Compare commits

...

377 Commits

Author SHA1 Message Date
74f7cdcf6b Volume object datablock skeleton code.
This only adds Shift+A > Volume object and displays a list of grid names
in a specified VDB file. Branch pushed for reference if someone other than
me wants to pick up this project.
2018-07-17 01:42:13 +02:00
ab9bd557ad Cleanup: doxy comments 2018-07-15 20:34:24 +02:00
edbb2d2279 Fix Cycles incorrect resize and CMYK conversion of uint16/half images. 2018-07-15 18:38:09 +02:00
83a4e1aaf9 Cycles: add voronoi features and distance settings from Blender.
Features to get the 2nd, 3rd, 4th closest point instead of the closest, and
various distance metrics. No viewport/Eevee support yet.

Patch by Michel Anders, Charlie Jolly and Brecht Van Lommel.

Differential Revision: https://developer.blender.org/D3503
2018-07-15 00:45:42 +02:00
4697604331 Cleanup: use float3 SSE instead of ssef for voronoi texture. 2018-07-14 23:58:20 +02:00
ceba8e28b7 Rename operator property from last commit
Restore operator had same option named differently.
2018-07-14 10:20:27 +02:00
50e3cd0bb3 Keymap: option to export all keymaps
Useful to store a snapshot of the current keymap state
so changes to the default keymap are ignored.

Also useful for testing keymap export works properly.
2018-07-14 10:15:46 +02:00
43973410f3 Cleanup: use f-string for addon_utils 2018-07-14 09:30:59 +02:00
7d73ba904e Cleanup: minor change for f-string use 2018-07-14 09:30:50 +02:00
87535dd73d Makefile: add note about environment vars 2018-07-13 18:16:05 +02:00
a6ec402f5a Remove invalid assert 2018-07-13 17:59:26 +02:00
f6367ecfb6 Cleanup: operator type API, header 2018-07-13 12:47:04 +02:00
8ff3f7f601 Cleanup: move WM type registration into own files
Type registration is mostly boiler plate logic,
which can be separated from other API's.
2018-07-13 12:20:42 +02:00
30bffb5a3a Nodes: add sqrt, ceil, floor and fract to math nodes.
This works for Cycles, Eevee, texture nodes and compositing. It helps to
reduce the number of math nodes required in various node setups.

Differential Revision: https://developer.blender.org/D3537
2018-07-13 11:00:10 +02:00
f4213c1408 Cleanup: id-property API use
Also clarify comments.
2018-07-13 10:51:49 +02:00
252ebf6bfd Cleanup: split keymap lookups into own functions
More will be added in 2.8, keep this manageable.
2018-07-13 10:30:18 +02:00
8c957468bc Keymap: dope-sheet hotkey to change falloff 2018-07-13 09:05:41 +02:00
fb5597540d Cleanup: right shift arguments 2018-07-13 08:36:10 +02:00
e77d2b4e3f Cleanup: remove legacy mesh save support
This was used for saving files for Blender 2.6x.
2018-07-12 21:35:57 +02:00
753a600e35 PyAPI: add undo redo handlers
Useful so Python can clean up before/after undo steps.
2018-07-12 14:43:35 +02:00
9a5fb0209e Fix T55949: increase color management exposure hard range. 2018-07-12 11:47:19 +02:00
d75b8e5f01 Cleanup: header guards 2018-07-12 11:19:22 +02:00
0108ce1fe5 Cleanup: pep8, cycles 2018-07-12 11:03:13 +02:00
b328a59373 Icons: support setting blender, inkscape commands 2018-07-12 09:14:13 +02:00
1db47a2ccd Fix PyRNA class registration w/ Python 3.7
In Python3.7 this now raises an error.
2018-07-12 08:30:39 +02:00
b843753ad5 Buildbot: initial configuration for Visual Studio 2017. 2018-07-11 21:38:00 +02:00
08274433e1 Fix T55912: saving Viewer Node image error.
Images from viewer node needs the lock parameter...
2018-07-11 14:32:43 +02:00
59b4c67536 Minor cleanup to logic in BKE's imbuf releasing code. 2018-07-11 14:32:06 +02:00
2b963ecb81 Cleanup: duplicate versioning block 2018-07-11 11:39:58 +02:00
0ed54cf9ba Depsgraph: Fix face dependency cycle when bone uses id property from self 2018-07-11 10:19:56 +02:00
d0920fba16 OpenSubdiv: Fix wrong topology refiner cast 2018-07-10 14:40:51 +02:00
c17cb50ae2 OpenSubdiv: Make more flexible C-API to specify FVar interpolation 2018-07-10 14:40:45 +02:00
80373bc4d2 CMake: Disable OpenAL and JACK when AUDASPACE is disabled
Previously CMake was raising a fatal error, which wasn't too helpful.

There is still some fatal messages about Audaspace and Game Engine,
but the latter one is on it's EOL and is removed in Blender 2.8.
2018-07-10 11:25:47 +02:00
719629f2aa GHOST: Fix memory leak in X11 DPI query
The X resource database is to be explicitly destroyed. This fixes 46 bytes
leak per every window DPI query (which happens a lot on window move/resize
and even on areas resize).

Unfortunately, this does not fully fix the leak since the known leak:

  https://bugs.freedesktop.org/show_bug.cgi?id=94604
2018-07-10 10:59:06 +02:00
f9107eae6a Keymap: minor changes for keymap display 2018-07-10 07:41:49 +02:00
f51c6efbc1 Fix transform plane constraint orientation cycle
Regression since 2.79b release
2018-07-10 06:51:25 +02:00
8c528a4f0a Cleanup: use const transform args 2018-07-09 17:57:05 +02:00
6793aebad2 Cleanup: remove 'Orientation' from keymap item name
It's constraint not an orientation,
in transform context it can be inferred.
2018-07-09 07:39:26 +02:00
70e2824126 Keymap: remove some hard coded transform events
Also re-order for display purposes
2018-07-09 07:29:12 +02:00
9856dd9fec Cleanup: right shift 2018-07-09 06:38:07 +02:00
5480de3fca Fix scale in Apply Pose As Rest Pose for bendy bones.
Scale is multiplicative, and adding it up causes the bone to bloat.
2018-07-07 15:10:41 +03:00
97cd8bfae1 Cleanup: isinstance can take multiple types 2018-07-07 11:29:57 +02:00
4b373ed086 Cleanup: pep8 2018-07-07 08:48:35 +02:00
252207cc7a Cleanup: redundant poll checks 2018-07-07 08:36:17 +02:00
b94222b090 PyDrivers: update bytecode check for Python3.6 2018-07-06 19:31:00 +02:00
22150eb409 Animation player: Ensure new frames are displayed while dragging mouse
Thanks Campbell for review!
2018-07-06 17:15:40 +02:00
3527857cdc Cleanup: use outliner_flag_* name prefix 2018-07-06 14:40:13 +02:00
0987c11c76 fix c++ comment style in 3cc2a9b934 2018-07-06 13:15:44 +02:00
12ce0cfb21 Ocean Modifier: removed unused refresh flags
The flags were set and cleared correctly, but nothing was actually reading
them.
2018-07-06 12:50:04 +02:00
7691040166 Ocean Modifier: removed the MOD_OCEAN_REFRESH_ADD flag
The flag was only used in readfile.c, and resulted in a delayed call to
BKE_ocean_add(); this call is now immediately made instead as it's not
very expensive.
2018-07-06 12:46:58 +02:00
3cc2a9b934 Fix T55581: kill running (render) jobs when deleting a scene
also fixed passing WM_JOB_TYPE_ANY to WM_jobs_kill_type()

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D3498
2018-07-06 11:58:13 +02:00
Stefan Werner
df30b50f2f Cycles: Enabled half precision textures for OpenCL devices that support the cl_khr_fp16 extension. 2018-07-06 11:42:34 +02:00
Stefan Werner
d20d2bcb7f Cycles: Fixed OpenCL kernel build, it threw a compiler error. 2018-07-06 10:21:25 +02:00
1daa20ad9f Cleanup: strip trailing space for cycles 2018-07-06 10:17:58 +02:00
62fbb7d4a1 Empty Object: Center images by default 2018-07-06 10:05:37 +02:00
d56b90705e BKE_addons: utility to remove by name 2018-07-06 07:55:29 +02:00
52655f5161 Cleanup: flag checks 2018-07-05 22:49:42 +02:00
0e2915b292 RNA: correct callback type
Missed when changing callbacks from int to bool type.
2018-07-05 22:25:34 +02:00
Stefan Werner
4d00e95ee3 Cycles: Adding native support for UINT16 textures.
Textures in 16 bit integer format are sometimes used for displacement, bump and normal maps and can be exported by tools like Substance Painter. Without this patch, Cycles would promote those textures to single precision floating point, causing them to take up twice as much memory as needed.

Reviewers: #cycles, brecht, sergey

Reviewed By: #cycles, brecht, sergey

Subscribers: sergey, dingto, #cycles

Tags: #cycles

Differential Revision: https://developer.blender.org/D3523
2018-07-05 13:53:34 +02:00
cd17b32583 Cleanup: pep8 2018-07-05 07:53:21 +02:00
c960804747 Cycles Denoising: Pass tile buffers to every OpenCL kernel to conform to standard and get rid of set_tile_info 2018-07-04 14:38:03 +02:00
f1525cf534 Cycles Denoising: Correctly handle target buffer in tile unmapping and move device swap logic to the device_memory 2018-07-04 14:37:55 +02:00
9db8bdbc65 Cycles Denoising: Cleanup: Rename tiles to tile_info 2018-07-04 14:37:24 +02:00
97a0d6fcc7 Cycles Denoising: Refactor denoiser tile handling
This deduplicates the calls for tile (un)mapping and allows to have a target buffer that is different from the source buffer (needed for baking and animation denoising).
2018-07-04 14:36:01 +02:00
b10c64bd2f Cycles Denoising: Split main function into logical steps 2018-07-04 14:35:05 +02:00
969111f9b5 Cleanup: pep8 2018-07-03 22:35:37 +02:00
eb7286bfd2 Python: Print file:line when editing UI source 2018-07-03 07:22:26 +02:00
8c15d612a5 Cleanup: pep8 2018-07-03 06:55:02 +02:00
b66aa0b0a6 Cleanup: pep8 2018-07-03 06:48:44 +02:00
dbe1b07e05 Cleanup: right shift 2018-07-02 18:45:26 +02:00
73c577d46a Painting: fix uninitialized variable use 2018-07-02 18:16:37 +02:00
e5767eaad1 Cycles: Fix missing curve hair when building with GCC-8 in release mode
Reshuffle cast intrinsics to make XOR to operate on __m128i rather
than on __m128.

Hopefully this does not affect performance.
2018-07-02 15:16:14 +02:00
c6416ae653 Screen: support splitting from floating menu 2018-07-02 12:40:17 +02:00
b88e51dd55 Cleanup: use bool for poll functions 2018-07-02 11:51:31 +02:00
bfbfb1c47e Correct f-string in own recent changes 2018-07-02 09:18:38 +02:00
26c5a1c301 Cleanup: right shift in interface code 2018-07-01 20:12:07 +02:00
71e65daf5c Fix T55687: compile error when not using c++11. 2018-07-01 16:48:19 +02:00
9c5203c98f Fix T55626, fix T55106: Cycles motion blur + persistent images bug. 2018-07-01 16:32:35 +02:00
ddee0931b8 RNA: use bool for boolean RNA types
We were using int's for bool arguments in BKE,
just to avoid having wrapper functions.
2018-07-01 15:57:59 +02:00
3ec6f2172d Cleanup: reduce variable scope 2018-07-01 10:32:47 +02:00
fadad17c58 Cleanup: avoid calloc when immediately overwritten 2018-07-01 10:26:37 +02:00
9738de820a Cleanup: use f-string 2018-06-30 22:02:41 +02:00
bea62c5c1a Cleanup: split out context member query 2018-06-30 18:05:01 +02:00
bdc1108e8c Cleanup: remove unused context arg to menu 2018-06-30 12:31:53 +02:00
a42fd3de5d UI: Add 'interface_query.c'
Interface files are increasingly mixing up too much functionality,
add a file only to handle queries.

More functions can be moved/added here.
2018-06-30 10:49:04 +02:00
b26e9f0000 Cleanup: rename bmesh_queries -> bmesh_query
Other files with the same purpose already used 'query'.
2018-06-30 10:32:21 +02:00
5c0d8bcdc7 Cleanup: use f-string 2018-06-30 09:25:23 +02:00
728e92422e Fix T54524: keyframe and driver colors not showing in shape key list.
This reverts commit 357b72e0a7 which caused
the issue, we need a better fix for that cosmetic issue from T50862. For
now displaying keyframes and drivers is the more important one.
2018-06-29 21:23:13 +02:00
ccacf3ae3c Cycles: change AO node default to 16 samples and only local off. 2018-06-29 15:43:55 +02:00
b372766816 Cleanup: trailing newlines 2018-06-29 09:23:51 +02:00
af36dd4664 Cleanup: trailing newlines 2018-06-29 08:02:49 +02:00
46dceefc35 WM: Remove Screen Cast
This feature is better handled by specialized tools.
2018-06-28 23:40:51 +02:00
Cédric Paille
aa6247a385 Alembic: speed up export of packed UV islands.
Differential Revision: https://developer.blender.org/D3510
2018-06-28 15:46:05 +02:00
f22ef1706d Fix T55662: Crash on text autocomplete
Regression from undo system upgrade.
2018-06-28 11:09:09 +02:00
274bde23fb CMake: enable WITH_ASSERT_ABORT by default
Assert from BLI_assert by default in debug builds
(instead of just printing a warning).

Some developers ignored this, causing errors for others.
Better debug builds cause hard error so code isn't ignored.

Disabling is still useful when bisecting or testing outdated code.
2018-06-28 10:48:06 +02:00
d5a8c0c414 UI: use two dot ellipses
Use less space for sign used when we don't have enough.
2018-06-28 10:45:39 +02:00
597122d72b Cleanup: use f-strings 2018-06-28 08:43:58 +02:00
9536f67e7e Fix Cycles tests build on macOS. 2018-06-28 00:11:01 +02:00
b633d760a2 Cleanup: style 2018-06-27 22:32:52 +02:00
532c8ac583 Cleanup: pep8 function indentation 2018-06-26 19:58:56 +02:00
ecb56eac57 UI: Add/Update bad tooltips
Part of T51061
2018-06-26 12:29:11 -04:00
599e979d90 Fix bug in DNA_struct_elem_find when checking the first field
find_elem(olddata=NULL) doesn't work reliably for existence checks; it will
return NULL both when the field is found at offset 0 and when it is not
found at all.
2018-06-26 17:35:21 +02:00
Stefan Werner
73eb1bfd55 Revert "Turned off clang warnings in third party includes."
This reverts commit d53093953f.
2018-06-26 10:26:56 +02:00
df237b964b PyAPI: add ImBuf.copy
DD348 by @kilon w/ edits.
2018-06-26 09:31:57 +02:00
a69f985f40 PyAPI: move deep-copy args check to py_capi_utils 2018-06-26 09:31:57 +02:00
87f598fd3f Cycles: Fix wrong row count for World MIS CDF calculation 2018-06-26 05:35:30 +02:00
Stefan Werner
d53093953f Turned off clang warnings in third party includes.
The latest clang compiler (at least the one in Xcode 9.4.1) warns about the register keyword and macro expansions using defined().
Since these warnings come from third party code, we can't address them directly in Blender. Silencing them via #pramgas will
at least keep the warnings during a build down to the ones that are relevant to Blender code.
2018-06-25 23:02:01 +02:00
8a7f317666 Cleanup: Nuke most of G.main from GPU code. 2018-06-25 12:32:48 +02:00
f33cb522dd Cleanup: Few more validation of G_MAIN usages... 2018-06-25 12:02:20 +02:00
b09387c388 Add back header needed win32 2018-06-25 09:46:03 +02:00
f3b9fa5393 CMake: correct remove_strict_cxx_flags_file
Was still using C-flags.
2018-06-25 07:30:00 +02:00
574c716f2d Cycles: change AO node color default to 1.0. 2018-06-24 12:24:30 +02:00
e61bbc00b7 Cleanup: move UI context menus into own file 2018-06-24 10:43:09 +02:00
f8a3636374 UI: alternate fix for empty context menu
block and layout could be NULL and checking this everywhere
wasn't practical.

Instead of lazy initializing, add UI_popup_menu_end_or_cancel
which cancels empty popup menus.
2018-06-23 10:31:10 +02:00
6cd0484de8 CMake: Make language explicit for per-file strict flags removal 2018-06-22 14:40:00 +02:00
ec27776d8e CMake: Cleanup, add_cc_flag -> add_c_flag 2018-06-22 14:29:13 +02:00
38247fc80b CMake: Cleanup, rename CC_REMOVE_STRICT_FLAGS to C_REMOVE_STRICT_FLAGS 2018-06-22 14:25:42 +02:00
0d7e758c91 CMake: Tweaks to removal of strict flags
Silences the following strict flags from external libraries:

- -Wclass-memaccess
- -Wswitch
- -Wtype-limits
- -Wint-in-bool-context

Needed to tweak macro a bit, since the old logic was wrong:
we can not use CXX flags for C compiler, need way more strict
separation between what goes where.
2018-06-22 14:25:42 +02:00
a5f046f449 Cleanup: rename 3D cursor calculation vars 2018-06-22 12:55:15 +02:00
2fe528424d Cleanup: remove last G.main from RNA.
Again, we cannot actually get rid of G_MAIN global access here, so in
most case just 'marked' them as valid, and added assert checks to ensure
we do only work with IDs in G_MAIN in those cases.
2018-06-22 12:35:41 +02:00
101fd7ec06 Tweak new BKE_id_is_in_global_main to accept NULL pointer (and consider them as valid). 2018-06-22 12:26:45 +02:00
cbf5c738d6 Cleanup: get rid of last G.main's in bpy area.
Essentially 'validating' them as G_MAIN, and adding some asserts in
dubious places, that handled IDs are actually in G_MAIN.
2018-06-22 11:37:47 +02:00
1870a1adc7 BKE_library: Add func to check an ID is actually in G_MAIN database. 2018-06-22 11:37:08 +02:00
a0dce6810d Edit Mode: Bevel Op: Offset Soft Max to 100
This is consistent with the modifier
2018-06-21 13:46:11 -04:00
68f4a4641e Fix T55568: second click event ignored 2018-06-21 19:26:21 +02:00
51f6b25afd Revert "Fix T55568: second click event ignored"
This reverts commit 52aa963f0e.

Fixed for keyboards, broke mouse buttons.
2018-06-21 19:24:53 +02:00
84dbf949d7 UI: don't show empty button context menu 2018-06-21 16:37:19 +02:00
cd6cb55ff3 Fix Cycles incorrect versioning for automatic sample world resolution. 2018-06-21 15:28:59 +02:00
a4f08297ed UI: preference for developer extras
Currently only used for "Edit Source" feature.
2018-06-21 14:54:21 +02:00
52aa963f0e Fix T55568: second click event ignored
Double-click handling caused the second click to be ignored
for keymaps that only handle click.
2018-06-21 14:04:43 +02:00
a283333cd8 Fix Cycles CUDA render errors with CUDA 9.2.
Work around what might be a compiler bug.
2018-06-21 12:32:32 +02:00
d6313f47af Fix T55564: Cycles OpenCL build error on some scenes. 2018-06-21 11:46:52 +02:00
f1bc9331b1 Fix T55491: Double click fail in menu popups 2018-06-21 10:07:18 +02:00
3995b33a42 WM: don't make LMB a special case for double click 2018-06-21 09:49:30 +02:00
d312dbea2d Cleanup: naming (make it clear vars are squared) 2018-06-20 15:58:46 +02:00
372754c164 Screen: split ED_area_actionzone_find_xy
Add ED_area_actionzone_refresh_xy which can tag redraw
find no longer changes changes to the action zone.
2018-06-20 15:34:20 +02:00
5cad6afac6 Cleanup: rename is_in_area_actionzone 2018-06-20 15:34:20 +02:00
daaf315bf2 Cleanup: quiet warning 2018-06-20 15:34:20 +02:00
fd48e685c3 Cleanup: remove some G.main from BKE's node.c
Validate some cases using G_MAIN instead (I don't think we want to work
on any other Main than G.main one when registering/unregistering nodes
etc.).

And when freeing, all ID not in Main shall now be tagged accordingly, so
we *should* not need to do that stupi search over all ntrees in G.main
to check wether we have to free it ourself or not!
2018-06-20 12:27:26 +02:00
d4519f54b3 UI: only show "Edit Translations" when addon used 2018-06-20 10:45:03 +02:00
0a8af46707 Final cleanup of G.mains in render area. 2018-06-19 19:25:06 +02:00
Stefan Werner
9ff135d85d Cycles: Fixed crash when the camera was inside 16 volumes or more. It still won't render those volumes correctly, but at least the crash is addressed. 2018-06-19 16:35:18 +02:00
b5893b1ba3 Fix (unreported) passing CDLayer 'ID' instead of bitflag to a cdlayer mask!
Probably harmless, since I bet CD_ORIGINDEX is nearly always generated,
but still...
2018-06-19 16:25:24 +02:00
668f39519c Fix T55528: Cycles AO node should default to 1 if radius is 0. 2018-06-19 11:45:05 +02:00
b09a8203e9 Cleanup DM generation code for ProjPaint.
Two branches were actually doing essentially the same thing here, no
need to artificially complicate things. ;)
2018-06-19 10:48:37 +02:00
64a2f98062 Fix (unreported) unauthorized relesing of derived_final DM in paint projection code.
NEVER free yourself DM returned by mesh_get_derived_final(), it's always
to one assigned to ob->derived_final!
2018-06-19 10:43:54 +02:00
751189e9d6 Vertex Paint: set sculpt object mode immediately
SculptSession.mode_type wasn't initialized until painting,
making it unreliable for checks in other parts of the code.

Also remove unnecessary initialization,
matching sculpt mode more closely.
2018-06-19 08:50:35 +02:00
f0c6f5ee77 editorconfig: correct C/C++ using space 2018-06-19 07:48:12 +02:00
38b72fb64b make.bat: Fix msvc-2017 detection.
D3485 by @manung

Differential Revision: https://developer.blender.org/D3485
2018-06-18 13:39:12 -06:00
ab59f9e65d editorconfig: add rst 2018-06-18 18:53:49 +02:00
b7b7468bef editorconfig: add line length, glsl 2018-06-18 18:21:35 +02:00
ce7c87fbda Add .editorconfig file
This is a fairly well supported file-type configuration
for indentation and trailing space stripping.

See editorconfig.org for details.
2018-06-18 18:09:45 +02:00
579631819f Fix T55503: File browser filter not working correctly.
There were two issues here, introduced by rB66aa4af836:
* Forgot to change length of some filter_glob var deep in filebrowser code.
* Truncating filter_glob in general can be dangerous, generating
unexpected patterns.

Last point was the root of the issue here, truncating to 63 chars string
left last group as 'match everything' `*` pattern.

To fix that to some extent, added a new BLI_path_extension_glob_validate
helper to BLI_path_util, which ensures we do not have last
wildcards-only group in our pattern, when there are more than one group.
2018-06-18 12:26:47 +02:00
b66ae8259e RNA: disable animation for file output options 2018-06-18 07:31:21 +02:00
86e20a2e63 Cleanup: trailing space cmake, make.bat 2018-06-17 20:18:09 +02:00
e7a68ef843 Cleanup: trailing space in CMake files 2018-06-17 20:15:24 +02:00
2ceff8bd63 Python: Allow untrusted py-drivers to run limited expressions
Limit to a restricted set of built-ins, as well as the math module.
Also restrict of op-codes, disallowing imports and attribute access.

This allows most math expressions to run
without any performance cost once the initial check is done.

See: D1862 for details.
2018-06-17 20:01:05 +02:00
a24b4e6090 Cleanup: trailing space for remaining source/ 2018-06-17 17:06:28 +02:00
76c2203f9c Cleanup: trailing space for blenloader 2018-06-17 17:06:07 +02:00
6fc8a74886 Cleanup: trailing space for blenkernel 2018-06-17 17:05:51 +02:00
a262ea8c47 Cleanup: trailing space for compositor 2018-06-17 17:05:29 +02:00
410880552b Cleanup: trailing space for freestyle 2018-06-17 17:05:14 +02:00
e74bd46ede Cleanup: trailing space for imbuf module 2018-06-17 17:04:54 +02:00
1eed46c788 Cleanup: trailing space for modifiers 2018-06-17 17:04:27 +02:00
78fbd146f3 Cleanup: trailing space for DNA headers 2018-06-17 17:04:09 +02:00
4be752a93c Cleanup: trailing space in source/gameengine/ 2018-06-17 17:03:10 +02:00
5513da65b2 Cleanup: trailing space for BLI 2018-06-17 16:32:54 +02:00
f19ecdeec6 Cleanup: remove unused BLI_rebase_path 2018-06-17 16:26:47 +02:00
a0a1fc8938 Cleanup: BLI path extension API
Use BLI_path_extension_* prefix.
2018-06-17 16:13:24 +02:00
6453814ec0 BLI_path: add string size debug define
Off by default, only for debugging.
2018-06-17 15:35:00 +02:00
42103a3eb8 CMake: add missing headers 2018-06-17 11:56:20 +02:00
2f1e34cfcc Cleanup: use clamp_* from BLI_math (replace macro) 2018-06-17 11:50:56 +02:00
36e82b7759 make.bat: Fix make showhashes not working.
broke in recent refactor.
2018-06-16 12:29:38 -06:00
ace8ad861d Fix T55427: Removing Vertex Group used by Data Transfer Modifier results in crash.
Only fixing crash, proper handling (a.k.a remapping) of all
possible cases here, for all possible data layers, is rather involved...
2018-06-16 16:22:00 +02:00
35c71aed25 UI: refactor drag-toggle for other button types 2018-06-16 16:04:26 +02:00
73abca1da0 UI: minor changes from 2.8
- Option to skip multi-data edits.
- Open hold buttons on drag.
- Utility function to set default value.
2018-06-16 15:44:13 +02:00
b955747875 Cycles Cleanup: Remove unneccessary color management call 2018-06-16 13:47:49 +02:00
799779d432 Cycles: change Ambient Occlusion shader to output colors.
This means the shader can now be used for procedural texturing. New
settings on the node are Samples, Inside, Local Only and Distance.

Original patch by Lukas with further changes by Brecht.

