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Author SHA1 Message Date
b4e4ee0c43 Merge branch 'asset-browser-poselib' into asset-browser 2021-06-13 23:24:56 +02:00
dc1bf8321e Fix error in previous commit
Wrong argument order.
2021-06-13 23:12:22 +02:00
9caae3861d Merge branch 'asset-browser-poselib' into asset-browser 2021-06-13 23:09:05 +02:00
f45d091050 Fix compile error after recent changes in master
Master now has to option to choose between linking and appending. For now the
asset view will just append by default for now.
2021-06-13 22:32:03 +02:00
2649927c9d Merge branch 'master' into asset-browser-poselib 2021-06-13 22:13:00 +02:00
Maxime Casas
e1dd8d72a3 Fix T89033: segfault reordering animation channels
Fix segmentation fault that can occur when reordering animation
channels.

Under some specific conditions, the list "act->curves" is empty in the
"join_groups_action_temp" function. In particular, this happens when a
scene contains an action that has not been pushed down, and with no
keyframe in it.

Reviewed By: sybren

Differential Revision: https://developer.blender.org/D11569
2021-06-11 16:31:11 +02:00
145515e210 Nodes: cache socket identifier to index mapping
While this preprocessing does take some time upfront,
it avoids longer lookup later on, especially as nodes get
more sockets.

It's probably possible to make this more efficient in some cases
but this is good enough for now.
2021-06-11 16:31:11 +02:00
Jeroen Bakker
0d5e4bb780 Performance: Use parallel range for ImBuf scanline processor.
Scanline processor did its own heurestic what didn't scale well when
having a multiple cores. In stead of using our own code this patch will
leave it to TBB to determine how to split the scanlines over the
available threads.

Performance of the IMB_transform before this change was 0.002123s, with
this change 0.001601s. This change increases performance in other areas
as well including color management conversions.

Reviewed By: zeddb

Differential Revision: https://developer.blender.org/D11578
2021-06-11 16:31:11 +02:00
Jeroen Bakker
319bd88e18 Sequencer: Do not redraw during playback.
When using large sequences including audio the drawing of the audio on
top of the strip takes a lot of time. This effects the playback
performance heavily.

During the animation playback performance there was a solution for this
by only drawing the playhead overlay. This was reverted for the sequence
editor as it didn't update the color strips when they were animated.

This patch checks if there are animated color strips if so the full
screen is redrawn, otherwise only the playhead is redrawn.

Reviewed By: ISS

Differential Revision: https://developer.blender.org/D11580
2021-06-11 16:31:11 +02:00
1ad2ad6d70 Refactor: use 'BLI_task_parallel_range' in Draw Cache
One drawback to trying to predict the number of threads that will be
used in the `task_graph` is that we are only sure of the number when the
threads are running.

Using `BLI_task_parallel_range` allows the driver to
choose the best thread distribution through `parallel_reduce`.

The benefit is most evident on hardware with fewer cores.

This is the result on an 4-core laptop:
||before:|after:
|---|---|---|
|large_mesh_editing:|Average: 5.203638 FPS|Average: 5.398925 FPS
||rdata 15ms iter 43ms (frame 193ms)|rdata 14ms iter 36ms (frame 187ms)

Differential Revision: https://developer.blender.org/D11558
2021-06-11 16:31:11 +02:00
Germano Cavalcante
c3d2a10e50 Refactor: Draw Cache: use 'BLI_task_parallel_range'
This is an adaptation of {D11488}.

A disadvantage of manually setting the iter ranges per thread is that
we don't know how many threads are running in the background and so we
don't know how to best distribute the ranges.

To solve this limitation we can use `parallel_reduce` and thus let the
driver choose the best distribution of ranges among the threads.

This proved to be especially beneficial for computers with few cores.

**Benchmarking:**
Here's the result on an 4-core laptop:
||master:|PATCH:
|---|---|---|
|large_mesh_editing:|Average: 5.203638 FPS|Average: 5.398925 FPS
||rdata 15ms iter 43ms (frame 193ms)|rdata 14ms iter 36ms (frame 187ms)

Here's the result on an 8-core PC:
||master:|PATCH:
|---|---|---|
|large_mesh_editing:|Average: 15.267482 FPS|Average: 15.906881 FPS
||rdata 9ms iter 28ms (frame 65ms)|rdata 9ms iter 25ms (frame 63ms)
|large_mesh_editing_ledge: |Average: 15.145966 FPS|Average: 15.520474 FPS
||rdata 9ms iter 29ms (frame 65ms)|rdata 9ms iter 25ms (frame 64ms)
|looptris_test:|Average: 4.001917 FPS|Average: 4.061105 FPS
||rdata 12ms iter 90ms (frame 236ms)|rdata 12ms iter 87ms (frame 230ms)
|subdiv_mesh_cage_and_final:|Average: 1.917769 FPS|Average: 1.971790 FPS
||rdata 7ms iter 37ms (frame 261ms)|rdata 7ms iter 31ms (frame 258ms)
||rdata 7ms iter 38ms (frame 252ms)|rdata 7ms iter 33ms (frame 249ms)
|subdiv_mesh_final_only:|Average: 6.387240 FPS|Average: 6.591251 FPS
||rdata 3ms iter 25ms (frame 151ms)|rdata 3ms iter 16ms (frame 145ms)
|subdiv_mesh_final_only_ledge:|Average: 6.247393 FPS|Average: 6.596024 FPS
||rdata 3ms iter 26ms (frame 158ms)|rdata 3ms iter 16ms (frame 148ms)

**Notes:**
- The improvement can only be noticed if all extracts are multithreaded.
- This patch touches different areas of the code, so it can be split into another patch if the idea is accepted.

These screenshots show how threads behave in a quadcore:
Master:
{F10164664}
Patch:
{F10164666}

Differential Revision: https://developer.blender.org/D11558
2021-06-11 16:31:11 +02:00
db3b880898 Merge remote-tracking branch 'origin/master' into asset-browser-poselib 2021-06-11 15:43:53 +02:00
72904f936b Merge remote-tracking branch 'origin/master' into asset-browser-poselib 2021-06-11 11:19:05 +02:00
9070182a3d Cleanup: add newline at end of bl_ui/__init__.py
Add newline at end of `bl_ui/__init__.py`

No functional changes.
2021-06-08 14:46:20 +02:00
0a4822941b Move Workspace and WindowManager properties to poselib add-on
Move `WorkSpace.active_pose_asset_index` and `WindowManager.pose_assets`
from Blender to the Pose Library add-on. Since that add-on is the only
code using them, they belong there.
2021-06-08 14:42:24 +02:00
79dc51ea51 Asset Browser: explain reason "Open Blend File" is disabled
Use `Operator.poll_message_set()` to explain to users why the "Open
Blend File" operator is disabled in the Asset Browser.
2021-06-08 12:41:26 +02:00
d3c4f11fbe Cleanup: add notice to pipeline_config.json
Add a notice to `pipeline_config.json` to indicate the changes in this
file shouldn't be merged to master.

No functional changes.
2021-06-07 14:57:05 +02:00
6465a291e4 Merge remote-tracking branch 'origin/master' into asset-browser-poselib 2021-06-07 11:37:11 +02:00
84aef86c5a Pipeline config: use asset-browser-poselib addon branch
Configure the build pipeline to use the `asset-browser-poselib` addons
branch. This makes the `pose_library` addon available.

This change is similar to rB15a791d85cb29abc5f775c1aa57c5433cea0d958.
2021-06-07 11:36:40 +02:00
41f66d572e Merge remote-tracking branch 'origin/master' into asset-browser-poselib 2021-06-07 10:56:31 +02:00
910ee7a7e8 Merge branch 'asset-browser-poselib' into asset-browser 2021-06-05 18:08:43 +02:00
5d98ff2cf6 Merge branch 'master' into asset-browser 2021-06-05 18:08:35 +02:00
244ce47790 Limit Rotation: explicitly orthogonalize the matrix before processing.
Add a call to orthogonalize the matrix before processing for the
same reasons as D8915, and an early exit in case no limits are
enabled for a bit of extra efficiency.

Since the constraint goes through Euler decomposition, it would
in fact remove shear even before this change, but the resulting
rotation won't make much sense.

This change allows using the constraint without any enabled limits
purely for the purpose of efficiently removing shear.

Differential Revision: https://developer.blender.org/D9626
2021-06-05 18:02:44 +02:00
3ef4dc3040 Limit Rotation: add an Euler Order option.
Since Limit Rotation is based on Euler decomposition, it should allow
specifying the order to use for the same reasons as Copy Rotation does,
namely, if the bone uses Quaternion rotation for its animation channels,
there is no way to choose the order for the constraint.

Ref D9626
2021-06-05 18:02:44 +02:00
3c30d88121 Fix T88859: Assert when changing view modes
The `loose_lines`' ibo was not being initialized.
2021-06-05 18:02:44 +02:00
af7d49ec2f BMesh: avoid extra faces-of-edges loop building partial update data 2021-06-05 18:02:44 +02:00
0282a84268 Fix assert check in BLI_polyfill_beautify 2021-06-05 18:02:44 +02:00
6d6d19df01 Fix assert in gpencil_batches_ensure 2021-06-05 18:02:44 +02:00
ea135f831e Cleanup: use ternary operator for icon argument 2021-06-05 18:02:44 +02:00
af5cb52a3f Fix T88828: View/Navigation(Walk/Fly) disappeared from keymap
This was unintentionally removed in
f92f5d1ac6.
2021-06-05 18:02:44 +02:00
9f7e02a982 Cleanup: indentation 2021-06-05 18:02:44 +02:00
a063882e9b Cleanup: spelling in comments
Also remove reference to function that never existed for adding `bNode`.
2021-06-05 18:02:44 +02:00
804da8844d FFmpeg: Fix seeking not returning the correct frame when not using TC index
Fixed the logic for seeking in ffmpeg video files.
The main fix is that we now apply a small offset in ffmpeg_get_seek_pos
to make sure we don't get the frame in front of the seek position when
seeking backward.

The rest of the changes is general cleanup and untangling code.

Reviewed By: Richard Antalik

Differential Revision: http://developer.blender.org/D11492
2021-06-05 18:02:44 +02:00
2a1bd65062 Fix T88813: Scalable allocator not used on win10
Due to the way we ship the CRT on windows TBB's
malloc proxy was unable to attach it self to
the memory management functions on windows 10.

This change moves ucrtbase.dll out of the blender.crt
folder and back into the main blender folder to side
step some undesirable behaviour on win10 making TBB
once more able to attach it self.

Having this work again, should give a speed
boost in memory allocation heavy workloads
such as mantaflow.

For details on how this only failed on Win10
see T88813
2021-06-05 18:02:44 +02:00
06e5a10455 Edit Mesh: partial updates for normal and face tessellation
This patch exposes functionality for performing partial mesh updates
for normal calculation and face tessellation while transforming a mesh.

The partial update data only needs to be generated once,
afterwards the cached connectivity information can be reused
(with the exception of changing proportional editing radius).

Currently this is only used for transform, in the future it could be
used for other operators as well as the transform panel.

The best-case overall speedup while transforming geometry is about
1.45x since the time to update a small number of normals and faces is
negligible.

For an additional speedup partial face tessellation is multi-threaded,
this gives ~15x speedup on my system (timing tessellation alone).
Exact results depend on the number of CPU cores available.

Ref D11494

Reviewed By: mano-wii
2021-06-05 18:02:44 +02:00
Charlie Jolly
8d74213f13 Nodes: Add Multiply Add to Vector Math nodes
Cycles, Eevee, OSL, Geo, Attribute

This operator provides consistency with the standard math node. Allows users to use a single node instead of two nodes for this common operation.

Reviewed By: HooglyBoogly, brecht

Differential Revision: https://developer.blender.org/D10808
2021-06-05 18:02:44 +02:00
f31a438653 windows/deps: Fix TBB build issues.
rB847579b42250 updated the TBB build script
which had some unintended consequences for
windows as the directory layout slightly
changed.

This change adjusts the builder to the new
structure, there are no version/functional
changes.
2021-06-05 18:02:44 +02:00
Philipp Oeser
74045bcb6f Texture Paint: changing paint slots and viewport could go out of sync
When changing to another texture paint slot, the texture displayed in
the viewport should change accordingly (as well as the image displayed
in the Image Editor).

The procedure to find the texture to display in the viewport
(BKE_texpaint_slot_material_find_node) could fail
though because it assumed iterating nodes would always happen in the
same order (it was index based). This is not the case though, nodes can
get sorted differently based on selection (see ED_node_sort).

Now check the actual image being referenced in the paint slot for
comparison.

ref T88788 (probably enough to call this a fix, the other issue(s)
mentioned in the report are more likely a feature request)

Reviewed By: mano-wii

Maniphest Tasks: T88788

Differential Revision: https://developer.blender.org/D11496
2021-06-05 18:02:44 +02:00
f98110f758 LibOverride: Fix early break in some of the resync code.
This `break` moved out of its braces at some point in the previous
fixes/refctors... :(
2021-06-05 18:02:44 +02:00
01936e809c GPencil: Change Fill Boundary icon
The icon has been changed to `eye` because is more consistent with other areas.
2021-06-05 18:02:44 +02:00
971c36330d GPencil: Change Fill extend lines icon
The icon has been changed to `eye` because is more consistent with other areas.
2021-06-05 18:02:44 +02:00
b1d5fd34c7 Merge remote-tracking branch 'origin/master' into asset-browser-poselib 2021-06-04 12:41:13 +02:00
1185ab6fef Merge remote-tracking branch 'origin/master' into asset-browser-poselib 2021-06-03 10:06:50 +02:00
2a685f7cfb Merge remote-tracking branch 'origin/master' into asset-browser-poselib 2021-05-25 11:36:01 +02:00
c4e2269d46 Merge branch 'master' into asset-browser 2021-05-23 19:10:14 +02:00
d8632210bd Merge branch 'asset-browser-snap-dragging' into asset-browser 2021-05-23 16:11:34 +02:00
fba8de2e86 Merge remote-tracking branch 'origin/master' into asset-browser-poselib 2021-05-21 17:19:01 +02:00
99cc9df257 Merge branch 'master' into asset-browser-snap-dragging 2021-05-21 02:52:24 +02:00
ad7ed3b4b0 Merge branch 'asset-browser-poselib' into asset-browser 2021-05-21 02:42:35 +02:00
0898c577c4 Show asset path in asset browser sidebar + Open Blend File button
This is useful information to have and the Open Blend File makes sense to have
next to it.

A general Asset Browser feature really, but the Open Blend File operator is
only available in this branch, so committing that here.

Also added a TODO note about something that would be especially good to have
for this change.
2021-05-21 02:18:14 +02:00
b80d319c55 Merge remote-tracking branch 'origin/master' into asset-browser-poselib 2021-05-20 13:02:12 +02:00
a934f7bc7a Merge remote-tracking branch 'origin/master' into asset-browser-poselib 2021-05-20 12:34:35 +02:00
668b61996f Apply D9974: Sanitize threaded preview creation with undo
With undo/redo after creating assets, previews of the "Current File"
asset library would often go missing, e.g. see T83884.

The preview generation in a background job will eventually modify ID
data, but the undo push was done prior to that. So obviously, an undo
then would mean the preview is lost.

This patch makes it so undo/redo will regenerate the preview, if the
preview rendering was invoked but not finished in the undone/redone
state.

The preview flag `PRV_UNFINISHED` wasn't entirely what we needed. So I
had to change it to a slightly different flag.
2021-05-19 19:29:58 +02:00
cea5a1a445 Merge branch 'asset-browser-poselib' into asset-browser 2021-05-19 19:11:08 +02:00
374e32eab6 Remove unnecessary NonCopyable mixin usages 2021-05-19 19:07:22 +02:00
92d3d175e6 Merge branch 'master' into asset-browser-poselib 2021-05-19 18:47:40 +02:00
02a8dcc796 Fix compile errors after merge conflicts 2021-05-19 18:32:30 +02:00
f82a34e0b3 Merge branch 'master' into asset-browser 2021-05-19 18:19:39 +02:00
65750a51e8 Merge remote-tracking branch 'origin/master' into asset-browser-poselib 2021-05-17 10:43:59 +02:00
8d1b30031e Merge remote-tracking branch 'origin/master' into asset-browser-poselib 2021-05-14 11:23:18 +02:00
Severin
513328602d Merge remote-tracking branch 'origin/master' into asset-browser-snap-dragging 2021-05-11 13:16:53 +02:00
745505278d Merge remote-tracking branch 'origin/master' into asset-browser-poselib 2021-05-11 11:39:02 +02:00
279f271a0a Snap based on the bounding box when dropping, not origin
This makes the dropping use the object's bounding box for snapping, so
that it matches the bounding box we draw while dragging.

Not that this may have to be optional in future, there may be valid
cases to use the origin instead of the bounding box for snapping.
2021-05-06 21:45:08 +02:00
f00d24e2c1 Merge remote-tracking branch 'origin/master' into asset-browser-snap-dragging 2021-05-06 14:34:42 +02:00
81e173aeec Merge remote-tracking branch 'origin/master' into asset-browser-poselib 2021-05-06 12:24:34 +02:00
963826d8a1 Merge remote-tracking branch 'origin/master' into asset-browser-snap-dragging 2021-05-04 17:33:04 +02:00
3fdd579e7c Merge remote-tracking branch 'origin/master' into asset-browser-snap-dragging 2021-05-04 16:56:32 +02:00
8a6f926471 Merge remote-tracking branch 'origin/master' into asset-browser-poselib 2021-05-04 16:26:46 +02:00
Severin
a85c0abc65 Merge remote-tracking branch 'origin/master' into asset-browser-poselib 2021-05-03 13:30:13 +02:00
ca23d15fde UI List: Fix segfault in unit tests
Fix `NULL` pointer deference in `ui_list_find_mouse_over()`.
2021-05-03 12:21:14 +02:00
bc4c9fea77 Fix crash when dragging emtpy into the 3D View 2021-04-30 20:35:36 +02:00
ac96c8a898 Merge branch 'master' into asset-browser-snap-dragging 2021-04-30 12:43:08 +02:00
13705c7e63 Merge branch 'master' into asset-browser-poselib 2021-04-30 12:41:02 +02:00
78008642ae Show a bounding box for object assets while dragging
Note: Object assets have to be saved with this commit or later for the bounding
box to appear.

Basic idea is:
* Store the bounding box (and related info) in the asset metadata.
* The bounding box has to be updated and written to custom properties of the
  asset metadata.
* There's a new `AssetTypeInfo` struct, to set asset type dependent callbacks
  or data (in future). ID types can conveniently define asset-type info as part
  of their `IDTypeInfo` definition.
* The asset-type info can contain a custom callback to be executed before the
  asset is saved. This is how the object can write its custom asset metadata.
* The dropbox can also register a callback to set properties for its
  gizmo-group now. Used to copy
* The "placement plane" gizmo is scaled to the bounding box size too.
* For local ID assets, the data should be accessed directly, so the file
  doesn't have to be saved to get the bounding box updated.

Also:
* Added proper gizmo group custom property support to C (was already supported
  in Python, or in C with some hacking).
* Store the basis matrix (world matrix without parent or constraint transforms)
  in the custom asset metadata. Used by the placement gizmo to scale the
  bounding box to match the result visually when dropping.
* The preview image is disabled while dragging objects over the 3D view.
* The bounding box always snaps with its lower edge (Z axis) to the surface.
  Snapping with other axes can be added still.
* However, actually dropping the object still uses the origin, so the drop
  position may not match what the bounding box indicated. This could be changed
  to also use the bounding box instead. Or the drawn bounding box should be
  translated to respect the origin position.
2021-04-30 02:25:33 +02:00
5df6caa7f3 Merge remote-tracking branch 'origin/master' into asset-browser-snap-dragging 2021-04-29 18:50:29 +02:00
d8118c2e89 Assets: Keep assets active after renaming, ensure they are scrolled into view
See https://developer.blender.org/D11119, just committing this to the branch
for testing already.
2021-04-29 18:28:27 +02:00
b0a6a38823 Asset: Keep assets active after renaming, make sure they are scrolled into view
I want to clean this up a bit still, but it seems to work now.

Also includes (to be split off):
* Don't allow renaming assets from the file list for now (e.g. right-click >
  Rename). This doesn't work yet and I'm not sure it should even. If an asset
  is a local data-block it can be renamed in the sidebar.
* Fix broken logic to scroll a preview into view.
* Partially includes D9994. These changes were needed for this to work.

Differential Revision: https://developer.blender.org/D11119
2021-04-29 18:25:21 +02:00
79a3adae54 Merge branch 'master' into asset-browser-poselib 2021-04-29 13:57:55 +02:00
4f8e8b6054 Fix incorrect sorting in Asset View after renaming local asset
Basically the same as 88400f0c03, but now for the asset view.
2021-04-29 13:30:15 +02:00
0c4eddcfa1 Merge branch 'master' into asset-browser-poselib 2021-04-29 13:21:35 +02:00
2a00e16682 Merge remote-tracking branch 'origin/master' into asset-browser-snap-dragging 2021-04-28 22:48:13 +02:00
938631dfd3 Merge remote-tracking branch 'origin/master' into asset-browser-poselib 2021-04-28 13:09:43 +02:00
c7fc643728 Attempt to fix build error on MSVC and warnings on some other compilers
On MSVC it failed with this error:
```
source\blender\blenkernel\BKE_context.h(361,20): error C2526:
'CTX_wm_asset_handle': C linkage function cannot return C++ class 'AssetHandle'
```

On Apple Clang I would get this:
```
warning: 'CTX_wm_asset_handle' has C-linkage specified, but returns incomplete
type 'struct AssetHandle' which could be incompatible with C
[-Wreturn-type-c-linkage]
struct AssetHandle CTX_wm_asset_handle(const bContext *C, bool *r_is_valid);
                   ^
1 warning generated.
```

Just include the asset header defining the type for now, it should later on be
solved properly with a better design for `AssetHandle`.
2021-04-28 13:07:54 +02:00
39ce17f3df UI: Improve walk navigation in UI List template
Add improved arrow key walk navigation in grid layout UI List templates.
Pressing up or down walks the active item to the adjacent row in that
direction, while left and right walk through the items along the columns
wrapping at the rows.

Differential Revision: https://developer.blender.org/D11063
2021-04-26 13:25:21 -06:00
948d1b0284 Merge remote-tracking branch 'origin/master' into asset-browser-snap-dragging 2021-04-26 21:02:09 +02:00
9027265f6a Fix uninitialized variable use
Mistake in dc009dd6c1.
2021-04-26 16:45:50 +02:00
2ffabbd529 Merge remote-tracking branch 'origin/master' into asset-browser-poselib 2021-04-26 16:14:27 +02:00
8a8208bd95 Merge remote-tracking branch 'origin/master' into asset-browser-snap-dragging 2021-04-26 14:38:41 +02:00
dc009dd6c1 T87757: Pose Library: glitch when starting to blend flipped pose
Fix a glitch when blending a pose by always starting blending at 0%.

Previously, the blend percentage was remembered between operator
invocations, causing the glitch.
2021-04-23 16:50:54 +02:00
b7de801fec Merge remote-tracking branch 'origin/master' into asset-browser-poselib 2021-04-23 16:43:47 +02:00
2002cdaac7 Asset Browser: also refresh asset UIlist after other blender closes
The `ASSET_OT_open_containing_blend_file` operator starts a new Blender
process, and refreshes the assets after it quits. It now also refreshes
the assets UIlist (f.e. the pose library panel in the 3D Viewport).
2021-04-23 14:44:26 +02:00
b291a0ab4d Merge branch 'master' into asset-browser-poselib 2021-04-23 12:20:40 +02:00
c2ee1af8fa Avoid warning when using FileSelectEntry.id_type on a non-ID file
If the file doesn't represent an ID, the value will be `'NONE'` in
Python. Otherwise a valid ID type (e.g. `'ACTION'`, `'OBJECT'`, etc.).
2021-04-22 21:13:08 +02:00
3146c7c49a Asset Browser: simple panel mix-in class for specific categories
Add a class `AssetBrowserSpecificCategoryPanel` that only shows if the
asset browser is showing a specific set of categories. This makes it
simple for the Pose Library panels to only show when the user has selected
the Animations category.
2021-04-22 16:09:28 +02:00
fcc42b3d46 Basic snapping support for dropping objects
Uses the same snapping logic as the placement plane from the Add Object
tool, which means it matches the plane that we already draw as a
preview.

This is quite primitive at this point - you can't change options for the
snapping like the up-axis or the snapping target - but it already feels
quite great.
Another limitation is that it uses the origin of the dropped object to
place it, the bounding box should give better results in practice. This
is something we can add.
2021-04-22 12:03:30 +02:00
fc4ac7d257 Merge remote-tracking branch 'origin/master' into asset-browser-poselib
I had to manually add a `bContext *` parameter to a
`node_geometry_add_attribute_search_button()` call to fix a compiler
error.
2021-04-22 11:09:49 +02:00
8cc294a315 Merge branch 'master' into asset-browser-snap-dragging 2021-04-22 10:15:57 +02:00
8ddf9f06ab Initial prototype for snapping plane feedback while dragging assets
Shows the same grid overlay as the Add Object tool when dragging an
asset into a 3D view. Uses the gizmo-system for that.
How visibility of gizmo-groups is managed is rather tricky, for now I
hacked things a bit to work. I have ideas to make this nicer.

Besides that, this is generally a design that I think can work in
master: Just like tools, drop-boxes can set a gizmo-group to use while
they are active. If the gizmo-group supports usage while dragging, it is
drawn.
2021-04-21 19:20:35 +02:00
4588609fc3 Asset View: Activate poses when "walk" navigating the active asset
When using the arrow keys to "walk" the active item in the asset view, call the
activate operator which applies the pose asset. This is useful for animators to
easily go through poses on the search for an appropriate one.
2021-04-20 17:46:55 +02:00
c8054b3835 Cleanup: Slightly correct comment from previous commit 2021-04-20 16:50:16 +02:00
25654708ec UI Lists: Add Ctrl+F for searching, brings search field into view
The Ctrl+F is a general UI list feature. You can hover any UI list and
press Ctrl+F now to open and activate the search field. If needed the
view is scrolled to make it completely visible (with some additional
margin). Plus, the view is updated to keep the search field visible
while typing.

The latter part is also a text button feature. When you activate a text
button (that doesn't have a search menu attached, which causes further
issues), the UI code makes sure it's visible and keeps it visible while
typing.

This could go into master (after some functionality review), I'll check
on that in a bit.
2021-04-20 16:41:35 +02:00
135298a1a9 Fix missing refresh of Asset View UI template previews after regenerating 2021-04-19 15:32:47 +02:00
a7858c88cd Pose Library: free flipped Action before freeing all temp-loaded data
Free the flipped Action before calling `poselib_tempload_exit()`, to avoid
any problems from indirectly referenced ID pointers.

Thanks @campbellbarton for the patch!
2021-04-16 15:44:36 +02:00
b9ea20a8f9 Merge remote-tracking branch 'origin/master' into asset-browser-poselib 2021-04-16 15:33:19 +02:00
825eab83aa Revert "Assets: explicitly free the temp-loaded asset datablock"
This reverts commit 1ed2ffa8d0. The master
branch has a better solution (afd8e4bce7)
and will be merged soon.
2021-04-16 15:32:35 +02:00
e945ca3466 Fix crash with "Current File" library and "Reload Scripts"
When a (Python defined) UI-list type is unregistered, we have to make sure no
list still references that type. We do the same for other such UI types.
This didn't happen to be an issue before, since the list type was not accessed
until the list was drawn again (which re-assigns the type).
2021-04-16 02:08:55 +02:00
6a523da6cf Fix C-linkage warning on Clang
After macro expansion, there would be C++ code in code with C linkage
(`extern "C"`). Clang warned about this.
Make sure the expanded C++ code always uses C++ linkage. Will commit this to
master soon.
2021-04-15 23:45:13 +02:00
60b8890664 Merge branch 'master' into asset-browser-poselib 2021-04-14 15:21:27 +02:00
8c9e50889e Fix compile error when using UIList template flags in C++
C++ has strongly typed enums (which is great!), so a bitwise OR on two
enum values will result in a compiler error. Use our `ENUM_OPERATORS()`
utility to overload the bitwise operations to be valid for this strong
enum type.
2021-04-13 19:00:55 +02:00
8b8fdcc6d5 Asset View: Always show all poses, avoid double-scrollbar
The asset view so far showed up to 5 items by default. If there were
more assets to be shown than that, it the list would become scrollable.
This would cause a scrollable box inside a scrollable region, which is
not nice for interaction. We can just expand the list so all assets are
in the layout, and the user can scroll the region rather than scrolling
the list.

Also hide the "grip" button so the list can't be resized. If needed we
could allow making the list smaller still, even if that causes double
scrolling again. For now keeping it simple.
Had to add a "no grip" option for that, so I changed the signature a bit
to avoid too many boolean arguments.

And another also: Adds missing return after error check.
2021-04-13 19:00:55 +02:00
9d8dc94b8c Action preview rendering: properly tag the object when done
Rendering a preview for an Action requires temporarily modifying the pose
of some object (otherwise there is nothing to render); after this is done,
the object needs to be tagged correctly to flush the temporary changes.
2021-04-13 17:06:28 +02:00
0b2556c4c1 Pose Library: lock the interface while flipping a pose
Flipping a pose Action temporarily changes the pose itself, which can cause
visual jitter. This is prevented by locking the interface while flipping.
2021-04-13 13:59:42 +02:00
0b2e8f0263 Cleanup: Asset Browser, move Action-specific rendering code
Move some Action-specific code required to render the preview image into
the part of the code that is already Action-specific.

No functional changes.
2021-04-13 13:19:02 +02:00
161f6b5a87 Merge remote-tracking branch 'origin/master' into asset-browser-poselib 2021-04-13 13:18:45 +02:00
ed16875c28 Merge remote-tracking branch 'origin/master' into asset-browser-poselib 2021-04-13 12:10:43 +02:00
32da1144a6 Asset Browser: Apply a pose before rendering its preview icon
When rendering the preview icon of an Action, apply it to the pose
object first. This ensures that the "Refresh" button of a pose actually
uses that pose.

This splits some functions into two flavours, one that acts on all bones
and one that acts on the selected bones only. Normal use of the pose
library only acts on selected bones, but for the preview the entire pose
from the library is applied, regardless of selection.
2021-04-13 12:01:03 +02:00
a2841b2916 Cleanup: Pose library, move pose backup code into its own file
Move the pose backup & restore functionality into its own file, so that
the functions can be called from other places in Blender as well.

No functional changes.
2021-04-13 10:48:10 +02:00
491147d477 Merge branch 'master' into asset-browser-poselib 2021-04-12 20:01:41 +02:00
4df66e9ae5 Merge remote-tracking branch 'origin/master' into asset-browser-poselib 2021-04-12 18:11:03 +02:00
1ed2ffa8d0 Assets: explicitly free the temp-loaded asset datablock
After temp-loading an asset datablock, explicitly free it before calling
`BLO_library_temp_free()`. Without this step, normal linking would be
performed, causing temp datablocks to actually be linked into the current
blend file.
2021-04-12 18:02:54 +02:00
2eb5d7b7af Pose Library: set default blend percentage to 0%
Set default blend percentage to 0% to allow smoothly blending of the pose
asset into the current pose.
2021-04-12 17:20:04 +02:00
57a3498ce4 Merge remote-tracking branch 'origin/master' into asset-browser-poselib 2021-04-12 16:25:37 +02:00
15a791d85c Use correct add-ons branch for make update
Also add TODO comments, hoping they help us not forget changing this
back for the merge to master.
2021-04-09 17:32:34 +02:00
e0de4f3594 Fix error on context.copy() because of asset-handle design
The File/Asset Browser no longer provides the `asset_handle` pointer. In
Python `asset_file_handle` needs to be used for now (will change in
future).
2021-04-09 12:57:16 +02:00
9383c648c8 Assets: make ASSET_OT_open_containing_blend_file work in UIList
Make `ASSET_OT_open_containing_blend_file` in a asset view UIList as
well as the Asset Browser. This uses the context variables
`asset_file_handle` and `asset_library`, which are temporary in lieu of
a better asset API.
2021-04-09 12:53:03 +02:00
3a977a8a83 Merge remote-tracking branch 'origin/master' into asset-browser-poselib 2021-04-09 11:32:34 +02:00
e06ffcc457 Update add-on HEAD for latest merge 2021-04-07 17:48:20 +02:00
7413364ff4 Merge branch 'master' into asset-browser-poselib 2021-04-07 17:10:30 +02:00
8750f355b3 Expose more asset info and utilities in the Python API
Needed so the pose library add-on can keep its operators work outside of
the Asset Browser context, namely with the asset view template.

An issue here is that we can't expose an asset handle from the Asset
Browser, because there is not permanently saved one whose pointer we can
pass around. This is planned to be addressed, but for now Python will
have to use the file wrapped by the asset-handle directly, via
`context.asset_file_handle`.
2021-04-02 19:11:56 +02:00
2e0d2c2e11 Merge branch 'master' into asset-browser-poselib 2021-04-02 14:50:04 +02:00
83c53d1bee Support custom context menu entries for UI-lists, e.g. for pose assets
Makes it possible to add custom entries to the context menu of UI List items, by doing the following:
`bpy.types.UI_MT_list_item_context_menu.prepend(some_draw_function)`/`append(...)`.

The given draw function must check if the list is of the correct type. For that
to work I made it possible to get the hovered UI List using `context.ui_list`
and the list-ID via `ui_list.list_id`.
2021-04-01 17:32:49 +02:00
19ac6a3b49 Merge remote-tracking branch 'origin/master' into asset-browser-poselib 2021-04-01 12:31:01 +02:00
bcbc9053af Pose Library: rename apply_flipped to flipped
Rename the operator property `apply_flipped` to simply `flipped`, as the
verb ("apply") is already in the operator name. This will make it possible
to add a `flipped` property to the select/deselect operators too, keeping
things consistent.

No functional changes.
2021-04-01 11:03:24 +02:00
9c6eea6034 Pose asset operators: Check the type of the asset in the operator poll
Check that the asset received from context actually is an action ID
asset.
2021-03-31 18:11:00 +02:00
9f8cc98164 Add button to refresh the asset list from the asset view template
Adds an operator to refresh the asset list and exposes that next to the
asset library selector above the template, when showing an external
library.
2021-03-31 17:54:41 +02:00
abacf071f8 Remove asset testing panel for the asset view template
There's a proper panel with the asset viewer now, for the poses. This
testing one will just confuse people.
2021-03-31 17:33:03 +02:00
d05413b91b Fix possible use of released stack memory
We'd store references to temporary objects, e.g. see
`AssetListStorage::ensure_list_storage()`. Stupid mistake, store a copy
of the `AssetLibraryReference` struct now (cheap to copy).
2021-03-31 16:03:38 +02:00
abcbf73008 Support "Release Confirm" mode for the pose blending operator
This will make it possible to click and drag on the poses in the
asset view template to do the blending. On mouse release, the blended
pose will be applied.
This isn't used yet, follow-up commits will enable it.

This also hides the cursor and enables continuous grabbing when dragging
with the "Release Confirm" enabled. To be evaluated; maybe it should
always do this while blending.

Also fixes mouse hover highlights not being updated when confirming or
cancelling the pose blending operator.
2021-03-31 15:57:35 +02:00
5438015ade Allow setting operator properties for the custom drag & activate OPs
The asset view template now provides a way to set the operator
properties of its custom drag & activate operators. In Python they are
returned from `UILayout.template_asset_view()` as tuple.

Includes some cleanup to better manage the data of the custom operators.
2021-03-31 15:53:41 +02:00
80469a7675 Prevent preview loading from triggering continuous redraws
The preview rendering notifiers would be continuously sent, causing
continuous redraws. In the File Browser that also happens (and I don't
think it's intentionaly) although it causes refreshes there that don't
do much and there won't be redraws unless necessary. Correcting this may
cause issues, so better to do it separately.

Issue is that the previews were fetched using the BLI_task API, and a
timer was started to send notifiers continuously. But there was nothing
to check if the tasks were done, so that the timer could be stopped.
2021-03-31 13:08:17 +02:00
a0a0edc399 Fix File Browser double-click not working while in pose mode
The pose apply operator would be invoked when double-clicking a
directory in the File Browser, while in pose mode.
The operator's poll would succeed because since 29887bbb32, the
File/Asset Browser would just create a `AssetHandle` from the active
file received from context, without ensuring that the file actually
represents an asset.
2021-03-30 18:42:39 +02:00
878ba0cfde Pose Library: correct status text when blending poses 2021-03-30 14:09:41 +02:00
23c4220879 Pose Library: remember last-used blend factor
When the interactive blending operator finishes, store the chosen blend
factor in the RNA properties. This ensures that pressing F9 shows the
actual factor, which can then be readjusted.
2021-03-30 14:06:35 +02:00
3d5c972648 Pose Library: cleanly stop blending when quitting Blender
When Blender quits while the pose blending operator is active, set the
correct state (`POSE_BLEND_CANCEL`) before exiting, so that cleanup done
correctly.
2021-03-30 13:10:37 +02:00
5b1a5b19c8 Asset Browser: monitor subprocess after opening new Blender
Monitor the new blender subprocess from the "Open Blend File" operator,
and reload the asset browser after the subprocess stops.
2021-03-30 13:03:05 +02:00
b04e5d1363 Asset Browser: add "Open Blend File" operator to Asset browser context menu
Add an "Open Blend File" operator to the Asset Browser context menu,
which starts a new blender process to open the blend file containing the
active asset.
2021-03-30 12:47:40 +02:00
7c4f7206ac Merge remote-tracking branch 'origin/master' into asset-browser-poselib 2021-03-30 10:22:20 +02:00
ba2f148f7a Pose Library: remove use of BONE_UNKEYED bone flag
This bone flag was removed in rBfd10c21f51243921e645939e3f6a569c19864d8e.

No functional changes.
2021-03-30 10:22:09 +02:00
63c65d759d Pose Library: prevent auto-keying on linked Action
Prevent auto-keying when the current Action is a linked datablock.
2021-03-29 17:48:13 +02:00
f13e43f983 Merge remote-tracking branch 'origin/master' into asset-browser-poselib
# Conflicts:
#	release/scripts/addons
#	source/blender/blenkernel/intern/armature_pose.cc
#	source/blender/makesrna/intern/rna_ID.c
2021-03-29 15:14:36 +02:00
1757a879fd Pose Library: use mouse position to determine blend factor
Similar to the pose sliding tools, use the relative mouse position in the
active area to determine the pose blend factor.

This is not a final implementation, but at least makes the pose library
usable with a tablet.
2021-03-29 12:57:10 +02:00
a60e0f1dc1 Fix crash when applying pose from external repository in Asset Browser
The Asset Browser uses the `FileList` from the File Browser, which isn't
properly using the `AssetList` yet. So of course getting the file-path
from the asset list will fail.

For now just add a little hack to fall-back to get the data from the
Asset Browser directly.
2021-03-26 18:18:04 +01:00
29887bbb32 Fix possible crash when blending poses
I did some casting hack to return an `AssetHandle` from a
`FileDirEntry`. But this doesn't actually work.

What I added now isn't something I'm happy with either, but it will have
to do for now. Basically we request an `AssetHandle`, which the Asset
Browser doesn't actually store, since it's just a wrapper around the
Asset Browser's `FileDirEntry`. So there is no consistent pointer the
editor could return to context queries, and the context needs a pointer
so that it can be passed around as `void *`.

Eventually once we have the planned asset storage design implemented,
the storage would include actual asset handles. So we can pass around
consistent pointers to them then.
2021-03-26 17:25:03 +01:00
c81b104d5c Correct function names for changes in ui-asset-view-template branch 2021-03-26 14:38:35 +01:00
fc8d8f86de Cleanup: Use new utils provided by the asset system to get temp asset IDs
The operators are not exclusive to the File Browser anymore now. The logic to
get the asset file information and use that to append the ID if necessary is
abstracted away by the asset system now, see 10383566b8.
2021-03-26 14:38:22 +01:00
2b0645980a Pose Library: add POSELIB_OT_apply_pose_asset operator
Add operator `POSELIB_OT_apply_pose_asset` that does the same as executing
(instead of invoking) `POSELIB_OT_blend_pose_asset` with
`blend_factor=1.0f`. This will replace the Python equivalent in the
pose library add-on.
2021-03-26 12:44:46 +01:00
7560383fed Pose Library: allow blending in flipped poses
Allow a flipped pose asset to be blended into the current pose.
2021-03-26 12:12:46 +01:00
790865e48c Cleanup: Rename POSELIB_OT_blend_pose to POSELIB_OT_blend_pose_asset
Rename the pose blending operator to `POSELIB_OT_blend_pose_asset`, so that
we can make an operator `POSELIB_OT_apply_pose_asset` without colliding
with the old `POSELIB_OT_apply_pose` operator (from the current pose
library system instead of the new one).

No functional changes.
2021-03-26 12:11:54 +01:00
0eed91c8de Revert "Cleanup: Use new utils provided by the asset system to get temp asset IDs"
This reverts commit b0395ba718.
2021-03-26 11:59:10 +01:00
769f836851 Merge remote-tracking branch 'origin/master' into asset-browser-poselib 2021-03-26 11:54:47 +01:00
87e0220cb9 Revert "Action: flip action data using pose contents"
This reverts commit d219b09a48. It was
accidentally committed to this branch, and is superseded by the actual
commits mentioned in D10781#274991
2021-03-26 11:17:13 +01:00
c8f684efbf Fix library linking for editors/asset
Add missing libraries to fix a linker error.
2021-03-26 11:08:16 +01:00
7fc48af528 Correct function names for changes in ui-asset-view-template branch 2021-03-25 19:19:00 +01:00
4f36fb90ae Merge branch 'ui-asset-view-template' into asset-browser-poselib 2021-03-25 19:12:13 +01:00
91b87d8d7f Cleanup: Improve naming of new temporary ID consumer functions 2021-03-25 19:10:11 +01:00
e7462cfa44 Asset Browser: correct the declared context keys
The file browser context (when in asset browser mode) was declaring the
wrong context keys, making it impossible to use `context.copy()` in Python.
2021-03-25 19:03:13 +01:00
b0395ba718 Cleanup: Use new utils provided by the asset system to get temp asset IDs
The operators are not exclusive to the File Browser anymore now. The logic to
get the asset file information and use that to append the ID if necessary is
abstracted away by the asset system now, see 10383566b8.
2021-03-25 19:02:43 +01:00
6c9ce08715 Asset Browser: correct the declared context keys
The file browser context (when in asset browser mode) was declaring the
wrong context keys, making it impossible to use `context.copy()` in Python.
2021-03-25 18:02:13 +01:00
Campbell Barton
d219b09a48 Action: flip action data using pose contents
This adds a new RNA method `Action.flip_with_pose(ob, frame)`
to flip the action channels that control a pose.
The rest-pose it's self is used to properly flip the bones transformation.

This is useful as a way to flip actions used in pose libraries,
so the same action need not be included for each side.

API calls to cache F-curve look-ups have also been added,
supporting a single hash lookup to access all channels controlling an RNA path.

----

**Motivation**

This patch adds functionality to flip an entire action on the X axis using a symmetrical rig.

This was written so the asset manager can apply poses flipped, see T86159,

tested with spring.blend.

**Alternative Solutions**

It's possible to calculate this on the pose directly (see D10766), however operating on the action data makes this more useful as an API function, since the data can be flipped before it's applied to the pose.
Instead of flipping on the pose, then writing back to the action.

**Limitations**

There is some information not easily available at the time of flipping, for example - it's possible the flipped data-path doesn't exist in all cases, although the ideal behavior isn't obvious when the RNA path only resolves on one side of the pose.

- Currently the API function flips all channels, we could add an argument so it only operates on some of the channels.

**Open Topics**

- When some actions transform channels don't exist, they could be created (for example - if only X & Y rotation are set, it may be necessary to create a Z F-Curve to properly flip the rotation).
- The key-framing API is currently part of the editors (it would be a bad-level call from the BKE), we could expose some keyframing functionality to BKE, or move this functionality to editors. For now there is a simple keyframe adjusting function.
- Currently only the armature rest-matrices is used, not the pose. This API could take an armature instead of an object, although we might want to use pose content in the future, it doesn't seem like a big issue either way.
- This could eventually be exposed as an operator.
- Currently this re-orders channels which could have other frames keyed. A more comprehensive approach could be to operate on all keyed frames for an action, so an action that includes multiple poses will have them all properly flipped.

-----

**Notes**

- The F-Curve lookup cache can be committed separately.

- This is an example script for testing with the pose object set active:

```
import bpy
from bpy import context
ob = context.object
action = bpy.data.actions['07_040_A.spring']
action.flip_with_pose(ob, context.scene.frame_current)
```

Differential Revision: https://developer.blender.org/D10781
2021-03-25 17:19:04 +01:00
0cf3c86ba1 Merge branch 'ui-asset-view-template' into asset-browser-poselib 2021-03-25 13:56:11 +01:00
0583a7e5d6 Merge remote-tracking branch 'origin/master' into asset-browser-poselib 2021-03-25 12:24:11 +01:00
2c65710c9a Merge branch 'master' into ui-asset-view-template 2021-03-24 14:35:45 +01:00
01a5d3fa28 Support passing operator to invoke on activating or dragging an item
An annoyance is that the operator names have to be passed to the template which
makes the already long argument list even longer.
Thought about a couple of ways to do this, unfortunately this is the only
decent way to do this that I see. There's also no way to pass operator options
currently.

Getting the handling to work correctly took some effort, and the code is not
exactly nice.

Note that even though we activate the item when calling the custom drag
operator (helps indicating the pose being blended for example), we only call
the drag operator then, not the activate one. They are never executed both.

Also note that this won't compile right now, I'll have to commit some changes
to master first.
2021-03-24 13:54:33 +01:00
10383566b8 Add utilities to temporarily append asset IDs
Uses the new `BLO_library_temp_xxx` functions, but deals with all the asset
specific file path building. This is a reasonable utility for the asset system
to have, it will probably be needed by more asset types than IDs.
2021-03-24 13:34:16 +01:00
c6182a91c3 Require identifier for asset view template usages
Needed if we want to support multiple different asset views in future.
2021-03-24 13:25:45 +01:00
5a94ab9ac2 Allow getting asset library and active asset handle via context
`CTX_wm_asset_library()` returns the active asset library from the workspace,
or the the Asset Browser one while inside that. The active asset handle is set
by the Asset Browser and the asset view UI template so that operators executed
via the template can access it.
2021-03-24 13:25:09 +01:00
fd6015f9fd Merge branch 'master' into ui-asset-view-template 2021-03-24 12:22:57 +01:00
471955e3f2 Pose Library: expand blend operator poll function
Expand the `POSELIB_OT_blend_pose` poll function to check whether there
is an actively selected pose, and don't crash even if the operator gets
called regardless.
2021-03-23 16:41:16 +01:00
9ee890ecad Pose library: prevent double report when no asset can be loaded 2021-03-23 16:38:17 +01:00
8ec28afc99 Pose library: make reports translatable 2021-03-23 16:37:54 +01:00
80ae170f35 Enable the pose_library add-on by default
This new pose library is based on the asset browser, and will eventually
replace the built-in pose library. Because of this, it is enabled by
default.
2021-03-23 15:43:44 +01:00
19d8a204b5 Switch addons submodule to asset-browser-poselib branch
Switch addons submodule to `asset-browser-poselib` branch in the
`.gitmodules` file. This should affect any subsequent calls to `git
submodule update`.

Care should be taken when merging this branch back to master, because
this change should *not* be included.
2021-03-23 14:57:09 +01:00
5331e668fe Pose library: when blending, allow shift key for smaller increments of 1% 2021-03-23 14:55:00 +01:00
68fe0afca9 Animation: add PBONE_SELECTED macro to determine selection state of bones 2021-03-23 14:54:41 +01:00
32cba11fdb Addons: use asset-browser-poselib branch
This commit sets the `release/scripts/addons` to its
`asset-browser-poselib` branch, with the aim that animators checking out
this branch on the main Blender repo also get the corresponding branch
in the addons repo.
2021-03-23 13:33:04 +01:00
a705856641 Merge branch 'ui-asset-view-template' into asset-browser-poselib 2021-03-21 16:48:58 +01:00
12d7b71294 Fix crash when showing empty shape-keys list 2021-03-21 16:46:36 +01:00
552fec44da Geometry Nodes: Make cone primitive 2m tall by default
This gives the cone mesh primitive more pleasing proportions by default.
2021-03-21 16:11:38 +01:00
269dc0bbc6 Geometry Nodes: Move cone primtive to rest on its base by default
This is generally what people expect when generating a cone. Note that
this translation currently happens after the rotation, but since the rotation
will likely be removed in the future, that won't be a problem for long.
2021-03-21 16:11:38 +01:00
c81ac61e58 Geometry Nodes: Implicit interpolations to and from the edge domain
This patch adds the remaining 6 interpolations for mesh domains.
The new interpolations are:
 - Corner / point / polygon to edge
 - Edge to corner / point / polygon

After this it is possible to adapt an attribute to and from every
mesh domain. This is simple to test with the "Attribute Convert" node.

Though, as a note for the future, there are still some improvements
possible to the interpolations, like lazily calculating values for the
interpolations where it's possible, and slightly improving the
algorithms used for some interpolations, like using corner angles
for polygon to point.

Differential Revision: https://developer.blender.org/D10765
2021-03-21 16:11:38 +01:00
eecaca8b2a Fix Cycles NaN assert in random walk SSS due to very small throughput
Now terminate if there are many bounces and the throughput gets so small
that we get precision issues.
2021-03-21 16:11:38 +01:00
c56e8ae919 LibOverride: fix code trying to auto-resync linked overrides.
This is not only potentially extremely expensive, it is also fairly
futile, and code is not designed to handle it currently anyway (could
easily end up in inifinite loops and other crashes).
2021-03-21 16:11:38 +01:00
Angus Stanton
c8b925cafb Fix T86208: copy node group button is inconsistent in geometry nodes
Differential Revision: https://developer.blender.org/D10740
2021-03-21 16:11:38 +01:00
064a379205 Cleanup: add const. 2021-03-21 16:11:38 +01:00
545bbcc7f3 Cleanup: Replace std::vector with blender::Vector. 2021-03-21 16:11:38 +01:00
84060a0eb1 Fix T86710: Crash When Adding Node Group.
When adding a node group there can be no inputs in the input map that
was triggering an assert.
2021-03-21 16:11:38 +01:00
59f7044134 Cleanup: remove unused function 2021-03-21 16:11:38 +01:00
fac59931c7 Cleanup: minor changes to pose-mode apply visual transform
- Remove use of evaluated poses, instead calculate transformations
  into an array which is applied afterwards.

- Only update ID's for poses that have been changed.
2021-03-21 16:11:38 +01:00
aae7ea2874 BLI: Add location, rotation, scale constructor to float4x4
This is simply a convenience when using this type. More similar
constructors can be added in the future when they are useful.

Differential Revision: https://developer.blender.org/D10714
2021-03-21 16:11:38 +01:00
Patrick Busch
1bd3645deb Python API: Expose CurveProfile Reset View function
Allow python access to the `reset_view` functionality which before
was only available through the menu. This was suggested for
consistency after D10561.

Differential Revision: https://developer.blender.org/D10595
2021-03-21 16:11:38 +01:00
Pratik Borhade
a4a6c2a1a4 Fix T86701: Geometry nodes Cube and UV Sphere mesh size
The size in the transform matrices was extra, since it is also
passed as an argument to the BMesh operators.

Differential Revision: https://developer.blender.org/D10763
2021-03-21 16:11:37 +01:00
2199796694 Geometry Nodes: Don't create empty components when realizing instances
Previously even if the input goemetry set had no point cloud or no mesh
instances, `geometry_set_realize_instances` would create empty data.
This isn't necessarily bad, but it can complicate things down the line if
there are a bunch of empty components getting passed around.
2021-03-21 16:11:37 +01:00
a9613b2947 Fix T86448 EEVEE: SSRefraction Depth regression
Caused by recent change for contact shadow raytracing. rB4e236326c137
2021-03-21 16:11:37 +01:00
392a1d8a9f GPencil: Rename Options panel to Settings
This change is to keep consistency with other panels with the same functionality.

