navigation index will
# consists of multiple levels of tabs that are statically embedded in every HTML # consists of multiple levels of tabs that are statically embedded in every HTML
# page. Disable this option to support browsers that do not have JavaScript, # page. Disable this option to support browsers that do not have Javascript,
# like the Qt help browser. # like the Qt help browser.
# The default value is: YES. # The default value is: YES.
# This tag requires that the tag GENERATE_HTML is set to YES. # This tag requires that the tag GENERATE_HTML is set to YES.
@@ -1295,11 +1263,10 @@ HTML_INDEX_NUM_ENTRIES = 100
# If the GENERATE_DOCSET tag is set to YES, additional index files will be # If the GENERATE_DOCSET tag is set to YES, additional index files will be
# generated that can be used as input for Apple's Xcode 3 integrated development # generated that can be used as input for Apple's Xcode 3 integrated development
# environment (see: # environment (see: https://developer.apple.com/xcode/), introduced with OSX
# https://developer.apple.com/xcode/), introduced with OSX 10.5 (Leopard). To # 10.5 (Leopard). To create a documentation set, doxygen will generate a
# create a documentation set, doxygen will generate a Makefile in the HTML # Makefile in the HTML output directory. Running make will produce the docset in
# output directory. Running make will produce the docset in that directory and # that directory and running make install will install the docset in
# running make install will install the docset in
# ~/Library/Developer/Shared/Documentation/DocSets so that Xcode will find it at # ~/Library/Developer/Shared/Documentation/DocSets so that Xcode will find it at
# startup. See https://developer.apple.com/library/archive/featuredarticles/Doxy # startup. See https://developer.apple.com/library/archive/featuredarticles/Doxy
# genXcode/_index.html for more information. # genXcode/_index.html for more information.
@@ -1341,8 +1308,8 @@ DOCSET_PUBLISHER_NAME = Publisher
# If the GENERATE_HTMLHELP tag is set to YES then doxygen generates three # If the GENERATE_HTMLHELP tag is set to YES then doxygen generates three
# additional HTML index files: index.hhp, index.hhc, and index.hhk. The # additional HTML index files: index.hhp, index.hhc, and index.hhk. The
# index.hhp is a project file that can be read by Microsoft's HTML Help Workshop # index.hhp is a project file that can be read by Microsoft's HTML Help Workshop
# (see: # (see: https://www.microsoft.com/en-us/download/details.aspx?id=21138) on
# https://www.microsoft.com/en-us/download/details.aspx?id=21138) on Windows. # Windows.
# #
# The HTML Help Workshop contains a compiler that can convert all HTML output # The HTML Help Workshop contains a compiler that can convert all HTML output
# generated by doxygen into a single compiled HTML file (.chm). Compiled HTML # generated by doxygen into a single compiled HTML file (.chm). Compiled HTML
@@ -1372,7 +1339,7 @@ CHM_FILE = blender.chm
HHC_LOCATION = "C:/Program Files (x86)/HTML Help Workshop/hhc.exe" HHC_LOCATION = "C:/Program Files (x86)/HTML Help Workshop/hhc.exe"
# The GENERATE_CHI flag controls if a separate .chi index file is generated # The GENERATE_CHI flag controls if a separate .chi index file is generated
# (YES) or that it should be included in the main .chm file (NO). # (YES) or that it should be included in the master .chm file (NO).
# The default value is: NO. # The default value is: NO.
# This tag requires that the tag GENERATE_HTMLHELP is set to YES. # This tag requires that the tag GENERATE_HTMLHELP is set to YES.
@@ -1417,8 +1384,7 @@ QCH_FILE =
# The QHP_NAMESPACE tag specifies the namespace to use when generating Qt Help # The QHP_NAMESPACE tag specifies the namespace to use when generating Qt Help
# Project output. For more information please see Qt Help Project / Namespace # Project output. For more information please see Qt Help Project / Namespace
# (see: # (see: https://doc.qt.io/archives/qt-4.8/qthelpproject.html#namespace).
# https://doc.qt.io/archives/qt-4.8/qthelpproject.html#namespace).
# The default value is: org.doxygen.Project. # The default value is: org.doxygen.Project.
# This tag requires that the tag GENERATE_QHP is set to YES. # This tag requires that the tag GENERATE_QHP is set to YES.
@@ -1426,8 +1392,8 @@ QHP_NAMESPACE = org.doxygen.Project
# The QHP_VIRTUAL_FOLDER tag specifies the namespace to use when generating Qt # The QHP_VIRTUAL_FOLDER tag specifies the namespace to use when generating Qt
# Help Project output. For more information please see Qt Help Project / Virtual # Help Project output. For more information please see Qt Help Project / Virtual
# Folders (see: # Folders (see: https://doc.qt.io/archives/qt-4.8/qthelpproject.html#virtual-
# https://doc.qt.io/archives/qt-4.8/qthelpproject.html#virtual-folders). # folders).
# The default value is: doc. # The default value is: doc.
# This tag requires that the tag GENERATE_QHP is set to YES. # This tag requires that the tag GENERATE_QHP is set to YES.
@@ -1435,16 +1401,16 @@ QHP_VIRTUAL_FOLDER = doc
# If the QHP_CUST_FILTER_NAME tag is set, it specifies the name of a custom # If the QHP_CUST_FILTER_NAME tag is set, it specifies the name of a custom
# filter to add. For more information please see Qt Help Project / Custom # filter to add. For more information please see Qt Help Project / Custom
# Filters (see: # Filters (see: https://doc.qt.io/archives/qt-4.8/qthelpproject.html#custom-
# https://doc.qt.io/archives/qt-4.8/qthelpproject.html#custom-filters). # filters).
# This tag requires that the tag GENERATE_QHP is set to YES. # This tag requires that the tag GENERATE_QHP is set to YES.
QHP_CUST_FILTER_NAME = QHP_CUST_FILTER_NAME =
# The QHP_CUST_FILTER_ATTRS tag specifies the list of the attributes of the # The QHP_CUST_FILTER_ATTRS tag specifies the list of the attributes of the
# custom filter to add. For more information please see Qt Help Project / Custom # custom filter to add. For more information please see Qt Help Project / Custom
# Filters (see: # Filters (see: https://doc.qt.io/archives/qt-4.8/qthelpproject.html#custom-
# https://doc.qt.io/archives/qt-4.8/qthelpproject.html#custom-filters). # filters).
# This tag requires that the tag GENERATE_QHP is set to YES. # This tag requires that the tag GENERATE_QHP is set to YES.
QHP_CUST_FILTER_ATTRS = QHP_CUST_FILTER_ATTRS =
@@ -1456,9 +1422,9 @@ QHP_CUST_FILTER_ATTRS =
QHP_SECT_FILTER_ATTRS = QHP_SECT_FILTER_ATTRS =
# The QHG_LOCATION tag can be used to specify the location (absolute path # The QHG_LOCATION tag can be used to specify the location of Qt's
# including file name) of Qt's qhelpgenerator. If non-empty doxygen will try to # qhelpgenerator. If non-empty doxygen will try to run qhelpgenerator on the
# run qhelpgenerator on the generated .qhp file. # generated .qhp file.
# This tag requires that the tag GENERATE_QHP is set to YES. # This tag requires that the tag GENERATE_QHP is set to YES.
QHG_LOCATION = QHG_LOCATION =
@@ -1535,17 +1501,6 @@ TREEVIEW_WIDTH = 246
EXT_LINKS_IN_WINDOW = NO EXT_LINKS_IN_WINDOW = NO
# If the HTML_FORMULA_FORMAT option is set to svg, doxygen will use the pdf2svg
# tool (see https://github.com/dawbarton/pdf2svg) or inkscape (see
# https://inkscape.org) to generate formulas as SVG images instead of PNGs for
# the HTML output. These images will generally look nicer at scaled resolutions.
# Possible values are: png (the default) and svg (looks nicer but requires the
# pdf2svg or inkscape tool).
# The default value is: png.
# This tag requires that the tag GENERATE_HTML is set to YES.
HTML_FORMULA_FORMAT = png
# Use this tag to change the font size of LaTeX formulas included as images in # Use this tag to change the font size of LaTeX formulas included as images in
# the HTML documentation. When you change the font size after a successful # the HTML documentation. When you change the font size after a successful
# doxygen run you need to manually remove any form_*.png images from the HTML # doxygen run you need to manually remove any form_*.png images from the HTML
@@ -1566,14 +1521,8 @@ FORMULA_FONTSIZE = 10
FORMULA_TRANSPARENT = YES FORMULA_TRANSPARENT = YES
# The FORMULA_MACROFILE can contain LaTeX \newcommand and \renewcommand commands
# to create new LaTeX commands to be used in formulas as building blocks. See
# the section "Including formulas" for details.
FORMULA_MACROFILE =
# Enable the USE_MATHJAX option to render LaTeX formulas using MathJax (see # Enable the USE_MATHJAX option to render LaTeX formulas using MathJax (see
# https://www.mathjax.org) which uses client side JavaScript for the rendering # https://www.mathjax.org) which uses client side Javascript for the rendering
# instead of using pre-rendered bitmaps. Use this if you do not have LaTeX # instead of using pre-rendered bitmaps. Use this if you do not have LaTeX
# installed or if you want to formulas look prettier in the HTML output. When # installed or if you want to formulas look prettier in the HTML output. When
# enabled you may also need to install MathJax separately and configure the path # enabled you may also need to install MathJax separately and configure the path
@@ -1585,7 +1534,7 @@ USE_MATHJAX = NO
# When MathJax is enabled you can set the default output format to be used for # When MathJax is enabled you can set the default output format to be used for
# the MathJax output. See the MathJax site (see: # the MathJax output. See the MathJax site (see:
# http://docs.mathjax.org/en/v2.7-latest/output.html) for more details. # http://docs.mathjax.org/en/latest/output.html) for more details.
# Possible values are: HTML-CSS (which is slower, but has the best # Possible values are: HTML-CSS (which is slower, but has the best
# compatibility), NativeMML (i.e. MathML) and SVG. # compatibility), NativeMML (i.e. MathML) and SVG.
# The default value is: HTML-CSS. # The default value is: HTML-CSS.
@@ -1601,7 +1550,7 @@ MATHJAX_FORMAT = HTML-CSS
# Content Delivery Network so you can quickly see the result without installing # Content Delivery Network so you can quickly see the result without installing
# MathJax. However, it is strongly recommended to install a local copy of # MathJax. However, it is strongly recommended to install a local copy of
# MathJax from https://www.mathjax.org before deployment. # MathJax from https://www.mathjax.org before deployment.
# The default value is: https://cdn.jsdelivr.net/npm/mathjax@2. # The default value is: https://cdnjs.cloudflare.com/ajax/libs/mathjax/2.7.5/.
# This tag requires that the tag USE_MATHJAX is set to YES. # This tag requires that the tag USE_MATHJAX is set to YES.
MATHJAX_RELPATH = http://www.mathjax.org/mathjax MATHJAX_RELPATH = http://www.mathjax.org/mathjax
@@ -1615,8 +1564,7 @@ MATHJAX_EXTENSIONS =
# The MATHJAX_CODEFILE tag can be used to specify a file with javascript pieces # The MATHJAX_CODEFILE tag can be used to specify a file with javascript pieces
# of code that will be used on startup of the MathJax code. See the MathJax site # of code that will be used on startup of the MathJax code. See the MathJax site
# (see: # (see: http://docs.mathjax.org/en/latest/output.html) for more details. For an
# http://docs.mathjax.org/en/v2.7-latest/output.html) for more details. For an
# example see the documentation. # example see the documentation.
# This tag requires that the tag USE_MATHJAX is set to YES. # This tag requires that the tag USE_MATHJAX is set to YES.
@@ -1644,7 +1592,7 @@ MATHJAX_CODEFILE =
SEARCHENGINE = NO SEARCHENGINE = NO
# When the SERVER_BASED_SEARCH tag is enabled the search engine will be # When the SERVER_BASED_SEARCH tag is enabled the search engine will be
# implemented using a web server instead of a web client using JavaScript. There # implemented using a web server instead of a web client using Javascript. There
# are two flavors of web server based searching depending on the EXTERNAL_SEARCH # are two flavors of web server based searching depending on the EXTERNAL_SEARCH
# setting. When disabled, doxygen will generate a PHP script for searching and # setting. When disabled, doxygen will generate a PHP script for searching and
# an index file used by the script. When EXTERNAL_SEARCH is enabled the indexing # an index file used by the script. When EXTERNAL_SEARCH is enabled the indexing
@@ -1663,8 +1611,7 @@ SERVER_BASED_SEARCH = NO
# #
# Doxygen ships with an example indexer (doxyindexer) and search engine # Doxygen ships with an example indexer (doxyindexer) and search engine
# (doxysearch.cgi) which are based on the open source search engine library # (doxysearch.cgi) which are based on the open source search engine library
# Xapian (see: # Xapian (see: https://xapian.org/).
# https://xapian.org/).
# #
# See the section "External Indexing and Searching" for details. # See the section "External Indexing and Searching" for details.
# The default value is: NO. # The default value is: NO.
@@ -1677,9 +1624,8 @@ EXTERNAL_SEARCH = NO
# #
# Doxygen ships with an example indexer (doxyindexer) and search engine # Doxygen ships with an example indexer (doxyindexer) and search engine
# (doxysearch.cgi) which are based on the open source search engine library # (doxysearch.cgi) which are based on the open source search engine library
# Xapian (see: # Xapian (see: https://xapian.org/). See the section "External Indexing and
# https://xapian.org/). See the section "External Indexing and Searching" for # Searching" for details.
# details.
# This tag requires that the tag SEARCHENGINE is set to YES. # This tag requires that the tag SEARCHENGINE is set to YES.
SEARCHENGINE_URL = SEARCHENGINE_URL =
@@ -1843,11 +1789,9 @@ LATEX_EXTRA_FILES =
PDF_HYPERLINKS = NO PDF_HYPERLINKS = NO
# If the USE_PDFLATEX tag is set to YES, doxygen will use the engine as # If the USE_PDFLATEX tag is set to YES, doxygen will use pdflatex to generate
# specified with LATEX_CMD_NAME to generate the PDF file directly from the LaTeX # the PDF file directly from the LaTeX files. Set this option to YES, to get a
# files. Set this option to YES, to get a higher quality PDF documentation. # higher quality PDF documentation.
#
# See also section LATEX_CMD_NAME for selecting the engine.
# The default value is: YES. # The default value is: YES.
# This tag requires that the tag GENERATE_LATEX is set to YES. # This tag requires that the tag GENERATE_LATEX is set to YES.
@@ -2182,8 +2126,7 @@ INCLUDE_FILE_PATTERNS =
# recursively expanded use the := operator instead of the = operator. # recursively expanded use the := operator instead of the = operator.
# This tag requires that the tag ENABLE_PREPROCESSING is set to YES. # This tag requires that the tag ENABLE_PREPROCESSING is set to YES.
PREDEFINED = BUILD_DATE \ PREDEFINED = BUILD_DATE
DOXYGEN=1
# If the MACRO_EXPANSION and EXPAND_ONLY_PREDEF tags are set to YES then this # If the MACRO_EXPANSION and EXPAND_ONLY_PREDEF tags are set to YES then this
# tag can be used to specify a list of macro names that should be expanded. The # tag can be used to specify a list of macro names that should be expanded. The
@@ -2360,31 +2303,9 @@ UML_LOOK = YES
# but if the number exceeds 15, the total amount of fields shown is limited to # but if the number exceeds 15, the total amount of fields shown is limited to
# 10. # 10.
# Minimum value: 0, maximum value: 100, default value: 10. # Minimum value: 0, maximum value: 100, default value: 10.
# This tag requires that the tag UML_LOOK is set to YES.
UML_LIMIT_NUM_FIELDS = 10
# If the DOT_UML_DETAILS tag is set to NO, doxygen will show attributes and
# methods without types and arguments in the UML graphs. If the DOT_UML_DETAILS
# tag is set to YES, doxygen will add type and arguments for attributes and
# methods in the UML graphs. If the DOT_UML_DETAILS tag is set to NONE, doxygen
# will not generate fields with class member information in the UML graphs. The
# class diagrams will look similar to the default class diagrams but using UML
# notation for the relationships.
# Possible values are: NO, YES and NONE.
# The default value is: NO.
# This tag requires that the tag UML_LOOK is set to YES.
DOT_UML_DETAILS = NO
# The DOT_WRAP_THRESHOLD tag can be used to set the maximum number of characters
# to display on a single line. If the actual line length exceeds this threshold
# significantly it will wrapped across multiple lines. Some heuristics are apply
# to avoid ugly line breaks.
# Minimum value: 0, maximum value: 1000, default value: 17.
# This tag requires that the tag HAVE_DOT is set to YES. # This tag requires that the tag HAVE_DOT is set to YES.
DOT_WRAP_THRESHOLD = 17 UML_LIMIT_NUM_FIELDS = 10
# If the TEMPLATE_RELATIONS tag is set to YES then the inheritance and # If the TEMPLATE_RELATIONS tag is set to YES then the inheritance and
# collaboration graphs will show the relations between templates and their # collaboration graphs will show the relations between templates and their
@@ -2575,11 +2496,9 @@ DOT_MULTI_TARGETS = YES
GENERATE_LEGEND = YES GENERATE_LEGEND = YES
# If the DOT_CLEANUP tag is set to YES, doxygen will remove the intermediate # If the DOT_CLEANUP tag is set to YES, doxygen will remove the intermediate dot
# files that are used to generate the various graphs. # files that are used to generate the various graphs.
#
# Note: This setting is not only used for dot files but also for msc and
# plantuml temporary files.
# The default value is: YES. # The default value is: YES.
# This tag requires that the tag HAVE_DOT is set to YES.
DOT_CLEANUP = YES DOT_CLEANUP = YES