Differential Revision: https://developer.blender.org/D3479
2018-06-15 22:16:06 +02:00
2b9edbc98b WM: suppress drag events if motion is handled 2018-06-15 19:09:43 +02:00
d645b1a78a Cleanup: some more G.main removal.
We are really starting to scratch the last bits here...
2018-06-15 17:42:17 +02:00
49915e3241 Cleanup: validate G.main's in creator code.
Using G_MAIN here is valid!
2018-06-15 17:36:44 +02:00
da9b1b14ed Cleanup: some more G.main removal/validation... 2018-06-15 17:21:07 +02:00
2e25a48b05 Fix more Cycles CUDA errors after recent changes. 2018-06-15 16:28:09 +02:00
b84fad2ba3 Fix T55490, intersect two triangles fails.
Need to use the 'use_partial_connect' option in island connect,
so changed signatures of various functions to pass that into and
then down from BM_mesh_intersect (making true for intersect, false
for boolean).
Then fix bm_face_split_edgenet_partial_connect to work when
input edges are not necessarily wire, but at least not in the
face they are being connected in. That caused generalization
of core BM_vert_separate_hflag_wire (which is only used in
this one place in all Blender).
2018-06-15 08:48:45 -04:00
284e0ea756 Fix (unreported) Text Editor: scrollbar exiting early
caused by recent clickdrag changes
2018-06-15 10:27:30 +02:00
8148d549bb Fix Cycles CUDA error after recent changes. 2018-06-15 10:26:28 +02:00
cbc7ee28d7 WM: 2.8 screen compatibility
Without these minor changes loading files from 2.8 will crash.

Manually applied edits from 26786a2b87
2018-06-15 10:24:53 +02:00
3ee606621c Cycles: Query XYZ to/from Scene Linear conversion from OCIO instead of assuming sRGB
I've limited it to just the RGB<->XYZ stuff for now, correct image handling is the next step.

Reviewers: brecht, sergey

Differential Revision: https://developer.blender.org/D3478
2018-06-14 22:21:37 +02:00
064e701472 Cycles: Connect value inputs to Strength instead of Color when inserting an Emission node
Same result, but saves an additional ConvertNode.
2018-06-14 22:16:42 +02:00
716e138a1b Cycles: Automatically detect HDRI resolution by default and use non-square sampling map
The automatic mode checks all Enviroment Texture nodes and picks the largest image's resolution.
If there are no Enviroment Textures, it just uses the old default.

Also, the sampling map now isn't limited to square shapes. The automatic detection uses the exact image size,
the manual UI option now halves the value to get the height.

A default aspect ratio of 2:1 makes sense since this is what most HDRIs use.

Reviewers: brecht, sergey

Differential Revision: https://developer.blender.org/D3477
2018-06-14 22:07:07 +02:00
fd19069999 Cleanup: remove last G.main's from Collada code. 2018-06-14 15:15:51 +02:00
66407e15cb Cleanup: Remove last G.main's from WM code.
Was mostly validating valid usages of G.main -> G_MAIN actually.
2018-06-14 12:34:13 +02:00
0eb3246713 Fix T55470: Add option to not fix polygons' winding to Edit Normals modifier.
this is actually adding option to add buggy behavior, but.. NPR often
expects buggy behaviors, and its one of the main targets for normal editing.
So think it's reasonable to add that option (disabled by default of
course).

Note that am not really happy with UI, but:
* Not sure where to put it, it's kind of own self-contained area option.
* Don't to make it too much visible, using this should be the exception!
2018-06-14 11:41:12 +02:00
4d58fac1b4 Fix undo group to use human readable name, since this shows in the UI. 2018-06-13 18:39:30 +02:00
3102833962 Fix undo of transform after frame change undoing too much.
For grouped undo we should not skip the undo push, rather replace the
previous undo push. This way undo goes back to the state after the last
operation in the group.
2018-06-13 18:39:30 +02:00
90e6323ed8 Cycles: auto insert emission node when linking color to closure.
This is convenient for previewing the output of a node, and we agreed
to support this behavior in both Eevee and Cycles.
2018-06-13 18:39:30 +02:00
57cd52a4ab WM: check release event for particle edit mode
Caused by drag event.
2018-06-13 18:23:09 +02:00
f61c30f804 Cleanup: get rid of last G.main in BMesh code. 2018-06-13 16:29:12 +02:00
5ff1d845ea Cleanup: moar ugly G.main removal...
Note that due to RNA get/setters issue, that one may actually add some
G.main usages to the total... But at least it's not hidden anymore in a
very low-level, dark corner of BKE pointcache code!
2018-06-13 14:28:05 +02:00
2002fe27d9 Fix T55467: nodes cant be resized after recent clickdrag change 2018-06-13 14:03:46 +02:00
5788f24337 Cleanup: swapped X/Y UI_UNIT 2018-06-13 11:10:55 +02:00
67e8c1e1c7 Cleanup: remove more G.main from BKE area. 2018-06-13 10:57:10 +02:00
2788202417 Cleanup: moar G.main removal from BKE area. 2018-06-12 17:57:24 +02:00
f27ecd56ef Cleanup: BKE_scene_free should not have to worry about cleaning its usages.
This is supposed to be handled by calling code! Henceforce, no need to
call BKE_sequencer_clear_scene_in_allseqs() here, and... no need for
that ugly G.main case. ;)
2018-06-12 17:46:16 +02:00
b00d840359 WM: remove sloppy region type access
Avoid accidentally operating on the wrong region type.
2018-06-12 17:34:44 +02:00
760e79d809 WM: rename BKE_regiontype_from_id
This returns the first as a fallback, causing confusing usage.
Renamed and added a version of the function that doesn't.
2018-06-12 17:26:38 +02:00
ec4ce908db Fix T55452: Crash on saving with visible particle system.
Missing Main pointer in recent refactor/cleanup of G.main usages...
2018-06-12 16:17:05 +02:00
a6585fa4b1 Cleanup: moar removal of G.main in BKE area... 2018-06-12 15:16:45 +02:00
d617a6c85b Cleanup/simplify G.main usages.
Using G.main only to get main bled filepath, or built-in fonts, is OK.
So now using the 'valid' G_MAIN macro here instead.
2018-06-12 15:03:51 +02:00
be57cf9b2a Cleanup: remove moar G.main from BKE area. 2018-06-12 12:53:27 +02:00
5508b572ea Cleanup: remove some G.main from ED's animsys.
The easy ones - there some much, much trickier to tackle there...
2018-06-12 12:28:14 +02:00
75bcb70c60 Cleanup: remove some G.main from BKE area. 2018-06-12 11:21:54 +02:00
7bf4023689 Fix T55448: Typo in Cycles CUDA debug output
Reviewers: sergey, lukasstockner97

Reviewed By: lukasstockner97

Tags: #cycles, #bf_blender

Differential Revision: https://developer.blender.org/D3472
2018-06-12 10:45:32 +02:00
78a8d3685b Cleanup: remove moar ugly G.main usages...
BKE_image was an ugly nest, could fix all but the ones from compositor,
so moved ugly G.main there, at least we know where the Evil is that way ;)
2018-06-11 15:40:37 +02:00
b763c34e80 Cycles: Cleanup, silence strict compiler warning
There is one legit place in the code where memcpy was used as an
optimization trick. Was needed for older version of GCC, but now
it should be re-evaluated and checked if it still helps to have
that trick.

In other places it's somewhat lazy programming to zero out all
object members. That is absolutely unsafe, at the moment when
less trivial class is used as a member in that object things
will break.

Other cases were using memcpy into an object which comes from
an external library. We don't control that object, and we can
not guarantee it will always be safe for such memory tricks
and debugging bugs caused by such low level access is far fun.

Ideally we need to use more proper C++, but needs to be done with
big care, including benchmarks of each change, For now do
annoying but simple cast to void*.
2018-06-11 13:02:10 +02:00
a6e582164f Libmv: Cleanup, make strict compiler more happy
In C++ it is not really safe to memcpy objects, and newer GCC will warn
about this. However, we don't use our vector for unsafe-to-memcpy objects,
so just explicitly silence that warning.
2018-06-11 13:02:10 +02:00
d0956e9cb3 Cleanup: Moar G.main removal of Hell.
This commit actually adds some G.main... but at much, much higher level
than the ones it removes, so should still be better ;)
2018-06-11 12:15:14 +02:00
8055ed2741 Cleanup: remove some G.main usages... 2018-06-11 12:15:14 +02:00
13d238729b Fix bad level stubs 2018-06-11 11:36:22 +02:00
28c34ae7e2 Cleanup: Use BLI_strncpy
It has behavior which we expect, and silences strict compiler warning.
2018-06-11 11:06:15 +02:00
4d339f56fe Fix T55278: Lightmap Pack > New Image broken when active object is None
thanx bblanimation (Christopher Gearhart) for spotting the issue and
providing the fix!

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D3449
2018-06-11 11:02:07 +02:00
9e8bd3a072 path_util: avoid overflow w/ strtoll use
Also style cleanup.
2018-06-11 10:46:02 +02:00
1d8d4e03f5 Fix PyConsole: Drag events finished early in modal text selection 2018-06-11 10:18:51 +02:00
7ac0272b77 Fix T55140: opened image doesn't show up in movie clip editor
atoi usage in BLI_stringdec could overflow, use strtoll instead and
check
valid range with INT_MIN and INT_MAX

Reviewed By: campbellbarton

Differential Revision: https://developer.blender.org/D3452
2018-06-11 09:57:16 +02:00
474a145d78 Fix T55349: crash adding paint slot when object is on hidden layer
use better poll and get ob with 'ED_object_active_context' (instead of
'CTX_data_active_object')

Reviewed By: campbellbarton

Differential Revision: https://developer.blender.org/D3467
2018-06-11 09:12:29 +02:00
d0a16772ad WM: add macros to check mouse button/gesture/wheel
Use to check click/drag,
fixes issue with mouse wheel triggering pie menu.
2018-06-10 12:08:09 +02:00
ae01df5779 Cleanup: trailing space in CMake files 2018-06-10 08:19:03 +02:00
2e14b7fb97 RNA: remove Layout.introspect
This was added as an experiment to extract information for docs
but this was never all that useful for its intended purpose.
2018-06-09 18:55:51 +02:00
83cb34ccd1 Cleanup: unused functions 2018-06-09 18:47:39 +02:00
638de72277 Cleanup: remove some G.main usages. 2018-06-09 15:17:04 +02:00
fb565ddb68 Cleanup: trailing space in RNA 2018-06-09 14:40:09 +02:00
56a47e58f4 Cleanup: style 2018-06-09 14:30:32 +02:00
9bcced83ee GHOST/X11: Print the keycode w/ debug enabled 2018-06-09 12:53:39 +02:00
6f4c7f1f01 GHOST/X11: Correct non-latin kb workaround case
Harmless since this is always enabled,
only do this for easier troubleshooting when disabling the define.
2018-06-09 12:04:07 +02:00
f3427cbc98 GHOST/X11: support accessing physical keycodes
This means we can check keys such as tilde in a generic way.
2018-06-09 11:23:41 +02:00
5165d62931 WM: correct recent change to click/drag detection
fb1915d870 - caused click/drag events not to be detected.

Now check a key is a mouse or keyboard event.
2018-06-08 22:17:21 +02:00
1857823839 WM: fix panel drag event handling 2018-06-08 18:58:41 +02:00
2dc7555522 WM: fix node link & background drag 2018-06-08 18:55:47 +02:00
540e85d567 GHOST/X11: Map unknown es,dk keys to accentgrave 2018-06-08 15:21:20 +02:00
4127aeb7a5 GHOST/X11: Map unknown de,fr keys to accentgrave
This still uses the correct string when typing text,
it just allows the key to be used in keymaps.

We should eventually add scan-code support.
2018-06-08 14:53:03 +02:00
fb1915d870 Prevent wheel causing spurious click/drag events 2018-06-08 14:09:45 +02:00
7b6af843c2 Cleanup: getting rid of G.main.
Sometimes one needs a *lot* of changes for a single G.main... :/
2018-06-08 12:17:22 +02:00
55606dbdbc CMake: disable WITH_COMPILER_ASAN for CMAKE_BUILD_TYPE Release 2018-06-08 11:45:53 +02:00
dff8a7db73 Fix regression in grease pencil drawing
Drag events finished drawing early.
2018-06-08 10:52:49 +02:00
20367898fe Fix T55301: Transform confirm on release fails w/ MMB 2018-06-08 08:48:21 +02:00
e3fe8ce00b WM: backport event/keymap type util from 2.8 2018-06-08 08:46:31 +02:00
a25c11fd8d Cleanup: trailing space
Remove from blender/nodes, collada, blenfont & render.
2018-06-08 08:07:48 +02:00
009c38df53 Fix recently added drag events closing menus 2018-06-08 08:01:43 +02:00
8f49299134 WM: fix drag events applying after release 2018-06-07 20:39:17 +02:00
cfc1ddeff7 GHOST/X11: Xinput/XIM support caused double key-up
All keyboard events were sending double key events (including modifiers)
when xinput was enabled with gnome (causing much confusion!).

I cant test if XIM works,
but this isn't useful to send double events, so disabling for now.
2018-06-07 20:35:06 +02:00
80dcb2ced8 Cleanup: typo, and 0 -> false for booleans. 2018-06-07 18:36:16 +02:00
d274c64d22 WM: add support for drag events
This allows for a single key to be mapped to both release and drag,
useful for pie menus to share a key with a different action.
2018-06-07 17:06:01 +02:00
df4525d1d9 Fix key repeat events resetting the click timer 2018-06-07 16:52:40 +02:00
863e395ad8 Cleanup: trailing space for windowmanager 2018-06-07 16:43:52 +02:00
e19686a35a WM: check for release instead of not pressed
Makes reasoning about events more predictable.
2018-06-07 16:19:59 +02:00
8a2db3ed21 Fix crash due to missing init of new bAnimContext bmain member in transform code.
From own previous G.main-busting commit.
2018-06-07 15:38:31 +02:00
6242940639 Fix double free in dyntopo-sculpt mode undo 2018-06-07 14:54:09 +02:00
5330f1c5d1 Fix sculpt assert on initialization 2018-06-07 13:39:49 +02:00
b3a7a75a26 Cleanup: remove moar G.main usages.
Notes:
* Really need to address RNA setters case, end up adding way too much
G.main here these days... :/
* Added Main pointer into bAnimContext, helps a lot in anim code ;)
2018-06-07 12:48:29 +02:00
16017178b2 Revert "Cycles: Cleanup: Don't use return on function returning void"
Not sure why exactly it is called a cleanup, the code was much more clear
and robust against possible missing return statements which are MANDATORY.

Missing return statement will:

- Cause two different BVH traversals to be run.

  Not is happening currently, but if more BVH layouts are added, it will
  become a problem.

- It is already causing assert() statements to fail, since functions are
  no longer returning when they are supposed to.

If there is any measurable reason to keep this change, let me know.
Otherwise just stick to reliable/tested/robust code.

This reverts commit ba65f7093b.
2018-06-07 11:57:57 +02:00
54f9cd5283 Cleanup: Nuke moar G.main usages... 2018-06-07 11:11:46 +02:00
409cfba1a3 Python API: Initial 'imbuf' API
Support only basic operations new/load/write & resize.

Add now so we can extend as needed & more easily accept patches.
2018-06-07 08:00:13 +02:00
0e68751b8a Fix BLI_ASSERT_UNIT macro w/ non-finite numbers 2018-06-06 19:49:27 +02:00
70b705b5fe UI: NLA: Influence should be a factor (RNA) 2018-06-06 12:09:13 -04:00
de702a4803 Alembic export: only free duplilists when not NULL 2018-06-06 15:54:03 +02:00
bfbd85e9d6 Fix error using freed bmain
Regression in 481cdb08ed
2018-06-06 09:36:50 +02:00
713027b832 make.bat : move all experimental options to their own section in the help. 2018-06-05 11:29:03 -06:00
983811607d make.bat : bring the help up to date with recent additions to the build script. 2018-06-05 10:40:14 -06:00
cd58ce85c2 make.bat : check for existence of ninja before using it. 2018-06-05 10:39:39 -06:00
5e44324b79 make.bat: change the way the vs buildtools are detected.
The recent change also used the buildtools instead of the regular compiler, you now have to explicitly state what you want to use :

2017 - the standard msvc compiler
2017pre - the msvc compiler from the preview installation
2017b - the msvc compiler from the buildtools installation
2018-06-05 10:38:48 -06:00
1628a6858e Fix crash in owmn previous commit. 2018-06-05 17:54:53 +02:00
481cdb08ed Cleanup: use new accessors to blendfile path (Main.name). 2018-06-05 16:33:46 +02:00
1d97e948d2 Cleanup: add hleper functions to get filepath from Main.
This helps making things clearer and cleaner. Func returning filepath of
G.main is separate, so that we can easily track its usages, and
hopefully deprecate it at some point. Though that usage of G.main is
likely the less evil one, you nearly always want current blendfile path
in those cases anyway.
2018-06-05 16:33:46 +02:00
c68429bc03 Cleanup: pep8
Use 'autopep8 --ignore E721,E722' on our UI code, only minor changes.
2018-06-05 16:32:11 +02:00
d860d23e1a make.bat: cache the vcredist directory.
When run from make.bat the environment is setup correctly and the VCToolsRedistDir environment variable exists, on later invocations of cmake this may no longer be the case and a warning was emitted about the missing runtime. we can't rely on InstallRequiredSystemLibraries.cmake here since it uses the compiler version to figure out the correct location and it doesn't know how to deal with clang.
2018-06-05 07:25:37 -06:00
88b46a6ce9 make.bat : Fix clang+asan msbuild project generation 2018-06-04 22:35:57 -06:00
6fee105943 Cleanup: correct menu name 2018-06-04 19:09:52 +02:00
58e8c71cbd Cleanup: strip ghost trailing space 2018-06-04 18:47:57 +02:00
f6740993f7 Cleanup: strip tests trailing space 2018-06-04 18:47:31 +02:00
747534af00 Particle System: move data creation into RNA update
Relying on evaluation to initialize data causes issues w/ 2.8.
2018-06-04 17:55:19 +02:00
7277f8973b Fix T55260: load Text File with Python from GUI Button results in 0 User
Let's just always ensure user_one when loading text from operator...
2018-06-04 12:46:59 +02:00
44505b38df Cleanup: strip trailing space in editors 2018-06-04 09:31:30 +02:00
6654e109df Cleanup: strip trailing space in GPU module 2018-06-04 09:09:12 +02:00
2d3d76693a Cleanup: newlines at EOF for Python modules 2018-06-04 08:54:40 +02:00
7719c11006 Cleanup: strip trailing space in Python module 2018-06-04 08:54:40 +02:00
854db8951b Cleanup: strip trailing space in bmesh module 2018-06-04 08:49:47 +02:00
ba65f7093b Cycles: Cleanup: Don't use return on function returning void 2018-06-04 00:07:17 +02:00
38eb91c848 Cleanup: correct variable name, doxy sections 2018-06-03 17:06:13 +02:00
335b193336 Cleanup: add argument names to screen callbacks 2018-06-03 15:11:31 +02:00
6221180963 Cleanup: remove blockscale & handler
Replace with link_flag, currently unused,
needed for dynamic space types which is planned.
2018-06-03 11:12:50 +02:00
815b1f24fa build_environment: support for msvc2017 and newer cmake.
-expanded build_deps.cmd with 2017 support, it can't locate msvc2017 so needs to be run from developer prompt.
-Newer cmake was unhappy with openal's cmakelists.txt
-collada has warning as error on and errored out on new msvc2017 warnings.
2018-06-02 13:59:56 -06:00
2ef695fabf build_environment: fix paths in osl.diff 2018-06-02 13:18:22 -06:00
Dalai Felinto
fec317de8d --debug-gpu-shader: Dump GLSL shaders to disk
This is really convenient for development. Either for profiling the
generated shaders or to check if the generated code is correct.

It writes the shaders to the temporary blender session folder.

(ported over from blender2.8)
2018-06-02 20:29:27 +02:00
c140f11946 Cleanup: warning 2018-06-02 11:58:01 +02:00
75fc1c3507 Cleanup: trailing whitespace (comment blocks)
Strip unindented comment blocks - mainly headers to avoid conflicts.
2018-06-01 18:19:39 +02:00
051e186d5c Cleanup: some more G.main removal from editor code. 2018-06-01 17:08:38 +02:00
7c75c2db4f Add Asan support for clang on windows.
This will currently only work for the RelWithDebInfo configuration since asan
does not support the debug crt. for source line information in the reports,
you need a copy of llvm-symbolizer in the blender folder or set the
ASAN_SYMBOLIZER_PATH environment variable to point to it. Currently (as of
6.0.0) llvm-symbolizer does not ship with the binary clang/llvm distribution.

Reviewers: campbellbarton

Differential Revision: https://developer.blender.org/D3446
2018-05-31 11:50:30 -06:00
cfea9c261c Cleanup: Remove G.main from some editor files. 2018-05-31 18:23:20 +02:00
da11e33b26 Cleanup: remove G.main from BKE mball code. 2018-05-31 16:44:05 +02:00
16100f8261 Cleanup: get rid of last G.main usages in BKE library code. 2018-05-31 16:04:04 +02:00
b53d358261 Cleanup: remove G.main from BKE modifier. 2018-05-31 15:24:30 +02:00
28369f725c Cleanup: remove G.main from BKE object
Had to add some G.main to modifiers, but in 2.8 we do not need that
anymore, so it's not that bad! ;)
2018-05-31 12:27:47 +02:00
24d1829243 Cleanup: nuke G.main out of BKE PackedFile code. 2018-05-31 11:07:14 +02:00
84a9647f22 Cleanup: use doxy sections for space types
Also use struct names in enum/define comments.
2018-05-31 09:49:58 +02:00
d9324b61d5 Cleanup: return types in stubs 2018-05-31 09:49:44 +02:00
Hristo Gueorguiev
6c0705009e Fix OpenCL compilation error - BPT without SSS. 2018-05-31 00:08:56 +02:00
c0f42a7526 make.bat: fix support for building with just the build tools installed. 2018-05-30 11:11:35 -06:00
10a2562bc5 Fix missing movieclip ID type in allowed ones for Outliner... 2018-05-30 16:14:55 +02:00
18c12803bd Edit Mode: add success return value
Also remove fix for T6614, since BKE_object_obdata_is_libdata
no longer checks proxy.
2018-05-30 08:41:06 +02:00
2c03d6a12b DNA: add OB_DATA_SUPPORT_EDITMODE macro 2018-05-30 07:31:35 +02:00
f7af08b5fe Cleanup: Get rid of G.main in BKE_material.
Note that in some cases, this only moves the G.main case to somne other
places - in particular, RNA getters/setters are becoming annoying here...
2018-05-29 15:49:21 +02:00
c72a204001 make.bat : fix release build not getting the right settings. 2018-05-28 21:50:59 -06:00
d6a4b23f8b make.bat : improve error message while detecting the msvc runtime when using clang 2018-05-28 20:07:24 -06:00
9450792bf2 make.bat : add support for building with ninja and clang together. 2018-05-28 19:56:17 -06:00
81060ff6b2 Windows: Add support for building with clang.
This commit contains the minimum to make clang build/work with blender, asan and ninja build support is forthcoming

Things to note:

1) Builds and runs, and is able to pass all tests (except for the freestyle_stroke_material.blend test which was broken at that time for all platforms by the looks of it)

2) It's slightly faster than msvc when using cycles. (time in seconds, on an i7-3370)

victor_cpu
	msvc:3099.51
	clang:2796.43

pavillon_barcelona_cpu
	msvc:1872.05
	clang:1827.72

koro_cpu
	msvc:1097.58
	clang:1006.51

fishy_cat_cpu
	msvc:815.37
	clang:722.2

classroom_cpu
	msvc:1705.39
	clang:1575.43

bmw27_cpu
	msvc:552.38
	clang:561.53

barbershop_interior_cpu
	msvc:2134.93
	clang:1922.33

3) clang on windows uses a drop in replacement for the Microsoft cl.exe (takes some of the Microsoft parameters, but not all, and takes some of the clang parameters but not all) and uses ms headers + libraries + linker, so you still need visual studio installed and will use our existing vc14 svn libs.

4) X64 only currently, X86 builds but crashes on startup.

5) Tested with llvm/clang 6.0.0

6) Requires visual studio integration, available at https://github.com/LazyDodo/llvm-vs2017-integration

7) The Microsoft compiler spawns a few copies of cl in parallel to get faster build times, clang doesn't, so the build time is 3-4x slower than with msvc.

8) No openmp support yet. Have not looked at this much, the binary distribution of clang doesn't seem to include it on windows.

9) No ASAN support yet, some of the sanitizers can be made to work, but it was decided to leave support out of this commit.

Reviewers: campbellbarton

Differential Revision: https://developer.blender.org/D3304
2018-05-28 14:34:47 -06:00
dc0eed178a Fix Cycles + OSL build error, pass main to node editing functions. 2018-05-28 00:04:14 +02:00
fd2c48726f UI: center align number buttons w/o text
This makes supporting split properties and text possible, see T54951
2018-05-27 21:08:50 +02:00
38cb29d67e Cleanup: Nuke most of remaining evil G.main from RNA.
The few ones in getters/setters we cannot remove as easily, for now we
can live with those I think...
2018-05-27 18:46:39 +02:00
edce44d693 Cycles: Fix problems in the IES loader when rendering with no file selected 2018-05-27 17:16:15 +02:00
56254a42e0 UI: replace BLI_strncpy w/ memcpy
Size is already checked.
2018-05-27 12:50:03 +02:00
bc3727a943 Recently added IES conflicts w/ EEVEE 2018-05-27 11:01:46 +02:00
06cb460cd7 3D View: minor change to NDOF view orbit
This change is needed for 2.8, where the NULL check isn't a reliable way
of testing if dynamic offset is needed.
2018-05-27 10:34:01 +02:00
12a9e9ae33 Fix restrict error in BLI_str_format_byte_unit
Don't use sprintf to append a string to it's self.

Also correct BLI_str_rstrip_float_zero's return value.
2018-05-27 10:28:04 +02:00
7a0699db34 make.bat : Fix builtime.txt being written in the wrong folder. 2018-05-26 19:20:07 -06:00
48155c210a Cycles: Add Support for IES files as textures for light strength
This patch adds support for IES files, a file format that is commonly used to store the directional intensity distribution of light sources.
The new IES node is supposed to be plugged into the Strength input of the Emission node of the lamp.

Since people generating IES files do not really seem to care about the standard, the parser is flexible enough to accept all test files I have tried.
Some common weirdnesses are distributing values over multiple lines that should go into one line, using commas instead of spaces as delimiters and adding various useless stuff at the end of the file.

The user interface of the node is similar to the script node, the user can either select an internal Text or load a file.
Internally, IES files are handled similar to Image textures: They are stored in slots by the LightManager and each unique IES is assigned to one slot.

The local coordinate system of the lamp is used, so that the direction of the light can be changed. For UI reasons, it's usually best to add an area light,
rotate it and then change its type, since especially the point light does not immediately show its local coordinate system in the viewport.