Reviewed by @pablovazquez
2021-03-21 16:11:37 +01:00
3b28a68d97 Fix T86677: select grouped in node editor crashes without active node
This was reported for geometry nodes, but was true for all nodetrees
(e.g. after deleting the active node). Geometry node trees just made
this more obvious since they start without an active node to begin with.

Fix provided by @lone_noel, thx!

Maniphest Tasks: T86677

Differential Revision: https://developer.blender.org/D10762
2021-03-21 16:11:37 +01:00
c0cf72a6fd Fix T86548: Sculpt: Mask by Color tool not working
Caused by {rB2917f550caa9} which renamed the entry in the toolsystem,
but not the corresponding keymap.

Maniphest Tasks: T86548

Differential Revision: https://developer.blender.org/D10725
2021-03-21 16:11:37 +01:00
bb95895b19 LibOverride: Fix missing update after an override reset.
We need to brute-force reset IDs with `ID_RECALC_ALL` here...
2021-03-21 16:11:37 +01:00
412d760efa LibOverride: Outliner: Rename Add... to Make....
Also more consistent with the name used for the 3DView operator.
2021-03-21 16:11:37 +01:00
c8cb79e309 Fix 3DView not updating on some NC_ID notifiers.
Outliner uses a lot `NC_ID | NA_EDITED` e.g., which was not caught by
the View3D editor for update.
2021-03-21 16:11:37 +01:00
afb2974c34 LibOverride: Outliner: Tweak override creation from instancing empty.
Now behavior is similar to the one from 3DView: once override of the
collection is successfuly created, we remove the instancing empty from
the scene.
2021-03-21 16:11:37 +01:00
dfaf420e93 Fix missing view3d updates after recent NC_SPACE notifier filters
Since {rB46aa70cb486d}, using `NC_SPACE | ND_SPACE_VIEW3D` as notifier is
restricted to space data as a reference. This was still used though for
RNA updates in other places (namely `rna_camera`, `rna_scene`,
`rna_animviz`), and passing NULL would automatically set the notifier
reference to the owner id. Above commit would happily filter these out,
leading to missing refreshes.

Now use more specific notifiers (in case of animviz a new
`ND_DRAW_ANIMVIZ` was added).

This was reported for Camera background images btw.
Fixes T86670.

Maniphest Tasks: T86670

Differential Revision: https://developer.blender.org/D10758
2021-03-21 16:11:37 +01:00
4886bceaf9 Merge branch 'ui-asset-view-template' into asset-browser-poselib 2021-03-19 17:22:36 +01:00
694609e5e3 Merge branch 'master' into asset-browser-poselib 2021-03-19 17:22:26 +01:00
c2b041cede Merge branch 'master' into ui-asset-view-template 2021-03-19 17:16:02 +01:00
c026bb2961 Cleanup: Python code style 2021-03-19 17:14:54 +01:00
063c248cb7 Fix race condition when multiple file/asset-lists are running at once
E.g. opening a file with an asset viewer and an Asset Browser could cause one
of them to not load its files properly. That is because there was only one
`wmJob` per scene so when the first one was done it would end the other one(s).
I think this would be a problem in master for the regular File Browser too.

Instead of setting the scene as owner of the job, use the file-list, so that
each file/asset-list gets its own job.
2021-03-19 17:09:43 +01:00
40ed613609 Cleanup: First round of polishing (C++ style, type safety, naming, etc)
* Follow "rule of five"
* Explicit conversion constructors
* Separate inteface declarations from definitions (readability)
* Avoid clang-tidy error
* Naming
....
2021-03-18 19:47:09 +01:00
d88b36d7c2 Merge branch 'ui-asset-view-template' into asset-browser-poselib 2021-03-18 15:48:19 +01:00
d78754ff18 Merge branch 'master' into ui-asset-view-template 2021-03-18 15:30:35 +01:00
b2d90ece9d Cleanup: pose lib, clarify comment 2021-03-18 14:44:22 +01:00
2587656fed Pose Library: use the new temp-loading functions in the blenloader module 2021-03-18 14:44:22 +01:00
95fa1b7b89 Merge remote-tracking branch 'origin/master' into asset-browser-poselib
# Conflicts:
#	source/blender/blenloader/intern/versioning_290.c
2021-03-18 14:43:18 +01:00
02ccd5931a Use custom collection property to pass the asset list to UI lists
`UIList` is designed to use collection properties. I previously did a
whole bunch of hacks to use it without. This isn't acceptable for
master, instead a proper collection property should be provided.

Idea is to let scripts register a custom collection property, that the
asset view template can fill with the latest asset list contents and
pass that to the UI list.

Longer term I'd prefer if the UI code would support other containers,
and not rely so much on RNA and custom/ID properties. I have ideas and
plans for this, but meanwhile, this will do to remove the hacks.
2021-03-17 20:51:03 +01:00
b485710a25 Fix warning about possibly mixed C/C++ linkage of type
Would give a warning:
```
'ED_asset_library_reference_from_enum_value' has C-linkage specified, but
returns incomplete type 'struct AssetLibraryReference' which could be
incompatible with C [-Wreturn-type-c-linkage]
```
2021-03-17 13:56:20 +01:00
9b2661a8e0 Construct-on-first-use to stay far away from static init. fiasco
We didn't actually run into the static initialization fiasco, but only
because `blender::Map` didn't use the guarded allocator on default
destruction. Better to stay far way from static initialization fiasco,
and the construct on first use idiom is trivial and prevents it. So
better use that.
2021-03-16 17:38:00 +01:00
943467a0c6 Merge branch 'ui-asset-view-template' into asset-browser-poselib 2021-03-16 16:45:30 +01:00
19e1ae866f Fix asset storage crash when closing Blender in release mode 2021-03-16 16:44:12 +01:00
a0485515d3 Use custom .py property for active asset index, stored in the workspace
Previously I just used the active color index of the first palette to
get things to work.
I would've preferred if the asset view template could register own
properties and store them in the `UIList` it creates. That way you could
have multiple asset views with entirely independent data. But since this
isn't possible, we need a different way to store such data, I think the
workspace makes sense. It should still be possible to store different
data for different use-cases, e.g. to show a pose asset list in pose
mode and a material asset list in object mode. So idea is to let
scripts/add-ons register custom properties for their specific use case
(e.g. "Active Pose Asset" for the pose libraries).
2021-03-16 15:45:55 +01:00
96543946b2 Use custom .py property for active asset index, stored in the workspace
Previously I just used the active color index of the first palette to
get things to work.
I would've preferred if the asset view template could register own
properties and store them in the `UIList` it creates. That way you could
have multiple asset views with entirely independent data. But since this
isn't possible, we need a different way to store such data, I think the
workspace makes sense. It should still be possible to store different
data for different use-cases, e.g. to show a pose asset list in pose
mode and a material asset list in object mode. So idea is to let
scripts/add-ons register custom properties for their specific use case
(e.g. "Active Pose Asset" for the pose libraries).
2021-03-16 15:43:48 +01:00
c72501d616 Pose library: remove invalid flags
The wrong flags were used, and it works fine without flags as well.

No functional changes.
2021-03-16 15:01:32 +01:00
087612379c Merge branch 'ui-asset-view-template' into asset-browser-poselib 2021-03-16 13:11:44 +01:00
0e071e015e Store active asset library at workspace level
The Asset Browser still has its own active asset library. But for the UI
(e.g. the asset view UI template), there is one active asset library per
workspace now. This is needed because for technical reasons the property
has to be registered in C, ideally you could just register it as custom
property for any use-case and pass that to the asset view template.
Since this isn't possible, an active asset library per workspace seems
reasonable.
2021-03-16 13:06:50 +01:00
e8573d9124 Merge remote-tracking branch 'origin/master' into asset-browser-poselib 2021-03-16 11:56:43 +01:00
2fad30ba1e Merge branch 'master' into ui-asset-view-template 2021-03-16 11:43:51 +01:00
a96501dd71 Pose Library: get initial blend factor from RNA property 2021-03-16 11:43:23 +01:00
fa848c9cd4 Pose Library: don't crash POSELIB_OT_blend_pose outside asset browser 2021-03-16 11:41:45 +01:00
db6c471da0 Cleanup: update TODO
No functional changes.
2021-03-16 11:05:11 +01:00
2e6aab2010 Pose Library: blend quaternions properly, instead of LERPing them
This also removes the `bool flush_to_original` argument, as this flushing
is not required for the pose library (poses are always applied to the
original, and not to evaluated copies).
2021-03-16 11:04:25 +01:00
2a6f3606e1 Cleanup: remove unnecessary ATTR_FALLTHROUGH
`ATTR_FALLTHROUGH` is only necessary when there is actually code inside
the falling-through `case`.

No functional changes.
2021-03-15 18:05:32 +01:00
06c41b3550 Explicitly consider hidden bones as not selected 2021-03-15 17:45:47 +01:00
4e88fbb2d6 Pose blending: also apply rounding to floats
My code for interpolating booleans basically performed the same function
as the rounding for ints and enums. Now the code is the same, too.

No functional changes
2021-03-15 17:02:14 +01:00
5cc35eb02c Rough implementation for temp-loading poses from C
The code needs some cleanup, as the temp-loading of asset datablocks needs
to be separated from the pose library code.
2021-03-15 17:02:14 +01:00
4673e3ca53 Cleanup: pose library, remove unused includes
No functional changes.
2021-03-15 17:02:14 +01:00
b54cef37fe Pose library: add simple blending of pose Action onto current pose
Naieve blending of the pose Action onto the current pose. This performs
linear blending (LERP) per FCurve. This is not suitable for rotations, so
it's probably better to do proper matrix interpolation for loc/rot/scale.
However, for other properties, the current LERP will be necessary anyway.
2021-03-15 17:02:14 +01:00
e62016a4c8 Pose library: Use scrollwheel to set the blend factor
This is not the final UI, but gives a way to at least set it to some value.
2021-03-15 17:02:14 +01:00
85d88cddd4 Cleanup: remove unused code and rename variables/fields
No functional changes.
2021-03-15 17:02:14 +01:00
55e79d1f29 Add operator POSELIB_OT_blend_pose for interactive pose blending
The operator doesn't blend yet, but it does allow temporarily applying the
pose, switching between the original and the given pose with Tab, applying
the pose with Enter/LeftClick, and cancelling with Esc/RightClick.
2021-03-15 17:02:14 +01:00
3d706bb0f3 Do proper updates when local asset data changes
Makes sure the asset list is updated and redrawn correctly an local asset data
changes: Creating assets, removing assets, clearing assets, undo/redo, reading
files (with and without UI), parallel reading of asset data from files, ...

For redraws there now is a listener callback in the uiList type (C only) that
asks the asset lists if it needs a redraw after a given notifier. For the case
of asset data-block removal there is a ID remapping function in the asset list
now (just tags the list for a complete re-read). File reading, undo, redo and
the "Mark Asset"/"Clear Asset" operators explicitly tag asset lists showing
main data as dirty (via the global asset storage).
2021-03-11 18:05:18 +01:00
d71b7ff3ff Merge branch 'master' into ui-asset-view-template 2021-03-11 17:50:55 +01:00
048a5e5f56 Merge branch 'master' into ui-asset-view-template 2021-03-11 14:58:27 +01:00
622ca567eb Support passing ID type filter to the template
The ID type filter can be set as follows:
```
template_asset_view(..., filter_id_types={'filter_material', 'filter_object'})
```

I would have prefered if you could just create a
`bpy.types.AssetFilterSettings` object, fill that and pass it to the
template. But that doesn't seem possible right now without more complex
BPY additions.
Also, newer ID types (hair, point cloud, volume and simulation IDs) do
not support filtering, because their filtering flags exceed 32, meaning
we have to store them in 64 bit integers which RNA doesn't support for
enum properties...
2021-03-09 18:58:57 +01:00
7be8055a07 Merge branch 'master' into ui-asset-view-template 2021-03-09 14:59:37 +01:00
2f658677c6 Fix items not showing up if the preview is missing
No reason to skip adding the UI elements just because the preview is missing.
We can still show the text and allow dragging. Also makes it feel more
interactive while the previews load in a background thread.
2021-03-04 16:29:30 +01:00
5ccb47a97e Add own button/widget type for the asset previews
The new button type (UI_BTYPE_PREVIEW_TILE) shows the items similar to
the Asset Browser, or the File Browser in thumbnail display mode. That
is, previews bigger than normal buttons, with the name drawn centered
below it.

Would be nice if the File/Asset Browser and preview templates could
adopt that new button type, so that there's no ad-hoc drawing for these
anymore. That's for a future cleanup though.
2021-03-04 15:57:17 +01:00
9a6c22a764 Properly support mouse-selecting items in the asset view list
This was very glitchy before and just didn't work in most cases. The mouse
press event was simply caught by the preview icon button and didn't make its
way to the underlying list-row button.
2021-03-03 21:44:22 +01:00
317e78a792 EEVEE: Avoid old files with too many volume shadow sample being too slow
This clamp the volumetric shadow samples to the actual old max to avoid
problematic slowdown after the bugfix rB3a29c19b2bff.
2021-03-03 18:15:47 +01:00
Mikhail
2606f57bec EEVEE: SSS: Fix light leaking bewteen object at different depths
The SSS shader in Eevee has the following drawbacks (elaborated in {T79933}):

1. Glowing
2. Ringing. On low SSS jittering it is rendered a bunch of sharp lines
3. Overall blurriness due to the nature of the effect
4. Shadows near occlusions as in T65849
5. Too much SSS near the edge and on highly-tilted surfaces

{F9438636}
{F9427302}

In the original shader code there was a depth correction factor, as far as I can understand for fixing light bleeding from one object to another. But it was scaled incorrectly. I modified its scale to depend on SSS scale*radius and made it independent from the scene scale. The scale parameter (`-4`) is chosen so that it makes tilted surfaces to have visually the same SSS radius as straight surfaces (surfaces with normal pointed directly to the camera).

This depth correction factor alone fixes all the problems except for ringing (pt. 2). Because of float-point precision errors and irradiance interpolation some samples near the border of an object might leak light, causing sparkly or dashed (because of aliasing) patterns around the highlights. Switching from `texture()` to `texelFetch()` fixes this problem and makes textures on renders visually sharper.

An alternative solution would be to detect object borders and somehow prevent samples from crossing it. This can be done by:
1. Adding an `object_id` texture. I think it requires much more code changing and makes the shader more complicated. Again, `object_id` is not interpolatable.
2. Watch gradient of depth and discard samples if the gradient is too big. This solution depends on scene scale and requires more texture lookups. Since SSS is usually a minor effect, it probably doesn't require that level of accuracy.

I haven't notice it in practice, but I assume it can make visible SSS radius slightly off (up to 0.5 px in screen space, which is negligible). It is completely mitigated with render sampling.

Reviewed By: Clément Foucault
Differential Revision: https://developer.blender.org/D9740
2021-03-03 18:15:47 +01:00
b9451c4841 EEVEE: SSR: Check reflection ray against geometric normal
This improve self intersection prevention. Also reduce the bias
that was making a lot of rays not being shoot at grazing angles.
2021-03-03 18:15:47 +01:00
1c76b5aff0 EEVEE: Add ensure_valid_reflection to glossy closures
This is ported from Cycles and fixes issues with bump/normal mapping
giving weird reflections/lighting.

Fixes T81070 Specular light should be limited to normal pointing toward the camera
Fixes T78501 Normal mapping making specular artifact
2021-03-03 18:15:47 +01:00
23d705aacc Fix compiler issues introduced in recent commit.
{73af762e9cd595ea708647c02c7e74752d844e80}
2021-03-03 18:15:47 +01:00
ffd518617c Cleanup: use zero_v3 to clear colors. 2021-03-03 18:15:47 +01:00
c02ff5222e Cleanup: Make node_composite_cryptomatte CPP.
Core API of cryptomatte is also CPP.
2021-03-03 18:15:47 +01:00
ef832a5a42 Cleanup: clang tidy
Warnings:
* readability-inconsistent-declaration-parameter-name
* readability-redundant-smartptr-get
2021-03-03 18:15:47 +01:00
148a3095ca Cleanup: clang tidy
Can use const parameter.
2021-03-03 18:15:47 +01:00
049c34b86e Cleanup: clang tidy
Warning: else-after-return/break
2021-03-03 18:15:47 +01:00
4f8f541e02 Cleanup: make format 2021-03-03 18:15:47 +01:00
700824f247 Fix (unreported) Outliner missing updates copying IDs via python
Steps to reproduce:
- switch to Scripting workspace
- execute bpy.data.meshes['Cube'].copy()
- Outliner will not show the new mesh immediately

Now just send appropriate notifier.

Differential Revision: https://developer.blender.org/D10584
2021-03-03 18:15:47 +01:00
a0084630b9 Nodes: store references to bNodeLinks in NodeTreeRef
Sometimes it is useful to have this information available to be able
to read information from links.
2021-03-03 18:15:47 +01:00
418fdab1bc Fix crash when dragging nodes
The `bNodeLinkDrag` struct was NULL when dragging a node instead of
a link. It is allocated with `calloc` anyway, so this field doesn't
need to be explitely cleared.
2021-03-03 18:15:47 +01:00
caaa9b40ec Cleanup: minor changes to Python RNA pointer assignment
Don't assign the BPy_StructRNA a value which can be 'None',
instead, set it to NULL.
2021-03-03 18:15:47 +01:00
6045464c75 Cleanup: Use span and float matrix type in direct boolean code
This commit includes a few simple improvements to the direct mesh
boolean code added recently.
 - Passing the transforms and meshes to `direct_mesh_boolean` as spans
   makes the function easier to call from C++.
 - The definition of `TransMat`, was unecessary when we have the
   `float4x4` type already used elsewhere in C++ code.

Differential Revision: https://developer.blender.org/D10592
2021-03-03 18:15:46 +01:00
3522532cb2 Fix T85966: Wrong link picked when dragging multi-input socket
The socket drag operator stored the index of the last picked socket
into RNA in case the mouse cursor leaves the link while dragging.

This id was not unique which is why sometimes a link from an other node
with the same id is picked.

This patch changes the way the last picked link is stored and stores a
pointer to the link directly into bNodeLinkDrag struct instead.

Differential Revision: https://developer.blender.org/D10590
2021-03-03 18:15:46 +01:00
3bf8074d83 Cleanup: spelling, minor corrections
Also use doxygen comments for sculpt functions.
2021-03-03 18:15:46 +01:00
Patrick Busch
a7dc752f26 Python API: Expose CurveMapping Reset View function
The Python API for the curve mapping widget offers the `update`
function, but no way to reset the view to the clipping rectangle.

This commit adds a blenkernel function for this operation,
and exposes it to the CurvMapping RNA API. This allows addons
to display a more user-friendly view of the data in this widget.

Differential Revision: https://developer.blender.org/D10561
2021-03-03 18:15:46 +01:00
5d42e77bb2 Geometry Nodes: Attribute search drop-down
This commit adds a search for existing attributes when you click
on an attribute field. This is useful because otherwise you have
to remember which attributes should be available at each node in
the tree.

The fundamental complication is that this information is not
accessible statically. So the search data is only a cache from
the previous node tree evaluation. The information is added
with `BKE_nodetree_attribute_hint_add`, currently for every
input geometry socket for a single node.

This is only an initial implementation, and later versions will
expose the data type and domain of the attributes.

Differential Revision: https://developer.blender.org/D10519
2021-03-03 18:15:46 +01:00
89fa44440c UI: Rename search button variable
I landed D10527 in rB1a8aee0a7cec accidentally, and the version there was
missing a name change discussed in review. This commit just renames the
boolean variable controlling the special behavior for attribute search.

Original message meant for this change:
For geometry nodes we will use search buttons to display a list of
attributes available the last time the node tree was executed (D10519).
Because this list is just a hint, we need to be able to enter any string,
not just strings from the search items.

This patch adds a boolean option to string buttons to enable this.
The change is quite simple, changes to behavior are only required in
two places. The type-specific button struct changes help a lot here.

Differential Revision: https://developer.blender.org/D10527
2021-03-03 18:15:46 +01:00
a371a0e0e0 CMake/deps: Append platform CFLAGS and LDFLAGS to Python build to ensure compatibility with minimum macOS version
Similarly to other dependencies, the Python build should make use of the default CMake arguments. On macOS, for example, these arguments are required to set the deployment target correctly.

See also: https://devtalk.blender.org/t/compiling-latest-branch-on-macos-fails-undefined-symbol/17649

Reviewed By: brecht, sybren

Differential Revision: https://developer.blender.org/D10498
2021-03-03 18:15:46 +01:00
William Reynish
356d624f21 UI: Clean up labels and descriptions: "Draw" to "Display"
In Blender, we used to use the term 'draw' to refer to information
displayed to the user. For version 2.80, it was decided to change these
instances to 'display' instead. This was to avoid the ambiguity between
end-user drawing tools and display options.

From the Oxford English Dictionary:
 - Draw: produce (a picture or diagram) by making lines and marks on
   paper with a pencil, pen, etc.
 - Display: show (data or an image) on a computer, television, or
   other screen.

Therefore, we should use draw when referring to drawing tools for
making marks, but use display when referring to information
shown/displayed to the user. From a user POV, the computer displays
certain information, whereas the user draws a mark.

Apparently this change was not implemented consistently, so this patch
changes all remaining relevant instances of "draw".

Differential Revision: https://developer.blender.org/D10551
2021-03-03 18:15:46 +01:00
f5ede4ed8c UI: Expose an "is first search" boolean to search button callbacks
Currently when you open an RNA collection search button, like a
vertex group selector, the search filter isn't applied until you
start typing, in order to display every option at the start.
Otherwise they wouldn't be visible, since the search filter would
run for the current text.

Currently this check happens in one place, but it relies on the
`changed` value of `uiBut`. This is fine in the interface directory,
but anywhere else it would require exposing `uiBut.changed`, which
is probably too low-level to expose.

The solution is adding an `is_first` argument to the search callbacks,
which is nice for a few reasons:
  - They work at a higher level of abstraction, meaning they don't
    have to worry about how exactly to tell if this is the first
    search.
  - It makes it easier to do special behavior when the search menu
    is first opened.
  - Then, obviously, it makes that state accessible without including
    `interface_intern.h`.

Needed for attribute search: T85658

Differential Revision: https://developer.blender.org/D10528
2021-03-03 18:15:46 +01:00
3f8edc5da1 Fix Node UI Storage Threading Issues
Since the same node tree can be used in modifiers on different objects,
there can be multiple threads writing to the maps in the node tree UI
storage at the same time. The additions for attribute name hints and
error messages made it so this would often cause a crash or at least
an ASAN report. This patch adds locks to prevent multiple threads
from using the maps concurrently.

In a brief test I actually didn't observe a crash without the global
`bNodeTree` UI storage mutex, but I think it's necessary for the change
to be correct, and I did notice some unfreed memory without it anyway.
Ideally it would be in a node tree runtime struct though.

Differential Revision: https://developer.blender.org/D10577
2021-03-03 18:15:46 +01:00
8e126c3fa2 EEVEE: Fix incorrect volumetric light shadowing
The shadowing was computed on the light distance squared,
leaking to much light since it was integrating the extinction behind
the ligth itself.

Also bump the maximum shadow max step to the actual UI values. Otherwise
we get shadowing under evaluated because `dd` is too small.
2021-03-03 18:15:46 +01:00
bf3288e71a Fix (unreported) light cache bake crash
missing NULL check if there is no cache there to begin with.

Differential Revision: https://developer.blender.org/D10581
2021-03-03 18:15:46 +01:00
cd240d87ed Fix Fuild error with lite build
With audaspace disabled, function SEQ_add_sound_strip was declared as prototype.
2021-03-03 18:15:46 +01:00
8457a235a2 Sculpt: Expand Operator
Expand is a new operator for Sculpt Mode which is intended to be the main
tool for masking, Face Set editing, interacting with the filters and pattern
creation.

The fundamentals of the tool are similar to the previous sculpt.mask_expand
operator. It shares the same default shortcuts and functionality, making
the previous operator obsolete.

The shortcuts to execute the operator are:
- Shift + A: Expand mask
- Shift + Alt + A: Expand mask by normals
- Shift + W: Expand Face Set
- Shift + Alt + W: Resize current Face Set

The main changes compared to the previous sculpt.mask_expand operator are:
- Modal keymap, all operator options can be changed in real time while the
operator is running.
- Supports creating Mask, Face Sets and Sculpt Vertex Colors.
- Much better code, new features can be easily integrated.

Limitations:
- All Mask operations are supported for Sculpt Vertex colors, but not exposed
by default as their support is still experimental.
- Dyntopo does not support any Face Set or Sculpt Vertex Colors. functionality
 (they are not implemented in general for Dyntopo).
- Multires does not support any feature related to geodesic distances.
- Multires does not support vertex colors.
- Multires does not support recursions.
- In Multires, Face Sets snaping does not initialize all current enabled Face
Sets when toggling snapping.
- In Multires, Face Sets are created at base mesh level (works by this by
 design, like any other tool).
- Unlike the previous mask_expand operator, this one does not blur the mask
by default after finishing Expand as that does not fit the new design.
The mask can still be blurred by using the mask filter manually.

Reviewed By: JacquesLucke

Differential Revision: https://developer.blender.org/D10455
2021-03-03 18:15:46 +01:00
4ed86e0a11 Fix T86026: Crash Opening Cryptomatte File.
Not sure this fixes the root cause. It seems that memory corruption
happens in dynstr. This patch replaces dynstr with a streamstring.
2021-03-03 18:15:46 +01:00
5726029b86 Fix crash on NULL dereference
Caused by e1f3996d74, `seq_update_meta_disp_range()` did not check if
sequencer data exists.
2021-03-03 18:15:46 +01:00
d59ac439a1 Fix T86122: Performance Debug View Viewport Not Working
The performance debug menu isn't used that often anymore as render doc
also show the timings. This patch will make sure that enabling the
performance debug view (21) does not crash blender.
2021-03-03 18:15:46 +01:00
4ecdc400b5 Cleanup: remove unused arguments 2021-03-03 18:15:46 +01:00
d194b038d5 Fix error in rBb9e1cc931ee9
Bad copy paste...
2021-03-03 18:15:46 +01:00
5bc7acbdec Fix T86138 EEVEE: Bake Indirect Lighting crash in 2.93 with older files
This was caused by a missing version check.
2021-03-03 18:15:46 +01:00
ca69a303e1 Fix T86172: check if attribute is actually accessible
The crash happened when the density in the Point Distribute node was
above zero but so small, that no point was generated. In this case, there
was a point cloud component, but the point cloud was empty, making some
attributes unavailable.

One could also make more attributes available in this case, but that can
be done separately if necessary.
2021-03-03 18:15:46 +01:00
6c0c809524 EEVEE: Depth of field: Do not shrink highlights when using overblur
This fixes the issue of bokeh size being smaller when using overblur.

The additional overblur needs to be centered on the outer radius.
2021-03-03 18:15:46 +01:00
5dcf164932 VSE: Refactor meta operators
Move low level logic to module code and versioning logic to versioning code.

Metas strip position was handled in diffrent way compared to other strips.
This was introduced in c8b0d25794 as bugfix for T28158.
I disagree with such design. Meta strips should be handled in same way as
any other strips.

I have tested this change and haven't found any problems.
No problems after checking T28158 as well.
There should be no functional changes on user level.

Reviewed By: campbellbarton

Differential Revision: https://developer.blender.org/D9972
2021-03-03 18:15:46 +01:00
1a2ab21a2c Fix T85981, part II: bone's custom shape disappear on undo in some cases.
Nicely hidden bug in pose read library code, it was using the library
from the wrong ID as reference to relink the custom shape object pointer
(pose is data from Object, not Armature).
2021-03-03 18:15:46 +01:00
b88c7f7d13 Fix T85970: Incorrect scaling of meta strips
This is same issue as fixed by d857892553, but I forgot to check meta
strips. Meta strip output is always in render size.

Reviewed By: sergey

Differential Revision: https://developer.blender.org/D10560
2021-03-03 18:15:46 +01:00
c8a7e3a572 FFmpeg: Improve scrubbing performance
Applying negative offset to seek position before scanning doesnn't have
any effect. This change results in 1.5x faster seeking (random frame,
average value) in sample file with 30 frame GOP length.

If I am not mistaken, B frames can have pts that can be less than
pts of I frame that must be decoded. Even in this case though, B frame
packet will be stored after that I frame.

In addition, preseek value is de facto hardcoded so seeking would fail
if it could. This can be hard to spot though.

Reviewed By: sergey

Differential Revision: https://developer.blender.org/D10529
2021-03-03 18:15:46 +01:00
9d08f2d69a VSE: Refactor VSE strip loading code
Isolate RNA and operator logic from functions that create strips.
 - Operator specific code was removed from `SeqLoadInfo` structure and
   `SEQ_add_*` functions.
 - Strip loading code was removed from RNA and operator functions.
 - `SEQ_add_*` API was unified to work on `SeqLoadData` struct.
   Only exception is image strip, which require files to be loaded
   separately to strip creation itself. This is not ideal, but I think
   it's acceptable.
 - Some functions and variables were refactored so the code reads
   better.

There are minor functional changes (coincidental bugfixes):
 - Operator errors are reported per-strip. Previously they were not
   reported at all?
 - `new_sound()` RNA API function now create sound with length of 1
   if source file does not exist. Previously it created strip with
   length of 0.
 - Replace selection operator property wasn't working correctly.
   Fixed in this patch.

Reviewed By: sergey

Differential Revision: https://developer.blender.org/D9760
2021-03-03 18:15:46 +01:00
19e6db3d53 Geometry Nodes: show "Show Texture in texture tab" button
This enables the quick access button [to show the relevant Texture in
the Properties Editor] for textures used in geometry nodes.

This goes in line to what we do for other textures:
- modifier textures have this button
- particle textures have this button
- brush textures will soon have it, too (see D9813)

When outside of the Properties Editor, the button will always show (if a
texture is actually assigned), but will be inactive if no suiting
Properties Editor to show the texture in can be found.

Note this also changes the behavior to not show the button if _no_
texture is assigned (as in: we are still showing the "New" button).
Previously it was always there (e.g. for modifier textures), even if it
would take us to an empty texture tab. (Sure, we could add a texture
there then, but imho it makes more sense to just start showing it once a
texture is already there)

For this to work with geometry nodes, the following chages were done:
- implement foreachTexLink for geonode modifiers
- new buttons_texture_user_node_property_add() that stores prop as well
as node
- also use NODE_ACTIVE_TEXTURE flag in geometry nodetrees

notes:
- this still uses the first suiting (as in: pinning does not interfere)
Properties Editor it finds, this should (maybe?) find the _closest_
Property Editor instead (see related feedback in D9813).
- this will already show the button for brush textures as well
(disabled), but there is another mandatory change in an upcomming commit
to make it work there as well (see D9813)

ref. T85278

Maniphest Tasks: T85278

Differential Revision: https://developer.blender.org/D10293
2021-03-03 18:15:46 +01:00
eef2a348a7 Refactor UIList template for further changes and to fix some glitches
Could go further than that, I think this would benefit from some C++
features, but we can do that in another pass.
2021-03-02 16:23:32 +01:00
378b7eb2af Merge branch 'master' into ui-asset-view-template 2021-03-02 11:56:54 +01:00
3ce680f434 Merge branch 'master' into ui-asset-view-template 2021-03-01 17:11:21 +01:00
bc9eac28ba Initial AssetList API & use it to load assets for the asset view tempate
Lots of hacks and temporary code here. I wanted a first working version to find
possible pain points before getting into details.

Basic idea is to store each asset library in an `AssetList`, with a globally
accessible storage. Internally the list uses the File Browser's `FileList`
which already does a fair amount of heavy lifting (threaded file & external
asset reading, lazy loading of visible previews, ...). The File Browser could
access the global asset-list storage as well.

The asset view template uses the new asset list to load and display the assets.

Current state: {F9856940}

Open TODOs: https://developer.blender.org/maniphest/query/M6RWFxFSDor3/#R
2021-03-01 16:45:42 +01:00
796c599194 Add initial asset-view template, with dummy contents (palette colors)
Idea is to be able to display a list of assets in a layout, by giving it
some custom filtering settings (not done yet). This would be just a
uiList managed by Blender, displaying previews similar to the Asset
Browser.
I decided to use uiLists for this because it already deals with stuff
like writing its UI data to .blends (e.g. filtering and sort settings),
filtering and scrolling. But I think we'll have to do a number of
general improvements to them. Here I just added a new (C-only for now)
"flexible grid" list display type, which uses bigger previews and
behaves much better than the currend "grid" one.

There's a bit of hacking going on here and things will probably change.
For now I'm just interested in getting the basics done to see if the
direction is good.
2021-02-23 18:50:31 +01:00
ee5ecb48f4 Merge branch 'temp-review-asset-browser-ui' into asset-browser 2020-12-10 20:27:02 +01:00
658fcbc707 Merge branch 'temp-review-asset-filelists' into temp-review-asset-browser-ui 2020-12-10 20:19:43 +01:00
99974d2788 Fix crash when splitting area with invisible file browser data 2020-12-10 20:11:04 +01:00
f32d46121b Merge branch 'temp-review-asset-filelists' into temp-review-asset-browser-ui 2020-12-10 20:10:22 +01:00
7420c3d973 Undo unnecessary int type change 2020-12-10 19:40:24 +01:00
2ec02d3324 Undo unnecessary int type change 2020-12-10 19:39:11 +01:00
cac5049fc9 Avoid unsafe access to asset browsing through BPY
Python could access asset selection params even though the browser was in file
browsing mode. The value of that data would be undifined then.
2020-12-10 19:18:06 +01:00
a6490ba4e8 Address review comments 2020-12-10 18:33:00 +01:00
6329fee297 Don't run thread-unsafe file-list reading in threads 2020-12-10 18:23:23 +01:00
ac020278c9 Fix compile errors after merge 2020-12-10 18:07:27 +01:00
e6f522cecf Merge branch 'temp-review-asset-filelists' into temp-review-asset-browser-ui 2020-12-10 18:05:34 +01:00
16c7b235a3 Refactor how we store ID and asset data references in file lists
* Remove ID-map and ID session-UUID code, we can now reference the ID directly.
* Store imported asset metadata separately.
* Because of that, `FILE_TYPE_ASSET_EXTERNAL` could be removed.
* Get asset metadata of the current files via the ID directly.
* Move local data references into a nested struct, to group them together and
  allow a clear comment on how they must be updated.
* Improve comments and note how the local data needs to be updated.
2020-12-10 18:00:48 +01:00
d6e19e73b8 Fix invalid memory use of "Current File" after undo & deleting data-blocks
Implement proper mechanisms to ensure the file list is recreated after undo,
data-blocks are removed, assets created/removed or file loading without UI.
This could be further improved (e.g. don't recreate it if no asset data-block
is affected by undo or deletion).

Addresses T82886 & T83242.
2020-12-10 17:18:53 +01:00
edc7666bd2 Fix invalid memory use of "Current File" after undo & deleting data-blocks
Implement proper mechanisms to ensure the file list is recreated after undo,
data-blocks are removed, assets created/removed or file loading without UI.
This could be further improved (e.g. don't recreate it if no asset data-block
is affected by undo or deletion).

Addresses T82886 & T83242.
2020-12-10 17:12:56 +01:00
7ad6c45d59 Don't allow selecting single .blend's as Asset Libraries for now
Always select a directory - although this could contain a single .blend file of
course. But this will make it easier to add the index/cache in future because
it could just be placed in this directory.
2020-12-10 03:01:13 +01:00
452336751e Finish support for directories as Asset Libraries
I recently found out that the file reading code already supports listing the
data-blocks from all .blends in a directory. All that was left to do was making
sure drag & drop works, which is what this commit fixes.

Addresses T82682.
2020-12-10 02:53:48 +01:00
cd744eab3b Merge branch 'temp-review-asset-browser-ui' into asset-browser 2020-12-10 02:28:02 +01:00
686663c91c Missed another one 2020-12-10 02:27:38 +01:00
4119c6bce8 Correction to previous commit 2020-12-10 02:25:48 +01:00
d1662c9c6a Missed something in last commit 2020-12-10 02:24:52 +01:00
5f38f76cc8 "Repositories" are now called "Asset Libraries" 2020-12-10 02:21:51 +01:00
4b75ba12fd "Repositories" are now called "Asset Libraries" 2020-12-10 02:18:27 +01:00
3f24a3b33a Merge branch 'temp-review-asset-filelists' into temp-review-asset-browser-ui 2020-12-10 02:16:35 +01:00
5c3725bed2 Repositories are now called "Asset Libraries" 2020-12-10 02:03:42 +01:00
7d59578115 Sync with review branches
- Tweak Asset Libraries panel UI in Preferences (by Hans mostly)
- Rename "Repositories" to "Asset Libraries" in code and UI
- Fix "Only Assets" filter hiding non-data-block file types
- Address review comments
- Avoid use-after-free
- Rename "Make Asset" & "Remove Asset Data" to "Mark Asset" and "Clear Asset"

  Still not the best names, but we can live with this for now. We can still
  rename the operators if we find something better.
- Use new 16bit fetch+AND rather than changing DNA type
- Atomics: Add 16-bit fetch+AND and fetch+OR operations (signed)
- Also adds tests for the new functions.
- Explicitly enforce a size for preview flag
- Disable loading custom previews for overriden data-blocks
- Cleanup: Address review requests
2020-12-10 01:50:36 +01:00
d8a1f49deb Merge branch 'master' into asset-browser 2020-12-10 01:44:01 +01:00
91535ffeb9 Merge branch 'temp-review-asset-filelists' into temp-review-asset-browser-ui 2020-12-10 01:32:48 +01:00
4716ecc64e Merge branch 'temp-review-asset-repositories' into temp-review-asset-filelists 2020-12-10 01:32:33 +01:00
d2673fce31 Merge branch 'temp-review-asset-drag-drop' into temp-review-asset-repositories 2020-12-10 01:26:45 +01:00
0ce2bd4f80 Merge branch 'temp-review-asset-previews' into temp-review-asset-drag-drop 2020-12-10 01:26:28 +01:00
df762822e7 Merge branch 'temp-review-asset-create-ui' into temp-review-asset-previews 2020-12-10 01:26:10 +01:00
0bc75b6a39 Merge branch 'temp-review-asset-metadata' into temp-review-asset-create-ui 2020-12-10 01:25:27 +01:00
dd53b8e6a8 Merge branch 'master' into temp-review-asset-metadata 2020-12-10 01:25:10 +01:00
421d272b60 Tweak Asset Libraries panel UI in Preferences (by Hans mostly) 2020-12-10 01:23:57 +01:00
e0e6e30aa6 Rename "Repositories" to "Asset Libraries" in code and UI 2020-12-10 01:09:57 +01:00
02d8f18a6c Fix "Only Assets" filter hiding non-data-block file types
Also tweaked its tooltip a bit.
2020-12-10 00:42:30 +01:00
396b947e3b Address review comments 2020-12-10 00:42:14 +01:00
c4d22b266f Fix "Only Assets" filter hiding non-data-block file types
Also tweaked its tooltip a bit.
2020-12-10 00:41:37 +01:00
f8179ebd18 Address review comments 2020-12-10 00:32:59 +01:00
6d56c0062d Merge branch 'temp-review-asset-repositories' into temp-review-asset-filelists 2020-12-09 23:51:35 +01:00
8ed01f4c86 Merge branch 'master' into temp-review-asset-repositories 2020-12-09 23:44:19 +01:00
7401e8d1f2 Avoid use-after-free 2020-12-08 21:10:28 +01:00
b003ab5722 Merge branch 'temp-review-asset-repositories' into temp-review-asset-filelists 2020-12-08 15:53:19 +01:00
add875b16c Merge branch 'temp-review-asset-drag-drop' into temp-review-asset-repositories 2020-12-08 15:47:45 +01:00
ade3020833 Merge branch 'temp-review-asset-previews' into temp-review-asset-drag-drop 2020-12-08 15:47:28 +01:00
119a66ebf3 Merge branch 'temp-review-asset-create-ui' into temp-review-asset-previews 2020-12-08 15:46:56 +01:00
6be0cd7729 Merge branch 'temp-review-asset-metadata' into temp-review-asset-create-ui 2020-12-08 15:46:34 +01:00
9ce7c004af Merge branch 'master' into temp-review-asset-metadata 2020-12-08 15:46:18 +01:00
2a06dcc1ce Rename "Make Asset" & "Remove Asset Data" to "Mark Asset" and "Clear Asset"
Still not the best names, but we can live with this for now. We can still
rename the operators if we find something better.
2020-12-07 17:54:09 +01:00
d2d2071165 Merge branch 'temp-review-asset-filelists' into temp-review-asset-browser-ui 2020-12-07 17:40:17 +01:00
6a59e8fb0f Merge branch 'temp-review-asset-repositories' into temp-review-asset-filelists 2020-12-07 17:35:46 +01:00
3bc8862ebb Merge branch 'temp-review-asset-drag-drop' into temp-review-asset-repositories 2020-12-07 17:35:16 +01:00
9ec0739bec Merge branch 'temp-review-asset-previews' into temp-review-asset-drag-drop 2020-12-07 17:34:38 +01:00
546b26ef87 Merge branch 'temp-review-asset-create-ui' into temp-review-asset-previews 2020-12-07 17:34:05 +01:00
3d26d3fce6 Merge branch 'temp-review-asset-metadata' into temp-review-asset-create-ui 2020-12-07 17:33:10 +01:00
9ed7253572 Merge branch 'master' into temp-review-asset-metadata 2020-12-07 17:31:40 +01:00
a73db9a8fe Merge branch 'temp-review-asset-create-ui' into temp-review-asset-previews 2020-12-04 18:46:08 +01:00
0a61e086fb Merge branch 'master' into temp-review-asset-create-ui 2020-12-04 18:40:52 +01:00
aad7e4354d Merge branch 'master' into temp-review-asset-previews 2020-12-04 18:35:28 +01:00
ec6c390680 Use new 16bit fetch+AND rather than changing DNA type 2020-12-04 16:34:31 +01:00
521fc8ae45 Atomics: Add 16-bit fetch+AND and fetch+OR operations (signed)
I could use a 16bit atomic fetch+AND for D9719. The alternative would be to
turn a `short` into a `int` in DNA, which isn't a nice workaround.

Also adds tests for the new functions.
2020-12-04 16:31:34 +01:00
4d804d17c9 Explicitly enforce a size for preview flag 2020-12-04 14:33:34 +01:00
9b5dbe0a01 Disable loading custom previews for overriden data-blocks
This could be supported I think, but I'm unsure about the implications. For now
just don't allow it.
2020-12-04 14:08:17 +01:00
ae3a70cfcd Cleanup: Address review requests 2020-12-04 14:08:05 +01:00
5ef1723663 Disable loading custom previews for overriden data-blocks
This could be supported I think, but I'm unsure about the implications. For now
just don't allow it.
2020-12-04 14:06:00 +01:00
6c607248eb Cleanup: Address review requests 2020-12-04 14:03:23 +01:00
17b88d7348 Merge branch 'master' into asset-browser 2020-12-04 11:41:59 +01:00
55c4917339 Fix leftover "focused_id", causing "Make Asset" on material slots to fail 2020-12-04 11:41:14 +01:00
7034a6f681 Fix leftover "focused_id", causing "Make Asset" on material slots to fail 2020-12-04 11:38:18 +01:00
6cb845bab8 Fix "Make Asset" failing for collections in the Outliner
All ID types but collections have a `TreeStoreElem.type` of 0, but collections...
AFAIK to avoid compatilibity breaking changes back in 2.8.
2020-12-04 11:37:09 +01:00
0048a18b13 Fix "Make Asset" failing for collections in the Outliner
All ID types but collections have a `TreeStoreElem.type` of 0, but collections...
AFAIK to avoid compatilibity breaking changes back in 2.8.
2020-12-04 11:28:15 +01:00
005b3ef9a8 Fix variable shadowing warning 2020-12-04 11:28:03 +01:00
bff6e8e467 Fix "Make Asset" failing for collections in the Outliner
All ID types but collections have a `TreeStoreElem.type` of 0, but collections...
AFAIK to avoid compatilibity breaking changes back in 2.8.
2020-12-04 11:25:07 +01:00
021bba139a Fix variable shadowing warning 2020-12-03 23:43:38 +01:00
465a2e5dcd Fix warning because of mismatching forward declaration 2020-12-03 23:42:57 +01:00
f1940bdab7 Sync with review branches, adds "Remove Asset-Data" support
Mostly internal changes. But also adds removing of asset data via the "Remove
Asset-Data" operator in the Outliner and button context menus, as well as
through deleting asset files in the Asset Browser.
2020-12-03 22:54:35 +01:00
7d74db250d Merge branch 'master' into asset-browser 2020-12-03 22:52:50 +01:00
d2ef23628b Support deleting asset-data (not the data-block itself!) from the Asset Browser 2020-12-03 22:51:25 +01:00
1337267653 Merge branch 'temp-review-asset-filelists' into temp-review-asset-browser-ui 2020-12-03 22:31:57 +01:00
9d786fff6d Merge branch 'temp-review-asset-repositories' into temp-review-asset-filelists 2020-12-03 22:31:30 +01:00
4a474d042a Merge branch 'temp-review-asset-drag-drop' into temp-review-asset-repositories 2020-12-03 22:31:08 +01:00
f67d8b6532 Merge branch 'temp-review-asset-previews' into temp-review-asset-drag-drop 2020-12-03 22:30:47 +01:00
cd992495c8 Merge branch 'temp-review-asset-create-ui' into temp-review-asset-previews 2020-12-03 22:30:16 +01:00
48b8cd4f78 Add "Remove Asset-Data" operator 2020-12-03 22:10:56 +01:00
71b7ab9d89 Improve "Make Asset" tooltip 2020-12-03 21:18:19 +01:00
ad96f6b8c6 General cleanup of the "Make Asset" oeprator 2020-12-03 20:54:12 +01:00
d330356f17 Do not allow making non-linkable data-blocks assets 2020-12-03 20:52:41 +01:00
bda12e505d Merge branch 'temp-review-asset-metadata' into temp-review-asset-create-ui 2020-12-03 20:00:49 +01:00
e062322155 Address review requests 2020-12-03 19:30:46 +01:00
a2f9de310c Merge branch 'master' into temp-review-asset-metadata 2020-12-03 18:49:12 +01:00
83dbab0762 Use "id" as context member, not "focused_id"
From review.
2020-12-03 17:27:30 +01:00
915cdcfaaf Merge branch 'master' into asset-browser 2020-12-03 13:18:43 +01:00
3141ec61d5 Merge branch 'temp-review-asset-browser-ui' into asset-browser 2020-12-03 01:58:20 +01:00
0aca44f655 Merge branch 'master' into asset-browser 2020-12-03 01:58:07 +01:00
2ec6c64d68 Merge branch 'temp-review-asset-filelists' into temp-review-asset-browser-ui 2020-12-03 01:54:38 +01:00
d29df494f4 Merge branch 'temp-review-asset-repositories' into temp-review-asset-filelists 2020-12-03 01:53:37 +01:00
6e1178a4d3 Merge branch 'temp-review-asset-drag-drop' into temp-review-asset-custom-repositories 2020-12-03 01:52:28 +01:00
8ae8125651 Merge branch 'temp-review-asset-previews' into temp-review-asset-drag-drop 2020-12-03 01:50:50 +01:00
844a3d1100 Merge branch 'temp-review-asset-create-ui' into temp-review-asset-previews 2020-12-03 01:50:00 +01:00
b4ce3f9b38 Merge branch 'temp-review-asset-metadata' into asset-metadata-creation 2020-12-03 01:47:42 +01:00
d46dfa871d Merge branch 'master' into tmp-review-asset-metadata 2020-12-03 01:45:53 +01:00
1ea095c256 Sync with review branches
Some minor changes (mostly cleanups) done while splitting up the branch for review.
2020-12-03 01:42:16 +01:00
83b572f6b9 Asset Browser UI
This introduces the UI part of the Asset Browser.

Additions:
* Asset Browser as sub-editor of the File Browser.
* Asset repository dropdown, showing "Current File" and all custom repositories.
* Display popover, filter popover and search box (partially dummies, see T82680).
* Navigation region showing asset categories.
* Asset metadata editing UI in the sidebar (preview, description, tags).
* Make asset files draggable (with preview image).
* If a repository with invalid path is selected, draw a message in the main region to help the user understand what's wrong.
* Operators to add and remove asset tags.
* "Only Assets" option for Link/Append.

Differential Revision: https://developer.blender.org/D9725
2020-12-02 23:00:56 +01:00
cf0884632a Asset Browser: Internal File Browser changes & Python API additions
The Asset Browser will be a sub-editor of the File Browser. This prepares the File Browser code for that.

**File-Lists**
* Support loading assets with metadata read from external files into the file-list.
* New main based file-list type, for the "Current File" asset repository.
* Refresh file-list when switching between browse modes or asset repositories.
* Support empty file-lists (repository with no assets).
* Store file previews as icons, so scripts can reference them via icon-id. See D9719.

**Space Data**
* Introduce "browse mode" to differeniate between file and asset browsing.
* Add `FileAssetSelectParams` to `SpaceFile`, with `FileSelectParams` as base. Makes sure data is separated between asset and file browsing when switching between them. The active params can be obtained through `ED_fileselect_get_active_params()`.
* `FileAssetSelectParams` stores the currently visible repository ID.
* Introduce file history abstraction so file and asset browsing can keep a separate history (previous and next directories).

**General**
* Option to only show asset data-blocks while file browsing (not exposed here).
* Add "active_file" context member, so scripts can get and display info about the active file.
* Add "active_id" context member, so `ED_OT_lib_id_load_custom_preview` can set a custom ID preview. (Only for "Current File" repository)
* Expose some of `FileDirEntry` in RNA as (non-editable). That way scripts can obtain name, preview icon and asset-data.

Differential Revision: https://developer.blender.org/D9724
2020-12-02 22:18:22 +01:00
13d24d5124 Asset Browser: Support custom asset repository paths through Preferences
Idea is simple: In {nav Preferences > File Paths}, you can create custom repositories, give them a name and select a path.
Currently, this has to be a path to a .blend, only .blend files are supported as repositories right now. But directories should be supported as well, see {T82682}.

Differential Revision: https://developer.blender.org/D9722
2020-12-02 20:57:03 +01:00
f3002a863a Asset Browser: Support dragging assets and appending on drop
Idea is simple: When dragging an asset, store the source file-path and
data-block name and when dropping, append the data-block. It uses existing drop
operators, but the function to get the dropped ID is replaced with one that
returns the local ID, or, in case of an external asset, appends the ID first.

Note that I expect this to be a short-lived change. A refactor like D4071 is
needed to make the drag & drop system more future proof for assets and other
use cases.

Differential Revision: https://developer.blender.org/D9721
2020-12-02 20:27:35 +01:00
0e3ad1ccf4 Asset Browser: Various changes for previews
* Operator to set a custom data-block preview. Copies an image from a selected path to the ID's preview buffer.
* Object preview support (threaded). Creates a localized copy of the object, creates a temporary main, scene, view-layer and depsgraph, uses the "Frame Selected" logic to place a camera in front of the object, and renders that offscreen.
* Support defining (not necessarily rendering) icons in threads. Needed so the File Browser can expose file previews with an icon-id to scripts.
** For that, ported the C++ to be able to use scope based mutex locks.
** Also support ImBuf icons.
* Tag previews as "unfinished" while they render in a thread, for the File Browser to dynamically load previews as they get finished.
* Better handle cases where threaded preview generation is requested, but the ID type doesn't support it (fallback to single threaded).

Differential Revision: https://developer.blender.org/D9719
2020-12-02 18:24:27 +01:00
6a63877072 Asset Browser: "Make Asset" operator and UI integration
Exposes "Make Asset" in Outliner context menus and button context menus.

The Outliner can tell operators which IDs are selected via a new "selected_ids"
context member. We can use that for more operators and editors in future.
Other UI code can set a new "focused_id" context member (automatically done for
ID pointer property buttons). That way, data-block search menus or other
buttons representing a data-block (e.g. materal slots) can hand an ID to
operators via context.