View File

@@ -29,7 +29,7 @@ with offscreen.bind():
amount = 10 amount = 10
for i in range(-amount, amount + 1): for i in range(-amount, amount + 1):
x_pos = i / amount x_pos = i / amount
draw_circle_2d((x_pos, 0.0), (1, 1, 1, 1), 0.5, segments=200) draw_circle_2d((x_pos, 0.0), (1, 1, 1, 1), 0.5, 200)
# Drawing the generated texture in 3D space # Drawing the generated texture in 3D space

View File

@@ -34,9 +34,7 @@ with offscreen.bind():
for i in range(RING_AMOUNT): for i in range(RING_AMOUNT):
draw_circle_2d( draw_circle_2d(
(random.uniform(-1, 1), random.uniform(-1, 1)), (random.uniform(-1, 1), random.uniform(-1, 1)),
(1, 1, 1, 1), random.uniform(0.1, 1), (1, 1, 1, 1), random.uniform(0.1, 1), 20)
segments=20,
)
buffer = fb.read_color(0, 0, WIDTH, HEIGHT, 4, 0, 'UBYTE') buffer = fb.read_color(0, 0, WIDTH, HEIGHT, 4, 0, 'UBYTE')

View File

@@ -1,13 +1,2 @@
sphinx==3.5.4 Sphinx==3.5.3
# Sphinx dependencies that are important
Jinja2==2.11.3
Pygments==2.9.0
docutils==0.16
snowballstemmer==2.1.0
babel==2.9.1
requests==2.25.1
# Only needed to match the theme used for the official documentation.
# Without this theme, the default theme will be used.
sphinx_rtd_theme==0.5.2 sphinx_rtd_theme==0.5.2

View File

@@ -1,3 +1,3 @@
#define MANTA_GIT_VERSION "commit 8fbebe02459b7f72575872c20961f7cb757db408" #define MANTA_GIT_VERSION "commit 9c505cd22e289b98c9aa717efba8ef3201c7e458"

View File

@@ -71,19 +71,6 @@ class ParticleBase;
for (int j = bnd; j < (grid).getSizeY() - bnd; ++j) \ for (int j = bnd; j < (grid).getSizeY() - bnd; ++j) \
for (int i = bnd; i < (grid).getSizeX() - bnd; ++i) for (int i = bnd; i < (grid).getSizeX() - bnd; ++i)
#define FOR_NEIGHBORS_BND(grid, radius, bnd) \
for (int zj = ((grid).is3D() ? std::max(bnd, k - radius) : 0); \
zj <= ((grid).is3D() ? std::min(k + radius, (grid).getSizeZ() - 1 - bnd) : 0); \
zj++) \
for (int yj = std::max(bnd, j - radius); \
yj <= std::min(j + radius, (grid).getSizeY() - 1 - bnd); \
yj++) \
for (int xj = std::max(bnd, i - radius); \
xj <= std::min(i + radius, (grid).getSizeX() - 1 - bnd); \
xj++)
#define FOR_NEIGHBORS(grid, radius) FOR_NEIGHBORS_BND(grid, radius, 0)
//! Basic data structure for kernel data, initialized based on kernel type (e.g. single, idx, etc). //! Basic data structure for kernel data, initialized based on kernel type (e.g. single, idx, etc).
struct KernelBase { struct KernelBase {
int maxX, maxY, maxZ, minZ, maxT, minT; int maxX, maxY, maxZ, minZ, maxT, minT;

View File

@@ -822,29 +822,33 @@ struct ComputeUnionLevelsetPindex : public KernelBase {
{ {
const Vec3 gridPos = Vec3(i, j, k) + Vec3(0.5); // shifted by half cell const Vec3 gridPos = Vec3(i, j, k) + Vec3(0.5); // shifted by half cell
Real phiv = radius * 1.0; // outside Real phiv = radius * 1.0; // outside
const int r = int(radius) + 1;
FOR_NEIGHBORS(phi, r) int r = int(radius) + 1;
{ int rZ = phi.is3D() ? r : 0;
for (int zj = k - rZ; zj <= k + rZ; zj++)
for (int yj = j - r; yj <= j + r; yj++)
for (int xj = i - r; xj <= i + r; xj++) {
if (!phi.isInBounds(Vec3i(xj, yj, zj)))
continue;
// note, for the particle indices in indexSys the access is periodic (ie, dont skip for eg // note, for the particle indices in indexSys the access is periodic (ie, dont skip for
// inBounds(sx,10,10) // eg inBounds(sx,10,10)
IndexInt isysIdxS = index.index(xj, yj, zj); IndexInt isysIdxS = index.index(xj, yj, zj);
IndexInt pStart = index(isysIdxS), pEnd = 0; IndexInt pStart = index(isysIdxS), pEnd = 0;
if (phi.isInBounds(isysIdxS + 1)) if (phi.isInBounds(isysIdxS + 1))
pEnd = index(isysIdxS + 1); pEnd = index(isysIdxS + 1);
else else
pEnd = indexSys.size(); pEnd = indexSys.size();
// now loop over particles in cell // now loop over particles in cell
for (IndexInt p = pStart; p < pEnd; ++p) { for (IndexInt p = pStart; p < pEnd; ++p) {
const int psrc = indexSys[p].sourceIndex; const int psrc = indexSys[p].sourceIndex;
if (ptype && ((*ptype)[psrc] & exclude)) if (ptype && ((*ptype)[psrc] & exclude))
continue; continue;
const Vec3 pos = parts[psrc].pos; const Vec3 pos = parts[psrc].pos;
phiv = std::min(phiv, fabs(norm(gridPos - pos)) - radius); phiv = std::min(phiv, fabs(norm(gridPos - pos)) - radius);
} }
} }
phi(i, j, k) = phiv; phi(i, j, k) = phiv;
} }
inline const Grid<int> &getArg0() inline const Grid<int> &getArg0()
@@ -1022,35 +1026,39 @@ struct ComputeAveragedLevelsetWeight : public KernelBase {
// loop over neighborhood, similar to ComputeUnionLevelsetPindex // loop over neighborhood, similar to ComputeUnionLevelsetPindex
const Real sradiusInv = 1. / (4. * radius * radius); const Real sradiusInv = 1. / (4. * radius * radius);
const int r = int(radius) + 1; int r = int(1. * radius) + 1;
int rZ = phi.is3D() ? r : 0;
// accumulators // accumulators
Real wacc = 0.; Real wacc = 0.;
Vec3 pacc = Vec3(0.); Vec3 pacc = Vec3(0.);
Real racc = 0.; Real racc = 0.;
FOR_NEIGHBORS(phi, r) for (int zj = k - rZ; zj <= k + rZ; zj++)
{ for (int yj = j - r; yj <= j + r; yj++)
for (int xj = i - r; xj <= i + r; xj++) {
if (!phi.isInBounds(Vec3i(xj, yj, zj)))
continue;
IndexInt isysIdxS = index.index(xj, yj, zj); IndexInt isysIdxS = index.index(xj, yj, zj);
IndexInt pStart = index(isysIdxS), pEnd = 0; IndexInt pStart = index(isysIdxS), pEnd = 0;
if (phi.isInBounds(isysIdxS + 1)) if (phi.isInBounds(isysIdxS + 1))
pEnd = index(isysIdxS + 1); pEnd = index(isysIdxS + 1);
else else
pEnd = indexSys.size(); pEnd = indexSys.size();
for (IndexInt p = pStart; p < pEnd; ++p) { for (IndexInt p = pStart; p < pEnd; ++p) {
IndexInt psrc = indexSys[p].sourceIndex; IndexInt psrc = indexSys[p].sourceIndex;
if (ptype && ((*ptype)[psrc] & exclude)) if (ptype && ((*ptype)[psrc] & exclude))
continue; continue;
Vec3 pos = parts[psrc].pos; Vec3 pos = parts[psrc].pos;
Real s = normSquare(gridPos - pos) * sradiusInv; Real s = normSquare(gridPos - pos) * sradiusInv;
// Real w = std::max(0., cubed(1.-s) ); // Real w = std::max(0., cubed(1.-s) );
Real w = std::max(0., (1. - s)); // a bit smoother Real w = std::max(0., (1. - s)); // a bit smoother
wacc += w; wacc += w;
racc += radius * w; racc += radius * w;
pacc += pos * w; pacc += pos * w;
} }
} }
if (wacc > VECTOR_EPSILON) { if (wacc > VECTOR_EPSILON) {
racc /= wacc; racc /= wacc;

View File

@@ -234,10 +234,10 @@ void subdivideMesh(
normalize(ne2); normalize(ne2);
// Real thisArea = sqrMag(cross(-e2,e0)); // Real thisArea = sqrMag(cross(-e2,e0));
// small angle approximation says sin(x) = arcsin(x) = x, // small angle approximation says sin(x) = arcsin(x) = x,
// arccos(x) = pi/2 - arcsin(x), // arccos(x) = pi/2 - arcsin(x),
// cos(x) = dot(A,B), // cos(x) = dot(A,B),
// so angle is approximately 1 - dot(A,B). // so angle is approximately 1 - dot(A,B).
Real angle[3]; Real angle[3];
angle[0] = 1.0 - dot(ne0, -ne2); angle[0] = 1.0 - dot(ne0, -ne2);
angle[1] = 1.0 - dot(ne1, -ne0); angle[1] = 1.0 - dot(ne1, -ne0);

View File

@@ -2287,9 +2287,10 @@ struct knFlipComputePotentialTrappedAir : public KernelBase {
const Vec3 &vj = scaleFromManta * v.getCentered(x, y, z); const Vec3 &vj = scaleFromManta * v.getCentered(x, y, z);
const Vec3 xij = xi - xj; const Vec3 xij = xi - xj;
const Vec3 vij = vi - vj; const Vec3 vij = vi - vj;
Real h = !pot.is3D() ? 1.414 * radius : Real h = !pot.is3D() ?
1.732 * radius; // estimate sqrt(2)*radius resp. sqrt(3)*radius 1.414 * radius :
// for h, due to squared resp. cubic neighbor area 1.732 * radius; // estimate sqrt(2)*radius resp. sqrt(3)*radius for h, due
// to squared resp. cubic neighbor area
vdiff += norm(vij) * (1 - dot(getNormalized(vij), getNormalized(xij))) * vdiff += norm(vij) * (1 - dot(getNormalized(vij), getNormalized(xij))) *
(1 - norm(xij) / h); (1 - norm(xij) / h);
} }

View File

@@ -79,15 +79,15 @@ typedef struct CLG_IDFilter {
} CLG_IDFilter; } CLG_IDFilter;
typedef struct CLogContext { typedef struct CLogContext {
/** Single linked list of types. */ /** Single linked list of types. */
CLG_LogType *types; CLG_LogType *types;
/** Single linked list of references. */ /** Single linked list of references. */
CLG_LogRef *refs; CLG_LogRef *refs;
#ifdef WITH_CLOG_PTHREADS #ifdef WITH_CLOG_PTHREADS
pthread_mutex_t types_lock; pthread_mutex_t types_lock;
#endif #endif
/* exclude, include filters. */ /* exclude, include filters. */
CLG_IDFilter *filters[2]; CLG_IDFilter *filters[2];
bool use_color; bool use_color;
bool use_basename; bool use_basename;

View File

@@ -51,12 +51,12 @@ CCL_NAMESPACE_BEGIN
/* XML reading state */ /* XML reading state */
struct XMLReadState : public XMLReader { struct XMLReadState : public XMLReader {
Scene *scene; /* Scene pointer. */ Scene *scene; /* scene pointer */
Transform tfm; /* Current transform state. */ Transform tfm; /* current transform state */
bool smooth; /* Smooth normal state. */ bool smooth; /* smooth normal state */
Shader *shader; /* Current shader. */ Shader *shader; /* current shader */
string base; /* Base path to current file. */ string base; /* base path to current file*/
float dicing_rate; /* Current dicing rate. */ float dicing_rate; /* current dicing rate */
XMLReadState() : scene(NULL), smooth(false), shader(NULL), dicing_rate(1.0f) XMLReadState() : scene(NULL), smooth(false), shader(NULL), dicing_rate(1.0f)
{ {
@@ -385,7 +385,7 @@ static Mesh *xml_add_mesh(Scene *scene, const Transform &tfm)
Mesh *mesh = new Mesh(); Mesh *mesh = new Mesh();
scene->geometry.push_back(mesh); scene->geometry.push_back(mesh);
/* Create object. */ /* create object*/
Object *object = new Object(); Object *object = new Object();
object->set_geometry(mesh); object->set_geometry(mesh);
object->set_tfm(tfm); object->set_tfm(tfm);