Reviewers: #cycles, dingto, sergey, brecht

Reviewed By: #cycles, dingto, brecht

Subscribers: OgDEV, crazyrobinhood, secundar, cardboard, pisuke, intrah, swerner, micah_denn, harvester, gottfried, disnel, campbellbarton, duarteframos, Lapineige, brecht, juicyfruit, dingto, marek, rickyblender, bliblubli, lockal, sergey

Differential Revision: https://developer.blender.org/D1543
2018-05-27 01:24:57 +02:00
ef502854fe Threads: add spinlock hit for hyperthreading processors on Windows.
Suggested by Percy Ross Tiglao.
2018-05-26 22:35:30 +02:00
c9db7ceff2 make.bat: Add support for building with ninja.
ninja is an alternative to msbuild designed for fast rebuilds. However there is no IDE support, builds only from the command line.

Comparison between msbuild and ninja for a full build, build time in seconds.

Full Clean Build
msbuild     867.5
Ninja       801.2
Difference  -66.3 (-7.6%)

Minor Change
msbuild      43.0
Ninja        14.9
Difference  -28.1 (-64.4%)

No Changes
msbuild      23.0
Ninja         6.1
Difference  -16.9 (-73.5%)
2018-05-25 21:46:42 -06:00
bae880dc9e make.bat/cleanup: removed stray echo in make.bat 2018-05-25 17:59:07 -06:00
857e4e04d8 make.bat: refactor make.bat
make.bat was starting to become hard to maintain, this refactors it into separate batch files for each stage of the process.

-Improved detection of msvc2013/2015
-Improved failure handling.
-Added check for working msbuild and C++ compiler
-Added verbose switch to ease trouble shooting.
-Added Check if svn/cmake/git are in the path before using them
-Display the build configuration before asking to download the libraries
-Offer an option to recover an interrupted checkout of the libraries.
-Automatically check out sub-modules in-case they are missing.
2018-05-25 17:57:13 -06:00
4dee702332 Add number and memory size formatting throughout the UI
This commit adds number formatting (thousands separator) to the baking panel. It also adds a new function to format memory sizes (KB/GB/etc) and applies it to the baking panel and scene stats. The new function is unit tested.

Reviewers: Severin
Tags: #user_interface
Differential Revision: https://developer.blender.org/D1248
2018-05-25 22:41:49 +02:00
9dca74f0e5 [windows/make.bat] use a more reliable way of locating visual studio 2017.
The registry hack we were using wasn't very reliable, the recommended way to locating visual studio is using vswhere (15.2 and up), using it also allows to switch between the regular and pre-release versions.
2018-05-25 10:24:01 -06:00
9812943931 WM: check modal handlers for keymap lookups
Keep in sync with 2.8x
2018-05-25 10:51:05 +02:00
e31b8303ed UI: fix assert
Replace hard-coded button size check with UI_UNIT_X.

Caused icon-only buttons to have strings assigned based on UI-scale.
2018-05-25 10:45:48 +02:00
d02335a195 3D View: add pixelsize function w/o UI scale 2018-05-25 10:00:51 +02:00
5e2f9c5c67 Cycles: Cleanup: Remove duplicated atan2f definition for OpenCL
Turns out that atan2f was already defined for OpenCL.
2018-05-24 19:08:06 +02:00
b4a8b81399 Cycles Denoising: Don't use atomics in the accumulation kernel on CPUs
The GPU kernel needs to use atomics for accumulation since all offsets are processed in
parallel, but on CPUs that's not the case, so we can disable them there for a considerable speedup.
2018-05-24 18:44:56 +02:00
6862762685 Cycles/Compositor: Add arctan2 operation to the Math node
The Math node currently has the normal atan() function, but for
actual angles this is fairly useless without additional nodes to handle the signs.

Since the node has two inputs anyways, it only makes sense to add an arctan2 option.

Reviewers: sergey, brecht

Differential Revision: https://developer.blender.org/D3430
2018-05-24 16:46:02 +02:00
8d9faf840b 3D View: remove poll 3D view for copy/paste
These operators only need selected objects.
2018-05-24 16:40:33 +02:00
1318660b04 Fix T55034: Setting duplication group for multiple selected items only
affects one item

UI editing multiple selected items missed the case of PROP_POINTER
properties

Reviewed By: campbellbarton

Differential Revision: https://developer.blender.org/D3373
2018-05-24 09:02:17 +02:00
3e9b592b08 Fix Extend property of Lasso select tool in Mask editor not working
Reviewed By: campbellbarton

Differential Revision: https://developer.blender.org/D3361
2018-05-24 08:41:13 +02:00
54f2e58452 Fix T54336: Extend property of Lasso select tool in Node editor does not
work

Reviewed By: campbellbarton

Differential Revision: https://developer.blender.org/D3360
2018-05-24 08:34:31 +02:00
176e18436c Fix T55137: Compilation failing on non-x86-64 architectures
Some conversion helper functions were (most likely by accident) contained
inside an ifdef for SSE2 support, so on e.g. ARM they would be undefined
and therefore cause compilation to fail.
2018-05-24 01:41:18 +02:00
d886e32270 Cleanup: strip trailing space from interface files 2018-05-23 10:48:50 +02:00
103a31f712 Fix incorrect size in aligned lockfree realloc
Thanks to @alikendarfen for finding.
2018-05-23 07:24:57 +02:00
3ada840e65 blenderplayer: add stubs 2018-05-22 17:56:56 +02:00
76ece90d4a Fix T55093: Bisect + fill crash 2018-05-22 17:23:25 +02:00
28c20fc393 Memory allocator: use lockfree calls internally
Was already used in some areas.
2018-05-22 08:45:47 +02:00
9f66d00287 CMake: only include licences for enabled libs 2018-05-21 18:41:59 +02:00
605e184167 Cleanup: use const for transform internal API 2018-05-21 17:24:14 +02:00
882daeffc5 RNA: support for PARM_OUTPUT & PARM_RNAPTR 2018-05-21 12:34:11 +02:00
6d8aa85051 Fix too much memory usage for Cycles attribute map.
Thanks to Thomas Krebs for identifying the problem and solution.
2018-05-21 11:14:59 +02:00
9f2ae547c0 Fix/workaround RNA build error in C++ API.
It seems output parameter needs to be the last one.
2018-05-21 11:13:56 +02:00
4198c18f15 Cleanup: correct variable names 2018-05-21 10:53:50 +02:00
12a60265cd WM: utility to find a keymap item from an operator
Also RNA access to WM_keyconfig_update,
needed when generating dynamic keymaps used in menus immediately after.
2018-05-21 10:35:44 +02:00
d712dd2f19 Cycles tests: move to render/ folder, to share with Eevee. 2018-05-18 16:46:48 +02:00
e077285745 CMake: Add WITH_COMPILER_ASAN option
This supports easy toggling of Address Sanitizer.
2018-05-18 15:22:16 +02:00
4d19f24ba7 Cleanup: remove deprecated definitions 2018-05-18 15:22:16 +02:00
5e7a21a5f5 Fix T55115: crash when iterating SmokeDomainSettings color_grid property
through python
2018-05-18 14:34:27 +02:00
1cc4ab481e Fix crash drawing polygon curves 2018-05-18 14:23:53 +02:00
cb50c288d4 Add missing header 2018-05-18 13:43:41 +02:00
278e3f7d5f Logging: add --show-log-backtrace
Useful in debug builds to see a functions callers.
2018-05-18 11:00:47 +02:00
96fba1e101 Color: Assume Rec 709 in remaining comp nodes
Part of T54798
2018-05-17 17:20:32 -04:00
0e0d99161a RNA: move enums to rna_rna.c
Needed for use in rna non runtime code.
2018-05-17 19:10:45 +02:00
b290048257 makesrna: error check from 2.8 2018-05-17 19:05:46 +02:00
4461be1b72 Fix T55032: Redo w/ file saved in edit-mode failed
It's important edit-mode has a step stored for redo to work,
file load now ensures this in a generic way.
2018-05-15 19:37:06 +02:00
91504ed26e Fix assert using '//' on an unsaved file
Annoying for debug builds.
2018-05-15 17:27:36 +02:00
3eb9cc69f2 Cleanup: last spacetype enum name 2018-05-15 11:12:49 +02:00
9636cab009 Undo System: remove nested edit-mode undo calls
Regression in recent undo system changes,
This caused T55048.

When each mode had its own undo stack it was important
to initialize it when entering edit-mode.
2018-05-15 10:10:48 +02:00
ae8225ba6d Fix BMesh bisect not flagging dirty indices 2018-05-15 09:04:12 +02:00
43ee4d5d7c Cleanup: quiet GCC -Wtype-limits
While the warning can normally be disabled, we don't have have as much
control of warnings when macros are used.
2018-05-14 09:00:42 +02:00
c1d737eb95 BLI_utildefines: re-ordering array delete macro 2018-05-14 08:38:53 +02:00
b99d064e91 Cleanup: trailing space 2018-05-13 06:44:03 +02:00
c84b8d4801 Cleanup: modifier arg wrapping 2018-05-12 08:04:56 +02:00
f197134426 Platform: macOS. Allow building on directory with whitespace (For example /Volumes/External HD/blender-build) 2018-05-11 21:56:13 +03:00
925e775818 EditMesh: remove duplicate rip macro
Change the fill setting in the keymap,
this allows tool access the macro with either setting.
2018-05-11 20:02:12 +02:00
73a7885ab3 WM: initialize last used macro properties 2018-05-11 20:01:51 +02:00
d5c1c0b10d Fix (unreported) broken freeing code for Sequencer.
Freeing sequencer would always do usercount, which is now forbidden when
called from main ID freeing code.

Annoying in 2.7x, much more critical issue in 2.8!

Also, moved RNA sequencer API functions to proper rna_scene_api.c file.
2018-05-11 11:23:11 +02:00
2965 changed files with 67119 additions and 59651 deletions

44
.editorconfig Normal file
View File

@@ -0,0 +1,44 @@
# C/C++
[*.{c,cc,h,hh,inl,glsl}]
charset = utf-8
trim_trailing_whitespace = true
insert_final_newline = true
indent_style = tab
indent_size = 4
max_line_length = 120
# CMake & Text
[*.{cmake,txt}]
charset = utf-8
trim_trailing_whitespace = true
insert_final_newline = true
indent_style = tab
indent_size = 4
max_line_length = 120
# Python
[*.py]
charset = utf-8
trim_trailing_whitespace = true
insert_final_newline = true
indent_style = space
indent_size = 4
max_line_length = 120
# Shell
[*.sh]
charset = utf-8
trim_trailing_whitespace = true
insert_final_newline = true
indent_style = tab
indent_size = 4
max_line_length = 120
# reStructuredText
[*.rst]
charset = utf-8
trim_trailing_whitespace = true
insert_final_newline = true
indent_style = space
indent_size = 3
max_line_length = 120

View File

@@ -66,21 +66,12 @@ endif()
# set_property(GLOBAL PROPERTY RULE_MESSAGES OFF) # set_property(GLOBAL PROPERTY RULE_MESSAGES OFF)
# global compile definitions since add_definitions() adds for all. # global compile definitions since add_definitions() adds for all.
if(NOT (${CMAKE_VERSION} VERSION_LESS 3.0))
set_property(DIRECTORY APPEND PROPERTY COMPILE_DEFINITIONS set_property(DIRECTORY APPEND PROPERTY COMPILE_DEFINITIONS
$<$<CONFIG:Debug>:DEBUG;_DEBUG> $<$<CONFIG:Debug>:DEBUG;_DEBUG>
$<$<CONFIG:Release>:NDEBUG> $<$<CONFIG:Release>:NDEBUG>
$<$<CONFIG:MinSizeRel>:NDEBUG> $<$<CONFIG:MinSizeRel>:NDEBUG>
$<$<CONFIG:RelWithDebInfo>:NDEBUG> $<$<CONFIG:RelWithDebInfo>:NDEBUG>
) )
else()
# keep until CMake-3.0 is min requirement
set_property(DIRECTORY APPEND PROPERTY COMPILE_DEFINITIONS_DEBUG DEBUG _DEBUG)
set_property(DIRECTORY APPEND PROPERTY COMPILE_DEFINITIONS_RELEASE NDEBUG)
set_property(DIRECTORY APPEND PROPERTY COMPILE_DEFINITIONS_MINSIZEREL NDEBUG)
set_property(DIRECTORY APPEND PROPERTY COMPILE_DEFINITIONS_RELWITHDEBINFO NDEBUG)
endif()
#----------------------------------------------------------------------------- #-----------------------------------------------------------------------------
# Set policy # Set policy
@@ -453,7 +444,7 @@ mark_as_advanced(WITH_MEM_VALGRIND)
option(WITH_CXX_GUARDEDALLOC "Enable GuardedAlloc for C++ memory allocation tracking (only enable for development)" OFF) option(WITH_CXX_GUARDEDALLOC "Enable GuardedAlloc for C++ memory allocation tracking (only enable for development)" OFF)
mark_as_advanced(WITH_CXX_GUARDEDALLOC) mark_as_advanced(WITH_CXX_GUARDEDALLOC)
option(WITH_ASSERT_ABORT "Call abort() when raising an assertion through BLI_assert()" OFF) option(WITH_ASSERT_ABORT "Call abort() when raising an assertion through BLI_assert()" ON)
mark_as_advanced(WITH_ASSERT_ABORT) mark_as_advanced(WITH_ASSERT_ABORT)
option(WITH_BOOST "Enable features depending on boost" ON) option(WITH_BOOST "Enable features depending on boost" ON)
@@ -536,6 +527,49 @@ if(CMAKE_COMPILER_IS_GNUCC)
mark_as_advanced(WITH_LINKER_GOLD) mark_as_advanced(WITH_LINKER_GOLD)
endif() endif()
if(CMAKE_COMPILER_IS_GNUCC OR CMAKE_C_COMPILER_ID MATCHES "Clang")
option(WITH_COMPILER_ASAN "Build and link against address sanitizer (only for Debug & RelWithDebInfo targets)." OFF)
mark_as_advanced(WITH_COMPILER_ASAN)
if(WITH_COMPILER_ASAN)
set(_asan_defaults "\
-fsanitize=address \
-fsanitize=bool \
-fsanitize=bounds \
-fsanitize=enum \
-fsanitize=float-cast-overflow \
-fsanitize=float-divide-by-zero \
-fsanitize=nonnull-attribute \
-fsanitize=returns-nonnull-attribute \
-fsanitize=signed-integer-overflow \
-fsanitize=undefined \
-fsanitize=vla-bound \
-fno-sanitize=alignment \
")
if(NOT MSVC) # not all sanitizers are supported with clang-cl, these two however are very vocal about it
set(_asan_defaults "${_asan_defaults} -fsanitize=leak -fsanitize=object-size" )
endif()
set(COMPILER_ASAN_CFLAGS "${_asan_defaults}" CACHE STRING "C flags for address sanitizer")
mark_as_advanced(COMPILER_ASAN_CFLAGS)
set(COMPILER_ASAN_CXXFLAGS "${_asan_defaults}" CACHE STRING "C++ flags for address sanitizer")
mark_as_advanced(COMPILER_ASAN_CXXFLAGS)
unset(_asan_defaults)
if(NOT MSVC)
find_library(COMPILER_ASAN_LIBRARY asan ${CMAKE_C_IMPLICIT_LINK_DIRECTORIES})
else()
find_library( COMPILER_ASAN_LIBRARY NAMES clang_rt.asan-x86_64
PATHS
[HKEY_LOCAL_MACHINE\\SOFTWARE\\Wow6432Node\\LLVM\\LLVM;]/lib/clang/7.0.0/lib/windows
[HKEY_LOCAL_MACHINE\\SOFTWARE\\Wow6432Node\\LLVM\\LLVM;]/lib/clang/6.0.0/lib/windows
)
endif()
mark_as_advanced(COMPILER_ASAN_LIBRARY)
endif()
endif()
# Dependency graph # Dependency graph
option(WITH_LEGACY_DEPSGRAPH "Build Blender with legacy dependency graph" ON) option(WITH_LEGACY_DEPSGRAPH "Build Blender with legacy dependency graph" ON)
mark_as_advanced(WITH_LEGACY_DEPSGRAPH) mark_as_advanced(WITH_LEGACY_DEPSGRAPH)
@@ -604,10 +638,12 @@ endif()
if(NOT WITH_AUDASPACE) if(NOT WITH_AUDASPACE)
if(WITH_OPENAL) if(WITH_OPENAL)
message(FATAL_ERROR "WITH_OPENAL requires WITH_AUDASPACE") message(WARNING "WITH_OPENAL requires WITH_AUDASPACE which is disabled")
set(WITH_OPENAL OFF)
endif() endif()
if(WITH_JACK) if(WITH_JACK)
message(FATAL_ERROR "WITH_JACK requires WITH_AUDASPACE") message(WARNING "WITH_JACK requires WITH_AUDASPACE which is disabled")
set(WITH_JACK OFF)
endif() endif()
if(WITH_GAMEENGINE) if(WITH_GAMEENGINE)
message(FATAL_ERROR "WITH_GAMEENGINE requires WITH_AUDASPACE") message(FATAL_ERROR "WITH_GAMEENGINE requires WITH_AUDASPACE")
@@ -819,7 +855,8 @@ set(C_WARNINGS)
set(CXX_WARNINGS) set(CXX_WARNINGS)
# for gcc -Wno-blah-blah # for gcc -Wno-blah-blah
set(CC_REMOVE_STRICT_FLAGS) set(C_REMOVE_STRICT_FLAGS)
set(CXX_REMOVE_STRICT_FLAGS)
# libraries to link the binary with passed to target_link_libraries() # libraries to link the binary with passed to target_link_libraries()
# known as LLIBS to scons # known as LLIBS to scons
@@ -831,6 +868,21 @@ set(PLATFORM_LINKLIBS "")
set(PLATFORM_LINKFLAGS "") set(PLATFORM_LINKFLAGS "")
set(PLATFORM_LINKFLAGS_DEBUG "") set(PLATFORM_LINKFLAGS_DEBUG "")
if (NOT CMAKE_BUILD_TYPE MATCHES "Release")
if(WITH_COMPILER_ASAN)
set(CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} ${COMPILER_ASAN_CFLAGS}")
set(CMAKE_C_FLAGS_RELWITHDEBINFO "${CMAKE_C_FLAGS_RELWITHDEBINFO} ${COMPILER_ASAN_CFLAGS}")
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} ${COMPILER_ASAN_CXXFLAGS}")
set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO} ${COMPILER_ASAN_CXXFLAGS}")
if(MSVC)
set(COMPILER_ASAN_LINKER_FLAGS "/FUNCTIONPADMIN:6")
endif()
set(PLATFORM_LINKLIBS "${PLATFORM_LINKLIBS};${COMPILER_ASAN_LIBRARY}")
set(PLATFORM_LINKFLAGS "${COMPILER_ASAN_LIBRARY} ${COMPILER_ASAN_LINKER_FLAGS}")
set(PLATFORM_LINKFLAGS_DEBUG "${COMPILER_ASAN_LIBRARY} ${COMPILER_ASAN_LINKER_FLAGS}")
endif()
endif()
#----------------------------------------------------------------------------- #-----------------------------------------------------------------------------
#Platform specifics #Platform specifics
@@ -1431,16 +1483,22 @@ if(CMAKE_COMPILER_IS_GNUCC)
endif() endif()
# flags to undo strict flags # flags to undo strict flags
ADD_CHECK_C_COMPILER_FLAG(CC_REMOVE_STRICT_FLAGS C_WARN_NO_DEPRECATED_DECLARATIONS -Wno-deprecated-declarations) ADD_CHECK_C_COMPILER_FLAG(C_REMOVE_STRICT_FLAGS C_WARN_NO_DEPRECATED_DECLARATIONS -Wno-deprecated-declarations)
ADD_CHECK_C_COMPILER_FLAG(CC_REMOVE_STRICT_FLAGS C_WARN_NO_UNUSED_PARAMETER -Wno-unused-parameter) ADD_CHECK_C_COMPILER_FLAG(C_REMOVE_STRICT_FLAGS C_WARN_NO_UNUSED_PARAMETER -Wno-unused-parameter)
ADD_CHECK_C_COMPILER_FLAG(CC_REMOVE_STRICT_FLAGS C_WARN_NO_UNUSED_FUNCTION -Wno-unused-function) ADD_CHECK_C_COMPILER_FLAG(C_REMOVE_STRICT_FLAGS C_WARN_NO_UNUSED_FUNCTION -Wno-unused-function)
ADD_CHECK_C_COMPILER_FLAG(C_REMOVE_STRICT_FLAGS C_WARN_NO_TYPE_LIMITS -Wno-type-limits)
ADD_CHECK_C_COMPILER_FLAG(C_REMOVE_STRICT_FLAGS C_WARN_NO_INT_IN_BOOL_CONTEXT -Wno-int-in-bool-context)
ADD_CHECK_C_COMPILER_FLAG(C_REMOVE_STRICT_FLAGS C_WARN_NO_FORMAT -Wno-format)
ADD_CHECK_C_COMPILER_FLAG(C_REMOVE_STRICT_FLAGS C_WARN_NO_SWITCH -Wno-switch)
ADD_CHECK_CXX_COMPILER_FLAG(CXX_REMOVE_STRICT_FLAGS CXX_WARN_NO_CLASS_MEMACCESS -Wno-class-memaccess)
if(CMAKE_COMPILER_IS_GNUCC AND (NOT "${CMAKE_C_COMPILER_VERSION}" VERSION_LESS "7.0")) if(CMAKE_COMPILER_IS_GNUCC AND (NOT "${CMAKE_C_COMPILER_VERSION}" VERSION_LESS "7.0"))
ADD_CHECK_C_COMPILER_FLAG(CC_REMOVE_STRICT_FLAGS C_WARN_NO_IMPLICIT_FALLTHROUGH -Wno-implicit-fallthrough) ADD_CHECK_C_COMPILER_FLAG(C_REMOVE_STRICT_FLAGS C_WARN_NO_IMPLICIT_FALLTHROUGH -Wno-implicit-fallthrough)
endif() endif()
if(NOT APPLE) if(NOT APPLE)
ADD_CHECK_C_COMPILER_FLAG(CC_REMOVE_STRICT_FLAGS C_WARN_NO_ERROR_UNUSED_BUT_SET_VARIABLE -Wno-error=unused-but-set-variable) ADD_CHECK_C_COMPILER_FLAG(C_REMOVE_STRICT_FLAGS C_WARN_NO_ERROR_UNUSED_BUT_SET_VARIABLE -Wno-error=unused-but-set-variable)
endif() endif()
elseif(CMAKE_C_COMPILER_ID MATCHES "Clang") elseif(CMAKE_C_COMPILER_ID MATCHES "Clang")
@@ -1469,23 +1527,23 @@ elseif(CMAKE_C_COMPILER_ID MATCHES "Clang")
# ADD_CHECK_CXX_COMPILER_FLAG(CXX_WARNINGS CXX_WARN_UNUSED_MACROS -Wunused-macros) # ADD_CHECK_CXX_COMPILER_FLAG(CXX_WARNINGS CXX_WARN_UNUSED_MACROS -Wunused-macros)
# flags to undo strict flags # flags to undo strict flags
ADD_CHECK_C_COMPILER_FLAG(CC_REMOVE_STRICT_FLAGS C_WARN_NO_UNUSED_PARAMETER -Wno-unused-parameter) ADD_CHECK_C_COMPILER_FLAG(C_REMOVE_STRICT_FLAGS C_WARN_NO_UNUSED_PARAMETER -Wno-unused-parameter)
ADD_CHECK_C_COMPILER_FLAG(CC_REMOVE_STRICT_FLAGS C_WARN_NO_UNUSED_MACROS -Wno-unused-macros) ADD_CHECK_C_COMPILER_FLAG(C_REMOVE_STRICT_FLAGS C_WARN_NO_UNUSED_MACROS -Wno-unused-macros)
ADD_CHECK_C_COMPILER_FLAG(CC_REMOVE_STRICT_FLAGS C_WARN_NO_MISSING_VARIABLE_DECLARATIONS -Wno-missing-variable-declarations) ADD_CHECK_C_COMPILER_FLAG(C_REMOVE_STRICT_FLAGS C_WARN_NO_MISSING_VARIABLE_DECLARATIONS -Wno-missing-variable-declarations)
ADD_CHECK_C_COMPILER_FLAG(CC_REMOVE_STRICT_FLAGS C_WARN_NO_INCOMPAT_PTR_DISCARD_QUAL -Wno-incompatible-pointer-types-discards-qualifiers) ADD_CHECK_C_COMPILER_FLAG(C_REMOVE_STRICT_FLAGS C_WARN_NO_INCOMPAT_PTR_DISCARD_QUAL -Wno-incompatible-pointer-types-discards-qualifiers)
ADD_CHECK_C_COMPILER_FLAG(CC_REMOVE_STRICT_FLAGS C_WARN_NO_UNUSED_FUNCTION -Wno-unused-function) ADD_CHECK_C_COMPILER_FLAG(C_REMOVE_STRICT_FLAGS C_WARN_NO_UNUSED_FUNCTION -Wno-unused-function)
ADD_CHECK_C_COMPILER_FLAG(CC_REMOVE_STRICT_FLAGS C_WARN_NO_INT_TO_VOID_POINTER_CAST -Wno-int-to-void-pointer-cast) ADD_CHECK_C_COMPILER_FLAG(C_REMOVE_STRICT_FLAGS C_WARN_NO_INT_TO_VOID_POINTER_CAST -Wno-int-to-void-pointer-cast)
ADD_CHECK_C_COMPILER_FLAG(CC_REMOVE_STRICT_FLAGS C_WARN_NO_MISSING_PROTOTYPES -Wno-missing-prototypes) ADD_CHECK_C_COMPILER_FLAG(C_REMOVE_STRICT_FLAGS C_WARN_NO_MISSING_PROTOTYPES -Wno-missing-prototypes)
ADD_CHECK_C_COMPILER_FLAG(CC_REMOVE_STRICT_FLAGS C_WARN_NO_DUPLICATE_ENUM -Wno-duplicate-enum) ADD_CHECK_C_COMPILER_FLAG(C_REMOVE_STRICT_FLAGS C_WARN_NO_DUPLICATE_ENUM -Wno-duplicate-enum)
ADD_CHECK_C_COMPILER_FLAG(CC_REMOVE_STRICT_FLAGS C_WARN_NO_UNDEF -Wno-undef) ADD_CHECK_C_COMPILER_FLAG(C_REMOVE_STRICT_FLAGS C_WARN_NO_UNDEF -Wno-undef)
ADD_CHECK_C_COMPILER_FLAG(CC_REMOVE_STRICT_FLAGS C_WARN_NO_MISSING_NORETURN -Wno-missing-noreturn) ADD_CHECK_C_COMPILER_FLAG(C_REMOVE_STRICT_FLAGS C_WARN_NO_MISSING_NORETURN -Wno-missing-noreturn)
ADD_CHECK_CXX_COMPILER_FLAG(CC_REMOVE_STRICT_FLAGS CXX_WARN_NO_UNUSED_PRIVATE_FIELD -Wno-unused-private-field) ADD_CHECK_CXX_COMPILER_FLAG(CXX_REMOVE_STRICT_FLAGS CXX_WARN_NO_UNUSED_PRIVATE_FIELD -Wno-unused-private-field)
ADD_CHECK_CXX_COMPILER_FLAG(CC_REMOVE_STRICT_FLAGS CXX_WARN_NO_CXX11_NARROWING -Wno-c++11-narrowing) ADD_CHECK_CXX_COMPILER_FLAG(CXX_REMOVE_STRICT_FLAGS CXX_WARN_NO_CXX11_NARROWING -Wno-c++11-narrowing)
ADD_CHECK_CXX_COMPILER_FLAG(CC_REMOVE_STRICT_FLAGS CXX_WARN_NO_NON_VIRTUAL_DTOR -Wno-non-virtual-dtor) ADD_CHECK_CXX_COMPILER_FLAG(CXX_REMOVE_STRICT_FLAGS CXX_WARN_NO_NON_VIRTUAL_DTOR -Wno-non-virtual-dtor)
ADD_CHECK_CXX_COMPILER_FLAG(CC_REMOVE_STRICT_FLAGS CXX_WARN_NO_UNUSED_MACROS -Wno-unused-macros) ADD_CHECK_CXX_COMPILER_FLAG(CXX_REMOVE_STRICT_FLAGS CXX_WARN_NO_UNUSED_MACROS -Wno-unused-macros)
ADD_CHECK_CXX_COMPILER_FLAG(CC_REMOVE_STRICT_FLAGS CXX_WARN_NO_REORDER -Wno-reorder) ADD_CHECK_CXX_COMPILER_FLAG(CXX_REMOVE_STRICT_FLAGS CXX_WARN_NO_REORDER -Wno-reorder)
elseif(CMAKE_C_COMPILER_ID MATCHES "Intel") elseif(CMAKE_C_COMPILER_ID MATCHES "Intel")
@@ -1577,7 +1635,12 @@ else()
endif() endif()
# Visual Studio has all standards it supports available by default # Visual Studio has all standards it supports available by default
if(CMAKE_COMPILER_IS_GNUCC OR CMAKE_C_COMPILER_ID MATCHES "Clang" OR CMAKE_C_COMPILER_ID MATCHES "Intel") # Clang on windows copies this behavior and does not support these switches
if(
CMAKE_COMPILER_IS_GNUCC OR
(CMAKE_C_COMPILER_ID MATCHES "Clang" AND (NOT MSVC)) OR
(CMAKE_C_COMPILER_ID MATCHES "Intel")
)
# Use C99 + GNU extensions, works with GCC, Clang, ICC # Use C99 + GNU extensions, works with GCC, Clang, ICC
if(WITH_C11) if(WITH_C11)
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -std=gnu11") set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -std=gnu11")