Differential Revision: https://developer.blender.org/D9717
2020-12-02 17:26:04 +01:00
9e3ac31aa5 Asset Browser: "Make Asset" operator and UI integration 2020-12-02 16:42:17 +01:00
47e44e3714 Asset Browser: Metadata storage, reading, writing and API 2020-12-02 15:58:47 +01:00
bdfdd9f2ca Remove outdated TODO comment, comment why it's not needed instead 2020-12-01 19:22:04 +01:00
f2dddcda3f Cleanup: Better naming for WM-drag functions
Also added a comment for clarification.
2020-12-01 19:09:37 +01:00
8f41f36150 Remove "Author" from asset metadata
This can become a custom property, based on review feedback we don't need to
have this builtin.
2020-12-01 19:08:12 +01:00
e555f976fc Minor UI tweaks
* Use "metadata" not "meta-data", just like elsewhere.
* Move asset repositories panel in the Preferences to the bottom, looks weird
  otherwise.
* Slightly improve layout of the panel, after review feedback.
2020-12-01 18:21:59 +01:00
5a92ebe7b7 Remove WIP code for asset catalogs
I still have a local version of the branch with this code, but for the merge
into master this isn't needed and adds unecessary review overhead.
2020-12-01 18:09:36 +01:00
5322a3026d Merge branch 'master' into asset-browser 2020-12-01 17:53:07 +01:00
01b63aa266 Rename some core asset types (breaking file compatibility)
After feedback from review, I decided to change data-structure names
(`AssetData` -> `AssetMetaData`, `CustomTag` -> `AssetTag`).
This will break DNA compatibility so old assets created with this branch won't
be readable.
2020-11-30 17:39:56 +01:00
95441fde67 General cleanup 2020-11-30 17:03:08 +01:00
723c76e5d4 Remove preview pointer in asset-data
Not needed, we get the preview via the ID.
2020-11-30 15:30:48 +01:00
0fd64c652c Cleanup: Use C++ scope based mutex locks
Rather than verbose and unsafe (in case of early exits or exceptions) explicit
lock/unlock pairs, use RAII based locks which explicitly unlock on stack
unwinding.
2020-11-30 14:09:13 +01:00
62e06f1c89 Compile BKE icons source file with C++
That way we can use scoped mutex locks, which should make code cleaner/saver
and avoids the annoying unlock calls for every early-exit. Will happen in a
followup commit.

Mostly had to address casts from `void *` of course. Used C style casts, almost
all of the file still uses C style coding anyway.
`BKE_icon_geom_from_memory()` was using `goto`s for cleanup logic which
wouldn't compile with C++. Changed to RAII based resource handling.
2020-11-30 13:48:17 +01:00
709831e5dd Fix thread-lock when re-generating material preview icon
Thought the spin lock supported recursion, it doesn't.
2020-11-30 11:40:53 +01:00
24e22d80bd Merge branch 'master' into asset-browser 2020-11-30 00:41:52 +01:00
ccc45bab05 Show asset preview in Asset Browser sidebar
Addresses T82977.
2020-11-30 00:39:33 +01:00
56d7b11c3f Turn file previews into icons to allow access from BPY
That way we can expose an icon-id that scripts can use to reference the icon.
The Python API for file entries has the icon-id exposed.

To get this to work I had to make parts of the icon system thread safe. I added
a bunch of spin locks, but as a whole it's rather weak.

Part of T82977.
2020-11-30 00:36:27 +01:00
db03a2e296 Fix compile error on Windows
`alloca.h` doesn't seem to be available there.
2020-11-25 19:27:15 +01:00
4b1c32008c Fix broken custom preview-icons & failing script_load_addons test 2020-11-25 19:03:56 +01:00
52e3eb481b Merge branch 'master' into asset-browser 2020-11-25 17:58:19 +01:00
272e0770a0 Proper implementation of "Make Asset" for button context menus
Buttons or other UI elements can now set a "focused_id" context pointer. The
asset operators (and in future, general data-block operators) can use this
then. Further the UI code automatically sets it when a button represents a
data-block pointer. That way, data-block search menus or data-block selectors
also show "Make Asset" in the context menu.

This also works for material slots now, the material slot you right click will
properly set the "focused_id" context pointer, and "Make Asset" makes that
material an asset.

Had to add support for using custom context pointers to context menus and
UILists.

Addresses T82664.
2020-11-25 16:58:20 +01:00
51efe8020e Support custom preview images for assets
Assets types that already support previews (objects, collections, images,
textures, materials, brushes, lights, worlds, scenes and screens) now support
custom previews too.
To assign a preview, the Asset Browser sidebar shows a "Load Custom Preview"
button. It opens a File Browser to select an image. Once an image is selected,
it overrides whatever preview was previously set. No reference to the image is
created, it basically copies the image to the data-block preview.

The button looks a bit out-of-place currently, that will be improved later.
2020-11-24 21:07:21 +01:00
83c3d93052 Asset Browser: Milestone 1 - Basic, Local Asset Browser
NOTE: This is not ready for a merge yet. Purpose of this patch is to give
reviewers a first look. I plan to address some TODOs marked in code, and then
merge it soon to continue work in master. The patch can go through some proper
review then.

For remaining TODOs and project description, see #asset_browser_milestone_1.

This patch includes:
* "Make Asset" operator, exposed in Outliner and button context menus (the
  latter is disabled currently)
* Asset meta-data storage and management
* Custom asset tags
* Reading asset meta-data for separate files (but not more)
* Automatic object previews
* Custmo Asset repository setup via Preferences (has to be .blend files
  currently), directories are a ToDo.
* Default repository at ~/assets.blend on Linux/macOS, ~/Documents/assets.blend
  on Windows
* Asset Browser editor, internally a sub-editor of the File Browser
* Internal File Browser changes need for asset browsing
* "Current File" repository for the File Browser
* Basic UI for editing asset meta-data
* Dragging object, collection, image and material assets into 3D Views
* Option to only show assets on Append/Link
* Some unfinished code for per repository Asset Catalogs (should likely be
  disabled for now)

Differential Revision: https://developer.blender.org/D9633
2020-11-23 19:45:53 +01:00
5c38de4105 Support reading all asset meta-data from external repositories
When displaying a repository that is not the "Current File" one, we can now
show all the meta-data of its assets in the UI. Editing is currently possible,
but changes will be lost on reload of the repository. Editing should simply not
be disabled for now.

Note that this also works for custom properties. So assets can store custom
properties, and the Asset Browser can show them, even if they are stored in an
external repository.
One important thing is that custom asset properties must not store pointers to
other data-blocks, but the BPY should forbid this already for assets.

Addresses T82860.
2020-11-23 16:34:22 +01:00
967f763b5c Fix Python error print when no asset file is active 2020-11-23 16:26:20 +01:00
b0560149d9 Merge branch 'asset-metadata' into asset-browser 2020-11-23 14:21:31 +01:00
31acdbed95 Add custom property support for assets
I didn't do this earlier because I was afraid it would make reading of asset
data (and asset data only!) difficult. Mainly because custom properties could
store pointers to other data, that would have to be read too then (e.g. an
object). But turns out, we can easily disable custom pointers to other
data-blocks, so reading stays simple :).
2020-11-23 14:14:55 +01:00
8982f7d7cf Merge branch 'asset-metadata' into asset-browser 2020-11-23 13:31:33 +01:00
3f33bf6195 Merge branch 'master' into asset-metadata 2020-11-23 13:31:24 +01:00
6b04e7a3d9 Merge branch 'master' into asset-browser 2020-11-23 11:38:01 +01:00
b8dce8f3ca Draw hint instead of file list if repository path is invalid
If the repository is not found, draw a nice hint why nothing is shown and how
you can address that.
This should greatly help understand users how to set up repositories and where
the Asset Browser expects to find the assets.

{F9355048}
2020-11-22 17:33:35 +01:00
d500fe6dbc Fix wrong assets displayed if repository is invalid
If the repository did not point to a valid .blend, all .blend files in the
parent directory were read, and all their assets shown. While this may be a
cool side effect, it's not wanted by design and would break when dragging in
assets.

The followup commit will add a hint text to the Asset Browser UI if the
repository is invalid.
2020-11-22 17:25:27 +01:00
5854438265 Add refresh button for external repositories
External repositories (ie all repositories but the "Current File" one) need
manual refreshing to reflect changes. So show a button for that in the Asset
Browser header, attached to the repository selector.
2020-11-21 00:26:09 +01:00
dfdb21745d Cleanup: Make header layout definition a bit cleaner 2020-11-21 00:17:49 +01:00
4fe739a585 Fix crash when showing search menu outside of File/Asset Browser 2020-11-20 23:49:48 +01:00
b3f9ff2056 "Make Asset" Operator: Get selected data-blocks from context
Addresses T82738.

Only works in the Outliner right now.
Also breaks the button context menu entry, I'll have to work on that again
anyway (see T82664).
2020-11-20 23:48:21 +01:00
67933fbae8 Add sub-panel with buttons for asset author and description 2020-11-20 14:04:35 +01:00
836eae0ca1 Cleanup: Use helper classes to deduplicate logic, consistent naming
Also renamed the "Asset Tags" panel to "Tags" (redundancy).
2020-11-20 13:49:40 +01:00
c4aba77211 Support editing asset tags in the "Current File" repository
Show buttons for adding and removing asset tags in the Asset Browser sidebar.

Also adds some utility Python files that we will need further I think,
especially once we want to add Python APIs for the Asset Browser for asset
management systems.
2020-11-20 13:06:41 +01:00
073ad01a4b Show UIList with asset tags in Asset Browser sidebar
Tags can still only be edited from Python. Operators and buttons still have to
be added.
Also, tags aren't read for other files yet, so the tag list is only shown for
the "Current File".
2020-11-20 01:26:53 +01:00
898d95500e Support getting data about active file/asset from BPY
Adds a label to the sidebar showing the name of the active file.
2020-11-20 00:32:00 +01:00
4a4b63be12 Merge branch 'master' into asset-browser 2020-11-19 19:53:31 +01:00
0956cd3913 Fix assert failure when regenerating preview icons
Would happen when changing material settings multiple times while the
material-slot list was visible with the material icon previews.
2020-11-15 14:54:43 +01:00
72c2994ca8 Separate File Browser Data From Asset Browser data
Internally, the Asset Browser is based on the File Browser. So if you opened
one of them as a regular editor and switched back and forth between them, data
like display options, current path and navigation history (for previous/next
navigation) would be shared between them. This was quite confusing and not what
users would expect.

Now the data is entirely separate: The Asset Browser can have its own display
options, navigation history, etc.

I had to refactor some bits. But I think the resulting code is actually cleaner
than what we had before.

Addresses T82103.
2020-11-15 14:52:00 +01:00
057fe2c8d0 Add versioning so old files open the Asset Browser in "Current File" repository 2020-11-14 01:08:40 +01:00
1f6f457633 Fix mistake in a previous commit
Mistake in a8f610a7e5.
2020-11-14 01:08:19 +01:00
782879f82d Give the Asset Browser a proper icon :)
Turns out @jendrzych already created an icon for the Asset Manager/Browser.
2020-11-14 00:38:59 +01:00
f246a082c1 Render asset previews on a separate thread on "Make Asset"
Object assets support this too now, plus the Asset Browser can dynamically
start showing the previews as they get finished. This makes for a quite nice
and interactive experience.
2020-11-14 00:28:59 +01:00
a8f610a7e5 Support dynamically showing local previews as they get finished
The local asset previews can be created on a separate thread now, and the Asset
Browser can start showing them as they get done.
2020-11-14 00:09:34 +01:00
9e3f86e34a Fall back to single threaded preview creation if ID can't do it thread-safe 2020-11-13 18:21:36 +01:00
871962f393 Make object preview generation thread-safe
When creating the preview, the object is now deep-copied so the preview
generation doesn't have to be done on the main thread, or block it.

There's a failing assert for objects with particle settings, I think the assert
needs to be corrected but I'll leave this aside for later. Disabled it for now.
2020-11-13 17:54:57 +01:00
be41051bcd Automatically refresh "Current File" repository when creating assets
It's confusing when this doesn't refresh, it's local data after all. It's not
entirely cheap to do, but is quite fast to do still. I don't think it will be
an issue if it's just done for creating/deleting assets.
2020-11-13 01:23:18 +01:00
c410e646a9 Merge branch 'asset-metadata' into asset-browser 2020-11-13 00:14:32 +01:00
d7c757bedd Fix crash loading some files after recent merge
Caused by badly resolved merge conflicts.
2020-11-13 00:13:17 +01:00
d21701bdf3 Merge branch 'asset-metadata' into asset-browser 2020-11-12 23:45:26 +01:00
87507df705 Merge branch 'master' into asset-metadata 2020-11-12 23:37:22 +01:00
14885e152e Merge branch 'asset-metadata' into asset-browser 2020-10-30 15:04:06 +01:00
49cc1f1718 Merge branch 'master' into asset-metadata 2020-10-30 15:00:56 +01:00
1849871d97 Merge branch 'asset-metadata' into asset-browser 2020-10-29 17:43:23 +01:00
2137c15ef1 Merge branch 'master' into asset-metadata 2020-10-29 17:43:06 +01:00
45e7945b80 Operator to create asset catalogs (aka smart-filters)
A catalog at this stage is just a named item stored in a file's asset
repository meta-data.
With these changes one can create a named asset catalog that is written
to the file and can be read successfully.
2020-10-29 16:40:33 +01:00
46da935c55 Support storing asset repository data in files
Given that a repository can be built up from a single, or multiple
.blends, it's not clear where the repository data should live. It should
still be possible to easily share a .blend file to share assets,
including relevant meta-data that is not solely stored on the asset
level.
E.g. if you want to share a single pose library, that should be
doable by sharing a single .blend. So the .blend needs to have the pose
library meta-data, i.e. the name of the library and which poses belong
to it. The current design forsees that the Pose Library is implemented
as a "cataloge" (aka "smart-filter", to be determined). These should be
stored per asset category in the repository.

So this commit works towards the following design idea:
Each .blend file with assets can additionally store repository
meta-data. When reading a repository, we don't only read the asset
meta-data but also the repository meta-data in each .blend file. The
union over all the .blend files is the total repository meta-data the
asset browser can display.
That way each .blend file still is an isolated unit that doesn't
necessarily depend on the existence of other .blend files (or an index)
in the same repository.

This commit implements the storage framework of the repository meta-data.

I also added a temporary define to help spotting the related changes in
future.
2020-10-29 15:24:44 +01:00
02c7c2e249 Ensure custom asset repository names are unique
These names are used as identifiers for the UI, we have to ensure their
uniqueness.
2020-10-26 15:01:42 +01:00
e73647ab2c Merge branch 'asset-metadata' into asset-browser 2020-10-22 13:18:03 +02:00
0713427138 Merge branch 'master' into asset-metadata 2020-10-22 13:12:52 +02:00
8db12b1f95 Fix issues with browsing repository .blend file
The file selection in the Preferences wasn't working well at all. Should
now work fine.
2020-10-08 15:52:45 +02:00
3ed7aeef03 Fix default asset repository not being added 2020-10-08 14:45:23 +02:00
61b3f137e7 Merge branch 'asset-metadata' into asset-browser 2020-10-07 19:18:06 +02:00
a03e7ae90a Fix compile error after last merge 2020-10-07 19:17:28 +02:00
91f7d3e912 Merge branch 'master' into asset-metadata 2020-10-07 19:16:38 +02:00
57c0287f8b Merge branch 'asset-metadata' into asset-browser 2020-10-02 12:41:22 +02:00
3a9cce31b4 Smaller UI tweaks for repository selection
* Rename "Local" to "Current File"
* Better separate built-in and custom repositories. Use columns with
  headings "Custom" and "Built-in".
* Add separator before repository selector.
2020-10-01 19:04:59 +02:00
ad5bfecf5a Support switching between custom repositories in the Asset Browser
Now the repository list in Asset Browers includes the custom
repositories. They can be selected and should load fine (making the
Browser show assets stored in the repository's .blend file).
Some sanity checks (e.g. test if the repository path is valid and points
to a .blend file) could be added still.
2020-10-01 18:29:26 +02:00
d68be33df5 Add Preferences options to set up custom asset repositories
Can be found under the File Paths category. There already is a default
repository, called "Default" and pointing to the documents or home
directory. For most Linux users it will be ~/assets.blend, for Windows
users it will be the Documents directory.

Note that this is only the Preference part of this. The Asset-Browser
doesn't use this yet.

For now, asset repositories will be single .blend files. There are some
design questions regarding how the Asset Browser would display a
directory structure as repository.
2020-10-01 15:46:23 +02:00
45bb7d7013 Support showing local assets in Asset Browsers ("Local" repository)
Adds a new repository "Local" (will probably rename this in a bit, together
with other UI improvements).

The asset browser shows the assets in the current Blender session then. Note
that there's a difference between the data saved in the file, and the current
session's data - the file may have unsaved changes.
So this new repository acts on the current runtime "main" data, not on a file
stored on disk.

Note that the Asset Browser still has to refreshed or reopened when
creating/deleting assets, so that the changes are reflected.
2020-09-30 17:21:27 +02:00
c23e8edc54 Merge branch 'master' into asset-metadata 2020-09-29 12:54:49 +02:00
480d3fffbf Merge branch 'asset-metadata' into asset-browser 2020-09-23 15:03:46 +02:00
95946117ff Fix mistake in previous commit
The "Make Asset" button in context menus wouldn't actually do anything.
2020-09-23 15:02:09 +02:00
ad0a1f2c00 Merge branch 'asset-metadata' into asset-browser 2020-09-23 11:56:25 +02:00
f4bbec1bcd Show "Make Asset" in the context menu of buttons showing IDs 2020-09-23 11:55:31 +02:00
f9d43b316e Merge branch 'asset-metadata' into asset-browser 2020-09-22 17:48:08 +02:00
5907daf73a Fix build error after latest merge 2020-09-22 17:47:34 +02:00
2b1345d347 Merge branch 'master' into asset-metadata 2020-09-22 17:33:30 +02:00
7099afd05b Merge branch 'asset-metadata' into asset-browser 2020-09-17 12:51:22 +02:00
67da49df4d Merge branch 'master' into asset-metadata 2020-09-17 12:50:37 +02:00
3213b277d0 Fix warning when compiling and incorrect behavior after last merge 2020-09-10 20:03:49 +02:00
f5d9d08fc2 Merge branch 'asset-metadata' into asset-browser 2020-09-10 19:57:49 +02:00
cae97cde9c Fix compile error after last merge 2020-09-10 19:57:28 +02:00
c0a00ee667 Merge branch 'asset-metadata' into asset-browser 2020-09-10 18:51:34 +02:00
bb51bc2a6d Merge branch 'master' into asset-metadata 2020-09-10 18:49:12 +02:00
fda4bc5f2f Merge branch 'asset-metadata' into asset-browser 2020-08-31 16:04:31 +02:00
d32aadab6e Adapt to new file read/write design from master
Partially a compile fix for previous commit. But also moving asset-data
read/write into `asset.c`, like we do it for more and more
data-structures in master.
2020-08-31 16:03:53 +02:00
6d317f24ec Merge branch 'master' into asset-metadata 2020-08-31 15:42:02 +02:00
e392dcdc24 Fix compiling and warning on MSVC
Also use #pragma once instead of include guards, just like master now.
2020-08-28 20:20:05 +02:00
22b4554a44 Merge branch 'asset-metadata' into asset-browser 2020-08-28 17:02:56 +02:00
4a8f6f59db Follow up to previous commit, rename asset operator in Outliner
Forgot to rename it in the Outliner as well ("Create Asset"->"Make
Asset").
2020-08-28 17:02:06 +02:00
79f3b63420 Merge branch 'asset-metadata' into asset-browser 2020-08-28 16:12:12 +02:00
a01fcfcc6a Keep assets local to the file, don't copy them
Previously my idea was that when creating an asset for the user
repository, we'd always create a deep copy of the data-block for storage
in the repository.
However for the initial design, we decided to not let Blender
automatically save things into a repository. The user has to mark a
data-block as asset and save the file, so the asset is stored as part of
that file. By adding a path to the Preferences, all .blend files in that
path become part of a repository and users can then access their assets
in different projects through the Asset Browser (not done yet).

Because of this, the operator is now called "Make Asset" again, not
"Create Asset". We don't create a new asset, we just add asset data to
an existing data-block.
2020-08-28 16:10:15 +02:00
897f35cd18 Support dragging assets from Asset Browser into viewport
This should work for objects, groups, materials, images. It can be added
for more data-block types.

The Asset Browser UI code basically forwards some asset information
(like the path) to the general UI code. This can then append the asset's
data-block once dropping it into the viewport.
2020-08-28 15:52:45 +02:00
24f1c94198 Merge branch 'asset-metadata' into asset-browser 2020-08-27 19:02:44 +02:00
ea48577e92 Merge branch 'master' into asset-metadata 2020-08-27 19:00:49 +02:00
52e857b129 Some (partial dummy) additions to the Asset Browser UI
* Add search button
* Add filter and display options popups from the File Browser. These might have
  to be tweaked for the Asset Browser, but adding the buttons as a first step
  to fill the space.
* Add properties sidebar toggle button (gear icon, like in the File Browser)
* Add dummy repository selector
* Use placeholder icon for Asset Browser editor
2020-08-25 03:01:29 +02:00
0cad3b7f81 Add list of asset categories to the left sidebar
The categories are the same you can find in the File Browser filter popup:
Scenes, animations, object & collections, geometry, shading, images & sounds,
environments and miscellaneous.

And again, all of this is more of a prototype, things will change a lot still.
2020-08-25 02:32:40 +02:00
2566c7f1b2 By default, show object assets in $HOME/assets.blend
Obviously using this fixed path is a temporary hack. Right now goal is really
just to get quick visual results to test and evaluate.
2020-08-25 01:15:24 +02:00
f6c649ac03 Cleanup: Rename SpaceFile.mode to SpaceFile.browse_mode
This differentiates between regular file browsing and asset browsing.
2020-08-24 22:16:08 +02:00
c73f3af304 Start preparing the Asset Browser UI
* Make sure exactly the wanted regions are visible
* Make sure toggling back and forth between the Asset and the File Browser
  works fine (with correct region setup and other settings)
* Hide File Browser only region contents (e.g. panels on the left)
* Use thumbnail mode as default for the Asset Browser
2020-08-24 22:04:59 +02:00
d4207afea0 Merge branch 'asset-metadata' into asset-browser 2020-08-24 20:07:47 +02:00
0855126ee8 Updates for changes in master
Needed after last merge.
2020-08-24 20:07:23 +02:00
17922955e7 Add Asset Browser as sub-editor for the File Browser
This is the code design we agreed on to go with for now. See T73366.
2020-08-24 19:15:42 +02:00
bd46a609b1 Merge branch 'master' into asset-metadata 2020-08-24 19:10:41 +02:00
8fc9c6e9f2 Merge branch 'master' into asset-metadata 2020-07-17 00:50:57 +02:00
022d0ab2f8 Add File Browser Link/Append option to show only assets 2020-07-10 16:57:29 +02:00
245a704b7c Support "Author" metadata field 2020-07-10 15:14:26 +02:00
38cf6e3634 Merge branch 'master' into asset-metadata 2020-07-10 11:37:48 +02:00
90d755bf21 Add access to asset-data from ID 2020-07-09 20:30:19 +02:00
42d75801de Remove asset data-block again, back to ID.asset_data design
So rather than having an asset data-block to reference data-blocks, let
the data-blocks reference asset-data.

After talking to Brecht, it seems that this approach is just fine. I previously
added the data-block type because I saw some benefits (faster & simpler asset
metadata reading, non-data-block assets, better file-browser integration,
simple remapping of referenced data-blocks), but there are ways to do the same
without the data-block. It's a bit more complicated that way, but still very
doable.
2020-07-09 20:19:39 +02:00
243a59ba6d Add custom tag support to assets
Tags are basically a list of strings. We could optimize these in future if
needed. We could also easily add colors or icons for individual tags (e.g. like
on developer.blender.org).

Note that there's no UI for this yet. Functionality is available via Python
though.
2020-07-08 21:41:29 +02:00
98ef119dcf Support arbitrary descriptions for assets
Simply have a dynamic string in the asset data-block. That can be set and
updated at any point.
2020-07-08 18:42:35 +02:00
b836dfd56c Support preview thumbnails for new asset data-blocks in file browser
Assets have to own a copy of the referenced data-block's preview for this to
work. We *could* do without that, but it complicates partial reading of
data-blocks for the file browser (which may be addressed with further work
though).
2020-07-08 16:36:00 +02:00
fff746f00a Use new Asset data-block type for "Create Asset" operator
AssetData is unused now. Just keeping it in case it's useful later (to avoid
having to do the monkey work to add it again).
2020-07-08 12:42:59 +02:00
10b55b3f5d Merge branch 'master' into asset-metadata 2020-07-08 11:01:22 +02:00
3417af0ebe Add new asset data-block type
With this we can read asset data in .blends more efficiently, e.g. for browsing
files or assets (where we avoid reading more than we have to). But there are
other things besides performance that I'd like to play with.
Basically I see the asset information a bit similar to library information,
which we also deal with as a separate data-block.

The "Create Asset" operator doesn't actually create these data-blocks yet.
That'll be added in a followup commit.

Of course this is not set in stone, but I think a reasonable design to work
with for now.
2020-07-06 15:41:08 +02:00
b2126c6a78 Merge branch 'master' into asset-metadata 2020-07-05 01:02:05 +02:00
02adf00d13 Fix crash when changing file after "Create Asset" 2020-07-04 15:16:09 +02:00
b8e592bd77 Support object preview thumbnails, generated on asset creation
To generate the preview, a temporary main data-base is created (think of this
as a virtual .blend within the current .blend) with a new scene and the object
to generate the preview for. It's rendered with a camera from the front, using
the "Camera Fit Frame to Selected" logic.
This should be a simple solution requiring no further setup that should work in
most cases. If needed we can have a way to set up the preview differently.

To see it in action:
* In the Outliner context menu for an object run ID Data > Create Asset
* Save the file
* Open a different file (so you can browse into the former)
* Use link/append to navigate into the saved file with the assets. You should
  see the preview in thumbnail mode.
2020-07-04 15:06:58 +02:00
bcb56f09c9 Show info report on successful asset creation
Also set fake-user for new asset data-block so it's not purged when closing the
file.
2020-07-04 15:04:58 +02:00
37741c8ef0 Rename "Make Asset" to "Create Asset"
The term "make" in this context refers to modifying an item to obtain a certain
property. Creating an asset however means saving a copy of a data-block as
asset. So "create" is better suited here.
2020-07-04 14:49:20 +02:00
18c431b3a8 Generate preview when making a data-block an asset 2020-07-02 18:17:15 +02:00
5760dc3da5 Initial "Make Asset" operator
Accessible via the Outliner context menu (ID Data submenu).

The operator currently copies the data-block and creates empty asset data for
it. This will later contain all the meta-data to "give the data-block meaning".

Of course there are many TODOs and questions remaining. This is the first step
so I can work more on meta-data support.
I created some files and that I think make sense.
2020-07-01 20:30:13 +02:00
10098 changed files with 987449 additions and 1228096 deletions

View File

@@ -162,7 +162,6 @@ PenaltyBreakString: 1000000
ForEachMacros:
- BEGIN_ANIMFILTER_SUBCHANNELS
- BKE_pbvh_vertex_iter_begin
- BKE_pbvh_face_iter_begin
- BLI_FOREACH_SPARSE_RANGE
- BLI_SMALLSTACK_ITER_BEGIN
- BMO_ITER
@@ -181,7 +180,6 @@ ForEachMacros:
- CTX_DATA_BEGIN_WITH_ID
- DEG_OBJECT_ITER_BEGIN
- DEG_OBJECT_ITER_FOR_RENDER_ENGINE_BEGIN
- DRW_ENABLED_ENGINE_ITER
- DRIVER_TARGETS_LOOPER_BEGIN
- DRIVER_TARGETS_USED_LOOPER_BEGIN
- FOREACH_BASE_IN_EDIT_MODE_BEGIN
@@ -206,7 +204,6 @@ ForEachMacros:
- FOREACH_SCENE_COLLECTION_BEGIN
- FOREACH_SCENE_OBJECT_BEGIN
- FOREACH_SELECTED_BASE_BEGIN
- FOREACH_SELECTED_BEZT_BEGIN
- FOREACH_SELECTED_EDITABLE_OBJECT_BEGIN
- FOREACH_SELECTED_OBJECT_BEGIN
- FOREACH_TRANS_DATA_CONTAINER
@@ -266,13 +263,6 @@ ForEachMacros:
- SET_SLOT_PROBING_BEGIN
- MAP_SLOT_PROBING_BEGIN
- VECTOR_SET_SLOT_PROBING_BEGIN
- WL_ARRAY_FOR_EACH
- FOREACH_SPECTRUM_CHANNEL
StatementMacros:
- PyObject_HEAD
- PyObject_VAR_HEAD
- ccl_gpu_kernel_postfix
MacroBlockBegin: "^OSL_CLOSURE_STRUCT_BEGIN$"
MacroBlockEnd: "^OSL_CLOSURE_STRUCT_END$"

View File

@@ -1,8 +1,6 @@
# The warnings below are disabled because they are too pedantic and not worth fixing.
# Some of them will be enabled as part of the Clang-Tidy task, see T78535.
# NOTE: No comments in the list below is allowed. Clang-tidy will ignore items after comments in the lists flag list.
# This is because the comment is not a valid list item and it will stop parsing flags if a list item is a comment.
Checks: >
-*,
readability-*,
@@ -14,11 +12,10 @@ Checks: >
-readability-avoid-const-params-in-decls,
-readability-simplify-boolean-expr,
-readability-make-member-function-const,
-readability-suspicious-call-argument,
-readability-redundant-member-init,
-readability-misleading-indentation,
-readability-use-anyofallof,
-readability-identifier-length,
-readability-function-cognitive-complexity,
@@ -28,16 +25,12 @@ Checks: >
-bugprone-branch-clone,
-bugprone-macro-parentheses,
-bugprone-reserved-identifier,
-bugprone-easily-swappable-parameters,
-bugprone-implicit-widening-of-multiplication-result,
-bugprone-sizeof-expression,
-bugprone-integer-division,
-bugprone-redundant-branch-condition,
-bugprone-suspicious-include,
modernize-*,
-modernize-use-auto,
-modernize-use-trailing-return-type,
@@ -45,8 +38,9 @@ Checks: >
-modernize-use-nodiscard,
-modernize-loop-convert,
-modernize-pass-by-value,
-modernize-raw-string-literal,
-modernize-return-braced-init-list
# Cannot be enabled yet, because using raw string literals in tests breaks
# the windows compiler currently.
-modernize-raw-string-literal
CheckOptions:
- key: modernize-use-default-member-init.UseAssignment

View File

@@ -34,15 +34,6 @@ indent_style = space
indent_size = 2
max_line_length = 99
# Tom's Obvious Minimal Language
[*.toml]
charset = utf-8
trim_trailing_whitespace = true
insert_final_newline = true
indent_style = space
indent_size = 4
max_line_length = 120
# reStructuredText
[*.rst]
charset = utf-8
@@ -51,12 +42,3 @@ insert_final_newline = true
indent_style = space
indent_size = 3
max_line_length = 120
# Makefile
[{Makefile,GNUmakefile}]
charset = utf-8
trim_trailing_whitespace = true
insert_final_newline = true
indent_style = tab
indent_size = 4
max_line_length = 120

View File

@@ -1,5 +0,0 @@
This repository is only used as a mirror of git.blender.org. Blender development happens on
https://developer.blender.org.
To get started with contributing code, please see:
https://wiki.blender.org/wiki/Process/Contributing_Code

3
.gitmodules vendored
View File

@@ -1,7 +1,8 @@
[submodule "release/scripts/addons"]
path = release/scripts/addons
url = ../blender-addons.git
branch = master
# TODO change back before merge into master!!!
branch = asset-browser-poselib
ignore = all
[submodule "release/scripts/addons_contrib"]
path = release/scripts/addons_contrib

File diff suppressed because it is too large Load Diff

View File

@@ -1,4 +1,23 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# -*- mode: gnumakefile; tab-width: 4; indent-tabs-mode: t; -*-
# vim: tabstop=4
#
# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ##### END GPL LICENSE BLOCK #####
# This Makefile does an out-of-source CMake build in ../build_`OS`_`CPU`
# eg:
@@ -8,7 +27,7 @@
define HELP_TEXT
Blender Convenience Targets
Provided for building Blender (multiple targets can be used at once).
Provided for building Blender, (multiple at once can be used).
* debug: Build a debug binary.
* full: Enable all supported dependencies & options.
@@ -21,8 +40,6 @@ Blender Convenience Targets
* ninja: Use ninja build tool for faster builds.
* ccache: Use ccache for faster rebuilds.
Note: when passing in multiple targets their order is not important.
So for a fast build you can for e.g. run 'make lite ccache ninja'.
Note: passing the argument 'BUILD_DIR=path' when calling make will override the default build dir.
Note: passing the argument 'BUILD_CMAKE_ARGS=args' lets you add cmake arguments.
@@ -32,7 +49,7 @@ Other Convenience Targets
* config: Run cmake configuration tool to set build options.
* deps: Build library dependencies (intended only for platform maintainers).
The existence of locally build dependencies overrides the pre-built dependencies from subversion.
The existance of locally build dependancies overrides the pre-built dependencies from subversion.
These must be manually removed from '../lib/' to go back to using the pre-compiled libraries.
Project Files
@@ -44,32 +61,33 @@ Project Files
Package Targets
* package_archive: Build an archive package.
* package_debian: Build a debian package.
* package_pacman: Build an arch linux pacman package.
* package_archive: Build an archive package.
Testing Targets
Not associated with building Blender.
* test:
Run automated tests with ctest.
* test_cmake:
Runs our own cmake file checker
which detects errors in the cmake file list definitions
* test_pep8:
Checks all python script are pep8
which are tagged to use the stricter formatting
* test_deprecated:
Checks for deprecation tags in our code which may need to be removed
Static Source Code Checking
Not associated with building Blender.
* check_cppcheck: Run blender source through cppcheck (C & C++).
* check_clang_array: Run blender source through clang array checking script (C & C++).
* check_deprecated: Check if there is any deprecated code to remove.
* check_splint: Run blenders source through splint (C only).
* check_sparse: Run blenders source through sparse (C only).
* check_smatch: Run blenders source through smatch (C only).
* check_descriptions: Check for duplicate/invalid descriptions.
* check_licenses: Check license headers follow the SPDX license specification,
using one of the accepted licenses in 'doc/license/SPDX-license-identifiers.txt'
Append with 'SHOW_HEADERS=1' to show all unique headers
which can be useful for spotting license irregularities.
* check_cmake: Runs our own cmake file checker which detects errors in the cmake file list definitions.
* check_pep8: Checks all Python script are pep8 which are tagged to use the stricter formatting.
* check_mypy: Checks all Python scripts using mypy,
see: source/tools/check_source/check_mypy_config.py scripts which are included.
Spell Checkers
This runs the spell checker from the developer tools repositor.
@@ -120,7 +138,7 @@ Utilities
Updates git and all submodules but not svn.
* format:
Format source code using clang-format & autopep8 (uses PATHS if passed in). For example::
Format source code using clang (uses PATHS if passed in). For example::
make format PATHS="source/blender/blenlib source/blender/blenkernel"
@@ -130,7 +148,6 @@ Environment Variables
* BUILD_DIR: Override default build path.
* PYTHON: Use this for the Python command (used for checking tools).
* NPROCS: Number of processes to use building (auto-detect when omitted).
* AUTOPEP8: Command used for Python code-formatting (used for the format target).
Documentation Targets
Not associated with building Blender.
@@ -150,7 +167,7 @@ endef
# This makefile is not meant for Windows
ifeq ($(OS),Windows_NT)
$(error On Windows, use "cmd //c make.bat" instead of "make")
$(error On Windows, use "cmd //c make.bat" instead of "make")
endif
# System Vars
@@ -162,7 +179,6 @@ CPU:=$(shell uname -m)
# Source and Build DIR's
BLENDER_DIR:=$(shell pwd -P)
BUILD_TYPE:=Release
BLENDER_IS_PYTHON_MODULE:=
# CMake arguments, assigned to local variable to make it mutable.
CMAKE_CONFIG_ARGS := $(BUILD_CMAKE_ARGS)
@@ -201,47 +217,17 @@ endif
# in libraries, or python 2 for running make update to get it.
ifeq ($(OS_NCASE),darwin)
ifeq (, $(shell command -v $(PYTHON)))
PYTHON:=$(DEPS_INSTALL_DIR)/python/bin/python3.10
PYTHON:=$(DEPS_INSTALL_DIR)/python/bin/python3.7m
ifeq (, $(shell command -v $(PYTHON)))
PYTHON:=python
endif
endif
endif
# Set the LIBDIR, an empty string when not found.
LIBDIR:=$(wildcard ../lib/${OS_NCASE}_${CPU})
ifeq (, $(LIBDIR))
LIBDIR:=$(wildcard ../lib/${OS_NCASE}_centos7_${CPU})
endif
ifeq (, $(LIBDIR))
LIBDIR:=$(wildcard ../lib/${OS_NCASE})
endif
# Use the autopep8 module in ../lib/ (which can be executed via Python directly).
# Otherwise the "autopep8" command can be used.
ifndef AUTOPEP8
ifneq (, $(LIBDIR))
AUTOPEP8:=$(wildcard $(LIBDIR)/python/lib/python3.10/site-packages/autopep8.py)
endif
ifeq (, $(AUTOPEP8))
AUTOPEP8:=autopep8
endif
endif
# -----------------------------------------------------------------------------
# Additional targets for the build configuration
# additional targets for the build configuration
# NOTE: These targets can be combined and are applied in reverse order listed here.
# So it's important that `bpy` comes before `release` (for example)
# `make bpy release` first loads `release` configuration, then `bpy`.
# This is important as `bpy` will turn off some settings enabled by release.
ifneq "$(findstring bpy, $(MAKECMDGOALS))" ""
BUILD_DIR:=$(BUILD_DIR)_bpy
CMAKE_CONFIG_ARGS:=-C"$(BLENDER_DIR)/build_files/cmake/config/bpy_module.cmake" $(CMAKE_CONFIG_ARGS)
BLENDER_IS_PYTHON_MODULE:=1
endif
# support 'make debug'
ifneq "$(findstring debug, $(MAKECMDGOALS))" ""
BUILD_DIR:=$(BUILD_DIR)_debug
BUILD_TYPE:=Debug
@@ -266,6 +252,10 @@ ifneq "$(findstring headless, $(MAKECMDGOALS))" ""
BUILD_DIR:=$(BUILD_DIR)_headless
CMAKE_CONFIG_ARGS:=-C"$(BLENDER_DIR)/build_files/cmake/config/blender_headless.cmake" $(CMAKE_CONFIG_ARGS)
endif
ifneq "$(findstring bpy, $(MAKECMDGOALS))" ""
BUILD_DIR:=$(BUILD_DIR)_bpy
CMAKE_CONFIG_ARGS:=-C"$(BLENDER_DIR)/build_files/cmake/config/bpy_module.cmake" $(CMAKE_CONFIG_ARGS)
endif
ifneq "$(findstring developer, $(MAKECMDGOALS))" ""
CMAKE_CONFIG_ARGS:=-C"$(BLENDER_DIR)/build_files/cmake/config/blender_developer.cmake" $(CMAKE_CONFIG_ARGS)
@@ -303,10 +293,8 @@ endif
# use the default build path can still use utility helpers.
ifeq ($(OS), Darwin)
BLENDER_BIN?="$(BUILD_DIR)/bin/Blender.app/Contents/MacOS/Blender"
BLENDER_BIN_DIR?="$(BUILD_DIR)/bin/Blender.app/Contents/MacOS/Blender"
else
BLENDER_BIN?="$(BUILD_DIR)/bin/blender"
BLENDER_BIN_DIR?="$(BUILD_DIR)/bin"
endif
@@ -338,7 +326,7 @@ CMAKE_CONFIG = cmake $(CMAKE_CONFIG_ARGS) \
# -----------------------------------------------------------------------------
# Tool for 'make config'
# X11 specific.
# X11 spesific
ifdef DISPLAY
CMAKE_CONFIG_TOOL = cmake-gui
else
@@ -363,12 +351,8 @@ all: .FORCE
@echo Building Blender ...
$(BUILD_COMMAND) -C "$(BUILD_DIR)" -j $(NPROCS) install
@echo
@echo Edit build configuration with: \"$(BUILD_DIR)/CMakeCache.txt\" run make again to rebuild.
@if test -z "$(BLENDER_IS_PYTHON_MODULE)"; then \
echo Blender successfully built, run from: $(BLENDER_BIN); \
else \
echo Blender successfully built as a Python module, \"bpy\" can be imported from: $(BLENDER_BIN_DIR); \
fi
@echo edit build configuration with: "$(BUILD_DIR)/CMakeCache.txt" run make again to rebuild.
@echo Blender successfully built, run from: $(BLENDER_BIN)
@echo
debug: all
@@ -395,7 +379,7 @@ deps: .FORCE
@cmake -H"$(DEPS_SOURCE_DIR)" \
-B"$(DEPS_BUILD_DIR)" \
-DHARVEST_TARGET=$(DEPS_INSTALL_DIR)
-DHARVEST_TARGET=$(DEPS_INSTALL_DIR)
@echo
@echo Building dependencies ...
@@ -419,6 +403,11 @@ help: .FORCE
# -----------------------------------------------------------------------------
# Packages
#
package_debian: .FORCE
cd build_files/package_spec ; DEB_BUILD_OPTIONS="parallel=$(NPROCS)" sh ./build_debian.sh
package_pacman: .FORCE
cd build_files/package_spec/pacman ; MAKEFLAGS="-j$(NPROCS)" makepkg
package_archive: .FORCE
make -C "$(BUILD_DIR)" -s package_archive
@@ -429,7 +418,21 @@ package_archive: .FORCE
# Tests
#
test: .FORCE
@$(PYTHON) ./build_files/utils/make_test.py "$(BUILD_DIR)"
$(PYTHON) ./build_files/utils/make_test.py "$(BUILD_DIR)"
# run pep8 check check on scripts we distribute.
test_pep8: .FORCE
$(PYTHON) tests/python/pep8.py > test_pep8.log 2>&1
@echo "written: test_pep8.log"
# run some checks on our cmakefiles.
test_cmake: .FORCE
$(PYTHON) build_files/cmake/cmake_consistency_check.py > test_cmake_consistency.log 2>&1
@echo "written: test_cmake_consistency.log"
# run deprecation tests, see if we have anything to remove.
test_deprecated: .FORCE
$(PYTHON) tests/check_deprecated.py
# -----------------------------------------------------------------------------
@@ -451,44 +454,43 @@ project_eclipse: .FORCE
#
check_cppcheck: .FORCE
@$(CMAKE_CONFIG)
@cd "$(BUILD_DIR)" ; \
$(PYTHON) \
"$(BLENDER_DIR)/build_files/cmake/cmake_static_check_cppcheck.py" 2> \
$(CMAKE_CONFIG)
cd "$(BUILD_DIR)" ; \
$(PYTHON) "$(BLENDER_DIR)/build_files/cmake/cmake_static_check_cppcheck.py" 2> \
"$(BLENDER_DIR)/check_cppcheck.txt"
@echo "written: check_cppcheck.txt"
check_clang_array: .FORCE
@$(CMAKE_CONFIG)
@cd "$(BUILD_DIR)" ; \
$(CMAKE_CONFIG)
cd "$(BUILD_DIR)" ; \
$(PYTHON) "$(BLENDER_DIR)/build_files/cmake/cmake_static_check_clang_array.py"
check_splint: .FORCE
@$(CMAKE_CONFIG)
@cd "$(BUILD_DIR)" ; \
$(CMAKE_CONFIG)
cd "$(BUILD_DIR)" ; \
$(PYTHON) "$(BLENDER_DIR)/build_files/cmake/cmake_static_check_splint.py"
check_sparse: .FORCE
@$(CMAKE_CONFIG)
@cd "$(BUILD_DIR)" ; \
$(CMAKE_CONFIG)
cd "$(BUILD_DIR)" ; \
$(PYTHON) "$(BLENDER_DIR)/build_files/cmake/cmake_static_check_sparse.py"
check_smatch: .FORCE
@$(CMAKE_CONFIG)
@cd "$(BUILD_DIR)" ; \
$(CMAKE_CONFIG)
cd "$(BUILD_DIR)" ; \
$(PYTHON) "$(BLENDER_DIR)/build_files/cmake/cmake_static_check_smatch.py"
check_mypy: .FORCE
@$(PYTHON) "$(BLENDER_DIR)/source/tools/check_source/check_mypy.py"
$(PYTHON) "$(BLENDER_DIR)/source/tools/check_source/check_mypy.py"
check_spelling_py: .FORCE
@cd "$(BUILD_DIR)" ; \
cd "$(BUILD_DIR)" ; \
PYTHONIOENCODING=utf_8 $(PYTHON) \
"$(BLENDER_DIR)/source/tools/check_source/check_spelling.py" \
"$(BLENDER_DIR)/release/scripts"
check_spelling_c: .FORCE
@cd "$(BUILD_DIR)" ; \
cd "$(BUILD_DIR)" ; \
PYTHONIOENCODING=utf_8 $(PYTHON) \
"$(BLENDER_DIR)/source/tools/check_source/check_spelling.py" \
--cache-file=$(CHECK_SPELLING_CACHE) \
@@ -498,71 +500,50 @@ check_spelling_c: .FORCE
"$(BLENDER_DIR)/intern/ghost" \
check_spelling_osl: .FORCE
@cd "$(BUILD_DIR)" ; \
cd "$(BUILD_DIR)" ;\
PYTHONIOENCODING=utf_8 $(PYTHON) \
"$(BLENDER_DIR)/source/tools/check_source/check_spelling.py" \
--cache-file=$(CHECK_SPELLING_CACHE) \
"$(BLENDER_DIR)/intern/cycles/kernel/shaders"
check_descriptions: .FORCE
@$(BLENDER_BIN) --background -noaudio --factory-startup --python \
$(BLENDER_BIN) --background -noaudio --factory-startup --python \
"$(BLENDER_DIR)/source/tools/check_source/check_descriptions.py"
check_deprecated: .FORCE
@PYTHONIOENCODING=utf_8 $(PYTHON) \
source/tools/check_source/check_deprecated.py
check_licenses: .FORCE
@PYTHONIOENCODING=utf_8 $(PYTHON) \
"$(BLENDER_DIR)/source/tools/check_source/check_licenses.py" \
"--show-headers=$(SHOW_HEADERS)"
check_pep8: .FORCE
@PYTHONIOENCODING=utf_8 $(PYTHON) \
tests/python/pep8.py
check_cmake: .FORCE
@PYTHONIOENCODING=utf_8 $(PYTHON) \
source/tools/check_source/check_cmake_consistency.py
# -----------------------------------------------------------------------------
# Utilities
#
source_archive: .FORCE
@$(PYTHON) ./build_files/utils/make_source_archive.py
python3 ./build_files/utils/make_source_archive.py
source_archive_complete: .FORCE
@cmake \
-S "$(BLENDER_DIR)/build_files/build_environment" -B"$(BUILD_DIR)/source_archive" \
-DCMAKE_BUILD_TYPE_INIT:STRING=$(BUILD_TYPE) -DPACKAGE_USE_UPSTREAM_SOURCES=OFF
cmake -S "$(BLENDER_DIR)/build_files/build_environment" -B"$(BUILD_DIR)/source_archive" \
-DCMAKE_BUILD_TYPE_INIT:STRING=$(BUILD_TYPE) -DPACKAGE_USE_UPSTREAM_SOURCES=OFF
# This assumes CMake is still using a default `PACKAGE_DIR` variable:
@$(PYTHON) ./build_files/utils/make_source_archive.py --include-packages "$(BUILD_DIR)/source_archive/packages"
python3 ./build_files/utils/make_source_archive.py --include-packages "$(BUILD_DIR)/source_archive/packages"
INKSCAPE_BIN?="inkscape"
icons: .FORCE
@BLENDER_BIN=$(BLENDER_BIN) INKSCAPE_BIN=$(INKSCAPE_BIN) \
"$(BLENDER_DIR)/release/datafiles/blender_icons_update.py"
@INKSCAPE_BIN=$(INKSCAPE_BIN) \
"$(BLENDER_DIR)/release/datafiles/prvicons_update.py"
@INKSCAPE_BIN=$(INKSCAPE_BIN) \
"$(BLENDER_DIR)/release/datafiles/alert_icons_update.py"
BLENDER_BIN=$(BLENDER_BIN) INKSCAPE_BIN=$(INKSCAPE_BIN) \
"$(BLENDER_DIR)/release/datafiles/blender_icons_update.py"
BLENDER_BIN=$(BLENDER_BIN) INKSCAPE_BIN=$(INKSCAPE_BIN) \
"$(BLENDER_DIR)/release/datafiles/prvicons_update.py"
icons_geom: .FORCE
@BLENDER_BIN=$(BLENDER_BIN) \
BLENDER_BIN=$(BLENDER_BIN) \
"$(BLENDER_DIR)/release/datafiles/blender_icons_geom_update.py"
update: .FORCE
@$(PYTHON) ./build_files/utils/make_update.py
$(PYTHON) ./build_files/utils/make_update.py
update_code: .FORCE
@$(PYTHON) ./build_files/utils/make_update.py --no-libraries
$(PYTHON) ./build_files/utils/make_update.py --no-libraries
format: .FORCE
@PATH="${LIBDIR}/llvm/bin/:$(PATH)" $(PYTHON) source/tools/utils_maintenance/clang_format_paths.py $(PATHS)
@$(PYTHON) source/tools/utils_maintenance/autopep8_format_paths.py --autopep8-command="$(AUTOPEP8)" $(PATHS)
PATH="../lib/${OS_NCASE}_${CPU}/llvm/bin/:../lib/${OS_NCASE}_centos7_${CPU}/llvm/bin/:../lib/${OS_NCASE}/llvm/bin/:$(PATH)" \
$(PYTHON) source/tools/utils_maintenance/clang_format_paths.py $(PATHS)
# -----------------------------------------------------------------------------
@@ -571,25 +552,23 @@ format: .FORCE
# Simple version of ./doc/python_api/sphinx_doc_gen.sh with no PDF generation.
doc_py: .FORCE
@ASAN_OPTIONS=halt_on_error=0:${ASAN_OPTIONS} \
$(BLENDER_BIN) \
--background -noaudio --factory-startup \
--python doc/python_api/sphinx_doc_gen.py
@sphinx-build -b html -j $(NPROCS) doc/python_api/sphinx-in doc/python_api/sphinx-out
ASAN_OPTIONS=halt_on_error=0:${ASAN_OPTIONS} \
$(BLENDER_BIN) --background -noaudio --factory-startup \
--python doc/python_api/sphinx_doc_gen.py
sphinx-build -b html -j $(NPROCS) doc/python_api/sphinx-in doc/python_api/sphinx-out
@echo "docs written into: '$(BLENDER_DIR)/doc/python_api/sphinx-out/index.html'"
doc_doxy: .FORCE
@cd doc/doxygen; doxygen Doxyfile
cd doc/doxygen; doxygen Doxyfile
@echo "docs written into: '$(BLENDER_DIR)/doc/doxygen/html/index.html'"
doc_dna: .FORCE
@$(BLENDER_BIN) \
--background -noaudio --factory-startup \
--python doc/blender_file_format/BlendFileDnaExporter_25.py
$(BLENDER_BIN) --background -noaudio --factory-startup \
--python doc/blender_file_format/BlendFileDnaExporter_25.py
@echo "docs written into: '$(BLENDER_DIR)/doc/blender_file_format/dna.html'"
doc_man: .FORCE
@$(PYTHON) doc/manpage/blender.1.py --blender="$(BLENDER_BIN)" --output=blender.1 --verbose
$(PYTHON) doc/manpage/blender.1.py $(BLENDER_BIN) blender.1
help_features: .FORCE
@$(PYTHON) "$(BLENDER_DIR)/build_files/cmake/cmake_print_build_options.py" $(BLENDER_DIR)"/CMakeLists.txt"