View File

@@ -132,7 +132,7 @@ def init():
_workaround_buggy_drivers() _workaround_buggy_drivers()
path = os.path.dirname(__file__) path = os.path.dirname(__file__)
user_path = os.path.dirname(os.path.abspath(bpy.utils.user_resource('CONFIG', path=''))) user_path = os.path.dirname(os.path.abspath(bpy.utils.user_resource('CONFIG', '')))
_cycles.init(path, user_path, bpy.app.background) _cycles.init(path, user_path, bpy.app.background)
_parse_command_line() _parse_command_line()

View File

@@ -1254,19 +1254,12 @@ class CyclesObjectSettings(bpy.types.PropertyGroup):
) )
shadow_terminator_offset: FloatProperty( shadow_terminator_offset: FloatProperty(
name="Shadow Terminator Shading Offset", name="Shadow Terminator Offset",
description="Push the shadow terminator towards the light to hide artifacts on low poly geometry", description="Push the shadow terminator towards the light to hide artifacts on low poly geometry",
min=0.0, max=1.0, min=0.0, max=1.0,
default=0.0, default=0.0,
) )
shadow_terminator_geometry_offset: FloatProperty(
name="Shadow Terminator Geometry Offset",
description="Offset rays from the surface to reduce shadow terminator artifact on low poly geometry. Only affects triangles at grazing angles to light",
min=0.0, max=1.0,
default=0.1,
)
is_shadow_catcher: BoolProperty( is_shadow_catcher: BoolProperty(
name="Shadow Catcher", name="Shadow Catcher",
description="Only render shadows on this object, for compositing renders into real footage", description="Only render shadows on this object, for compositing renders into real footage",

View File

@@ -821,11 +821,6 @@ class CYCLES_RENDER_PT_filter(CyclesButtonsPanel, Panel):
col.prop(view_layer, "use_strand", text="Hair") col.prop(view_layer, "use_strand", text="Hair")
col.prop(view_layer, "use_volumes", text="Volumes") col.prop(view_layer, "use_volumes", text="Volumes")
col = layout.column(heading="Use")
sub = col.row()
sub.prop(view_layer, "use_motion_blur", text="Motion Blur")
sub.active = rd.use_motion_blur
class CYCLES_RENDER_PT_override(CyclesButtonsPanel, Panel): class CYCLES_RENDER_PT_override(CyclesButtonsPanel, Panel):
bl_label = "Override" bl_label = "Override"
@@ -1223,31 +1218,20 @@ class CYCLES_OBJECT_PT_shading(CyclesButtonsPanel, Panel):
@classmethod @classmethod
def poll(cls, context): def poll(cls, context):
if not CyclesButtonsPanel.poll(context): return CyclesButtonsPanel.poll(context) and (context.object)
return False
ob = context.object
return ob and has_geometry_visibility(ob)
def draw(self, context):
pass
class CYCLES_OBJECT_PT_shading_shadow_terminator(CyclesButtonsPanel, Panel):
bl_label = "Shadow Terminator"
bl_parent_id = "CYCLES_OBJECT_PT_shading"
bl_context = "object"
def draw(self, context): def draw(self, context):
layout = self.layout layout = self.layout
layout.use_property_split = True layout.use_property_split = True
flow = layout.grid_flow(row_major=False, columns=0, even_columns=True, even_rows=False, align=True) flow = layout.grid_flow(row_major=False, columns=0, even_columns=True, even_rows=False, align=False)
layout = self.layout
ob = context.object ob = context.object
cob = ob.cycles cob = ob.cycles
flow.prop(cob, "shadow_terminator_geometry_offset", text="Geometry Offset")
flow.prop(cob, "shadow_terminator_offset", text="Shading Offset") if has_geometry_visibility(ob):
col = flow.column()
col.prop(cob, "shadow_terminator_offset")
class CYCLES_OBJECT_PT_visibility(CyclesButtonsPanel, Panel): class CYCLES_OBJECT_PT_visibility(CyclesButtonsPanel, Panel):
@@ -2327,7 +2311,6 @@ classes = (
CYCLES_PT_context_material, CYCLES_PT_context_material,
CYCLES_OBJECT_PT_motion_blur, CYCLES_OBJECT_PT_motion_blur,
CYCLES_OBJECT_PT_shading, CYCLES_OBJECT_PT_shading,
CYCLES_OBJECT_PT_shading_shadow_terminator,
CYCLES_OBJECT_PT_visibility, CYCLES_OBJECT_PT_visibility,
CYCLES_OBJECT_PT_visibility_ray_visibility, CYCLES_OBJECT_PT_visibility_ray_visibility,
CYCLES_OBJECT_PT_visibility_culling, CYCLES_OBJECT_PT_visibility_culling,

View File

@@ -533,7 +533,7 @@ void BlenderSync::sync_particle_hair(
return; return;
} }
/* Extract particle hair data - should be combined with connecting to mesh later. */ /* extract particle hair data - should be combined with connecting to mesh later*/
ParticleCurveData CData; ParticleCurveData CData;

View File

@@ -34,17 +34,12 @@ void BlenderSync::sync_light(BL::Object &b_parent,
bool *use_portal) bool *use_portal)
{ {
/* test if we need to sync */ /* test if we need to sync */
Light *light;
ObjectKey key(b_parent, persistent_id, b_ob_instance, false); ObjectKey key(b_parent, persistent_id, b_ob_instance, false);
BL::Light b_light(b_ob.data()); BL::Light b_light(b_ob.data());
Light *light = light_map.find(key);
/* Check if the transform was modified, in case a linked collection is moved we do not get a
* specific depsgraph update (T88515). This also mimics the behavior for Objects. */
const bool tfm_updated = (light && light->get_tfm() != tfm);
/* Update if either object or light data changed. */ /* Update if either object or light data changed. */
if (!light_map.add_or_update(&light, b_ob, b_parent, key) && !tfm_updated) { if (!light_map.add_or_update(&light, b_ob, b_parent, key)) {
Shader *shader; Shader *shader;
if (!shader_map.add_or_update(&shader, b_light)) { if (!shader_map.add_or_update(&shader, b_light)) {
if (light->get_is_portal()) if (light->get_is_portal())

View File

@@ -290,12 +290,8 @@ Object *BlenderSync::sync_object(BL::Depsgraph &b_depsgraph,
bool is_shadow_catcher = get_boolean(cobject, "is_shadow_catcher"); bool is_shadow_catcher = get_boolean(cobject, "is_shadow_catcher");
object->set_is_shadow_catcher(is_shadow_catcher); object->set_is_shadow_catcher(is_shadow_catcher);
float shadow_terminator_shading_offset = get_float(cobject, "shadow_terminator_offset"); float shadow_terminator_offset = get_float(cobject, "shadow_terminator_offset");
object->set_shadow_terminator_shading_offset(shadow_terminator_shading_offset); object->set_shadow_terminator_offset(shadow_terminator_offset);
float shadow_terminator_geometry_offset = get_float(cobject,
"shadow_terminator_geometry_offset");
object->set_shadow_terminator_geometry_offset(shadow_terminator_geometry_offset);
/* sync the asset name for Cryptomatte */ /* sync the asset name for Cryptomatte */
BL::Object parent = b_ob.parent(); BL::Object parent = b_ob.parent();

View File

@@ -289,10 +289,11 @@ static PyObject *render_func(PyObject * /*self*/, PyObject *args)
RNA_pointer_create(NULL, &RNA_Depsgraph, (ID *)PyLong_AsVoidPtr(pydepsgraph), &depsgraphptr); RNA_pointer_create(NULL, &RNA_Depsgraph, (ID *)PyLong_AsVoidPtr(pydepsgraph), &depsgraphptr);
BL::Depsgraph b_depsgraph(depsgraphptr); BL::Depsgraph b_depsgraph(depsgraphptr);
/* Allow Blender to execute other Python scripts. */ /* Allow Blender to execute other Python scripts, and isolate TBB tasks so we
* don't get deadlocks with Blender threads accessing shared data like images. */
python_thread_state_save(&session->python_thread_state); python_thread_state_save(&session->python_thread_state);
session->render(b_depsgraph); tbb::this_task_arena::isolate([&] { session->render(b_depsgraph); });
python_thread_state_restore(&session->python_thread_state); python_thread_state_restore(&session->python_thread_state);
@@ -329,7 +330,8 @@ static PyObject *bake_func(PyObject * /*self*/, PyObject *args)
python_thread_state_save(&session->python_thread_state); python_thread_state_save(&session->python_thread_state);
session->bake(b_depsgraph, b_object, pass_type, pass_filter, width, height); tbb::this_task_arena::isolate(
[&] { session->bake(b_depsgraph, b_object, pass_type, pass_filter, width, height); });
python_thread_state_restore(&session->python_thread_state); python_thread_state_restore(&session->python_thread_state);
@@ -375,7 +377,7 @@ static PyObject *reset_func(PyObject * /*self*/, PyObject *args)
python_thread_state_save(&session->python_thread_state); python_thread_state_save(&session->python_thread_state);
session->reset_session(b_data, b_depsgraph); tbb::this_task_arena::isolate([&] { session->reset_session(b_data, b_depsgraph); });
python_thread_state_restore(&session->python_thread_state); python_thread_state_restore(&session->python_thread_state);
@@ -397,7 +399,7 @@ static PyObject *sync_func(PyObject * /*self*/, PyObject *args)
python_thread_state_save(&session->python_thread_state); python_thread_state_save(&session->python_thread_state);
session->synchronize(b_depsgraph); tbb::this_task_arena::isolate([&] { session->synchronize(b_depsgraph); });
python_thread_state_restore(&session->python_thread_state); python_thread_state_restore(&session->python_thread_state);

View File

@@ -281,6 +281,7 @@ void BlenderSync::sync_data(BL::RenderSettings &b_render,
void BlenderSync::sync_integrator() void BlenderSync::sync_integrator()
{ {
BL::RenderSettings r = b_scene.render();
PointerRNA cscene = RNA_pointer_get(&b_scene.ptr, "cycles"); PointerRNA cscene = RNA_pointer_get(&b_scene.ptr, "cycles");
experimental = (get_enum(cscene, "feature_set") != 0); experimental = (get_enum(cscene, "feature_set") != 0);
@@ -324,7 +325,7 @@ void BlenderSync::sync_integrator()
integrator->set_sample_clamp_direct(get_float(cscene, "sample_clamp_direct")); integrator->set_sample_clamp_direct(get_float(cscene, "sample_clamp_direct"));
integrator->set_sample_clamp_indirect(get_float(cscene, "sample_clamp_indirect")); integrator->set_sample_clamp_indirect(get_float(cscene, "sample_clamp_indirect"));
if (!preview) { if (!preview) {
integrator->set_motion_blur(view_layer.use_motion_blur); integrator->set_motion_blur(r.use_motion_blur());
} }
integrator->set_method((Integrator::Method)get_enum( integrator->set_method((Integrator::Method)get_enum(
@@ -455,8 +456,6 @@ void BlenderSync::sync_view_layer(BL::ViewLayer &b_view_layer)
view_layer.use_surfaces = b_view_layer.use_solid() || scene->bake_manager->get_baking(); view_layer.use_surfaces = b_view_layer.use_solid() || scene->bake_manager->get_baking();
view_layer.use_hair = b_view_layer.use_strand(); view_layer.use_hair = b_view_layer.use_strand();
view_layer.use_volumes = b_view_layer.use_volumes(); view_layer.use_volumes = b_view_layer.use_volumes();
view_layer.use_motion_blur = b_view_layer.use_motion_blur() &&
b_scene.render().use_motion_blur();
/* Material override. */ /* Material override. */
view_layer.material_override = b_view_layer.material_override(); view_layer.material_override = b_view_layer.material_override();
@@ -603,10 +602,8 @@ vector<Pass> BlenderSync::sync_render_passes(BL::Scene &b_scene,
for (BL::RenderPass &b_pass : b_rlay.passes) { for (BL::RenderPass &b_pass : b_rlay.passes) {
PassType pass_type = get_pass_type(b_pass); PassType pass_type = get_pass_type(b_pass);
if (pass_type == PASS_MOTION && if (pass_type == PASS_MOTION && b_scene.render().use_motion_blur())
(b_view_layer.use_motion_blur() && b_scene.render().use_motion_blur())) {
continue; continue;
}
if (pass_type != PASS_NONE) if (pass_type != PASS_NONE)
Pass::add(pass_type, passes, b_pass.name().c_str()); Pass::add(pass_type, passes, b_pass.name().c_str());
} }

View File

@@ -246,7 +246,6 @@ class BlenderSync {
use_surfaces(true), use_surfaces(true),
use_hair(true), use_hair(true),
use_volumes(true), use_volumes(true),
use_motion_blur(true),
samples(0), samples(0),
bound_samples(false) bound_samples(false)
{ {
@@ -259,7 +258,6 @@ class BlenderSync {
bool use_surfaces; bool use_surfaces;
bool use_hair; bool use_hair;
bool use_volumes; bool use_volumes;
bool use_motion_blur;
int samples; int samples;
bool bound_samples; bool bound_samples;
} view_layer; } view_layer;

View File

@@ -181,7 +181,7 @@ static void rtc_filter_occluded_func(const RTCFilterFunctionNArguments *args)
/* record intersection */ /* record intersection */
ctx->local_isect->hits[hit_idx] = current_isect; ctx->local_isect->hits[hit_idx] = current_isect;
ctx->local_isect->Ng[hit_idx] = normalize(make_float3(hit->Ng_x, hit->Ng_y, hit->Ng_z)); ctx->local_isect->Ng[hit_idx] = normalize(make_float3(hit->Ng_x, hit->Ng_y, hit->Ng_z));
/* This tells Embree to continue tracing. */ /* This tells Embree to continue tracing .*/
*args->valid = 0; *args->valid = 0;
break; break;
} }

View File

@@ -179,7 +179,7 @@ class InnerNode : public BVHNode {
} }
/* NOTE: This function is only used during binary BVH builder, and it /* NOTE: This function is only used during binary BVH builder, and it
* supposed to be configured to have 2 children which will be filled-in in a * supposed to be configured to have 2 children which will be filled in in a
* bit. But this is important to have children reset to NULL. */ * bit. But this is important to have children reset to NULL. */
explicit InnerNode(const BoundBox &bounds) : BVHNode(bounds), num_children_(0) explicit InnerNode(const BoundBox &bounds) : BVHNode(bounds), num_children_(0)
{ {

View File

@@ -297,7 +297,7 @@ struct BVHSpatialBin {
*/ */
struct BVHSpatialStorage { struct BVHSpatialStorage {
/* Accumulated bounds when sweeping from right to left. */ /* Accumulated bounds when sweeping from right to left. */
vector<BoundBox> right_bounds; vector<BoundBox> right_bounds;
/* Bins used for histogram when selecting best split plane. */ /* Bins used for histogram when selecting best split plane. */

