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13 Commits
temp-linea
...
simulation
Author | SHA1 | Date | |
---|---|---|---|
0b41497c3c | |||
dc1c562f63 | |||
10fad7c88d | |||
7b0676f102 | |||
11ffa05354 | |||
c413a150bc | |||
8ec2fde411 | |||
9973f752b4 | |||
1cb2f3a1c1 | |||
2341ed9d72 | |||
20f935ab5c | |||
6b47b22a33 | |||
0ba4bf7ec5 |
@@ -1821,6 +1821,10 @@ class DATA_PT_modifiers(ModifierButtonsPanel, Panel):
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col.prop(md, "thresh", text="Threshold")
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col.prop(md, "face_influence")
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def SIMULATION(self, layout, ob, md):
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layout.prop(md, "simulation")
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layout.prop(md, "data_path")
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class DATA_PT_gpencil_modifiers(ModifierButtonsPanel, Panel):
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bl_label = "Modifiers"
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@@ -23,9 +23,12 @@ extern "C" {
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struct Main;
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struct Simulation;
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struct Depsgraph;
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void *BKE_simulation_add(struct Main *bmain, const char *name);
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void BKE_simulation_data_update(struct Depsgraph *depsgraph, struct Scene *scene);
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#ifdef __cplusplus
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}
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#endif
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@@ -22,6 +22,7 @@
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#include "DNA_ID.h"
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#include "DNA_defaults.h"
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#include "DNA_scene_types.h"
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#include "DNA_simulation_types.h"
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#include "BLI_compiler_compat.h"
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@@ -44,6 +45,8 @@
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#include "BLT_translation.h"
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#include "DEG_depsgraph.h"
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static void simulation_init_data(ID *id)
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{
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Simulation *simulation = (Simulation *)id;
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@@ -108,3 +111,7 @@ IDTypeInfo IDType_ID_SIM = {
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/* free_data */ simulation_free_data,
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/* make_local */ nullptr,
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};
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void BKE_simulation_data_update(Depsgraph *UNUSED(depsgraph), Scene *UNUSED(scene))
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{
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}
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@@ -39,6 +39,7 @@ struct ID;
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struct Main;
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struct Object;
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struct Scene;
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struct Simulation;
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struct ViewLayer;
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struct bNodeTree;
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@@ -153,6 +154,9 @@ void DEG_add_object_relation(struct DepsNodeHandle *node_handle,
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struct Object *object,
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eDepsObjectComponentType component,
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const char *description);
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void DEG_add_simulation_relation(struct DepsNodeHandle *node_handle,
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struct Simulation *simulation,
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const char *description);
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void DEG_add_bone_relation(struct DepsNodeHandle *handle,
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struct Object *object,
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const char *bone_name,
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@@ -98,6 +98,7 @@ extern "C" {
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#include "BKE_scene.h"
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#include "BKE_sequencer.h"
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#include "BKE_shader_fx.h"
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#include "BKE_simulation.h"
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#include "BKE_sound.h"
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#include "BKE_tracking.h"
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#include "BKE_volume.h"
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@@ -1755,6 +1756,11 @@ void DepsgraphNodeBuilder::build_simulation(Simulation *simulation)
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add_id_node(&simulation->id);
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build_animdata(&simulation->id);
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build_parameters(&simulation->id);
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add_operation_node(&simulation->id,
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NodeType::SIMULATION,
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OperationCode::SIMULATION_EVAL,
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function_bind(BKE_simulation_data_update, _1, get_cow_datablock(scene_)));
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}
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void DepsgraphNodeBuilder::build_scene_sequencer(Scene *scene)
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@@ -2573,6 +2573,11 @@ void DepsgraphRelationBuilder::build_simulation(Simulation *simulation)
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}
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build_animdata(&simulation->id);
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build_parameters(&simulation->id);
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OperationKey simulation_update_key(
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&simulation->id, NodeType::SIMULATION, OperationCode::SIMULATION_EVAL);
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TimeSourceKey time_src_key;
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add_relation(time_src_key, simulation_update_key, "TimeSrc -> Simulation");
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}
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void DepsgraphRelationBuilder::build_scene_sequencer(Scene *scene)
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@@ -441,7 +441,8 @@ static void deg_debug_graphviz_node(const DebugContext &ctx, const Node *node)
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case NodeType::SYNCHRONIZATION:
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case NodeType::AUDIO:
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case NodeType::ARMATURE:
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case NodeType::GENERIC_DATABLOCK: {
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case NodeType::GENERIC_DATABLOCK:
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case NodeType::SIMULATION: {
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ComponentNode *comp_node = (ComponentNode *)node;
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if (!comp_node->operations.empty()) {
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deg_debug_graphviz_node_cluster_begin(ctx, node);
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@@ -35,6 +35,7 @@ extern "C" {
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#include "DNA_cachefile_types.h"
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#include "DNA_object_types.h"