View File

@@ -236,7 +236,9 @@ help: .FORCE
@echo " * check_descriptions - check for duplicate/invalid descriptions" @echo " * check_descriptions - check for duplicate/invalid descriptions"
@echo "" @echo ""
@echo "Utilities (not associated with building blender)" @echo "Utilities (not associated with building blender)"
@echo " * icons - updates PNG icons from SVG files." @echo " * icons - Updates PNG icons from SVG files."
@echo " Set environment variables 'BLENDER_BIN' and 'INKSCAPE_BIN'"
@echo " to define your own commands."
@echo " * tgz - create a compressed archive of the source code." @echo " * tgz - create a compressed archive of the source code."
@echo " * update - updates git and all submodules" @echo " * update - updates git and all submodules"
@echo "" @echo ""

View File

@@ -58,4 +58,3 @@ if(MSVC)
DEPENDEES mkdir update patch download configure build install DEPENDEES mkdir update patch download configure build install
) )
endif() endif()

View File

@@ -39,5 +39,6 @@ if(BUILD_MODE STREQUAL Release)
PREFIX ${BUILD_DIR}/openal PREFIX ${BUILD_DIR}/openal
CMAKE_ARGS -DCMAKE_INSTALL_PREFIX=${LIBDIR}/openal ${DEFAULT_CMAKE_FLAGS} ${OPENAL_EXTRA_ARGS} CMAKE_ARGS -DCMAKE_INSTALL_PREFIX=${LIBDIR}/openal ${DEFAULT_CMAKE_FLAGS} ${OPENAL_EXTRA_ARGS}
INSTALL_DIR ${LIBDIR}/openal INSTALL_DIR ${LIBDIR}/openal
PATCH_COMMAND ${PATCH_CMD} -p 1 -d ${BUILD_DIR}/openal/src/external_openal < ${PATCH_DIR}/openal.diff
) )
endif() endif()

View File

@@ -56,24 +56,27 @@ if(WIN32)
# For OIIO and OSL # For OIIO and OSL
set(COMMON_DEFINES /DPSAPI_VERSION=1 /DOIIO_STATIC_BUILD /DTINYFORMAT_ALLOW_WCHAR_STRINGS) set(COMMON_DEFINES /DPSAPI_VERSION=1 /DOIIO_STATIC_BUILD /DTINYFORMAT_ALLOW_WCHAR_STRINGS)
# TODO FIXME highly MSVC specific if(MSVC_VERSION GREATER 1909)
if(WITH_OPTIMIZED_DEBUG) set(COMMON_MSVC_FLAGS "/Wv:18") #some deps with warnings as error aren't quite ready for dealing with the new 2017 warnings.
set(BLENDER_CMAKE_C_FLAGS_DEBUG "/MTd /O2 /Ob2 /DNDEBUG /DPSAPI_VERSION=1 /DOIIO_STATIC_BUILD /DTINYFORMAT_ALLOW_WCHAR_STRINGS")
else()
set(BLENDER_CMAKE_C_FLAGS_DEBUG "/MTd /Zi /Ob0 /Od /RTC1 /D_DEBUG /DPSAPI_VERSION=1 /DOIIO_STATIC_BUILD /DTINYFORMAT_ALLOW_WCHAR_STRINGS")
endif() endif()
set(BLENDER_CMAKE_C_FLAGS_MINSIZEREL "/MT /O1 /Ob1 /D NDEBUG /DPSAPI_VERSION=1 /DOIIO_STATIC_BUILD /DTINYFORMAT_ALLOW_WCHAR_STRINGS")
set(BLENDER_CMAKE_C_FLAGS_RELEASE "/MT /O2 /Ob2 /DNDEBUG /DPSAPI_VERSION=1 /DOIIO_STATIC_BUILD /DTINYFORMAT_ALLOW_WCHAR_STRINGS")
set(BLENDER_CMAKE_C_FLAGS_RELWITHDEBINFO "/MT /Zi /O2 /Ob1 /D NDEBUG /DPSAPI_VERSION=1 /DOIIO_STATIC_BUILD /DTINYFORMAT_ALLOW_WCHAR_STRINGS")
if(WITH_OPTIMIZED_DEBUG) if(WITH_OPTIMIZED_DEBUG)
set(BLENDER_CMAKE_CXX_FLAGS_DEBUG "/MTd /O2 /Ob2 /D NDEBUG /D PLATFORM_WINDOWS /DPSAPI_VERSION=1 /DOIIO_STATIC_BUILD /DTINYFORMAT_ALLOW_WCHAR_STRINGS") set(BLENDER_CMAKE_C_FLAGS_DEBUG "/MTd ${COMMON_MSVC_FLAGS} /O2 /Ob2 /DNDEBUG /DPSAPI_VERSION=1 /DOIIO_STATIC_BUILD /DTINYFORMAT_ALLOW_WCHAR_STRINGS")
else() else()
set(BLENDER_CMAKE_CXX_FLAGS_DEBUG "/D_DEBUG /D PLATFORM_WINDOWS /MTd /Zi /Ob0 /Od /RTC1 /DPSAPI_VERSION=1 /DOIIO_STATIC_BUILD /DTINYFORMAT_ALLOW_WCHAR_STRINGS") set(BLENDER_CMAKE_C_FLAGS_DEBUG "/MTd ${COMMON_MSVC_FLAGS} /Zi /Ob0 /Od /RTC1 /D_DEBUG /DPSAPI_VERSION=1 /DOIIO_STATIC_BUILD /DTINYFORMAT_ALLOW_WCHAR_STRINGS")
endif() endif()
set(BLENDER_CMAKE_CXX_FLAGS_MINSIZEREL "/MT /O1 /Ob1 /D NDEBUG /D PLATFORM_WINDOWS /DPSAPI_VERSION=1 /DOIIO_STATIC_BUILD /DTINYFORMAT_ALLOW_WCHAR_STRINGS") set(BLENDER_CMAKE_C_FLAGS_MINSIZEREL "/MT ${COMMON_MSVC_FLAGS} /O1 /Ob1 /D NDEBUG /DPSAPI_VERSION=1 /DOIIO_STATIC_BUILD /DTINYFORMAT_ALLOW_WCHAR_STRINGS")
set(BLENDER_CMAKE_CXX_FLAGS_RELEASE "/MT /O2 /Ob2 /D NDEBUG /D PLATFORM_WINDOWS /DPSAPI_VERSION=1 /DOIIO_STATIC_BUILD /DTINYFORMAT_ALLOW_WCHAR_STRINGS") set(BLENDER_CMAKE_C_FLAGS_RELEASE "/MT ${COMMON_MSVC_FLAGS} /O2 /Ob2 /DNDEBUG /DPSAPI_VERSION=1 /DOIIO_STATIC_BUILD /DTINYFORMAT_ALLOW_WCHAR_STRINGS")
set(BLENDER_CMAKE_CXX_FLAGS_RELWITHDEBINFO "/MT /Zi /O2 /Ob1 /D NDEBUG /D PLATFORM_WINDOWS /DPSAPI_VERSION=1 /DOIIO_STATIC_BUILD /DTINYFORMAT_ALLOW_WCHAR_STRINGS") set(BLENDER_CMAKE_C_FLAGS_RELWITHDEBINFO "/MT ${COMMON_MSVC_FLAGS} /Zi /O2 /Ob1 /D NDEBUG /DPSAPI_VERSION=1 /DOIIO_STATIC_BUILD /DTINYFORMAT_ALLOW_WCHAR_STRINGS")
if(WITH_OPTIMIZED_DEBUG)
set(BLENDER_CMAKE_CXX_FLAGS_DEBUG "/MTd ${COMMON_MSVC_FLAGS} /O2 /Ob2 /D NDEBUG /D PLATFORM_WINDOWS /DPSAPI_VERSION=1 /DOIIO_STATIC_BUILD /DTINYFORMAT_ALLOW_WCHAR_STRINGS")
else()
set(BLENDER_CMAKE_CXX_FLAGS_DEBUG "/D_DEBUG /D PLATFORM_WINDOWS /MTd ${COMMON_MSVC_FLAGS} /Zi /Ob0 /Od /RTC1 /DPSAPI_VERSION=1 /DOIIO_STATIC_BUILD /DTINYFORMAT_ALLOW_WCHAR_STRINGS")
endif()
set(BLENDER_CMAKE_CXX_FLAGS_MINSIZEREL "/MT /${COMMON_MSVC_FLAGS} /O1 /Ob1 /D NDEBUG /D PLATFORM_WINDOWS /DPSAPI_VERSION=1 /DOIIO_STATIC_BUILD /DTINYFORMAT_ALLOW_WCHAR_STRINGS")
set(BLENDER_CMAKE_CXX_FLAGS_RELEASE "/MT ${COMMON_MSVC_FLAGS} /O2 /Ob2 /D NDEBUG /D PLATFORM_WINDOWS /DPSAPI_VERSION=1 /DOIIO_STATIC_BUILD /DTINYFORMAT_ALLOW_WCHAR_STRINGS")
set(BLENDER_CMAKE_CXX_FLAGS_RELWITHDEBINFO "/MT ${COMMON_MSVC_FLAGS} /Zi /O2 /Ob1 /D NDEBUG /D PLATFORM_WINDOWS /DPSAPI_VERSION=1 /DOIIO_STATIC_BUILD /DTINYFORMAT_ALLOW_WCHAR_STRINGS")
set(PLATFORM_FLAGS) set(PLATFORM_FLAGS)
set(PLATFORM_CXX_FLAGS) set(PLATFORM_CXX_FLAGS)

View File

@@ -216,4 +216,3 @@ if(NOT EXISTS "${DOWNLOAD_DIR}/mingw/mingw32/bin/i686-w64-mingw32-ranlib.exe")
COMMAND ${CMAKE_COMMAND} -E copy "${DOWNLOAD_DIR}/mingw/mingw32/bin/ranlib.exe" "${DOWNLOAD_DIR}/mingw/mingw32/bin/i686-w64-mingw32-ranlib.exe" COMMAND ${CMAKE_COMMAND} -E copy "${DOWNLOAD_DIR}/mingw/mingw32/bin/ranlib.exe" "${DOWNLOAD_DIR}/mingw/mingw32/bin/i686-w64-mingw32-ranlib.exe"
) )
endif() endif()

View File

@@ -216,4 +216,3 @@ if(NOT EXISTS "${DOWNLOAD_DIR}/mingw/mingw64/bin/x86_64-w64-mingw32-ranlib.exe")
COMMAND ${CMAKE_COMMAND} -E copy "${DOWNLOAD_DIR}/mingw/mingw64/bin/ranlib.exe" "${DOWNLOAD_DIR}/mingw/mingw64/bin/x86_64-w64-mingw32-ranlib.exe" COMMAND ${CMAKE_COMMAND} -E copy "${DOWNLOAD_DIR}/mingw/mingw64/bin/ranlib.exe" "${DOWNLOAD_DIR}/mingw/mingw64/bin/x86_64-w64-mingw32-ranlib.exe"
) )
endif() endif()

View File

@@ -37,4 +37,3 @@ endif()
if(MSVC) if(MSVC)
set_target_properties(external_zlib_mingw PROPERTIES FOLDER Mingw) set_target_properties(external_zlib_mingw PROPERTIES FOLDER Mingw)
endif() endif()

View File

@@ -13,3 +13,25 @@
-# pragma message("Unknown compiler version - please run the configure tests and report the results") -# pragma message("Unknown compiler version - please run the configure tests and report the results")
-# endif -# endif
-#endif -#endif
--- a/boost/type_traits/has_nothrow_assign.hpp 2015-12-13 05:49:42 -0700
+++ b/boost/type_traits/has_nothrow_assign.hpp 2018-05-27 11:11:02 -0600
@@ -24,7 +24,7 @@
#include <boost/type_traits/remove_reference.hpp>
#endif
#endif
-#if defined(__GNUC__) || defined(__SUNPRO_CC)
+#if defined(__GNUC__) || defined(__SUNPRO_CC) || defined(__clang__)
#include <boost/type_traits/is_const.hpp>
#include <boost/type_traits/is_volatile.hpp>
#include <boost/type_traits/is_assignable.hpp>
--- a/boost/type_traits/has_nothrow_constructor.hpp 2015-12-13 05:49:42 -0700
+++ b/boost/type_traits/has_nothrow_constructor.hpp 2018-05-27 11:11:02 -0600
@@ -17,7 +17,7 @@
#if defined(BOOST_MSVC) || defined(BOOST_INTEL)
#include <boost/type_traits/has_trivial_constructor.hpp>
#endif
-#if defined(__GNUC__ ) || defined(__SUNPRO_CC)
+#if defined(__GNUC__ ) || defined(__SUNPRO_CC) || defined(__clang__)
#include <boost/type_traits/is_default_constructible.hpp>
#endif

View File

@@ -79,4 +79,3 @@ macro( select_library_configurations basename )
${basename}_LIBRARY_DEBUG ${basename}_LIBRARY_DEBUG
) )
endmacro( select_library_configurations ) endmacro( select_library_configurations )

View File

@@ -0,0 +1,13 @@
diff -Naur external_openal_original/CMakeLists.txt external_openal/CMakeLists.txt
--- external_openal_original/CMakeLists.txt 2016-01-24 20:12:39 -0700
+++ external_openal/CMakeLists.txt 2018-06-02 12:16:52 -0600
@@ -885,7 +885,8 @@
OPTION(ALSOFT_REQUIRE_MMDEVAPI "Require MMDevApi backend" OFF)
IF(HAVE_WINDOWS_H)
# Check MMSystem backend
- CHECK_INCLUDE_FILES("windows.h;mmsystem.h" HAVE_MMSYSTEM_H -D_WIN32_WINNT=0x0502)
+ set(CMAKE_REQUIRED_FLAGS "-D_WIN32_WINNT=0x0502")
+ CHECK_INCLUDE_FILES("windows.h;mmsystem.h" HAVE_MMSYSTEM_H)
IF(HAVE_MMSYSTEM_H)
CHECK_SHARED_FUNCTION_EXISTS(waveOutOpen "windows.h;mmsystem.h" winmm "" HAVE_LIBWINMM)
IF(HAVE_LIBWINMM)

View File

@@ -10,3 +10,29 @@ diff -Naur osl/src/external_osl/src/cmake/flexbison.cmake osl_bak/src/external_o
MAIN_DEPENDENCY ${flexsrc} MAIN_DEPENDENCY ${flexsrc}
DEPENDS ${${compiler_headers}} DEPENDS ${${compiler_headers}}
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR} ) WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR} )
--- osl/src/external_osl/src/include/OSL/oslconfig.h 2016-10-31 16:48:19 -0600
+++ osl/src/external_osl/src/include/OSL/oslconfig.h 2018-05-27 11:18:08 -0600
@@ -44,12 +44,18 @@
// same if another packages is compiling against OSL and using these headers
// (OSL may be C++11 but the client package may be older, or vice versa --
// use these two symbols to differentiate these cases, when important).
-#if (__cplusplus >= 201402L)
-# define OSL_CPLUSPLUS_VERSION 14
-#elif (__cplusplus >= 201103L)
-# define OSL_CPLUSPLUS_VERSION 11
+
+// Force C++03 for MSVC in blender since svn the libraries are build with that
+#if !defined(_MSC_VER)
+ #if (__cplusplus >= 201402L)
+ # define OSL_CPLUSPLUS_VERSION 14
+ #elif (__cplusplus >= 201103L)
+ # define OSL_CPLUSPLUS_VERSION 11
+ #else
+ # define OSL_CPLUSPLUS_VERSION 3 /* presume C++03 */
+ #endif
#else
-# define OSL_CPLUSPLUS_VERSION 3 /* presume C++03 */
+ # define OSL_CPLUSPLUS_VERSION 3 /* presume C++03 */
#endif
// Symbol export defines

View File

@@ -14,10 +14,18 @@ if NOT "%1" == "" (
set BuildDir=VS14 set BuildDir=VS14
goto par2 goto par2
) )
if "%1" == "2017" (
echo "Building for VS2017"
set VSVER=15.0
set VSVER_SHORT=15
set BuildDir=VS15
goto par2
)
) )
:usage :usage
Echo Usage build_deps 2013/2015 x64/x86 Echo Usage build_deps 2013/2015/2017 x64/x86
goto exit goto exit
:par2 :par2
if NOT "%2" == "" ( if NOT "%2" == "" (
@@ -31,6 +39,10 @@ if NOT "%2" == "" (
if "%1" == "2015" ( if "%1" == "2015" (
set CMAKE_BUILDER=Visual Studio 14 2015 set CMAKE_BUILDER=Visual Studio 14 2015
) )
if "%1" == "2017" (
set CMAKE_BUILDER=Visual Studio 15 2017
)
goto start goto start
) )
if "%2" == "x64" ( if "%2" == "x64" (
@@ -43,6 +55,10 @@ if NOT "%2" == "" (
if "%1" == "2015" ( if "%1" == "2015" (
set CMAKE_BUILDER=Visual Studio 14 2015 Win64 set CMAKE_BUILDER=Visual Studio 14 2015 Win64
) )
if "%1" == "2017" (
set CMAKE_BUILDER=Visual Studio 15 2017 Win64
)
goto start goto start
) )
) )

View File

@@ -78,7 +78,13 @@ if 'cmake' in builder:
# cmake_extra_options.append('-DCUDA_NVCC_EXECUTABLE=/usr/local/cuda-hack/nvcc') # cmake_extra_options.append('-DCUDA_NVCC_EXECUTABLE=/usr/local/cuda-hack/nvcc')
elif builder.startswith('win'): elif builder.startswith('win'):
if builder.endswith('_vc2015'): if builder.endswith('_vc2017'):
if builder.startswith('win64'):
cmake_options.extend(['-G', 'Visual Studio 15 2017 Win64'])
elif builder.startswith('win32'):
bits = 32
cmake_options.extend(['-G', 'Visual Studio 15 2017'])
elif builder.endswith('_vc2015'):
if builder.startswith('win64'): if builder.startswith('win64'):
cmake_options.extend(['-G', 'Visual Studio 14 2015 Win64']) cmake_options.extend(['-G', 'Visual Studio 14 2015 Win64'])
elif builder.startswith('win32'): elif builder.startswith('win32'):

View File

@@ -93,4 +93,3 @@ FIND_PACKAGE_HANDLE_STANDARD_ARGS(LLVM DEFAULT_MSG
MARK_AS_ADVANCED( MARK_AS_ADVANCED(
LLVM_LIBRARY LLVM_LIBRARY
) )

View File

@@ -352,6 +352,11 @@ function(SETUP_LIBDIRS)
endif() endif()
endfunction() endfunction()
macro(setup_platform_linker_flags)
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} ${PLATFORM_LINKFLAGS}")
set(CMAKE_EXE_LINKER_FLAGS_DEBUG "${CMAKE_EXE_LINKER_FLAGS_DEBUG} ${PLATFORM_LINKFLAGS_DEBUG}")
endmacro()
function(setup_liblinks function(setup_liblinks
target target
) )
@@ -1036,13 +1041,19 @@ macro(remove_cc_flag
endmacro() endmacro()
macro(add_cc_flag macro(add_c_flag
flag) flag)
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${flag}") set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${flag}")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${flag}") set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${flag}")
endmacro() endmacro()
macro(add_cxx_flag
flag)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${flag}")
endmacro()
macro(remove_strict_flags) macro(remove_strict_flags)
if(CMAKE_COMPILER_IS_GNUCC) if(CMAKE_COMPILER_IS_GNUCC)
@@ -1065,7 +1076,8 @@ macro(remove_strict_flags)
) )
# negate flags implied by '-Wall' # negate flags implied by '-Wall'
add_cc_flag("${CC_REMOVE_STRICT_FLAGS}") add_c_flag("${C_REMOVE_STRICT_FLAGS}")
add_cxx_flag("${CXX_REMOVE_STRICT_FLAGS}")
endif() endif()
if(CMAKE_C_COMPILER_ID MATCHES "Clang") if(CMAKE_C_COMPILER_ID MATCHES "Clang")
@@ -1077,7 +1089,8 @@ macro(remove_strict_flags)
) )
# negate flags implied by '-Wall' # negate flags implied by '-Wall'
add_cc_flag("${CC_REMOVE_STRICT_FLAGS}") add_c_flag("${C_REMOVE_STRICT_FLAGS}")
add_cxx_flag("${CXX_REMOVE_STRICT_FLAGS}")
endif() endif()
if(MSVC) if(MSVC)
@@ -1107,28 +1120,39 @@ endmacro()
# note, we can only append flags on a single file so we need to negate the options. # note, we can only append flags on a single file so we need to negate the options.
# at the moment we cant shut up ffmpeg deprecations, so use this, but will # at the moment we cant shut up ffmpeg deprecations, so use this, but will
# probably add more removals here. # probably add more removals here.
macro(remove_strict_flags_file macro(remove_strict_c_flags_file
filenames) filenames)
foreach(_SOURCE ${ARGV}) foreach(_SOURCE ${ARGV})
if(CMAKE_COMPILER_IS_GNUCC OR if(CMAKE_COMPILER_IS_GNUCC OR
(CMAKE_C_COMPILER_ID MATCHES "Clang")) (CMAKE_C_COMPILER_ID MATCHES "Clang"))
set_source_files_properties(${_SOURCE} set_source_files_properties(${_SOURCE}
PROPERTIES PROPERTIES
COMPILE_FLAGS "${CC_REMOVE_STRICT_FLAGS}" COMPILE_FLAGS "${C_REMOVE_STRICT_FLAGS}"
) )
endif() endif()
if(MSVC) if(MSVC)
# TODO # TODO
endif() endif()
endforeach() endforeach()
unset(_SOURCE) unset(_SOURCE)
endmacro()
macro(remove_strict_cxx_flags_file
filenames)
remove_strict_c_flags_file(${filenames} ${ARHV})
foreach(_SOURCE ${ARGV})
if(CMAKE_COMPILER_IS_GNUCC OR
(CMAKE_CXX_COMPILER_ID MATCHES "Clang"))
set_source_files_properties(${_SOURCE}
PROPERTIES
COMPILE_FLAGS "${CXX_REMOVE_STRICT_FLAGS}"
)
endif()
if(MSVC)
# TODO
endif()
endforeach()
unset(_SOURCE)
endmacro() endmacro()
# External libs may need 'signed char' to be default. # External libs may need 'signed char' to be default.