View File

@@ -1,6 +1,22 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ***** END GPL LICENSE BLOCK *****
##################################################################################################
####################################################################################################
#
# This is a build system used by platform maintainers to build library dependencies on
# Windows, macOS and Linux.
@@ -22,7 +38,7 @@
# Install compiler cmake autoconf automake libtool yasm tcl
# Run "make deps" from main Blender directory
#
##################################################################################################
####################################################################################################
project("BlenderDependencies")
cmake_minimum_required(VERSION 3.5)
@@ -30,12 +46,8 @@ cmake_minimum_required(VERSION 3.5)
include(ExternalProject)
include(cmake/check_software.cmake)
include(cmake/options.cmake)
# `versions.cmake` needs to be included after `options.cmake`
# due to the `BLENDER_PLATFORM_ARM` variable being needed.
include(cmake/versions.cmake)
include(cmake/boost_build_options.cmake)
include(cmake/download.cmake)
include(cmake/macros.cmake)
if(ENABLE_MINGW64)
include(cmake/setup_mingw64.cmake)
@@ -44,22 +56,23 @@ else()
endif()
include(cmake/zlib.cmake)
include(cmake/zstd.cmake)
include(cmake/openal.cmake)
include(cmake/png.cmake)
include(cmake/jpeg.cmake)
include(cmake/blosc.cmake)
include(cmake/pthreads.cmake)
include(cmake/imath.cmake)
include(cmake/openexr.cmake)
include(cmake/brotli.cmake)
include(cmake/freetype.cmake)
include(cmake/epoxy.cmake)
include(cmake/freeglut.cmake)
include(cmake/glew.cmake)
include(cmake/alembic.cmake)
include(cmake/glfw.cmake)
include(cmake/clew.cmake)
include(cmake/cuew.cmake)
include(cmake/opensubdiv.cmake)
include(cmake/sdl.cmake)
include(cmake/opencollada.cmake)
include(cmake/llvm.cmake)
if(APPLE)
include(cmake/openmp.cmake)
endif()
@@ -68,16 +81,12 @@ if(UNIX)
endif()
include(cmake/openimageio.cmake)
include(cmake/tiff.cmake)
if(WIN32)
include(cmake/flexbison.cmake)
elseif(UNIX AND NOT APPLE)
include(cmake/flex.cmake)
endif()
include(cmake/flexbison.cmake)
include(cmake/osl.cmake)
include(cmake/tbb.cmake)
include(cmake/openvdb.cmake)
include(cmake/nanovdb.cmake)
include(cmake/python.cmake)
include(cmake/llvm.cmake)
option(USE_PIP_NUMPY "Install NumPy using pip wheel instead of building from source" OFF)
if(APPLE AND ("${CMAKE_OSX_ARCHITECTURES}" STREQUAL "x86_64"))
set(USE_PIP_NUMPY ON)
@@ -89,33 +98,18 @@ include(cmake/package_python.cmake)
include(cmake/usd.cmake)
include(cmake/potrace.cmake)
include(cmake/haru.cmake)
# Boost needs to be included after `python.cmake` due to the PYTHON_BINARY variable being needed.
# Boost needs to be included after python.cmake due to the PYTHON_BINARY variable being needed.
include(cmake/boost.cmake)
include(cmake/pugixml.cmake)
include(cmake/ispc.cmake)
include(cmake/openimagedenoise.cmake)
include(cmake/embree.cmake)
include(cmake/openpgl.cmake)
include(cmake/fmt.cmake)
include(cmake/robinmap.cmake)
include(cmake/xml2.cmake)
if(NOT APPLE)
include(cmake/xr_openxr.cmake)
if(NOT WIN32 OR BUILD_MODE STREQUAL Release)
include(cmake/dpcpp.cmake)
include(cmake/dpcpp_deps.cmake)
endif()
if(NOT WIN32)
include(cmake/igc.cmake)
include(cmake/gmmlib.cmake)
include(cmake/ocloc.cmake)
endif()
endif()
# OpenColorIO and dependencies.
include(cmake/expat.cmake)
include(cmake/pystring.cmake)
include(cmake/yamlcpp.cmake)
include(cmake/opencolorio.cmake)
@@ -123,9 +117,8 @@ if(BLENDER_PLATFORM_ARM)
include(cmake/sse2neon.cmake)
endif()
include(cmake/webp.cmake)
if(NOT APPLE)
include(cmake/level-zero.cmake)
if(WITH_WEBP)
include(cmake/webp.cmake)
endif()
if(NOT WIN32 OR ENABLE_MINGW64)
@@ -143,7 +136,6 @@ if(NOT WIN32 OR ENABLE_MINGW64)
include(cmake/vpx.cmake)
include(cmake/x264.cmake)
include(cmake/xvidcore.cmake)
include(cmake/aom.cmake)
include(cmake/ffmpeg.cmake)
include(cmake/fftw.cmake)
include(cmake/sndfile.cmake)
@@ -152,6 +144,7 @@ if(NOT WIN32 OR ENABLE_MINGW64)
endif()
if(UNIX)
include(cmake/flac.cmake)
include(cmake/xml2.cmake)
if(NOT APPLE)
include(cmake/spnav.cmake)
include(cmake/jemalloc.cmake)
@@ -171,11 +164,6 @@ endif()
if(UNIX AND NOT APPLE)
include(cmake/libglu.cmake)
include(cmake/mesa.cmake)
include(cmake/wayland_protocols.cmake)
# Can be removed when the build-bot upgrades to v1.20.x or newer.
include(cmake/wayland.cmake)
include(cmake/wayland_libdecor.cmake)
endif()
include(cmake/harvest.cmake)
include(cmake/cve_check.cmake)

View File

@@ -1,16 +1,46 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ***** END GPL LICENSE BLOCK *****
set(ALEMBIC_EXTRA_ARGS
-DImath_ROOT=${LIBDIR}/imath
-DUSE_PYALEMBIC=OFF
-DUSE_ARNOLD=OFF
-DUSE_MAYA=OFF
-DUSE_PRMAN=OFF
-DUSE_HDF5=OFF
-DUSE_TESTS=OFF
-DBUILDSTATIC=ON
-DLINKSTATIC=ON
-DILMBASE_ROOT=${LIBDIR}/openexr
-DALEMBIC_ILMBASE_INCLUDE_DIRECTORY=${LIBDIR}/openexr/include/OpenEXR
-DALEMBIC_ILMBASE_HALF_LIB=${LIBDIR}/openexr/lib/${LIBPREFIX}Half${OPENEXR_VERSION_POSTFIX}${LIBEXT}
-DALEMBIC_ILMBASE_IMATH_LIB=${LIBDIR}/openexr/lib/${LIBPREFIX}Imath${OPENEXR_VERSION_POSTFIX}${LIBEXT}
-DALEMBIC_ILMBASE_ILMTHREAD_LIB=${LIBDIR}/openexr/lib/${LIBPREFIX}IlmThread${OPENEXR_VERSION_POSTFIX}${LIBEXT}
-DALEMBIC_ILMBASE_IEX_LIB=${LIBDIR}/openexr/lib/${LIBPREFIX}Iex${OPENEXR_VERSION_POSTFIX}${LIBEXT}
-DALEMBIC_ILMBASE_IEXMATH_LIB=${LIBDIR}/openexr/lib/${LIBPREFIX}IexMath${OPENEXR_VERSION_POSTFIX}${LIBEXT}
-DUSE_PYILMBASE=0
-DUSE_PYALEMBIC=0
-DUSE_ARNOLD=0
-DUSE_MAYA=0
-DUSE_PRMAN=0
-DUSE_HDF5=Off
-DUSE_STATIC_HDF5=Off
-DUSE_TESTS=Off
-DALEMBIC_NO_OPENGL=1
-DUSE_BINARIES=ON
-DALEMBIC_ILMBASE_LINK_STATIC=OFF
-DALEMBIC_ILMBASE_LINK_STATIC=On
-DALEMBIC_SHARED_LIBS=OFF
-DGLUT_INCLUDE_DIR=""
-DZLIB_LIBRARY=${LIBDIR}/zlib/lib/${ZLIB_LIBRARY}
-DZLIB_INCLUDE_DIR=${LIBDIR}/zlib/include/
)
ExternalProject_Add(external_alembic
@@ -41,6 +71,6 @@ endif()
add_dependencies(
external_alembic
external_zlib
external_openexr
external_imath
)

View File

@@ -1,41 +0,0 @@
# SPDX-License-Identifier: GPL-2.0-or-later
if(WIN32)
# The default generator on windows is msbuild, which we do not
# want to use for this dep, as needs to build with mingw
set(AOM_GENERATOR "Ninja")
# The default flags are full of MSVC options given this will be
# building with mingw, it'll have an unhappy time with that and
# we need to clear them out.
set(AOM_CMAKE_FLAGS )
else()
set(AOM_GENERATOR "Unix Makefiles")
set(AOM_CMAKE_FLAGS ${DEFAULT_CMAKE_FLAGS})
endif()
set(AOM_EXTRA_ARGS
-DENABLE_TESTDATA=OFF
-DENABLE_TESTS=OFF
-DENABLE_TOOLS=OFF
-DENABLE_EXAMPLES=OFF
${AOM_EXTRA_ARGS_WIN32}
)
# This is slightly different from all other deps in the way that
# aom uses cmake as a build system, but still needs the environment setup
# to include perl so we manually setup the environment and call
# cmake directly for the configure, build and install commands.
ExternalProject_Add(external_aom
URL file://${PACKAGE_DIR}/${AOM_FILE}
DOWNLOAD_DIR ${DOWNLOAD_DIR}
URL_HASH ${AOM_HASH_TYPE}=${AOM_HASH}
PREFIX ${BUILD_DIR}/aom
PATCH_COMMAND ${PATCH_CMD} --verbose -p 1 -N -d ${BUILD_DIR}/aom/src/external_aom < ${PATCH_DIR}/aom.diff
CONFIGURE_COMMAND ${CONFIGURE_ENV} &&
cd ${BUILD_DIR}/aom/src/external_aom-build/ &&
${CMAKE_COMMAND} -G "${AOM_GENERATOR}" -DCMAKE_INSTALL_PREFIX=${LIBDIR}/aom ${AOM_CMAKE_FLAGS} ${AOM_EXTRA_ARGS} ${BUILD_DIR}/aom/src/external_aom/
BUILD_COMMAND ${CMAKE_COMMAND} --build .
INSTALL_COMMAND ${CMAKE_COMMAND} --build . --target install
INSTALL_DIR ${LIBDIR}/aom
)

View File

@@ -1,4 +1,20 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ***** END GPL LICENSE BLOCK *****
set(BLOSC_EXTRA_ARGS
-DZLIB_INCLUDE_DIR=${LIBDIR}/zlib/include/
@@ -24,6 +40,7 @@ ExternalProject_Add(external_blosc
DOWNLOAD_DIR ${DOWNLOAD_DIR}
URL_HASH ${BLOSC_HASH_TYPE}=${BLOSC_HASH}
PREFIX ${BUILD_DIR}/blosc
PATCH_COMMAND ${PATCH_CMD} --verbose -p 1 -N -d ${BUILD_DIR}/blosc/src/external_blosc < ${PATCH_DIR}/blosc.diff
CMAKE_ARGS -DCMAKE_INSTALL_PREFIX=${LIBDIR}/blosc ${DEFAULT_CMAKE_FLAGS} ${BLOSC_EXTRA_ARGS}
INSTALL_DIR ${LIBDIR}/blosc
)

View File

@@ -1,6 +1,33 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ***** END GPL LICENSE BLOCK *****
set(BOOST_ADDRESS_MODEL 64)
if(BLENDER_PLATFORM_ARM)
set(BOOST_ARCHITECTURE arm)
else()
set(BOOST_ARCHITECTURE x86)
endif()
if(WIN32)
set(BOOST_TOOLSET toolset=msvc-14.1)
set(BOOST_COMPILER_STRING -vc141)
set(BOOST_CONFIGURE_COMMAND bootstrap.bat)
set(BOOST_BUILD_COMMAND b2)
set(BOOST_BUILD_OPTIONS runtime-link=shared )
@@ -20,6 +47,11 @@ else()
set(BOOST_BUILD_COMMAND ./b2)
set(BOOST_BUILD_OPTIONS cxxflags=${PLATFORM_CXXFLAGS} --disable-icu boost.locale.icu=off)
set(BOOST_PATCH_COMMAND echo .)
if("${CMAKE_SIZEOF_VOID_P}" EQUAL "8")
set(BOOST_ADDRESS_MODEL 64)
else()
set(BOOST_ADDRESS_MODEL 32)
endif()
endif()
if(WITH_BOOST_PYTHON)

View File

@@ -1,30 +0,0 @@
# SPDX-License-Identifier: GPL-2.0-or-later
set(BOOST_ADDRESS_MODEL 64)
if(BLENDER_PLATFORM_ARM)
set(BOOST_ARCHITECTURE arm)
else()
set(BOOST_ARCHITECTURE x86)
endif()
if(WIN32)
if(MSVC_VERSION GREATER_EQUAL 1920) # 2019
set(BOOST_TOOLSET toolset=msvc-14.2)
set(BOOST_COMPILER_STRING -vc142)
else() # 2017
set(BOOST_TOOLSET toolset=msvc-14.1)
set(BOOST_COMPILER_STRING -vc141)
endif()
endif()
set(DEFAULT_BOOST_FLAGS
-DBoost_COMPILER:STRING=${BOOST_COMPILER_STRING}
-DBoost_USE_MULTITHREADED=ON
-DBoost_USE_STATIC_LIBS=ON
-DBoost_USE_STATIC_RUNTIME=OFF
-DBOOST_ROOT=${LIBDIR}/boost
-DBoost_NO_SYSTEM_PATHS=ON
-DBoost_NO_BOOST_CMAKE=ON
-DBoost_ADDITIONAL_VERSIONS=${BOOST_VERSION_SHORT}
-DBOOST_LIBRARYDIR=${LIBDIR}/boost/lib/
)

View File

@@ -1,22 +0,0 @@
# SPDX-License-Identifier: GPL-2.0-or-later
set(BROTLI_EXTRA_ARGS
)
ExternalProject_Add(external_brotli
URL file://${PACKAGE_DIR}/${BROTLI_FILE}
DOWNLOAD_DIR ${DOWNLOAD_DIR}
URL_HASH ${BROTLI_HASH_TYPE}=${BROTLI_HASH}
PREFIX ${BUILD_DIR}/brotli
CMAKE_ARGS -DCMAKE_INSTALL_PREFIX=${LIBDIR}/brotli ${DEFAULT_CMAKE_FLAGS} ${BROTLI_EXTRA_ARGS}
INSTALL_DIR ${LIBDIR}/brotli
)
if(BUILD_MODE STREQUAL Release AND WIN32)
ExternalProject_Add_Step(external_brotli after_install
COMMAND ${CMAKE_COMMAND} -E copy_directory ${LIBDIR}/brotli/include ${HARVEST_TARGET}/brotli/include
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/brotli/lib/brotlidec-static${LIBEXT} ${HARVEST_TARGET}/brotli/lib/brotlidec-static${LIBEXT}
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/brotli/lib/brotlicommon-static${LIBEXT} ${HARVEST_TARGET}/brotli/lib/brotlicommon-static${LIBEXT}
DEPENDEES install
)
endif()

View File

@@ -1,4 +1,20 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ***** END GPL LICENSE BLOCK *****
set(BZIP2_PREFIX "${LIBDIR}/bzip2")
set(BZIP2_CONFIGURE_ENV echo .)

View File

@@ -1,4 +1,20 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ***** END GPL LICENSE BLOCK *****
if(UNIX)
if(APPLE)
@@ -12,13 +28,21 @@ if(UNIX)
automake
bison
${_libtoolize_name}
meson
ninja
pkg-config
tclsh
yasm
)
if(NOT APPLE)
set(_required_software
${_required_software}
# Needed for Mesa.
meson
ninja
)
endif()
foreach(_software ${_required_software})
find_program(_software_find NAMES ${_software})
if(NOT _software_find)
@@ -46,10 +70,13 @@ if(UNIX)
" ${_software_missing}\n"
"\n"
"On Debian and Ubuntu:\n"
" apt install autoconf automake bison libtool yasm tcl ninja-build meson python3-mako\n"
" apt install autoconf automake libtool yasm tcl ninja-build meson python3-mako\n"
"\n"
"On macOS (with homebrew):\n"
" brew install autoconf automake bison flex libtool meson ninja pkg-config yasm\n"
"On macOS Intel (with homebrew):\n"
" brew install autoconf automake bison libtool pkg-config yasm\n"
"\n"
"On macOS ARM (with homebrew):\n"
" brew install autoconf automake bison flex libtool pkg-config yasm\n"
"\n"
"Other platforms:\n"
" Install equivalent packages.\n")

View File

@@ -0,0 +1,28 @@
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ***** END GPL LICENSE BLOCK *****
set(CLEW_EXTRA_ARGS)
ExternalProject_Add(external_clew
URL file://${PACKAGE_DIR}/${CLEW_FILE}
DOWNLOAD_DIR ${DOWNLOAD_DIR}
URL_HASH ${CLEW_HASH_TYPE}=${CLEW_HASH}
PREFIX ${BUILD_DIR}/clew
CMAKE_ARGS -DCMAKE_INSTALL_PREFIX=${LIBDIR}/clew -Wno-dev ${DEFAULT_CMAKE_FLAGS} ${CLEW_EXTRA_ARGS}
INSTALL_DIR ${LIBDIR}/clew
)

View File

@@ -0,0 +1,29 @@
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ***** END GPL LICENSE BLOCK *****
set(CUEW_EXTRA_ARGS)
ExternalProject_Add(external_cuew
URL file://${PACKAGE_DIR}/${CUEW_FILE}
DOWNLOAD_DIR ${DOWNLOAD_DIR}
URL_HASH ${CUEW_HASH_TYPE}=${CUEW_HASH}
PREFIX ${BUILD_DIR}/cuew
PATCH_COMMAND ${PATCH_CMD} --verbose -p 0 -N -d ${BUILD_DIR}/cuew/src/external_cuew < ${PATCH_DIR}/cuew.diff
CMAKE_ARGS -DCMAKE_INSTALL_PREFIX=${LIBDIR}/cuew -Wno-dev ${DEFAULT_CMAKE_FLAGS} ${CUEW_EXTRA_ARGS}
INSTALL_DIR ${LIBDIR}/cuew
)

View File

@@ -1,75 +0,0 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# CVE Check requirements
#
# - A working installation of intels cve-bin-tool [1] has to be available in
# your path
#
# - Not strictly required, but highly recommended is obtaining a NVD key from
# nist since it significantly speeds up downloading/updating the required
# databases one can request a key on the following website:
# https://nvd.nist.gov/developers/request-an-api-key
# Bill of Materials construction
#
# This constructs a CSV cve-bin-tool [1] can read and process. Sadly
# cve-bin-tool at this point does not take a list of CPE's and output a check
# based on that list. so we need to pick apart the CPE retrieve the vendor,
# product and version tokens and generate a CSV.
#
# [1] https://github.com/intel/cve-bin-tool
# Because not all deps are downloaded (ie python packages) but can still have a
# xxx_CPE declared loop over all variables and look for variables ending in CPE.
set(SBOMCONTENTS)
get_cmake_property(_variableNames VARIABLES)
foreach (_variableName ${_variableNames})
if(_variableName MATCHES "CPE$")
string(REPLACE ":" ";" CPE_LIST ${${_variableName}})
string(REPLACE "_CPE" "_ID" CPE_DEPNAME ${_variableName})
list(GET CPE_LIST 3 CPE_VENDOR)
list(GET CPE_LIST 4 CPE_NAME)
list(GET CPE_LIST 5 CPE_VERSION)
set(${CPE_DEPNAME} "${CPE_VENDOR},${CPE_NAME},${CPE_VERSION}")
set(SBOMCONTENTS "${SBOMCONTENTS}${CPE_VENDOR},${CPE_NAME},${CPE_VERSION},,,\n")
endif()
endforeach()
configure_file(${CMAKE_SOURCE_DIR}/cmake/cve_check.csv.in ${CMAKE_CURRENT_BINARY_DIR}/cve_check.csv @ONLY)
# Custom Targets
#
# This defines two new custom targets one could run in the build folder
# `cve_check` which will output the report to the console, and `cve_check_html`
# which will write out blender_dependencies.html in the build folder that one
# could share with other people or be used to get more information on the
# reported CVE's.
#
# cve-bin-tool takes data from the nist nvd database which rate limits
# unauthenticated requests to 1 requests per 6 seconds making the database
# download take "quite a bit" of time.
#
# When adding -DCVE_CHECK_NVD_KEY=your_api_key_here to your cmake invocation
# this key will be passed on to cve-bin-tool speeding up the process.
#
if(DEFINED CVE_CHECK_NVD_KEY)
set(NVD_ARGS --nvd-api-key ${CVE_CHECK_NVD_KEY})
endif()
# This will just report to the console
add_custom_target(cve_check
COMMAND cve-bin-tool
${NVD_ARGS}
-i ${CMAKE_CURRENT_BINARY_DIR}/cve_check.csv
--affected-versions
SOURCES ${CMAKE_CURRENT_BINARY_DIR}/cve_check.csv
)
# This will write out blender_dependencies.html
add_custom_target(cve_check_html
COMMAND cve-bin-tool
${NVD_ARGS}
-i ${CMAKE_CURRENT_BINARY_DIR}/cve_check.csv
-f html
SOURCES ${CMAKE_CURRENT_BINARY_DIR}/cve_check.csv
)

View File

@@ -1,29 +0,0 @@
vendor,product,version,cve_number,remarks,comment
@OPENJPEG_ID@,CVE-2016-9675,Ignored,issue in convert command line tool not used by blender
@PYTHON_ID@,CVE-2009-2940,Ignored,issue in pygresql not used by blender
@PYTHON_ID@,CVE-2020-29396,Ignored,issue in odoo not used by blender
@PYTHON_ID@,CVE-2021-32052,Ignored,issue in django not used by blender
@PYTHON_ID@,CVE-2009-3720,Ignored,already fixed in libexpat version used
@SSL_ID@,CVE-2009-1390,Ignored,issue in mutt not used by blender
@SSL_ID@,CVE-2009-3765,Ignored,issue in mutt not used by blender
@SSL_ID@,CVE-2009-3766,Ignored,issue in mutt not used by blender
@SSL_ID@,CVE-2009-3767,Ignored,issue in ldap not used by blender
@SSL_ID@,CVE-2019-0190,Ignored,issue in apache not used by blender
@TIFF_ID@,CVE-2022-2056,Ignored,issue in tiff command line tool not used by blender
@TIFF_ID@,CVE-2022-2057,Ignored,issue in tiff command line tool not used by blender
@TIFF_ID@,CVE-2022-2058,Ignored,issue in tiff command line tool not used by blender
@TIFF_ID@,CVE-2022-2519,Ignored,issue in tiff command line tool not used by blender
@TIFF_ID@,CVE-2022-2520,Ignored,issue in tiff command line tool not used by blender
@TIFF_ID@,CVE-2022-2521,Ignored,issue in tiff command line tool not used by blender
@TIFF_ID@,CVE-2022-2953,Ignored,issue in tiff command line tool not used by blender
@TIFF_ID@,CVE-2022-34526,Ignored,issue in tiff command line tool not used by blender
@TIFF_ID@,CVE-2022-3570,Ignored,issue in tiff command line tool not used by blender
@TIFF_ID@,CVE-2022-3597,Ignored,issue in tiff command line tool not used by blender
@TIFF_ID@,CVE-2022-3598,Ignored,issue in tiff command line tool not used by blender
@TIFF_ID@,CVE-2022-3599,Ignored,issue in tiff command line tool not used by blender
@TIFF_ID@,CVE-2022-3626,Ignored,issue in tiff command line tool not used by blender
@TIFF_ID@,CVE-2022-3627,Ignored,issue in tiff command line tool not used by blender
@XML2_ID@,CVE-2016-3709,Ignored,not affecting blender and not considered a security issue upstream
@GMP_ID@,CVE-2021-43618,Mitigated,patched using upstream commit 561a9c25298e
@SQLITE_ID@,CVE-2022-35737,Ignored,only affects SQLITE_ENABLE_STAT4 compile option not used by blender or python
@SBOMCONTENTS@

View File

@@ -1,33 +1,12 @@
# SPDX-License-Identifier: GPL-2.0-or-later
## Update and uncomment this in the release branch
# set(BLENDER_VERSION 3.1)
function(download_source dep)
set(TARGET_FILE ${${dep}_FILE})
set(TARGET_HASH_TYPE ${${dep}_HASH_TYPE})
set(TARGET_HASH ${${dep}_HASH})
if(PACKAGE_USE_UPSTREAM_SOURCES)
set(TARGET_URI ${${dep}_URI})
elseif(BLENDER_VERSION)
set(TARGET_URI https://svn.blender.org/svnroot/bf-blender/tags/blender-${BLENDER_VERSION}-release/lib/packages/${TARGET_FILE})
else()
set(TARGET_URI https://svn.blender.org/svnroot/bf-blender/trunk/lib/packages/${TARGET_FILE})
endif()
# Validate all required variables are set and give an explicit error message
# rather than CMake erroring out later on with a more ambigious error.
if (NOT DEFINED TARGET_FILE)
message(FATAL_ERROR "${dep}_FILE variable not set")
endif()
if (NOT DEFINED TARGET_HASH)
message(FATAL_ERROR "${dep}_HASH variable not set")
endif()
if (NOT DEFINED TARGET_HASH_TYPE)
message(FATAL_ERROR "${dep}_HASH_TYPE variable not set")
endif()
if (NOT DEFINED TARGET_URI)
message(FATAL_ERROR "${dep}_URI variable not set")
endif()
set(TARGET_FILE ${PACKAGE_DIR}/${TARGET_FILE})
message("Checking source : ${dep} (${TARGET_FILE})")
if(NOT EXISTS ${TARGET_FILE})
@@ -39,36 +18,6 @@ function(download_source dep)
SHOW_PROGRESS
)
endif()
if(EXISTS ${TARGET_FILE})
# Sometimes the download fails, but that is not a
# fail condition for "file(DOWNLOAD" it will warn about
# a crc mismatch and just carry on, we need to explicitly
# catch this and remove the bogus 0 byte file so we can
# retry without having to go find the file and manually
# delete it.
file (SIZE ${TARGET_FILE} TARGET_SIZE)
if(${TARGET_SIZE} EQUAL 0)
file(REMOVE ${TARGET_FILE})
message(FATAL_ERROR "for ${TARGET_FILE} file size 0, download likely failed, deleted...")
endif()
# If we are using sources from the blender repo also
# validate that the hashes match, this takes a
# little more time, but protects us when we are
# building a release package and one of the packages
# is missing or incorrect.
#
# For regular platform maintenaince this is not needed
# since the actual build of the dep will notify the
# platform maintainer if there is a problem with the
# source package and refuse to build.
if(NOT PACKAGE_USE_UPSTREAM_SOURCES OR FORCE_CHECK_HASH)
file(${TARGET_HASH_TYPE} ${TARGET_FILE} LOCAL_HASH)
if(NOT ${TARGET_HASH} STREQUAL ${LOCAL_HASH})
message(FATAL_ERROR "${TARGET_FILE} ${TARGET_HASH_TYPE} mismatch\nExpected\t: ${TARGET_HASH}\nActual\t: ${LOCAL_HASH}")
endif()
endif()
endif()
endfunction(download_source)
download_source(ZLIB)
@@ -80,9 +29,13 @@ download_source(BLOSC)
download_source(PTHREADS)
download_source(OPENEXR)
download_source(FREETYPE)
download_source(EPOXY)
download_source(GLEW)
download_source(FREEGLUT)
download_source(ALEMBIC)
download_source(GLFW)
download_source(CLEW)
download_source(GLFW)
download_source(CUEW)
download_source(OPENSUBDIV)
download_source(SDL)
download_source(OPENCOLLADA)
@@ -95,6 +48,7 @@ download_source(OSL)
download_source(PYTHON)
download_source(TBB)
download_source(OPENVDB)
download_source(NANOVDB)
download_source(NUMPY)
download_source(LAME)
download_source(OGG)
@@ -110,10 +64,13 @@ download_source(FFMPEG)
download_source(FFTW)
download_source(ICONV)
download_source(SNDFILE)
download_source(WEBP)
if(WITH_WEBP)
download_source(WEBP)
endif()
download_source(SPNAV)
download_source(JEMALLOC)
download_source(XML2)
download_source(TINYXML)
download_source(YAMLCPP)
download_source(EXPAT)
download_source(PUGIXML)
@@ -130,36 +87,7 @@ download_source(LIBGLU)
download_source(MESA)
download_source(NASM)
download_source(XR_OPENXR_SDK)
download_source(WL_PROTOCOLS)
download_source(WAYLAND)
download_source(WAYLAND_LIBDECOR)
download_source(ISPC)
download_source(GMP)
download_source(POTRACE)
download_source(HARU)
download_source(ZSTD)
download_source(SSE2NEON)
download_source(FLEX)
download_source(BROTLI)
download_source(FMT)
download_source(ROBINMAP)
download_source(IMATH)
download_source(PYSTRING)
download_source(OPENPGL)
download_source(LEVEL_ZERO)
download_source(DPCPP)
download_source(VCINTRINSICS)
download_source(OPENCLHEADERS)
download_source(ICDLOADER)
download_source(MP11)
download_source(SPIRV_HEADERS)
download_source(IGC)
download_source(IGC_LLVM)
download_source(IGC_OPENCL_CLANG)
download_source(IGC_VCINTRINSICS)
download_source(IGC_SPIRV_HEADERS)
download_source(IGC_SPIRV_TOOLS)
download_source(IGC_SPIRV_TRANSLATOR)
download_source(GMMLIB)
download_source(OCLOC)
download_source(AOM)

View File

@@ -1,112 +0,0 @@
# SPDX-License-Identifier: GPL-2.0-or-later
if(WIN32)
set(LLVM_GENERATOR "Ninja")
else()
set(LLVM_GENERATOR "Unix Makefiles")
endif()
set(DPCPP_CONFIGURE_ARGS
# When external deps dpcpp needs are not found it will automatically
# download the during the configure stage using FetchContent. Given
# we need to keep an archive of all source used during build for compliance
# reasons it CANNOT download anything we do not know about. By setting
# this property to ON, all downloads are disabled, and we will have to
# provide the missing deps some other way, a build error beats a compliance
# violation
--cmake-opt FETCHCONTENT_FULLY_DISCONNECTED=ON
)
set(DPCPP_SOURCE_ROOT ${BUILD_DIR}/dpcpp/src/external_dpcpp/)
set(DPCPP_EXTRA_ARGS
# When external deps dpcpp needs are not found it will automatically
# download the during the configure stage using FetchContent. Given
# we need to keep an archive of all source used during build for compliance
# reasons it CANNOT download anything we do not know about. By setting
# this property to ON, all downloads are disabled, and we will have to
# provide the missing deps some other way, a build or configure error
# beats a compliance violation
-DFETCHCONTENT_FULLY_DISCONNECTED=ON
-DLLVMGenXIntrinsics_SOURCE_DIR=${BUILD_DIR}/vcintrinsics/src/external_vcintrinsics/
-DOpenCL_HEADERS=file://${PACKAGE_DIR}/${OPENCLHEADERS_FILE}
-DOpenCL_LIBRARY_SRC=file://${PACKAGE_DIR}/${ICDLOADER_FILE}
-DBOOST_MP11_SOURCE_DIR=${BUILD_DIR}/mp11/src/external_mp11/
-DLEVEL_ZERO_LIBRARY=${LIBDIR}/level-zero/lib/${LIBPREFIX}ze_loader${SHAREDLIBEXT}
-DLEVEL_ZERO_INCLUDE_DIR=${LIBDIR}/level-zero/include
-DLLVM_EXTERNAL_SPIRV_HEADERS_SOURCE_DIR=${BUILD_DIR}/spirvheaders/src/external_spirvheaders/
# Below here is copied from an invocation of buildbot/config.py
-DLLVM_ENABLE_ASSERTIONS=ON
-DLLVM_TARGETS_TO_BUILD=X86
-DLLVM_EXTERNAL_PROJECTS=sycl^^llvm-spirv^^opencl^^libdevice^^xpti^^xptifw
-DLLVM_EXTERNAL_SYCL_SOURCE_DIR=${DPCPP_SOURCE_ROOT}/sycl
-DLLVM_EXTERNAL_LLVM_SPIRV_SOURCE_DIR=${DPCPP_SOURCE_ROOT}/llvm-spirv
-DLLVM_EXTERNAL_XPTI_SOURCE_DIR=${DPCPP_SOURCE_ROOT}/xpti
-DXPTI_SOURCE_DIR=${DPCPP_SOURCE_ROOT}/xpti
-DLLVM_EXTERNAL_XPTIFW_SOURCE_DIR=${DPCPP_SOURCE_ROOT}/xptifw
-DLLVM_EXTERNAL_LIBDEVICE_SOURCE_DIR=${DPCPP_SOURCE_ROOT}/libdevice
-DLLVM_ENABLE_PROJECTS=clang^^sycl^^llvm-spirv^^opencl^^libdevice^^xpti^^xptifw
-DLIBCLC_TARGETS_TO_BUILD=
-DLIBCLC_GENERATE_REMANGLED_VARIANTS=OFF
-DSYCL_BUILD_PI_HIP_PLATFORM=AMD
-DLLVM_BUILD_TOOLS=ON
-DSYCL_ENABLE_WERROR=OFF
-DSYCL_INCLUDE_TESTS=ON
-DLLVM_ENABLE_DOXYGEN=OFF
-DLLVM_ENABLE_SPHINX=OFF
-DBUILD_SHARED_LIBS=OFF
-DSYCL_ENABLE_XPTI_TRACING=ON
-DLLVM_ENABLE_LLD=OFF
-DXPTI_ENABLE_WERROR=OFF
-DSYCL_CLANG_EXTRA_FLAGS=
-DSYCL_ENABLE_PLUGINS=level_zero
-DCMAKE_INSTALL_RPATH=\$ORIGIN
-DPython3_ROOT_DIR=${LIBDIR}/python/
-DPython3_EXECUTABLE=${PYTHON_BINARY}
-DPYTHON_EXECUTABLE=${PYTHON_BINARY}
-DLLDB_ENABLE_CURSES=OFF
-DLLVM_ENABLE_TERMINFO=OFF
)
if(WIN32)
list(APPEND DPCPP_EXTRA_ARGS -DPython3_FIND_REGISTRY=NEVER)
endif()
ExternalProject_Add(external_dpcpp
URL file://${PACKAGE_DIR}/${DPCPP_FILE}
DOWNLOAD_DIR ${DOWNLOAD_DIR}
URL_HASH ${DPCPP_HASH_TYPE}=${DPCPP_HASH}
PREFIX ${BUILD_DIR}/dpcpp
CMAKE_GENERATOR ${LLVM_GENERATOR}
SOURCE_SUBDIR llvm
LIST_SEPARATOR ^^
CMAKE_ARGS -DCMAKE_INSTALL_PREFIX=${LIBDIR}/dpcpp ${DEFAULT_CMAKE_FLAGS} ${DPCPP_EXTRA_ARGS}
# CONFIGURE_COMMAND
# ${PYTHON_BINARY}
# ${BUILD_DIR}/dpcpp/src/external_dpcpp/buildbot/configure.py ${DPCPP_CONFIGURE_ARGS}
# BUILD_COMMAND
# echo "." # ${PYTHON_BINARY} ${BUILD_DIR}/dpcpp/src/external_dpcpp/buildbot/compile.py
INSTALL_COMMAND ${CMAKE_COMMAND} --build . -- deploy-sycl-toolchain
PATCH_COMMAND ${PATCH_CMD} -p 1 -d ${BUILD_DIR}/dpcpp/src/external_dpcpp < ${PATCH_DIR}/dpcpp.diff
INSTALL_DIR ${LIBDIR}/dpcpp
)
add_dependencies(
external_dpcpp
external_python
external_python_site_packages
external_vcintrinsics
external_openclheaders
external_icdloader
external_mp11
external_level-zero
external_spirvheaders
)
if(BUILD_MODE STREQUAL Release AND WIN32)
ExternalProject_Add_Step(external_dpcpp after_install
COMMAND ${CMAKE_COMMAND} -E rm -f ${LIBDIR}/dpcpp/bin/clang-cl.exe
COMMAND ${CMAKE_COMMAND} -E rm -f ${LIBDIR}/dpcpp/bin/clang-cpp.exe
COMMAND ${CMAKE_COMMAND} -E rm -f ${LIBDIR}/dpcpp/bin/clang.exe
COMMAND ${CMAKE_COMMAND} -E copy_directory ${LIBDIR}/dpcpp ${HARVEST_TARGET}/dpcpp
)
endif()

View File

@@ -1,61 +0,0 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# These are build time requirements for dpcpp
# We only have to unpack these dpcpp will build
# them.
ExternalProject_Add(external_vcintrinsics
URL file://${PACKAGE_DIR}/${VCINTRINSICS_FILE}
URL_HASH ${VCINTRINSICS_HASH_TYPE}=${VCINTRINSICS_HASH}
DOWNLOAD_DIR ${DOWNLOAD_DIR}
PREFIX ${BUILD_DIR}/vcintrinsics
CONFIGURE_COMMAND echo .
BUILD_COMMAND echo .
INSTALL_COMMAND echo .
)
# opencl headers do not have to be unpacked, dpcpp will do it
# but it wouldn't hurt to do it anyway as an opertunity to validate
# the hash is correct.
ExternalProject_Add(external_openclheaders
URL file://${PACKAGE_DIR}/${OPENCLHEADERS_FILE}
URL_HASH ${OPENCLHEADERS_HASH_TYPE}=${OPENCLHEADERS_HASH}
DOWNLOAD_DIR ${DOWNLOAD_DIR}
PREFIX ${BUILD_DIR}/openclheaders
CONFIGURE_COMMAND echo .
BUILD_COMMAND echo .
INSTALL_COMMAND echo .
)
# icdloader does not have to be unpacked, dpcpp will do it
# but it wouldn't hurt to do it anyway as an opertunity to validate
# the hash is correct.
ExternalProject_Add(external_icdloader
URL file://${PACKAGE_DIR}/${ICDLOADER_FILE}
URL_HASH ${ICDLOADER_HASH_TYPE}=${ICDLOADER_HASH}
DOWNLOAD_DIR ${DOWNLOAD_DIR}
PREFIX ${BUILD_DIR}/icdloader
CONFIGURE_COMMAND echo .
BUILD_COMMAND echo .
INSTALL_COMMAND echo .
)
ExternalProject_Add(external_mp11
URL file://${PACKAGE_DIR}/${MP11_FILE}
URL_HASH ${MP11_HASH_TYPE}=${MP11_HASH}
DOWNLOAD_DIR ${DOWNLOAD_DIR}
PREFIX ${BUILD_DIR}/mp11
CONFIGURE_COMMAND echo .
BUILD_COMMAND echo .
INSTALL_COMMAND echo .
)
ExternalProject_Add(external_spirvheaders
URL file://${PACKAGE_DIR}/${SPIRV_HEADERS_FILE}
URL_HASH ${SPIRV_HEADERS_HASH_TYPE}=${SPIRV_HEADERS_HASH}
DOWNLOAD_DIR ${DOWNLOAD_DIR}
PREFIX ${BUILD_DIR}/spirvheaders
CONFIGURE_COMMAND echo .
BUILD_COMMAND echo .
INSTALL_COMMAND echo .
)

View File

@@ -1,4 +1,20 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ***** END GPL LICENSE BLOCK *****
# Note the utility apps may use png/tiff/gif system libraries, but the
# library itself does not depend on them, so should give no problems.
@@ -10,33 +26,53 @@ set(EMBREE_EXTRA_ARGS
-DEMBREE_RAY_MASK=ON
-DEMBREE_FILTER_FUNCTION=ON
-DEMBREE_BACKFACE_CULLING=OFF
-DEMBREE_MAX_ISA=AVX2
-DEMBREE_TASKING_SYSTEM=TBB
-DEMBREE_TBB_ROOT=${LIBDIR}/tbb
-DTBB_ROOT=${LIBDIR}/tbb
-DTBB_STATIC_LIB=${TBB_STATIC_LIBRARY}
)
if (NOT BLENDER_PLATFORM_ARM)
set(EMBREE_EXTRA_ARGS
${EMBREE_EXTRA_ARGS}
-DEMBREE_MAX_ISA=AVX2)
endif()
if(TBB_STATIC_LIBRARY)
set(EMBREE_EXTRA_ARGS
${EMBREE_EXTRA_ARGS}
-DEMBREE_TBB_COMPONENT=tbb_static
-DEMBREE_TBB_LIBRARY_NAME=tbb_static
-DEMBREE_TBBMALLOC_LIBRARY_NAME=tbbmalloc_static
)
endif()
ExternalProject_Add(external_embree
URL file://${PACKAGE_DIR}/${EMBREE_FILE}
DOWNLOAD_DIR ${DOWNLOAD_DIR}
URL_HASH ${EMBREE_HASH_TYPE}=${EMBREE_HASH}
PREFIX ${BUILD_DIR}/embree
PATCH_COMMAND ${PATCH_CMD} -p 1 -d ${BUILD_DIR}/embree/src/external_embree < ${PATCH_DIR}/embree.diff
CMAKE_ARGS -DCMAKE_INSTALL_PREFIX=${LIBDIR}/embree ${DEFAULT_CMAKE_FLAGS} ${EMBREE_EXTRA_ARGS}
INSTALL_DIR ${LIBDIR}/embree
)
if(WIN32)
set(EMBREE_BUILD_DIR ${BUILD_MODE}/)
if(BUILD_MODE STREQUAL Debug)
list(APPEND EMBREE_EXTRA_ARGS
-DEMBREE_TBBMALLOC_LIBRARY_NAME=tbbmalloc_debug
-DEMBREE_TBB_LIBRARY_NAME=tbb_debug
)
endif()
else()
set(EMBREE_BUILD_DIR)
endif()
if(BLENDER_PLATFORM_ARM)
ExternalProject_Add(external_embree
GIT_REPOSITORY ${EMBREE_ARM_GIT}
GIT_TAG "blender-arm"
DOWNLOAD_DIR ${DOWNLOAD_DIR}
PREFIX ${BUILD_DIR}/embree
CMAKE_ARGS -DCMAKE_INSTALL_PREFIX=${LIBDIR}/embree ${DEFAULT_CMAKE_FLAGS} ${EMBREE_EXTRA_ARGS}
INSTALL_DIR ${LIBDIR}/embree
)
else()
ExternalProject_Add(external_embree
URL file://${PACKAGE_DIR}/${EMBREE_FILE}
DOWNLOAD_DIR ${DOWNLOAD_DIR}
URL_HASH ${EMBREE_HASH_TYPE}=${EMBREE_HASH}
PREFIX ${BUILD_DIR}/embree
PATCH_COMMAND ${PATCH_CMD} -p 1 -d ${BUILD_DIR}/embree/src/external_embree < ${PATCH_DIR}/embree.diff
CMAKE_ARGS -DCMAKE_INSTALL_PREFIX=${LIBDIR}/embree ${DEFAULT_CMAKE_FLAGS} ${EMBREE_EXTRA_ARGS}
INSTALL_DIR ${LIBDIR}/embree
)
endif()
add_dependencies(
external_embree

View File

@@ -1,25 +0,0 @@
# SPDX-License-Identifier: GPL-2.0-or-later
if(WIN32)
set(EPOXY_LIB_TYPE shared)
else()
set(EPOXY_LIB_TYPE static)
endif()
ExternalProject_Add(external_epoxy
URL file://${PACKAGE_DIR}/${EPOXY_FILE}
DOWNLOAD_DIR ${DOWNLOAD_DIR}
URL_HASH ${EPOXY_HASH_TYPE}=${EPOXY_HASH}
PREFIX ${BUILD_DIR}/epoxy
PATCH_COMMAND ${PATCH_CMD} -p 1 -N -d ${BUILD_DIR}/epoxy/src/external_epoxy/ < ${PATCH_DIR}/epoxy.diff
CONFIGURE_COMMAND ${CONFIGURE_ENV} && meson setup --prefix ${LIBDIR}/epoxy --default-library ${EPOXY_LIB_TYPE} --libdir lib ${BUILD_DIR}/epoxy/src/external_epoxy-build ${BUILD_DIR}/epoxy/src/external_epoxy -Dtests=false
BUILD_COMMAND ninja
INSTALL_COMMAND ninja install
)
if(BUILD_MODE STREQUAL Release AND WIN32)
ExternalProject_Add_Step(external_epoxy after_install
COMMAND ${CMAKE_COMMAND} -E copy_directory ${LIBDIR}/epoxy/include ${HARVEST_TARGET}/epoxy/include
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/epoxy/bin/epoxy-0.dll ${HARVEST_TARGET}/epoxy/bin/epoxy-0.dll
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/epoxy/lib/epoxy.lib ${HARVEST_TARGET}/epoxy/lib/epoxy.lib
DEPENDEES install
)
endif()

View File

@@ -1,4 +1,20 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ***** END GPL LICENSE BLOCK *****
set(EXPAT_EXTRA_ARGS
-DEXPAT_BUILD_DOCS=OFF

View File

@@ -1,4 +1,20 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ***** END GPL LICENSE BLOCK *****
ExternalProject_Add(external_ffi
URL file://${PACKAGE_DIR}/${FFI_FILE}

View File

@@ -1,9 +1,25 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ***** END GPL LICENSE BLOCK *****
set(FFMPEG_CFLAGS "-I${mingw_LIBDIR}/lame/include -I${mingw_LIBDIR}/openjpeg/include/ -I${mingw_LIBDIR}/ogg/include -I${mingw_LIBDIR}/vorbis/include -I${mingw_LIBDIR}/theora/include -I${mingw_LIBDIR}/opus/include -I${mingw_LIBDIR}/vpx/include -I${mingw_LIBDIR}/x264/include -I${mingw_LIBDIR}/xvidcore/include -I${mingw_LIBDIR}/zlib/include -I${mingw_LIBDIR}/aom/include")
set(FFMPEG_LDFLAGS "-L${mingw_LIBDIR}/lame/lib -L${mingw_LIBDIR}/openjpeg/lib -L${mingw_LIBDIR}/ogg/lib -L${mingw_LIBDIR}/vorbis/lib -L${mingw_LIBDIR}/theora/lib -L${mingw_LIBDIR}/opus/lib -L${mingw_LIBDIR}/vpx/lib -L${mingw_LIBDIR}/x264/lib -L${mingw_LIBDIR}/xvidcore/lib -L${mingw_LIBDIR}/zlib/lib -L${mingw_LIBDIR}/aom/lib")
set(FFMPEG_CFLAGS "-I${mingw_LIBDIR}/lame/include -I${mingw_LIBDIR}/openjpeg/include/ -I${mingw_LIBDIR}/ogg/include -I${mingw_LIBDIR}/vorbis/include -I${mingw_LIBDIR}/theora/include -I${mingw_LIBDIR}/opus/include -I${mingw_LIBDIR}/vpx/include -I${mingw_LIBDIR}/x264/include -I${mingw_LIBDIR}/xvidcore/include -I${mingw_LIBDIR}/zlib/include")
set(FFMPEG_LDFLAGS "-L${mingw_LIBDIR}/lame/lib -L${mingw_LIBDIR}/openjpeg/lib -L${mingw_LIBDIR}/ogg/lib -L${mingw_LIBDIR}/vorbis/lib -L${mingw_LIBDIR}/theora/lib -L${mingw_LIBDIR}/opus/lib -L${mingw_LIBDIR}/vpx/lib -L${mingw_LIBDIR}/x264/lib -L${mingw_LIBDIR}/xvidcore/lib -L${mingw_LIBDIR}/zlib/lib")
set(FFMPEG_EXTRA_FLAGS --pkg-config-flags=--static --extra-cflags=${FFMPEG_CFLAGS} --extra-ldflags=${FFMPEG_LDFLAGS})
set(FFMPEG_ENV PKG_CONFIG_PATH=${mingw_LIBDIR}/openjpeg/lib/pkgconfig:${mingw_LIBDIR}/x264/lib/pkgconfig:${mingw_LIBDIR}/vorbis/lib/pkgconfig:${mingw_LIBDIR}/ogg/lib/pkgconfig:${mingw_LIBDIR}:${mingw_LIBDIR}/vpx/lib/pkgconfig:${mingw_LIBDIR}/theora/lib/pkgconfig:${mingw_LIBDIR}/openjpeg/lib/pkgconfig:${mingw_LIBDIR}/opus/lib/pkgconfig:${mingw_LIBDIR}/aom/lib/pkgconfig:)
set(FFMPEG_ENV PKG_CONFIG_PATH=${mingw_LIBDIR}/openjpeg/lib/pkgconfig:${mingw_LIBDIR}/x264/lib/pkgconfig:${mingw_LIBDIR}/vorbis/lib/pkgconfig:${mingw_LIBDIR}/ogg/lib/pkgconfig:${mingw_LIBDIR}:${mingw_LIBDIR}/vpx/lib/pkgconfig:${mingw_LIBDIR}/theora/lib/pkgconfig:${mingw_LIBDIR}/openjpeg/lib/pkgconfig:${mingw_LIBDIR}/opus/lib/pkgconfig:)
if(WIN32)
set(FFMPEG_ENV set ${FFMPEG_ENV} &&)
@@ -14,8 +30,13 @@ if(WIN32)
--enable-w32threads
--disable-pthreads
--enable-libopenjpeg
--disable-mediafoundation
)
if("${CMAKE_SIZEOF_VOID_P}" EQUAL "4")
set(FFMPEG_EXTRA_FLAGS
${FFMPEG_EXTRA_FLAGS}
--x86asmexe=yasm
)
endif()
else()
set(FFMPEG_EXTRA_FLAGS
${FFMPEG_EXTRA_FLAGS}
@@ -73,7 +94,6 @@ ExternalProject_Add(external_ffmpeg
--disable-librtmp
--enable-libx264
--enable-libxvid
--enable-libaom
--disable-libopencore-amrnb
--disable-libopencore-amrwb
--disable-libdc1394
@@ -120,7 +140,6 @@ add_dependencies(
external_vorbis
external_ogg
external_lame
external_aom
)
if(WIN32)
add_dependencies(

View File

@@ -1,4 +1,20 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ***** END GPL LICENSE BLOCK *****
set(FFTW_EXTRA_ARGS)

View File

@@ -1,4 +1,20 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ***** END GPL LICENSE BLOCK *****
ExternalProject_Add(external_flac
URL file://${PACKAGE_DIR}/${FLAC_FILE}

View File

@@ -1,12 +0,0 @@
# SPDX-License-Identifier: GPL-2.0-or-later
ExternalProject_Add(external_flex
URL file://${PACKAGE_DIR}/${FLEX_FILE}
URL_HASH ${FLEX_HASH_TYPE}=${FLEX_HASH}
DOWNLOAD_DIR ${DOWNLOAD_DIR}
PREFIX ${BUILD_DIR}/flex
CONFIGURE_COMMAND ${CONFIGURE_ENV} && cd ${BUILD_DIR}/flex/src/external_flex/ && ${CONFIGURE_COMMAND} --prefix=${LIBDIR}/flex
BUILD_COMMAND ${CONFIGURE_ENV} && cd ${BUILD_DIR}/flex/src/external_flex/ && make -j${MAKE_THREADS}
INSTALL_COMMAND ${CONFIGURE_ENV} && cd ${BUILD_DIR}/flex/src/external_flex/ && make install
INSTALL_DIR ${LIBDIR}/flex
)

View File

@@ -1,4 +1,20 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ***** END GPL LICENSE BLOCK *****
set(FLEXBISON_EXTRA_ARGS)

View File

@@ -1,14 +0,0 @@
# SPDX-License-Identifier: GPL-2.0-or-later
set(FMT_EXTRA_ARGS
-DFMT_TEST=Off
)
ExternalProject_Add(external_fmt
URL file://${PACKAGE_DIR}/${FMT_FILE}
DOWNLOAD_DIR ${DOWNLOAD_DIR}
URL_HASH ${FMT_HASH_TYPE}=${FMT_HASH}
PREFIX ${BUILD_DIR}/fmt
CMAKE_ARGS -DCMAKE_INSTALL_PREFIX=${LIBDIR}/fmt ${DEFAULT_CMAKE_FLAGS} ${FMT_EXTRA_ARGS}
INSTALL_DIR ${LIBDIR}/fmt
)