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#include "DNA_scene_types.h"
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#include "DNA_simulation_types.h"
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#include "BKE_main.h"
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#include "BKE_scene.h"
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@@ -105,6 +106,16 @@ void DEG_add_object_relation(DepsNodeHandle *node_handle,
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deg_node_handle->builder->add_node_handle_relation(comp_key, deg_node_handle, description);
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}
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void DEG_add_simulation_relation(DepsNodeHandle *node_handle,
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Simulation *simulation,
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const char *description)
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{
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DEG::OperationKey operation_key(
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&simulation->id, DEG::NodeType::SIMULATION, DEG::OperationCode::SIMULATION_EVAL);
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DEG::DepsNodeHandle *deg_node_handle = get_node_handle(node_handle);
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deg_node_handle->builder->add_node_handle_relation(operation_key, deg_node_handle, description);
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}
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void DEG_add_object_cache_relation(DepsNodeHandle *node_handle,
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CacheFile *cache_file,
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eDepsObjectComponentType component,
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@@ -114,6 +114,8 @@ const char *nodeTypeAsString(NodeType type)
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return "ARMATURE";
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case NodeType::GENERIC_DATABLOCK:
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return "GENERIC_DATABLOCK";
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case NodeType::SIMULATION:
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return "SIMULATION";
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/* Total number of meaningful node types. */
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case NodeType::NUM_TYPES:
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@@ -172,6 +174,7 @@ eDepsSceneComponentType nodeTypeToSceneComponent(NodeType type)
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case NodeType::SHADING:
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case NodeType::CACHE:
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case NodeType::PROXY:
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case NodeType::SIMULATION:
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return DEG_SCENE_COMP_PARAMETERS;
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}
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BLI_assert(!"Unhandled node type, not suppsed to happen.");
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@@ -245,6 +248,7 @@ eDepsObjectComponentType nodeTypeToObjectComponent(NodeType type)
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case NodeType::BATCH_CACHE:
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case NodeType::DUPLI:
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case NodeType::SYNCHRONIZATION:
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case NodeType::SIMULATION:
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case NodeType::UNDEFINED:
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case NodeType::NUM_TYPES:
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return DEG_OB_COMP_PARAMETERS;
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@@ -127,6 +127,8 @@ enum class NodeType {
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DUPLI,
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/* Synchronization back to original datablock. */
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SYNCHRONIZATION,
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/* Simulation component. */
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SIMULATION,
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/* Total number of meaningful node types. */
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NUM_TYPES,
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@@ -335,6 +335,7 @@ DEG_COMPONENT_NODE_DEFINE(Synchronization, SYNCHRONIZATION, 0);
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DEG_COMPONENT_NODE_DEFINE(Audio, AUDIO, 0);
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DEG_COMPONENT_NODE_DEFINE(Armature, ARMATURE, 0);
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DEG_COMPONENT_NODE_DEFINE(GenericDatablock, GENERIC_DATABLOCK, 0);
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DEG_COMPONENT_NODE_DEFINE(Simulation, SIMULATION, 0);
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/* Node Types Register =================================== */
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@@ -364,6 +365,7 @@ void deg_register_component_depsnodes()
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register_node_typeinfo(&DNTI_AUDIO);
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register_node_typeinfo(&DNTI_ARMATURE);
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register_node_typeinfo(&DNTI_GENERIC_DATABLOCK);
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register_node_typeinfo(&DNTI_SIMULATION);
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}
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} // namespace DEG
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@@ -191,6 +191,7 @@ DEG_COMPONENT_NODE_DECLARE_GENERIC(Synchronization);
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DEG_COMPONENT_NODE_DECLARE_GENERIC(Audio);
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DEG_COMPONENT_NODE_DECLARE_GENERIC(Armature);
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DEG_COMPONENT_NODE_DECLARE_GENERIC(GenericDatablock);
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DEG_COMPONENT_NODE_DECLARE_GENERIC(Simulation);
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/* Bone Component */
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struct BoneComponentNode : public ComponentNode {
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@@ -194,6 +194,8 @@ const char *operationCodeAsString(OperationCode opcode)
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/* instancing/duplication. */
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case OperationCode::DUPLI:
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return "DUPLI";
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case OperationCode::SIMULATION_EVAL:
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return "SIMULATION_EVAL";
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}
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BLI_assert(!"Unhandled operation code, should never happen.");
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return "UNKNOWN";
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@@ -198,6 +198,9 @@ enum class OperationCode {
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/* Duplication/instancing system. --------------------------------------- */
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DUPLI,
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/* Simulation. ---------------------------------------------------------- */
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SIMULATION_EVAL,
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};
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const char *operationCodeAsString(OperationCode opcode);
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@@ -2191,6 +2191,9 @@ TreeElementIcon tree_element_get_icon(TreeStoreElem *tselem, TreeElement *te)
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case eModifierType_WeightedNormal:
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data.icon = ICON_MOD_NORMALEDIT;
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break;
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case eModifierType_Simulation:
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data.icon = ICON_PHYSICS; /* TODO: Use correct icon. */
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break;
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/* Default */
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case eModifierType_None:
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case eModifierType_ShapeKey:
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@@ -94,6 +94,7 @@ typedef enum ModifierType {
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eModifierType_WeightedNormal = 54,
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eModifierType_Weld = 55,
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eModifierType_Fluid = 56,
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eModifierType_Simulation = 57,
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NUM_MODIFIER_TYPES,
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} ModifierType;
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@@ -2117,6 +2118,13 @@ enum {
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#define MOD_MESHSEQ_READ_ALL \
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(MOD_MESHSEQ_READ_VERT | MOD_MESHSEQ_READ_POLY | MOD_MESHSEQ_READ_UV | MOD_MESHSEQ_READ_COLOR)
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typedef struct SimulationModifierData {
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ModifierData modifier;
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struct Simulation *simulation;
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char data_path[64];
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} SimulationModifierData;
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#ifdef __cplusplus
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}
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#endif
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@@ -289,6 +289,13 @@ const EnumPropertyItem rna_enum_object_modifier_type_items[] = {
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"Spawn particles from the shape"},
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{eModifierType_Softbody, "SOFT_BODY", ICON_MOD_SOFT, "Soft Body", ""},
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{eModifierType_Surface, "SURFACE", ICON_MODIFIER, "Surface", ""},
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#ifdef WITH_NEW_SIMULATION_TYPE
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{eModifierType_Simulation,
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"SIMULATION",
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ICON_PHYSICS,
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"Simulation",
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""}, /* TODO: Use correct icon. */
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#endif
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{0, NULL, 0, NULL, NULL},
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};
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@@ -716,6 +723,8 @@ static StructRNA *rna_Modifier_refine(struct PointerRNA *ptr)
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return &RNA_SurfaceDeformModifier;
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case eModifierType_WeightedNormal:
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return &RNA_WeightedNormalModifier;
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case eModifierType_Simulation:
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return &RNA_SimulationModifier;
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/* Default */
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case eModifierType_Fluidsim: /* deprecated */
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case eModifierType_None:
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@@ -6546,6 +6555,29 @@ static void rna_def_modifier_weightednormal(BlenderRNA *brna)
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RNA_def_property_update(prop, 0, "rna_Modifier_update");
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}
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static void rna_def_modifier_simulation_access(BlenderRNA *brna)
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{
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StructRNA *srna;
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PropertyRNA *prop;
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srna = RNA_def_struct(brna, "SimulationModifier", "Modifier");
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RNA_def_struct_ui_text(srna, "Simulation Modifier", "");
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RNA_def_struct_sdna(srna, "SimulationModifierData");
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RNA_def_struct_ui_icon(srna, ICON_PHYSICS); /* TODO: Use correct icon. */
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# ifdef WITH_NEW_SIMULATION_TYPE
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prop = RNA_def_property(srna, "simulation", PROP_POINTER, PROP_NONE);
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RNA_def_property_ui_text(prop, "Simulation", "Simulation to access");
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RNA_def_property_flag(prop, PROP_EDITABLE);
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RNA_def_property_update(prop, 0, "rna_Modifier_dependency_update");
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# endif
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prop = RNA_def_property(srna, "data_path", PROP_STRING, PROP_NONE);
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RNA_def_property_ui_text(
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prop, "Data Path", "Identifier of the simulation component that should be accessed");
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RNA_def_property_update(prop, 0, "rna_Modifier_update");
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}
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void RNA_def_modifier(BlenderRNA *brna)
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{
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StructRNA *srna;
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@@ -6671,6 +6703,7 @@ void RNA_def_modifier(BlenderRNA *brna)
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rna_def_modifier_meshseqcache(brna);
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rna_def_modifier_surfacedeform(brna);
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rna_def_modifier_weightednormal(brna);
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rna_def_modifier_simulation_access(brna);
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}
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#endif
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@@ -78,6 +78,7 @@ set(SRC
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intern/MOD_shapekey.c
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intern/MOD_shrinkwrap.c
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intern/MOD_simpledeform.c
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intern/MOD_simulation.cc
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intern/MOD_skin.c
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intern/MOD_smooth.c
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intern/MOD_softbody.c
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@@ -86,6 +86,7 @@ extern ModifierTypeInfo modifierType_CorrectiveSmooth;
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extern ModifierTypeInfo modifierType_MeshSequenceCache;
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extern ModifierTypeInfo modifierType_SurfaceDeform;
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extern ModifierTypeInfo modifierType_WeightedNormal;
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extern ModifierTypeInfo modifierType_Simulation;
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/* MOD_util.c */
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void modifier_type_init(ModifierTypeInfo *types[]);
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|
109
source/blender/modifiers/intern/MOD_simulation.cc
Normal file
109
source/blender/modifiers/intern/MOD_simulation.cc
Normal file
@@ -0,0 +1,109 @@
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/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
|
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2005 by the Blender Foundation.