View File

@@ -388,7 +388,7 @@ void BVHSpatialSplit::split_curve_primitive(const Hair *hair,
BoundBox &left_bounds, BoundBox &left_bounds,
BoundBox &right_bounds) BoundBox &right_bounds)
{ {
/* curve split: NOTE - Currently ignores curve width and needs to be fixed. */ /* curve split: NOTE - Currently ignores curve width and needs to be fixed.*/
Hair::Curve curve = hair->get_curve(prim_index); Hair::Curve curve = hair->get_curve(prim_index);
const int k0 = curve.first_key + segment_index; const int k0 = curve.first_key + segment_index;
const int k1 = k0 + 1; const int k1 = k0 + 1;

View File

@@ -1196,18 +1196,16 @@ class OptiXDevice : public CUDADevice {
const CUDAContextScope scope(cuContext); const CUDAContextScope scope(cuContext);
const bool use_fast_trace_bvh = (bvh->params.bvh_type == SceneParams::BVH_STATIC);
// Compute memory usage // Compute memory usage
OptixAccelBufferSizes sizes = {}; OptixAccelBufferSizes sizes = {};
OptixAccelBuildOptions options = {}; OptixAccelBuildOptions options = {};
options.operation = operation; options.operation = operation;
if (use_fast_trace_bvh) { if (background) {
VLOG(2) << "Using fast to trace OptiX BVH"; // Prefer best performance and lowest memory consumption in background
options.buildFlags = OPTIX_BUILD_FLAG_PREFER_FAST_TRACE | OPTIX_BUILD_FLAG_ALLOW_COMPACTION; options.buildFlags = OPTIX_BUILD_FLAG_PREFER_FAST_TRACE | OPTIX_BUILD_FLAG_ALLOW_COMPACTION;
} }
else { else {
VLOG(2) << "Using fast to update OptiX BVH"; // Prefer fast updates in viewport
options.buildFlags = OPTIX_BUILD_FLAG_PREFER_FAST_BUILD | OPTIX_BUILD_FLAG_ALLOW_UPDATE; options.buildFlags = OPTIX_BUILD_FLAG_PREFER_FAST_BUILD | OPTIX_BUILD_FLAG_ALLOW_UPDATE;
} }
@@ -1255,16 +1253,15 @@ class OptiXDevice : public CUDADevice {
out_data.device_pointer, out_data.device_pointer,
sizes.outputSizeInBytes, sizes.outputSizeInBytes,
&out_handle, &out_handle,
use_fast_trace_bvh ? &compacted_size_prop : NULL, background ? &compacted_size_prop : NULL,
use_fast_trace_bvh ? 1 : 0)); background ? 1 : 0));
bvh->traversable_handle = static_cast<uint64_t>(out_handle); bvh->traversable_handle = static_cast<uint64_t>(out_handle);
// Wait for all operations to finish // Wait for all operations to finish
check_result_cuda_ret(cuStreamSynchronize(NULL)); check_result_cuda_ret(cuStreamSynchronize(NULL));
// Compact acceleration structure to save memory (only if using fast trace as the // Compact acceleration structure to save memory (do not do this in viewport for faster builds)
// OPTIX_BUILD_FLAG_ALLOW_COMPACTION flag is only set in this case). if (background) {
if (use_fast_trace_bvh) {
uint64_t compacted_size = sizes.outputSizeInBytes; uint64_t compacted_size = sizes.outputSizeInBytes;
check_result_cuda_ret( check_result_cuda_ret(
cuMemcpyDtoH(&compacted_size, compacted_size_prop.result, sizeof(compacted_size))); cuMemcpyDtoH(&compacted_size, compacted_size_prop.result, sizeof(compacted_size)));
@@ -1309,8 +1306,6 @@ class OptiXDevice : public CUDADevice {
return; return;
} }
const bool use_fast_trace_bvh = (bvh->params.bvh_type == SceneParams::BVH_STATIC);
free_bvh_memory_delayed(); free_bvh_memory_delayed();
BVHOptiX *const bvh_optix = static_cast<BVHOptiX *>(bvh); BVHOptiX *const bvh_optix = static_cast<BVHOptiX *>(bvh);
@@ -1320,10 +1315,10 @@ class OptiXDevice : public CUDADevice {
if (!bvh->params.top_level) { if (!bvh->params.top_level) {
assert(bvh->objects.size() == 1 && bvh->geometry.size() == 1); assert(bvh->objects.size() == 1 && bvh->geometry.size() == 1);
// Refit is only possible in viewport for now (because AS is built with
// OPTIX_BUILD_FLAG_ALLOW_UPDATE only there, see above)
OptixBuildOperation operation = OPTIX_BUILD_OPERATION_BUILD; OptixBuildOperation operation = OPTIX_BUILD_OPERATION_BUILD;
/* Refit is only possible when using fast to trace BVH (because AS is built with if (refit && !background) {
* OPTIX_BUILD_FLAG_ALLOW_UPDATE only there, see above). */
if (refit && !use_fast_trace_bvh) {
assert(bvh_optix->traversable_handle != 0); assert(bvh_optix->traversable_handle != 0);
operation = OPTIX_BUILD_OPERATION_UPDATE; operation = OPTIX_BUILD_OPERATION_UPDATE;
} }

View File

@@ -65,7 +65,7 @@ class DenoiseParams {
/* Viewport start sample. */ /* Viewport start sample. */
int start_sample; int start_sample;
/** Native Denoiser. */ /** Native Denoiser **/
/* Pixel radius for neighboring pixels to take into account. */ /* Pixel radius for neighboring pixels to take into account. */
int radius; int radius;
@@ -81,7 +81,7 @@ class DenoiseParams {
/* Clamp the input to the range of +-1e8. Should be enough for any legitimate data. */ /* Clamp the input to the range of +-1e8. Should be enough for any legitimate data. */
bool clamp_input; bool clamp_input;
/** OIDN/Optix Denoiser. */ /** OIDN/Optix Denoiser **/
/* Passes handed over to the OIDN/OptiX denoiser (default to color + albedo). */ /* Passes handed over to the OIDN/OptiX denoiser (default to color + albedo). */
DenoiserInput input_passes; DenoiserInput input_passes;

View File

@@ -1186,7 +1186,7 @@ bool OpenCLInfo::get_device_extensions(cl_device_id device_id,
{ {
size_t extension_length = 0; size_t extension_length = 0;
cl_int err; cl_int err;
/* Determine the size of the extension string. */ /* Determine the size of the extension string*/
if ((err = clGetDeviceInfo(device_id, CL_DEVICE_EXTENSIONS, 0, 0, &extension_length)) != if ((err = clGetDeviceInfo(device_id, CL_DEVICE_EXTENSIONS, 0, 0, &extension_length)) !=
CL_SUCCESS) { CL_SUCCESS) {
if (error != NULL) { if (error != NULL) {

View File

@@ -116,7 +116,7 @@ CCL_NAMESPACE_BEGIN
# endif # endif
# endif /* __SHADOW_RECORD_ALL__ */ # endif /* __SHADOW_RECORD_ALL__ */
/* Record all intersections - Volume BVH traversal. */ /* Record all intersections - Volume BVH traversal */
# if defined(__VOLUME_RECORD_ALL__) # if defined(__VOLUME_RECORD_ALL__)
# define BVH_FUNCTION_NAME bvh_intersect_volume_all # define BVH_FUNCTION_NAME bvh_intersect_volume_all

View File

@@ -71,87 +71,6 @@ ccl_device_inline float3 ray_offset(float3 P, float3 Ng)
#endif #endif
} }
/* This function should be used to compute a modified ray start position for
* rays leaving from a surface. The algorithm slightly distorts flat surface
* of a triangle. Surface is lifted by amount h along normal n in the incident
* point. */
ccl_device_inline float3 smooth_surface_offset(KernelGlobals *kg, ShaderData *sd, float3 Ng)
{
float3 V[3], N[3];
triangle_vertices_and_normals(kg, sd->prim, V, N);
const float u = sd->u, v = sd->v;
const float w = 1 - u - v;
float3 P = V[0] * u + V[1] * v + V[2] * w; /* Local space */
float3 n = N[0] * u + N[1] * v + N[2] * w; /* We get away without normalization */
n = normalize(
transform_direction_transposed_auto(&sd->ob_itfm, n)); /* Normal x scale, world space */
/* Parabolic approximation */
float a = dot(N[2] - N[0], V[0] - V[2]);
float b = dot(N[2] - N[1], V[1] - V[2]);
float c = dot(N[1] - N[0], V[1] - V[0]);
float h = a * u * (u - 1) + (a + b + c) * u * v + b * v * (v - 1);
/* Check flipped normals */
if (dot(n, Ng) > 0) {
/* Local linear envelope */
float h0 = max(max(dot(V[1] - V[0], N[0]), dot(V[2] - V[0], N[0])), 0.0f);
float h1 = max(max(dot(V[0] - V[1], N[1]), dot(V[2] - V[1], N[1])), 0.0f);
float h2 = max(max(dot(V[0] - V[2], N[2]), dot(V[1] - V[2], N[2])), 0.0f);
h0 = max(dot(V[0] - P, N[0]) + h0, 0.0f);
h1 = max(dot(V[1] - P, N[1]) + h1, 0.0f);
h2 = max(dot(V[2] - P, N[2]) + h2, 0.0f);
h = max(min(min(h0, h1), h2), h * 0.5f);
}
else {
float h0 = max(max(dot(V[0] - V[1], N[0]), dot(V[0] - V[2], N[0])), 0.0f);
float h1 = max(max(dot(V[1] - V[0], N[1]), dot(V[1] - V[2], N[1])), 0.0f);
float h2 = max(max(dot(V[2] - V[0], N[2]), dot(V[2] - V[1], N[2])), 0.0f);
h0 = max(dot(P - V[0], N[0]) + h0, 0.0f);
h1 = max(dot(P - V[1], N[1]) + h1, 0.0f);
h2 = max(dot(P - V[2], N[2]) + h2, 0.0f);
h = min(-min(min(h0, h1), h2), h * 0.5f);
}
return n * h;
}
/* Ray offset to avoid shadow terminator artifact. */
ccl_device_inline float3 ray_offset_shadow(KernelGlobals *kg, ShaderData *sd, float3 L)
{
float NL = dot(sd->N, L);
bool transmit = (NL < 0.0f);
float3 Ng = (transmit ? -sd->Ng : sd->Ng);
float3 P = ray_offset(sd->P, Ng);
if ((sd->type & PRIMITIVE_ALL_TRIANGLE) && (sd->shader & SHADER_SMOOTH_NORMAL)) {
const float offset_cutoff =
kernel_tex_fetch(__objects, sd->object).shadow_terminator_geometry_offset;
/* Do ray offset (heavy stuff) only for close to be terminated triangles:
* offset_cutoff = 0.1f means that 10-20% of rays will be affected. Also
* make a smooth transition near the threshold. */
if (offset_cutoff > 0.0f) {
float NgL = dot(Ng, L);
float offset_amount = 0.0f;
if (NL < offset_cutoff) {
offset_amount = clamp(2.0f - (NgL + NL) / offset_cutoff, 0.0f, 1.0f);
}
else {
offset_amount = clamp(1.0f - NgL / offset_cutoff, 0.0f, 1.0f);
}
if (offset_amount > 0.0f) {
P += smooth_surface_offset(kg, sd, Ng) * offset_amount;
}
}
}
return P;
}
#if defined(__VOLUME_RECORD_ALL__) || (defined(__SHADOW_RECORD_ALL__) && defined(__KERNEL_CPU__)) #if defined(__VOLUME_RECORD_ALL__) || (defined(__SHADOW_RECORD_ALL__) && defined(__KERNEL_CPU__))
/* ToDo: Move to another file? */ /* ToDo: Move to another file? */
ccl_device int intersections_compare(const void *a, const void *b) ccl_device int intersections_compare(const void *a, const void *b)

View File

@@ -462,7 +462,7 @@ ccl_device_inline int bsdf_sample(KernelGlobals *kg,
else { else {
/* Shadow terminator offset. */ /* Shadow terminator offset. */
const float frequency_multiplier = const float frequency_multiplier =
kernel_tex_fetch(__objects, sd->object).shadow_terminator_shading_offset; kernel_tex_fetch(__objects, sd->object).shadow_terminator_offset;
if (frequency_multiplier > 1.0f) { if (frequency_multiplier > 1.0f) {
*eval *= shift_cos_in(dot(*omega_in, sc->N), frequency_multiplier); *eval *= shift_cos_in(dot(*omega_in, sc->N), frequency_multiplier);
} }
@@ -488,9 +488,12 @@ ccl_device_inline
const float3 omega_in, const float3 omega_in,
float *pdf) float *pdf)
{ {
/* For curves use the smooth normal, particularly for ribbons the geometric
* normal gives too much darkening otherwise. */
const float3 Ng = (sd->type & PRIMITIVE_ALL_CURVE) ? sd->N : sd->Ng;
float3 eval; float3 eval;
if (dot(sd->N, omega_in) >= 0.0f) { if (dot(Ng, omega_in) >= 0.0f) {
switch (sc->type) { switch (sc->type) {
case CLOSURE_BSDF_DIFFUSE_ID: case CLOSURE_BSDF_DIFFUSE_ID:
case CLOSURE_BSDF_BSSRDF_ID: case CLOSURE_BSDF_BSSRDF_ID:
@@ -586,7 +589,7 @@ ccl_device_inline
} }
/* Shadow terminator offset. */ /* Shadow terminator offset. */
const float frequency_multiplier = const float frequency_multiplier =
kernel_tex_fetch(__objects, sd->object).shadow_terminator_shading_offset; kernel_tex_fetch(__objects, sd->object).shadow_terminator_offset;
if (frequency_multiplier > 1.0f) { if (frequency_multiplier > 1.0f) {
eval *= shift_cos_in(dot(omega_in, sc->N), frequency_multiplier); eval *= shift_cos_in(dot(omega_in, sc->N), frequency_multiplier);
} }

View File

@@ -61,8 +61,8 @@ ccl_device_forceinline float3 bsdf_ashikhmin_shirley_eval_reflect(const ShaderCl
const MicrofacetBsdf *bsdf = (const MicrofacetBsdf *)sc; const MicrofacetBsdf *bsdf = (const MicrofacetBsdf *)sc;
float3 N = bsdf->N; float3 N = bsdf->N;
float NdotI = dot(N, I); /* in Cycles/OSL convention I is omega_out */ float NdotI = dot(N, I); /* in Cycles/OSL convention I is omega_out */
float NdotO = dot(N, omega_in); /* and consequently we use for O omaga_in ;) */ float NdotO = dot(N, omega_in); /* and consequently we use for O omaga_in ;) */
float out = 0.0f; float out = 0.0f;

View File

@@ -66,7 +66,7 @@ ccl_device_noinline void motion_triangle_shader_setup(
sd->P = motion_triangle_refine_local(kg, sd, isect, ray, verts); sd->P = motion_triangle_refine_local(kg, sd, isect, ray, verts);
} }
else else
#endif /* __BVH_LOCAL__*/ #endif /* __BVH_LOCAL__*/
{ {
sd->P = motion_triangle_refine(kg, sd, isect, ray, verts); sd->P = motion_triangle_refine(kg, sd, isect, ray, verts);
} }