View File

@@ -1,4 +1,20 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ***** END GPL LICENSE BLOCK *****
if(WIN32)
if(BUILD_MODE STREQUAL Release)

View File

@@ -1,18 +1,31 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ***** END GPL LICENSE BLOCK *****
set(FREETYPE_EXTRA_ARGS
-DCMAKE_RELEASE_POSTFIX:STRING=2ST
-DCMAKE_DEBUG_POSTFIX:STRING=2ST_d
-DFT_DISABLE_BZIP2=ON
-DFT_DISABLE_HARFBUZZ=ON
-DFT_DISABLE_PNG=ON
-DFT_REQUIRE_BROTLI=ON
-DFT_REQUIRE_ZLIB=ON
-DPC_BROTLIDEC_INCLUDEDIR=${LIBDIR}/brotli/include
-DPC_BROTLIDEC_LIBDIR=${LIBDIR}/brotli/lib
-DZLIB_LIBRARY=${LIBDIR}/zlib/lib/${ZLIB_LIBRARY}
-DZLIB_INCLUDE_DIR=${LIBDIR}/zlib/include
)
-DWITH_BZip2=OFF
-DWITH_HarfBuzz=OFF
-DFT_WITH_HARFBUZZ=OFF
-DFT_WITH_BZIP2=OFF
-DCMAKE_DISABLE_FIND_PACKAGE_HarfBuzz=TRUE
-DCMAKE_DISABLE_FIND_PACKAGE_BZip2=TRUE
-DCMAKE_DISABLE_FIND_PACKAGE_BrotliDec=TRUE)
ExternalProject_Add(external_freetype
URL file://${PACKAGE_DIR}/${FREETYPE_FILE}
@@ -23,12 +36,6 @@ ExternalProject_Add(external_freetype
INSTALL_DIR ${LIBDIR}/freetype
)
add_dependencies(
external_freetype
external_brotli
external_zlib
)
if(BUILD_MODE STREQUAL Release AND WIN32)
ExternalProject_Add_Step(external_freetype after_install
COMMAND ${CMAKE_COMMAND} -E copy_directory ${LIBDIR}/freetype ${HARVEST_TARGET}/freetype

View File

@@ -0,0 +1,32 @@
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ***** END GPL LICENSE BLOCK *****
set(GLEW_EXTRA_ARGS
-DBUILD_UTILS=Off
-DBUILD_SHARED_LIBS=Off
)
ExternalProject_Add(external_glew
URL file://${PACKAGE_DIR}/${GLEW_FILE}
DOWNLOAD_DIR ${DOWNLOAD_DIR}
URL_HASH ${GLEW_HASH_TYPE}=${GLEW_HASH}
PATCH_COMMAND COMMAND ${CMAKE_COMMAND} -E copy ${PATCH_DIR}/cmakelists_glew.txt ${BUILD_DIR}/glew/src/external_glew/CMakeLists.txt
PREFIX ${BUILD_DIR}/glew
CMAKE_ARGS -DCMAKE_POSITION_INDEPENDENT_CODE=ON -DCMAKE_INSTALL_PREFIX=${LIBDIR}/glew ${DEFAULT_CMAKE_FLAGS} ${GLEW_EXTRA_ARGS}
INSTALL_DIR ${LIBDIR}/glew
)

View File

@@ -0,0 +1,28 @@
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ***** END GPL LICENSE BLOCK *****
set(GLFW_EXTRA_ARGS)
ExternalProject_Add(external_glfw
URL file://${PACKAGE_DIR}/${GLFW_FILE}
DOWNLOAD_DIR ${DOWNLOAD_DIR}
URL_HASH ${GLFW_HASH_TYPE}=${GLFW_HASH}
PREFIX ${BUILD_DIR}/glfw
CMAKE_ARGS -DCMAKE_INSTALL_PREFIX=${LIBDIR}/glfw -Wno-dev ${DEFAULT_CMAKE_FLAGS} ${GLFW_EXTRA_ARGS}
INSTALL_DIR ${LIBDIR}/glfw
)

View File

@@ -1,13 +0,0 @@
# SPDX-License-Identifier: GPL-2.0-or-later
set(GMMLIB_EXTRA_ARGS
)
ExternalProject_Add(external_gmmlib
URL file://${PACKAGE_DIR}/${GMMLIB_FILE}
URL_HASH ${GMMLIB_HASH_TYPE}=${GMMLIB_HASH}
DOWNLOAD_DIR ${DOWNLOAD_DIR}
PREFIX ${BUILD_DIR}/gmmlib
CMAKE_ARGS -DCMAKE_INSTALL_PREFIX=${LIBDIR}/gmmlib ${DEFAULT_CMAKE_FLAGS} ${GMMLIB_EXTRA_ARGS}
INSTALL_DIR ${LIBDIR}/gmmlib
)

View File

@@ -1,4 +1,20 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ***** END GPL LICENSE BLOCK *****
set(GMP_EXTRA_ARGS -enable-cxx)
@@ -22,12 +38,18 @@ elseif(UNIX AND NOT APPLE)
)
endif()
if(BLENDER_PLATFORM_ARM)
set(GMP_OPTIONS
${GMP_OPTIONS}
--disable-assembly
)
endif()
ExternalProject_Add(external_gmp
URL file://${PACKAGE_DIR}/${GMP_FILE}
DOWNLOAD_DIR ${DOWNLOAD_DIR}
URL_HASH ${GMP_HASH_TYPE}=${GMP_HASH}
PREFIX ${BUILD_DIR}/gmp
PATCH_COMMAND ${PATCH_CMD} -p 1 -d ${BUILD_DIR}/gmp/src/external_gmp < ${PATCH_DIR}/gmp.diff
CONFIGURE_COMMAND ${CONFIGURE_ENV_NO_PERL} && cd ${BUILD_DIR}/gmp/src/external_gmp/ && ${CONFIGURE_COMMAND} --prefix=${LIBDIR}/gmp ${GMP_OPTIONS} ${GMP_EXTRA_ARGS}
BUILD_COMMAND ${CONFIGURE_ENV_NO_PERL} && cd ${BUILD_DIR}/gmp/src/external_gmp/ && make -j${MAKE_THREADS}
INSTALL_COMMAND ${CONFIGURE_ENV_NO_PERL} && cd ${BUILD_DIR}/gmp/src/external_gmp/ && make install

View File

@@ -1,4 +1,20 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ***** END GPL LICENSE BLOCK *****
set(HARU_EXTRA_ARGS
-DLIBHPDF_SHARED=OFF

View File

@@ -1,7 +1,23 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ***** END GPL LICENSE BLOCK *****
########################################################################
# Copy all generated files to the proper structure as blender prefers
# Copy all generated files to the proper strucure as blender prefers
########################################################################
if(NOT DEFINED HARVEST_TARGET)
@@ -11,194 +27,173 @@ message("HARVEST_TARGET = ${HARVEST_TARGET}")
if(WIN32)
if(BUILD_MODE STREQUAL Release)
add_custom_target(Harvest_Release_Results
COMMAND # jpeg rename libfile + copy include
${CMAKE_COMMAND} -E copy ${LIBDIR}/jpeg/lib/jpeg-static.lib ${HARVEST_TARGET}/jpeg/lib/libjpeg.lib &&
${CMAKE_COMMAND} -E copy_directory ${LIBDIR}/jpeg/include/ ${HARVEST_TARGET}/jpeg/include/ &&
# png
${CMAKE_COMMAND} -E copy ${LIBDIR}/png/lib/libpng16_static.lib ${HARVEST_TARGET}/png/lib/libpng.lib &&
${CMAKE_COMMAND} -E copy_directory ${LIBDIR}/png/include/ ${HARVEST_TARGET}/png/include/ &&
# freeglut-> opengl
${CMAKE_COMMAND} -E copy ${LIBDIR}/freeglut/lib/freeglut_static.lib ${HARVEST_TARGET}/opengl/lib/freeglut_static.lib &&
${CMAKE_COMMAND} -E copy_directory ${LIBDIR}/freeglut/include/ ${HARVEST_TARGET}/opengl/include/ &&
DEPENDS
)
endif()
if(BUILD_MODE STREQUAL Release)
add_custom_target(Harvest_Release_Results
COMMAND # jpeg rename libfile + copy include
${CMAKE_COMMAND} -E copy ${LIBDIR}/jpg/lib/jpeg-static.lib ${HARVEST_TARGET}/jpeg/lib/libjpeg.lib &&
${CMAKE_COMMAND} -E copy_directory ${LIBDIR}/jpg/include/ ${HARVEST_TARGET}/jpeg/include/ &&
# png
${CMAKE_COMMAND} -E copy ${LIBDIR}/png/lib/libpng16_static.lib ${HARVEST_TARGET}/png/lib/libpng.lib &&
${CMAKE_COMMAND} -E copy_directory ${LIBDIR}/png/include/ ${HARVEST_TARGET}/png/include/ &&
# freeglut-> opengl
${CMAKE_COMMAND} -E copy ${LIBDIR}/freeglut/lib/freeglut_static.lib ${HARVEST_TARGET}/opengl/lib/freeglut_static.lib &&
${CMAKE_COMMAND} -E copy_directory ${LIBDIR}/freeglut/include/ ${HARVEST_TARGET}/opengl/include/ &&
# glew-> opengl
${CMAKE_COMMAND} -E copy ${LIBDIR}/glew/lib/libglew32.lib ${HARVEST_TARGET}/opengl/lib/glew.lib &&
${CMAKE_COMMAND} -E copy_directory ${LIBDIR}/glew/include/ ${HARVEST_TARGET}/opengl/include/ &&
# tiff
${CMAKE_COMMAND} -E copy ${LIBDIR}/tiff/lib/tiff.lib ${HARVEST_TARGET}/tiff/lib/libtiff.lib &&
${CMAKE_COMMAND} -E copy_directory ${LIBDIR}/tiff/include/ ${HARVEST_TARGET}/tiff/include/
DEPENDS
)
endif()
else()
else(WIN32)
function(harvest from to)
set(pattern "")
foreach(f ${ARGN})
set(pattern ${f})
endforeach()
function(harvest from to)
set(pattern "")
foreach(f ${ARGN})
set(pattern ${f})
endforeach()
if(pattern STREQUAL "")
get_filename_component(dirpath ${to} DIRECTORY)
get_filename_component(filename ${to} NAME)
install(
FILES ${LIBDIR}/${from}
DESTINATION ${HARVEST_TARGET}/${dirpath}
RENAME ${filename}
)
else()
install(
DIRECTORY ${LIBDIR}/${from}/
DESTINATION ${HARVEST_TARGET}/${to}
USE_SOURCE_PERMISSIONS
FILES_MATCHING PATTERN ${pattern}
PATTERN "pkgconfig" EXCLUDE
PATTERN "cmake" EXCLUDE
PATTERN "__pycache__" EXCLUDE
PATTERN "tests" EXCLUDE
)
endif()
endfunction()
harvest(alembic/include alembic/include "*.h")
harvest(alembic/lib/libAlembic.a alembic/lib/libAlembic.a)
harvest(alembic/bin alembic/bin "*")
harvest(brotli/include brotli/include "*.h")
harvest(brotli/lib brotli/lib "*.a")
harvest(boost/include boost/include "*")
harvest(boost/lib boost/lib "*.a")
harvest(imath/include imath/include "*.h")
harvest(imath/lib imath/lib "*.a")
harvest(ffmpeg/include ffmpeg/include "*.h")
harvest(ffmpeg/lib ffmpeg/lib "*.a")
harvest(fftw3/include fftw3/include "*.h")
harvest(fftw3/lib fftw3/lib "*.a")
harvest(flac/lib sndfile/lib "libFLAC.a")
harvest(freetype/include freetype/include "*.h")
harvest(freetype/lib/libfreetype2ST.a freetype/lib/libfreetype.a)
harvest(epoxy/include epoxy/include "*.h")
harvest(epoxy/lib epoxy/lib "*.a")
harvest(gmp/include gmp/include "*.h")
harvest(gmp/lib gmp/lib "*.a")
harvest(jemalloc/include jemalloc/include "*.h")
harvest(jemalloc/lib jemalloc/lib "*.a")
harvest(jpeg/include jpeg/include "*.h")
harvest(jpeg/lib jpeg/lib "libjpeg.a")
harvest(lame/lib ffmpeg/lib "*.a")
if(NOT APPLE)
harvest(level-zero/include/level_zero level-zero/include/level_zero "*.h")
harvest(level-zero/lib level-zero/lib "*.so*")
endif()
harvest(llvm/bin llvm/bin "clang-format")
if(BUILD_CLANG_TOOLS)
harvest(llvm/bin llvm/bin "clang-tidy")
harvest(llvm/share/clang llvm/share "run-clang-tidy.py")
endif()
harvest(llvm/include llvm/include "*")
harvest(llvm/bin llvm/bin "llvm-config")
harvest(llvm/lib llvm/lib "libLLVM*.a")
harvest(llvm/lib llvm/lib "libclang*.a")
harvest(llvm/lib/clang llvm/lib/clang "*.h")
if(APPLE)
harvest(openmp/lib openmp/lib "*")
harvest(openmp/include openmp/include "*.h")
endif()
if(BLENDER_PLATFORM_ARM)
harvest(sse2neon sse2neon "*.h")
endif()
harvest(ogg/lib ffmpeg/lib "*.a")
harvest(openal/include openal/include "*.h")
if(UNIX AND NOT APPLE)
harvest(openal/lib openal/lib "*.a")
harvest(blosc/include blosc/include "*.h")
harvest(blosc/lib blosc/lib "*.a")
harvest(zlib/include zlib/include "*.h")
harvest(zlib/lib zlib/lib "*.a")
harvest(xml2/include xml2/include "*.h")
harvest(xml2/lib xml2/lib "*.a")
harvest(wayland-protocols/share/wayland-protocols wayland-protocols/share/wayland-protocols/ "*.xml")
harvest(wayland/bin wayland/bin "wayland-scanner")
harvest(wayland/include wayland/include "*.h")
harvest(wayland_libdecor/include wayland_libdecor/include "*.h")
if(pattern STREQUAL "")
get_filename_component(dirpath ${to} DIRECTORY)
get_filename_component(filename ${to} NAME)
install(
FILES ${LIBDIR}/${from}
DESTINATION ${HARVEST_TARGET}/${dirpath}
RENAME ${filename})
else()
harvest(blosc/lib openvdb/lib "*.a")
harvest(xml2/lib opencollada/lib "*.a")
install(
DIRECTORY ${LIBDIR}/${from}/
DESTINATION ${HARVEST_TARGET}/${to}
USE_SOURCE_PERMISSIONS
FILES_MATCHING PATTERN ${pattern}
PATTERN "pkgconfig" EXCLUDE
PATTERN "cmake" EXCLUDE
PATTERN "__pycache__" EXCLUDE
PATTERN "tests" EXCLUDE)
endif()
harvest(opencollada/include/opencollada opencollada/include "*.h")
harvest(opencollada/lib/opencollada opencollada/lib "*.a")
harvest(opencolorio/include opencolorio/include "*.h")
harvest(opencolorio/lib opencolorio/lib "*.a")
harvest(opencolorio/lib/static opencolorio/lib "*.a")
harvest(openexr/include openexr/include "*.h")
harvest(openexr/lib openexr/lib "*.a")
harvest(openimageio/bin openimageio/bin "idiff")
harvest(openimageio/bin openimageio/bin "maketx")
harvest(openimageio/bin openimageio/bin "oiiotool")
harvest(openimageio/include openimageio/include "*")
harvest(openimageio/lib openimageio/lib "*.a")
harvest(openimagedenoise/include openimagedenoise/include "*")
harvest(openimagedenoise/lib openimagedenoise/lib "*.a")
harvest(embree/include embree/include "*.h")
harvest(embree/lib embree/lib "*.a")
harvest(openpgl/include openpgl/include "*.h")
harvest(openpgl/lib openpgl/lib "*.a")
harvest(openpgl/lib/cmake/openpgl-${OPENPGL_SHORT_VERSION} openpgl/lib/cmake/openpgl "*.cmake")
harvest(openjpeg/include/openjpeg-${OPENJPEG_SHORT_VERSION} openjpeg/include "*.h")
harvest(openjpeg/lib openjpeg/lib "*.a")
harvest(opensubdiv/include opensubdiv/include "*.h")
harvest(opensubdiv/lib opensubdiv/lib "*.a")
harvest(openvdb/include/openvdb openvdb/include/openvdb "*.h")
harvest(openvdb/include/nanovdb openvdb/include/nanovdb "*.h")
harvest(openvdb/lib openvdb/lib "*.a")
harvest(xr_openxr_sdk/include/openxr xr_openxr_sdk/include/openxr "*.h")
harvest(xr_openxr_sdk/lib xr_openxr_sdk/lib "*.a")
harvest(osl/bin osl/bin "oslc")
harvest(osl/include osl/include "*.h")
harvest(osl/lib osl/lib "*.a")
harvest(osl/share/OSL/shaders osl/share/OSL/shaders "*.h")
harvest(png/include png/include "*.h")
harvest(png/lib png/lib "*.a")
harvest(pugixml/include pugixml/include "*.hpp")
harvest(pugixml/lib pugixml/lib "*.a")
harvest(python/bin python/bin "python${PYTHON_SHORT_VERSION}")
harvest(python/include python/include "*h")
harvest(python/lib python/lib "*")
harvest(sdl/include/SDL2 sdl/include "*.h")
harvest(sdl/lib sdl/lib "libSDL2.a")
harvest(sndfile/include sndfile/include "*.h")
harvest(sndfile/lib sndfile/lib "*.a")
harvest(spnav/include spnav/include "*.h")
harvest(spnav/lib spnav/lib "*.a")
harvest(tbb/include tbb/include "*.h")
harvest(tbb/lib/libtbb_static.a tbb/lib/libtbb.a)
harvest(theora/lib ffmpeg/lib "*.a")
harvest(tiff/include tiff/include "*.h")
harvest(tiff/lib tiff/lib "*.a")
harvest(vorbis/lib ffmpeg/lib "*.a")
harvest(opus/lib ffmpeg/lib "*.a")
harvest(vpx/lib ffmpeg/lib "*.a")
harvest(x264/lib ffmpeg/lib "*.a")
harvest(xvidcore/lib ffmpeg/lib "*.a")
harvest(aom/lib ffmpeg/lib "*.a")
harvest(webp/lib webp/lib "*.a")
harvest(webp/include webp/include "*.h")
harvest(usd/include usd/include "*.h")
harvest(usd/lib/usd usd/lib/usd "*")
harvest(usd/plugin usd/plugin "*")
harvest(potrace/include potrace/include "*.h")
harvest(potrace/lib potrace/lib "*.a")
harvest(haru/include haru/include "*.h")
harvest(haru/lib haru/lib "*.a")
harvest(zstd/include zstd/include "*.h")
harvest(zstd/lib zstd/lib "*.a")
endfunction()
if(UNIX AND NOT APPLE)
harvest(libglu/lib mesa/lib "*.so*")
harvest(mesa/lib64 mesa/lib "*.so*")
harvest(alembic/include alembic/include "*.h")
harvest(alembic/lib/libAlembic.a alembic/lib/libAlembic.a)
harvest(alembic/bin alembic/bin "*")
harvest(boost/include boost/include "*")
harvest(boost/lib boost/lib "*.a")
harvest(ffmpeg/include ffmpeg/include "*.h")
harvest(ffmpeg/lib ffmpeg/lib "*.a")
harvest(fftw3/include fftw3/include "*.h")
harvest(fftw3/lib fftw3/lib "*.a")
harvest(flac/lib sndfile/lib "libFLAC.a")
harvest(freetype/include freetype/include "*.h")
harvest(freetype/lib/libfreetype2ST.a freetype/lib/libfreetype.a)
harvest(glew/include glew/include "*.h")
harvest(glew/lib glew/lib "*.a")
harvest(gmp/include gmp/include "*.h")
harvest(gmp/lib gmp/lib "*.a")
harvest(jemalloc/include jemalloc/include "*.h")
harvest(jemalloc/lib jemalloc/lib "*.a")
harvest(jpg/include jpeg/include "*.h")
harvest(jpg/lib jpeg/lib "libjpeg.a")
harvest(lame/lib ffmpeg/lib "*.a")
harvest(llvm/bin llvm/bin "clang-format")
if(BUILD_CLANG_TOOLS)
harvest(llvm/bin llvm/bin "clang-tidy")
harvest(llvm/share/clang llvm/share "run-clang-tidy.py")
endif()
harvest(llvm/include llvm/include "*")
harvest(llvm/bin llvm/bin "llvm-config")
harvest(llvm/lib llvm/lib "libLLVM*.a")
harvest(llvm/lib llvm/lib "libclang*.a")
if(APPLE)
harvest(openmp/lib openmp/lib "*")
harvest(openmp/include openmp/include "*.h")
endif()
if(BLENDER_PLATFORM_ARM)
harvest(sse2neon sse2neon "*.h")
endif()
harvest(ogg/lib ffmpeg/lib "*.a")
harvest(openal/include openal/include "*.h")
if(UNIX AND NOT APPLE)
harvest(openal/lib openal/lib "*.a")
harvest(dpcpp dpcpp "*")
harvest(igc dpcpp/lib/igc "*")
harvest(ocloc dpcpp/lib/ocloc "*")
endif()
harvest(blosc/include blosc/include "*.h")
harvest(blosc/lib blosc/lib "*.a")
harvest(zlib/include zlib/include "*.h")
harvest(zlib/lib zlib/lib "*.a")
harvest(xml2/include xml2/include "*.h")
harvest(xml2/lib xml2/lib "*.a")
else()
harvest(blosc/lib openvdb/lib "*.a")
harvest(xml2/lib opencollada/lib "*.a")
endif()
harvest(opencollada/include/opencollada opencollada/include "*.h")
harvest(opencollada/lib/opencollada opencollada/lib "*.a")
harvest(opencolorio/include opencolorio/include "*.h")
harvest(opencolorio/lib opencolorio/lib "*.a")
harvest(opencolorio/lib/static opencolorio/lib "*.a")
harvest(openexr/include openexr/include "*.h")
harvest(openexr/lib openexr/lib "*.a")
harvest(openimageio/bin openimageio/bin "idiff")
harvest(openimageio/bin openimageio/bin "maketx")
harvest(openimageio/bin openimageio/bin "oiiotool")
harvest(openimageio/include openimageio/include "*")
harvest(openimageio/lib openimageio/lib "*.a")
harvest(openimagedenoise/include openimagedenoise/include "*")
harvest(openimagedenoise/lib openimagedenoise/lib "*.a")
harvest(embree/include embree/include "*.h")
harvest(embree/lib embree/lib "*.a")
harvest(openjpeg/include/openjpeg-2.3 openjpeg/include "*.h")
harvest(openjpeg/lib openjpeg/lib "*.a")
harvest(opensubdiv/include opensubdiv/include "*.h")
harvest(opensubdiv/lib opensubdiv/lib "*.a")
harvest(openvdb/include/openvdb openvdb/include/openvdb "*.h")
harvest(openvdb/lib openvdb/lib "*.a")
harvest(nanovdb/nanovdb nanovdb/include/nanovdb "*.h")
harvest(xr_openxr_sdk/include/openxr xr_openxr_sdk/include/openxr "*.h")
harvest(xr_openxr_sdk/lib xr_openxr_sdk/lib "*.a")
harvest(osl/bin osl/bin "oslc")
harvest(osl/include osl/include "*.h")
harvest(osl/lib osl/lib "*.a")
harvest(osl/share/OSL/shaders osl/share/OSL/shaders "*.h")
harvest(png/include png/include "*.h")
harvest(png/lib png/lib "*.a")
harvest(pugixml/include pugixml/include "*.hpp")
harvest(pugixml/lib pugixml/lib "*.a")
harvest(python/bin python/bin "python${PYTHON_SHORT_VERSION}")
harvest(python/include python/include "*h")
harvest(python/lib python/lib "*")
harvest(sdl/include/SDL2 sdl/include "*.h")
harvest(sdl/lib sdl/lib "libSDL2.a")
harvest(sndfile/include sndfile/include "*.h")
harvest(sndfile/lib sndfile/lib "*.a")
harvest(spnav/include spnav/include "*.h")
harvest(spnav/lib spnav/lib "*.a")
harvest(tbb/include tbb/include "*.h")
harvest(tbb/lib/libtbb_static.a tbb/lib/libtbb.a)
harvest(theora/lib ffmpeg/lib "*.a")
harvest(tiff/include tiff/include "*.h")
harvest(tiff/lib tiff/lib "*.a")
harvest(vorbis/lib ffmpeg/lib "*.a")
harvest(opus/lib ffmpeg/lib "*.a")
harvest(vpx/lib ffmpeg/lib "*.a")
harvest(webp/lib ffmpeg/lib "*.a")
harvest(x264/lib ffmpeg/lib "*.a")
harvest(xvidcore/lib ffmpeg/lib "*.a")
harvest(usd/include usd/include "*.h")
harvest(usd/lib/usd usd/lib/usd "*")
harvest(usd/plugin usd/plugin "*")
harvest(potrace/include potrace/include "*.h")
harvest(potrace/lib potrace/lib "*.a")
harvest(haru/include haru/include "*.h")
harvest(haru/lib haru/lib "*.a")
if(UNIX AND NOT APPLE)
harvest(libglu/lib mesa/lib "*.so*")
harvest(mesa/lib64 mesa/lib "*.so*")
endif()
endif()

View File

@@ -1,4 +1,20 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ***** END GPL LICENSE BLOCK *****
set(ICONV_EXTRA_ARGS)

View File

@@ -1,126 +0,0 @@
# SPDX-License-Identifier: GPL-2.0-or-later
unpack_only(igc_vcintrinsics)
unpack_only(igc_spirv_headers)
unpack_only(igc_spirv_tools)
#
# igc_opencl_clang contains patches that need to be applied
# to external_igc_llvm and igc_spirv_translator, we unpack
# igc_opencl_clang first, then have the patch stages of
# external_igc_llvm and igc_spirv_translator apply them.
#
ExternalProject_Add(external_igc_opencl_clang
URL file://${PACKAGE_DIR}/${IGC_OPENCL_CLANG_FILE}
DOWNLOAD_DIR ${DOWNLOAD_DIR}
URL_HASH ${IGC_OPENCL_CLANG_HASH_TYPE}=${IGC_OPENCL_CLANG_HASH}
PREFIX ${BUILD_DIR}/igc_opencl_clang
CONFIGURE_COMMAND echo .
BUILD_COMMAND echo .
INSTALL_COMMAND echo .
PATCH_COMMAND ${PATCH_CMD} -p 1 -d ${BUILD_DIR}/igc_opencl_clang/src/external_igc_opencl_clang/ < ${PATCH_DIR}/igc_opencl_clang.diff
)
set(IGC_OPENCL_CLANG_PATCH_DIR ${BUILD_DIR}/igc_opencl_clang/src/external_igc_opencl_clang/patches)
set(IGC_LLVM_SOURCE_DIR ${BUILD_DIR}/igc_llvm/src/external_igc_llvm)
set(IGC_SPIRV_TRANSLATOR_SOURCE_DIR ${BUILD_DIR}/igc_spirv_translator/src/external_igc_spirv_translator)
ExternalProject_Add(external_igc_llvm
URL file://${PACKAGE_DIR}/${IGC_LLVM_FILE}
DOWNLOAD_DIR ${DOWNLOAD_DIR}
URL_HASH ${IGC_LLVM_HASH_TYPE}=${IGC_LLVM_HASH}
PREFIX ${BUILD_DIR}/igc_llvm
CONFIGURE_COMMAND echo .
BUILD_COMMAND echo .
INSTALL_COMMAND echo .
PATCH_COMMAND ${PATCH_CMD} -p 1 -d ${IGC_LLVM_SOURCE_DIR} < ${IGC_OPENCL_CLANG_PATCH_DIR}/clang/0001-OpenCL-3.0-support.patch &&
${PATCH_CMD} -p 1 -d ${IGC_LLVM_SOURCE_DIR} < ${IGC_OPENCL_CLANG_PATCH_DIR}/clang/0002-Remove-__IMAGE_SUPPORT__-macro-for-SPIR.patch &&
${PATCH_CMD} -p 1 -d ${IGC_LLVM_SOURCE_DIR} < ${IGC_OPENCL_CLANG_PATCH_DIR}/clang/0003-Avoid-calling-ParseCommandLineOptions-in-BackendUtil.patch &&
${PATCH_CMD} -p 1 -d ${IGC_LLVM_SOURCE_DIR} < ${IGC_OPENCL_CLANG_PATCH_DIR}/clang/0004-OpenCL-support-cl_ext_float_atomics.patch &&
${PATCH_CMD} -p 1 -d ${IGC_LLVM_SOURCE_DIR} < ${IGC_OPENCL_CLANG_PATCH_DIR}/clang/0005-OpenCL-Add-cl_khr_integer_dot_product.patch &&
${PATCH_CMD} -p 1 -d ${IGC_LLVM_SOURCE_DIR} < ${IGC_OPENCL_CLANG_PATCH_DIR}/llvm/0001-Memory-leak-fix-for-Managed-Static-Mutex.patch &&
${PATCH_CMD} -p 1 -d ${IGC_LLVM_SOURCE_DIR} < ${IGC_OPENCL_CLANG_PATCH_DIR}/llvm/0002-Remove-repo-name-in-LLVM-IR.patch
)
add_dependencies(
external_igc_llvm
external_igc_opencl_clang
)
ExternalProject_Add(external_igc_spirv_translator
URL file://${PACKAGE_DIR}/${IGC_SPIRV_TRANSLATOR_FILE}
DOWNLOAD_DIR ${DOWNLOAD_DIR}
URL_HASH ${IGC_SPIRV_TRANSLATOR_HASH_TYPE}=${IGC_SPIRV_TRANSLATOR_HASH}
PREFIX ${BUILD_DIR}/igc_spirv_translator
CONFIGURE_COMMAND echo .
BUILD_COMMAND echo .
INSTALL_COMMAND echo .
PATCH_COMMAND ${PATCH_CMD} -p 1 -d ${IGC_SPIRV_TRANSLATOR_SOURCE_DIR} < ${IGC_OPENCL_CLANG_PATCH_DIR}/spirv/0001-update-SPIR-V-headers-for-SPV_INTEL_split_barrier.patch &&
${PATCH_CMD} -p 1 -d ${IGC_SPIRV_TRANSLATOR_SOURCE_DIR} < ${IGC_OPENCL_CLANG_PATCH_DIR}/spirv/0002-Add-support-for-split-barriers-extension-SPV_INTEL_s.patch &&
${PATCH_CMD} -p 1 -d ${IGC_SPIRV_TRANSLATOR_SOURCE_DIR} < ${IGC_OPENCL_CLANG_PATCH_DIR}/spirv/0003-Support-cl_bf16_conversions.patch
)
add_dependencies(
external_igc_spirv_translator
external_igc_opencl_clang
)
if(WIN32)
set(IGC_GENERATOR "Ninja")
set(IGC_TARGET Windows64)
else()
set(IGC_GENERATOR "Unix Makefiles")
set(IGC_TARGET Linux64)
endif()
set(IGC_EXTRA_ARGS
-DIGC_OPTION__ARCHITECTURE_TARGET=${IGC_TARGET}
-DIGC_OPTION__ARCHITECTURE_HOST=${IGC_TARGET}
)
if(UNIX AND NOT APPLE)
list(APPEND IGC_EXTRA_ARGS
-DFLEX_EXECUTABLE=${LIBDIR}/flex/bin/flex
-DFLEX_INCLUDE_DIR=${LIBDIR}/flex/include
)
endif()
ExternalProject_Add(external_igc
URL file://${PACKAGE_DIR}/${IGC_FILE}
DOWNLOAD_DIR ${DOWNLOAD_DIR}
URL_HASH ${IGC_HASH_TYPE}=${IGC_HASH}
CMAKE_ARGS -DCMAKE_INSTALL_PREFIX=${LIBDIR}/igc ${DEFAULT_CMAKE_FLAGS} ${IGC_EXTRA_ARGS}
# IGC is pretty set in its way where sub projects ought to live, for some it offers
# hooks to supply alternatives folders, other are just hardocded with no way to configure
# we symlink everything here, since it's less work than trying to convince the cmake
# scripts to accept alternative locations.
#
PATCH_COMMAND ${CMAKE_COMMAND} -E create_symlink ${BUILD_DIR}/igc_llvm/src/external_igc_llvm/ ${BUILD_DIR}/igc/src/llvm-project &&
${CMAKE_COMMAND} -E create_symlink ${BUILD_DIR}/igc_opencl_clang/src/external_igc_opencl_clang/ ${BUILD_DIR}/igc/src/llvm-project/llvm/projects/opencl-clang &&
${CMAKE_COMMAND} -E create_symlink ${BUILD_DIR}/igc_spirv_translator/src/external_igc_spirv_translator/ ${BUILD_DIR}/igc/src/llvm-project/llvm/projects/llvm-spirv &&
${CMAKE_COMMAND} -E create_symlink ${BUILD_DIR}/igc_spirv_tools/src/external_igc_spirv_tools/ ${BUILD_DIR}/igc/src/SPIRV-Tools &&
${CMAKE_COMMAND} -E create_symlink ${BUILD_DIR}/igc_spirv_headers/src/external_igc_spirv_headers/ ${BUILD_DIR}/igc/src/SPIRV-Headers &&
${CMAKE_COMMAND} -E create_symlink ${BUILD_DIR}/igc_vcintrinsics/src/external_igc_vcintrinsics/ ${BUILD_DIR}/igc/src/vc-intrinsics
PREFIX ${BUILD_DIR}/igc
INSTALL_DIR ${LIBDIR}/igc
INSTALL_COMMAND ${CMAKE_COMMAND} --install . --strip
CMAKE_GENERATOR ${IGC_GENERATOR}
)
add_dependencies(
external_igc
external_igc_vcintrinsics
external_igc_llvm
external_igc_opencl_clang
external_igc_vcintrinsics
external_igc_spirv_headers
external_igc_spirv_tools
external_igc_spirv_translator
)
if(UNIX AND NOT APPLE)
add_dependencies(
external_igc
external_flex
)
endif()

View File

@@ -1,24 +0,0 @@
# SPDX-License-Identifier: GPL-2.0-or-later
set(IMATH_EXTRA_ARGS
-DBUILD_SHARED_LIBS=OFF
-DBUILD_TESTING=OFF
-DIMATH_LIB_SUFFIX=${OPENEXR_VERSION_BUILD_POSTFIX}
)
ExternalProject_Add(external_imath
URL file://${PACKAGE_DIR}/${IMATH_FILE}
DOWNLOAD_DIR ${DOWNLOAD_DIR}
URL_HASH ${IMATH_HASH_TYPE}=${IMATH_HASH}
PREFIX ${BUILD_DIR}/imath
CMAKE_ARGS -DCMAKE_INSTALL_PREFIX=${LIBDIR}/imath ${DEFAULT_CMAKE_FLAGS} ${IMATH_EXTRA_ARGS}
INSTALL_DIR ${LIBDIR}/imath
)
if(WIN32)
ExternalProject_Add_Step(external_imath after_install
COMMAND ${CMAKE_COMMAND} -E copy_directory ${LIBDIR}/imath/lib ${HARVEST_TARGET}/imath/lib
COMMAND ${CMAKE_COMMAND} -E copy_directory ${LIBDIR}/imath/include ${HARVEST_TARGET}/imath/include
DEPENDEES install
)
endif()

View File

@@ -1,4 +1,20 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ***** END GPL LICENSE BLOCK *****
if(WIN32)
set(ISPC_EXTRA_ARGS_WIN
@@ -6,7 +22,6 @@ if(WIN32)
-DBISON_EXECUTABLE=${LIBDIR}/flexbison/win_bison.exe
-DM4_EXECUTABLE=${DOWNLOAD_DIR}/mingw/mingw64/msys/1.0/bin/m4.exe
-DARM_ENABLED=Off
-DPython3_FIND_REGISTRY=NEVER
)
elseif(APPLE)
# Use bison and flex installed via Homebrew.
@@ -20,7 +35,6 @@ elseif(APPLE)
else()
set(ISPC_EXTRA_ARGS_APPLE
-DBISON_EXECUTABLE=/usr/local/opt/bison/bin/bison
-DFLEX_EXECUTABLE=/usr/local/opt/flex/bin/flex
-DARM_ENABLED=Off
)
endif()
@@ -28,8 +42,7 @@ elseif(UNIX)
set(ISPC_EXTRA_ARGS_UNIX
-DCMAKE_C_COMPILER=${LIBDIR}/llvm/bin/clang
-DCMAKE_CXX_COMPILER=${LIBDIR}/llvm/bin/clang++
-DARM_ENABLED=${BLENDER_PLATFORM_ARM}
-DFLEX_EXECUTABLE=${LIBDIR}/flex/bin/flex
-DARM_ENABLED=Off
)
endif()
@@ -44,8 +57,6 @@ set(ISPC_EXTRA_ARGS
-DISPC_INCLUDE_TESTS=Off
-DCLANG_LIBRARY_DIR=${LIBDIR}/llvm/lib
-DCLANG_INCLUDE_DIRS=${LIBDIR}/llvm/include
-DPython3_ROOT_DIR=${LIBDIR}/python/
-DPython3_EXECUTABLE=${PYTHON_BINARY}
${ISPC_EXTRA_ARGS_WIN}
${ISPC_EXTRA_ARGS_APPLE}
${ISPC_EXTRA_ARGS_UNIX}
@@ -64,7 +75,6 @@ ExternalProject_Add(external_ispc
add_dependencies(
external_ispc
ll
external_python
)
if(WIN32)
@@ -72,9 +82,4 @@ if(WIN32)
external_ispc
external_flexbison
)
elseif(UNIX AND NOT APPLE)
add_dependencies(
external_ispc
external_flex
)
endif()

View File

@@ -1,4 +1,20 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ***** END GPL LICENSE BLOCK *****
ExternalProject_Add(external_jemalloc
URL file://${PACKAGE_DIR}/${JEMALLOC_FILE}

View File

@@ -1,53 +1,61 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ***** END GPL LICENSE BLOCK *****
if(WIN32)
# CMAKE for MS-Windows.
set(JPEG_EXTRA_ARGS
-DNASM=${NASM_PATH}
-DWITH_JPEG8=ON
-DCMAKE_DEBUG_POSTFIX=d
-DWITH_CRT_DLL=On
-DENABLE_SHARED=OFF
-DENABLE_STATIC=ON
)
# cmake for windows
set(JPEG_EXTRA_ARGS -DNASM=${NASM_PATH} -DWITH_JPEG8=ON -DCMAKE_DEBUG_POSTFIX=d -DWITH_CRT_DLL=On)
ExternalProject_Add(external_jpeg
URL file://${PACKAGE_DIR}/${JPEG_FILE}
DOWNLOAD_DIR ${DOWNLOAD_DIR}
URL_HASH ${JPEG_HASH_TYPE}=${JPEG_HASH}
PREFIX ${BUILD_DIR}/jpeg
CMAKE_ARGS -DCMAKE_INSTALL_PREFIX=${LIBDIR}/jpeg ${DEFAULT_CMAKE_FLAGS} ${JPEG_EXTRA_ARGS}
INSTALL_DIR ${LIBDIR}/jpeg
PREFIX ${BUILD_DIR}/jpg
CMAKE_ARGS -DCMAKE_INSTALL_PREFIX=${LIBDIR}/jpg ${DEFAULT_CMAKE_FLAGS} ${JPEG_EXTRA_ARGS}
INSTALL_DIR ${LIBDIR}/jpg
)
if(BUILD_MODE STREQUAL Debug)
ExternalProject_Add_Step(external_jpeg after_install
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/jpg/lib/jpegd${LIBEXT} ${LIBDIR}/jpg/lib/jpeg${LIBEXT}
DEPENDEES install
)
endif()
if(BUILD_MODE STREQUAL Release)
set(JPEG_LIBRARY jpeg-static${LIBEXT})
else()
set(JPEG_LIBRARY jpeg-staticd${LIBEXT})
endif()
if(BUILD_MODE STREQUAL Release)
ExternalProject_Add_Step(external_jpeg after_install
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/jpeg/lib/${JPEG_LIBRARY} ${LIBDIR}/jpeg/lib/jpeg${LIBEXT}
DEPENDEES install
)
endif()
else()
# CMAKE for UNIX.
else(WIN32)
# cmake for unix
set(JPEG_EXTRA_ARGS
-DWITH_JPEG8=ON
-DENABLE_STATIC=ON
-DENABLE_SHARED=OFF
-DCMAKE_INSTALL_LIBDIR=${LIBDIR}/jpeg/lib)
-DCMAKE_INSTALL_LIBDIR=${LIBDIR}/jpg/lib)
ExternalProject_Add(external_jpeg
URL file://${PACKAGE_DIR}/${JPEG_FILE}
DOWNLOAD_DIR ${DOWNLOAD_DIR}
URL_HASH ${JPEG_HASH_TYPE}=${JPEG_HASH}
PREFIX ${BUILD_DIR}/jpeg
CMAKE_ARGS -DCMAKE_INSTALL_PREFIX=${LIBDIR}/jpeg ${DEFAULT_CMAKE_FLAGS} ${JPEG_EXTRA_ARGS}
INSTALL_DIR ${LIBDIR}/jpeg
PREFIX ${BUILD_DIR}/jpg
CMAKE_ARGS -DCMAKE_INSTALL_PREFIX=${LIBDIR}/jpg ${DEFAULT_CMAKE_FLAGS} ${JPEG_EXTRA_ARGS}
INSTALL_DIR ${LIBDIR}/jpg
)
set(JPEG_LIBRARY libjpeg${LIBEXT})

View File

@@ -1,4 +1,20 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ***** END GPL LICENSE BLOCK *****
set(LAME_EXTRA_ARGS)
if(MSVC)

View File

@@ -1,21 +0,0 @@
# SPDX-License-Identifier: GPL-2.0-or-later
set(LEVEL_ZERO_EXTRA_ARGS
)
ExternalProject_Add(external_level-zero
URL file://${PACKAGE_DIR}/${LEVEL_ZERO_FILE}
DOWNLOAD_DIR ${DOWNLOAD_DIR}
URL_HASH ${LEVEL_ZERO_HASH_TYPE}=${LEVEL_ZERO_HASH}
PREFIX ${BUILD_DIR}/level-zero
PATCH_COMMAND ${PATCH_CMD} -p 1 -d ${BUILD_DIR}/level-zero/src/external_level-zero < ${PATCH_DIR}/level-zero.diff
CMAKE_ARGS -DCMAKE_INSTALL_PREFIX=${LIBDIR}/level-zero ${DEFAULT_CMAKE_FLAGS} ${LEVEL_ZERO_EXTRA_ARGS}
INSTALL_DIR ${LIBDIR}/level-zero
)
if(BUILD_MODE STREQUAL Release AND WIN32)
ExternalProject_Add_Step(external_level-zero after_install
COMMAND ${CMAKE_COMMAND} -E copy_directory ${LIBDIR}/level-zero ${HARVEST_TARGET}/level-zero
DEPENDEES install
)
endif()

View File

@@ -1,4 +1,20 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ***** END GPL LICENSE BLOCK *****
set(LIBGLU_CFLAGS "-static-libgcc")
set(LIBGLU_CXXFLAGS "-static-libgcc -static-libstdc++ -Bstatic -lstdc++ -Bdynamic -l:libstdc++.a")

View File

@@ -1,4 +1,20 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ***** END GPL LICENSE BLOCK *****
if(BLENDER_PLATFORM_ARM)
set(LLVM_TARGETS AArch64$<SEMICOLON>ARM)
@@ -9,7 +25,6 @@ endif()
if(APPLE)
set(LLVM_XML2_ARGS
-DLIBXML2_LIBRARY=${LIBDIR}/xml2/lib/libxml2.a
-DLIBXML2_INCLUDE_DIR=${LIBDIR}/xml2/include/libxml2
)
set(LLVM_BUILD_CLANG_TOOLS_EXTRA ^^clang-tools-extra)
set(BUILD_CLANG_TOOLS ON)
@@ -26,14 +41,11 @@ set(LLVM_EXTRA_ARGS
-DLLVM_BUILD_LLVM_C_DYLIB=OFF
-DLLVM_ENABLE_UNWIND_TABLES=OFF
-DLLVM_ENABLE_PROJECTS=clang${LLVM_BUILD_CLANG_TOOLS_EXTRA}
-DPython3_ROOT_DIR=${LIBDIR}/python/
-DPython3_EXECUTABLE=${PYTHON_BINARY}
${LLVM_XML2_ARGS}
)
if(WIN32)
set(LLVM_GENERATOR "Ninja")
list(APPEND LLVM_EXTRA_ARGS -DPython3_FIND_REGISTRY=NEVER)
else()
set(LLVM_GENERATOR "Unix Makefiles")
endif()
@@ -54,11 +66,7 @@ ExternalProject_Add(ll
if(MSVC)
if(BUILD_MODE STREQUAL Release)
set(LLVM_HARVEST_COMMAND
${CMAKE_COMMAND} -E copy_directory ${LIBDIR}/llvm/lib ${HARVEST_TARGET}/llvm/lib &&
${CMAKE_COMMAND} -E copy_directory ${LIBDIR}/llvm/include ${HARVEST_TARGET}/llvm/include &&
${CMAKE_COMMAND} -E copy ${LIBDIR}/llvm/bin/clang-format.exe ${HARVEST_TARGET}/llvm/bin/clang-format.exe
)
set(LLVM_HARVEST_COMMAND ${CMAKE_COMMAND} -E copy_directory ${LIBDIR}/llvm/ ${HARVEST_TARGET}/llvm/ )
else()
set(LLVM_HARVEST_COMMAND
${CMAKE_COMMAND} -E copy_directory ${LIBDIR}/llvm/lib/ ${HARVEST_TARGET}/llvm/debug/lib/ &&
@@ -78,8 +86,3 @@ if(APPLE)
external_xml2
)
endif()
add_dependencies(
ll
external_python
)

View File

@@ -1,4 +1,20 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ***** END GPL LICENSE BLOCK *****
set(LZMA_PATCH_CMD echo .)