View File

@@ -356,7 +356,7 @@ if(WITH_LLVM)
execute_process(COMMAND ${LLVM_CONFIG} --libfiles execute_process(COMMAND ${LLVM_CONFIG} --libfiles
OUTPUT_VARIABLE LLVM_LIBRARY OUTPUT_VARIABLE LLVM_LIBRARY
OUTPUT_STRIP_TRAILING_WHITESPACE) OUTPUT_STRIP_TRAILING_WHITESPACE)
string(REPLACE " " ";" LLVM_LIBRARY ${LLVM_LIBRARY}) string(REPLACE ".a /" ".a;/" LLVM_LIBRARY ${LLVM_LIBRARY})
else() else()
set(PLATFORM_LINKFLAGS "${PLATFORM_LINKFLAGS} -lLLVM-3.4") set(PLATFORM_LINKFLAGS "${PLATFORM_LINKFLAGS} -lLLVM-3.4")
endif() endif()
@@ -416,7 +416,7 @@ if(${XCODE_VERSION} VERSION_EQUAL 5 OR ${XCODE_VERSION} VERSION_GREATER 5)
endif() endif()
# Get rid of eventually clashes, we export some symbols explicite as local # Get rid of eventually clashes, we export some symbols explicite as local
set(PLATFORM_LINKFLAGS set(PLATFORM_LINKFLAGS
"${PLATFORM_LINKFLAGS} -Xlinker -unexported_symbols_list -Xlinker ${CMAKE_SOURCE_DIR}/source/creator/osx_locals.map" "${PLATFORM_LINKFLAGS} -Xlinker -unexported_symbols_list -Xlinker '${CMAKE_SOURCE_DIR}/source/creator/osx_locals.map'"
) )
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -stdlib=libc++") set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -stdlib=libc++")

View File

@@ -29,7 +29,16 @@ if(NOT MSVC)
message(FATAL_ERROR "Compiler is unsupported") message(FATAL_ERROR "Compiler is unsupported")
endif() endif()
# Libraries configuration for Windows when compiling with MSVC. if(CMAKE_C_COMPILER_ID MATCHES "Clang")
set(MSVC_CLANG On)
set(VC_TOOLS_DIR $ENV{VCToolsRedistDir} CACHE STRING "Location of the msvc redistributables")
set(MSVC_REDIST_DIR ${VC_TOOLS_DIR})
if (DEFINED MSVC_REDIST_DIR)
file(TO_CMAKE_PATH ${MSVC_REDIST_DIR} MSVC_REDIST_DIR)
else()
message("Unable to detect the Visual Studio redist directory, copying of the runtime dlls will not work, try running from the visual studio developer prompt.")
endif()
endif()
set_property(GLOBAL PROPERTY USE_FOLDERS ${WINDOWS_USE_VISUAL_STUDIO_FOLDERS}) set_property(GLOBAL PROPERTY USE_FOLDERS ${WINDOWS_USE_VISUAL_STUDIO_FOLDERS})
@@ -119,8 +128,18 @@ set(CMAKE_INSTALL_OPENMP_LIBRARIES ${WITH_OPENMP})
set(CMAKE_INSTALL_SYSTEM_RUNTIME_DESTINATION .) set(CMAKE_INSTALL_SYSTEM_RUNTIME_DESTINATION .)
include(InstallRequiredSystemLibraries) include(InstallRequiredSystemLibraries)
remove_cc_flag("/MDd" "/MD")
if(MSVC_CLANG) # Clangs version of cl doesn't support all flags
if(NOT WITH_CXX11) # C++11 is on by default in clang-cl and can't be turned off, if c++11 is not enabled in blender repress some c++11 related warnings.
set(CXX_WARN_FLAGS "-Wno-inconsistent-missing-override")
endif()
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${CXX_WARN_FLAGS} /nologo /J /Gd /EHsc -Wno-unused-command-line-argument -Wno-microsoft-enum-forward-reference ")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} /nologo /J /Gd -Wno-unused-command-line-argument -Wno-microsoft-enum-forward-reference")
else()
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /nologo /J /Gd /MP /EHsc") set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /nologo /J /Gd /MP /EHsc")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} /nologo /J /Gd /MP") set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} /nologo /J /Gd /MP")
endif()
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} /MTd") set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} /MTd")
set(CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} /MTd") set(CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} /MTd")
@@ -131,7 +150,7 @@ set(CMAKE_C_FLAGS_MINSIZEREL "${CMAKE_C_FLAGS_MINSIZEREL} /MT")
set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO} /MT") set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO} /MT")
set(CMAKE_C_FLAGS_RELWITHDEBINFO "${CMAKE_C_FLAGS_RELWITHDEBINFO} /MT") set(CMAKE_C_FLAGS_RELWITHDEBINFO "${CMAKE_C_FLAGS_RELWITHDEBINFO} /MT")
set(PLATFORM_LINKFLAGS "/SUBSYSTEM:CONSOLE /STACK:2097152 /INCREMENTAL:NO ") set(PLATFORM_LINKFLAGS "${PLATFORM_LINKFLAGS} /SUBSYSTEM:CONSOLE /STACK:2097152 /INCREMENTAL:NO ")
set(PLATFORM_LINKFLAGS "${PLATFORM_LINKFLAGS} /NODEFAULTLIB:msvcrt.lib /NODEFAULTLIB:msvcmrt.lib /NODEFAULTLIB:msvcurt.lib /NODEFAULTLIB:msvcrtd.lib ") set(PLATFORM_LINKFLAGS "${PLATFORM_LINKFLAGS} /NODEFAULTLIB:msvcrt.lib /NODEFAULTLIB:msvcmrt.lib /NODEFAULTLIB:msvcurt.lib /NODEFAULTLIB:msvcrtd.lib ")
# Ignore meaningless for us linker warnings. # Ignore meaningless for us linker warnings.
@@ -144,7 +163,7 @@ else()
set(PLATFORM_LINKFLAGS "/MACHINE:IX86 /LARGEADDRESSAWARE ${PLATFORM_LINKFLAGS}") set(PLATFORM_LINKFLAGS "/MACHINE:IX86 /LARGEADDRESSAWARE ${PLATFORM_LINKFLAGS}")
endif() endif()
set(PLATFORM_LINKFLAGS_DEBUG "/IGNORE:4099 /NODEFAULTLIB:libcmt.lib /NODEFAULTLIB:libc.lib") set(PLATFORM_LINKFLAGS_DEBUG "${PLATFORM_LINKFLAGS_DEBUG} /IGNORE:4099 /NODEFAULTLIB:libcmt.lib /NODEFAULTLIB:libc.lib")
if(NOT DEFINED LIBDIR) if(NOT DEFINED LIBDIR)

View File

@@ -0,0 +1,17 @@
echo No explicit msvc version requested, autodetecting version.
call "%~dp0\detect_msvc2013.cmd"
if %ERRORLEVEL% EQU 0 goto DetectionComplete
call "%~dp0\detect_msvc2015.cmd"
if %ERRORLEVEL% EQU 0 goto DetectionComplete
call "%~dp0\detect_msvc2017.cmd"
if %ERRORLEVEL% EQU 0 goto DetectionComplete
echo Compiler Detection failed. Use verbose switch for more information.
exit /b 1
:DetectionComplete
echo Compiler Detection successfull, detected VS%BUILD_VS_YEAR%
exit /b 0

View File

@@ -0,0 +1,26 @@
if "%NOBUILD%"=="1" goto EOF
echo %TIME% > %BUILD_DIR%\buildtime.txt
msbuild ^
%BUILD_DIR%\Blender.sln ^
/target:build ^
/property:Configuration=%BUILD_TYPE% ^
/maxcpucount:2 ^
/verbosity:minimal ^
/p:platform=%MSBUILD_PLATFORM% ^
/flp:Summary;Verbosity=minimal;LogFile=%BUILD_DIR%\Build.log
if errorlevel 1 (
echo Error during build, see %BUILD_DIR%\Build.log for details
exit /b 1
)
msbuild ^
%BUILD_DIR%\INSTALL.vcxproj ^
/property:Configuration=%BUILD_TYPE% ^
/verbosity:minimal ^
/p:platform=%MSBUILD_PLATFORM%
if errorlevel 1 (
echo Error during install phase
exit /b 1
)
echo %TIME% >> %BUILD_DIR%\buildtime.txt
:EOF

View File

@@ -0,0 +1,16 @@
if "%NOBUILD%"=="1" goto EOF
set HAS_ERROR=
cd %BUILD_DIR%
echo %TIME% > buildtime.txt
ninja install
if errorlevel 1 (
set HAS_ERROR=1
)
echo %TIME% >>buildtime.txt
cd %BLENDER_DIR%
if "%HAS_ERROR%" == "1" (
echo Error during build
exit /b 1
)
:EOF

View File

@@ -0,0 +1,54 @@
if "%BUILD_VS_YEAR%"=="2013" set BUILD_VS_LIBDIRPOST=vc12
if "%BUILD_VS_YEAR%"=="2015" set BUILD_VS_LIBDIRPOST=vc14
if "%BUILD_VS_YEAR%"=="2017" set BUILD_VS_LIBDIRPOST=vc14
if "%BUILD_ARCH%"=="x64" (
set BUILD_VS_SVNDIR=win64_%BUILD_VS_LIBDIRPOST%
) else if "%BUILD_ARCH%"=="x86" (
set BUILD_VS_SVNDIR=windows_%BUILD_VS_LIBDIRPOST%
)
set BUILD_VS_LIBDIR="%BLENDER_DIR%..\lib\%BUILD_VS_SVNDIR%"
if NOT "%verbose%" == "" (
echo Library Directory = "%BUILD_VS_LIBDIR%"
)
if NOT EXIST %BUILD_VS_LIBDIR% (
rem libs not found, but svn is on the system
echo
if not "%SVN%"=="" (
echo.
echo The required external libraries in %BUILD_VS_LIBDIR% are missing
echo.
set /p GetLibs= "Would you like to download them? (y/n)"
if /I "!GetLibs!"=="Y" (
echo.
echo Downloading %BUILD_VS_SVNDIR% libraries, please wait.
echo.
:RETRY
"%SVN%" checkout https://svn.blender.org/svnroot/bf-blender/trunk/lib/%BUILD_VS_SVNDIR% %BUILD_VS_LIBDIR%
if errorlevel 1 (
set /p LibRetry= "Error during donwload, retry? y/n"
if /I "!LibRetry!"=="Y" (
cd %BUILD_VS_LIBDIR%
"%SVN%" cleanup
cd %BLENDER_DIR%
goto RETRY
)
echo.
echo Error: Download of external libraries failed.
echo This is needed for building, please manually run 'svn cleanup' and 'svn update' in
echo %BUILD_VS_LIBDIR% , until this is resolved you CANNOT make a successfull blender build
echo.
exit /b 1
)
)
)
)
if NOT EXIST %BUILD_VS_LIBDIR% (
echo.
echo Error: Required libraries not found at "%BUILD_VS_LIBDIR%"
echo This is needed for building, aborting!
echo.
exit /b 1
)

View File

@@ -0,0 +1,6 @@
set BLENDER_DIR_NOSPACES=%BLENDER_DIR: =%
if not "%BLENDER_DIR%"=="%BLENDER_DIR_NOSPACES%" (
echo There are spaces detected in the build path "%BLENDER_DIR%", this is currently not supported, exiting....
exit /b 1
)

View File

@@ -0,0 +1,20 @@
if NOT exist "%BLENDER_DIR%/source/tools" (
echo Checking out sub-modules
if not "%GIT%" == "" (
"%GIT%" submodule update --init --recursive --progress
if errorlevel 1 goto FAIL
"%GIT%" submodule foreach git checkout master
if errorlevel 1 goto FAIL
"%GIT%" submodule foreach git pull --rebase origin master
if errorlevel 1 goto FAIL
goto EOF
) else (
echo Blender submodules not found, and git not found in path to retrieve them.
goto FAIL
)
)
goto EOF
:FAIL
exit /b 1
:EOF

View File

@@ -0,0 +1,74 @@
if "%BUILD_ARCH%"=="x64" (
set MSBUILD_PLATFORM=x64
) else if "%BUILD_ARCH%"=="x86" (
set MSBUILD_PLATFORM=win32
if "%WITH_CLANG%"=="1" (
echo Clang not supported for X86
exit /b 1
)
)
if "%WITH_CLANG%"=="1" (
set CLANG_CMAKE_ARGS=-T"LLVM-vs2017"
if "%WITH_ASAN%"=="1" (
set ASAN_CMAKE_ARGS=-DWITH_COMPILER_ASAN=On
)
) else (
if "%WITH_ASAN%"=="1" (
echo ASAN is only supported with clang.
exit /b 1
)
)
set BUILD_CMAKE_ARGS=%BUILD_CMAKE_ARGS% -G "Visual Studio %BUILD_VS_VER% %BUILD_VS_YEAR%%WINDOWS_ARCH%" %TESTS_CMAKE_ARGS% %CLANG_CMAKE_ARGS% %ASAN_CMAKE_ARGS%
if NOT EXIST %BUILD_DIR%\nul (
mkdir %BUILD_DIR%
)
if "%MUST_CLEAN%"=="1" (
echo Cleaning %BUILD_DIR%
msbuild ^
%BUILD_DIR%\Blender.sln ^
/target:clean ^
/property:Configuration=%BUILD_TYPE% ^
/verbosity:minimal ^
/p:platform=%MSBUILD_PLATFORM%
)
if NOT EXIST %BUILD_DIR%\Blender.sln set MUST_CONFIGURE=1
if "%NOBUILD%"=="1" set MUST_CONFIGURE=1
if "%MUST_CONFIGURE%"=="1" (
if NOT "%verbose%" == "" (
echo %CMAKE% %BUILD_CMAKE_ARGS% -H%BLENDER_DIR% -B%BUILD_DIR%
)
cmake ^
%BUILD_CMAKE_ARGS% ^
-H%BLENDER_DIR% ^
-B%BUILD_DIR%
if %ERRORLEVEL% NEQ 0 (
echo "Configuration Failed"
exit /b 1
)
)
echo call "%VCVARS%" %BUILD_ARCH% > %BUILD_DIR%\rebuild.cmd
echo "%CMAKE%" . >> %BUILD_DIR%\rebuild.cmd
echo echo %%TIME%% ^> buildtime.txt >> %BUILD_DIR%\rebuild.cmd
echo msbuild ^
%BUILD_DIR%\Blender.sln ^
/target:build ^
/property:Configuration=%BUILD_TYPE% ^
/maxcpucount:2 ^
/verbosity:minimal ^
/p:platform=%MSBUILD_PLATFORM% ^
/flp:Summary;Verbosity=minimal;LogFile=%BUILD_DIR%\Build.log >> %BUILD_DIR%\rebuild.cmd
echo msbuild ^
%BUILD_DIR%\INSTALL.vcxproj ^
/property:Configuration=%BUILD_TYPE% ^
/verbosity:minimal ^
/p:platform=%MSBUILD_PLATFORM% >> %BUILD_DIR%\rebuild.cmd
echo echo %%TIME%% ^>^> buildtime.txt >> %BUILD_DIR%\rebuild.cmd

View File

@@ -0,0 +1,80 @@
ninja --version 1>NUL 2>&1
if %ERRORLEVEL% NEQ 0 (
echo "Ninja not detected in the path"
exit /b 1
)
set BUILD_CMAKE_ARGS=%BUILD_CMAKE_ARGS% -G "Ninja" %TESTS_CMAKE_ARGS% -DCMAKE_BUILD_TYPE=%BUILD_TYPE%
if "%WITH_CLANG%" == "1" (
set LLVM_DIR=
for /F "usebackq skip=2 tokens=1-2*" %%A IN (`REG QUERY "HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\LLVM\LLVM" /ve 2^>nul`) DO set LLVM_DIR=%%C
if DEFINED LLVM_DIR (
if NOT "%verbose%" == "" (
echo LLVM Detected at "%LLVM_DIR%"
)
goto DetectionComplete
)
REM Check 32 bits
for /F "usebackq skip=2 tokens=1-2*" %%A IN (`REG QUERY "HKEY_LOCAL_MACHINE\SOFTWARE\LLVM\LLVM" /ve 2^>nul`) DO set LLVM_DIR=%%C
if DEFINED LLVM_DIR (
if NOT "%verbose%" == "" (
echo LLVM Detected at "%LLVM_DIR%"
)
goto DetectionComplete
)
echo LLVM not found
exit /b 1
:DetectionComplete
set CC=%LLVM_DIR%\bin\clang-cl
set CXX=%LLVM_DIR%\bin\clang-cl
rem build and tested against 2017 15.7
set CFLAGS=-m64 -fmsc-version=1914
set CXXFLAGS=-m64 -fmsc-version=1914
if "%WITH_ASAN%"=="1" (
set BUILD_CMAKE_ARGS=%BUILD_CMAKE_ARGS% -DWITH_COMPILER_ASAN=On
)
)
if "%WITH_ASAN%"=="1" (
if "%WITH_CLANG%" == "" (
echo ASAN is only supported with clang.
exit /b 1
)
)
if NOT "%verbose%" == "" (
echo BUILD_CMAKE_ARGS=%BUILD_CMAKE_ARGS%
)
if NOT EXIST %BUILD_DIR%\nul (
mkdir %BUILD_DIR%
)
if "%MUST_CLEAN%"=="1" (
echo Cleaning %BUILD_DIR%
cd %BUILD_DIR%
%CMAKE% cmake --build . --config Clean
)
if NOT EXIST %BUILD_DIR%\Blender.sln set MUST_CONFIGURE=1
if "%NOBUILD%"=="1" set MUST_CONFIGURE=1
if "%MUST_CONFIGURE%"=="1" (
cmake ^
%BUILD_CMAKE_ARGS% ^
-H%BLENDER_DIR% ^
-B%BUILD_DIR%
if %ERRORLEVEL% NEQ 0 (
echo "Configuration Failed"
exit /b 1
)
)
echo call "%VCVARS%" %BUILD_ARCH% > %BUILD_DIR%\rebuild.cmd
echo echo %%TIME%% ^> buildtime.txt >> %BUILD_DIR%\rebuild.cmd
echo ninja install >> %BUILD_DIR%\rebuild.cmd
echo echo %%TIME%% ^>^> buildtime.txt >> %BUILD_DIR%\rebuild.cmd

View File

@@ -0,0 +1,16 @@
if "%BUILD_ARCH%"=="" (
if "%PROCESSOR_ARCHITECTURE%" == "AMD64" (
set WINDOWS_ARCH= Win64
set BUILD_ARCH=x64
) else if "%PROCESSOR_ARCHITEW6432%" == "AMD64" (
set WINDOWS_ARCH= Win64
set BUILD_ARCH=x64
) else (
set WINDOWS_ARCH=
set BUILD_ARCH=x86
)
) else if "%BUILD_ARCH%"=="x64" (
set WINDOWS_ARCH= Win64
) else if "%BUILD_ARCH%"=="x86" (
set WINDOWS_ARCH=
)

View File

@@ -0,0 +1,3 @@
set BUILD_VS_VER=12
set BUILD_VS_YEAR=2013
call "%~dp0\detect_msvc_classic.cmd"

View File

@@ -0,0 +1,3 @@
set BUILD_VS_VER=14
set BUILD_VS_YEAR=2015
call "%~dp0\detect_msvc_classic.cmd"

View File

@@ -0,0 +1,76 @@
if NOT "%verbose%" == "" (
echo Detecting msvc 2017
)
set BUILD_VS_VER=15
set BUILD_VS_YEAR=2017
set ProgramFilesX86=%ProgramFiles(x86)%
if not exist "%ProgramFilesX86%" set ProgramFilesX86=%ProgramFiles%
set vs_where=%ProgramFilesX86%\Microsoft Visual Studio\Installer\vswhere.exe
if not exist "%vs_where%" (
if NOT "%verbose%" == "" (
echo Visual Studio 2017 ^(15.2 or newer^) is not detected
goto FAIL
)
)
if NOT "%verbose%" == "" (
echo "%vs_where%" -latest %VSWHERE_ARGS% -requires Microsoft.VisualStudio.Component.VC.Tools.x86.x64`
)
for /f "usebackq tokens=1* delims=: " %%i in (`"%vs_where%" -latest %VSWHERE_ARGS% -requires Microsoft.VisualStudio.Component.VC.Tools.x86.x64`) do (
if /i "%%i"=="installationPath" set VS_InstallDir=%%j
)
if "%VS_InstallDir%"=="" (
if NOT "%verbose%" == "" (
echo Visual Studio is detected but the "Desktop development with C++" workload has not been instlled
goto FAIL
)
)
set VCVARS=%VS_InstallDir%\VC\Auxiliary\Build\vcvarsall.bat
if exist "%VCVARS%" (
call "%VCVARS%" %BUILD_ARCH%
) else (
if NOT "%verbose%" == "" (
echo "%VCVARS%" not found
)
goto FAIL
)
rem try msbuild
msbuild /version > NUL
if errorlevel 1 (
if NOT "%verbose%" == "" (
echo Visual Studio %BUILD_VS_YEAR% msbuild not found
)
goto FAIL
)
if NOT "%verbose%" == "" (
echo Visual Studio %BUILD_VS_YEAR% msbuild found
)
REM try the c++ compiler
cl 2> NUL 1>&2
if errorlevel 1 (
if NOT "%verbose%" == "" (
echo Visual Studio %BUILD_VS_YEAR% C/C++ Compiler not found
)
goto FAIL
)
if NOT "%verbose%" == "" (
echo Visual Studio %BUILD_VS_YEAR% C/C++ Compiler found
)
if NOT "%verbose%" == "" (
echo Visual Studio 2017 is detected successfully
)
goto EOF
:FAIL
exit /b 1
:EOF

View File

@@ -0,0 +1,69 @@
if NOT "%verbose%" == "" (
echo Detecting msvc %BUILD_VS_YEAR%
)
set KEY_NAME="HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Microsoft\VisualStudio\%BUILD_VS_VER%.0\Setup\VC"
for /F "usebackq skip=2 tokens=1-2*" %%A IN (`REG QUERY %KEY_NAME% /v ProductDir 2^>nul`) DO set MSVC_VC_DIR=%%C
if DEFINED MSVC_VC_DIR (
if NOT "%verbose%" == "" (
echo Visual Studio %BUILD_VS_YEAR% on Win64 detected at "%MSVC_VC_DIR%"
)
goto msvc_detect_finally
)
REM Check 32 bits
set KEY_NAME="HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\VisualStudio\%BUILD_VS_VER%.0\Setup\VC"
for /F "usebackq skip=2 tokens=1-2*" %%A IN (`REG QUERY %KEY_NAME% /v ProductDir 2^>nul`) DO set MSVC_VC_DIR=%%C
if DEFINED MSVC_VC_DIR (
if NOT "%verbose%" == "" (
echo Visual Studio %BUILD_VS_YEAR% on Win32 detected at "%MSVC_VC_DIR%"
)
goto msvc_detect_finally
)
if NOT "%verbose%" == "" (
echo Visual Studio %BUILD_VS_YEAR% not found.
)
goto FAIL
:msvc_detect_finally
set VCVARS=%MSVC_VC_DIR%\vcvarsall.bat
if not exist "%VCVARS%" (
echo "%VCVARS%" not found.
goto FAIL
)
call "%vcvars%" %BUILD_ARCH%
rem try msbuild
msbuild /version > NUL
if errorlevel 1 (
if NOT "%verbose%" == "" (
echo Visual Studio %BUILD_VS_YEAR% msbuild not found
)
goto FAIL
)
if NOT "%verbose%" == "" (
echo Visual Studio %BUILD_VS_YEAR% msbuild found
)
REM try the c++ compiler
cl 2> NUL 1>&2
if errorlevel 1 (
if NOT "%verbose%" == "" (
echo Visual Studio %BUILD_VS_YEAR% C/C++ Compiler not found
)
goto FAIL
)
if NOT "%verbose%" == "" (
echo Visual Studio %BUILD_VS_YEAR% C/C++ Compiler found
)
goto DetectionComplete
:FAIL
exit /b 1
:DetectionComplete
if NOT "%verbose%" == "" (
echo Visual Studio %BUILD_VS_YEAR% Detected successfuly
)
exit /b 0

View File

@@ -0,0 +1,13 @@
REM find all dependencies and set the corresponding environement variables.
for %%X in (svn.exe) do (set SVN=%%~$PATH:X)
for %%X in (cmake.exe) do (set CMAKE=%%~$PATH:X)
for %%X in (git.exe) do (set GIT=%%~$PATH:X)
if NOT "%verbose%" == "" (
echo svn : %SVN%
echo cmake : %CMAKE%
echo git : %GIT%
)
if "%CMAKE%" == "" (
echo Cmake not found in path, required for building, exiting...
exit /b 1
)

View File

@@ -0,0 +1,88 @@
set BUILD_DIR=%BLENDER_DIR%..\build_windows
set BUILD_TYPE=Release
:argv_loop
if NOT "%1" == "" (
REM Help Message
if "%1" == "help" (
set SHOW_HELP=1
goto EOF
)
REM Build Types
if "%1" == "debug" (
set BUILD_TYPE=Debug
REM Build Configurations
) else if "%1" == "noge" (
set BUILD_CMAKE_ARGS=%BUILD_CMAKE_ARGS% -DWITH_GAMEENGINE=OFF -DWITH_PLAYER=OFF
set BUILD_NGE=_noge
) else if "%1" == "builddir" (
set BUILD_DIR_OVERRRIDE="%BLENDER_DIR%..\%2"
shift /1
) else if "%1" == "with_tests" (
set TESTS_CMAKE_ARGS=-DWITH_GTESTS=On
) else if "%1" == "full" (
set TARGET=Full
set BUILD_CMAKE_ARGS=%BUILD_CMAKE_ARGS% ^
-C"%BLENDER_DIR%\build_files\cmake\config\blender_full.cmake"
) else if "%1" == "lite" (
set TARGET=Lite
set BUILD_CMAKE_ARGS=%BUILD_CMAKE_ARGS% -C"%BLENDER_DIR%\build_files\cmake\config\blender_lite.cmake"
) else if "%1" == "cycles" (
set TARGET=Cycles
set BUILD_CMAKE_ARGS=%BUILD_CMAKE_ARGS% -C"%BLENDER_DIR%\build_files\cmake\config\cycles_standalone.cmake"
) else if "%1" == "headless" (
set TARGET=Headless
set BUILD_CMAKE_ARGS=%BUILD_CMAKE_ARGS% -C"%BLENDER_DIR%\build_files\cmake\config\blender_headless.cmake"
) else if "%1" == "bpy" (
set TARGET=Bpy
set BUILD_CMAKE_ARGS=%BUILD_CMAKE_ARGS% -C"%BLENDER_DIR%\build_files\cmake\config\bpy_module.cmake"
) else if "%1" == "clang" (
set BUILD_CMAKE_ARGS=%BUILD_CMAKE_ARGS%
set WITH_CLANG=1
) else if "%1" == "release" (
set BUILD_CMAKE_ARGS=%BUILD_CMAKE_ARGS% -C"%BLENDER_DIR%\build_files\cmake\config\blender_release.cmake"
set TARGET=Release
) else if "%1" == "asan" (
set WITH_ASAN=1
) else if "%1" == "x86" (
set BUILD_ARCH=x86
) else if "%1" == "x64" (
set BUILD_ARCH=x64
) else if "%1" == "2017" (
set BUILD_VS_YEAR=2017
) else if "%1" == "2017pre" (
set BUILD_VS_YEAR=2017
set VSWHERE_ARGS=-prerelease
set BUILD_VS_YEAR=2017
) else if "%1" == "2017b" (
set BUILD_VS_YEAR=2017
set VSWHERE_ARGS=-products Microsoft.VisualStudio.Product.BuildTools
) else if "%1" == "2015" (
set BUILD_VS_YEAR=2015
) else if "%1" == "2013" (
set BUILD_VS_YEAR=2013
) else if "%1" == "packagename" (
set BUILD_CMAKE_ARGS=%BUILD_CMAKE_ARGS% -DCPACK_OVERRIDE_PACKAGENAME="%2"
shift /1
) else if "%1" == "nobuild" (
set NOBUILD=1
) else if "%1" == "showhash" (
SET BUILD_SHOW_HASHES=1
REM Non-Build Commands
) else if "%1" == "update" (
SET BUILD_UPDATE=1
) else if "%1" == "ninja" (
SET BUILD_WITH_NINJA=1
) else if "%1" == "clean" (
set MUST_CLEAN=1
) else if "%1" == "verbose" (
set VERBOSE=1
) else (
echo Command "%1" unknown, aborting!
exit /b 1
)
shift /1
goto argv_loop
)
:EOF
exit /b 0

View File

@@ -0,0 +1,27 @@
rem reset all variables so they do not get accidentally get carried over from previous builds
set BUILD_DIR_OVERRRIDE=
set BUILD_CMAKE_ARGS=
set BUILD_ARCH=
set BUILD_VS_VER=
set BUILD_VS_YEAR=
set BUILD_VS_LIBDIRPOST=
set BUILD_VS_LIBDIR=
set BUILD_VS_SVNDIR=
set BUILD_NGE=
set KEY_NAME=
set MSBUILD_PLATFORM=
set MUST_CLEAN=
set NOBUILD=
set TARGET=
set VERBOSE=
set WINDOWS_ARCH=
set TESTS_CMAKE_ARGS=
set VSWHERE_ARGS=
set BUILD_UPDATE=
set BUILD_SHOW_HASHES=
set SHOW_HELP=
set BUILD_WITH_NINJA=
set WITH_CLANG=
set WITH_ASAN=
set CLANG_CMAKE_ARGS=
set ASAN_CMAKE_ARGS=

View File

@@ -0,0 +1,4 @@
set BUILD_DIR=%BUILD_DIR%_%TARGET%%BUILD_NGE%_%BUILD_ARCH%_vc%BUILD_VS_VER%_%BUILD_TYPE%
if NOT "%BUILD_DIR_OVERRRIDE%"=="" (
set BUILD_DIR=%BUILD_DIR_OVERRRIDE%
)

View File

@@ -0,0 +1,12 @@
if "%GIT%" == "" (
echo Git not found, cannot show hashes.
goto EOF
)
cd "%BLENDER_DIR%"
for /f "delims=" %%i in ('"%GIT%" rev-parse HEAD') do echo Branch_hash=%%i
cd "%BLENDER_DIR%/release/datafiles/locale"
for /f "delims=" %%i in ('"%GIT%" rev-parse HEAD') do echo Locale_hash=%%i
cd "%BLENDER_DIR%/release/scripts/addons"
for /f "delims=" %%i in ('"%GIT%" rev-parse HEAD') do echo Addons_Hash=%%i
cd "%BLENDER_DIR%"
:EOF

View File

@@ -0,0 +1,35 @@
echo.
echo Convenience targets
echo - release ^(identical to the official blender.org builds^)
echo - full ^(same as release minus the cuda kernels^)
echo - lite
echo - headless
echo - cycles
echo - bpy
echo.
echo Utilities ^(not associated with building^)
echo - clean ^(Target must be set^)
echo - update
echo - nobuild ^(only generate project files^)
echo - showhash ^(Show git hashes of source tree^)
echo.
echo Configuration options
echo - verbose ^(enable diagnostic output during configuration^)
echo - with_tests ^(enable building unit tests^)
echo - noge ^(disable building game enginge and player^)
echo - debug ^(Build an unoptimized debuggable build^)
echo - packagename [newname] ^(override default cpack package name^)
echo - buildir [newdir] ^(override default build folder^)
echo - x86 ^(override host auto-detect and build 32 bit code^)
echo - x64 ^(override host auto-detect and build 64 bit code^)
echo - 2013 ^(build with visual studio 2013^)
echo.
echo Experimental options
echo - 2015 ^(build with visual studio 2015^)
echo - 2017 ^(build with visual studio 2017^)
echo - 2017pre ^(build with visual studio 2017 pre-release^)
echo - 2017b ^(build with visual studio 2017 Build Tools^)
echo - clang ^(enable building with clang^)
echo - asan ^(enable asan when building with clang^)
echo - ninja ^(enable building with ninja instead of msbuild^)
echo.