View File

@@ -138,7 +138,7 @@ ccl_device_inline float4 primitive_surface_attribute_float4(KernelGlobals *kg,
ccl_device_inline bool primitive_is_volume_attribute(const ShaderData *sd, ccl_device_inline bool primitive_is_volume_attribute(const ShaderData *sd,
const AttributeDescriptor desc) const AttributeDescriptor desc)
{ {
return sd->type == PRIMITIVE_VOLUME; return (sd->object != OBJECT_NONE && desc.element == ATTR_ELEMENT_VOXEL);
} }
ccl_device_inline float primitive_volume_attribute_float(KernelGlobals *kg, ccl_device_inline float primitive_volume_attribute_float(KernelGlobals *kg,

View File

@@ -22,7 +22,7 @@
CCL_NAMESPACE_BEGIN CCL_NAMESPACE_BEGIN
/* Normal on triangle. */ /* normal on triangle */
ccl_device_inline float3 triangle_normal(KernelGlobals *kg, ShaderData *sd) ccl_device_inline float3 triangle_normal(KernelGlobals *kg, ShaderData *sd)
{ {
/* load triangle vertices */ /* load triangle vertices */
@@ -40,7 +40,7 @@ ccl_device_inline float3 triangle_normal(KernelGlobals *kg, ShaderData *sd)
} }
} }
/* Point and normal on triangle. */ /* point and normal on triangle */
ccl_device_inline void triangle_point_normal( ccl_device_inline void triangle_point_normal(
KernelGlobals *kg, int object, int prim, float u, float v, float3 *P, float3 *Ng, int *shader) KernelGlobals *kg, int object, int prim, float u, float v, float3 *P, float3 *Ng, int *shader)
{ {
@@ -75,22 +75,6 @@ ccl_device_inline void triangle_vertices(KernelGlobals *kg, int prim, float3 P[3
P[2] = float4_to_float3(kernel_tex_fetch(__prim_tri_verts, tri_vindex.w + 2)); P[2] = float4_to_float3(kernel_tex_fetch(__prim_tri_verts, tri_vindex.w + 2));
} }
/* Triangle vertex locations and vertex normals */
ccl_device_inline void triangle_vertices_and_normals(KernelGlobals *kg,
int prim,
float3 P[3],
float3 N[3])
{
const uint4 tri_vindex = kernel_tex_fetch(__tri_vindex, prim);
P[0] = float4_to_float3(kernel_tex_fetch(__prim_tri_verts, tri_vindex.w + 0));
P[1] = float4_to_float3(kernel_tex_fetch(__prim_tri_verts, tri_vindex.w + 1));
P[2] = float4_to_float3(kernel_tex_fetch(__prim_tri_verts, tri_vindex.w + 2));
N[0] = float4_to_float3(kernel_tex_fetch(__tri_vnormal, tri_vindex.x));
N[1] = float4_to_float3(kernel_tex_fetch(__tri_vnormal, tri_vindex.y));
N[2] = float4_to_float3(kernel_tex_fetch(__tri_vnormal, tri_vindex.z));
}
/* Interpolate smooth vertex normal from vertices */ /* Interpolate smooth vertex normal from vertices */
ccl_device_inline float3 ccl_device_inline float3

View File

@@ -72,22 +72,14 @@ ccl_device float4 volume_attribute_float4(KernelGlobals *kg,
const ShaderData *sd, const ShaderData *sd,
const AttributeDescriptor desc) const AttributeDescriptor desc)
{ {
if (desc.element & (ATTR_ELEMENT_OBJECT | ATTR_ELEMENT_MESH)) { /* todo: optimize this so we don't have to transform both here and in
return kernel_tex_fetch(__attributes_float3, desc.offset); * kernel_tex_image_interp_3d when possible. Also could optimize for the
} * common case where transform is translation/scale only. */
else if (desc.element == ATTR_ELEMENT_VOXEL) { float3 P = sd->P;
/* todo: optimize this so we don't have to transform both here and in object_inverse_position_transform(kg, sd, &P);
* kernel_tex_image_interp_3d when possible. Also could optimize for the InterpolationType interp = (sd->flag & SD_VOLUME_CUBIC) ? INTERPOLATION_CUBIC :
* common case where transform is translation/scale only. */ INTERPOLATION_NONE;
float3 P = sd->P; return kernel_tex_image_interp_3d(kg, desc.offset, P, interp);
object_inverse_position_transform(kg, sd, &P);
InterpolationType interp = (sd->flag & SD_VOLUME_CUBIC) ? INTERPOLATION_CUBIC :
INTERPOLATION_NONE;
return kernel_tex_image_interp_3d(kg, desc.offset, P, interp);
}
else {
return make_float4(0.0f, 0.0f, 0.0f, 0.0f);
}
} }
#endif #endif

View File

@@ -176,7 +176,8 @@ ccl_device_noinline_cpu bool direct_emission(KernelGlobals *kg,
if (ls->shader & SHADER_CAST_SHADOW) { if (ls->shader & SHADER_CAST_SHADOW) {
/* setup ray */ /* setup ray */
ray->P = ray_offset_shadow(kg, sd, ls->D); bool transmit = (dot(sd->Ng, ls->D) < 0.0f);
ray->P = ray_offset(sd->P, (transmit) ? -sd->Ng : sd->Ng);
if (ls->t == FLT_MAX) { if (ls->t == FLT_MAX) {
/* distant light */ /* distant light */

View File

@@ -64,7 +64,7 @@ typedef struct KernelGlobals {
OSLThreadData *osl_tdata; OSLThreadData *osl_tdata;
# endif # endif
/* **** Run-time data **** */ /* **** Run-time data **** */
/* Heap-allocated storage for transparent shadows intersections. */ /* Heap-allocated storage for transparent shadows intersections. */
Intersection *transparent_shadow_intersections; Intersection *transparent_shadow_intersections;

View File

@@ -35,7 +35,7 @@
CCL_NAMESPACE_BEGIN CCL_NAMESPACE_BEGIN
/* Spherical coordinates <-> Cartesian direction. */ /* Spherical coordinates <-> Cartesian direction */
ccl_device float2 direction_to_spherical(float3 dir) ccl_device float2 direction_to_spherical(float3 dir)
{ {

View File

@@ -79,7 +79,7 @@ ccl_device void enqueue_ray_index_local(
{ {
int lidx = ccl_local_id(1) * ccl_local_size(0) + ccl_local_id(0); int lidx = ccl_local_id(1) * ccl_local_size(0) + ccl_local_id(0);
/* Get local queue id. */ /* Get local queue id .*/
unsigned int lqidx; unsigned int lqidx;
if (enqueue_flag) { if (enqueue_flag) {
lqidx = atomic_fetch_and_inc_uint32(local_queue_atomics); lqidx = atomic_fetch_and_inc_uint32(local_queue_atomics);

View File

@@ -274,7 +274,7 @@ ccl_device_inline void shader_setup_from_sample(KernelGlobals *kg,
/* primitive */ /* primitive */
sd->object = object; sd->object = object;
sd->lamp = LAMP_NONE; sd->lamp = LAMP_NONE;
/* Currently no access to bvh prim index for strand sd->prim. */ /* currently no access to bvh prim index for strand sd->prim*/
sd->prim = prim; sd->prim = prim;
sd->u = u; sd->u = u;
sd->v = v; sd->v = v;
@@ -1268,7 +1268,6 @@ ccl_device_inline void shader_eval_volume(KernelGlobals *kg,
sd->num_closure_left = max_closures; sd->num_closure_left = max_closures;
sd->flag = 0; sd->flag = 0;
sd->object_flag = 0; sd->object_flag = 0;
sd->type = PRIMITIVE_VOLUME;
for (int i = 0; stack[i].shader != SHADER_NONE; i++) { for (int i = 0; stack[i].shader != SHADER_NONE; i++) {
/* setup shaderdata from stack. it's mostly setup already in /* setup shaderdata from stack. it's mostly setup already in

View File

@@ -409,7 +409,7 @@ ccl_device void subsurface_random_walk_coefficients(const ShaderClosure *sc,
ccl_device_forceinline float eval_phase_dwivedi(float v, float phase_log, float cos_theta) ccl_device_forceinline float eval_phase_dwivedi(float v, float phase_log, float cos_theta)
{ {
/* Eq. 9 from [2] using precomputed log((v + 1) / (v - 1)) */ /* Eq. 9 from [2] using precomputed log((v + 1) / (v - 1))*/
return 1.0f / ((v - cos_theta) * phase_log); return 1.0f / ((v - cos_theta) * phase_log);
} }

View File

@@ -302,7 +302,7 @@ enum PathRayFlag {
PATH_RAY_DIFFUSE_ANCESTOR = (1 << 15), PATH_RAY_DIFFUSE_ANCESTOR = (1 << 15),
/* Single pass has been written. */ /* Single pass has been written. */
PATH_RAY_SINGLE_PASS_DONE = (1 << 16), PATH_RAY_SINGLE_PASS_DONE = (1 << 16),
/* Ray is behind a shadow catcher. */ /* Ray is behind a shadow catcher .*/
PATH_RAY_SHADOW_CATCHER = (1 << 17), PATH_RAY_SHADOW_CATCHER = (1 << 17),
/* Store shadow data for shadow catcher or denoising. */ /* Store shadow data for shadow catcher or denoising. */
PATH_RAY_STORE_SHADOW_INFO = (1 << 18), PATH_RAY_STORE_SHADOW_INFO = (1 << 18),
@@ -689,24 +689,22 @@ typedef enum PrimitiveType {
PRIMITIVE_MOTION_CURVE_THICK = (1 << 3), PRIMITIVE_MOTION_CURVE_THICK = (1 << 3),
PRIMITIVE_CURVE_RIBBON = (1 << 4), PRIMITIVE_CURVE_RIBBON = (1 << 4),
PRIMITIVE_MOTION_CURVE_RIBBON = (1 << 5), PRIMITIVE_MOTION_CURVE_RIBBON = (1 << 5),
PRIMITIVE_VOLUME = (1 << 6),
/* Lamp primitive is not included below on purpose, /* Lamp primitive is not included below on purpose,
* since it is no real traceable primitive. * since it is no real traceable primitive.
*/ */
PRIMITIVE_LAMP = (1 << 7), PRIMITIVE_LAMP = (1 << 6),
PRIMITIVE_ALL_TRIANGLE = (PRIMITIVE_TRIANGLE | PRIMITIVE_MOTION_TRIANGLE), PRIMITIVE_ALL_TRIANGLE = (PRIMITIVE_TRIANGLE | PRIMITIVE_MOTION_TRIANGLE),
PRIMITIVE_ALL_CURVE = (PRIMITIVE_CURVE_THICK | PRIMITIVE_MOTION_CURVE_THICK | PRIMITIVE_ALL_CURVE = (PRIMITIVE_CURVE_THICK | PRIMITIVE_MOTION_CURVE_THICK |
PRIMITIVE_CURVE_RIBBON | PRIMITIVE_MOTION_CURVE_RIBBON), PRIMITIVE_CURVE_RIBBON | PRIMITIVE_MOTION_CURVE_RIBBON),
PRIMITIVE_ALL_VOLUME = (PRIMITIVE_VOLUME),
PRIMITIVE_ALL_MOTION = (PRIMITIVE_MOTION_TRIANGLE | PRIMITIVE_MOTION_CURVE_THICK | PRIMITIVE_ALL_MOTION = (PRIMITIVE_MOTION_TRIANGLE | PRIMITIVE_MOTION_CURVE_THICK |
PRIMITIVE_MOTION_CURVE_RIBBON), PRIMITIVE_MOTION_CURVE_RIBBON),
PRIMITIVE_ALL = (PRIMITIVE_ALL_TRIANGLE | PRIMITIVE_ALL_CURVE | PRIMITIVE_ALL_VOLUME), PRIMITIVE_ALL = (PRIMITIVE_ALL_TRIANGLE | PRIMITIVE_ALL_CURVE),
/* Total number of different traceable primitives. /* Total number of different traceable primitives.
* NOTE: This is an actual value, not a bitflag. * NOTE: This is an actual value, not a bitflag.
*/ */
PRIMITIVE_NUM_TOTAL = 7, PRIMITIVE_NUM_TOTAL = 6,
} PrimitiveType; } PrimitiveType;
#define PRIMITIVE_PACK_SEGMENT(type, segment) ((segment << PRIMITIVE_NUM_TOTAL) | (type)) #define PRIMITIVE_PACK_SEGMENT(type, segment) ((segment << PRIMITIVE_NUM_TOTAL) | (type))
@@ -1481,8 +1479,7 @@ typedef struct KernelObject {
float cryptomatte_object; float cryptomatte_object;
float cryptomatte_asset; float cryptomatte_asset;
float shadow_terminator_shading_offset; float shadow_terminator_offset;
float shadow_terminator_geometry_offset;
float pad1, pad2, pad3; float pad1, pad2, pad3;
} KernelObject; } KernelObject;
static_assert_align(KernelObject, 16); static_assert_align(KernelObject, 16);

View File

@@ -317,4 +317,4 @@ class OSLRenderServices : public OSL::RendererServices {
CCL_NAMESPACE_END CCL_NAMESPACE_END
#endif /* __OSL_SERVICES_H__ */ #endif /* __OSL_SERVICES_H__ */

View File

@@ -49,7 +49,7 @@ void OSLShader::thread_init(KernelGlobals *kg,
return; return;
} }
/* Per thread kernel data init. */ /* per thread kernel data init*/
kg->osl = osl_globals; kg->osl = osl_globals;
OSL::ShadingSystem *ss = kg->osl->ss; OSL::ShadingSystem *ss = kg->osl->ss;

View File

@@ -52,9 +52,6 @@ shader node_vector_math(string math_type = "add",
else if (math_type == "faceforward") { else if (math_type == "faceforward") {
Vector = compatible_faceforward(Vector1, Vector2, Vector3); Vector = compatible_faceforward(Vector1, Vector2, Vector3);
} }
else if (math_type == "multiply_add") {
Vector = Vector1 * Vector2 + Vector3;
}
else if (math_type == "dot_product") { else if (math_type == "dot_product") {
Value = dot(Vector1, Vector2); Value = dot(Vector1, Vector2);
} }

View File

@@ -68,7 +68,7 @@ typedef ccl_global struct SplitBranchedState {
uint lcg_state; uint lcg_state;
LocalIntersection ss_isect; LocalIntersection ss_isect;
# endif /* __SUBSURFACE__ */ # endif /*__SUBSURFACE__ */
int shared_sample_count; /* number of branched samples shared with other threads */ int shared_sample_count; /* number of branched samples shared with other threads */
int original_ray; /* index of original ray when sharing branched samples */ int original_ray; /* index of original ray when sharing branched samples */