View File

@@ -1,18 +0,0 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# shorthand to only unpack a certain dependency
macro(unpack_only name)
string(TOUPPER ${name} UPPER_NAME)
set(TARGET_FILE ${${UPPER_NAME}_FILE})
set(TARGET_HASH_TYPE ${${UPPER_NAME}_HASH_TYPE})
set(TARGET_HASH ${${UPPER_NAME}_HASH})
ExternalProject_Add(external_${name}
URL file://${PACKAGE_DIR}/${TARGET_FILE}
URL_HASH ${TARGET_HASH_TYPE}=${TARGET_HASH}
DOWNLOAD_DIR ${DOWNLOAD_DIR}
PREFIX ${BUILD_DIR}/${name}
CONFIGURE_COMMAND echo .
BUILD_COMMAND echo .
INSTALL_COMMAND echo .
)
endmacro()

View File

@@ -1,4 +1,20 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ***** END GPL LICENSE BLOCK *****
set(MESA_CFLAGS "-static-libgcc")
set(MESA_CXXFLAGS "-static-libgcc -static-libstdc++ -Bstatic -lstdc++ -Bdynamic -l:libstdc++.a")

View File

@@ -0,0 +1,54 @@
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ***** END GPL LICENSE BLOCK *****
set(NANOVDB_EXTRA_ARGS
# NanoVDB is header-only, so only need the install target
-DNANOVDB_BUILD_UNITTESTS=OFF
-DNANOVDB_BUILD_EXAMPLES=OFF
-DNANOVDB_BUILD_BENCHMARK=OFF
-DNANOVDB_BUILD_DOCS=OFF
-DNANOVDB_BUILD_TOOLS=OFF
-DNANOVDB_CUDA_KEEP_PTX=OFF
# Do not need to include any of the dependencies because of this
-DNANOVDB_USE_OPENVDB=OFF
-DNANOVDB_USE_OPENGL=OFF
-DNANOVDB_USE_OPENCL=OFF
-DNANOVDB_USE_CUDA=OFF
-DNANOVDB_USE_TBB=OFF
-DNANOVDB_USE_BLOSC=OFF
-DNANOVDB_USE_ZLIB=OFF
-DNANOVDB_USE_OPTIX=OFF
-DNANOVDB_ALLOW_FETCHCONTENT=OFF
)
ExternalProject_Add(nanovdb
URL file://${PACKAGE_DIR}/${NANOVDB_FILE}
DOWNLOAD_DIR ${DOWNLOAD_DIR}
URL_HASH ${NANOVDB_HASH_TYPE}=${NANOVDB_HASH}
PREFIX ${BUILD_DIR}/nanovdb
SOURCE_SUBDIR nanovdb
CMAKE_ARGS -DCMAKE_INSTALL_PREFIX=${LIBDIR}/nanovdb ${DEFAULT_CMAKE_FLAGS} ${NANOVDB_EXTRA_ARGS}
INSTALL_DIR ${LIBDIR}/nanovdb
)
if(WIN32)
ExternalProject_Add_Step(nanovdb after_install
COMMAND ${CMAKE_COMMAND} -E copy_directory ${LIBDIR}/nanovdb/nanovdb ${HARVEST_TARGET}/nanovdb/include/nanovdb
DEPENDEES install
)
endif()

View File

@@ -1,4 +1,20 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ***** END GPL LICENSE BLOCK *****
ExternalProject_Add(external_nasm
URL file://${PACKAGE_DIR}/${NASM_FILE}

View File

@@ -1,4 +1,20 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ***** END GPL LICENSE BLOCK *****
if(MSVC)
message("BIN >${PYTHON_BINARY}<")
@@ -22,6 +38,7 @@ ExternalProject_Add(external_numpy
PREFIX ${BUILD_DIR}/numpy
PATCH_COMMAND ${NUMPY_PATCH}
CONFIGURE_COMMAND ""
PATCH_COMMAND COMMAND ${PATCH_CMD} -p 1 -d ${BUILD_DIR}/numpy/src/external_numpy < ${PATCH_DIR}/numpy.diff
LOG_BUILD 1
BUILD_COMMAND ${PYTHON_BINARY} ${BUILD_DIR}/numpy/src/external_numpy/setup.py build ${NUMPY_BUILD_OPTION} install --old-and-unmanageable
INSTALL_COMMAND ""

View File

@@ -1,24 +0,0 @@
# SPDX-License-Identifier: GPL-2.0-or-later
set(OCLOC_EXTRA_ARGS
-DNEO_SKIP_UNIT_TESTS=1
-DNEO_BUILD_WITH_OCL=0
-DBUILD_WITH_L0=0
-DIGC_DIR=${LIBDIR}/igc
-DGMM_DIR=${LIBDIR}/gmmlib
)
ExternalProject_Add(external_ocloc
URL file://${PACKAGE_DIR}/${OCLOC_FILE}
URL_HASH ${OCLOC_HASH_TYPE}=${OCLOC_HASH}
DOWNLOAD_DIR ${DOWNLOAD_DIR}
PREFIX ${BUILD_DIR}/ocloc
CMAKE_ARGS -DCMAKE_INSTALL_PREFIX=${LIBDIR}/ocloc ${DEFAULT_CMAKE_FLAGS} ${OCLOC_EXTRA_ARGS}
INSTALL_DIR ${LIBDIR}/ocloc
)
add_dependencies(
external_ocloc
external_igc
external_gmmlib
)

View File

@@ -1,4 +1,20 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ***** END GPL LICENSE BLOCK *****
ExternalProject_Add(external_ogg
URL file://${PACKAGE_DIR}/${OGG_FILE}

View File

@@ -1,4 +1,20 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ***** END GPL LICENSE BLOCK *****
if(BUILD_MODE STREQUAL Release)
set(OPENAL_EXTRA_ARGS

View File

@@ -1,32 +1,25 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ***** END GPL LICENSE BLOCK *****
if(UNIX)
set(OPENCOLLADA_EXTRA_ARGS
-DLIBXML2_INCLUDE_DIR=${LIBDIR}/xml2/include/libxml2
-DLIBXML2_LIBRARIES=${LIBDIR}/xml2/lib/libxml2.a)
# WARNING: the patch contains mixed UNIX and DOS line endings
# as does the OPENCOLLADA package, if this can be corrected upstream that would be better.
# For now use `sed` to force UNIX line endings so the patch applies.
# Needed as neither ignoring white-space or applying as a binary resolve this problem.
set(PATCH_MAYBE_DOS2UNIX_CMD
sed -i "s/\\r//"
${PATCH_DIR}/opencollada.diff
${BUILD_DIR}/opencollada/src/external_opencollada/CMakeLists.txt
${BUILD_DIR}/opencollada/src/external_opencollada/Externals/LibXML/CMakeLists.txt &&
)
else()
set(OPENCOLLADA_EXTRA_ARGS
-DCMAKE_DEBUG_POSTFIX=_d
-DLIBXML2_INCLUDE_DIR=${LIBDIR}/xml2/include/libxml2
)
if(BUILD_MODE STREQUAL Release)
list(APPEND OPENCOLLADA_EXTRA_ARGS -DLIBXML2_LIBRARIES=${LIBDIR}/xml2/lib/libxml2s.lib)
else()
list(APPEND OPENCOLLADA_EXTRA_ARGS -DLIBXML2_LIBRARIES=${LIBDIR}/xml2/lib/libxml2sd.lib)
endif()
set(PATCH_MAYBE_DOS2UNIX_CMD)
endif()
ExternalProject_Add(external_opencollada
@@ -34,19 +27,17 @@ ExternalProject_Add(external_opencollada
DOWNLOAD_DIR ${DOWNLOAD_DIR}
URL_HASH ${OPENCOLLADA_HASH_TYPE}=${OPENCOLLADA_HASH}
PREFIX ${BUILD_DIR}/opencollada
PATCH_COMMAND
${PATCH_MAYBE_DOS2UNIX_CMD}
${PATCH_CMD} -p 1 -N -d ${BUILD_DIR}/opencollada/src/external_opencollada < ${PATCH_DIR}/opencollada.diff
PATCH_COMMAND ${PATCH_CMD} -p 1 -N -d ${BUILD_DIR}/opencollada/src/external_opencollada < ${PATCH_DIR}/opencollada.diff
CMAKE_ARGS -DCMAKE_INSTALL_PREFIX=${LIBDIR}/opencollada ${DEFAULT_CMAKE_FLAGS} ${OPENCOLLADA_EXTRA_ARGS}
INSTALL_DIR ${LIBDIR}/opencollada
)
unset(PATCH_MAYBE_DOS2UNIX_CMD)
add_dependencies(
external_opencollada
external_xml2
)
if(UNIX)
add_dependencies(
external_opencollada
external_xml2
)
endif()
if(WIN32)
if(BUILD_MODE STREQUAL Release)
@@ -57,7 +48,17 @@ if(WIN32)
endif()
if(BUILD_MODE STREQUAL Debug)
ExternalProject_Add_Step(external_opencollada after_install
COMMAND ${CMAKE_COMMAND} -E copy_directory ${LIBDIR}/opencollada/lib ${HARVEST_TARGET}/opencollada/lib
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/opencollada/lib/opencollada/buffer.lib ${HARVEST_TARGET}/opencollada/lib/opencollada/buffer_d.lib
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/opencollada/lib/opencollada/ftoa.lib ${HARVEST_TARGET}/opencollada/lib/opencollada/ftoa_d.lib
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/opencollada/lib/opencollada/GeneratedSaxParser.lib ${HARVEST_TARGET}/opencollada/lib/opencollada/GeneratedSaxParser_d.lib
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/opencollada/lib/opencollada/MathMLSolver.lib ${HARVEST_TARGET}/opencollada/lib/opencollada/MathMLSolver_d.lib
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/opencollada/lib/opencollada/OpenCOLLADABaseUtils.lib ${HARVEST_TARGET}/opencollada/lib/opencollada/OpenCOLLADABaseUtils_d.lib
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/opencollada/lib/opencollada/OpenCOLLADAFramework.lib ${HARVEST_TARGET}/opencollada/lib/opencollada/OpenCOLLADAFramework_d.lib
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/opencollada/lib/opencollada/OpenCOLLADASaxFrameworkLoader.lib ${HARVEST_TARGET}/opencollada/lib/opencollada/OpenCOLLADASaxFrameworkLoader_d.lib
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/opencollada/lib/opencollada/OpenCOLLADAStreamWriter.lib ${HARVEST_TARGET}/opencollada/lib/opencollada/OpenCOLLADAStreamWriter_d.lib
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/opencollada/lib/opencollada/pcre.lib ${HARVEST_TARGET}/opencollada/lib/opencollada/pcre_d.lib
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/opencollada/lib/opencollada/UTF.lib ${HARVEST_TARGET}/opencollada/lib/opencollada/UTF_d.lib
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/opencollada/lib/opencollada/xml.lib ${HARVEST_TARGET}/opencollada/lib/opencollada/xml_d.lib
DEPENDEES install
)
endif()

View File

@@ -1,4 +1,20 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ***** END GPL LICENSE BLOCK *****
set(OPENCOLORIO_EXTRA_ARGS
-DOCIO_BUILD_APPS=OFF
@@ -11,12 +27,13 @@ set(OPENCOLORIO_EXTRA_ARGS
-DOCIO_BUILD_GPU_TESTS=OFF
-DOCIO_USE_SSE=ON
-DOCIO_INSTALL_EXT_PACKAGES=NONE
# Manually build ext packages except for pystring, which does not have
# a CMake or autotools build system that we can easily use.
-DOCIO_INSTALL_EXT_PACKAGES=MISSING
-DHalf_ROOT=${LIBDIR}/openexr
-DHalf_STATIC_LIBRARY=ON
-Dexpat_ROOT=${LIBDIR}/expat
-Dyaml-cpp_ROOT=${LIBDIR}/yamlcpp
-Dpystring_ROOT=${LIBDIR}/pystring
-DImath_ROOT=${LIBDIR}/imath
)
if(BLENDER_PLATFORM_ARM)
@@ -29,9 +46,7 @@ endif()
if(WIN32)
set(OPENCOLORIO_EXTRA_ARGS
${OPENCOLORIO_EXTRA_ARGS}
-Dexpat_LIBRARY=${LIBDIR}/expat/lib/libexpatMD
-Dyaml-cpp_LIBRARY=${LIBDIR}/expat/lib/libyaml-cppmd.lib
-DImath_LIBRARY=${LIBDIR}/imath/lib/imath${OPENEXR_VERSION_POSTFIX}
-DOCIO_INLINES_HIDDEN=OFF
)
else()
set(OPENCOLORIO_EXTRA_ARGS
@@ -53,8 +68,7 @@ add_dependencies(
external_opencolorio
external_yamlcpp
external_expat
external_imath
external_pystring
external_openexr
)
if(WIN32)
@@ -64,7 +78,7 @@ if(WIN32)
COMMAND ${CMAKE_COMMAND} -E copy_directory ${LIBDIR}/opencolorio/lib ${HARVEST_TARGET}/opencolorio/lib
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/yamlcpp/lib/libyaml-cppmd.lib ${HARVEST_TARGET}/opencolorio/lib/libyaml-cpp.lib
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/expat/lib/libexpatMD.lib ${HARVEST_TARGET}/opencolorio/lib/libexpatMD.lib
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/pystring/lib/pystring.lib ${HARVEST_TARGET}/opencolorio/lib/pystring.lib
COMMAND ${CMAKE_COMMAND} -E copy ${BUILD_DIR}/opencolorio/src/external_opencolorio-build/ext/dist/lib/pystring.lib ${HARVEST_TARGET}/opencolorio/lib/pystring.lib
DEPENDEES install
)
endif()
@@ -73,7 +87,7 @@ if(WIN32)
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/opencolorio/lib/Opencolorio.lib ${HARVEST_TARGET}/opencolorio/lib/OpencolorIO_d.lib
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/yamlcpp/lib/libyaml-cppmdd.lib ${HARVEST_TARGET}/opencolorio/lib/libyaml-cpp_d.lib
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/expat/lib/libexpatdMD.lib ${HARVEST_TARGET}/opencolorio/lib/libexpatdMD.lib
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/pystring/lib/pystring.lib ${HARVEST_TARGET}/opencolorio/lib/pystring_d.lib
COMMAND ${CMAKE_COMMAND} -E copy ${BUILD_DIR}/opencolorio/src/external_opencolorio-build/ext/dist/lib/pystring.lib ${HARVEST_TARGET}/opencolorio/lib/pystring_d.lib
DEPENDEES install
)
endif()
@@ -81,7 +95,7 @@ else()
ExternalProject_Add_Step(external_opencolorio after_install
COMMAND cp ${LIBDIR}/yamlcpp/lib/libyaml-cpp.a ${LIBDIR}/opencolorio/lib/
COMMAND cp ${LIBDIR}/expat/lib/libexpat.a ${LIBDIR}/opencolorio/lib/
COMMAND cp ${LIBDIR}/pystring/lib/libpystring.a ${LIBDIR}/opencolorio/lib/
COMMAND cp ${BUILD_DIR}/opencolorio/src/external_opencolorio-build/ext/dist/lib/libpystring.a ${LIBDIR}/opencolorio/lib/
DEPENDEES install
)
endif()

View File

@@ -1,4 +1,20 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ***** END GPL LICENSE BLOCK *****
if(WIN32)
set(OPENEXR_CMAKE_CXX_STANDARD_LIBRARIES "kernel32${LIBEXT} user32${LIBEXT} gdi32${LIBEXT} winspool${LIBEXT} shell32${LIBEXT} ole32${LIBEXT} oleaut32${LIBEXT} uuid${LIBEXT} comdlg32${LIBEXT} advapi32${LIBEXT} psapi${LIBEXT}")
@@ -16,10 +32,12 @@ set(OPENEXR_EXTRA_ARGS
-DZLIB_INCLUDE_DIR=${LIBDIR}/zlib/include/
-DBUILD_TESTING=OFF
-DOPENEXR_BUILD_BOTH_STATIC_SHARED=OFF
-DILMBASE_BUILD_BOTH_STATIC_SHARED=OFF
-DBUILD_SHARED_LIBS=OFF
-DOPENEXR_INSTALL_TOOLS=OFF
-DOPENEXR_INSTALL_EXAMPLES=OFF
-DImath_DIR=${LIBDIR}/imath/lib/cmake/Imath
-DOPENEXR_BUILD_UTILS=OFF
-DPYILMBASE_ENABLE=OFF
-DOPENEXR_VIEWERS_ENABLE=OFF
-DILMBASE_LIB_SUFFIX=${OPENEXR_VERSION_BUILD_POSTFIX}
-DOPENEXR_LIB_SUFFIX=${OPENEXR_VERSION_BUILD_POSTFIX}
)

View File

@@ -1,4 +1,20 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ***** END GPL LICENSE BLOCK *****
set(OIDN_EXTRA_ARGS
@@ -8,8 +24,6 @@ set(OIDN_EXTRA_ARGS
-DOIDN_STATIC_LIB=ON
-DOIDN_STATIC_RUNTIME=OFF
-DISPC_EXECUTABLE=${LIBDIR}/ispc/bin/ispc
-DOIDN_FILTER_RTLIGHTMAP=OFF
-DPYTHON_EXECUTABLE=${PYTHON_BINARY}
)
if(WIN32)
@@ -31,6 +45,7 @@ ExternalProject_Add(external_openimagedenoise
DOWNLOAD_DIR ${DOWNLOAD_DIR}
URL_HASH ${OIDN_HASH_TYPE}=${OIDN_HASH}
PREFIX ${BUILD_DIR}/openimagedenoise
PATCH_COMMAND ${PATCH_CMD} -p 1 -N -d ${BUILD_DIR}/openimagedenoise/src/external_openimagedenoise < ${PATCH_DIR}/oidn.diff
CMAKE_ARGS -DCMAKE_INSTALL_PREFIX=${LIBDIR}/openimagedenoise ${DEFAULT_CMAKE_FLAGS} ${OIDN_EXTRA_ARGS}
INSTALL_DIR ${LIBDIR}/openimagedenoise
)
@@ -39,7 +54,6 @@ add_dependencies(
external_openimagedenoise
external_tbb
external_ispc
external_python
)
if(WIN32)

View File

@@ -1,4 +1,20 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ***** END GPL LICENSE BLOCK *****
if(BUILD_MODE STREQUAL Release)
set(OIIO_TOOLS ON)
@@ -18,31 +34,40 @@ if(WIN32)
set(PNG_LIBNAME libpng16_static${LIBEXT})
set(OIIO_SIMD_FLAGS -DUSE_SIMD=sse2)
set(OPENJPEG_POSTFIX _msvc)
if(BUILD_MODE STREQUAL Debug)
set(TIFF_POSTFIX d)
else()
set(TIFF_POSTFIX)
endif()
else()
set(PNG_LIBNAME libpng${LIBEXT})
set(OIIO_SIMD_FLAGS)
set(TIFF_POSTFIX)
endif()
if(WITH_WEBP)
set(WEBP_ARGS
-DWEBP_INCLUDE_DIR=${LIBDIR}/webp/include
-DWEBP_LIBRARY=${LIBDIR}/webp/lib/${LIBPREFIX}webp${LIBEXT}
)
set(WEBP_DEP external_webp)
endif()
if(MSVC)
set(OPENJPEG_FLAGS
-DOpenJPEG_ROOT=${LIBDIR}/openjpeg_msvc
-DOpenJpeg_ROOT=${LIBDIR}/openjpeg_msvc
)
else()
set(OPENJPEG_FLAGS
-DOpenJPEG_ROOT=${LIBDIR}/openjpeg
-DOpenJpeg_ROOT=${LIBDIR}/openjpeg
)
endif()
set(OPENIMAGEIO_EXTRA_ARGS
-DBUILD_SHARED_LIBS=OFF
${OPENIMAGEIO_LINKSTATIC}
${DEFAULT_BOOST_FLAGS}
-DBoost_COMPILER:STRING=${BOOST_COMPILER_STRING}
-DBoost_USE_MULTITHREADED=ON
-DBoost_USE_STATIC_LIBS=ON
-DBoost_USE_STATIC_RUNTIME=OFF
-DBOOST_ROOT=${LIBDIR}/boost
-DBOOST_LIBRARYDIR=${LIBDIR}/boost/lib/
-DBoost_NO_SYSTEM_PATHS=ON
-DBoost_NO_BOOST_CMAKE=ON
-DUSE_LIBSQUISH=OFF
-DUSE_QT5=OFF
-DUSE_NUKE=OFF
@@ -53,6 +78,7 @@ set(OPENIMAGEIO_EXTRA_ARGS
-DUSE_LIBHEIF=OFF
-DUSE_OPENGL=OFF
-DUSE_TBB=OFF
-DUSE_FIELD3D=OFF
-DUSE_QT=OFF
-DUSE_PYTHON=OFF
-DUSE_GIF=OFF
@@ -63,7 +89,7 @@ set(OPENIMAGEIO_EXTRA_ARGS
-DUSE_FREETYPE=OFF
-DUSE_LIBRAW=OFF
-DUSE_OPENCOLORIO=OFF
-DUSE_WEBP=ON
-DUSE_WEBP=${WITH_WEBP}
-DOIIO_BUILD_TOOLS=${OIIO_TOOLS}
-DOIIO_BUILD_TESTS=OFF
-DBUILD_TESTING=OFF
@@ -71,11 +97,16 @@ set(OPENIMAGEIO_EXTRA_ARGS
-DZLIB_INCLUDE_DIR=${LIBDIR}/zlib/include
-DPNG_LIBRARY=${LIBDIR}/png/lib/${PNG_LIBNAME}
-DPNG_PNG_INCLUDE_DIR=${LIBDIR}/png/include
-DTIFF_LIBRARY=${LIBDIR}/tiff/lib/${LIBPREFIX}tiff${TIFF_POSTFIX}${LIBEXT}
-DTIFF_LIBRARY=${LIBDIR}/tiff/lib/${LIBPREFIX}tiff${LIBEXT}
-DTIFF_INCLUDE_DIR=${LIBDIR}/tiff/include
-DJPEG_LIBRARY=${LIBDIR}/jpeg/lib/${JPEG_LIBRARY}
-DJPEG_INCLUDE_DIR=${LIBDIR}/jpeg/include
-DJPEG_LIBRARY=${LIBDIR}/jpg/lib/${JPEG_LIBRARY}
-DJPEG_INCLUDE_DIR=${LIBDIR}/jpg/include
${OPENJPEG_FLAGS}
-DOpenEXR_USE_STATIC_LIBS=On
-DILMBASE_INCLUDE_DIR=${LIBDIR}/openexr/include/
-DOPENEXR_INCLUDE_DIR=${LIBDIR}/openexr/include/
-DOPENEXR_HALF_LIBRARY=${LIBDIR}/openexr/lib/${LIBPREFIX}Half${OPENEXR_VERSION_POSTFIX}${LIBEXT}
-DOPENEXR_IMATH_LIBRARY=${LIBDIR}/openexr/lib/${LIBPREFIX}Imath${OPENEXR_VERSION_POSTFIX}${LIBEXT}
-DOPENEXR_ILMTHREAD_LIBRARY=${LIBDIR}/openexr/lib/${LIBPREFIX}IlmThread${OPENEXR_VERSION_POSTFIX}${LIBEXT}
-DOPENEXR_IEX_LIBRARY=${LIBDIR}/openexr/lib/${LIBPREFIX}Iex${OPENEXR_VERSION_POSTFIX}${LIBEXT}
-DOPENEXR_ILMIMF_LIBRARY=${LIBDIR}/openexr/lib/${LIBPREFIX}IlmImf${OPENEXR_VERSION_POSTFIX}${LIBEXT}
@@ -83,14 +114,8 @@ set(OPENIMAGEIO_EXTRA_ARGS
-DUSE_EXTERNAL_PUGIXML=ON
-DPUGIXML_LIBRARY=${LIBDIR}/pugixml/lib/${LIBPREFIX}pugixml${LIBEXT}
-DPUGIXML_INCLUDE_DIR=${LIBDIR}/pugixml/include/
-DBUILD_MISSING_ROBINMAP=OFF
-DBUILD_MISSING_FMT=OFF
-DFMT_INCLUDE_DIR=${LIBDIR}/fmt/include/
-DRobinmap_ROOT=${LIBDIR}/robinmap
-DWebP_ROOT=${LIBDIR}/webp
${WEBP_FLAGS}
${OIIO_SIMD_FLAGS}
-DOpenEXR_ROOT=${LIBDIR}/openexr
-DImath_ROOT=${LIBDIR}/imath
)
ExternalProject_Add(external_openimageio
@@ -108,15 +133,12 @@ add_dependencies(
external_png
external_zlib
external_openexr
external_imath
external_jpeg
external_boost
external_tiff
external_pugixml
external_fmt
external_robinmap
external_openjpeg${OPENJPEG_POSTFIX}
external_webp
${WEBP_DEP}
)
if(WIN32)
@@ -131,8 +153,8 @@ if(WIN32)
endif()
if(BUILD_MODE STREQUAL Debug)
ExternalProject_Add_Step(external_openimageio after_install
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/openimageio/lib/OpenImageIO_d.lib ${HARVEST_TARGET}/openimageio/lib/OpenImageIO_d.lib
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/openimageio/lib/OpenImageIO_Util_d.lib ${HARVEST_TARGET}/openimageio/lib/OpenImageIO_Util_d.lib
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/openimageio/lib/OpenImageIO.lib ${HARVEST_TARGET}/openimageio/lib/OpenImageIO_d.lib
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/openimageio/lib/OpenImageIO_Util.lib ${HARVEST_TARGET}/openimageio/lib/OpenImageIO_Util_d.lib
DEPENDEES install
)
endif()

View File

@@ -1,26 +1,38 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ***** END GPL LICENSE BLOCK *****
# Note the encoder/decoder may use png/tiff/lcms system libraries, but the
# library itself does not depend on them, so should give no problems.
set(OPENJPEG_EXTRA_ARGS -DBUILD_SHARED_LIBS=OFF)
if(WIN32)
set(OPENJPEG_EXTRA_ARGS -G "MSYS Makefiles" -DBUILD_PKGCONFIG_FILES=On)
else()
set(OPENJPEG_EXTRA_ARGS ${DEFAULT_CMAKE_FLAGS})
endif()
set(OPENJPEG_EXTRA_ARGS
${OPENJPEG_EXTRA_ARGS}
-DBUILD_SHARED_LIBS=OFF
-DBUILD_CODEC=OFF
)
ExternalProject_Add(external_openjpeg
URL file://${PACKAGE_DIR}/${OPENJPEG_FILE}
DOWNLOAD_DIR ${DOWNLOAD_DIR}
URL_HASH ${OPENJPEG_HASH_TYPE}=${OPENJPEG_HASH}
PREFIX ${BUILD_DIR}/openjpeg
CONFIGURE_COMMAND ${CONFIGURE_ENV} && cd ${BUILD_DIR}/openjpeg/src/external_openjpeg-build && ${CMAKE_COMMAND} ${OPENJPEG_EXTRA_ARGS} -DCMAKE_INSTALL_PREFIX=${LIBDIR}/openjpeg ${BUILD_DIR}/openjpeg/src/external_openjpeg
CONFIGURE_COMMAND ${CONFIGURE_ENV} && cd ${BUILD_DIR}/openjpeg/src/external_openjpeg-build && ${CMAKE_COMMAND} ${OPENJPEG_EXTRA_ARGS} -DCMAKE_INSTALL_PREFIX=${LIBDIR}/openjpeg -DBUILD_SHARED_LIBS=Off -DBUILD_THIRDPARTY=OFF ${BUILD_DIR}/openjpeg/src/external_openjpeg
BUILD_COMMAND ${CONFIGURE_ENV} && cd ${BUILD_DIR}/openjpeg/src/external_openjpeg-build/ && make -j${MAKE_THREADS}
INSTALL_COMMAND ${CONFIGURE_ENV} && cd ${BUILD_DIR}/openjpeg/src/external_openjpeg-build/ && make install
INSTALL_DIR ${LIBDIR}/openjpeg

View File

@@ -1,19 +1,30 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ***** END GPL LICENSE BLOCK *****
if(APPLE)
set(OPENMP_PATCH_COMMAND ${PATCH_CMD} -p 1 -d ${BUILD_DIR}/openmp/src/external_openmp < ${PATCH_DIR}/openmp.diff)
else()
set(OPENMP_PATCH_COMMAND)
endif()
ExternalProject_Add(external_openmp
URL file://${PACKAGE_DIR}/${OPENMP_FILE}
DOWNLOAD_DIR ${DOWNLOAD_DIR}
URL_HASH ${OPENMP_HASH_TYPE}=${OPENMP_HASH}
PREFIX ${BUILD_DIR}/openmp
PATCH_COMMAND ${OPENMP_PATCH_COMMAND}
PATCH_COMMAND ${PATCH_CMD} -p 1 -d ${BUILD_DIR}/openmp/src/external_openmp < ${PATCH_DIR}/openmp.diff
CMAKE_ARGS -DCMAKE_INSTALL_PREFIX=${LIBDIR}/openmp ${DEFAULT_CMAKE_FLAGS}
INSTALL_COMMAND cd ${BUILD_DIR}/openmp/src/external_openmp-build && install_name_tool -id @rpath/libomp.dylib runtime/src/libomp.dylib && make install
INSTALL_COMMAND cd ${BUILD_DIR}/openmp/src/external_openmp-build && install_name_tool -id @executable_path/../Resources/lib/libomp.dylib runtime/src/libomp.dylib && make install
INSTALL_DIR ${LIBDIR}/openmp
)

View File

@@ -1,47 +0,0 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# Note the utility apps may use png/tiff/gif system libraries, but the
# library itself does not depend on them, so should give no problems.
set(OPENPGL_EXTRA_ARGS
-DOPENPGL_BUILD_STATIC=ON
-DOPENPGL_TBB_ROOT=${LIBDIR}/tbb
-DTBB_ROOT=${LIBDIR}/tbb
-DCMAKE_DEBUG_POSTFIX=_d
)
if(TBB_STATIC_LIBRARY)
set(OPENPGL_EXTRA_ARGS
${OPENPGL_EXTRA_ARGS}
-DOPENPGL_TBB_COMPONENT=tbb_static
)
endif()
ExternalProject_Add(external_openpgl
URL file://${PACKAGE_DIR}/${OPENPGL_FILE}
DOWNLOAD_DIR ${DOWNLOAD_DIR}
URL_HASH ${OPENPGL_HASH_TYPE}=${OPENPGL_HASH}
PREFIX ${BUILD_DIR}/openpgl
CMAKE_ARGS -DCMAKE_INSTALL_PREFIX=${LIBDIR}/openpgl ${DEFAULT_CMAKE_FLAGS} ${OPENPGL_EXTRA_ARGS}
INSTALL_DIR ${LIBDIR}/openpgl
)
add_dependencies(
external_openpgl
external_tbb
)
if(WIN32)
if(BUILD_MODE STREQUAL Release)
ExternalProject_Add_Step(external_openpgl after_install
COMMAND ${CMAKE_COMMAND} -E copy_directory ${LIBDIR}/openpgl ${HARVEST_TARGET}/openpgl
DEPENDEES install
)
else()
ExternalProject_Add_Step(external_openpgl after_install
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/openpgl/lib/openpgl_d.lib ${HARVEST_TARGET}/openpgl/lib/openpgl_d.lib
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/openpgl/lib/cmake/openpgl-${OPENPGL_SHORT_VERSION}/openpgl_Exports-debug.cmake ${HARVEST_TARGET}/openpgl/lib/cmake/openpgl-${OPENPGL_SHORT_VERSION}/openpgl_Exports-debug.cmake
DEPENDEES install
)
endif()
endif()

View File

@@ -1,25 +1,35 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ***** END GPL LICENSE BLOCK *****
set(OPENSUBDIV_EXTRA_ARGS
-DNO_LIB=OFF
-DNO_EXAMPLES=ON
-DNO_TUTORIALS=ON
-DNO_REGRESSION=ON
-DNO_PYTHON=ON
-DNO_MAYA=ON
-DNO_PTEX=ON
-DNO_DOC=ON
-DNO_OMP=ON
-DNO_TBB=OFF
-DNO_CUDA=ON
-DNO_OPENCL=ON
-DNO_CLEW=ON
-DNO_OPENGL=OFF
-DNO_METAL=OFF
-DNO_DX=ON
-DNO_TESTS=ON
-DNO_GLTESTS=ON
-DNO_GLEW=ON
-DNO_GLFW=ON
-DNO_GLFW_X11=ON
-DNO_CLEW=OFF
-DNO_OPENCL=OFF
-DNO_TUTORIALS=ON
-DGLEW_INCLUDE_DIR=${LIBDIR}/glew/include
-DGLEW_LIBRARY=${LIBDIR}/glew/lib/libGLEW${LIBEXT}
-DGLFW_INCLUDE_DIR=${LIBDIR}/glfw/include
-DGLFW_LIBRARIES=${LIBDIR}/glfw/lib/glfw3${LIBEXT}
)
if(WIN32)
@@ -27,12 +37,30 @@ if(WIN32)
${OPENSUBDIV_EXTRA_ARGS}
-DTBB_INCLUDE_DIR=${LIBDIR}/tbb/include
-DTBB_LIBRARIES=${LIBDIR}/tbb/lib/tbb.lib
-DCLEW_INCLUDE_DIR=${LIBDIR}/clew/include/CL
-DCLEW_LIBRARY=${LIBDIR}/clew/lib/clew${LIBEXT}
-DCUEW_INCLUDE_DIR=${LIBDIR}/cuew/include
-DCUEW_LIBRARY=${LIBDIR}/cuew/lib/cuew${LIBEXT}
)
if("${CMAKE_SIZEOF_VOID_P}" EQUAL "8")
set(OPENSUBDIV_EXTRA_ARGS
${OPENSUBDIV_EXTRA_ARGS}
-DNO_CUDA=OFF
)
else()
set(OPENSUBDIV_EXTRA_ARGS
${OPENSUBDIV_EXTRA_ARGS}
-DNO_CUDA=ON
)
endif()
else()
set(OPENSUBDIV_EXTRA_ARGS
${OPENSUBDIV_EXTRA_ARGS}
-DTBB_INCLUDE_DIR=${LIBDIR}/tbb/include
-DTBB_tbb_LIBRARY=${LIBDIR}/tbb/lib/${LIBPREFIX}tbb_static${LIBEXT}
-DNO_CUDA=ON
-DCUEW_INCLUDE_DIR=${LIBDIR}/cuew/include
-DCLEW_INCLUDE_DIR=${LIBDIR}/clew/include/CL
-DCLEW_LIBRARY=${LIBDIR}/clew/lib/static/${LIBPREFIX}clew${LIBEXT}
)
endif()
@@ -64,5 +92,9 @@ endif()
add_dependencies(
external_opensubdiv
external_glew
external_glfw
external_clew
external_cuew
external_tbb
)

View File

@@ -1,4 +1,20 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ***** END GPL LICENSE BLOCK *****
if(BUILD_MODE STREQUAL Debug)
set(BLOSC_POST _d)
@@ -13,7 +29,6 @@ else()
endif()
set(OPENVDB_EXTRA_ARGS
${DEFAULT_BOOST_FLAGS}
-DBoost_COMPILER:STRING=${BOOST_COMPILER_STRING}
-DBoost_USE_MULTITHREADED=ON
-DBoost_USE_STATIC_LIBS=ON
@@ -25,20 +40,22 @@ set(OPENVDB_EXTRA_ARGS
-DZLIB_INCLUDE_DIR=${LIBDIR}/zlib/include/
-DBlosc_INCLUDE_DIR=${LIBDIR}/blosc/include/
-DBlosc_LIBRARY=${LIBDIR}/blosc/lib/libblosc${BLOSC_POST}${LIBEXT}
-DBlosc_LIBRARY_RELEASE=${LIBDIR}/blosc/lib/libblosc${BLOSC_POST}${LIBEXT}
-DBlosc_LIBRARY_DEBUG=${LIBDIR}/blosc/lib/libblosc${BLOSC_POST}${LIBEXT}
-DOPENVDB_BUILD_UNITTESTS=OFF
-DOPENVDB_BUILD_PYTHON_MODULE=OFF
-DOPENVDB_BUILD_NANOVDB=ON
-DNANOVDB_BUILD_TOOLS=OFF
-DOPENVDB_ENABLE_3_ABI_COMPATIBLE=OFF
-DOPENVDB_BUILD_UNITTESTS=Off
-DOPENVDB_BUILD_PYTHON_MODULE=Off
-DBlosc_ROOT=${LIBDIR}/blosc/
-DTBB_ROOT=${LIBDIR}/tbb/
-DOpenEXR_ROOT=${LIBDIR}/openexr
-DIlmBase_ROOT=${LIBDIR}/openexr
-DOPENEXR_LIBRARYDIR=${LIBDIR}/openexr/lib
# All libs live in openexr, even the ilmbase ones
-DILMBASE_LIBRARYDIR=${LIBDIR}/openexr/lib
-DOPENVDB_CORE_SHARED=${OPENVDB_SHARED}
-DOPENVDB_CORE_STATIC=${OPENVDB_STATIC}
-DOPENVDB_BUILD_BINARIES=OFF
-DOPENVDB_BUILD_BINARIES=Off
-DCMAKE_DEBUG_POSTFIX=_d
-DBLOSC_USE_STATIC_LIBS=ON
-DUSE_NANOVDB=ON
-DILMBASE_USE_STATIC_LIBS=On
-DOPENEXR_USE_STATIC_LIBS=On
)
if(WIN32)
@@ -47,6 +64,15 @@ if(WIN32)
# needs to link pthreads due to it being a blosc dependency
set(OPENVDB_EXTRA_ARGS ${OPENVDB_EXTRA_ARGS}
-DCMAKE_CXX_STANDARD_LIBRARIES="${LIBDIR}/pthreads/lib/pthreadVC3.lib"
-DUSE_EXR=On
)
else()
# OpenVDB can't find the _static libraries automatically.
set(OPENVDB_EXTRA_ARGS ${OPENVDB_EXTRA_ARGS}
-DTbb_LIBRARIES=${LIBDIR}/tbb/lib/${LIBPREFIX}tbb_static${LIBEXT}
-DTbb_tbb_LIBRARY=${LIBDIR}/tbb/lib/${LIBPREFIX}tbb_static${LIBEXT}
-DTbb_tbbmalloc_LIBRARY=${LIBDIR}/tbb/lib/${LIBPREFIX}tbbmalloc_static${LIBEXT}
-DTbb_tbbmalloc_proxy_LIBRARY=${LIBDIR}/tbb/lib/${LIBPREFIX}tbbmalloc_proxy_static${LIBEXT}
)
endif()
@@ -64,6 +90,7 @@ add_dependencies(
openvdb
external_tbb
external_boost
external_openexr
external_zlib
external_blosc
)
@@ -71,7 +98,7 @@ add_dependencies(
if(WIN32)
if(BUILD_MODE STREQUAL Release)
ExternalProject_Add_Step(openvdb after_install
COMMAND ${CMAKE_COMMAND} -E copy_directory ${LIBDIR}/openvdb/include ${HARVEST_TARGET}/openvdb/include
COMMAND ${CMAKE_COMMAND} -E copy_directory ${LIBDIR}/openvdb/include/openvdb ${HARVEST_TARGET}/openvdb/include/openvdb
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/openvdb/lib/openvdb.lib ${HARVEST_TARGET}/openvdb/lib/openvdb.lib
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/openvdb/bin/openvdb.dll ${HARVEST_TARGET}/openvdb/bin/openvdb.dll
DEPENDEES install

View File

@@ -1,9 +1,25 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ***** END GPL LICENSE BLOCK *****
if(WIN32)
option(ENABLE_MINGW64 "Enable building of ffmpeg/iconv/libsndfile/fftw3 by installing mingw64" ON)
endif()
option(FORCE_CHECK_HASH "Force a check of all hashses during CMake the configure phase" OFF)
option(WITH_WEBP "Enable building of oiio with webp support" OFF)
option(WITH_BOOST_PYTHON "Enable building of boost with python support" OFF)
cmake_host_system_information(RESULT NUM_CORES QUERY NUMBER_OF_LOGICAL_CORES)
set(MAKE_THREADS ${NUM_CORES} CACHE STRING "Number of threads to run make with")
@@ -16,14 +32,14 @@ message("BuildMode = ${BUILD_MODE}")
if(BUILD_MODE STREQUAL "Debug")
set(LIBDIR ${CMAKE_CURRENT_BINARY_DIR}/Debug)
else()
else(BUILD_MODE STREQUAL "Debug")
set(LIBDIR ${CMAKE_CURRENT_BINARY_DIR}/Release)
endif()
set(DOWNLOAD_DIR "${CMAKE_CURRENT_BINARY_DIR}/downloads" CACHE STRING "Path for downloaded files")
set(PACKAGE_DIR "${CMAKE_CURRENT_BINARY_DIR}/packages" CACHE PATH "default path for downloaded packages")
option(PACKAGE_USE_UPSTREAM_SOURCES "Use sources upstream to download the package sources, when OFF the blender mirror will be used" ON)
# This path must be hard-coded like this, so that the GNUmakefile knows where it is and can pass it to make_source_archive.py:
set(PACKAGE_DIR "${CMAKE_CURRENT_BINARY_DIR}/packages")
option(PACKAGE_USE_UPSTREAM_SOURCES "Use soures upstream to download the package sources, when OFF the blender mirror will be used" ON)
file(TO_CMAKE_PATH ${DOWNLOAD_DIR} DOWNLOAD_DIR)
file(TO_CMAKE_PATH ${PACKAGE_DIR} PACKAGE_DIR)
@@ -39,33 +55,32 @@ message("BUILD_DIR = ${BUILD_DIR}")
if(WIN32)
set(PATCH_CMD ${DOWNLOAD_DIR}/mingw/mingw64/msys/1.0/bin/patch.exe)
set(LIBEXT ".lib")
set(SHAREDLIBEXT ".lib")
set(LIBPREFIX "")
# For OIIO and OSL
set(COMMON_DEFINES /DPSAPI_VERSION=2 /DOIIO_STATIC_BUILD /DTINYFORMAT_ALLOW_WCHAR_STRINGS)
set(COMMON_DEFINES /DPSAPI_VERSION=1 /DOIIO_STATIC_BUILD /DTINYFORMAT_ALLOW_WCHAR_STRINGS)
if(MSVC_VERSION GREATER 1909)
set(COMMON_MSVC_FLAGS "/Wv:18") #some deps with warnings as error aren't quite ready for dealing with the new 2017 warnings.
endif()
string(APPEND COMMON_MSVC_FLAGS " /bigobj")
if(WITH_OPTIMIZED_DEBUG)
set(BLENDER_CMAKE_C_FLAGS_DEBUG "/MDd ${COMMON_MSVC_FLAGS} /O2 /Ob2 /DNDEBUG /DPSAPI_VERSION=2 /DOIIO_STATIC_BUILD /DTINYFORMAT_ALLOW_WCHAR_STRINGS")
set(BLENDER_CMAKE_C_FLAGS_DEBUG "/MDd ${COMMON_MSVC_FLAGS} /O2 /Ob2 /DNDEBUG /DPSAPI_VERSION=1 /DOIIO_STATIC_BUILD /DTINYFORMAT_ALLOW_WCHAR_STRINGS")
else()
set(BLENDER_CMAKE_C_FLAGS_DEBUG "/MDd ${COMMON_MSVC_FLAGS} /Zi /Ob0 /Od /RTC1 /D_DEBUG /DPSAPI_VERSION=2 /DOIIO_STATIC_BUILD /DTINYFORMAT_ALLOW_WCHAR_STRINGS")
set(BLENDER_CMAKE_C_FLAGS_DEBUG "/MDd ${COMMON_MSVC_FLAGS} /Zi /Ob0 /Od /RTC1 /D_DEBUG /DPSAPI_VERSION=1 /DOIIO_STATIC_BUILD /DTINYFORMAT_ALLOW_WCHAR_STRINGS")
endif()
set(BLENDER_CMAKE_C_FLAGS_MINSIZEREL "/MD ${COMMON_MSVC_FLAGS} /O1 /Ob1 /D NDEBUG /DPSAPI_VERSION=2 /DOIIO_STATIC_BUILD /DTINYFORMAT_ALLOW_WCHAR_STRINGS")
set(BLENDER_CMAKE_C_FLAGS_RELEASE "/MD ${COMMON_MSVC_FLAGS} /O2 /Ob2 /DNDEBUG /DPSAPI_VERSION=2 /DOIIO_STATIC_BUILD /DTINYFORMAT_ALLOW_WCHAR_STRINGS")
set(BLENDER_CMAKE_C_FLAGS_RELWITHDEBINFO "/MD ${COMMON_MSVC_FLAGS} /Zi /O2 /Ob1 /D NDEBUG /DPSAPI_VERSION=2 /DOIIO_STATIC_BUILD /DTINYFORMAT_ALLOW_WCHAR_STRINGS")
set(BLENDER_CMAKE_C_FLAGS_MINSIZEREL "/MD ${COMMON_MSVC_FLAGS} /O1 /Ob1 /D NDEBUG /DPSAPI_VERSION=1 /DOIIO_STATIC_BUILD /DTINYFORMAT_ALLOW_WCHAR_STRINGS")
set(BLENDER_CMAKE_C_FLAGS_RELEASE "/MD ${COMMON_MSVC_FLAGS} /O2 /Ob2 /DNDEBUG /DPSAPI_VERSION=1 /DOIIO_STATIC_BUILD /DTINYFORMAT_ALLOW_WCHAR_STRINGS")
set(BLENDER_CMAKE_C_FLAGS_RELWITHDEBINFO "/MD ${COMMON_MSVC_FLAGS} /Zi /O2 /Ob1 /D NDEBUG /DPSAPI_VERSION=1 /DOIIO_STATIC_BUILD /DTINYFORMAT_ALLOW_WCHAR_STRINGS")
if(WITH_OPTIMIZED_DEBUG)
set(BLENDER_CMAKE_CXX_FLAGS_DEBUG "/MDd ${COMMON_MSVC_FLAGS} /O2 /Ob2 /D NDEBUG /D PLATFORM_WINDOWS /DPSAPI_VERSION=2 /DOIIO_STATIC_BUILD /DTINYFORMAT_ALLOW_WCHAR_STRINGS")
set(BLENDER_CMAKE_CXX_FLAGS_DEBUG "/MDd ${COMMON_MSVC_FLAGS} /O2 /Ob2 /D NDEBUG /D PLATFORM_WINDOWS /DPSAPI_VERSION=1 /DOIIO_STATIC_BUILD /DTINYFORMAT_ALLOW_WCHAR_STRINGS")
else()
set(BLENDER_CMAKE_CXX_FLAGS_DEBUG "/D_DEBUG /D PLATFORM_WINDOWS /MTd ${COMMON_MSVC_FLAGS} /Zi /Ob0 /Od /RTC1 /DPSAPI_VERSION=2 /DOIIO_STATIC_BUILD /DTINYFORMAT_ALLOW_WCHAR_STRINGS")
set(BLENDER_CMAKE_CXX_FLAGS_DEBUG "/D_DEBUG /D PLATFORM_WINDOWS /MTd ${COMMON_MSVC_FLAGS} /Zi /Ob0 /Od /RTC1 /DPSAPI_VERSION=1 /DOIIO_STATIC_BUILD /DTINYFORMAT_ALLOW_WCHAR_STRINGS")
endif()
set(BLENDER_CMAKE_CXX_FLAGS_MINSIZEREL "/MD /${COMMON_MSVC_FLAGS} /O1 /Ob1 /D NDEBUG /D PLATFORM_WINDOWS /DPSAPI_VERSION=2 /DOIIO_STATIC_BUILD /DTINYFORMAT_ALLOW_WCHAR_STRINGS")
set(BLENDER_CMAKE_CXX_FLAGS_RELEASE "/MD ${COMMON_MSVC_FLAGS} /O2 /Ob2 /D NDEBUG /D PLATFORM_WINDOWS /DPSAPI_VERSION=2 /DOIIO_STATIC_BUILD /DTINYFORMAT_ALLOW_WCHAR_STRINGS")
set(BLENDER_CMAKE_CXX_FLAGS_RELWITHDEBINFO "/MD ${COMMON_MSVC_FLAGS} /Zi /O2 /Ob1 /D NDEBUG /D PLATFORM_WINDOWS /DPSAPI_VERSION=2 /DOIIO_STATIC_BUILD /DTINYFORMAT_ALLOW_WCHAR_STRINGS")
set(BLENDER_CMAKE_CXX_FLAGS_MINSIZEREL "/MD /${COMMON_MSVC_FLAGS} /O1 /Ob1 /D NDEBUG /D PLATFORM_WINDOWS /DPSAPI_VERSION=1 /DOIIO_STATIC_BUILD /DTINYFORMAT_ALLOW_WCHAR_STRINGS")
set(BLENDER_CMAKE_CXX_FLAGS_RELEASE "/MD ${COMMON_MSVC_FLAGS} /O2 /Ob2 /D NDEBUG /D PLATFORM_WINDOWS /DPSAPI_VERSION=1 /DOIIO_STATIC_BUILD /DTINYFORMAT_ALLOW_WCHAR_STRINGS")
set(BLENDER_CMAKE_CXX_FLAGS_RELWITHDEBINFO "/MD ${COMMON_MSVC_FLAGS} /Zi /O2 /Ob1 /D NDEBUG /D PLATFORM_WINDOWS /DPSAPI_VERSION=1 /DOIIO_STATIC_BUILD /DTINYFORMAT_ALLOW_WCHAR_STRINGS")
set(PLATFORM_FLAGS)
set(PLATFORM_CXX_FLAGS)
@@ -98,20 +113,37 @@ if(WIN32)
else()
set(PATCH_CMD patch)
set(LIBEXT ".a")
set(SHAREDLIBEXT ".so")
set(LIBPREFIX "lib")
if(APPLE)
# Use same Xcode detection as Blender itself.
include(../cmake/platform/platform_apple_xcode.cmake)
# Let's get the current Xcode dir, to support xcode-select
execute_process(
COMMAND xcode-select --print-path
OUTPUT_VARIABLE XCODE_DEV_PATH OUTPUT_STRIP_TRAILING_WHITESPACE
)
execute_process(
COMMAND xcodebuild -version -sdk macosx SDKVersion
OUTPUT_VARIABLE MACOSX_SDK_VERSION OUTPUT_STRIP_TRAILING_WHITESPACE)
if(NOT CMAKE_OSX_ARCHITECTURES)
execute_process(COMMAND uname -m OUTPUT_VARIABLE ARCHITECTURE OUTPUT_STRIP_TRAILING_WHITESPACE)
message(STATUS "Detected native architecture ${ARCHITECTURE}.")
set(CMAKE_OSX_ARCHITECTURES "${ARCHITECTURE}")
endif()
if("${CMAKE_OSX_ARCHITECTURES}" STREQUAL "x86_64")
set(OSX_DEPLOYMENT_TARGET 10.13)
else()
set(OSX_DEPLOYMENT_TARGET 11.00)
endif()
set(OSX_SYSROOT ${XCODE_DEV_PATH}/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk)
if("${CMAKE_OSX_ARCHITECTURES}" STREQUAL "arm64")
set(BLENDER_PLATFORM_ARM ON)
endif()
set(PLATFORM_CFLAGS "-isysroot ${CMAKE_OSX_SYSROOT} -mmacosx-version-min=${CMAKE_OSX_DEPLOYMENT_TARGET} -arch ${CMAKE_OSX_ARCHITECTURES}")
set(PLATFORM_CXXFLAGS "-isysroot ${CMAKE_OSX_SYSROOT} -mmacosx-version-min=${CMAKE_OSX_DEPLOYMENT_TARGET} -std=c++11 -stdlib=libc++ -arch ${CMAKE_OSX_ARCHITECTURES}")
set(PLATFORM_LDFLAGS "-isysroot ${CMAKE_OSX_SYSROOT} -mmacosx-version-min=${CMAKE_OSX_DEPLOYMENT_TARGET} -arch ${CMAKE_OSX_ARCHITECTURES}")
set(PLATFORM_CFLAGS "-isysroot ${OSX_SYSROOT} -mmacosx-version-min=${OSX_DEPLOYMENT_TARGET} -arch ${CMAKE_OSX_ARCHITECTURES}")
set(PLATFORM_CXXFLAGS "-isysroot ${OSX_SYSROOT} -mmacosx-version-min=${OSX_DEPLOYMENT_TARGET} -std=c++11 -stdlib=libc++ -arch ${CMAKE_OSX_ARCHITECTURES}")
set(PLATFORM_LDFLAGS "-isysroot ${OSX_SYSROOT} -mmacosx-version-min=${OSX_DEPLOYMENT_TARGET} -arch ${CMAKE_OSX_ARCHITECTURES}")
if("${CMAKE_OSX_ARCHITECTURES}" STREQUAL "x86_64")
set(PLATFORM_BUILD_TARGET --build=x86_64-apple-darwin17.0.0) # OS X 10.13
else()
@@ -119,8 +151,8 @@ else()
endif()
set(PLATFORM_CMAKE_FLAGS
-DCMAKE_OSX_ARCHITECTURES:STRING=${CMAKE_OSX_ARCHITECTURES}
-DCMAKE_OSX_DEPLOYMENT_TARGET:STRING=${CMAKE_OSX_DEPLOYMENT_TARGET}
-DCMAKE_OSX_SYSROOT:PATH=${CMAKE_OSX_SYSROOT}
-DCMAKE_OSX_DEPLOYMENT_TARGET:STRING=${OSX_DEPLOYMENT_TARGET}
-DCMAKE_OSX_SYSROOT:PATH=${OSX_SYSROOT}
)
else()
if("${CMAKE_SYSTEM_PROCESSOR}" STREQUAL "aarch64")
@@ -154,8 +186,8 @@ else()
set(BLENDER_CMAKE_CXX_FLAGS_RELWITHDEBINFO "-O2 -g -DNDEBUG ${PLATFORM_CXXFLAGS}")
set(CONFIGURE_ENV
export MACOSX_DEPLOYMENT_TARGET=${CMAKE_OSX_DEPLOYMENT_TARGET} &&
export MACOSX_SDK_VERSION=${CMAKE_OSX_DEPLOYMENT_TARGET} &&
export MACOSX_DEPLOYMENT_TARGET=${OSX_DEPLOYMENT_TARGET} &&
export MACOSX_SDK_VERSION=${OSX_DEPLOYMENT_TARGET} &&
export CFLAGS=${PLATFORM_CFLAGS} &&
export CXXFLAGS=${PLATFORM_CXXFLAGS} &&
export LDFLAGS=${PLATFORM_LDFLAGS}

View File

@@ -1,4 +1,20 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ***** END GPL LICENSE BLOCK *****
ExternalProject_Add(external_opus
URL file://${PACKAGE_DIR}/${OPUS_FILE}