View File

@@ -0,0 +1,16 @@
if "%SVN%" == "" (
echo svn not found, cannot update libraries
goto UPDATE_GIT
)
"%SVN%" up "%BLENDER_DIR%/../lib/*"
:UPDATE_GIT
if "%GIT%" == "" (
echo Git not found, cannot update code
goto EOF
)
"%GIT%" pull --rebase
"%GIT%" submodule foreach git pull --rebase origin master
:EOF

View File

@@ -34,6 +34,7 @@ log = logging.getLogger("BlendFileReader")
# module global routines # module global routines
###################################################### ######################################################
def ReadString(handle, length): def ReadString(handle, length):
''' '''
ReadString reads a String of given length or a zero terminating String ReadString reads a String of given length or a zero terminating String
@@ -338,7 +339,7 @@ class DNAName:
return result return result
def ShortName(self): def ShortName(self):
result = self.Name; result = self.Name
result = result.replace("*", "") result = result.replace("*", "")
result = result.replace("(", "") result = result.replace("(", "")
result = result.replace(")", "") result = result.replace(")", "")
@@ -398,7 +399,7 @@ class DNAStructure:
splitted = path.partition(".") splitted = path.partition(".")
name = splitted[0] name = splitted[0]
rest = splitted[2] rest = splitted[2]
offset = 0; offset = 0
for field in self.Fields: for field in self.Fields:
if field.Name.ShortName() == name: if field.Name.ShortName() == name:
log.debug("found " + name + "@" + str(offset)) log.debug("found " + name + "@" + str(offset))
@@ -443,4 +444,3 @@ class DNAField:
return ReadString(handle, self.Name.ArraySize()) return ReadString(handle, self.Name.ArraySize())
else: else:
return self.Type.Structure.GetField(header, handle, path) return self.Type.Structure.GetField(header, handle, path)

View File

@@ -42,6 +42,7 @@ def man_format(data):
data = data.replace("\t", " ") data = data.replace("\t", " ")
return data return data
if len(sys.argv) != 3: if len(sys.argv) != 3:
import getopt import getopt
raise getopt.GetoptError("Usage: %s <path-to-blender> <output-filename>" % sys.argv[0]) raise getopt.GetoptError("Usage: %s <path-to-blender> <output-filename>" % sys.argv[0])

View File

@@ -220,6 +220,8 @@ def config_video(obj, format, pixel, is3D=False, mat=0, card=0):
# Attach this function to an object that has a material with texture # Attach this function to an object that has a material with texture
# and call it once to initialize the object # and call it once to initialize the object
# #
def init(cont): def init(cont):
# config_video(cont.owner, 'HD720p5994', '8BitBGRA') # config_video(cont.owner, 'HD720p5994', '8BitBGRA')
# config_video(cont.owner, 'HD720p5994', '8BitYUV') # config_video(cont.owner, 'HD720p5994', '8BitYUV')

View File

@@ -15,6 +15,7 @@ font_info = {
"handler": None, "handler": None,
} }
def init(): def init():
"""init function - runs once""" """init function - runs once"""
import os import os

View File

@@ -17,4 +17,5 @@ from bpy.app.handlers import persistent
def load_handler(dummy): def load_handler(dummy):
print("Load Handler:", bpy.data.filepath) print("Load Handler:", bpy.data.filepath)
bpy.app.handlers.load_post.append(load_handler) bpy.app.handlers.load_post.append(load_handler)

View File

@@ -11,4 +11,5 @@ import bpy
def my_handler(scene): def my_handler(scene):
print("Frame Change", scene.frame_current) print("Frame Change", scene.frame_current)
bpy.app.handlers.frame_change_pre.append(my_handler) bpy.app.handlers.frame_change_pre.append(my_handler)

View File

@@ -81,6 +81,7 @@ for msg in translations_tuple:
# Define remaining addon (operators, UI...) here. # Define remaining addon (operators, UI...) here.
def register(): def register():
# Usual operator/UI/etc. registration... # Usual operator/UI/etc. registration...

View File

@@ -14,6 +14,7 @@ class MaterialSettings(bpy.types.PropertyGroup):
my_float = bpy.props.FloatProperty() my_float = bpy.props.FloatProperty()
my_string = bpy.props.StringProperty() my_string = bpy.props.StringProperty()
bpy.utils.register_class(MaterialSettings) bpy.utils.register_class(MaterialSettings)
bpy.types.Material.my_settings = \ bpy.types.Material.my_settings = \

View File

@@ -14,6 +14,7 @@ class SceneSettingItem(bpy.types.PropertyGroup):
name = bpy.props.StringProperty(name="Test Prop", default="Unknown") name = bpy.props.StringProperty(name="Test Prop", default="Unknown")
value = bpy.props.IntProperty(name="Test Prop", default=22) value = bpy.props.IntProperty(name="Test Prop", default=22)
bpy.utils.register_class(SceneSettingItem) bpy.utils.register_class(SceneSettingItem)
bpy.types.Scene.my_settings = \ bpy.types.Scene.my_settings = \

View File

@@ -14,6 +14,7 @@ import bpy
def update_func(self, context): def update_func(self, context):
print("my test function", self) print("my test function", self)
bpy.types.Scene.testprop = bpy.props.FloatProperty(update=update_func) bpy.types.Scene.testprop = bpy.props.FloatProperty(update=update_func)
bpy.context.scene.testprop = 11.0 bpy.context.scene.testprop = 11.0

View File

@@ -19,6 +19,7 @@ def get_float(self):
def set_float(self, value): def set_float(self, value):
self["testprop"] = value self["testprop"] = value
bpy.types.Scene.test_float = bpy.props.FloatProperty(get=get_float, set=set_float) bpy.types.Scene.test_float = bpy.props.FloatProperty(get=get_float, set=set_float)
@@ -27,6 +28,7 @@ def get_date(self):
import datetime import datetime
return str(datetime.datetime.now()) return str(datetime.datetime.now())
bpy.types.Scene.test_date = bpy.props.StringProperty(get=get_date) bpy.types.Scene.test_date = bpy.props.StringProperty(get=get_date)
@@ -40,6 +42,7 @@ def get_array(self):
def set_array(self, values): def set_array(self, values):
self["somebool"] = values[0] and values[1] self["somebool"] = values[0] and values[1]
bpy.types.Scene.test_array = bpy.props.BoolVectorProperty(size=2, get=get_array, set=set_array) bpy.types.Scene.test_array = bpy.props.BoolVectorProperty(size=2, get=get_array, set=set_array)
@@ -61,6 +64,7 @@ def get_enum(self):
def set_enum(self, value): def set_enum(self, value):
print("setting value", value) print("setting value", value)
bpy.types.Scene.test_enum = bpy.props.EnumProperty(items=test_items, get=get_enum, set=set_enum) bpy.types.Scene.test_enum = bpy.props.EnumProperty(items=test_items, get=get_enum, set=set_enum)

View File

@@ -14,4 +14,5 @@ import bpy
def menu_draw(self, context): def menu_draw(self, context):
self.layout.operator("wm.save_homefile") self.layout.operator("wm.save_homefile")
bpy.types.INFO_MT_file.append(menu_draw) bpy.types.INFO_MT_file.append(menu_draw)

View File

@@ -60,6 +60,7 @@ def menu_func(self, context):
layout.separator() layout.separator()
layout.operator(WM_OT_button_context_test.bl_idname) layout.operator(WM_OT_button_context_test.bl_idname)
classes = ( classes = (
WM_OT_button_context_test, WM_OT_button_context_test,
WM_MT_button_context, WM_MT_button_context,
@@ -77,5 +78,6 @@ def unregister():
bpy.utils.unregister_class(cls) bpy.utils.unregister_class(cls)
bpy.types.WM_MT_button_context.remove(menu_func) bpy.types.WM_MT_button_context.remove(menu_func)
if __name__ == "__main__": if __name__ == "__main__":
register() register()

View File

@@ -21,4 +21,5 @@ class CyclesNodeTree(bpy.types.NodeTree):
def poll(cls, context): def poll(cls, context):
return context.scene.render.engine == 'CYCLES' return context.scene.render.engine == 'CYCLES'
bpy.utils.register_class(CyclesNodeTree) bpy.utils.register_class(CyclesNodeTree)

View File

@@ -42,6 +42,7 @@ class SimpleMouseOperator(bpy.types.Operator):
self.y = event.mouse_y self.y = event.mouse_y
return self.execute(context) return self.execute(context)
bpy.utils.register_class(SimpleMouseOperator) bpy.utils.register_class(SimpleMouseOperator)
# Test call to the newly defined operator. # Test call to the newly defined operator.

View File

@@ -42,6 +42,7 @@ def menu_func(self, context):
self.layout.operator_context = 'INVOKE_DEFAULT' self.layout.operator_context = 'INVOKE_DEFAULT'
self.layout.operator(ExportSomeData.bl_idname, text="Text Export Operator") self.layout.operator(ExportSomeData.bl_idname, text="Text Export Operator")
# Register and add to the file selector # Register and add to the file selector
bpy.utils.register_class(ExportSomeData) bpy.utils.register_class(ExportSomeData)
bpy.types.INFO_MT_file_export.append(menu_func) bpy.types.INFO_MT_file_export.append(menu_func)

View File

@@ -41,6 +41,7 @@ class CustomDrawOperator(bpy.types.Operator):
col.prop(self, "my_string") col.prop(self, "my_string")
bpy.utils.register_class(CustomDrawOperator) bpy.utils.register_class(CustomDrawOperator)
# test call # test call

View File

@@ -22,6 +22,7 @@ class HelloWorldOperator(bpy.types.Operator):
print("Hello World") print("Hello World")
return {'FINISHED'} return {'FINISHED'}
bpy.utils.register_class(HelloWorldOperator) bpy.utils.register_class(HelloWorldOperator)
# test call to the newly defined operator # test call to the newly defined operator

View File

@@ -31,6 +31,7 @@ class MyPropertyGroup(bpy.types.PropertyGroup):
custom_1 = bpy.props.FloatProperty(name="My Float") custom_1 = bpy.props.FloatProperty(name="My Float")
custom_2 = bpy.props.IntProperty(name="My Int") custom_2 = bpy.props.IntProperty(name="My Int")
bpy.utils.register_class(MyPropertyGroup) bpy.utils.register_class(MyPropertyGroup)
bpy.types.Object.my_prop_grp = bpy.props.PointerProperty(type=MyPropertyGroup) bpy.types.Object.my_prop_grp = bpy.props.PointerProperty(type=MyPropertyGroup)

View File

@@ -10,4 +10,5 @@ import bpy
def draw(self, context): def draw(self, context):
self.layout.label("Hello World") self.layout.label("Hello World")
bpy.context.window_manager.popup_menu(draw, title="Greeting", icon='INFO') bpy.context.window_manager.popup_menu(draw, title="Greeting", icon='INFO')

View File

@@ -12,6 +12,7 @@ from bpy.props import PointerProperty
class MyPropGroup(bpy.types.PropertyGroup): class MyPropGroup(bpy.types.PropertyGroup):
nested = bpy.props.FloatProperty(name="Nested", default=0.0) nested = bpy.props.FloatProperty(name="Nested", default=0.0)
# register it so its available for all bones # register it so its available for all bones
bpy.utils.register_class(MyPropGroup) bpy.utils.register_class(MyPropGroup)
bpy.types.Bone.my_prop = PointerProperty(type=MyPropGroup, bpy.types.Bone.my_prop = PointerProperty(type=MyPropGroup,

View File

@@ -73,6 +73,8 @@ def rna_info_BuildRNAInfo_cache():
if rna_info_BuildRNAInfo_cache.ret is None: if rna_info_BuildRNAInfo_cache.ret is None:
rna_info_BuildRNAInfo_cache.ret = rna_info.BuildRNAInfo() rna_info_BuildRNAInfo_cache.ret = rna_info.BuildRNAInfo()
return rna_info_BuildRNAInfo_cache.ret return rna_info_BuildRNAInfo_cache.ret
rna_info_BuildRNAInfo_cache.ret = None rna_info_BuildRNAInfo_cache.ret = None
# --- end rna_info cache # --- end rna_info cache
@@ -513,6 +515,8 @@ def escape_rst(text):
""" Escape plain text which may contain characters used by RST. """ Escape plain text which may contain characters used by RST.
""" """
return text.translate(escape_rst.trans) return text.translate(escape_rst.trans)
escape_rst.trans = str.maketrans({ escape_rst.trans = str.maketrans({
"`": "\\`", "`": "\\`",
"|": "\\|", "|": "\\|",
@@ -1015,6 +1019,7 @@ def pymodule2sphinx(basepath, module_name, module, title):
file.close() file.close()
# Changes in Blender will force errors here # Changes in Blender will force errors here
context_type_map = { context_type_map = {
"active_base": ("ObjectBase", False), "active_base": ("ObjectBase", False),

View File

@@ -107,14 +107,16 @@ def main():
with tempfile.TemporaryDirectory() as tmp_dir: with tempfile.TemporaryDirectory() as tmp_dir:
# II) Generate doc source in temp dir. # II) Generate doc source in temp dir.
doc_gen_cmd = (args.blender, "--background", "-noaudio", "--factory-startup", "--python-exit-code", "1", doc_gen_cmd = (
args.blender, "--background", "-noaudio", "--factory-startup", "--python-exit-code", "1",
"--python", "%s/doc/python_api/sphinx_doc_gen.py" % args.source_dir, "--", "--python", "%s/doc/python_api/sphinx_doc_gen.py" % args.source_dir, "--",
"--output", tmp_dir) "--output", tmp_dir
)
subprocess.run(doc_gen_cmd) subprocess.run(doc_gen_cmd)
# III) Get Blender version info. # III) Get Blender version info.
getver_file = os.path.join(tmp_dir, "blendver.txt") getver_file = os.path.join(tmp_dir, "blendver.txt")
getver_script = ("" getver_script = (
"import sys, bpy\n" "import sys, bpy\n"
"with open(sys.argv[-1], 'w') as f:\n" "with open(sys.argv[-1], 'w') as f:\n"
" is_release = bpy.app.version_cycle in {'rc', 'release'}\n" " is_release = bpy.app.version_cycle in {'rc', 'release'}\n"
@@ -124,7 +126,8 @@ def main():
" f.write('%d.%d%s\\n' % (bpy.app.version[0], bpy.app.version[1], bpy.app.version_char)\n" " f.write('%d.%d%s\\n' % (bpy.app.version[0], bpy.app.version[1], bpy.app.version_char)\n"
" if is_release else '%s\\n' % branch)\n" " if is_release else '%s\\n' % branch)\n"
" f.write('%d_%d%s_release' % (bpy.app.version[0], bpy.app.version[1], bpy.app.version_char)\n" " f.write('%d_%d%s_release' % (bpy.app.version[0], bpy.app.version[1], bpy.app.version_char)\n"
" if is_release else '%d_%d_%d' % bpy.app.version)\n") " if is_release else '%d_%d_%d' % bpy.app.version)\n"
)
get_ver_cmd = (args.blender, "--background", "-noaudio", "--factory-startup", "--python-exit-code", "1", get_ver_cmd = (args.blender, "--background", "-noaudio", "--factory-startup", "--python-exit-code", "1",
"--python-expr", getver_script, "--", getver_file) "--python-expr", getver_script, "--", getver_file)
subprocess.run(get_ver_cmd) subprocess.run(get_ver_cmd)

View File

@@ -335,7 +335,7 @@ template<> EIGEN_STRONG_INLINE void prefetch<float>(const float* addr) { _mm_p
template<> EIGEN_STRONG_INLINE void prefetch<double>(const double* addr) { _mm_prefetch((const char*)(addr), _MM_HINT_T0); } template<> EIGEN_STRONG_INLINE void prefetch<double>(const double* addr) { _mm_prefetch((const char*)(addr), _MM_HINT_T0); }
template<> EIGEN_STRONG_INLINE void prefetch<int>(const int* addr) { _mm_prefetch((const char*)(addr), _MM_HINT_T0); } template<> EIGEN_STRONG_INLINE void prefetch<int>(const int* addr) { _mm_prefetch((const char*)(addr), _MM_HINT_T0); }
#if defined(_MSC_VER) && defined(_WIN64) && !defined(__INTEL_COMPILER) #if defined(_MSC_VER) && defined(_WIN64) && !defined(__INTEL_COMPILER) && !defined(__clang__)
// The temporary variable fixes an internal compilation error in vs <= 2008 and a wrong-result bug in vs 2010 // The temporary variable fixes an internal compilation error in vs <= 2008 and a wrong-result bug in vs 2010
// Direct of the struct members fixed bug #62. // Direct of the struct members fixed bug #62.
template<> EIGEN_STRONG_INLINE float pfirst<Packet4f>(const Packet4f& a) { return a.m128_f32[0]; } template<> EIGEN_STRONG_INLINE float pfirst<Packet4f>(const Packet4f& a) { return a.m128_f32[0]; }

12
extern/Eigen3/patches/blender.diff vendored Normal file
View File

@@ -0,0 +1,12 @@
diff -Naur c:\blender-git\blender\extern\Eigen3/Eigen/src/Core/arch/SSE/PacketMath.h k:\BlenderGit\blender\extern\Eigen3/Eigen/src/Core/arch/SSE/PacketMath.h
--- c:\blender-git\blender\extern\Eigen3/Eigen/src/Core/arch/SSE/PacketMath.h 2018-05-25 13:29:14 -0600
+++ k:\BlenderGit\blender\extern\Eigen3/Eigen/src/Core/arch/SSE/PacketMath.h 2018-05-26 19:56:36 -0600
@@ -335,7 +335,7 @@
template<> EIGEN_STRONG_INLINE void prefetch<double>(const double* addr) { _mm_prefetch((const char*)(addr), _MM_HINT_T0); }
template<> EIGEN_STRONG_INLINE void prefetch<int>(const int* addr) { _mm_prefetch((const char*)(addr), _MM_HINT_T0); }
-#if defined(_MSC_VER) && defined(_WIN64) && !defined(__INTEL_COMPILER)
+#if defined(_MSC_VER) && defined(_WIN64) && !defined(__INTEL_COMPILER) && !defined(__clang__)
// The temporary variable fixes an internal compilation error in vs <= 2008 and a wrong-result bug in vs 2010
// Direct of the struct members fixed bug #62.
template<> EIGEN_STRONG_INLINE float pfirst<Packet4f>(const Packet4f& a) { return a.m128_f32[0]; }

View File

@@ -1,3 +1,34 @@
diff --git a/extern/bullet2/src/LinearMath/btScalar.h b/extern/bullet2/src/LinearMath/btScalar.h
--- a/extern/bullet2/src/LinearMath/btScalar.h
+++ b/extern/bullet2/src/LinearMath/btScalar.h
@@ -16,6 +16,9 @@
#ifndef BT_SCALAR_H
#define BT_SCALAR_H
+#if defined(_MSC_VER) && defined(__clang__) /* clang supplies it's own overloads already */
+#define BT_NO_SIMD_OPERATOR_OVERLOADS
+#endif
#ifdef BT_MANAGED_CODE
//Aligned data types not supported in managed code
@@ -83,7 +86,7 @@
#ifdef BT_USE_SSE
#if (_MSC_FULL_VER >= 170050727)//Visual Studio 2012 can compile SSE4/FMA3 (but SSE4/FMA3 is not enabled by default)
- #define BT_ALLOW_SSE4
+ //#define BT_ALLOW_SSE4 //disable this cause blender targets sse2
#endif //(_MSC_FULL_VER >= 160040219)
//BT_USE_SSE_IN_API is disabled under Windows by default, because
@@ -102,7 +105,7 @@
#endif //__MINGW32__
#ifdef BT_DEBUG
- #ifdef _MSC_VER
+ #if defined(_MSC_VER) && !defined(__clang__)
#include <stdio.h>
#define btAssert(x) { if(!(x)){printf("Assert "__FILE__ ":%u ("#x")\n", __LINE__);__debugbreak(); }}
#else//_MSC_VER
diff --git a/extern/bullet2/src/BulletCollision/CollisionDispatch/btCollisionWorld.h b/extern/bullet2/src/BulletCollision/CollisionDispatch/btCollisionWorld.h diff --git a/extern/bullet2/src/BulletCollision/CollisionDispatch/btCollisionWorld.h b/extern/bullet2/src/BulletCollision/CollisionDispatch/btCollisionWorld.h
index be9eca6..ec40c96 100644 index be9eca6..ec40c96 100644
--- a/extern/bullet2/src/BulletCollision/CollisionDispatch/btCollisionWorld.h --- a/extern/bullet2/src/BulletCollision/CollisionDispatch/btCollisionWorld.h

View File

@@ -16,6 +16,9 @@ subject to the following restrictions:
#ifndef BT_SCALAR_H #ifndef BT_SCALAR_H
#define BT_SCALAR_H #define BT_SCALAR_H
#if defined(_MSC_VER) && defined(__clang__) /* clang supplies it's own overloads already */
#define BT_NO_SIMD_OPERATOR_OVERLOADS
#endif
#ifdef BT_MANAGED_CODE #ifdef BT_MANAGED_CODE
//Aligned data types not supported in managed code //Aligned data types not supported in managed code
@@ -83,7 +86,7 @@ inline int btGetVersion()
#ifdef BT_USE_SSE #ifdef BT_USE_SSE
#if (_MSC_FULL_VER >= 170050727)//Visual Studio 2012 can compile SSE4/FMA3 (but SSE4/FMA3 is not enabled by default) #if (_MSC_FULL_VER >= 170050727)//Visual Studio 2012 can compile SSE4/FMA3 (but SSE4/FMA3 is not enabled by default)
#define BT_ALLOW_SSE4 //#define BT_ALLOW_SSE4 //disable this cause blender targets sse2
#endif //(_MSC_FULL_VER >= 160040219) #endif //(_MSC_FULL_VER >= 160040219)
//BT_USE_SSE_IN_API is disabled under Windows by default, because //BT_USE_SSE_IN_API is disabled under Windows by default, because
@@ -102,7 +105,7 @@ inline int btGetVersion()
#endif //__MINGW32__ #endif //__MINGW32__
#ifdef BT_DEBUG #ifdef BT_DEBUG
#ifdef _MSC_VER #if defined(_MSC_VER) && !defined(__clang__)
#include <stdio.h> #include <stdio.h>
#define btAssert(x) { if(!(x)){printf("Assert "__FILE__ ":%u ("#x")\n", __LINE__);__debugbreak(); }} #define btAssert(x) { if(!(x)){printf("Assert "__FILE__ ":%u ("#x")\n", __LINE__);__debugbreak(); }}
#else//_MSC_VER #else//_MSC_VER

View File

@@ -28,4 +28,3 @@ set(SRC
) )
blender_add_lib(extern_rangetree "${SRC}" "${INC}" "") blender_add_lib(extern_rangetree "${SRC}" "${INC}" "")