View File

@@ -803,7 +803,7 @@ ccl_device void svm_node_closure_bsdf(KernelGlobals *kg,
float melanin_redness = stack_load_float_default( float melanin_redness = stack_load_float_default(
stack, melanin_redness_ofs, data_node2.w); stack, melanin_redness_ofs, data_node2.w);
/* Randomize melanin. */ /* Randomize melanin. */
float random_color = stack_load_float_default(stack, random_color_ofs, data_node3.z); float random_color = stack_load_float_default(stack, random_color_ofs, data_node3.z);
random_color = clamp(random_color, 0.0f, 1.0f); random_color = clamp(random_color, 0.0f, 1.0f);
float factor_random_color = 1.0f + 2.0f * (random - 0.5f) * random_color; float factor_random_color = 1.0f + 2.0f * (random - 0.5f) * random_color;

View File

@@ -220,13 +220,11 @@ ccl_device void svm_node_hair_info(
stack_store_float(stack, out_offset, data); stack_store_float(stack, out_offset, data);
break; break;
} }
# if 0 /*case NODE_INFO_CURVE_FADE: {
case NODE_INFO_CURVE_FADE: {
data = sd->curve_transparency; data = sd->curve_transparency;
stack_store_float(stack, out_offset, data); stack_store_float(stack, out_offset, data);
break; break;
} }*/
# endif
case NODE_INFO_CURVE_TANGENT_NORMAL: { case NODE_INFO_CURVE_TANGENT_NORMAL: {
data3 = curve_tangent_normal(kg, sd); data3 = curve_tangent_normal(kg, sd);
stack_store_float3(stack, out_offset, data3); stack_store_float3(stack, out_offset, data3);

View File

@@ -182,7 +182,7 @@ ccl_device void svm_node_tex_image_box(KernelGlobals *kg, ShaderData *sd, float
} }
} }
else { else {
/* Desperate mode, no valid choice anyway, fallback to one side. */ /* Desperate mode, no valid choice anyway, fallback to one side.*/
weight.x = 1.0f; weight.x = 1.0f;
} }

View File

@@ -58,8 +58,7 @@ ccl_device void svm_node_vector_math(KernelGlobals *kg,
float3 vector; float3 vector;
/* 3 Vector Operators */ /* 3 Vector Operators */
if (type == NODE_VECTOR_MATH_WRAP || type == NODE_VECTOR_MATH_FACEFORWARD || if (type == NODE_VECTOR_MATH_WRAP || type == NODE_VECTOR_MATH_FACEFORWARD) {
type == NODE_VECTOR_MATH_MULTIPLY_ADD) {
uint4 extra_node = read_node(kg, offset); uint4 extra_node = read_node(kg, offset);
c = stack_load_float3(stack, extra_node.x); c = stack_load_float3(stack, extra_node.x);
} }

View File

@@ -52,9 +52,6 @@ ccl_device void svm_vector_math(float *value,
case NODE_VECTOR_MATH_FACEFORWARD: case NODE_VECTOR_MATH_FACEFORWARD:
*vector = faceforward(a, b, c); *vector = faceforward(a, b, c);
break; break;
case NODE_VECTOR_MATH_MULTIPLY_ADD:
*vector = a * b + c;
break;
case NODE_VECTOR_MATH_DOT_PRODUCT: case NODE_VECTOR_MATH_DOT_PRODUCT:
*value = dot(a, b); *value = dot(a, b);
break; break;

View File

@@ -341,7 +341,6 @@ typedef enum NodeVectorMathType {
NODE_VECTOR_MATH_TANGENT, NODE_VECTOR_MATH_TANGENT,
NODE_VECTOR_MATH_REFRACT, NODE_VECTOR_MATH_REFRACT,
NODE_VECTOR_MATH_FACEFORWARD, NODE_VECTOR_MATH_FACEFORWARD,
NODE_VECTOR_MATH_MULTIPLY_ADD,
} NodeVectorMathType; } NodeVectorMathType;
typedef enum NodeClampType { typedef enum NodeClampType {

View File

@@ -333,7 +333,7 @@ static M44d get_interpolated_matrix_for_time(const MatrixSampleMap &samples, chr
chrono_t t = (time - prev_time) / (next_time - prev_time); chrono_t t = (time - prev_time) / (next_time - prev_time);
/* Ensure rotation around the shortest angle. */ /* ensure rotation around the shortest angle */
if ((prev_rotation ^ next_rotation) < 0) { if ((prev_rotation ^ next_rotation) < 0) {
next_rotation = -next_rotation; next_rotation = -next_rotation;
} }

View File

@@ -736,14 +736,13 @@ static void process_uvs(CachedData &cache,
const IV2fGeomParam::Sample &sample, const IV2fGeomParam::Sample &sample,
double time) double time)
{ {
if (scope != kFacevaryingScope && scope != kVaryingScope && scope != kVertexScope) { if (scope != kFacevaryingScope) {
return; return;
} }
const array<int> *uv_loops = cache.uv_loops.data_for_time_no_check(time).get_data_or_null(); const array<int> *uv_loops = cache.uv_loops.data_for_time_no_check(time).get_data_or_null();
/* It's ok to not have loop indices, as long as the scope is not face-varying. */ if (!uv_loops) {
if (!uv_loops && scope == kFacevaryingScope) {
return; return;
} }
@@ -767,27 +766,9 @@ static void process_uvs(CachedData &cache,
const uint32_t *indices = sample.getIndices()->get(); const uint32_t *indices = sample.getIndices()->get();
const V2f *values = sample.getVals()->get(); const V2f *values = sample.getVals()->get();
if (scope == kFacevaryingScope) { for (const int uv_loop_index : *uv_loops) {
for (const int uv_loop_index : *uv_loops) { const uint32_t index = indices[uv_loop_index];
const uint32_t index = indices[uv_loop_index]; *data_float2++ = make_float2(values[index][0], values[index][1]);
*data_float2++ = make_float2(values[index][0], values[index][1]);
}
}
else if (scope == kVaryingScope || scope == kVertexScope) {
if (triangles) {
for (size_t i = 0; i < triangles->size(); i++) {
const int3 t = (*triangles)[i];
*data_float2++ = make_float2(values[t.x][0], values[t.x][1]);
*data_float2++ = make_float2(values[t.y][0], values[t.y][1]);
*data_float2++ = make_float2(values[t.z][0], values[t.z][1]);
}
}
else if (corners) {
for (size_t i = 0; i < corners->size(); i++) {
const int c = (*corners)[i];
*data_float2++ = make_float2(values[c][0], values[c][1]);
}
}
} }
attribute.data.add_data(data, time); attribute.data.add_data(data, time);

View File

@@ -48,7 +48,6 @@ void ConstantFolder::make_constant(float value) const
foreach (ShaderInput *sock, output->links) { foreach (ShaderInput *sock, output->links) {
sock->set(value); sock->set(value);
sock->constant_folded_in = true;
} }
graph->disconnect(output); graph->disconnect(output);
@@ -60,7 +59,6 @@ void ConstantFolder::make_constant(float3 value) const
foreach (ShaderInput *sock, output->links) { foreach (ShaderInput *sock, output->links) {
sock->set(value); sock->set(value);
sock->constant_folded_in = true;
} }
graph->disconnect(output); graph->disconnect(output);

View File

@@ -676,8 +676,8 @@ void GeometryManager::update_attribute_element_offset(Geometry *geom,
Mesh *mesh = static_cast<Mesh *>(geom); Mesh *mesh = static_cast<Mesh *>(geom);
if (mesh->subdivision_type == Mesh::SUBDIVISION_CATMULL_CLARK && if (mesh->subdivision_type == Mesh::SUBDIVISION_CATMULL_CLARK &&
desc.flags & ATTR_SUBDIVIDED) { desc.flags & ATTR_SUBDIVIDED) {
/* Indices for subdivided attributes are retrieved /* indices for subdivided attributes are retrieved
* from patch table so no need for correction here. */ * from patch table so no need for correction here*/
} }
else if (element == ATTR_ELEMENT_VERTEX) else if (element == ATTR_ELEMENT_VERTEX)
offset -= mesh->vert_offset; offset -= mesh->vert_offset;

View File

@@ -79,11 +79,7 @@ enum ShaderNodeSpecialType {
class ShaderInput { class ShaderInput {
public: public:
ShaderInput(const SocketType &socket_type_, ShaderNode *parent_) ShaderInput(const SocketType &socket_type_, ShaderNode *parent_)
: socket_type(socket_type_), : socket_type(socket_type_), parent(parent_), link(NULL), stack_offset(SVM_STACK_INVALID)
parent(parent_),
link(NULL),
stack_offset(SVM_STACK_INVALID),
constant_folded_in(false)
{ {
} }
@@ -115,10 +111,6 @@ class ShaderInput {
ShaderNode *parent; ShaderNode *parent;
ShaderOutput *link; ShaderOutput *link;
int stack_offset; /* for SVM compiler */ int stack_offset; /* for SVM compiler */
/* Keeps track of whether a constant was folded in this socket, to avoid over-optimizing when the
* link is null. */
bool constant_folded_in;
}; };
/* Output /* Output

View File

@@ -4374,7 +4374,7 @@ NODE_DEFINE(HairInfoNode)
SOCKET_OUT_FLOAT(intercept, "Intercept"); SOCKET_OUT_FLOAT(intercept, "Intercept");
SOCKET_OUT_FLOAT(thickness, "Thickness"); SOCKET_OUT_FLOAT(thickness, "Thickness");
SOCKET_OUT_NORMAL(tangent_normal, "Tangent Normal"); SOCKET_OUT_NORMAL(tangent_normal, "Tangent Normal");
#if 0 /* Output for minimum hair width transparency - deactivated. */ #if 0 /*output for minimum hair width transparency - deactivated */
SOCKET_OUT_FLOAT(fade, "Fade"); SOCKET_OUT_FLOAT(fade, "Fade");
#endif #endif
SOCKET_OUT_FLOAT(index, "Random"); SOCKET_OUT_FLOAT(index, "Random");
@@ -4425,12 +4425,12 @@ void HairInfoNode::compile(SVMCompiler &compiler)
if (!out->links.empty()) { if (!out->links.empty()) {
compiler.add_node(NODE_HAIR_INFO, NODE_INFO_CURVE_TANGENT_NORMAL, compiler.stack_assign(out)); compiler.add_node(NODE_HAIR_INFO, NODE_INFO_CURVE_TANGENT_NORMAL, compiler.stack_assign(out));
} }
#if 0
out = output("Fade"); /*out = output("Fade");
if(!out->links.empty()) { if(!out->links.empty()) {
compiler.add_node(NODE_HAIR_INFO, NODE_INFO_CURVE_FADE, compiler.stack_assign(out)); compiler.add_node(NODE_HAIR_INFO, NODE_INFO_CURVE_FADE, compiler.stack_assign(out));
} }*/
#endif
out = output("Random"); out = output("Random");
if (!out->links.empty()) { if (!out->links.empty()) {
int attr = compiler.attribute(ATTR_STD_CURVE_RANDOM); int attr = compiler.attribute(ATTR_STD_CURVE_RANDOM);
@@ -6093,7 +6093,6 @@ NODE_DEFINE(VectorMathNode)
type_enum.insert("reflect", NODE_VECTOR_MATH_REFLECT); type_enum.insert("reflect", NODE_VECTOR_MATH_REFLECT);
type_enum.insert("refract", NODE_VECTOR_MATH_REFRACT); type_enum.insert("refract", NODE_VECTOR_MATH_REFRACT);
type_enum.insert("faceforward", NODE_VECTOR_MATH_FACEFORWARD); type_enum.insert("faceforward", NODE_VECTOR_MATH_FACEFORWARD);
type_enum.insert("multiply_add", NODE_VECTOR_MATH_MULTIPLY_ADD);
type_enum.insert("dot_product", NODE_VECTOR_MATH_DOT_PRODUCT); type_enum.insert("dot_product", NODE_VECTOR_MATH_DOT_PRODUCT);
@@ -6166,8 +6165,7 @@ void VectorMathNode::compile(SVMCompiler &compiler)
int vector_stack_offset = compiler.stack_assign_if_linked(vector_out); int vector_stack_offset = compiler.stack_assign_if_linked(vector_out);
/* 3 Vector Operators */ /* 3 Vector Operators */
if (math_type == NODE_VECTOR_MATH_WRAP || math_type == NODE_VECTOR_MATH_FACEFORWARD || if (math_type == NODE_VECTOR_MATH_WRAP || math_type == NODE_VECTOR_MATH_FACEFORWARD) {
math_type == NODE_VECTOR_MATH_MULTIPLY_ADD) {
ShaderInput *vector3_in = input("Vector3"); ShaderInput *vector3_in = input("Vector3");
int vector3_stack_offset = compiler.stack_assign(vector3_in); int vector3_stack_offset = compiler.stack_assign(vector3_in);
compiler.add_node( compiler.add_node(

View File

@@ -93,8 +93,7 @@ NODE_DEFINE(Object)
SOCKET_POINT(dupli_generated, "Dupli Generated", zero_float3()); SOCKET_POINT(dupli_generated, "Dupli Generated", zero_float3());
SOCKET_POINT2(dupli_uv, "Dupli UV", zero_float2()); SOCKET_POINT2(dupli_uv, "Dupli UV", zero_float2());
SOCKET_TRANSFORM_ARRAY(motion, "Motion", array<Transform>()); SOCKET_TRANSFORM_ARRAY(motion, "Motion", array<Transform>());
SOCKET_FLOAT(shadow_terminator_shading_offset, "Shadow Terminator Shading Offset", 0.0f); SOCKET_FLOAT(shadow_terminator_offset, "Terminator Offset", 0.0f);
SOCKET_FLOAT(shadow_terminator_geometry_offset, "Shadow Terminator Geometry Offset", 0.1f);
SOCKET_STRING(asset_name, "Asset Name", ustring()); SOCKET_STRING(asset_name, "Asset Name", ustring());
SOCKET_BOOLEAN(is_shadow_catcher, "Shadow Catcher", false); SOCKET_BOOLEAN(is_shadow_catcher, "Shadow Catcher", false);
@@ -508,9 +507,7 @@ void ObjectManager::device_update_object_transform(UpdateObjectTransformState *s
kobject.cryptomatte_asset = util_hash_to_float(hash_asset); kobject.cryptomatte_asset = util_hash_to_float(hash_asset);
} }
kobject.shadow_terminator_shading_offset = 1.0f / kobject.shadow_terminator_offset = 1.0f / (1.0f - 0.5f * ob->shadow_terminator_offset);
(1.0f - 0.5f * ob->shadow_terminator_shading_offset);
kobject.shadow_terminator_geometry_offset = ob->shadow_terminator_geometry_offset;
/* Object flag. */ /* Object flag. */
if (ob->use_holdout) { if (ob->use_holdout) {

View File

@@ -64,8 +64,7 @@ class Object : public Node {
NODE_SOCKET_API(bool, hide_on_missing_motion) NODE_SOCKET_API(bool, hide_on_missing_motion)
NODE_SOCKET_API(bool, use_holdout) NODE_SOCKET_API(bool, use_holdout)
NODE_SOCKET_API(bool, is_shadow_catcher) NODE_SOCKET_API(bool, is_shadow_catcher)
NODE_SOCKET_API(float, shadow_terminator_shading_offset) NODE_SOCKET_API(float, shadow_terminator_offset)
NODE_SOCKET_API(float, shadow_terminator_geometry_offset)
NODE_SOCKET_API(float3, dupli_generated) NODE_SOCKET_API(float3, dupli_generated)
NODE_SOCKET_API(float2, dupli_uv) NODE_SOCKET_API(float2, dupli_uv)