View File

@@ -1,27 +1,62 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ***** END GPL LICENSE BLOCK *****
if(WIN32)
set(OSL_CMAKE_CXX_STANDARD_LIBRARIES "kernel32${LIBEXT} user32${LIBEXT} gdi32${LIBEXT} winspool${LIBEXT} shell32${LIBEXT} ole32${LIBEXT} oleaut32${LIBEXT} uuid${LIBEXT} comdlg32${LIBEXT} advapi32${LIBEXT} psapi${LIBEXT}")
set(OSL_FLEX_BISON -DFLEX_EXECUTABLE=${LIBDIR}/flexbison/win_flex.exe -DBISON_EXECUTABLE=${LIBDIR}/flexbison/win_bison.exe)
set(OSL_SIMD_FLAGS -DOIIO_NOSIMD=1 -DOIIO_SIMD=sse2)
SET(OSL_PLATFORM_FLAGS -DLINKSTATIC=ON)
else()
set(OSL_CMAKE_CXX_STANDARD_LIBRARIES)
set(OSL_FLEX_BISON)
set(OSL_OPENIMAGEIO_LIBRARY "${LIBDIR}/openimageio/lib/${LIBPREFIX}OpenImageIO${LIBEXT};${LIBDIR}/openimageio/lib/${LIBPREFIX}OpenImageIO_Util${LIBEXT};${LIBDIR}/png/lib/${LIBPREFIX}png16${LIBEXT};${LIBDIR}/jpeg/lib/${LIBPREFIX}jpeg${LIBEXT};${LIBDIR}/tiff/lib/${LIBPREFIX}tiff${LIBEXT};${LIBDIR}/openexr/lib/${LIBPREFIX}IlmImf${OPENEXR_VERSION_POSTFIX}${LIBEXT}")
set(OSL_OPENIMAGEIO_LIBRARY "${LIBDIR}/openimageio/lib/${LIBPREFIX}OpenImageIO${LIBEXT};${LIBDIR}/openimageio/lib/${LIBPREFIX}OpenImageIO_Util${LIBEXT};${LIBDIR}/png/lib/${LIBPREFIX}png16${LIBEXT};${LIBDIR}/jpg/lib/${LIBPREFIX}jpeg${LIBEXT};${LIBDIR}/tiff/lib/${LIBPREFIX}tiff${LIBEXT};${LIBDIR}/openexr/lib/${LIBPREFIX}IlmImf${OPENEXR_VERSION_POSTFIX}${LIBEXT}")
SET(OSL_PLATFORM_FLAGS)
endif()
set(OSL_ILMBASE_CUSTOM_LIBRARIES "${LIBDIR}/openexr/lib/Imath${OPENEXR_VERSION_POSTFIX}.lib^^${LIBDIR}/openexr/lib/Half{OPENEXR_VERSION_POSTFIX}.lib^^${LIBDIR}/openexr/lib/IlmThread${OPENEXR_VERSION_POSTFIX}.lib^^${LIBDIR}/openexr/lib/Iex${OPENEXR_VERSION_POSTFIX}.lib")
set(OSL_EXTRA_ARGS
${DEFAULT_BOOST_FLAGS}
-DBoost_COMPILER:STRING=${BOOST_COMPILER_STRING}
-DBoost_USE_MULTITHREADED=ON
-DBoost_USE_STATIC_LIBS=ON
-DBoost_USE_STATIC_RUNTIME=OFF
-DBOOST_ROOT=${LIBDIR}/boost
-DBOOST_LIBRARYDIR=${LIBDIR}/boost/lib/
-DBoost_NO_SYSTEM_PATHS=ON
-DBoost_NO_BOOST_CMAKE=ON
-DOpenEXR_ROOT=${LIBDIR}/openexr/
-DIlmBase_ROOT=${LIBDIR}/openexr/
-DILMBASE_INCLUDE_DIR=${LIBDIR}/openexr/include/
-DOPENEXR_HALF_LIBRARY=${LIBDIR}/openexr/lib/${LIBPREFIX}Half${OPENEXR_VERSION_POSTFIX}${LIBEXT}
-DOPENEXR_IMATH_LIBRARY=${LIBDIR}/openexr/lib/${LIBPREFIX}Imath${OPENEXR_VERSION_POSTFIX}${LIBEXT}
-DOPENEXR_ILMTHREAD_LIBRARY=${LIBDIR}/openexr/lib/${LIBPREFIX}IlmThread${OPENEXR_VERSION_POSTFIX}${LIBEXT}
-DOPENEXR_IEX_LIBRARY=${LIBDIR}/openexr/lib/${LIBPREFIX}Iex${OPENEXR_VERSION_POSTFIX}${LIBEXT}
-DOPENEXR_INCLUDE_DIR=${LIBDIR}/openexr/include/
-DOPENEXR_ILMIMF_LIBRARY=${LIBDIR}/openexr/lib/${LIBPREFIX}IlmImf${OPENEXR_VERSION_POSTFIX}${LIBEXT}
-DOpenImageIO_ROOT=${LIBDIR}/openimageio/
-DOSL_BUILD_TESTS=OFF
-DOSL_BUILD_MATERIALX=OFF
-DPNG_ROOT=${LIBDIR}/png
-DZLIB_LIBRARY=${LIBDIR}/zlib/lib/${ZLIB_LIBRARY}
-DZLIB_INCLUDE_DIR=${LIBDIR}/zlib/include/
${OSL_FLEX_BISON}
-DCMAKE_CXX_STANDARD_LIBRARIES=${OSL_CMAKE_CXX_STANDARD_LIBRARIES}
-DBUILD_SHARED_LIBS=OFF
-DLINKSTATIC=ON
${OSL_PLATFORM_FLAGS}
-DOSL_BUILD_PLUGINS=OFF
-DSTOP_ON_WARNING=OFF
-DUSE_LLVM_BITCODE=OFF
@@ -31,14 +66,16 @@ set(OSL_EXTRA_ARGS
-DUSE_QT=OFF
-DUSE_Qt5=OFF
-DINSTALL_DOCS=OFF
${OSL_SIMD_FLAGS}
-Dpugixml_ROOT=${LIBDIR}/pugixml
-DTIFF_ROOT=${LIBDIR}/tiff
-DJPEG_ROOT=${LIBDIR}/jpeg
-DUSE_PYTHON=OFF
-DCMAKE_CXX_STANDARD=14
-DImath_ROOT=${LIBDIR}/imath
)
# Apple arm64 uses LLVM 11, LLVM 10+ requires C++14
if (APPLE AND "${CMAKE_OSX_ARCHITECTURES}" STREQUAL "arm64")
list(APPEND OSL_EXTRA_ARGS -DCMAKE_CXX_STANDARD=14)
endif()
ExternalProject_Add(external_osl
URL file://${PACKAGE_DIR}/${OSL_FILE}
DOWNLOAD_DIR ${DOWNLOAD_DIR}
@@ -56,20 +93,10 @@ add_dependencies(
ll
external_openexr
external_zlib
external_flexbison
external_openimageio
external_pugixml
)
if(WIN32)
add_dependencies(
external_osl
external_flexbison
)
elseif(UNIX AND NOT APPLE)
add_dependencies(
external_osl
external_flex
)
endif()
if(WIN32)
if(BUILD_MODE STREQUAL Release)
@@ -83,7 +110,6 @@ if(WIN32)
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/osl/lib/oslcomp.lib ${HARVEST_TARGET}/osl/lib/oslcomp_d.lib
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/osl/lib/oslexec.lib ${HARVEST_TARGET}/osl/lib/oslexec_d.lib
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/osl/lib/oslquery.lib ${HARVEST_TARGET}/osl/lib/oslquery_d.lib
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/osl/lib/oslnoise.lib ${HARVEST_TARGET}/osl/lib/oslnoise_d.lib
DEPENDEES install
)
endif()

View File

@@ -1,4 +1,20 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ***** END GPL LICENSE BLOCK *****
if(MSVC)
set(PYTARGET ${HARVEST_TARGET}/python/${PYTHON_SHORT_VERSION_NO_DOTS})
@@ -8,7 +24,7 @@ if(MSVC)
add_custom_command(
OUTPUT ${PYTARGET}/bin/python${PYTHON_POSTFIX}.exe
COMMAND echo packaging python
COMMAND echo this should output at ${PYTARGET}/bin/python${PYTHON_POSTFIX}.exe
COMMAND echo this should ouput at ${PYTARGET}/bin/python${PYTHON_POSTFIX}.exe
COMMAND ${CMAKE_COMMAND} -E make_directory ${PYTARGET}/libs
COMMAND ${CMAKE_COMMAND} -E copy ${PYSRC}/libs/python${PYTHON_SHORT_VERSION_NO_DOTS}.lib ${PYTARGET}/libs/python${PYTHON_SHORT_VERSION_NO_DOTS}.lib
COMMAND ${CMAKE_COMMAND} -E copy ${PYSRC}/python.exe ${PYTARGET}/bin/python.exe
@@ -27,7 +43,7 @@ if(MSVC)
add_custom_command(
OUTPUT ${PYTARGET}/bin/python${PYTHON_POSTFIX}.exe
COMMAND echo packaging python
COMMAND echo this should output at ${PYTARGET}/bin/python${PYTHON_POSTFIX}.exe
COMMAND echo this should ouput at ${PYTARGET}/bin/python${PYTHON_POSTFIX}.exe
COMMAND ${CMAKE_COMMAND} -E make_directory ${PYTARGET}/libs
COMMAND ${CMAKE_COMMAND} -E copy ${PYSRC}/libs/python${PYTHON_SHORT_VERSION_NO_DOTS}${PYTHON_POSTFIX}.lib ${PYTARGET}/libs/python${PYTHON_SHORT_VERSION_NO_DOTS}${PYTHON_POSTFIX}.lib
COMMAND ${CMAKE_COMMAND} -E copy ${PYSRC}/python${PYTHON_POSTFIX}.exe ${PYTARGET}/bin/python${PYTHON_POSTFIX}.exe

View File

@@ -1,4 +1,20 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ***** END GPL LICENSE BLOCK *****
set(PNG_EXTRA_ARGS
-DZLIB_LIBRARY=${LIBDIR}/zlib/lib/${ZLIB_LIBRARY}
@@ -7,7 +23,7 @@ set(PNG_EXTRA_ARGS
)
if(BLENDER_PLATFORM_ARM)
set(PNG_EXTRA_ARGS ${PNG_EXTRA_ARGS} -DPNG_HARDWARE_OPTIMIZATIONS=ON -DPNG_ARM_NEON=on -DCMAKE_SYSTEM_PROCESSOR="aarch64")
set(PNG_EXTRA_ARGS ${PNG_EXTRA_ARGS} -DPNG_HARDWARE_OPTIMIZATIONS=ON -DPNG_ARM_NEON=ON -DCMAKE_SYSTEM_PROCESSOR="aarch64")
endif()
ExternalProject_Add(external_png
@@ -24,14 +40,6 @@ add_dependencies(
external_zlib
)
if(WIN32 AND BUILD_MODE STREQUAL Release)
ExternalProject_Add_Step(external_png after_install
COMMAND ${CMAKE_COMMAND} -E copy_directory ${LIBDIR}/png/include/ ${HARVEST_TARGET}/png/include/
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/png/lib/libpng16_static${LIBEXT} ${HARVEST_TARGET}/png/lib/libpng${LIBEXT}
DEPENDEES install
)
endif()
if(WIN32 AND BUILD_MODE STREQUAL Debug)
ExternalProject_Add_Step(external_png after_install
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/png/lib/libpng16_staticd${LIBEXT} ${LIBDIR}/png/lib/libpng16${LIBEXT}

View File

@@ -1,4 +1,20 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ***** END GPL LICENSE BLOCK *****
set(POTRACE_EXTRA_ARGS
)

View File

@@ -1,4 +1,20 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ***** END GPL LICENSE BLOCK *****
if(WIN32)

View File

@@ -1,4 +1,20 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ***** END GPL LICENSE BLOCK *****
set(PUGIXML_EXTRA_ARGS
)

View File

@@ -1,22 +0,0 @@
# SPDX-License-Identifier: GPL-2.0-or-later
set(PYSTRING_EXTRA_ARGS
)
ExternalProject_Add(external_pystring
URL file://${PACKAGE_DIR}/${PYSTRING_FILE}
DOWNLOAD_DIR ${DOWNLOAD_DIR}
URL_HASH ${PYSTRING_HASH_TYPE}=${PYSTRING_HASH}
PREFIX ${BUILD_DIR}/pystring
PATCH_COMMAND ${CMAKE_COMMAND} -E copy ${PATCH_DIR}/cmakelists_pystring.txt ${BUILD_DIR}/pystring/src/external_pystring/CMakeLists.txt
CMAKE_ARGS -DCMAKE_INSTALL_PREFIX=${LIBDIR}/pystring ${DEFAULT_CMAKE_FLAGS} ${PYSTRING_EXTRA_ARGS}
INSTALL_DIR ${LIBDIR}/pystring
)
if(WIN32)
ExternalProject_Add_Step(external_pystring after_install
COMMAND ${CMAKE_COMMAND} -E copy_directory ${LIBDIR}/pystring/lib ${HARVEST_TARGET}/pystring/lib
COMMAND ${CMAKE_COMMAND} -E copy_directory ${LIBDIR}/pystring/include ${HARVEST_TARGET}/pystring/include
DEPENDEES install
)
endif()

View File

@@ -1,4 +1,20 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ***** END GPL LICENSE BLOCK *****
set(PYTHON_POSTFIX)
if(BUILD_MODE STREQUAL Debug)
@@ -15,11 +31,9 @@ if(WIN32)
endmacro()
set(PYTHON_EXTERNALS_FOLDER ${BUILD_DIR}/python/src/external_python/externals)
set(ZLIB_SOURCE_FOLDER ${BUILD_DIR}/zlib/src/external_zlib)
set(DOWNLOADS_EXTERNALS_FOLDER ${DOWNLOAD_DIR}/externals)
cmake_to_dos_path(${PYTHON_EXTERNALS_FOLDER} PYTHON_EXTERNALS_FOLDER_DOS)
cmake_to_dos_path(${ZLIB_SOURCE_FOLDER} ZLIB_SOURCE_FOLDER_DOS)
cmake_to_dos_path(${DOWNLOADS_EXTERNALS_FOLDER} DOWNLOADS_EXTERNALS_FOLDER_DOS)
ExternalProject_Add(external_python
@@ -27,21 +41,11 @@ if(WIN32)
DOWNLOAD_DIR ${DOWNLOAD_DIR}
URL_HASH ${PYTHON_HASH_TYPE}=${PYTHON_HASH}
PREFIX ${BUILD_DIR}/python
# Python will download its own deps and there's very little we can do about
# that beyond placing some code in their externals dir before it tries.
# the foldernames *HAVE* to match the ones inside pythons get_externals.cmd.
# python 3.10.8 still ships zlib 1.2.12, replace it with our 1.2.13
# copy until they update.
CONFIGURE_COMMAND mkdir ${PYTHON_EXTERNALS_FOLDER_DOS} &&
mklink /J ${PYTHON_EXTERNALS_FOLDER_DOS}\\zlib-1.2.12 ${ZLIB_SOURCE_FOLDER_DOS} &&
${CMAKE_COMMAND} -E copy ${ZLIB_SOURCE_FOLDER}/../external_zlib-build/zconf.h ${PYTHON_EXTERNALS_FOLDER}/zlib-1.2.12/zconf.h
CONFIGURE_COMMAND ""
BUILD_COMMAND cd ${BUILD_DIR}/python/src/external_python/pcbuild/ && set IncludeTkinter=false && call build.bat -e -p x64 -c ${BUILD_MODE}
INSTALL_COMMAND ${PYTHON_BINARY_INTERNAL} ${PYTHON_SRC}/PC/layout/main.py -b ${PYTHON_SRC}/PCbuild/amd64 -s ${PYTHON_SRC} -t ${PYTHON_SRC}/tmp/ --include-stable --include-pip --include-dev --include-launchers --include-venv --include-symbols ${PYTHON_EXTRA_INSTLAL_FLAGS} --copy ${LIBDIR}/python
)
add_dependencies(
external_python
external_zlib
)
else()
if(APPLE)
# Disable functions that can be in 10.13 sdk but aren't available on 10.9 target.

View File

@@ -1,21 +1,31 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ***** END GPL LICENSE BLOCK *****
if(WIN32 AND BUILD_MODE STREQUAL Debug)
set(SITE_PACKAGES_EXTRA --global-option build --global-option --debug)
# zstandard is determined to build and link release mode libs in a debug
# configuration, the only way to make it happy is to bend to its will
# and give it a library to link with.
set(PIP_CONFIGURE_COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/python/libs/python${PYTHON_SHORT_VERSION_NO_DOTS}_d.lib ${LIBDIR}/python/libs/python${PYTHON_SHORT_VERSION_NO_DOTS}.lib)
else()
set(PIP_CONFIGURE_COMMAND echo ".")
endif()
ExternalProject_Add(external_python_site_packages
DOWNLOAD_COMMAND ""
CONFIGURE_COMMAND ${PIP_CONFIGURE_COMMAND}
CONFIGURE_COMMAND ""
BUILD_COMMAND ""
PREFIX ${BUILD_DIR}/site_packages
INSTALL_COMMAND ${PYTHON_BINARY} -m pip install --no-cache-dir ${SITE_PACKAGES_EXTRA} cython==${CYTHON_VERSION} idna==${IDNA_VERSION} charset-normalizer==${CHARSET_NORMALIZER_VERSION} urllib3==${URLLIB3_VERSION} certifi==${CERTIFI_VERSION} requests==${REQUESTS_VERSION} zstandard==${ZSTANDARD_VERSION} autopep8==${AUTOPEP8_VERSION} pycodestyle==${PYCODESTYLE_VERSION} toml==${TOML_VERSION} --no-binary :all:
INSTALL_COMMAND ${PYTHON_BINARY} -m pip install ${SITE_PACKAGES_EXTRA} cython==${CYTHON_VERSION} idna==${IDNA_VERSION} chardet==${CHARDET_VERSION} urllib3==${URLLIB3_VERSION} certifi==${CERTIFI_VERSION} requests==${REQUESTS_VERSION} --no-binary :all:
)
if(USE_PIP_NUMPY)

View File

@@ -1,13 +0,0 @@
# SPDX-License-Identifier: GPL-2.0-or-later
set(ROBINMAP_EXTRA_ARGS
)
ExternalProject_Add(external_robinmap
URL file://${PACKAGE_DIR}/${ROBINMAP_FILE}
DOWNLOAD_DIR ${DOWNLOAD_DIR}
URL_HASH ${ROBINMAP_HASH_TYPE}=${ROBINMAP_HASH}
PREFIX ${BUILD_DIR}/robinmap
CMAKE_ARGS -DCMAKE_INSTALL_PREFIX=${LIBDIR}/robinmap ${DEFAULT_CMAKE_FLAGS} ${ROBINMAP_EXTRA_ARGS}
INSTALL_DIR ${LIBDIR}/robinmap
)

View File

@@ -1,4 +1,20 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ***** END GPL LICENSE BLOCK *****
if(WIN32)
set(SDL_EXTRA_ARGS

View File

@@ -1,10 +1,26 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ***** END GPL LICENSE BLOCK *****
##################################################################################################
####################################################################################################################
# Mingw64 Builds
##################################################################################################
####################################################################################################################
# This installs mingw64+msys to compile ffmpeg/iconv/libsndfile/fftw3
##################################################################################################
####################################################################################################################
message("LIBDIR = ${LIBDIR}")
macro(cmake_to_msys_path MsysPath ResultingPath)

View File

@@ -1,4 +1,20 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ***** END GPL LICENSE BLOCK *****
set(SNDFILE_EXTRA_ARGS)
set(SNDFILE_ENV PKG_CONFIG_PATH=${mingw_LIBDIR}/ogg/lib/pkgconfig:${mingw_LIBDIR}/vorbis/lib/pkgconfig:${mingw_LIBDIR}/flac/lib/pkgconfig:${mingw_LIBDIR})
@@ -11,11 +27,18 @@ else()
set(SNDFILE_OPTIONS --enable-static --disable-shared )
endif()
if(UNIX)
set(SNDFILE_PATCH_CMD ${PATCH_CMD} --verbose -p 0 -d ${BUILD_DIR}/sndfile/src/external_sndfile < ${PATCH_DIR}/sndfile.diff)
else()
set(SNDFILE_PATCH_CMD)
endif()
ExternalProject_Add(external_sndfile
URL file://${PACKAGE_DIR}/${SNDFILE_FILE}
DOWNLOAD_DIR ${DOWNLOAD_DIR}
URL_HASH ${SNDFILE_HASH_TYPE}=${SNDFILE_HASH}
PREFIX ${BUILD_DIR}/sndfile
PATCH_COMMAND ${SNDFILE_PATCH_CMD}
CONFIGURE_COMMAND ${CONFIGURE_ENV} && cd ${BUILD_DIR}/sndfile/src/external_sndfile/ && ${SNDFILE_ENV} ${CONFIGURE_COMMAND} ${SNDFILE_OPTIONS} --prefix=${mingw_LIBDIR}/sndfile
BUILD_COMMAND ${CONFIGURE_ENV} && cd ${BUILD_DIR}/sndfile/src/external_sndfile/ && make -j${MAKE_THREADS}
INSTALL_COMMAND ${CONFIGURE_ENV} && cd ${BUILD_DIR}/sndfile/src/external_sndfile/ && make install

View File

@@ -1,4 +1,20 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ***** END GPL LICENSE BLOCK *****
ExternalProject_Add(external_spnav
URL file://${PACKAGE_DIR}/${SPNAV_FILE}

View File

@@ -1,4 +1,20 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ***** END GPL LICENSE BLOCK *****
set(SQLITE_CONFIGURE_ENV echo .)
set(SQLITE_CONFIGURATION_ARGS)
@@ -48,6 +64,7 @@ ExternalProject_Add(external_sqlite
DOWNLOAD_DIR ${DOWNLOAD_DIR}
URL_HASH ${SQLITE_HASH_TYPE}=${SQLITE_HASH}
PREFIX ${BUILD_DIR}/sqlite
PATCH_COMMAND ${PATCH_CMD} -p 1 -d ${BUILD_DIR}/sqlite/src/external_sqlite < ${PATCH_DIR}/sqlite.diff
CONFIGURE_COMMAND ${SQLITE_CONFIGURE_ENV} && cd ${BUILD_DIR}/sqlite/src/external_sqlite/ && ${CONFIGURE_COMMAND} --prefix=${LIBDIR}/sqlite ${SQLITE_CONFIGURATION_ARGS}
BUILD_COMMAND ${CONFIGURE_ENV} && cd ${BUILD_DIR}/sqlite/src/external_sqlite/ && make -j${MAKE_THREADS}
INSTALL_COMMAND ${CONFIGURE_ENV} && cd ${BUILD_DIR}/sqlite/src/external_sqlite/ && make install

View File

@@ -1,9 +1,25 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ***** END GPL LICENSE BLOCK *****
ExternalProject_Add(external_sse2neon
URL file://${PACKAGE_DIR}/${SSE2NEON_FILE}
GIT_REPOSITORY ${SSE2NEON_GIT}
GIT_TAG ${SSE2NEON_GIT_HASH}
DOWNLOAD_DIR ${DOWNLOAD_DIR}
URL_HASH ${SSE2NEON_HASH_TYPE}=${SSE2NEON_HASH}
PREFIX ${BUILD_DIR}/sse2neon
CONFIGURE_COMMAND echo sse2neon - Nothing to configure
BUILD_COMMAND echo sse2neon - nothing to build

View File

@@ -1,11 +1,26 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ***** END GPL LICENSE BLOCK *****
set(SSL_CONFIGURE_COMMAND ./Configure)
set(SSL_PATCH_CMD echo .)
if(APPLE)
set(SSL_OS_COMPILER "blender-darwin-${CMAKE_OSX_ARCHITECTURES}")
set(SSL_PATCH_CMD ${PATCH_CMD} --verbose -p 0 -d ${BUILD_DIR}/ssl/src/external_ssl < ${PATCH_DIR}/ssl.diff)
else()
if(BLENDER_PLATFORM_ARM)
set(SSL_OS_COMPILER "blender-linux-aarch64")

View File

@@ -1,4 +1,20 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ***** END GPL LICENSE BLOCK *****
if(WIN32)
set(TBB_EXTRA_ARGS
-DTBB_BUILD_SHARED=On

View File

@@ -1,4 +1,20 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ***** END GPL LICENSE BLOCK *****
if(UNIX)
set(THEORA_CONFIGURE_ENV ${CONFIGURE_ENV} && export HAVE_PDFLATEX=no)

View File

@@ -1,16 +1,36 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ***** END GPL LICENSE BLOCK *****
if(WITH_WEBP)
set(WITH_TIFF_WEBP ON)
else()
set(WITH_TIFF_WEBP OFF)
endif()
set(TIFF_EXTRA_ARGS
-DZLIB_LIBRARY=${LIBDIR}/zlib/lib/${ZLIB_LIBRARY}
-DZLIB_INCLUDE_DIR=${LIBDIR}/zlib/include
-DJPEG_LIBRARY=${LIBDIR}/jpeg/lib/${JPEG_LIBRARY}
-DJPEG_INCLUDE_DIR=${LIBDIR}/jpeg/include
-DPNG_STATIC=ON
-DBUILD_SHARED_LIBS=OFF
-Dlzma=OFF
-Djbig=OFF
-Dzstd=OFF
-Dwebp=OFF
-Dwebp=${WITH_TIFF_WEBP}
)
ExternalProject_Add(external_tiff
@@ -25,14 +45,11 @@ ExternalProject_Add(external_tiff
add_dependencies(
external_tiff
external_zlib
external_jpeg
)
if(WIN32)
if(BUILD_MODE STREQUAL Release)
ExternalProject_Add_Step(external_tiff after_install
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/tiff/lib/tiff.lib ${HARVEST_TARGET}/tiff/lib/libtiff.lib &&
${CMAKE_COMMAND} -E copy_directory ${LIBDIR}/tiff/include/ ${HARVEST_TARGET}/tiff/include/
DEPENDEES install
)
endif()
if(WIN32 AND BUILD_MODE STREQUAL Debug)
ExternalProject_Add_Step(external_tiff after_install
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/tiff/lib/tiffd${LIBEXT} ${LIBDIR}/tiff/lib/tiff${LIBEXT}
DEPENDEES install
)
endif()

View File

@@ -1,73 +1,55 @@
# SPDX-License-Identifier: GPL-2.0-or-later
if(WIN32)
# OIIO and OSL are statically linked for us, but USD doesn't know
set(USD_CXX_FLAGS "${CMAKE_CXX_FLAGS} /DOIIO_STATIC_DEFINE /DOSL_STATIC_DEFINE")
if(BUILD_MODE STREQUAL Debug)
# USD does not look for debug libs, nor does it link them
# when building static, so this is just to keep find_package happy
# if we ever link dynamically on windows util will need to be linked as well.
set(USD_OIIO_CMAKE_DEFINES "-DOIIO_LIBRARIES=${LIBDIR}/openimageio/lib/OpenImageIO_d${LIBEXT}")
endif()
set(USD_PLATFORM_FLAGS
${USD_OIIO_CMAKE_DEFINES}
-DCMAKE_CXX_FLAGS=${USD_CXX_FLAGS}
)
endif()
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ***** END GPL LICENSE BLOCK *****
set(USD_EXTRA_ARGS
${DEFAULT_BOOST_FLAGS}
${USD_PLATFORM_FLAGS}
# This is a preventative measure that avoids possible conflicts when add-ons
# try to load another USD library into the same process space.
-DPXR_SET_INTERNAL_NAMESPACE=usdBlender
-DOPENSUBDIV_ROOT_DIR=${LIBDIR}/opensubdiv
-DOpenImageIO_ROOT=${LIBDIR}/openimageio
-DOPENEXR_LIBRARIES=${LIBDIR}/imath/lib/imath${OPENEXR_VERSION_POSTFIX}${LIBEXT}
-DOPENEXR_INCLUDE_DIR=${LIBDIR}/imath/include
-DPXR_ENABLE_PYTHON_SUPPORT=OFF
-DPXR_BUILD_IMAGING=ON
-DPXR_BUILD_TESTS=OFF
-DPXR_BUILD_EXAMPLES=OFF
-DPXR_BUILD_TUTORIALS=OFF
-DPXR_ENABLE_HDF5_SUPPORT=OFF
-DPXR_ENABLE_MATERIALX_SUPPORT=OFF
-DPXR_ENABLE_OPENVDB_SUPPORT=OFF
-DPYTHON_EXECUTABLE=${PYTHON_BINARY}
-DPXR_BUILD_MONOLITHIC=ON
# OSL is an optional dependency of the Imaging module. However, since that
# module was included for its support for converting primitive shapes (sphere,
# cube, etc.) to geometry, it's not necessary. Disabling it will make it
# simpler to build Blender; currently only Cycles uses OSL.
-DPXR_ENABLE_OSL_SUPPORT=OFF
# GL support on Linux also links to X11 libraries. Enabling it would break
# headless or Wayland-only builds. OpenGL support would be useful if someone
# wants to work on a Hydra viewport in Blender; when that's actually being
# worked on, we could patch in a new PXR_ENABLE_X11_SUPPORT option (to
# separate OpenGL from X11) and contribute it upstream.
-DPXR_ENABLE_GL_SUPPORT=OFF
# Disable Metal since USD fails to build this when OpenGL is disabled.
-DPXR_ENABLE_METAL_SUPPORT=OFF
# OIIO is used for loading image textures in Hydra Storm / Embree renderers,
# which we don't use.
-DPXR_BUILD_OPENIMAGEIO_PLUGIN=OFF
# USD 22.03 does not support OCIO 2.x
# Tracking ticket https://github.com/PixarAnimationStudios/USD/issues/1386
-DPXR_BUILD_OPENCOLORIO_PLUGIN=OFF
-DPXR_ENABLE_PTEX_SUPPORT=OFF
-DPXR_BUILD_USD_TOOLS=OFF
-DCMAKE_DEBUG_POSTFIX=_d
-DBUILD_SHARED_LIBS=Off
# USD is hellbound on making a shared library,
# unless you point this variable to a valid CMAKE file doesn't have to make sense,
# but as long as it points somewhere valid it will skip the shared library.
-DPXR_MONOLITHIC_IMPORT=${BUILD_DIR}/usd/src/external_usd/cmake/defaults/Version.cmake
-DBoost_COMPILER:STRING=${BOOST_COMPILER_STRING}
-DBoost_USE_MULTITHREADED=ON
-DBoost_USE_STATIC_LIBS=ON
-DBoost_USE_STATIC_RUNTIME=OFF
-DBOOST_ROOT=${LIBDIR}/boost
-DBoost_NO_SYSTEM_PATHS=ON
-DBoost_NO_BOOST_CMAKE=ON
-DTBB_INCLUDE_DIRS=${LIBDIR}/tbb/include
-DTBB_LIBRARIES=${LIBDIR}/tbb/lib/${LIBPREFIX}${TBB_LIBRARY}${LIBEXT}
-DTbb_TBB_LIBRARY=${LIBDIR}/tbb/lib/${LIBPREFIX}${TBB_LIBRARY}${LIBEXT}
# USD wants the tbb debug lib set even when you are doing a release build
# Otherwise it will error out during the cmake configure phase.
-DTBB_LIBRARIES_DEBUG=${LIBDIR}/tbb/lib/${LIBPREFIX}${TBB_LIBRARY}${LIBEXT}
# This is a preventative measure that avoids possible conflicts when add-ons
# try to load another USD library into the same process space.
-DPXR_SET_INTERNAL_NAMESPACE=usdBlender
-DPXR_ENABLE_PYTHON_SUPPORT=OFF
-DPXR_BUILD_IMAGING=OFF
-DPXR_BUILD_TESTS=OFF
-DBUILD_SHARED_LIBS=OFF
-DPYTHON_EXECUTABLE=${PYTHON_BINARY}
-DPXR_BUILD_MONOLITHIC=ON
# The PXR_BUILD_USD_TOOLS argument is patched-in by usd.diff. An upstream pull request
# can be found at https://github.com/PixarAnimationStudios/USD/pull/1048.
-DPXR_BUILD_USD_TOOLS=OFF
-DCMAKE_DEBUG_POSTFIX=_d
# USD is hellbound on making a shared lib, unless you point this variable to a valid cmake file
# doesn't have to make sense, but as long as it points somewhere valid it will skip the shared lib.
-DPXR_MONOLITHIC_IMPORT=${BUILD_DIR}/usd/src/external_usd/cmake/defaults/Version.cmake
)
ExternalProject_Add(external_usd
@@ -84,32 +66,29 @@ add_dependencies(
external_usd
external_tbb
external_boost
external_opensubdiv
)
# Since USD 21.11 the libraries are prefixed with "usd_", i.e.
# "libusd_m.a" became "libusd_usd_m.a".
# See https://github.com/PixarAnimationStudios/USD/blob/release/CHANGELOG.md#2111---2021-11-01
if(NOT WIN32)
if (USD_VERSION VERSION_LESS 21.11)
set(PXR_LIB_PREFIX "")
else()
set(PXR_LIB_PREFIX "usd_")
endif()
endif()
if(WIN32)
# USD currently demands python be available at build time
# and then proceeds not to use it, but still checks that the
# version of the interpreter it is not going to use is atleast 2.7
# so we need this dep currently since there is no system python
# on windows.
add_dependencies(
external_usd
external_python
)
if(BUILD_MODE STREQUAL Release)
ExternalProject_Add_Step(external_usd after_install
COMMAND ${CMAKE_COMMAND} -E copy_directory ${LIBDIR}/usd/ ${HARVEST_TARGET}/usd
COMMAND ${CMAKE_COMMAND} -E copy ${BUILD_DIR}/usd/src/external_usd-build/pxr/Release/usd_usd_m.lib ${HARVEST_TARGET}/usd/lib/usd_usd_m.lib
COMMAND ${CMAKE_COMMAND} -E copy ${BUILD_DIR}/usd/src/external_usd-build/pxr/Release/usd_m.lib ${HARVEST_TARGET}/usd/lib/libusd_m.lib
DEPENDEES install
)
endif()
if(BUILD_MODE STREQUAL Debug)
ExternalProject_Add_Step(external_usd after_install
COMMAND ${CMAKE_COMMAND} -E copy_directory ${LIBDIR}/usd/lib ${HARVEST_TARGET}/usd/lib
COMMAND ${CMAKE_COMMAND} -E copy ${BUILD_DIR}/usd/src/external_usd-build/pxr/Debug/usd_usd_m_d.lib ${HARVEST_TARGET}/usd/lib/usd_usd_m_d.lib
COMMAND ${CMAKE_COMMAND} -E copy ${BUILD_DIR}/usd/src/external_usd-build/pxr/Debug/usd_m_d.lib ${HARVEST_TARGET}/usd/lib/libusd_m_d.lib
DEPENDEES install
)
endif()
@@ -121,7 +100,7 @@ else()
# case (only the shared library). As a result, we need to grab the `libusd_m.a`
# file from the build directory instead of from the install directory.
ExternalProject_Add_Step(external_usd after_install
COMMAND ${CMAKE_COMMAND} -E copy ${BUILD_DIR}/usd/src/external_usd-build/pxr/lib${PXR_LIB_PREFIX}usd_m.a ${HARVEST_TARGET}/usd/lib/lib${PXR_LIB_PREFIX}usd_m.a
COMMAND ${CMAKE_COMMAND} -E copy ${BUILD_DIR}/usd/src/external_usd-build/pxr/libusd_m.a ${HARVEST_TARGET}/usd/lib/libusd_m.a
DEPENDEES install
)
endif()