8
extern/xdnd/xdnd.c vendored
View File

@@ -121,10 +121,10 @@ char *xdnd_debug_milliseconds (void)
#define dnd_debug3(a,b,c) printf("%s: %d: %s: " a "\n", __FILE__, __LINE__, xdnd_debug_milliseconds (), b, c) #define dnd_debug3(a,b,c) printf("%s: %d: %s: " a "\n", __FILE__, __LINE__, xdnd_debug_milliseconds (), b, c)
#define dnd_debug4(a,b,c,d) printf("%s: %d: %s: " a "\n", __FILE__, __LINE__, xdnd_debug_milliseconds (), b, c, d) #define dnd_debug4(a,b,c,d) printf("%s: %d: %s: " a "\n", __FILE__, __LINE__, xdnd_debug_milliseconds (), b, c, d)
#else #else
#define dnd_debug1(a) #define dnd_debug1(a) do {} while (0)
#define dnd_debug2(a,b) #define dnd_debug2(a,b) do {} while (0)
#define dnd_debug3(a,b,c) #define dnd_debug3(a,b,c) do {} while (0)
#define dnd_debug4(a,b,c,d) #define dnd_debug4(a,b,c,d) do {} while (0)
#endif #endif
#define dnd_warning(a) fprintf (stderr, a) #define dnd_warning(a) fprintf (stderr, a)

View File

@@ -40,7 +40,11 @@
#include <windows.h> #include <windows.h>
#include <intrin.h> #include <intrin.h>
/******************************************************************************/ #if defined (__clang__)
# pragma GCC diagnostic push
# pragma GCC diagnostic ignored "-Wincompatible-pointer-types"
#endif
/* 64-bit operations. */ /* 64-bit operations. */
#if (LG_SIZEOF_PTR == 8 || LG_SIZEOF_INT == 8) #if (LG_SIZEOF_PTR == 8 || LG_SIZEOF_INT == 8)
/* Unsigned */ /* Unsigned */
@@ -205,4 +209,9 @@ ATOMIC_INLINE int8_t atomic_fetch_and_or_int8(int8_t *p, int8_t b)
#endif #endif
} }
#if defined (__clang__)
# pragma GCC diagnostic pop
#endif
#endif /* __ATOMIC_OPS_MSVC_H__ */ #endif /* __ATOMIC_OPS_MSVC_H__ */

View File

@@ -243,7 +243,7 @@ if(WITH_CODEC_FFMPEG)
ffmpeg/AUD_FFMPEGWriter.h ffmpeg/AUD_FFMPEGWriter.h
) )
remove_strict_flags_file( remove_strict_cxx_flags_file(
ffmpeg/AUD_FFMPEGFactory.cpp ffmpeg/AUD_FFMPEGFactory.cpp
ffmpeg/AUD_FFMPEGReader.cpp ffmpeg/AUD_FFMPEGReader.cpp
ffmpeg/AUD_FFMPEGWriter.cpp ffmpeg/AUD_FFMPEGWriter.cpp

View File

@@ -146,6 +146,7 @@ void CLG_exit(void);
void CLG_output_set(void *file_handle); void CLG_output_set(void *file_handle);
void CLG_output_use_basename_set(int value); void CLG_output_use_basename_set(int value);
void CLG_fatal_fn_set(void (*fatal_fn)(void *file_handle)); void CLG_fatal_fn_set(void (*fatal_fn)(void *file_handle));
void CLG_backtrace_fn_set(void (*fatal_fn)(void *file_handle));
void CLG_type_filter_include(const char *type_filter, int type_filter_len); void CLG_type_filter_include(const char *type_filter, int type_filter_len);
void CLG_type_filter_exclude(const char *type_filter, int type_filter_len); void CLG_type_filter_exclude(const char *type_filter, int type_filter_len);

View File

@@ -81,6 +81,7 @@ typedef struct CLogContext {
struct { struct {
void (*fatal_fn)(void *file_handle); void (*fatal_fn)(void *file_handle);
void (*backtrace_fn)(void *file_handle);
} callbacks; } callbacks;
} CLogContext; } CLogContext;
@@ -328,15 +329,23 @@ static CLG_LogType *clg_ctx_type_register(CLogContext *ctx, const char *identifi
return ty; return ty;
} }
static void clg_ctx_fatal_action(CLogContext *ctx, FILE *file_handle) static void clg_ctx_fatal_action(CLogContext *ctx)
{ {
if (ctx->callbacks.fatal_fn != NULL) { if (ctx->callbacks.fatal_fn != NULL) {
ctx->callbacks.fatal_fn(file_handle); ctx->callbacks.fatal_fn(ctx->output_file);
} }
fflush(file_handle); fflush(ctx->output_file);
abort(); abort();
} }
static void clg_ctx_backtrace(CLogContext *ctx)
{
/* Note: we avoid writing fo 'FILE', for backtrace we make an exception,
* if necessary we could have a version of the callback that writes to file descriptor all at once. */
ctx->callbacks.backtrace_fn(ctx->output_file);
fflush(ctx->output_file);
}
/** \} */ /** \} */
/* -------------------------------------------------------------------- */ /* -------------------------------------------------------------------- */
@@ -408,8 +417,12 @@ void CLG_log_str(
clg_str_free(&cstr); clg_str_free(&cstr);
if (lg->ctx->callbacks.backtrace_fn) {
clg_ctx_backtrace(lg->ctx);
}
if (severity == CLG_SEVERITY_FATAL) { if (severity == CLG_SEVERITY_FATAL) {
clg_ctx_fatal_action(lg->ctx, lg->ctx->output_file); clg_ctx_fatal_action(lg->ctx);
} }
} }
@@ -439,8 +452,12 @@ void CLG_logf(
clg_str_free(&cstr); clg_str_free(&cstr);
if (lg->ctx->callbacks.backtrace_fn) {
clg_ctx_backtrace(lg->ctx);
}
if (severity == CLG_SEVERITY_FATAL) { if (severity == CLG_SEVERITY_FATAL) {
clg_ctx_fatal_action(lg->ctx, lg->ctx->output_file); clg_ctx_fatal_action(lg->ctx);
} }
} }
@@ -470,6 +487,11 @@ static void CLG_ctx_fatal_fn_set(CLogContext *ctx, void (*fatal_fn)(void *file_h
ctx->callbacks.fatal_fn = fatal_fn; ctx->callbacks.fatal_fn = fatal_fn;
} }
static void CLG_ctx_backtrace_fn_set(CLogContext *ctx, void (*backtrace_fn)(void *file_handle))
{
ctx->callbacks.backtrace_fn = backtrace_fn;
}
static void clg_ctx_type_filter_append(CLG_IDFilter **flt_list, const char *type_match, int type_match_len) static void clg_ctx_type_filter_append(CLG_IDFilter **flt_list, const char *type_match, int type_match_len)
{ {
if (type_match_len == 0) { if (type_match_len == 0) {
@@ -567,6 +589,11 @@ void CLG_fatal_fn_set(void (*fatal_fn)(void *file_handle))
CLG_ctx_fatal_fn_set(g_ctx, fatal_fn); CLG_ctx_fatal_fn_set(g_ctx, fatal_fn);
} }
void CLG_backtrace_fn_set(void (*fatal_fn)(void *file_handle))
{
CLG_ctx_backtrace_fn_set(g_ctx, fatal_fn);
}
void CLG_type_filter_exclude(const char *type_match, int type_match_len) void CLG_type_filter_exclude(const char *type_match, int type_match_len)
{ {
CLG_ctx_type_filter_exclude(g_ctx, type_match, type_match_len); CLG_ctx_type_filter_exclude(g_ctx, type_match, type_match_len);

View File

@@ -31,7 +31,7 @@ elseif(NOT WITH_CPU_SSE)
set(CXX_HAS_SSE FALSE) set(CXX_HAS_SSE FALSE)
set(CXX_HAS_AVX FALSE) set(CXX_HAS_AVX FALSE)
set(CXX_HAS_AVX2 FALSE) set(CXX_HAS_AVX2 FALSE)
elseif(WIN32 AND MSVC) elseif(WIN32 AND MSVC AND NOT CMAKE_CXX_COMPILER_ID MATCHES "Clang")
set(CXX_HAS_SSE TRUE) set(CXX_HAS_SSE TRUE)
set(CXX_HAS_AVX TRUE) set(CXX_HAS_AVX TRUE)
set(CXX_HAS_AVX2 TRUE) set(CXX_HAS_AVX2 TRUE)
@@ -306,7 +306,7 @@ if(WITH_CYCLES_CUDA_BINARIES AND (NOT WITH_CYCLES_CUBIN_COMPILER))
elseif(${CUDA_VERSION} EQUAL "9.1") elseif(${CUDA_VERSION} EQUAL "9.1")
set(MAX_MSVC 1911) set(MAX_MSVC 1911)
endif() endif()
if(NOT MSVC_VERSION LESS ${MAX_MSVC}) if(NOT MSVC_VERSION LESS ${MAX_MSVC} OR CMAKE_C_COMPILER_ID MATCHES "Clang")
message(STATUS "nvcc not supported for this compiler version, using cycles_cubin_cc instead.") message(STATUS "nvcc not supported for this compiler version, using cycles_cubin_cc instead.")
set(WITH_CYCLES_CUBIN_COMPILER ON) set(WITH_CYCLES_CUBIN_COMPILER ON)
endif() endif()
@@ -326,6 +326,14 @@ if(WITH_CYCLES_NETWORK)
add_definitions(-DWITH_NETWORK) add_definitions(-DWITH_NETWORK)
endif() endif()
if(WITH_OPENCOLORIO)
add_definitions(-DWITH_OCIO)
include_directories(
SYSTEM
${OPENCOLORIO_INCLUDE_DIRS}
)
endif()
if(WITH_CYCLES_STANDALONE OR WITH_CYCLES_NETWORK OR WITH_CYCLES_CUBIN_COMPILER) if(WITH_CYCLES_STANDALONE OR WITH_CYCLES_NETWORK OR WITH_CYCLES_CUBIN_COMPILER)
add_subdirectory(app) add_subdirectory(app)
endif() endif()
@@ -347,4 +355,3 @@ endif()
if(NOT WITH_BLENDER AND WITH_CYCLES_STANDALONE) if(NOT WITH_BLENDER AND WITH_CYCLES_STANDALONE)
delayed_do_install(${CMAKE_BINARY_DIR}/bin) delayed_do_install(${CMAKE_BINARY_DIR}/bin)
endif() endif()

View File

@@ -80,6 +80,10 @@ macro(cycles_target_link_libraries target)
if(WITH_CYCLES_OPENSUBDIV) if(WITH_CYCLES_OPENSUBDIV)
target_link_libraries(${target} ${OPENSUBDIV_LIBRARIES}) target_link_libraries(${target} ${OPENSUBDIV_LIBRARIES})
endif() endif()
if(WITH_OPENCOLORIO)
link_directories(${OPENCOLORIO_LIBPATH})
target_link_libraries(${target} ${OPENCOLORIO_LIBRARIES})
endif()
target_link_libraries( target_link_libraries(
${target} ${target}
${OPENIMAGEIO_LIBRARIES} ${OPENIMAGEIO_LIBRARIES}

View File

@@ -112,4 +112,3 @@ int main(int argc, const char **argv)
return 0; return 0;
} }

View File

@@ -524,4 +524,3 @@ int main(int argc, const char **argv)
return 0; return 0;
} }

View File

@@ -697,4 +697,3 @@ void xml_read_file(Scene *scene, const char *filepath)
} }
CCL_NAMESPACE_END CCL_NAMESPACE_END

View File

@@ -148,5 +148,3 @@ def unregister():
if __name__ == "__main__": if __name__ == "__main__":
register() register()

View File

@@ -63,4 +63,3 @@ endif()
add_dependencies(bf_intern_cycles bf_rna) add_dependencies(bf_intern_cycles bf_rna)
delayed_install(${CMAKE_CURRENT_SOURCE_DIR} "${ADDON_FILES}" ${CYCLES_INSTALL_PATH}) delayed_install(${CMAKE_CURRENT_SOURCE_DIR} "${ADDON_FILES}" ${CYCLES_INSTALL_PATH})

View File

@@ -83,14 +83,16 @@ def _parse_command_line():
import _cycles import _cycles
_cycles.set_resumable_chunk( _cycles.set_resumable_chunk(
int(args.cycles_resumable_num_chunks), int(args.cycles_resumable_num_chunks),
int(args.cycles_resumable_current_chunk)) int(args.cycles_resumable_current_chunk),
)
elif args.cycles_resumable_start_chunk is not None and \ elif args.cycles_resumable_start_chunk is not None and \
args.cycles_resumable_end_chunk: args.cycles_resumable_end_chunk:
import _cycles import _cycles
_cycles.set_resumable_chunk_range( _cycles.set_resumable_chunk_range(
int(args.cycles_resumable_num_chunks), int(args.cycles_resumable_num_chunks),
int(args.cycles_resumable_start_chunk), int(args.cycles_resumable_start_chunk),
int(args.cycles_resumable_end_chunk)) int(args.cycles_resumable_end_chunk),
)
def init(): def init():
@@ -206,6 +208,7 @@ def system_info():
import _cycles import _cycles
return _cycles.system_info() return _cycles.system_info()
def register_passes(engine, scene, srl): def register_passes(engine, scene, srl):
engine.register_pass(scene, srl, "Combined", 4, "RGBA", 'COLOR') engine.register_pass(scene, srl, "Combined", 4, "RGBA", 'COLOR')

View File

@@ -112,7 +112,8 @@ def update_script_node(node, report):
if ok: if ok:
# now update node with new sockets # now update node with new sockets
ok = _cycles.osl_update_node(node.id_data.as_pointer(), node.as_pointer(), oso_path) data = bpy.data.as_pointer()
ok = _cycles.osl_update_node(data, node.id_data.as_pointer(), node.as_pointer(), oso_path)
if not ok: if not ok:
report({'ERROR'}, "OSL query failed to open " + oso_path) report({'ERROR'}, "OSL query failed to open " + oso_path)

View File

@@ -128,6 +128,12 @@ enum_volume_interpolation = (
('CUBIC', "Cubic", "Smoothed high quality interpolation, but slower") ('CUBIC', "Cubic", "Smoothed high quality interpolation, but slower")
) )
enum_world_mis = (
('NONE', "None", "Don't sample the background, faster but might cause noise for non-solid backgrounds"),
('AUTOMATIC', "Auto", "Automatically try to determine the best setting"),
('MANUAL', "Manual", "Manually set the resolution of the sampling map, higher values are slower and require more memory but reduce noise")
)
enum_device_type = ( enum_device_type = (
('CPU', "CPU", "CPU", 0), ('CPU', "CPU", "CPU", 0),
('CUDA', "CUDA", "CUDA", 1), ('CUDA', "CUDA", "CUDA", 1),
@@ -145,6 +151,7 @@ enum_texture_limit = (
('8192', "8192", "Limit texture size to 8192 pixels", 7), ('8192', "8192", "Limit texture size to 8192 pixels", 7),
) )
class CyclesRenderSettings(bpy.types.PropertyGroup): class CyclesRenderSettings(bpy.types.PropertyGroup):
@classmethod @classmethod
def register(cls): def register(cls):
@@ -938,15 +945,15 @@ class CyclesWorldSettings(bpy.types.PropertyGroup):
description="Cycles world settings", description="Cycles world settings",
type=cls, type=cls,
) )
cls.sample_as_light = BoolProperty( cls.sampling_method = EnumProperty(
name="Multiple Importance Sample", name="Sampling method",
description="Use multiple importance sampling for the environment, " description="How to sample the background light",
"enabling for non-solid colors is recommended", items=enum_world_mis,
default=True, default='AUTOMATIC',
) )
cls.sample_map_resolution = IntProperty( cls.sample_map_resolution = IntProperty(
name="Map Resolution", name="Map Resolution",
description="Importance map size is resolution x resolution; " description="Importance map size is resolution x resolution/2; "
"higher values potentially produce less noise, at the cost of memory and speed", "higher values potentially produce less noise, at the cost of memory and speed",
min=4, max=8192, min=4, max=8192,
default=1024, default=1024,
@@ -1133,7 +1140,6 @@ class CyclesObjectSettings(bpy.types.PropertyGroup):
default=False, default=False,
) )
@classmethod @classmethod
def unregister(cls): def unregister(cls):
del bpy.types.Object.cycles del bpy.types.Object.cycles
@@ -1198,12 +1204,14 @@ class CyclesCurveRenderSettings(bpy.types.PropertyGroup):
def unregister(cls): def unregister(cls):
del bpy.types.Scene.cycles_curves del bpy.types.Scene.cycles_curves
def update_render_passes(self, context): def update_render_passes(self, context):
scene = context.scene scene = context.scene
rd = scene.render rd = scene.render
rl = rd.layers.active rl = rd.layers.active
rl.update_render_passes() rl.update_render_passes()
class CyclesRenderLayerSettings(bpy.types.PropertyGroup): class CyclesRenderLayerSettings(bpy.types.PropertyGroup):
@classmethod @classmethod
def register(cls): def register(cls):
@@ -1415,7 +1423,6 @@ class CyclesPreferences(bpy.types.AddonPreferences):
return device_entry return device_entry
return None return None
def update_device_entries(self, device_list): def update_device_entries(self, device_list):
for device in device_list: for device in device_list:
if not device[1] in {'CUDA', 'OPENCL', 'CPU'}: if not device[1] in {'CUDA', 'OPENCL', 'CPU'}:
@@ -1433,7 +1440,6 @@ class CyclesPreferences(bpy.types.AddonPreferences):
# Update name in case it changed # Update name in case it changed
entry.name = device[0] entry.name = device[0]
def get_devices(self): def get_devices(self):
import _cycles import _cycles
# Layout of the device tuples: (Name, Type, Persistent ID) # Layout of the device tuples: (Name, Type, Persistent ID)
@@ -1459,7 +1465,6 @@ class CyclesPreferences(bpy.types.AddonPreferences):
opencl_devices.extend(cpu_devices) opencl_devices.extend(cpu_devices)
return cuda_devices, opencl_devices return cuda_devices, opencl_devices
def get_num_gpu_devices(self): def get_num_gpu_devices(self):
import _cycles import _cycles
device_list = _cycles.available_devices() device_list = _cycles.available_devices()
@@ -1472,11 +1477,9 @@ class CyclesPreferences(bpy.types.AddonPreferences):
num += 1 num += 1
return num return num
def has_active_device(self): def has_active_device(self):
return self.get_num_gpu_devices() > 0 return self.get_num_gpu_devices() > 0
def draw_impl(self, layout, context): def draw_impl(self, layout, context):
layout.label(text="Cycles Compute Device:") layout.label(text="Cycles Compute Device:")
layout.row().prop(self, "compute_device_type", expand=True) layout.row().prop(self, "compute_device_type", expand=True)
@@ -1494,7 +1497,6 @@ class CyclesPreferences(bpy.types.AddonPreferences):
for device in opencl_devices: for device in opencl_devices:
box.prop(device, "use", text=device.name) box.prop(device, "use", text=device.name)
def draw(self, context): def draw(self, context):
self.draw_impl(self.layout, context) self.draw_impl(self.layout, context)

View File

@@ -86,6 +86,7 @@ def use_sample_all_lights(context):
return cscene.sample_all_lights_direct or cscene.sample_all_lights_indirect return cscene.sample_all_lights_direct or cscene.sample_all_lights_indirect
def show_device_active(context): def show_device_active(context):
cscene = context.scene.cycles cscene = context.scene.cycles
if cscene.device != 'GPU': if cscene.device != 'GPU':
@@ -1214,11 +1215,13 @@ class CYCLES_WORLD_PT_settings(CyclesButtonsPanel, Panel):
col = split.column() col = split.column()
col.label(text="Surface:") col.label(text="Surface:")
col.prop(cworld, "sample_as_light", text="Multiple Importance") col.prop(cworld, "sampling_method", text="Sampling")
sub = col.column(align=True) sub = col.column(align=True)
sub.active = cworld.sample_as_light sub.active = cworld.sampling_method != 'NONE'
sub.prop(cworld, "sample_map_resolution") subsub = sub.row(align=True)
subsub.active = cworld.sampling_method == 'MANUAL'
subsub.prop(cworld, "sample_map_resolution")
if use_branched_path(context): if use_branched_path(context):
subsub = sub.row(align=True) subsub = sub.row(align=True)
subsub.active = use_sample_all_lights(context) subsub.active = use_sample_all_lights(context)
@@ -1739,6 +1742,7 @@ class CYCLES_SCENE_PT_simplify(CyclesButtonsPanel, Panel):
col = split.column() col = split.column()
col.prop(cscene, "ao_bounces_render") col.prop(cscene, "ao_bounces_render")
def draw_device(self, context): def draw_device(self, context):
scene = context.scene scene = context.scene
layout = self.layout layout = self.layout

View File

@@ -75,19 +75,25 @@ def foreach_cycles_node(callback):
traversed = set() traversed = set()
for material in bpy.data.materials: for material in bpy.data.materials:
if check_is_new_shading_material(material): if check_is_new_shading_material(material):
foreach_notree_node(material.node_tree, foreach_notree_node(
material.node_tree,
callback, callback,
traversed) traversed,
)
for world in bpy.data.worlds: for world in bpy.data.worlds:
if check_is_new_shading_world(world): if check_is_new_shading_world(world):
foreach_notree_node(world.node_tree, foreach_notree_node(
world.node_tree,
callback, callback,
traversed) traversed,
)
for lamp in bpy.data.lamps: for lamp in bpy.data.lamps:
if check_is_new_shading_world(lamp): if check_is_new_shading_world(lamp):
foreach_notree_node(lamp.node_tree, foreach_notree_node(
lamp.node_tree,
callback, callback,
traversed) traversed,
)
def displacement_node_insert(material, nodetree, traversed): def displacement_node_insert(material, nodetree, traversed):
@@ -102,9 +108,11 @@ def displacement_node_insert(material, nodetree, traversed):
# Gather links to replace # Gather links to replace
displacement_links = [] displacement_links = []
for link in nodetree.links: for link in nodetree.links:
if link.to_node.bl_idname == 'ShaderNodeOutputMaterial' and \ if (
link.from_node.bl_idname != 'ShaderNodeDisplacement' and \ link.to_node.bl_idname == 'ShaderNodeOutputMaterial' and
link.to_socket.identifier == 'Displacement': link.from_node.bl_idname != 'ShaderNodeDisplacement' and
link.to_socket.identifier == 'Displacement'
):
displacement_links.append(link) displacement_links.append(link)
# Replace links with displacement node # Replace links with displacement node
@@ -117,20 +125,22 @@ def displacement_node_insert(material, nodetree, traversed):
nodetree.links.remove(link) nodetree.links.remove(link)
node = nodetree.nodes.new(type='ShaderNodeDisplacement') node = nodetree.nodes.new(type='ShaderNodeDisplacement')
node.location[0] = 0.5 * (from_node.location[0] + to_node.location[0]); node.location[0] = 0.5 * (from_node.location[0] + to_node.location[0])
node.location[1] = 0.5 * (from_node.location[1] + to_node.location[1]); node.location[1] = 0.5 * (from_node.location[1] + to_node.location[1])
node.inputs['Scale'].default_value = 0.1 node.inputs['Scale'].default_value = 0.1
node.inputs['Midlevel'].default_value = 0.0 node.inputs['Midlevel'].default_value = 0.0
nodetree.links.new(from_socket, node.inputs['Height']) nodetree.links.new(from_socket, node.inputs['Height'])
nodetree.links.new(node.outputs['Displacement'], to_socket) nodetree.links.new(node.outputs['Displacement'], to_socket)
def displacement_nodes_insert(): def displacement_nodes_insert():
traversed = set() traversed = set()
for material in bpy.data.materials: for material in bpy.data.materials:
if check_is_new_shading_material(material): if check_is_new_shading_material(material):
displacement_node_insert(material, material.node_tree, traversed) displacement_node_insert(material, material.node_tree, traversed)
def displacement_principled_nodes(node): def displacement_principled_nodes(node):
if node.bl_idname == 'ShaderNodeDisplacement': if node.bl_idname == 'ShaderNodeDisplacement':
if node.space != 'WORLD': if node.space != 'WORLD':
@@ -139,6 +149,7 @@ def displacement_principled_nodes(node):
if node.subsurface_method != 'RANDOM_WALK': if node.subsurface_method != 'RANDOM_WALK':
node.subsurface_method = 'BURLEY' node.subsurface_method = 'BURLEY'
def square_roughness_node_insert(material, nodetree, traversed): def square_roughness_node_insert(material, nodetree, traversed):
if nodetree in traversed: if nodetree in traversed:
return return
@@ -176,13 +187,14 @@ def square_roughness_node_insert(material, nodetree, traversed):
node = nodetree.nodes.new(type='ShaderNodeMath') node = nodetree.nodes.new(type='ShaderNodeMath')
node.operation = 'POWER' node.operation = 'POWER'
node.location[0] = 0.5 * (from_node.location[0] + to_node.location[0]); node.location[0] = 0.5 * (from_node.location[0] + to_node.location[0])
node.location[1] = 0.5 * (from_node.location[1] + to_node.location[1]); node.location[1] = 0.5 * (from_node.location[1] + to_node.location[1])
nodetree.links.new(from_socket, node.inputs[0]) nodetree.links.new(from_socket, node.inputs[0])
node.inputs[1].default_value = 0.5 node.inputs[1].default_value = 0.5
nodetree.links.new(node.outputs['Value'], to_socket) nodetree.links.new(node.outputs['Value'], to_socket)
def square_roughness_nodes_insert(): def square_roughness_nodes_insert():
traversed = set() traversed = set()
for material in bpy.data.materials: for material in bpy.data.materials:
@@ -271,6 +283,41 @@ def custom_bake_remap(scene):
scene.render.bake.use_pass_indirect = False scene.render.bake.use_pass_indirect = False
def ambient_occlusion_node_relink(material, nodetree, traversed):
if nodetree in traversed:
return
traversed.add(nodetree)
for node in nodetree.nodes:
if node.bl_idname == 'ShaderNodeAmbientOcclusion':
node.samples = 1
node.only_local = False
node.inputs['Distance'].default_value = 0.0
elif node.bl_idname == 'ShaderNodeGroup':
ambient_occlusion_node_relink(material, node.node_tree, traversed)
# Gather links to replace
ao_links = []
for link in nodetree.links:
if link.from_node.bl_idname == 'ShaderNodeAmbientOcclusion':
ao_links.append(link)
# Replace links
for link in ao_links:
from_node = link.from_node
to_socket = link.to_socket
nodetree.links.remove(link)
nodetree.links.new(from_node.outputs['Color'], to_socket)
def ambient_occlusion_nodes_relink():
traversed = set()
for material in bpy.data.materials:
if check_is_new_shading_material(material):
ambient_occlusion_node_relink(material, material.node_tree, traversed)
@persistent @persistent
def do_versions(self): def do_versions(self):
if bpy.context.user_preferences.version <= (2, 78, 1): if bpy.context.user_preferences.version <= (2, 78, 1):
@@ -301,9 +348,11 @@ def do_versions(self):
for scene in bpy.data.scenes: for scene in bpy.data.scenes:
cscene = scene.cycles cscene = scene.cycles
sample_clamp = cscene.get("sample_clamp", False) sample_clamp = cscene.get("sample_clamp", False)
if (sample_clamp and if (
sample_clamp and
not cscene.is_property_set("sample_clamp_direct") and not cscene.is_property_set("sample_clamp_direct") and
not cscene.is_property_set("sample_clamp_indirect")): not cscene.is_property_set("sample_clamp_indirect")
):
cscene.sample_clamp_direct = sample_clamp cscene.sample_clamp_direct = sample_clamp
cscene.sample_clamp_indirect = sample_clamp cscene.sample_clamp_indirect = sample_clamp
@@ -319,10 +368,11 @@ def do_versions(self):
if bpy.data.version <= (2, 72, 0): if bpy.data.version <= (2, 72, 0):
for scene in bpy.data.scenes: for scene in bpy.data.scenes:
cscene = scene.cycles cscene = scene.cycles
if (cscene.get("no_caustics", False) and if (
cscene.get("no_caustics", False) and
not cscene.is_property_set("caustics_reflective") and not cscene.is_property_set("caustics_reflective") and
not cscene.is_property_set("caustics_refractive")): not cscene.is_property_set("caustics_refractive")
):
cscene.caustics_reflective = False cscene.caustics_reflective = False
cscene.caustics_refractive = False cscene.caustics_refractive = False
@@ -377,10 +427,6 @@ def do_versions(self):
for world in bpy.data.worlds: for world in bpy.data.worlds:
cworld = world.cycles cworld = world.cycles
# World MIS
if not cworld.is_property_set("sample_as_light"):
cworld.sample_as_light = False
# World MIS Samples # World MIS Samples
if not cworld.is_property_set("samples"): if not cworld.is_property_set("samples"):
cworld.samples = 4 cworld.samples = 4
@@ -431,3 +477,15 @@ def do_versions(self):
if bpy.data.version <= (2, 79, 3): if bpy.data.version <= (2, 79, 3):
# Switch to squared roughness convention # Switch to squared roughness convention
square_roughness_nodes_insert() square_roughness_nodes_insert()
if bpy.data.version <= (2, 79, 4):
for world in bpy.data.worlds:
cworld = world.cycles
# World MIS
if not cworld.is_property_set("sampling_method"):
if cworld.get("sample_as_light", True):
cworld.sampling_method = 'MANUAL'
else:
cworld.sampling_method = 'NONE'
ambient_occlusion_nodes_relink()