View File

@@ -195,4 +195,4 @@ class OSLCompiler {
CCL_NAMESPACE_END CCL_NAMESPACE_END
#endif /* __OSL_H__ */ #endif /* __OSL_H__ */

View File

@@ -1252,7 +1252,7 @@ bool Session::update_progressive_refine(bool cancel)
double current_time = time_dt(); double current_time = time_dt();
if (current_time - last_update_time < params.progressive_update_timeout) { if (current_time - last_update_time < params.progressive_update_timeout) {
/* If last sample was processed, we need to write buffers anyway. */ /* if last sample was processed, we need to write buffers anyway */
if (!write && sample != 1) if (!write && sample != 1)
return false; return false;
} }

View File

@@ -304,7 +304,7 @@ int SVMCompiler::stack_assign(ShaderOutput *output)
int SVMCompiler::stack_assign_if_linked(ShaderInput *input) int SVMCompiler::stack_assign_if_linked(ShaderInput *input)
{ {
if (input->link || input->constant_folded_in) if (input->link)
return stack_assign(input); return stack_assign(input);
return SVM_STACK_INVALID; return SVM_STACK_INVALID;

View File

@@ -15,7 +15,7 @@
if(WITH_GTESTS) if(WITH_GTESTS)
Include(GTestTesting) Include(GTestTesting)
# Otherwise we get warnings here that we can't fix in external projects # Otherwise we get warnings here that we cant fix in external projects
remove_strict_flags() remove_strict_flags()
endif() endif()

View File

@@ -223,14 +223,12 @@ ccl_device_inline ssef fastpow24(const ssef &arg)
ssef x = fastpow<0x3F4CCCCD, 0x4F55A7FB>(arg); // error max = 0.17 avg = 0.0018 |avg| = 0.05 ssef x = fastpow<0x3F4CCCCD, 0x4F55A7FB>(arg); // error max = 0.17 avg = 0.0018 |avg| = 0.05
ssef arg2 = arg * arg; ssef arg2 = arg * arg;
ssef arg4 = arg2 * arg2; ssef arg4 = arg2 * arg2;
x = improve_5throot_solution(x,
/* error max = 0.018 avg = 0.0031 |avg| = 0.0031 */ arg4); /* error max = 0.018 avg = 0.0031 |avg| = 0.0031 */
x = improve_5throot_solution(x, arg4); x = improve_5throot_solution(x,
/* error max = 0.00021 avg = 1.6e-05 |avg| = 1.6e-05 */ arg4); /* error max = 0.00021 avg = 1.6e-05 |avg| = 1.6e-05 */
x = improve_5throot_solution(x, arg4); x = improve_5throot_solution(x,
/* error max = 6.1e-07 avg = 5.2e-08 |avg| = 1.1e-07 */ arg4); /* error max = 6.1e-07 avg = 5.2e-08 |avg| = 1.1e-07 */
x = improve_5throot_solution(x, arg4);
return x * (x * x); return x * (x * x);
} }

View File

@@ -129,7 +129,7 @@ class DebugFlags {
DEVICE_NONE, DEVICE_NONE,
/* All OpenCL devices will be used. */ /* All OpenCL devices will be used. */
DEVICE_ALL, DEVICE_ALL,
/* Default system OpenCL device will be used. */ /* Default system OpenCL device will be used. */
DEVICE_DEFAULT, DEVICE_DEFAULT,
/* Host processor will be used. */ /* Host processor will be used. */
DEVICE_CPU, DEVICE_CPU,

View File

@@ -243,7 +243,7 @@ ccl_device float fast_sinpif(float x)
const float P = 3.584135056f; /* P = 16-4*Q */ const float P = 3.584135056f; /* P = 16-4*Q */
return y * (Q + P * fabsf(y)); return y * (Q + P * fabsf(y));
/* The original article used inferior constants for Q and P and /* The original article used used inferior constants for Q and P and
* so had max error 1.091e-3. * so had max error 1.091e-3.
* *
* The optimal value for Q was determined by exhaustive search, minimizing * The optimal value for Q was determined by exhaustive search, minimizing

View File

@@ -282,8 +282,8 @@ static CPUCapabilities &system_cpu_capabilities()
/* actual opcode for xgetbv */ /* actual opcode for xgetbv */
__asm__(".byte 0x0f, 0x01, 0xd0" : "=a"(xcr_feature_mask), "=d"(edx) : "c"(0)); __asm__(".byte 0x0f, 0x01, 0xd0" : "=a"(xcr_feature_mask), "=d"(edx) : "c"(0));
# elif defined(_MSC_VER) && defined(_XCR_XFEATURE_ENABLED_MASK) # elif defined(_MSC_VER) && defined(_XCR_XFEATURE_ENABLED_MASK)
/* Minimum VS2010 SP1 compiler is required. */ xcr_feature_mask = (uint32_t)_xgetbv(
xcr_feature_mask = (uint32_t)_xgetbv(_XCR_XFEATURE_ENABLED_MASK); _XCR_XFEATURE_ENABLED_MASK); /* min VS2010 SP1 compiler is required */
# else # else
xcr_feature_mask = 0; xcr_feature_mask = 0;
# endif # endif

View File

@@ -68,7 +68,7 @@ class TaskPool {
/* ** Statistics ** */ /* ** Statistics ** */
/* Time stamp of first task pushed. */ /* Time time stamp of first task pushed. */
double start_time; double start_time;
/* Number of all tasks pushed to the pool. Cleared after wait_work() and cancel(). */ /* Number of all tasks pushed to the pool. Cleared after wait_work() and cancel(). */
@@ -88,7 +88,7 @@ class TaskScheduler {
/* Approximate number of threads that will work on task, which may be lower /* Approximate number of threads that will work on task, which may be lower
* or higher than the actual number of threads. Use as little as possible and * or higher than the actual number of threads. Use as little as possible and
* leave splitting up tasks to the scheduler. */ * leave splitting up tasks to the scheduler.. */
static int num_threads(); static int num_threads();
protected: protected:

View File

@@ -93,21 +93,40 @@ void my_guess_pkt_duration(AVFormatContext *s, AVStream *st, AVPacket *pkt)
#endif #endif
FFMPEG_INLINE FFMPEG_INLINE
int64_t timestamp_from_pts_or_dts(int64_t pts, int64_t dts) void my_update_cur_dts(AVFormatContext *s, AVStream *ref_st, int64_t timestamp)
{ {
/* Some videos do not have any pts values, use dts instead in those cases if int i;
* possible. Usually when this happens dts can act as pts because as all frames
* should then be presented in their decoded in order. IE pts == dts. */ for (i = 0; i < s->nb_streams; i++) {
if (pts == AV_NOPTS_VALUE) { AVStream *st = s->streams[i];
return dts;
st->cur_dts = av_rescale(timestamp,
st->time_base.den * (int64_t)ref_st->time_base.num,
st->time_base.num * (int64_t)ref_st->time_base.den);
} }
return pts;
} }
FFMPEG_INLINE FFMPEG_INLINE
int64_t av_get_pts_from_frame(AVFrame *picture) void av_update_cur_dts(AVFormatContext *s, AVStream *ref_st, int64_t timestamp)
{ {
return timestamp_from_pts_or_dts(picture->pts, picture->pkt_dts); my_update_cur_dts(s, ref_st, timestamp);
}
FFMPEG_INLINE
int64_t av_get_pts_from_frame(AVFormatContext *avctx, AVFrame *picture)
{
int64_t pts;
pts = picture->pts;
if (pts == AV_NOPTS_VALUE) {
pts = picture->pkt_dts;
}
if (pts == AV_NOPTS_VALUE) {
pts = 0;
}
(void)avctx;
return pts;
} }
/* -------------------------------------------------------------------- */ /* -------------------------------------------------------------------- */

View File

@@ -282,7 +282,6 @@ elseif(WITH_GHOST_X11 OR WITH_GHOST_WAYLAND)
${wayland-egl_INCLUDE_DIRS} ${wayland-egl_INCLUDE_DIRS}
${xkbcommon_INCLUDE_DIRS} ${xkbcommon_INCLUDE_DIRS}
${wayland-cursor_INCLUDE_DIRS} ${wayland-cursor_INCLUDE_DIRS}
${dbus_INCLUDE_DIRS}
) )
list(APPEND SRC list(APPEND SRC
@@ -322,11 +321,6 @@ elseif(WITH_GHOST_X11 OR WITH_GHOST_WAYLAND)
xdg-shell xdg-shell
"${WAYLAND_PROTOCOLS_DIR}/stable/xdg-shell/xdg-shell.xml" "${WAYLAND_PROTOCOLS_DIR}/stable/xdg-shell/xdg-shell.xml"
) )
# xdg-decoration.
generate_protocol_bindings(
xdg-decoration
"${WAYLAND_PROTOCOLS_DIR}/unstable/xdg-decoration/xdg-decoration-unstable-v1.xml"
)
# Pointer-constraints. # Pointer-constraints.
generate_protocol_bindings( generate_protocol_bindings(
pointer-constraints pointer-constraints
@@ -370,7 +364,6 @@ elseif(WIN32)
intern/GHOST_DropTargetWin32.cpp intern/GHOST_DropTargetWin32.cpp
intern/GHOST_SystemWin32.cpp intern/GHOST_SystemWin32.cpp
intern/GHOST_WindowWin32.cpp intern/GHOST_WindowWin32.cpp
intern/GHOST_Wintab.cpp
intern/GHOST_ContextD3D.h intern/GHOST_ContextD3D.h
intern/GHOST_DisplayManagerWin32.h intern/GHOST_DisplayManagerWin32.h
@@ -378,7 +371,6 @@ elseif(WIN32)
intern/GHOST_SystemWin32.h intern/GHOST_SystemWin32.h
intern/GHOST_TaskbarWin32.h intern/GHOST_TaskbarWin32.h
intern/GHOST_WindowWin32.h intern/GHOST_WindowWin32.h
intern/GHOST_Wintab.h
) )
if(NOT WITH_GL_EGL) if(NOT WITH_GL_EGL)
@@ -483,17 +475,10 @@ if(WITH_XR_OPENXR)
shlwapi shlwapi
) )
elseif(UNIX AND NOT APPLE) elseif(UNIX AND NOT APPLE)
list(APPEND XR_PLATFORM_DEFINES -DXR_OS_LINUX) list(APPEND XR_PLATFORM_DEFINES
if (WITH_GHOST_WAYLAND) -DXR_OS_LINUX
list(APPEND XR_PLATFORM_DEFINES -DXR_USE_PLATFORM_WAYLAND) -DXR_USE_PLATFORM_XLIB
endif() )
if (WITH_GHOST_X11)
if (WITH_GL_EGL)
list(APPEND XR_PLATFORM_DEFINES -DXR_USE_PLATFORM_EGL)
else()
list(APPEND XR_PLATFORM_DEFINES -DXR_USE_PLATFORM_XLIB)
endif()
endif()
endif() endif()
add_definitions(-DWITH_XR_OPENXR ${XR_PLATFORM_DEFINES}) add_definitions(-DWITH_XR_OPENXR ${XR_PLATFORM_DEFINES})

View File

@@ -95,7 +95,7 @@ class GHOST_ISystemPaths {
virtual void addToSystemRecentFiles(const char *filename) const = 0; virtual void addToSystemRecentFiles(const char *filename) const = 0;
private: private:
/** The one and only system paths. */ /** The one and only system paths*/
static GHOST_ISystemPaths *m_systemPaths; static GHOST_ISystemPaths *m_systemPaths;
#ifdef WITH_CXX_GUARDEDALLOC #ifdef WITH_CXX_GUARDEDALLOC