View File

@@ -1,23 +1,30 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# CPE's are used to identify dependencies, for more information on what they
# are please see https://nvd.nist.gov/products/cpe
# ***** BEGIN GPL LICENSE BLOCK *****
#
# We use them in combination with cve-bin-tool to scan for known security issues.
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# Not all of our dependencies are currently in the nvd database so not all
# dependencies have one assigned.
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ***** END GPL LICENSE BLOCK *****
set(ZLIB_VERSION 1.2.13)
set(ZLIB_VERSION 1.2.11)
set(ZLIB_URI https://zlib.net/zlib-${ZLIB_VERSION}.tar.gz)
set(ZLIB_HASH 9b8aa094c4e5765dabf4da391f00d15c)
set(ZLIB_HASH 1c9f62f0778697a09d36121ead88e08e)
set(ZLIB_HASH_TYPE MD5)
set(ZLIB_FILE zlib-${ZLIB_VERSION}.tar.gz)
set(ZLIB_CPE "cpe:2.3:a:zlib:zlib:${ZLIB_VERSION}:*:*:*:*:*:*:*")
set(OPENAL_VERSION 1.21.1)
set(OPENAL_VERSION 1.20.1)
set(OPENAL_URI http://openal-soft.org/openal-releases/openal-soft-${OPENAL_VERSION}.tar.bz2)
set(OPENAL_HASH a936806ebd8de417b0ffd8cf3f48f456)
set(OPENAL_HASH 556695068ce8375b89986083d810fd35)
set(OPENAL_HASH_TYPE MD5)
set(OPENAL_FILE openal-soft-${OPENAL_VERSION}.tar.bz2)
@@ -26,31 +33,27 @@ set(PNG_URI http://prdownloads.sourceforge.net/libpng/libpng-${PNG_VERSION}.tar.
set(PNG_HASH 505e70834d35383537b6491e7ae8641f1a4bed1876dbfe361201fc80868d88ca)
set(PNG_HASH_TYPE SHA256)
set(PNG_FILE libpng-${PNG_VERSION}.tar.xz)
set(PNG_CPE "cpe:2.3:a:libpng:libpng:${PNG_VERSION}:*:*:*:*:*:*:*")
set(JPEG_VERSION 2.1.3)
set(JPEG_VERSION 2.0.4)
set(JPEG_URI https://github.com/libjpeg-turbo/libjpeg-turbo/archive/${JPEG_VERSION}.tar.gz)
set(JPEG_HASH 627b980fad0573e08e4c3b80b290fc91)
set(JPEG_HASH 44c43e4a9fb352f47090804529317c88)
set(JPEG_HASH_TYPE MD5)
set(JPEG_FILE libjpeg-turbo-${JPEG_VERSION}.tar.gz)
set(JPEG_CPE "cpe:2.3:a:d.r.commander:libjpeg-turbo:${JPEG_VERSION}:*:*:*:*:*:*:*")
set(BOOST_VERSION 1.78.0)
set(BOOST_VERSION_SHORT 1.78)
set(BOOST_VERSION_NODOTS 1_78_0)
set(BOOST_VERSION_NODOTS_SHORT 1_78)
set(BOOST_VERSION 1.73.0)
set(BOOST_VERSION_NODOTS 1_73_0)
set(BOOST_VERSION_NODOTS_SHORT 1_73)
set(BOOST_URI https://boostorg.jfrog.io/artifactory/main/release/${BOOST_VERSION}/source/boost_${BOOST_VERSION_NODOTS}.tar.gz)
set(BOOST_HASH c2f6428ac52b0e5a3c9b2e1d8cc832b5)
set(BOOST_HASH 4036cd27ef7548b8d29c30ea10956196)
set(BOOST_HASH_TYPE MD5)
set(BOOST_FILE boost_${BOOST_VERSION_NODOTS}.tar.gz)
set(BOOST_CPE "cpe:2.3:a:boost:boost:${BOOST_VERSION}:*:*:*:*:*:*:*")
set(BLOSC_VERSION 1.21.1)
# Using old version as recommended by OpenVDB build documentation.
set(BLOSC_VERSION 1.5.0)
set(BLOSC_URI https://github.com/Blosc/c-blosc/archive/v${BLOSC_VERSION}.tar.gz)
set(BLOSC_HASH 134b55813b1dca57019d2a2dc1f7a923)
set(BLOSC_HASH 6e4a49c8c06f05aa543f3312cfce3d55)
set(BLOSC_HASH_TYPE MD5)
set(BLOSC_FILE blosc-${BLOSC_VERSION}.tar.gz)
set(BLOSC_CPE "cpe:2.3:a:c-blosc2_project:c-blosc2:${BLOSC_VERSION}:*:*:*:*:*:*:*")
set(PTHREADS_VERSION 3.0.0)
set(PTHREADS_URI http://prdownloads.sourceforge.net/pthreads4w/pthreads4w-code-v${PTHREADS_VERSION}.zip)
@@ -58,19 +61,11 @@ set(PTHREADS_HASH f3bf81bb395840b3446197bcf4ecd653)
set(PTHREADS_HASH_TYPE MD5)
set(PTHREADS_FILE pthreads4w-code-${PTHREADS_VERSION}.zip)
set(OPENEXR_VERSION 3.1.5)
set(OPENEXR_VERSION 2.5.5)
set(OPENEXR_URI https://github.com/AcademySoftwareFoundation/openexr/archive/v${OPENEXR_VERSION}.tar.gz)
set(OPENEXR_HASH a92f38eedd43e56c0af56d4852506886)
set(OPENEXR_HASH 85e8a979092c9055d10ed103062d31a0)
set(OPENEXR_HASH_TYPE MD5)
set(OPENEXR_FILE openexr-${OPENEXR_VERSION}.tar.gz)
set(OPENEXR_CPE "cpe:2.3:a:openexr:openexr:${OPENEXR_VERSION}:*:*:*:*:*:*:*")
set(IMATH_VERSION 3.1.5)
set(IMATH_URI https://github.com/AcademySoftwareFoundation/Imath/archive/v${OPENEXR_VERSION}.tar.gz)
set(IMATH_HASH dd375574276c54872b7b3d54053baff0)
set(IMATH_HASH_TYPE MD5)
set(IMATH_FILE imath-${IMATH_VERSION}.tar.gz)
if(WIN32)
# Openexr started appending _d on its own so now
@@ -88,18 +83,17 @@ else()
set(OPENEXR_VERSION_POSTFIX)
endif()
set(FREETYPE_VERSION 2.12.1)
set(FREETYPE_VERSION 2.10.2)
set(FREETYPE_URI http://prdownloads.sourceforge.net/freetype/freetype-${FREETYPE_VERSION}.tar.gz)
set(FREETYPE_HASH 8bc5c9c9df7ac12c504f8918552a7cf2)
set(FREETYPE_HASH b1cb620e4c875cd4d1bfa04945400945)
set(FREETYPE_HASH_TYPE MD5)
set(FREETYPE_FILE freetype-${FREETYPE_VERSION}.tar.gz)
SET(FREETYPE_CPE "cpe:2.3:a:freetype:freetype:${FREETYPE_VERSION}:*:*:*:*:*:*:*")
set(EPOXY_VERSION 1.5.10)
set(EPOXY_URI https://github.com/anholt/libepoxy/archive/refs/tags/${EPOXY_VERSION}.tar.gz)
set(EPOXY_HASH f0730aad115c952e77591fcc805b1dc1)
set(EPOXY_HASH_TYPE MD5)
set(EPOXY_FILE libepoxy-${EPOXY_VERSION}.tar.gz)
set(GLEW_VERSION 1.13.0)
set(GLEW_URI http://prdownloads.sourceforge.net/glew/glew/${GLEW_VERSION}/glew-${GLEW_VERSION}.tgz)
set(GLEW_HASH 7cbada3166d2aadfc4169c4283701066)
set(GLEW_HASH_TYPE MD5)
set(GLEW_FILE glew-${GLEW_VERSION}.tgz)
set(FREEGLUT_VERSION 3.0.0)
set(FREEGLUT_URI http://prdownloads.sourceforge.net/freeglut/freeglut/${FREEGLUT_VERSION}/freeglut-${FREEGLUT_VERSION}.tar.gz)
@@ -107,25 +101,44 @@ set(FREEGLUT_HASH 90c3ca4dd9d51cf32276bc5344ec9754)
set(FREEGLUT_HASH_TYPE MD5)
set(FREEGLUT_FILE freeglut-${FREEGLUT_VERSION}.tar.gz)
set(ALEMBIC_VERSION 1.8.3)
set(ALEMBIC_VERSION 1.7.16)
set(ALEMBIC_URI https://github.com/alembic/alembic/archive/${ALEMBIC_VERSION}.tar.gz)
set(ALEMBIC_HASH 2cd8d6e5a3ac4a014e24a4b04f4fadf9)
set(ALEMBIC_HASH effcc86e42fe6605588e3de57bde6677)
set(ALEMBIC_HASH_TYPE MD5)
set(ALEMBIC_FILE alembic-${ALEMBIC_VERSION}.tar.gz)
SET(FREETYPE_CPE "cpe:2.3:a:freetype:freetype:${FREETYPE_VERSION}:*:*:*:*:*:*:*")
set(OPENSUBDIV_VERSION v3_4_4)
# hash is for 3.1.2
set(GLFW_GIT_UID 30306e54705c3adae9fe082c816a3be71963485c)
set(GLFW_URI https://github.com/glfw/glfw/archive/${GLFW_GIT_UID}.zip)
set(GLFW_HASH 20cacb1613da7eeb092f3ac4f6b2b3d0)
set(GLFW_HASH_TYPE MD5)
set(GLFW_FILE glfw-${GLFW_GIT_UID}.zip)
# latest uid in git as of 2016-04-01
set(CLEW_GIT_UID 277db43f6cafe8b27c6f1055f69dc67da4aeb299)
set(CLEW_URI https://github.com/OpenCLWrangler/clew/archive/${CLEW_GIT_UID}.zip)
set(CLEW_HASH 2c699d10ed78362e71f56fae2a4c5f98)
set(CLEW_HASH_TYPE MD5)
set(CLEW_FILE clew-${CLEW_GIT_UID}.zip)
# latest uid in git as of 2016-04-01
set(CUEW_GIT_UID 1744972026de9cf27c8a7dc39cf39cd83d5f922f)
set(CUEW_URI https://github.com/CudaWrangler/cuew/archive/${CUEW_GIT_UID}.zip)
set(CUEW_HASH 86760d62978ebfd96cd93f5aa1abaf4a)
set(CUEW_HASH_TYPE MD5)
set(CUEW_FILE cuew-${CUEW_GIT_UID}.zip)
set(OPENSUBDIV_VERSION v3_4_3)
set(OPENSUBDIV_URI https://github.com/PixarAnimationStudios/OpenSubdiv/archive/${OPENSUBDIV_VERSION}.tar.gz)
set(OPENSUBDIV_HASH 39ecc5caf0abebc943d1ce131855e76e)
set(OPENSUBDIV_HASH 7bbfa275d021fb829e521df749160edb)
set(OPENSUBDIV_HASH_TYPE MD5)
set(OPENSUBDIV_FILE opensubdiv-${OPENSUBDIV_VERSION}.tar.gz)
set(SDL_VERSION 2.0.20)
set(SDL_VERSION 2.0.12)
set(SDL_URI https://www.libsdl.org/release/SDL2-${SDL_VERSION}.tar.gz)
set(SDL_HASH a53acc02e1cca98c4123229069b67c9e)
set(SDL_HASH 783b6f2df8ff02b19bb5ce492b99c8ff)
set(SDL_HASH_TYPE MD5)
set(SDL_FILE SDL2-${SDL_VERSION}.tar.gz)
set(SDL_CPE "cpe:2.3:a:libsdl:sdl:${SDL_VERSION}:*:*:*:*:*:*:*")
set(OPENCOLLADA_VERSION v1.6.68)
set(OPENCOLLADA_URI https://github.com/KhronosGroup/OpenCOLLADA/archive/${OPENCOLLADA_VERSION}.tar.gz)
@@ -133,133 +146,113 @@ set(OPENCOLLADA_HASH ee7dae874019fea7be11613d07567493)
set(OPENCOLLADA_HASH_TYPE MD5)
set(OPENCOLLADA_FILE opencollada-${OPENCOLLADA_VERSION}.tar.gz)
set(OPENCOLORIO_VERSION 2.1.1)
set(OPENCOLORIO_VERSION 2.0.0)
set(OPENCOLORIO_URI https://github.com/AcademySoftwareFoundation/OpenColorIO/archive/v${OPENCOLORIO_VERSION}.tar.gz)
set(OPENCOLORIO_HASH 604f562e073f23d88ce89ed4f7f709ba)
set(OPENCOLORIO_HASH 1a2e3478b6cd9a1549f24e1b2205e3f0)
set(OPENCOLORIO_HASH_TYPE MD5)
set(OPENCOLORIO_FILE OpenColorIO-${OPENCOLORIO_VERSION}.tar.gz)
set(LLVM_VERSION 12.0.0)
set(LLVM_URI https://github.com/llvm/llvm-project/releases/download/llvmorg-${LLVM_VERSION}/llvm-project-${LLVM_VERSION}.src.tar.xz)
set(LLVM_HASH 5a4fab4d7fc84aefffb118ac2c8a4fc0)
set(LLVM_HASH_TYPE MD5)
set(LLVM_FILE llvm-project-${LLVM_VERSION}.src.tar.xz)
set(LLVM_CPE "cpe:2.3:a:llvm:compiler:${LLVM_VERSION}:*:*:*:*:*:*:*")
if(BLENDER_PLATFORM_ARM)
# Newer version required by ISPC with arm support.
set(LLVM_VERSION 11.0.1)
set(LLVM_URI https://github.com/llvm/llvm-project/releases/download/llvmorg-${LLVM_VERSION}/llvm-project-${LLVM_VERSION}.src.tar.xz)
set(LLVM_HASH e700af40ab83463e4e9ab0ba3708312e)
set(LLVM_HASH_TYPE MD5)
set(LLVM_FILE llvm-project-${LLVM_VERSION}.src.tar.xz)
if(APPLE)
# Cloth physics test is crashing due to this bug:
# https://bugs.llvm.org/show_bug.cgi?id=50579
set(OPENMP_VERSION 9.0.1)
set(OPENMP_URI https://github.com/llvm/llvm-project/releases/download/llvmorg-${OPENMP_VERSION}/openmp-${OPENMP_VERSION}.src.tar.xz)
set(OPENMP_HASH 6eade16057edbdecb3c4eef9daa2bfcf)
set(OPENMP_HASH_TYPE MD5)
set(OPENMP_FILE openmp-${OPENMP_VERSION}.src.tar.xz)
else()
set(OPENMP_VERSION ${LLVM_VERSION})
set(OPENMP_HASH ac48ce3e4582ccb82f81ab59eb3fc9dc)
endif()
set(OPENMP_URI https://github.com/llvm/llvm-project/releases/download/llvmorg-${OPENMP_VERSION}/openmp-${OPENMP_VERSION}.src.tar.xz)
set(OPENMP_HASH_TYPE MD5)
set(OPENMP_FILE openmp-${OPENMP_VERSION}.src.tar.xz)
set(LLVM_VERSION 9.0.1)
set(LLVM_URI https://github.com/llvm/llvm-project/releases/download/llvmorg-${LLVM_VERSION}/llvm-project-${LLVM_VERSION}.tar.xz)
set(LLVM_HASH b4268e733dfe352960140dc07ef2efcb)
set(LLVM_HASH_TYPE MD5)
set(LLVM_FILE llvm-project-${LLVM_VERSION}.tar.xz)
set(OPENIMAGEIO_VERSION v2.3.20.0)
set(OPENIMAGEIO_URI https://github.com/OpenImageIO/oiio/archive/refs/tags/${OPENIMAGEIO_VERSION}.tar.gz)
set(OPENIMAGEIO_HASH defb1fe7c8e64bac60eb3cacaf5c3736)
set(OPENMP_URI https://github.com/llvm/llvm-project/releases/download/llvmorg-${LLVM_VERSION}/openmp-${LLVM_VERSION}.src.tar.xz)
set(OPENMP_HASH 6eade16057edbdecb3c4eef9daa2bfcf)
set(OPENMP_HASH_TYPE MD5)
set(OPENMP_FILE openmp-${LLVM_VERSION}.src.tar.xz)
endif()
set(OPENIMAGEIO_VERSION 2.1.15.0)
set(OPENIMAGEIO_URI https://github.com/OpenImageIO/oiio/archive/Release-${OPENIMAGEIO_VERSION}.tar.gz)
set(OPENIMAGEIO_HASH f03aa5e3ac4795af04771ee4146e9832)
set(OPENIMAGEIO_HASH_TYPE MD5)
set(OPENIMAGEIO_FILE OpenImageIO-${OPENIMAGEIO_VERSION}.tar.gz)
# 8.0.0 is currently oiio's preferred version although never versions may be available.
# the preferred version can be found in oiio's externalpackages.cmake
set(FMT_VERSION 8.0.0)
set(FMT_URI https://github.com/fmtlib/fmt/archive/refs/tags/${FMT_VERSION}.tar.gz)
set(FMT_HASH 7bce0e9e022e586b178b150002e7c2339994e3c2bbe44027e9abb0d60f9cce83)
set(FMT_HASH_TYPE SHA256)
set(FMT_FILE fmt-${FMT_VERSION}.tar.gz)
set(FMT_CPE "cpe:2.3:a:fmt:fmt:${FMT_VERSION}:*:*:*:*:*:*:*")
# 0.6.2 is currently oiio's preferred version although never versions may be available.
# the preferred version can be found in oiio's externalpackages.cmake
set(ROBINMAP_VERSION v0.6.2)
set(ROBINMAP_URI https://github.com/Tessil/robin-map/archive/refs/tags/${ROBINMAP_VERSION}.tar.gz)
set(ROBINMAP_HASH c08ec4b1bf1c85eb0d6432244a6a89862229da1cb834f3f90fba8dc35d8c8ef1)
set(ROBINMAP_HASH_TYPE SHA256)
set(ROBINMAP_FILE robinmap-${ROBINMAP_VERSION}.tar.gz)
set(TIFF_VERSION 4.4.0)
set(TIFF_VERSION 4.1.0)
set(TIFF_URI http://download.osgeo.org/libtiff/tiff-${TIFF_VERSION}.tar.gz)
set(TIFF_HASH 376f17f189e9d02280dfe709b2b2bbea)
set(TIFF_HASH 2165e7aba557463acc0664e71a3ed424)
set(TIFF_HASH_TYPE MD5)
set(TIFF_FILE tiff-${TIFF_VERSION}.tar.gz)
set(TIFF_CPE "cpe:2.3:a:libtiff:libtiff:${TIFF_VERSION}:*:*:*:*:*:*:*")
set(OSL_VERSION 1.12.6.2)
set(OSL_URI https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/archive/refs/tags/v${OSL_VERSION}.tar.gz)
set(OSL_HASH 6fef11548adfdd3e5b25c49d2dae96ee)
set(OSL_VERSION 1.11.10.0)
set(OSL_URI https://github.com/imageworks/OpenShadingLanguage/archive/Release-${OSL_VERSION}.tar.gz)
set(OSL_HASH dfdc23597aeef083832cbada62211756)
set(OSL_HASH_TYPE MD5)
set(OSL_FILE OpenShadingLanguage-${OSL_VERSION}.tar.gz)
set(PYTHON_VERSION 3.10.8)
set(PYTHON_SHORT_VERSION 3.10)
set(PYTHON_SHORT_VERSION_NO_DOTS 310)
set(PYTHON_VERSION 3.9.2)
set(PYTHON_SHORT_VERSION 3.9)
set(PYTHON_SHORT_VERSION_NO_DOTS 39)
set(PYTHON_URI https://www.python.org/ftp/python/${PYTHON_VERSION}/Python-${PYTHON_VERSION}.tar.xz)
set(PYTHON_HASH e92356b012ed4d0e09675131d39b1bde)
set(PYTHON_HASH f0dc9000312abeb16de4eccce9a870ab)
set(PYTHON_HASH_TYPE MD5)
set(PYTHON_FILE Python-${PYTHON_VERSION}.tar.xz)
set(PYTHON_CPE "cpe:2.3:a:python:python:${PYTHON_VERSION}:-:*:*:*:*:*:*")
set(TBB_YEAR 2020)
set(TBB_VERSION ${TBB_YEAR}_U3)
set(TBB_VERSION 2020_U2)
set(TBB_URI https://github.com/oneapi-src/oneTBB/archive/${TBB_VERSION}.tar.gz)
set(TBB_HASH 55ec8df6eae5ed6364a47f0e671e460c)
set(TBB_HASH 1b711ae956524855088df3bbf5ec65dc)
set(TBB_HASH_TYPE MD5)
set(TBB_FILE oneTBB-${TBB_VERSION}.tar.gz)
set(TBB_CPE "cpe:2.3:a:intel:threading_building_blocks:${TBB_YEAR}:*:*:*:*:*:*:*")
set(OPENVDB_VERSION 9.0.0)
set(OPENVDB_VERSION 8.0.1)
set(OPENVDB_URI https://github.com/AcademySoftwareFoundation/openvdb/archive/v${OPENVDB_VERSION}.tar.gz)
set(OPENVDB_HASH 684ce40c2f74f3a0c9cac530e1c7b07e)
set(OPENVDB_HASH 01b490be16cc0e15c690f9a153c21461)
set(OPENVDB_HASH_TYPE MD5)
set(OPENVDB_FILE openvdb-${OPENVDB_VERSION}.tar.gz)
set(IDNA_VERSION 3.3)
set(CHARSET_NORMALIZER_VERSION 2.0.10)
set(URLLIB3_VERSION 1.26.8)
set(URLLIB3_CPE "cpe:2.3:a:urllib3:urllib3:${URLLIB3_VERSION}:*:*:*:*:*:*:*")
set(CERTIFI_VERSION 2021.10.8)
set(REQUESTS_VERSION 2.27.1)
set(CYTHON_VERSION 0.29.26)
# The version of the zstd library used to build the Python package should match ZSTD_VERSION
# defined below. At this time of writing, 0.17.0 was already released,
# but built against zstd 1.5.1, while we use 1.5.0.
set(ZSTANDARD_VERSION 0.16.0)
set(AUTOPEP8_VERSION 1.6.0)
set(PYCODESTYLE_VERSION 2.8.0)
set(TOML_VERSION 0.10.2)
set(NANOVDB_GIT_UID e62f7a0bf1e27397223c61ddeaaf57edf111b77f)
set(NANOVDB_URI https://github.com/AcademySoftwareFoundation/openvdb/archive/${NANOVDB_GIT_UID}.tar.gz)
set(NANOVDB_HASH 90919510bc6ccd630fedc56f748cb199)
set(NANOVDB_HASH_TYPE MD5)
set(NANOVDB_FILE nano-vdb-${NANOVDB_GIT_UID}.tar.gz)
set(NUMPY_VERSION 1.22.0)
set(NUMPY_SHORT_VERSION 1.22)
set(IDNA_VERSION 2.10)
set(CHARDET_VERSION 4.0.0)
set(URLLIB3_VERSION 1.26.3)
set(CERTIFI_VERSION 2020.12.5)
set(REQUESTS_VERSION 2.25.1)
set(CYTHON_VERSION 0.29.21)
set(NUMPY_VERSION 1.19.5)
set(NUMPY_SHORT_VERSION 1.19)
set(NUMPY_URI https://github.com/numpy/numpy/releases/download/v${NUMPY_VERSION}/numpy-${NUMPY_VERSION}.zip)
set(NUMPY_HASH 252de134862a27bd66705d29622edbfe)
set(NUMPY_HASH f6a1b48717c552bbc18f1adc3cc1fe0e)
set(NUMPY_HASH_TYPE MD5)
set(NUMPY_FILE numpy-${NUMPY_VERSION}.zip)
set(NUMPY_CPE "cpe:2.3:a:numpy:numpy:${NUMPY_VERSION}:*:*:*:*:*:*:*")
set(LAME_VERSION 3.100)
set(LAME_URI http://downloads.sourceforge.net/project/lame/lame/3.100/lame-${LAME_VERSION}.tar.gz)
set(LAME_HASH 83e260acbe4389b54fe08e0bdbf7cddb)
set(LAME_HASH_TYPE MD5)
set(LAME_FILE lame-${LAME_VERSION}.tar.gz)
set(LAME_CPE "cpe:2.3:a:lame_project:lame:${LAME_VERSION}:*:*:*:*:*:*:*")
set(OGG_VERSION 1.3.5)
set(OGG_VERSION 1.3.4)
set(OGG_URI http://downloads.xiph.org/releases/ogg/libogg-${OGG_VERSION}.tar.gz)
set(OGG_HASH 0eb4b4b9420a0f51db142ba3f9c64b333f826532dc0f48c6410ae51f4799b664)
set(OGG_HASH fe5670640bd49e828d64d2879c31cb4dde9758681bb664f9bdbf159a01b0c76e)
set(OGG_HASH_TYPE SHA256)
set(OGG_FILE libogg-${OGG_VERSION}.tar.gz)
set(VORBIS_VERSION 1.3.7)
set(VORBIS_VERSION 1.3.6)
set(VORBIS_URI http://downloads.xiph.org/releases/vorbis/libvorbis-${VORBIS_VERSION}.tar.gz)
set(VORBIS_HASH 0e982409a9c3fc82ee06e08205b1355e5c6aa4c36bca58146ef399621b0ce5ab)
set(VORBIS_HASH 6ed40e0241089a42c48604dc00e362beee00036af2d8b3f46338031c9e0351cb)
set(VORBIS_HASH_TYPE SHA256)
set(VORBIS_FILE libvorbis-${VORBIS_VERSION}.tar.gz)
set(VORBIS_CPE "cpe:2.3:a:xiph.org:libvorbis:${VORBIS_VERSION}:*:*:*:*:*:*:*")
set(THEORA_VERSION 1.1.1)
set(THEORA_URI http://downloads.xiph.org/releases/theora/libtheora-${THEORA_VERSION}.tar.bz2)
@@ -267,19 +260,17 @@ set(THEORA_HASH b6ae1ee2fa3d42ac489287d3ec34c5885730b1296f0801ae577a35193d3affbc
set(THEORA_HASH_TYPE SHA256)
set(THEORA_FILE libtheora-${THEORA_VERSION}.tar.bz2)
set(FLAC_VERSION 1.3.4)
set(FLAC_VERSION 1.3.3)
set(FLAC_URI http://downloads.xiph.org/releases/flac/flac-${FLAC_VERSION}.tar.xz)
set(FLAC_HASH 8ff0607e75a322dd7cd6ec48f4f225471404ae2730d0ea945127b1355155e737 )
set(FLAC_HASH 213e82bd716c9de6db2f98bcadbc4c24c7e2efe8c75939a1a84e28539c4e1748)
set(FLAC_HASH_TYPE SHA256)
set(FLAC_FILE flac-${FLAC_VERSION}.tar.xz)
set(FLAC_CPE "cpe:2.3:a:flac_project:flac:${FLAC_VERSION}:*:*:*:*:*:*:*")
set(VPX_VERSION 1.11.0)
set(VPX_VERSION 1.8.2)
set(VPX_URI https://github.com/webmproject/libvpx/archive/v${VPX_VERSION}/libvpx-v${VPX_VERSION}.tar.gz)
set(VPX_HASH 965e51c91ad9851e2337aebcc0f517440c637c506f3a03948062e3d5ea129a83)
set(VPX_HASH 8735d9fcd1a781ae6917f28f239a8aa358ce4864ba113ea18af4bb2dc8b474ac)
set(VPX_HASH_TYPE SHA256)
set(VPX_FILE libvpx-v${VPX_VERSION}.tar.gz)
set(VPX_CPE "cpe:2.3:a:webmproject:libvpx:${VPX_VERSION}:*:*:*:*:*:*:*")
set(OPUS_VERSION 1.3.1)
set(OPUS_URI https://archive.mozilla.org/pub/opus/opus-${OPUS_VERSION}.tar.gz)
@@ -287,9 +278,9 @@ set(OPUS_HASH 65b58e1e25b2a114157014736a3d9dfeaad8d41be1c8179866f144a2fb44ff9d)
set(OPUS_HASH_TYPE SHA256)
set(OPUS_FILE opus-${OPUS_VERSION}.tar.gz)
set(X264_VERSION 35fe20d1ba49918ec739a5b068c208ca82f977f7)
set(X264_VERSION 33f9e1474613f59392be5ab6a7e7abf60fa63622)
set(X264_URI https://code.videolan.org/videolan/x264/-/archive/${X264_VERSION}/x264-${X264_VERSION}.tar.gz)
set(X264_HASH bb4f7da03936b5a030ed5827133b58eb3f701d7e5dce32cca4ba6df93797d42e)
set(X264_HASH 5456450ee1ae02cd2328be3157367a232a0ab73315e8c8f80dab80469524f525)
set(X264_HASH_TYPE SHA256)
set(X264_FILE x264-${X264_VERSION}.tar.gz)
@@ -299,24 +290,22 @@ set(XVIDCORE_HASH abbdcbd39555691dd1c9b4d08f0a031376a3b211652c0d8b3b8aa9be1303ce
set(XVIDCORE_HASH_TYPE SHA256)
set(XVIDCORE_FILE xvidcore-${XVIDCORE_VERSION}.tar.gz)
set(OPENJPEG_VERSION 2.5.0)
set(OPENJPEG_SHORT_VERSION 2.5)
set(OPENJPEG_VERSION 2.3.1)
set(OPENJPEG_SHORT_VERSION 2.3)
set(OPENJPEG_URI https://github.com/uclouvain/openjpeg/archive/v${OPENJPEG_VERSION}.tar.gz)
set(OPENJPEG_HASH 0333806d6adecc6f7a91243b2b839ff4d2053823634d4f6ed7a59bc87409122a)
set(OPENJPEG_HASH 63f5a4713ecafc86de51bfad89cc07bb788e9bba24ebbf0c4ca637621aadb6a9)
set(OPENJPEG_HASH_TYPE SHA256)
set(OPENJPEG_FILE openjpeg-v${OPENJPEG_VERSION}.tar.gz)
set(OPENJPEG_CPE "cpe:2.3:a:uclouvain:openjpeg:${OPENJPEG_VERSION}:*:*:*:*:*:*:*")
set(FFMPEG_VERSION 5.1.2)
set(FFMPEG_VERSION 4.4)
set(FFMPEG_URI http://ffmpeg.org/releases/ffmpeg-${FFMPEG_VERSION}.tar.bz2)
set(FFMPEG_HASH 39a0bcc8d98549f16c570624678246a6ac736c066cebdb409f9502e915b22f2b)
set(FFMPEG_HASH 42093549751b582cf0f338a21a3664f52e0a9fbe0d238d3c992005e493607d0e)
set(FFMPEG_HASH_TYPE SHA256)
set(FFMPEG_FILE ffmpeg-${FFMPEG_VERSION}.tar.bz2)
set(FFMPEG_CPE "cpe:2.3:a:ffmpeg:ffmpeg:${FFMPEG_VERSION}:*:*:*:*:*:*:*")
set(FFTW_VERSION 3.3.10)
set(FFTW_VERSION 3.3.8)
set(FFTW_URI http://www.fftw.org/fftw-${FFTW_VERSION}.tar.gz)
set(FFTW_HASH 8ccbf6a5ea78a16dbc3e1306e234cc5c)
set(FFTW_HASH 8aac833c943d8e90d51b697b27d4384d)
set(FFTW_HASH_TYPE MD5)
set(FFTW_FILE fftw-${FFTW_VERSION}.tar.gz)
@@ -326,19 +315,17 @@ set(ICONV_HASH 7d2a800b952942bb2880efb00cfd524c)
set(ICONV_HASH_TYPE MD5)
set(ICONV_FILE libiconv-${ICONV_VERSION}.tar.gz)
set(SNDFILE_VERSION 1.1.0)
set(SNDFILE_URI https://github.com/libsndfile/libsndfile/releases/download/1.1.0/libsndfile-${SNDFILE_VERSION}.tar.xz)
set(SNDFILE_HASH e63dead2b4f0aaf323687619d007ee6a)
set(SNDFILE_VERSION 1.0.28)
set(SNDFILE_URI http://www.mega-nerd.com/libsndfile/files/libsndfile-${SNDFILE_VERSION}.tar.gz)
set(SNDFILE_HASH 646b5f98ce89ac60cdb060fcd398247c)
set(SNDFILE_HASH_TYPE MD5)
set(SNDFILE_FILE libsndfile-${SNDFILE_VERSION}.tar.gz)
set(SNDFILE_CPE "cpe:2.3:a:libsndfile_project:libsndfile:${SNDFILE_VERSION}:*:*:*:*:*:*:*")
set(WEBP_VERSION 1.2.2)
set(WEBP_VERSION 0.6.1)
set(WEBP_URI https://storage.googleapis.com/downloads.webmproject.org/releases/webp/libwebp-${WEBP_VERSION}.tar.gz)
set(WEBP_HASH b5e2e414a8adee4c25fe56b18dd9c549)
set(WEBP_HASH b49ce9c3e3e9acae4d91bca44bb85a72)
set(WEBP_HASH_TYPE MD5)
set(WEBP_FILE libwebp-${WEBP_VERSION}.tar.gz)
set(WEBP_CPE "cpe:2.3:a:webmproject:libwebp:${WEBP_VERSION}:*:*:*:*:*:*:*")
set(SPNAV_VERSION 0.2.3)
set(SPNAV_URI http://downloads.sourceforge.net/project/spacenav/spacenav%20library%20%28SDK%29/libspnav%20${SPNAV_VERSION}/libspnav-${SPNAV_VERSION}.tar.gz)
@@ -352,77 +339,58 @@ set(JEMALLOC_HASH 3d41fbf006e6ebffd489bdb304d009ae)
set(JEMALLOC_HASH_TYPE MD5)
set(JEMALLOC_FILE jemalloc-${JEMALLOC_VERSION}.tar.bz2)
set(XML2_VERSION 2.10.3)
set(XML2_URI https://download.gnome.org/sources/libxml2/2.10/libxml2-${XML2_VERSION}.tar.xz)
set(XML2_HASH f9edac7fac232b3657a003fd9a5bbe42)
set(XML2_VERSION 2.9.10)
set(XML2_URI http://xmlsoft.org/sources/libxml2-${XML2_VERSION}.tar.gz)
set(XML2_HASH 10942a1dc23137a8aa07f0639cbfece5)
set(XML2_HASH_TYPE MD5)
set(XML2_FILE libxml2-${XML2_VERSION}.tar.xz)
set(XML2_CPE "cpe:2.3:a:xmlsoft:libxml2:${XML2_VERSION}:*:*:*:*:*:*:*")
set(XML2_FILE libxml2-${XML2_VERSION}.tar.gz)
set(TINYXML_VERSION 2_6_2)
set(TINYXML_VERSION_DOTS 2.6.2)
set(TINYXML_URI https://nchc.dl.sourceforge.net/project/tinyxml/tinyxml/${TINYXML_VERSION_DOTS}/tinyxml_${TINYXML_VERSION}.tar.gz)
set(TINYXML_HASH c1b864c96804a10526540c664ade67f0)
set(TINYXML_HASH_TYPE MD5)
set(TINYXML_FILE tinyxml_${TINYXML_VERSION}.tar.gz)
set(YAMLCPP_VERSION 0.6.3)
set(YAMLCPP_URI https://codeload.github.com/jbeder/yaml-cpp/tar.gz/yaml-cpp-${YAMLCPP_VERSION})
set(YAMLCPP_HASH b45bf1089a382e81f6b661062c10d0c2)
set(YAMLCPP_HASH_TYPE MD5)
set(YAMLCPP_FILE yaml-cpp-${YAMLCPP_VERSION}.tar.gz)
set(YAMLCPP "cpe:2.3:a:yaml-cpp_project:yaml-cpp:${YAMLCPP_VERSION}:*:*:*:*:*:*:*")
set(PYSTRING_VERSION v1.1.3)
set(PYSTRING_URI https://codeload.github.com/imageworks/pystring/tar.gz/refs/tags/${PYSTRING_VERSION})
set(PYSTRING_HASH f2c68786b359f5e4e62bed53bc4fb86d)
set(PYSTRING_HASH_TYPE MD5)
set(PYSTRING_FILE pystring-${PYSTRING_VERSION}.tar.gz)
set(EXPAT_VERSION 2_5_0)
set(EXPAT_VERSION_DOTS 2.5.0)
set(EXPAT_VERSION 2_2_10)
set(EXPAT_URI https://github.com/libexpat/libexpat/archive/R_${EXPAT_VERSION}.tar.gz)
set(EXPAT_HASH d375fa3571c0abb945873f5061a8f2e2)
set(EXPAT_HASH 7ca5f09959fcb9a57618368deb627b9f)
set(EXPAT_HASH_TYPE MD5)
set(EXPAT_FILE libexpat-${EXPAT_VERSION}.tar.gz)
set(EXPAT_CPE "cpe:2.3:a:libexpat_project:libexpat:${EXPAT_VERSION_DOTS}:*:*:*:*:*:*:*")
set(PUGIXML_VERSION 1.10)
set(PUGIXML_URI https://github.com/zeux/pugixml/archive/v${PUGIXML_VERSION}.tar.gz)
set(PUGIXML_HASH 0c208b0664c7fb822bf1b49ad035e8fd)
set(PUGIXML_HASH_TYPE MD5)
set(PUGIXML_FILE pugixml-${PUGIXML_VERSION}.tar.gz)
set(PUGIXML_CPE "cpe:2.3:a:pugixml_project:pugixml:${PUGIXML_VERSION}:*:*:*:*:*:*:*")
set(FLEXBISON_VERSION 2.5.24)
set(FLEXBISON_VERSION 2.5.5)
set(FLEXBISON_URI http://prdownloads.sourceforge.net/winflexbison/win_flex_bison-${FLEXBISON_VERSION}.zip)
set(FLEXBISON_HASH 6b549d43e34ece0e8ed05af92daa31c4)
set(FLEXBISON_HASH d87a3938194520d904013abef3df10ce)
set(FLEXBISON_HASH_TYPE MD5)
set(FLEXBISON_FILE win_flex_bison-${FLEXBISON_VERSION}.zip)
set(FLEX_VERSION 2.6.4)
set(FLEX_URI https://github.com/westes/flex/releases/download/v${FLEX_VERSION}/flex-${FLEX_VERSION}.tar.gz)
set(FLEX_HASH 2882e3179748cc9f9c23ec593d6adc8d)
set(FLEX_HASH_TYPE MD5)
set(FLEX_FILE flex-${FLEX_VERSION}.tar.gz)
# Libraries to keep Python modules static on Linux.
# NOTE: bzip.org domain does no longer belong to BZip 2 project, so we download
# sources from Debian packaging.
#
# NOTE 2: This will *HAVE* to match the version python ships on windows which
# is hardcoded in pythons PCbuild/get_externals.bat. For compliance reasons there
# can be no exceptions to this.
set(BZIP2_VERSION 1.0.8)
set(BZIP2_URI http://http.debian.net/debian/pool/main/b/bzip2/bzip2_${BZIP2_VERSION}.orig.tar.gz)
set(BZIP2_HASH ab5a03176ee106d3f0fa90e381da478ddae405918153cca248e682cd0c4a2269)
set(BZIP2_HASH_TYPE SHA256)
set(BZIP2_FILE bzip2_${BZIP2_VERSION}.orig.tar.gz)
set(BZIP2_CPE "cpe:2.3:a:bzip:bzip2:${BZIP2_VERSION}:*:*:*:*:*:*:*")
# NOTE: This will *HAVE* to match the version python ships on windows which
# is hardcoded in pythons PCbuild/get_externals.bat. For compliance reasons there
# can be no exceptions to this.
set(FFI_VERSION 3.3)
set(FFI_URI https://sourceware.org/pub/libffi/libffi-${FFI_VERSION}.tar.gz)
set(FFI_HASH 72fba7922703ddfa7a028d513ac15a85c8d54c8d67f55fa5a4802885dc652056)
set(FFI_HASH_TYPE SHA256)
set(FFI_FILE libffi-${FFI_VERSION}.tar.gz)
set(FFI_CPE "cpe:2.3:a:libffi_project:libffi:${FFI_VERSION}:*:*:*:*:*:*:*")
set(LZMA_VERSION 5.2.5)
set(LZMA_URI https://tukaani.org/xz/xz-${LZMA_VERSION}.tar.bz2)
@@ -430,42 +398,43 @@ set(LZMA_HASH 5117f930900b341493827d63aa910ff5e011e0b994197c3b71c08a20228a42df)
set(LZMA_HASH_TYPE SHA256)
set(LZMA_FILE xz-${LZMA_VERSION}.tar.bz2)
# NOTE: This will *HAVE* to match the version python ships on windows which
# is hardcoded in pythons PCbuild/get_externals.bat. For compliance reasons there
# can be no exceptions to this.
set(SSL_VERSION 1.1.1q)
set(SSL_URI https://www.openssl.org/source/openssl-${SSL_VERSION}.tar.gz)
set(SSL_HASH d7939ce614029cdff0b6c20f0e2e5703158a489a72b2507b8bd51bf8c8fd10ca)
set(SSL_HASH_TYPE SHA256)
set(SSL_FILE openssl-${SSL_VERSION}.tar.gz)
set(SSL_CPE "cpe:2.3:a:openssl:openssl:${SSL_VERSION}:*:*:*:*:*:*:*")
if(BLENDER_PLATFORM_ARM)
# Need at least 1.1.1i for aarch64 support (https://github.com/openssl/openssl/pull/13218)
set(SSL_VERSION 1.1.1i)
set(SSL_URI https://www.openssl.org/source/openssl-${SSL_VERSION}.tar.gz)
set(SSL_HASH e8be6a35fe41d10603c3cc635e93289ed00bf34b79671a3a4de64fcee00d5242)
set(SSL_HASH_TYPE SHA256)
set(SSL_FILE openssl-${SSL_VERSION}.tar.gz)
else()
set(SSL_VERSION 1.1.1g)
set(SSL_URI https://www.openssl.org/source/openssl-${SSL_VERSION}.tar.gz)
set(SSL_HASH ddb04774f1e32f0c49751e21b67216ac87852ceb056b75209af2443400636d46)
set(SSL_HASH_TYPE SHA256)
set(SSL_FILE openssl-${SSL_VERSION}.tar.gz)
endif()
# Note: This will *HAVE* to match the version python ships on windows which
# is hardcoded in pythons PCbuild/get_externals.bat for compliance reasons there
# can be no exceptions to this.
set(SQLITE_VERSION 3.37.2)
set(SQLLITE_LONG_VERSION 3370200)
set(SQLITE_URI https://www.sqlite.org/2022/sqlite-autoconf-${SQLLITE_LONG_VERSION}.tar.gz)
set(SQLITE_HASH e56faacadfb4154f8fbd0f2a3f827d13706b70a1)
set(SQLITE_VERSION 3.31.1)
set(SQLITE_URI https://www.sqlite.org/2018/sqlite-src-3240000.zip)
set(SQLITE_HASH fb558c49ee21a837713c4f1e7e413309aabdd9c7)
set(SQLITE_HASH_TYPE SHA1)
set(SQLITE_FILE sqlite-autoconf-${SQLLITE_LONG_VERSION}.tar.gz)
set(SQLITE_CPE "cpe:2.3:a:sqlite:sqlite:${SQLITE_VERSION}:*:*:*:*:*:*:*")
set(SQLITE_FILE sqlite-src-3240000.zip)
set(EMBREE_VERSION 3.13.4)
set(EMBREE_VERSION 3.10.0)
set(EMBREE_URI https://github.com/embree/embree/archive/v${EMBREE_VERSION}.zip)
set(EMBREE_HASH 52d0be294d6c88ba7a6c9e046796e7be)
set(EMBREE_HASH 4bbe29e7eaa46417efc75fc5f1e8eb87)
set(EMBREE_HASH_TYPE MD5)
set(EMBREE_FILE embree-v${EMBREE_VERSION}.zip)
set(EMBREE_ARM_GIT https://github.com/brechtvl/embree.git)
set(USD_VERSION 22.03)
set(USD_VERSION 21.02)
set(USD_URI https://github.com/PixarAnimationStudios/USD/archive/v${USD_VERSION}.tar.gz)
set(USD_HASH e0e441a05057692a83124a1195b09eed)
set(USD_HASH 1dd1e2092d085ed393c1f7c450a4155a)
set(USD_HASH_TYPE MD5)
set(USD_FILE usd-v${USD_VERSION}.tar.gz)
set(OIDN_VERSION 1.4.3)
set(OIDN_VERSION 1.4.0)
set(OIDN_URI https://github.com/OpenImageDenoise/oidn/releases/download/v${OIDN_VERSION}/oidn-${OIDN_VERSION}.src.tar.gz)
set(OIDN_HASH 027093eaf5e8b4e45835b991137b38e6)
set(OIDN_HASH 421824019becc5b664a22a2b98332bc5)
set(OIDN_HASH_TYPE MD5)
set(OIDN_FILE oidn-${OIDN_VERSION}.src.tar.gz)
@@ -475,63 +444,49 @@ set(LIBGLU_HASH 151aef599b8259efe9acd599c96ea2a3)
set(LIBGLU_HASH_TYPE MD5)
set(LIBGLU_FILE glu-${LIBGLU_VERSION}.tar.xz)
set(MESA_VERSION 21.1.5)
set(MESA_VERSION 20.3.4)
set(MESA_URI ftp://ftp.freedesktop.org/pub/mesa/mesa-${MESA_VERSION}.tar.xz)
set(MESA_HASH 022c7293074aeeced2278c872db4fa693147c70f8595b076cf3f1ef81520766d)
set(MESA_HASH_TYPE SHA256)
set(MESA_HASH 556338446aef8ae947a789b3e0b5e056)
set(MESA_HASH_TYPE MD5)
set(MESA_FILE mesa-${MESA_VERSION}.tar.xz)
set(MESA_CPE "cpe:2.3:a:mesa3d:mesa:${MESA_VERSION}:*:*:*:*:*:*:*")
set(NASM_VERSION 2.15.02)
set(NASM_URI https://github.com/netwide-assembler/nasm/archive/nasm-${NASM_VERSION}.tar.gz)
set(NASM_HASH aded8b796c996a486a56e0515c83e414116decc3b184d88043480b32eb0a8589)
set(NASM_HASH_TYPE SHA256)
set(NASM_FILE nasm-${NASM_VERSION}.tar.gz)
set(NASM_PCE "cpe:2.3:a:nasm:nasm:${NASM_VERSION}:*:*:*:*:*:*:*")
set(XR_OPENXR_SDK_VERSION 1.0.22)
set(XR_OPENXR_SDK_VERSION 1.0.14)
set(XR_OPENXR_SDK_URI https://github.com/KhronosGroup/OpenXR-SDK/archive/release-${XR_OPENXR_SDK_VERSION}.tar.gz)
set(XR_OPENXR_SDK_HASH a2623ebab3d0b340bc16311b14f02075)
set(XR_OPENXR_SDK_HASH 0df6b2fd6045423451a77ff6bc3e1a75)
set(XR_OPENXR_SDK_HASH_TYPE MD5)
set(XR_OPENXR_SDK_FILE OpenXR-SDK-${XR_OPENXR_SDK_VERSION}.tar.gz)
set(WL_PROTOCOLS_VERSION 1.21)
set(WL_PROTOCOLS_FILE wayland-protocols-${WL_PROTOCOLS_VERSION}.tar.gz)
set(WL_PROTOCOLS_URI https://gitlab.freedesktop.org/wayland/wayland-protocols/-/archive/${WL_PROTOCOLS_VERSION}/${WL_PROTOCOLS_FILE})
set(WL_PROTOCOLS_HASH af5ca07e13517cdbab33504492cef54a)
set(WL_PROTOCOLS_HASH_TYPE MD5)
if(BLENDER_PLATFORM_ARM)
# Unreleased version with macOS arm support.
set(ISPC_URI https://github.com/ispc/ispc/archive/f5949c055eb9eeb93696978a3da4bfb3a6a30b35.zip)
set(ISPC_HASH d382fea18d01dbd0cd05d9e1ede36d7d)
set(ISPC_HASH_TYPE MD5)
set(ISPC_FILE f5949c055eb9eeb93696978a3da4bfb3a6a30b35.zip)
else()
set(ISPC_VERSION v1.14.1)
set(ISPC_URI https://github.com/ispc/ispc/archive/${ISPC_VERSION}.tar.gz)
set(ISPC_HASH 968fbc8dfd16a60ba4e32d2e0e03ea7a)
set(ISPC_HASH_TYPE MD5)
set(ISPC_FILE ispc-${ISPC_VERSION}.tar.gz)
endif()
set(WAYLAND_VERSION 1.21.0)
set(WAYLAND_FILE wayland-${WAYLAND_VERSION}.tar.xz)
set(WAYLAND_URI https://gitlab.freedesktop.org/wayland/wayland/-/releases/1.21.0/downloads/wayland-${WAYLAND_VERSION}.tar.xz)
set(WAYLAND_HASH f2653a2293bcd882d756c6a83d278903)
set(WAYLAND_HASH_TYPE MD5)
set(WAYLAND_LIBDECOR_VERSION 0.1.0)
set(WAYLAND_LIBDECOR_FILE libdecor-${WAYLAND_LIBDECOR_VERSION}.tar.xz)
set(WAYLAND_LIBDECOR_URI https://gitlab.gnome.org/jadahl/libdecor/uploads/81adf91d27620e20bcc5f6b9b312d768/libdecor-${WAYLAND_LIBDECOR_VERSION}.tar.xz )
set(WAYLAND_LIBDECOR_HASH 47b59eba76faa3787f0878bf8700e912)
set(WAYLAND_LIBDECOR_HASH_TYPE MD5)
set(ISPC_VERSION v1.17.0)
set(ISPC_URI https://github.com/ispc/ispc/archive/${ISPC_VERSION}.tar.gz)
set(ISPC_HASH 4f476a3109332a77fe839a9014c60ca9)
set(ISPC_HASH_TYPE MD5)
set(ISPC_FILE ispc-${ISPC_VERSION}.tar.gz)
set(GMP_VERSION 6.2.1)
set(GMP_VERSION 6.2.0)
set(GMP_URI https://gmplib.org/download/gmp/gmp-${GMP_VERSION}.tar.xz)
set(GMP_HASH 0b82665c4a92fd2ade7440c13fcaa42b)
set(GMP_HASH a325e3f09e6d91e62101e59f9bda3ec1)
set(GMP_HASH_TYPE MD5)
set(GMP_FILE gmp-${GMP_VERSION}.tar.xz)
set(GMP_CPE "cpe:2.3:a:gmplib:gmp:${GMP_VERSION}:*:*:*:*:*:*:*")
set(POTRACE_VERSION 1.16)
set(POTRACE_URI http://potrace.sourceforge.net/download/${POTRACE_VERSION}/potrace-${POTRACE_VERSION}.tar.gz)
set(POTRACE_HASH 5f0bd87ddd9a620b0c4e65652ef93d69)
set(POTRACE_HASH_TYPE MD5)
set(POTRACE_FILE potrace-${POTRACE_VERSION}.tar.gz)
set(POTRACE_CPE "cpe:2.3:a:icoasoft:potrace:${POTRACE_VERSION}:*:*:*:*:*:*:*")
set(HARU_VERSION 2_3_0)
set(HARU_URI https://github.com/libharu/libharu/archive/RELEASE_${HARU_VERSION}.tar.gz)
@@ -539,172 +494,5 @@ set(HARU_HASH 4f916aa49c3069b3a10850013c507460)
set(HARU_HASH_TYPE MD5)
set(HARU_FILE libharu-${HARU_VERSION}.tar.gz)
set(ZSTD_VERSION 1.5.0)
set(ZSTD_URI https://github.com/facebook/zstd/releases/download/v${ZSTD_VERSION}/zstd-${ZSTD_VERSION}.tar.gz)
set(ZSTD_HASH 5194fbfa781fcf45b98c5e849651aa7b3b0a008c6b72d4a0db760f3002291e94)
set(ZSTD_HASH_TYPE SHA256)
set(ZSTD_FILE zstd-${ZSTD_VERSION}.tar.gz)
set(ZSTD_CPE "cpe:2.3:a:facebook:zstandard:${ZSTD_VERSION}:*:*:*:*:*:*:*")
set(SSE2NEON_VERSION fe5ff00bb8d19b327714a3c290f3e2ce81ba3525)
set(SSE2NEON_URI https://github.com/DLTcollab/sse2neon/archive/${SSE2NEON_VERSION}.tar.gz)
set(SSE2NEON_HASH 0780253525d299c31775ef95853698d03db9c7739942af8570000f4a25a5d605)
set(SSE2NEON_HASH_TYPE SHA256)
set(SSE2NEON_FILE sse2neon-${SSE2NEON_VERSION}.tar.gz)
set(BROTLI_VERSION 1.0.9)
set(BROTLI_URI https://github.com/google/brotli/archive/refs/tags/v${BROTLI_VERSION}.tar.gz)
set(BROTLI_HASH f9e8d81d0405ba66d181529af42a3354f838c939095ff99930da6aa9cdf6fe46)
set(BROTLI_HASH_TYPE SHA256)
set(BROTLI_FILE brotli-v${BROTLI_VERSION}.tar.gz)
set(BROTLI_CPE "cpe:2.3:a:google:brotli:${BROTLI_VERSION}:*:*:*:*:*:*:*")
set(OPENPGL_VERSION v0.4.1-beta)
set(OPENPGL_SHORT_VERSION 0.4.1)
set(OPENPGL_URI https://github.com/OpenPathGuidingLibrary/openpgl/archive/refs/tags/${OPENPGL_VERSION}.tar.gz)
set(OPENPGL_HASH db63f5dac5cfa8c110ede241f0c413f00db0c4748697381c4fa23e0f9e82a754)
set(OPENPGL_HASH_TYPE SHA256)
set(OPENPGL_FILE openpgl-${OPENPGL_VERSION}.tar.gz)
set(LEVEL_ZERO_VERSION v1.8.5)
set(LEVEL_ZERO_URI https://github.com/oneapi-src/level-zero/archive/refs/tags/${LEVEL_ZERO_VERSION}.tar.gz)
set(LEVEL_ZERO_HASH b6e9663bbcc53c148d32376998298bec6f7c434ef2218c61fa708963e3a09394)
set(LEVEL_ZERO_HASH_TYPE SHA256)
set(LEVEL_ZERO_FILE level-zero-${LEVEL_ZERO_VERSION}.tar.gz)
set(DPCPP_VERSION 20221019)
set(DPCPP_URI https://github.com/intel/llvm/archive/refs/tags/sycl-nightly/${DPCPP_VERSION}.tar.gz)
set(DPCPP_HASH 2f533946e91ce3829431758ea17b0b834b960c1a796e9e4563c86e03eb9603a2)
set(DPCPP_HASH_TYPE SHA256)
set(DPCPP_FILE DPCPP-${DPCPP_VERSION}.tar.gz)
########################
### DPCPP DEPS BEGIN ###
########################
# The following deps are build time requirements for dpcpp, when possible
# the source in the dpcpp source tree for the version chosen is documented
# by each dep, these will only have to be downloaded and unpacked, dpcpp
# will take care of building them, unpack is being done in dpcpp_deps.cmake
# Source llvm/lib/SYCLLowerIR/CMakeLists.txt
set(VCINTRINSICS_VERSION abce9184b7a3a7fe1b02289b9285610d9dc45465)
set(VCINTRINSICS_URI https://github.com/intel/vc-intrinsics/archive/${VCINTRINSICS_VERSION}.tar.gz)
set(VCINTRINSICS_HASH 3e9fd471246b87633b26f7e15e17ab7733d357458c53d5c5881c03929d6c551f)
set(VCINTRINSICS_HASH_TYPE SHA256)
set(VCINTRINSICS_FILE vc-intrinsics-${VCINTRINSICS_VERSION}.tar.gz)
# Source opencl/CMakeLists.txt
set(OPENCLHEADERS_VERSION dcd5bede6859d26833cd85f0d6bbcee7382dc9b3)
set(OPENCLHEADERS_URI https://github.com/KhronosGroup/OpenCL-Headers/archive/${OPENCLHEADERS_VERSION}.tar.gz)
set(OPENCLHEADERS_HASH ca8090359654e94f2c41e946b7e9d826253d795ae809ce7c83a7d3c859624693)
set(OPENCLHEADERS_HASH_TYPE SHA256)
set(OPENCLHEADERS_FILE opencl_headers-${OPENCLHEADERS_VERSION}.tar.gz)
# Source opencl/CMakeLists.txt
set(ICDLOADER_VERSION 792682ad3d877ab38573b997808bab3b43902b70)
set(ICDLOADER_URI https://github.com/KhronosGroup/OpenCL-ICD-Loader/archive/${ICDLOADER_VERSION}.tar.gz)
set(ICDLOADER_HASH b33a0320d94bf300efa1da97931ded506d27813bd1148da6858fe79d412d1ea2)
set(ICDLOADER_HASH_TYPE SHA256)
set(ICDLOADER_FILE icdloader-${ICDLOADER_VERSION}.tar.gz)
# Source sycl/cmake/modules/AddBoostMp11Headers.cmake
# Using external MP11 here, getting AddBoostMp11Headers.cmake to recognize
# our copy in boost directly was more trouble than it was worth.
set(MP11_VERSION 7bc4e1ae9b36ec8ee635c3629b59ec525bbe82b9)
set(MP11_URI https://github.com/boostorg/mp11/archive/${MP11_VERSION}.tar.gz)
set(MP11_HASH 071ee2bd3952ec89882edb3af25dd1816f6b61723f66e42eea32f4d02ceef426)
set(MP11_HASH_TYPE SHA256)
set(MP11_FILE mp11-${MP11_VERSION}.tar.gz)
# Source llvm-spirv/CMakeLists.txt (repo)
# Source llvm-spirv/spirv-headers-tag.conf (hash)
set(SPIRV_HEADERS_VERSION 5a121866927a16ab9d49bed4788b532c7fcea766)
set(SPIRV_HEADERS_URI https://github.com/KhronosGroup/SPIRV-Headers/archive/${SPIRV_HEADERS_VERSION}.tar.gz)
set(SPIRV_HEADERS_HASH ec8ecb471a62672697846c436501638ab25447ae9d4a6761e0bfe8a9a839502a)
set(SPIRV_HEADERS_HASH_TYPE SHA256)
set(SPIRV_HEADERS_FILE SPIR-V-Headers-${SPIRV_HEADERS_VERSION}.tar.gz)
######################
### DPCPP DEPS END ###
######################
##########################################
### Intel Graphics Compiler DEPS BEGIN ###
##########################################
# The following deps are build time requirements for the intel graphics
# compiler, the versions used are taken from the following location
# https://github.com/intel/intel-graphics-compiler/releases
set(IGC_VERSION 1.0.12149.1)
set(IGC_URI https://github.com/intel/intel-graphics-compiler/archive/refs/tags/igc-${IGC_VERSION}.tar.gz)
set(IGC_HASH 44f67f24e3bc5130f9f062533abf8154782a9d0a992bc19b498639a8521ae836)
set(IGC_HASH_TYPE SHA256)
set(IGC_FILE igc-${IGC_VERSION}.tar.gz)
set(IGC_LLVM_VERSION llvmorg-11.1.0)
set(IGC_LLVM_URI https://github.com/llvm/llvm-project/archive/refs/tags/${IGC_LLVM_VERSION}.tar.gz)
set(IGC_LLVM_HASH 53a0719f3f4b0388013cfffd7b10c7d5682eece1929a9553c722348d1f866e79)
set(IGC_LLVM_HASH_TYPE SHA256)
set(IGC_LLVM_FILE ${IGC_LLVM_VERSION}.tar.gz)
# WARNING WARNING WARNING
#
# IGC_OPENCL_CLANG contains patches for some of its dependencies.
#
# Whenever IGC_OPENCL_CLANG_VERSION changes, one *MUST* inspect
# IGC_OPENCL_CLANG's patches folder and update igc.cmake to account for
# any added or removed patches.
#
# WARNING WARNING WARNING
set(IGC_OPENCL_CLANG_VERSION 363a5262d8c7cff3fb28f3bdb5d85c8d7e91c1bb)
set(IGC_OPENCL_CLANG_URI https://github.com/intel/opencl-clang/archive/${IGC_OPENCL_CLANG_VERSION}.tar.gz)
set(IGC_OPENCL_CLANG_HASH aa8cf72bb239722ce8ce44f79413c6887ecc8ca18477dd520aa5c4809756da9a)
set(IGC_OPENCL_CLANG_HASH_TYPE SHA256)
set(IGC_OPENCL_CLANG_FILE opencl-clang-${IGC_OPENCL_CLANG_VERSION}.tar.gz)
set(IGC_VCINTRINSICS_VERSION v0.5.0)
set(IGC_VCINTRINSICS_URI https://github.com/intel/vc-intrinsics/archive/refs/tags/${IGC_VCINTRINSICS_VERSION}.tar.gz)
set(IGC_VCINTRINSICS_HASH 70bb47c5e32173cf61514941e83ae7c7eb4485e6d2fca60cfa1f50d4f42c41f2)
set(IGC_VCINTRINSICS_HASH_TYPE SHA256)
set(IGC_VCINTRINSICS_FILE vc-intrinsics-${IGC_VCINTRINSICS_VERSION}.tar.gz)
set(IGC_SPIRV_HEADERS_VERSION sdk-1.3.204.1)
set(IGC_SPIRV_HEADERS_URI https://github.com/KhronosGroup/SPIRV-Headers/archive/refs/tags/${IGC_SPIRV_HEADERS_VERSION}.tar.gz)
set(IGC_SPIRV_HEADERS_HASH 262864053968c217d45b24b89044a7736a32361894743dd6cfe788df258c746c)
set(IGC_SPIRV_HEADERS_HASH_TYPE SHA256)
set(IGC_SPIRV_HEADERS_FILE SPIR-V-Headers-${IGC_SPIRV_HEADERS_VERSION}.tar.gz)
set(IGC_SPIRV_TOOLS_VERSION sdk-1.3.204.1)
set(IGC_SPIRV_TOOLS_URI https://github.com/KhronosGroup/SPIRV-Tools/archive/refs/tags/${IGC_SPIRV_TOOLS_VERSION}.tar.gz)
set(IGC_SPIRV_TOOLS_HASH 6e19900e948944243024aedd0a201baf3854b377b9cc7a386553bc103b087335)
set(IGC_SPIRV_TOOLS_HASH_TYPE SHA256)
set(IGC_SPIRV_TOOLS_FILE SPIR-V-Tools-${IGC_SPIRV_TOOLS_VERSION}.tar.gz)
set(IGC_SPIRV_TRANSLATOR_VERSION a31ffaeef77e23d500b3ea3d35e0c42ff5648ad9)
set(IGC_SPIRV_TRANSLATOR_URI https://github.com/KhronosGroup/SPIRV-LLVM-Translator/archive/${IGC_SPIRV_TRANSLATOR_VERSION}.tar.gz)
set(IGC_SPIRV_TRANSLATOR_HASH 9e26c96a45341b8f8af521bacea20e752623346340addd02af95d669f6e89252)
set(IGC_SPIRV_TRANSLATOR_HASH_TYPE SHA256)
set(IGC_SPIRV_TRANSLATOR_FILE SPIR-V-Translator-${IGC_SPIRV_TRANSLATOR_VERSION}.tar.gz)
########################################
### Intel Graphics Compiler DEPS END ###
########################################
set(GMMLIB_VERSION intel-gmmlib-22.1.8)
set(GMMLIB_URI https://github.com/intel/gmmlib/archive/refs/tags/${GMMLIB_VERSION}.tar.gz)
set(GMMLIB_HASH bf23e9a3742b4fb98c7666c9e9b29f3219e4b2fb4d831aaf4eed71f5e2d17368)
set(GMMLIB_HASH_TYPE SHA256)
set(GMMLIB_FILE ${GMMLIB_VERSION}.tar.gz)
set(OCLOC_VERSION 22.38.24278)
set(OCLOC_URI https://github.com/intel/compute-runtime/archive/refs/tags/${OCLOC_VERSION}.tar.gz)
set(OCLOC_HASH db0c542fccd651e6404b15a74d46027f1ce0eda8dc9e25a40cbb6c0faef257ee)
set(OCLOC_HASH_TYPE SHA256)
set(OCLOC_FILE ocloc-${OCLOC_VERSION}.tar.gz)
set(AOM_VERSION 3.4.0)
set(AOM_URI https://storage.googleapis.com/aom-releases/libaom-${AOM_VERSION}.tar.gz)
set(AOM_HASH bd754b58c3fa69f3ffd29da77de591bd9c26970e3b18537951336d6c0252e354)
set(AOM_HASH_TYPE SHA256)
set(AOM_FILE libaom-${AOM_VERSION}.tar.gz)
set(SSE2NEON_GIT https://github.com/DLTcollab/sse2neon.git)
set(SSE2NEON_GIT_HASH fe5ff00bb8d19b327714a3c290f3e2ce81ba3525)

View File

@@ -1,4 +1,20 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ***** END GPL LICENSE BLOCK *****
ExternalProject_Add(external_vorbis
URL file://${PACKAGE_DIR}/${VORBIS_FILE}

View File

@@ -1,13 +1,27 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ***** END GPL LICENSE BLOCK *****
if(WIN32)
# VPX is determined to use pthreads which it will tell ffmpeg to dynamically
# link, which is not something we're super into distribution wise. However
# if it cannot find pthread.h it'll happily provide a pthread emulation
# layer using win32 threads. So all this patch does is make it not find
# pthead.h
set(VPX_PATCH ${PATCH_CMD} -p 1 -d ${BUILD_DIR}/vpx/src/external_vpx < ${PATCH_DIR}/vpx_windows.diff)
set(VPX_EXTRA_FLAGS --target=x86_64-win64-gcc )
if("${CMAKE_SIZEOF_VOID_P}" EQUAL "8")
set(VPX_EXTRA_FLAGS --target=x86_64-win64-gcc --disable-multithread)
else()
set(VPX_EXTRA_FLAGS --target=x86-win32-gcc --disable-multithread)
endif()
else()
if(APPLE)
if("${CMAKE_OSX_ARCHITECTURES}" STREQUAL "arm64")
@@ -20,16 +34,6 @@ else()
endif()
endif()
if(NOT BLENDER_PLATFORM_ARM)
list(APPEND VPX_EXTRA_FLAGS
--enable-sse4_1
--enable-sse3
--enable-ssse3
--enable-avx
--enable-avx2
)
endif()
ExternalProject_Add(external_vpx
URL file://${PACKAGE_DIR}/${VPX_FILE}
DOWNLOAD_DIR ${DOWNLOAD_DIR}
@@ -42,6 +46,11 @@ ExternalProject_Add(external_vpx
--enable-static
--disable-install-bins
--disable-install-srcs
--disable-sse4_1
--disable-sse3
--disable-ssse3
--disable-avx
--disable-avx2
--disable-unit-tests
--disable-examples
--enable-vp8
@@ -49,7 +58,6 @@ ExternalProject_Add(external_vpx
${VPX_EXTRA_FLAGS}
BUILD_COMMAND ${CONFIGURE_ENV} && cd ${BUILD_DIR}/vpx/src/external_vpx/ && make -j${MAKE_THREADS}
INSTALL_COMMAND ${CONFIGURE_ENV} && cd ${BUILD_DIR}/vpx/src/external_vpx/ && make install
PATCH_COMMAND ${VPX_PATCH}
INSTALL_DIR ${LIBDIR}/vpx
)

View File

@@ -1,27 +0,0 @@
# SPDX-License-Identifier: GPL-2.0-or-later
ExternalProject_Add(external_wayland
URL file://${PACKAGE_DIR}/${WAYLAND_FILE}
DOWNLOAD_DIR ${DOWNLOAD_DIR}
URL_HASH ${WAYLAND_HASH_TYPE}=${WAYLAND_HASH}
PREFIX ${BUILD_DIR}/wayland
PATCH_COMMAND ${PATCH_CMD} -d ${BUILD_DIR}/wayland/src/external_wayland < ${PATCH_DIR}/wayland.diff
# Use `-E` so the `PKG_CONFIG_PATH` can be defined to link against our own LIBEXPAT & LIBXML2.
#
# NOTE: passing link args "ffi/lib" should not be needed, but
# `pkgconfig` would incorrectly look in "ffi/lib/../lib64" otherwise.
#
# NOTE: `-lm` is needed for `libxml2` which is a static library that uses `libm.so`,
# without this, math symbols such as `floor` aren't found.
CONFIGURE_COMMAND ${CMAKE_COMMAND} -E env PKG_CONFIG_PATH=${LIBDIR}/expat/lib/pkgconfig:${LIBDIR}/xml2/lib/pkgconfig:${LIBDIR}/ffi/lib/pkgconfig:$PKG_CONFIG_PATH
meson --prefix ${LIBDIR}/wayland -Ddocumentation=false -Dtests=false -D "c_link_args=-L${LIBDIR}/ffi/lib -lm" . ../external_wayland
BUILD_COMMAND ninja
INSTALL_COMMAND ninja install
)
add_dependencies(
external_wayland
external_expat
external_xml2
external_ffi
)

View File

@@ -1,15 +0,0 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# NOTE: currently only the header file is extracted, no compilation is needed
# as the library is dynamically loaded when found on the system.
ExternalProject_Add(external_wayland_libdecor
URL file://${PACKAGE_DIR}/${WAYLAND_LIBDECOR_FILE}
DOWNLOAD_DIR ${DOWNLOAD_DIR}
URL_HASH ${WAYLAND_LIBDECOR_HASH_TYPE}=${WAYLAND_LIBDECOR_HASH}
PREFIX ${BUILD_DIR}/wayland_libdecor
BUILD_COMMAND echo .
CONFIGURE_COMMAND echo .
INSTALL_COMMAND cp ../external_wayland_libdecor/src/libdecor.h ${LIBDIR}/wayland_libdecor/include/libdecor-0/libdecor.h
INSTALL_DIR ${LIBDIR}/wayland_libdecor/include/libdecor-0
)

View File

@@ -1,18 +0,0 @@
# SPDX-License-Identifier: GPL-2.0-or-later
ExternalProject_Add(external_wayland_protocols
URL file://${PACKAGE_DIR}/${WL_PROTOCOLS_FILE}
DOWNLOAD_DIR ${DOWNLOAD_DIR}
URL_HASH ${WL_PROTOCOLS_HASH_TYPE}=${WL_PROTOCOLS_HASH}
PREFIX ${BUILD_DIR}/wayland-protocols
# Use `-E` so the `PKG_CONFIG_PATH` can be defined to link against our own WAYLAND.
CONFIGURE_COMMAND ${CMAKE_COMMAND} -E env PKG_CONFIG_PATH=${LIBDIR}/wayland/lib64/pkgconfig:$PKG_CONFIG_PATH
meson --prefix ${LIBDIR}/wayland-protocols . ../external_wayland_protocols -Dtests=false
BUILD_COMMAND ninja
INSTALL_COMMAND ninja install
)
add_dependencies(
external_wayland_protocols
external_wayland
)

View File

@@ -1,18 +1,28 @@
# SPDX-License-Identifier: GPL-2.0-or-later
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ***** END GPL LICENSE BLOCK *****
# Note the utility apps may use png/tiff/gif system libraries, but the
# library itself does not depend on them, so should give no problems.
set(WEBP_EXTRA_ARGS
-DWEBP_BUILD_ANIM_UTILS=OFF
-DWEBP_BUILD_CWEBP=OFF
-DWEBP_BUILD_DWEBP=OFF
-DWEBP_BUILD_GIF2WEBP=OFF
-DWEBP_BUILD_IMG2WEBP=OFF
-DWEBP_BUILD_VWEBP=OFF
-DWEBP_BUILD_WEBPINFO=OFF
-DWEBP_BUILD_WEBPMUX=OFF
-DWEBP_BUILD_EXTRAS=OFF
-DWEBP_HAVE_SSE2=ON
-DWEBP_HAVE_SSE41=OFF
-DWEBP_HAVE_AVX2=OFF
)
if(WIN32)

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