View File

@@ -90,7 +90,7 @@ struct BlenderCamera {
static void blender_camera_init(BlenderCamera *bcam, static void blender_camera_init(BlenderCamera *bcam,
BL::RenderSettings& b_render) BL::RenderSettings& b_render)
{ {
memset(bcam, 0, sizeof(BlenderCamera)); memset((void *)bcam, 0, sizeof(BlenderCamera));
bcam->type = CAMERA_PERSPECTIVE; bcam->type = CAMERA_PERSPECTIVE;
bcam->zoom = 1.0f; bcam->zoom = 1.0f;
@@ -457,6 +457,7 @@ static void blender_camera_sync(Camera *cam,
cam->matrix = blender_camera_matrix(bcam->matrix, cam->matrix = blender_camera_matrix(bcam->matrix,
bcam->type, bcam->type,
bcam->panorama_type); bcam->panorama_type);
cam->motion.clear();
cam->motion.resize(bcam->motion_steps, cam->matrix); cam->motion.resize(bcam->motion_steps, cam->matrix);
cam->use_perspective_motion = false; cam->use_perspective_motion = false;
cam->shuttertime = bcam->shuttertime; cam->shuttertime = bcam->shuttertime;
@@ -894,4 +895,3 @@ BufferParams BlenderSync::get_buffer_params(BL::RenderSettings& b_render,
} }
CCL_NAMESPACE_END CCL_NAMESPACE_END

View File

@@ -326,14 +326,14 @@ static bool ObtainCacheParticleVcol(Mesh *mesh,
return true; return true;
} }
static void set_resolution(BL::Object *b_ob, BL::Scene *scene, bool render) static void set_resolution(BL::BlendData *b_data, BL::Object *b_ob, BL::Scene *scene, bool render)
{ {
BL::Object::modifiers_iterator b_mod; BL::Object::modifiers_iterator b_mod;
for(b_ob->modifiers.begin(b_mod); b_mod != b_ob->modifiers.end(); ++b_mod) { for(b_ob->modifiers.begin(b_mod); b_mod != b_ob->modifiers.end(); ++b_mod) {
if((b_mod->type() == b_mod->type_PARTICLE_SYSTEM) && ((b_mod->show_viewport()) || (b_mod->show_render()))) { if((b_mod->type() == b_mod->type_PARTICLE_SYSTEM) && ((b_mod->show_viewport()) || (b_mod->show_render()))) {
BL::ParticleSystemModifier psmd((const PointerRNA)b_mod->ptr); BL::ParticleSystemModifier psmd((const PointerRNA)b_mod->ptr);
BL::ParticleSystem b_psys((const PointerRNA)psmd.particle_system().ptr); BL::ParticleSystem b_psys((const PointerRNA)psmd.particle_system().ptr);
b_psys.set_resolution(*scene, *b_ob, (render)? 2: 1); b_psys.set_resolution(*b_data, *scene, *b_ob, (render)? 2: 1);
} }
} }
} }
@@ -784,17 +784,18 @@ static void ExportCurveTriangleVcol(ParticleCurveData *CData,
for(int curvekey = CData->curve_firstkey[curve]; curvekey < CData->curve_firstkey[curve] + CData->curve_keynum[curve] - 1; curvekey++) { for(int curvekey = CData->curve_firstkey[curve]; curvekey < CData->curve_firstkey[curve] + CData->curve_keynum[curve] - 1; curvekey++) {
for(int section = 0; section < resol; section++) { for(int section = 0; section < resol; section++) {
cdata[vertexindex] = color_float_to_byte(color_srgb_to_scene_linear_v3(CData->curve_vcol[curve])); /* Encode vertex color using the sRGB curve. */
cdata[vertexindex] = color_float_to_byte(color_srgb_to_linear_v3(CData->curve_vcol[curve]));
vertexindex++; vertexindex++;
cdata[vertexindex] = color_float_to_byte(color_srgb_to_scene_linear_v3(CData->curve_vcol[curve])); cdata[vertexindex] = color_float_to_byte(color_srgb_to_linear_v3(CData->curve_vcol[curve]));
vertexindex++; vertexindex++;
cdata[vertexindex] = color_float_to_byte(color_srgb_to_scene_linear_v3(CData->curve_vcol[curve])); cdata[vertexindex] = color_float_to_byte(color_srgb_to_linear_v3(CData->curve_vcol[curve]));
vertexindex++; vertexindex++;
cdata[vertexindex] = color_float_to_byte(color_srgb_to_scene_linear_v3(CData->curve_vcol[curve])); cdata[vertexindex] = color_float_to_byte(color_srgb_to_linear_v3(CData->curve_vcol[curve]));
vertexindex++; vertexindex++;
cdata[vertexindex] = color_float_to_byte(color_srgb_to_scene_linear_v3(CData->curve_vcol[curve])); cdata[vertexindex] = color_float_to_byte(color_srgb_to_linear_v3(CData->curve_vcol[curve]));
vertexindex++; vertexindex++;
cdata[vertexindex] = color_float_to_byte(color_srgb_to_scene_linear_v3(CData->curve_vcol[curve])); cdata[vertexindex] = color_float_to_byte(color_srgb_to_linear_v3(CData->curve_vcol[curve]));
vertexindex++; vertexindex++;
} }
} }
@@ -920,7 +921,7 @@ void BlenderSync::sync_curves(Mesh *mesh,
ParticleCurveData CData; ParticleCurveData CData;
if(!preview) if(!preview)
set_resolution(&b_ob, &b_scene, true); set_resolution(&b_data, &b_ob, &b_scene, true);
ObtainCacheParticleData(mesh, &b_mesh, &b_ob, &CData, !preview); ObtainCacheParticleData(mesh, &b_mesh, &b_ob, &CData, !preview);
@@ -1010,9 +1011,10 @@ void BlenderSync::sync_curves(Mesh *mesh,
if(fdata) { if(fdata) {
size_t i = 0; size_t i = 0;
/* Encode vertex color using the sRGB curve. */
for(size_t curve = 0; curve < CData.curve_vcol.size(); curve++) for(size_t curve = 0; curve < CData.curve_vcol.size(); curve++)
if(!(CData.curve_keynum[curve] <= 1 || CData.curve_length[curve] == 0.0f)) if(!(CData.curve_keynum[curve] <= 1 || CData.curve_length[curve] == 0.0f))
fdata[i++] = color_srgb_to_scene_linear_v3(CData.curve_vcol[curve]); fdata[i++] = color_srgb_to_linear_v3(CData.curve_vcol[curve]);
} }
} }
} }
@@ -1065,7 +1067,7 @@ void BlenderSync::sync_curves(Mesh *mesh,
} }
if(!preview) if(!preview)
set_resolution(&b_ob, &b_scene, false); set_resolution(&b_data, &b_ob, &b_scene, false);
mesh->compute_bounds(); mesh->compute_bounds();
} }

View File

@@ -401,7 +401,8 @@ static void attr_create_vertex_color(Scene *scene,
int n = p->loop_total(); int n = p->loop_total();
for(int i = 0; i < n; i++) { for(int i = 0; i < n; i++) {
float3 color = get_float3(l->data[p->loop_start() + i].color()); float3 color = get_float3(l->data[p->loop_start() + i].color());
*(cdata++) = color_float_to_byte(color_srgb_to_scene_linear_v3(color)); /* Encode vertex color using the sRGB curve. */
*(cdata++) = color_float_to_byte(color_srgb_to_linear_v3(color));
} }
} }
} }
@@ -424,12 +425,13 @@ static void attr_create_vertex_color(Scene *scene,
int tri_a[3], tri_b[3]; int tri_a[3], tri_b[3];
face_split_tri_indices(face_flags[i], tri_a, tri_b); face_split_tri_indices(face_flags[i], tri_a, tri_b);
/* Encode vertex color using the sRGB curve. */
uchar4 colors[4]; uchar4 colors[4];
colors[0] = color_float_to_byte(color_srgb_to_scene_linear_v3(get_float3(c->color1()))); colors[0] = color_float_to_byte(color_srgb_to_linear_v3(get_float3(c->color1())));
colors[1] = color_float_to_byte(color_srgb_to_scene_linear_v3(get_float3(c->color2()))); colors[1] = color_float_to_byte(color_srgb_to_linear_v3(get_float3(c->color2())));
colors[2] = color_float_to_byte(color_srgb_to_scene_linear_v3(get_float3(c->color3()))); colors[2] = color_float_to_byte(color_srgb_to_linear_v3(get_float3(c->color3())));
if(nverts[i] == 4) { if(nverts[i] == 4) {
colors[3] = color_float_to_byte(color_srgb_to_scene_linear_v3(get_float3(c->color4()))); colors[3] = color_float_to_byte(color_srgb_to_linear_v3(get_float3(c->color4())));
} }
cdata[0] = colors[tri_a[0]]; cdata[0] = colors[tri_a[0]];
@@ -1171,7 +1173,7 @@ Mesh *BlenderSync::sync_mesh(BL::Object& b_ob,
* freed data from the blender side. * freed data from the blender side.
*/ */
if(preview && b_ob.type() != BL::Object::type_MESH) if(preview && b_ob.type() != BL::Object::type_MESH)
b_ob.update_from_editmode(); b_ob.update_from_editmode(b_data);
bool need_undeformed = mesh->need_attribute(scene, ATTR_STD_GENERATED); bool need_undeformed = mesh->need_attribute(scene, ATTR_STD_GENERATED);

View File

@@ -227,7 +227,15 @@ void BlenderSync::sync_background_light(bool use_portal)
if(b_world) { if(b_world) {
PointerRNA cscene = RNA_pointer_get(&b_scene.ptr, "cycles"); PointerRNA cscene = RNA_pointer_get(&b_scene.ptr, "cycles");
PointerRNA cworld = RNA_pointer_get(&b_world.ptr, "cycles"); PointerRNA cworld = RNA_pointer_get(&b_world.ptr, "cycles");
bool sample_as_light = get_boolean(cworld, "sample_as_light");
enum SamplingMethod {
SAMPLING_NONE = 0,
SAMPLING_AUTOMATIC,
SAMPLING_MANUAL,
SAMPLING_NUM
};
int sampling_method = get_enum(cworld, "sampling_method", SAMPLING_NUM, SAMPLING_AUTOMATIC);
bool sample_as_light = (sampling_method != SAMPLING_NONE);
if(sample_as_light || use_portal) { if(sample_as_light || use_portal) {
/* test if we need to sync */ /* test if we need to sync */
@@ -239,7 +247,12 @@ void BlenderSync::sync_background_light(bool use_portal)
b_world.ptr.data != world_map) b_world.ptr.data != world_map)
{ {
light->type = LIGHT_BACKGROUND; light->type = LIGHT_BACKGROUND;
if(sampling_method == SAMPLING_MANUAL) {
light->map_resolution = get_int(cworld, "sample_map_resolution"); light->map_resolution = get_int(cworld, "sample_map_resolution");
}
else {
light->map_resolution = 0;
}
light->shader = scene->default_background; light->shader = scene->default_background;
light->use_mis = sample_as_light; light->use_mis = sample_as_light;
light->max_bounces = get_int(cworld, "max_bounces"); light->max_bounces = get_int(cworld, "max_bounces");
@@ -401,6 +414,7 @@ Object *BlenderSync::sync_object(BL::Object& b_parent,
mesh->motion_steps = motion_steps; mesh->motion_steps = motion_steps;
} }
object->motion.clear();
object->motion.resize(motion_steps, transform_empty()); object->motion.resize(motion_steps, transform_empty());
if(motion_steps) { if(motion_steps) {
@@ -567,7 +581,7 @@ void BlenderSync::sync_objects(float motion_time)
if(b_ob.is_duplicator() && !object_render_hide_duplis(b_ob)) { if(b_ob.is_duplicator() && !object_render_hide_duplis(b_ob)) {
/* dupli objects */ /* dupli objects */
b_ob.dupli_list_create(b_scene, dupli_settings); b_ob.dupli_list_create(b_data, b_scene, dupli_settings);
BL::Object::dupli_list_iterator b_dup; BL::Object::dupli_list_iterator b_dup;
@@ -741,4 +755,3 @@ void BlenderSync::sync_motion(BL::RenderSettings& b_render,
} }
CCL_NAMESPACE_END CCL_NAMESPACE_END

View File

@@ -146,4 +146,3 @@ bool BlenderObjectCulling::test_distance(Scene *scene, float3 bb[8])
} }
CCL_NAMESPACE_END CCL_NAMESPACE_END

View File

@@ -406,13 +406,17 @@ static PyObject *available_devices_func(PyObject * /*self*/, PyObject * /*args*/
static PyObject *osl_update_node_func(PyObject * /*self*/, PyObject *args) static PyObject *osl_update_node_func(PyObject * /*self*/, PyObject *args)
{ {
PyObject *pynodegroup, *pynode; PyObject *pydata, *pynodegroup, *pynode;
const char *filepath = NULL; const char *filepath = NULL;
if(!PyArg_ParseTuple(args, "OOs", &pynodegroup, &pynode, &filepath)) if(!PyArg_ParseTuple(args, "OOOs", &pydata, &pynodegroup, &pynode, &filepath))
return NULL; return NULL;
/* RNA */ /* RNA */
PointerRNA dataptr;
RNA_main_pointer_create((Main*)PyLong_AsVoidPtr(pydata), &dataptr);
BL::BlendData b_data(dataptr);
PointerRNA nodeptr; PointerRNA nodeptr;
RNA_pointer_create((ID*)PyLong_AsVoidPtr(pynodegroup), &RNA_ShaderNodeScript, (void*)PyLong_AsVoidPtr(pynode), &nodeptr); RNA_pointer_create((ID*)PyLong_AsVoidPtr(pynodegroup), &RNA_ShaderNodeScript, (void*)PyLong_AsVoidPtr(pynode), &nodeptr);
BL::ShaderNodeScript b_node(nodeptr); BL::ShaderNodeScript b_node(nodeptr);
@@ -510,7 +514,7 @@ static PyObject *osl_update_node_func(PyObject * /*self*/, PyObject *args)
b_sock = b_node.outputs[param->name.string()]; b_sock = b_node.outputs[param->name.string()];
/* remove if type no longer matches */ /* remove if type no longer matches */
if(b_sock && b_sock.bl_idname() != socket_type) { if(b_sock && b_sock.bl_idname() != socket_type) {
b_node.outputs.remove(b_sock); b_node.outputs.remove(b_data, b_sock);
b_sock = BL::NodeSocket(PointerRNA_NULL); b_sock = BL::NodeSocket(PointerRNA_NULL);
} }
} }
@@ -518,7 +522,7 @@ static PyObject *osl_update_node_func(PyObject * /*self*/, PyObject *args)
b_sock = b_node.inputs[param->name.string()]; b_sock = b_node.inputs[param->name.string()];
/* remove if type no longer matches */ /* remove if type no longer matches */
if(b_sock && b_sock.bl_idname() != socket_type) { if(b_sock && b_sock.bl_idname() != socket_type) {
b_node.inputs.remove(b_sock); b_node.inputs.remove(b_data, b_sock);
b_sock = BL::NodeSocket(PointerRNA_NULL); b_sock = BL::NodeSocket(PointerRNA_NULL);
} }
} }
@@ -526,9 +530,9 @@ static PyObject *osl_update_node_func(PyObject * /*self*/, PyObject *args)
if(!b_sock) { if(!b_sock) {
/* create new socket */ /* create new socket */
if(param->isoutput) if(param->isoutput)
b_sock = b_node.outputs.create(socket_type.c_str(), param->name.c_str(), param->name.c_str()); b_sock = b_node.outputs.create(b_data, socket_type.c_str(), param->name.c_str(), param->name.c_str());
else else
b_sock = b_node.inputs.create(socket_type.c_str(), param->name.c_str(), param->name.c_str()); b_sock = b_node.inputs.create(b_data, socket_type.c_str(), param->name.c_str(), param->name.c_str());
/* set default value */ /* set default value */
if(data_type == BL::NodeSocket::type_VALUE) { if(data_type == BL::NodeSocket::type_VALUE) {
@@ -562,7 +566,7 @@ static PyObject *osl_update_node_func(PyObject * /*self*/, PyObject *args)
for(b_node.inputs.begin(b_input); b_input != b_node.inputs.end(); ++b_input) { for(b_node.inputs.begin(b_input); b_input != b_node.inputs.end(); ++b_input) {
if(used_sockets.find(b_input->ptr.data) == used_sockets.end()) { if(used_sockets.find(b_input->ptr.data) == used_sockets.end()) {
b_node.inputs.remove(*b_input); b_node.inputs.remove(b_data, *b_input);
removed = true; removed = true;
break; break;
} }
@@ -570,7 +574,7 @@ static PyObject *osl_update_node_func(PyObject * /*self*/, PyObject *args)
for(b_node.outputs.begin(b_output); b_output != b_node.outputs.end(); ++b_output) { for(b_node.outputs.begin(b_output); b_output != b_node.outputs.end(); ++b_output) {
if(used_sockets.find(b_output->ptr.data) == used_sockets.end()) { if(used_sockets.find(b_output->ptr.data) == used_sockets.end()) {
b_node.outputs.remove(*b_output); b_node.outputs.remove(b_data, *b_output);
removed = true; removed = true;
break; break;
} }

View File

@@ -558,7 +558,12 @@ static ShaderNode *add_node(Scene *scene,
node = new EmissionNode(); node = new EmissionNode();
} }
else if(b_node.is_a(&RNA_ShaderNodeAmbientOcclusion)) { else if(b_node.is_a(&RNA_ShaderNodeAmbientOcclusion)) {
node = new AmbientOcclusionNode(); BL::ShaderNodeAmbientOcclusion b_ao_node(b_node);
AmbientOcclusionNode *ao = new AmbientOcclusionNode();
ao->samples = b_ao_node.samples();
ao->inside = b_ao_node.inside();
ao->only_local = b_ao_node.only_local();
node = ao;
} }
else if(b_node.is_a(&RNA_ShaderNodeVolumeScatter)) { else if(b_node.is_a(&RNA_ShaderNodeVolumeScatter)) {
node = new ScatterVolumeNode(); node = new ScatterVolumeNode();
@@ -743,6 +748,8 @@ static ShaderNode *add_node(Scene *scene,
BL::ShaderNodeTexVoronoi b_voronoi_node(b_node); BL::ShaderNodeTexVoronoi b_voronoi_node(b_node);
VoronoiTextureNode *voronoi = new VoronoiTextureNode(); VoronoiTextureNode *voronoi = new VoronoiTextureNode();
voronoi->coloring = (NodeVoronoiColoring)b_voronoi_node.coloring(); voronoi->coloring = (NodeVoronoiColoring)b_voronoi_node.coloring();
voronoi->metric = (NodeVoronoiDistanceMetric)b_voronoi_node.distance();
voronoi->feature = (NodeVoronoiFeature)b_voronoi_node.feature();
BL::TexMapping b_texture_mapping(b_voronoi_node.texture_mapping()); BL::TexMapping b_texture_mapping(b_voronoi_node.texture_mapping());
get_tex_mapping(&voronoi->tex_mapping, b_texture_mapping); get_tex_mapping(&voronoi->tex_mapping, b_texture_mapping);
node = voronoi; node = voronoi;
@@ -818,6 +825,22 @@ static ShaderNode *add_node(Scene *scene,
get_tex_mapping(&sky->tex_mapping, b_texture_mapping); get_tex_mapping(&sky->tex_mapping, b_texture_mapping);
node = sky; node = sky;
} }
else if(b_node.is_a(&RNA_ShaderNodeTexIES)) {
BL::ShaderNodeTexIES b_ies_node(b_node);
IESLightNode *ies = new IESLightNode();
switch(b_ies_node.mode()) {
case BL::ShaderNodeTexIES::mode_EXTERNAL:
ies->filename = blender_absolute_path(b_data, b_ntree, b_ies_node.filepath());
break;
case BL::ShaderNodeTexIES::mode_INTERNAL:
ies->ies = get_text_datablock_content(b_ies_node.ies().ptr);
if(ies->ies.empty()) {
ies->ies = "\n";
}
break;
}
node = ies;
}
else if(b_node.is_a(&RNA_ShaderNodeNormalMap)) { else if(b_node.is_a(&RNA_ShaderNodeNormalMap)) {
BL::ShaderNodeNormalMap b_normal_map_node(b_node); BL::ShaderNodeNormalMap b_normal_map_node(b_node);
NormalMapNode *nmap = new NormalMapNode(); NormalMapNode *nmap = new NormalMapNode();
@@ -1460,4 +1483,3 @@ void BlenderSync::sync_shaders()
} }
CCL_NAMESPACE_END CCL_NAMESPACE_END

View File

@@ -894,4 +894,3 @@ SessionParams BlenderSync::get_session_params(BL::RenderEngine& b_engine,
} }
CCL_NAMESPACE_END CCL_NAMESPACE_END

View File

@@ -214,4 +214,3 @@ private:
CCL_NAMESPACE_END CCL_NAMESPACE_END
#endif /* __BLENDER_SYNC_H__ */ #endif /* __BLENDER_SYNC_H__ */

View File

@@ -251,7 +251,7 @@ static inline Transform get_transform(const BL::Array<float, 16>& array)
/* We assume both types to be just 16 floats, and transpose because blender /* We assume both types to be just 16 floats, and transpose because blender
* use column major matrix order while we use row major. */ * use column major matrix order while we use row major. */
memcpy(&projection, &array, sizeof(float)*16); memcpy((void *)&projection, &array, sizeof(float)*16);
projection = projection_transpose(projection); projection = projection_transpose(projection);
/* Drop last row, matrix is assumed to be affine transform. */ /* Drop last row, matrix is assumed to be affine transform. */
@@ -293,7 +293,7 @@ static inline int4 get_int4(const BL::Array<int, 4>& array)
return make_int4(array[0], array[1], array[2], array[3]); return make_int4(array[0], array[1], array[2], array[3]);
} }
static inline uint get_layer(const BL::Array<int, 20>& array) static inline uint get_layer(const BL::Array<bool, 20>& array)
{ {
uint layer = 0; uint layer = 0;
@@ -304,8 +304,8 @@ static inline uint get_layer(const BL::Array<int, 20>& array)
return layer; return layer;
} }
static inline uint get_layer(const BL::Array<int, 20>& array, static inline uint get_layer(const BL::Array<bool, 20>& array,
const BL::Array<int, 8>& local_array, const BL::Array<bool, 8>& local_array,
bool is_light = false, bool is_light = false,
uint scene_layers = (1 << 20) - 1) uint scene_layers = (1 << 20) - 1)
{ {
@@ -468,6 +468,21 @@ static inline string blender_absolute_path(BL::BlendData& b_data,
return path; return path;
} }
static inline string get_text_datablock_content(const PointerRNA& ptr)
{
if(ptr.data == NULL) {
return "";
}
string content;
BL::Text::lines_iterator iter;
for(iter.begin(ptr); iter; ++iter) {
content += iter->body() + "\n";
}
return content;
}
/* Texture Space */ /* Texture Space */
static inline void mesh_texture_space(BL::Mesh& b_mesh, static inline void mesh_texture_space(BL::Mesh& b_mesh,

View File

@@ -251,4 +251,3 @@ void BVHObjectBinning::split(BVHReference* prims,
} }
CCL_NAMESPACE_END CCL_NAMESPACE_END

View File

@@ -224,4 +224,3 @@ void LeafNode::print(int depth) const
} }
CCL_NAMESPACE_END CCL_NAMESPACE_END

View File

@@ -182,7 +182,10 @@ public:
BVHReference& operator=(const BVHReference &arg) { BVHReference& operator=(const BVHReference &arg) {
if(&arg != this) { if(&arg != this) {
memcpy(this, &arg, sizeof(BVHReference)); /* TODO(sergey): Check if it is still faster to memcpy() with
* modern compilers.
*/
memcpy((void *)this, &arg, sizeof(BVHReference));
} }
return *this; return *this;
} }

View File

@@ -201,4 +201,3 @@ void bvh_reference_sort(int start,
} }
CCL_NAMESPACE_END CCL_NAMESPACE_END

View File

@@ -97,6 +97,12 @@ if(CYCLES_STANDALONE_REPOSITORY)
find_package(LLVM REQUIRED) find_package(LLVM REQUIRED)
endif() endif()
####
# OpenColorIO
if(WITH_OPENCOLORIO)
find_package(OpenColorIO REQUIRED)
endif()
#### ####
# Boost # Boost
set(__boost_packages filesystem regex system thread date_time) set(__boost_packages filesystem regex system thread date_time)

View File

@@ -362,4 +362,3 @@ private:
CCL_NAMESPACE_END CCL_NAMESPACE_END
#endif /* __DEVICE_H__ */ #endif /* __DEVICE_H__ */

Some files were not shown because too many files have changed in this diff Show More