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* All rights reserved.
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*/
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/** \file
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* \ingroup modifiers
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*/
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#include <iostream>
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#include <string>
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#include "MEM_guardedalloc.h"
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#include "BLI_utildefines.h"
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#include "DNA_mesh_types.h"
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#include "DNA_meshdata_types.h"
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#include "DNA_modifier_types.h"
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#include "DNA_object_types.h"
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#include "DNA_pointcloud_types.h"
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#include "DNA_scene_types.h"
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#include "DNA_simulation_types.h"
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#include "BKE_customdata.h"
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#include "BKE_lib_query.h"
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#include "BKE_mesh.h"
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#include "BKE_modifier.h"
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#include "DEG_depsgraph_build.h"
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#include "DEG_depsgraph_query.h"
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#include "MOD_modifiertypes.h"
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static void updateDepsgraph(ModifierData *md, const ModifierUpdateDepsgraphContext *ctx)
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{
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SimulationModifierData *smd = (SimulationModifierData *)md;
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if (smd->simulation) {
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DEG_add_simulation_relation(ctx->node, smd->simulation, "Accessed Simulation");
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}
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}
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static void foreachIDLink(ModifierData *md, Object *ob, IDWalkFunc walk, void *userData)
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{
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SimulationModifierData *smd = (SimulationModifierData *)md;
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walk(userData, ob, (ID **)&smd->simulation, IDWALK_CB_USER);
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}
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static bool isDisabled(const struct Scene *UNUSED(scene),
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ModifierData *md,
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bool UNUSED(useRenderParams))
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{
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SimulationModifierData *smd = (SimulationModifierData *)md;
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return smd->simulation == nullptr;
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}
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static PointCloud *modifyPointCloud(ModifierData *md,
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const ModifierEvalContext *UNUSED(ctx),
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PointCloud *pointcloud)
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{
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SimulationModifierData *smd = (SimulationModifierData *)md;
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UNUSED_VARS(smd);
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return pointcloud;
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}
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||||
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ModifierTypeInfo modifierType_Simulation = {
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/* name */ "Simulation",
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/* structName */ "SimulationModifierData",
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/* structSize */ sizeof(SimulationModifierData),
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/* type */ eModifierTypeType_None,
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/* flags */ (ModifierTypeFlag)0,
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||||
/* copyData */ modifier_copyData_generic,
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||||
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||||
/* deformVerts */ NULL,
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||||
/* deformMatrices */ NULL,
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||||
/* deformVertsEM */ NULL,
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||||
/* deformMatricesEM */ NULL,
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/* modifyMesh */ NULL,
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/* modifyHair */ NULL,
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/* modifyPointCloud */ modifyPointCloud,
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/* modifyVolume */ NULL,
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||||
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||||
/* initData */ NULL,
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||||
/* requiredDataMask */ NULL,
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||||
/* freeData */ NULL,
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||||
/* isDisabled */ isDisabled,
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||||
/* updateDepsgraph */ updateDepsgraph,
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/* dependsOnTime */ NULL,
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||||
/* dependsOnNormals */ NULL,
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||||
/* foreachObjectLink */ NULL,
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||||
/* foreachIDLink */ foreachIDLink,
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/* foreachTexLink */ NULL,
|
||||
/* freeRuntimeData */ NULL,
|
||||
};
|
@@ -337,5 +337,6 @@ void modifier_type_init(ModifierTypeInfo *types[])
|
||||
INIT_TYPE(MeshSequenceCache);
|
||||
INIT_TYPE(SurfaceDeform);
|
||||
INIT_TYPE(WeightedNormal);
|
||||
INIT_TYPE(Simulation);
|
||||
#undef INIT_TYPE
|
||||
}
|
||||
|
Reference in New Issue
Block a user