View File

@@ -105,9 +105,7 @@ typedef enum {
typedef enum { typedef enum {
GHOST_kTabletAutomatic = 0, GHOST_kTabletAutomatic = 0,
/* Show as Windows Ink to users to match "Use Windows Ink" in tablet utilities, GHOST_kTabletNative,
* but we use the dependent Windows Pointer API. */
GHOST_kTabletWinPointer,
GHOST_kTabletWintab, GHOST_kTabletWintab,
} GHOST_TTabletAPI; } GHOST_TTabletAPI;
@@ -170,7 +168,7 @@ typedef enum {
GHOST_kButtonMaskRight, GHOST_kButtonMaskRight,
GHOST_kButtonMaskButton4, GHOST_kButtonMaskButton4,
GHOST_kButtonMaskButton5, GHOST_kButtonMaskButton5,
/* Trackballs and programmable buttons. */ /* Trackballs and programmable buttons */
GHOST_kButtonMaskButton6, GHOST_kButtonMaskButton6,
GHOST_kButtonMaskButton7, GHOST_kButtonMaskButton7,
GHOST_kButtonNumMasks GHOST_kButtonNumMasks
@@ -179,15 +177,15 @@ typedef enum {
typedef enum { typedef enum {
GHOST_kEventUnknown = 0, GHOST_kEventUnknown = 0,
GHOST_kEventCursorMove, /* Mouse move event. */ GHOST_kEventCursorMove, /// Mouse move event
GHOST_kEventButtonDown, /* Mouse button event. */ GHOST_kEventButtonDown, /// Mouse button event
GHOST_kEventButtonUp, /* Mouse button event. */ GHOST_kEventButtonUp, /// Mouse button event
GHOST_kEventWheel, /* Mouse wheel event. */ GHOST_kEventWheel, /// Mouse wheel event
GHOST_kEventTrackpad, /* Trackpad event. */ GHOST_kEventTrackpad, /// Trackpad event
#ifdef WITH_INPUT_NDOF #ifdef WITH_INPUT_NDOF
GHOST_kEventNDOFMotion, /* N degree of freedom device motion event. */ GHOST_kEventNDOFMotion, /// N degree of freedom device motion event
GHOST_kEventNDOFButton, /* N degree of freedom device button event. */ GHOST_kEventNDOFButton, /// N degree of freedom device button event
#endif #endif
GHOST_kEventKeyDown, GHOST_kEventKeyDown,
@@ -209,8 +207,8 @@ typedef enum {
GHOST_kEventDraggingExited, GHOST_kEventDraggingExited,
GHOST_kEventDraggingDropDone, GHOST_kEventDraggingDropDone,
GHOST_kEventOpenMainFile, /* Needed for Cocoa to open double-clicked .blend file at startup. */ GHOST_kEventOpenMainFile, // Needed for Cocoa to open double-clicked .blend file at startup
GHOST_kEventNativeResolutionChange, /* Needed for Cocoa when window moves to other display. */ GHOST_kEventNativeResolutionChange, // Needed for Cocoa when window moves to other display
GHOST_kEventTimer, GHOST_kEventTimer,
@@ -283,7 +281,7 @@ typedef enum {
GHOST_kKeyPeriod = '.', GHOST_kKeyPeriod = '.',
GHOST_kKeySlash = '/', GHOST_kKeySlash = '/',
/* Number keys. */ // Number keys
GHOST_kKey0 = '0', GHOST_kKey0 = '0',
GHOST_kKey1, GHOST_kKey1,
GHOST_kKey2, GHOST_kKey2,
@@ -298,7 +296,7 @@ typedef enum {
GHOST_kKeySemicolon = ';', GHOST_kKeySemicolon = ';',
GHOST_kKeyEqual = '=', GHOST_kKeyEqual = '=',
/* Character keys. */ // Character keys
GHOST_kKeyA = 'A', GHOST_kKeyA = 'A',
GHOST_kKeyB, GHOST_kKeyB,
GHOST_kKeyC, GHOST_kKeyC,
@@ -337,9 +335,9 @@ typedef enum {
GHOST_kKeyRightControl, GHOST_kKeyRightControl,
GHOST_kKeyLeftAlt, GHOST_kKeyLeftAlt,
GHOST_kKeyRightAlt, GHOST_kKeyRightAlt,
GHOST_kKeyOS, /* Command key on Apple, Windows key(s) on Windows. */ GHOST_kKeyOS, // Command key on Apple, Windows key(s) on Windows
GHOST_kKeyGrLess, /* German PC only! */ GHOST_kKeyGrLess, // German PC only!
GHOST_kKeyApp, /* Also known as menu key. */ GHOST_kKeyApp, /* Also known as menu key. */
GHOST_kKeyCapsLock, GHOST_kKeyCapsLock,
GHOST_kKeyNumLock, GHOST_kKeyNumLock,
@@ -360,7 +358,7 @@ typedef enum {
GHOST_kKeyUpPage, GHOST_kKeyUpPage,
GHOST_kKeyDownPage, GHOST_kKeyDownPage,
/* Numpad keys. */ // Numpad keys
GHOST_kKeyNumpad0, GHOST_kKeyNumpad0,
GHOST_kKeyNumpad1, GHOST_kKeyNumpad1,
GHOST_kKeyNumpad2, GHOST_kKeyNumpad2,
@@ -378,7 +376,7 @@ typedef enum {
GHOST_kKeyNumpadAsterisk, GHOST_kKeyNumpadAsterisk,
GHOST_kKeyNumpadSlash, GHOST_kKeyNumpadSlash,
/* Function keys. */ // Function keys
GHOST_kKeyF1, GHOST_kKeyF1,
GHOST_kKeyF2, GHOST_kKeyF2,
GHOST_kKeyF3, GHOST_kKeyF3,
@@ -404,7 +402,7 @@ typedef enum {
GHOST_kKeyF23, GHOST_kKeyF23,
GHOST_kKeyF24, GHOST_kKeyF24,
/* Multimedia keypad buttons. */ // Multimedia keypad buttons
GHOST_kKeyMediaPlay, GHOST_kKeyMediaPlay,
GHOST_kKeyMediaStop, GHOST_kKeyMediaStop,
GHOST_kKeyMediaFirst, GHOST_kKeyMediaFirst,
@@ -481,9 +479,9 @@ typedef struct {
typedef enum { typedef enum {
GHOST_kDragnDropTypeUnknown = 0, GHOST_kDragnDropTypeUnknown = 0,
GHOST_kDragnDropTypeFilenames, /* Array of strings representing file names (full path). */ GHOST_kDragnDropTypeFilenames, /*Array of strings representing file names (full path) */
GHOST_kDragnDropTypeString, /* Unformatted text UTF-8 string. */ GHOST_kDragnDropTypeString, /* Unformatted text UTF-8 string */
GHOST_kDragnDropTypeBitmap /* Bitmap image data. */ GHOST_kDragnDropTypeBitmap /*Bitmap image data */
} GHOST_TDragnDropTypes; } GHOST_TDragnDropTypes;
typedef struct { typedef struct {
@@ -529,23 +527,18 @@ typedef enum {
#ifdef WITH_INPUT_NDOF #ifdef WITH_INPUT_NDOF
typedef struct { typedef struct {
/** N-degree of freedom device data v3 [GSoC 2010] */ /** N-degree of freedom device data v3 [GSoC 2010] */
/* Each component normally ranges from -1 to +1, but can exceed that. // Each component normally ranges from -1 to +1, but can exceed that.
* These use blender standard view coordinates, // These use blender standard view coordinates, with positive rotations being CCW about the axis.
* with positive rotations being CCW about the axis. */ float tx, ty, tz; // translation
/* translation: */ float rx, ry, rz; // rotation:
float tx, ty, tz; // axis = (rx,ry,rz).normalized
/* rotation: // amount = (rx,ry,rz).magnitude [in revolutions, 1.0 = 360 deg]
* - `axis = (rx,ry,rz).normalized` float dt; // time since previous NDOF Motion event
* - `amount = (rx,ry,rz).magnitude` [in revolutions, 1.0 = 360 deg]. */ GHOST_TProgress progress; // Starting, InProgress or Finishing (for modal handlers)
float rx, ry, rz;
/** Time since previous NDOF Motion event */
float dt;
/** Starting, #GHOST_kInProgress or #GHOST_kFinishing (for modal handlers) */
GHOST_TProgress progress;
} GHOST_TEventNDOFMotionData; } GHOST_TEventNDOFMotionData;
typedef enum { GHOST_kPress, GHOST_kRelease } GHOST_TButtonAction; typedef enum { GHOST_kPress, GHOST_kRelease } GHOST_TButtonAction;
/* Good for mouse or other buttons too, hmmm? */ // good for mouse or other buttons too, hmmm?
typedef struct { typedef struct {
GHOST_TButtonAction action; GHOST_TButtonAction action;
@@ -568,7 +561,7 @@ typedef struct {
*/ */
/** The ascii code for the key event ('\0' if none). */ /** The ascii code for the key event ('\0' if none). */
char ascii; char ascii;
/** The unicode character. if the length is 6, not NULL terminated if all 6 are set. */ /** The unicode character. if the length is 6, not NULL terminated if all 6 are set */
char utf8_buf[6]; char utf8_buf[6];
/** Generated by auto-repeat. */ /** Generated by auto-repeat. */
@@ -601,8 +594,7 @@ typedef void *GHOST_TEmbedderWindowID;
#endif // _WIN32 #endif // _WIN32
#ifndef _WIN32 #ifndef _WIN32
/* I can't use "Window" from `X11/Xlib.h` // I can't use "Window" from "<X11/Xlib.h>" because it conflits with Window defined in winlay.h
* because it conflicts with Window defined in `winlay.h`. */
typedef int GHOST_TEmbedderWindowID; typedef int GHOST_TEmbedderWindowID;
#endif // _WIN32 #endif // _WIN32
@@ -650,10 +642,8 @@ typedef void *(*GHOST_XrGraphicsContextBindFn)(void);
typedef void (*GHOST_XrGraphicsContextUnbindFn)(GHOST_ContextHandle graphics_context); typedef void (*GHOST_XrGraphicsContextUnbindFn)(GHOST_ContextHandle graphics_context);
typedef void (*GHOST_XrDrawViewFn)(const struct GHOST_XrDrawViewInfo *draw_view, void *customdata); typedef void (*GHOST_XrDrawViewFn)(const struct GHOST_XrDrawViewInfo *draw_view, void *customdata);
/** /* An array of GHOST_TXrGraphicsBinding items defining the candidate bindings to use. The first
* An array of #GHOST_TXrGraphicsBinding items defining the candidate bindings to use. * available candidate will be chosen, so order defines priority. */
* The first available candidate will be chosen, so order defines priority.
*/
typedef const GHOST_TXrGraphicsBinding *GHOST_XrGraphicsBindingCandidates; typedef const GHOST_TXrGraphicsBinding *GHOST_XrGraphicsBindingCandidates;
typedef struct { typedef struct {
@@ -694,7 +684,7 @@ typedef struct GHOST_XrDrawViewInfo {
float angle_up, angle_down; float angle_up, angle_down;
} fov; } fov;
/** Set if the buffer should be submitted with a SRGB transfer applied. */ /** Set if the buffer should be submitted with a srgb transfer applied. */
char expects_srgb_buffer; char expects_srgb_buffer;
} GHOST_XrDrawViewInfo; } GHOST_XrDrawViewInfo;
@@ -744,7 +734,7 @@ typedef struct GHOST_XrActionSpaceInfo {
typedef struct GHOST_XrActionBindingInfo { typedef struct GHOST_XrActionBindingInfo {
const char *action_name; const char *action_name;
GHOST_TUns32 count_interaction_paths; GHOST_TUns32 count_interaction_paths;
/** Interaction path: User (sub-action) path + component path. */ /** Interaction path: User (subaction) path + component path. */
const char **interaction_paths; const char **interaction_paths;
} GHOST_XrActionBindingInfo; } GHOST_XrActionBindingInfo;

View File

@@ -149,9 +149,6 @@ static bool egl_chk(bool result, const char *file = NULL, int line = 0, const ch
static_cast<unsigned int>(error), static_cast<unsigned int>(error),
code ? code : "<Unknown>", code ? code : "<Unknown>",
msg ? msg : "<Unknown>"); msg ? msg : "<Unknown>");
(void)(file);
(void)(line);
(void)(text);
#endif #endif
} }
@@ -202,8 +199,7 @@ template<typename T> T &choose_api(EGLenum api, T &a, T &b, T &c)
} }
} }
GHOST_ContextEGL::GHOST_ContextEGL(const GHOST_System *const system, GHOST_ContextEGL::GHOST_ContextEGL(bool stereoVisual,
bool stereoVisual,
EGLNativeWindowType nativeWindow, EGLNativeWindowType nativeWindow,
EGLNativeDisplayType nativeDisplay, EGLNativeDisplayType nativeDisplay,
EGLint contextProfileMask, EGLint contextProfileMask,
@@ -213,7 +209,6 @@ GHOST_ContextEGL::GHOST_ContextEGL(const GHOST_System *const system,
EGLint contextResetNotificationStrategy, EGLint contextResetNotificationStrategy,
EGLenum api) EGLenum api)
: GHOST_Context(stereoVisual), : GHOST_Context(stereoVisual),
m_system(system),
m_nativeDisplay(nativeDisplay), m_nativeDisplay(nativeDisplay),
m_nativeWindow(nativeWindow), m_nativeWindow(nativeWindow),
m_contextProfileMask(contextProfileMask), m_contextProfileMask(contextProfileMask),
@@ -290,21 +285,6 @@ GHOST_TSuccess GHOST_ContextEGL::getSwapInterval(int &intervalOut)
return GHOST_kSuccess; return GHOST_kSuccess;
} }
EGLDisplay GHOST_ContextEGL::getDisplay() const
{
return m_display;
}
EGLConfig GHOST_ContextEGL::getConfig() const
{
return m_config;
}
EGLContext GHOST_ContextEGL::getContext() const
{
return m_context;
}
GHOST_TSuccess GHOST_ContextEGL::activateDrawingContext() GHOST_TSuccess GHOST_ContextEGL::activateDrawingContext()
{ {
if (m_display) { if (m_display) {
@@ -476,7 +456,9 @@ GHOST_TSuccess GHOST_ContextEGL::initializeDrawingContext()
attrib_list.push_back(EGL_NONE); attrib_list.push_back(EGL_NONE);
if (!EGL_CHK(::eglChooseConfig(m_display, &(attrib_list[0]), &m_config, 1, &num_config))) EGLConfig config;
if (!EGL_CHK(::eglChooseConfig(m_display, &(attrib_list[0]), &config, 1, &num_config)))
goto error; goto error;
// A common error is to assume that ChooseConfig worked because it returned EGL_TRUE // A common error is to assume that ChooseConfig worked because it returned EGL_TRUE
@@ -484,7 +466,7 @@ GHOST_TSuccess GHOST_ContextEGL::initializeDrawingContext()
goto error; goto error;
if (m_nativeWindow != 0) { if (m_nativeWindow != 0) {
m_surface = ::eglCreateWindowSurface(m_display, m_config, m_nativeWindow, NULL); m_surface = ::eglCreateWindowSurface(m_display, config, m_nativeWindow, NULL);
} }
else { else {
static const EGLint pb_attrib_list[] = { static const EGLint pb_attrib_list[] = {
@@ -494,7 +476,7 @@ GHOST_TSuccess GHOST_ContextEGL::initializeDrawingContext()
1, 1,
EGL_NONE, EGL_NONE,
}; };
m_surface = ::eglCreatePbufferSurface(m_display, m_config, pb_attrib_list); m_surface = ::eglCreatePbufferSurface(m_display, config, pb_attrib_list);
} }
if (!EGL_CHK(m_surface != EGL_NO_SURFACE)) if (!EGL_CHK(m_surface != EGL_NO_SURFACE))
@@ -595,7 +577,7 @@ GHOST_TSuccess GHOST_ContextEGL::initializeDrawingContext()
attrib_list.push_back(EGL_NONE); attrib_list.push_back(EGL_NONE);
m_context = ::eglCreateContext(m_display, m_config, m_sharedContext, &(attrib_list[0])); m_context = ::eglCreateContext(m_display, config, m_sharedContext, &(attrib_list[0]));
if (!EGL_CHK(m_context != EGL_NO_CONTEXT)) if (!EGL_CHK(m_context != EGL_NO_CONTEXT))
goto error; goto error;

View File

@@ -24,7 +24,6 @@
#pragma once #pragma once
#include "GHOST_Context.h" #include "GHOST_Context.h"
#include "GHOST_System.h"
#include <GL/eglew.h> #include <GL/eglew.h>
@@ -37,15 +36,11 @@
#endif #endif
class GHOST_ContextEGL : public GHOST_Context { class GHOST_ContextEGL : public GHOST_Context {
/* XR code needs low level graphics data to send to OpenXR. */
friend class GHOST_XrGraphicsBindingOpenGL;
public: public:
/** /**
* Constructor. * Constructor.
*/ */
GHOST_ContextEGL(const GHOST_System *const system, GHOST_ContextEGL(bool stereoVisual,
bool stereoVisual,
EGLNativeWindowType nativeWindow, EGLNativeWindowType nativeWindow,
EGLNativeDisplayType nativeDisplay, EGLNativeDisplayType nativeDisplay,
EGLint contextProfileMask, EGLint contextProfileMask,
@@ -105,17 +100,9 @@ class GHOST_ContextEGL : public GHOST_Context {
*/ */
GHOST_TSuccess getSwapInterval(int &intervalOut); GHOST_TSuccess getSwapInterval(int &intervalOut);
EGLDisplay getDisplay() const;
EGLConfig getConfig() const;
EGLContext getContext() const;
private: private:
bool initContextEGLEW(); bool initContextEGLEW();
const GHOST_System *const m_system;
EGLNativeDisplayType m_nativeDisplay; EGLNativeDisplayType m_nativeDisplay;
EGLNativeWindowType m_nativeWindow; EGLNativeWindowType m_nativeWindow;
@@ -130,7 +117,6 @@ class GHOST_ContextEGL : public GHOST_Context {
EGLContext m_context; EGLContext m_context;
EGLSurface m_surface; EGLSurface m_surface;
EGLDisplay m_display; EGLDisplay m_display;
EGLConfig m_config;
EGLint m_swap_interval; EGLint m_swap_interval;

Some files were not shown because too many files have changed in this diff Show More