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12 Commits

Author SHA1 Message Date
3bf9843f48 update tests 2021-06-27 17:06:51 +02:00
b6cb04cd0f improve hashing 2021-06-27 16:49:38 +02:00
89ebdfdb83 cleanup 2021-06-27 16:39:49 +02:00
3dfee3c0b1 improve printing 2021-06-27 16:35:24 +02:00
93641b7866 improve comment 2021-06-27 16:28:43 +02:00
a7f3b1a3ef make more CPPType features optional 2021-06-27 16:26:16 +02:00
8cd16b4014 better support types without default value 2021-06-27 15:34:08 +02:00
739056418e simplify fill assign/construct 2021-06-27 15:30:23 +02:00
2bf84b9410 improve naming 2021-06-27 15:25:35 +02:00
b4956ad6e0 better support types that don't have all special member functions 2021-06-27 15:08:06 +02:00
c55061f539 remove more duplication 2021-06-27 14:10:04 +02:00
25c1f9cd08 reduce duplication in CPPType 2021-06-27 14:01:38 +02:00
1792 changed files with 22210 additions and 43357 deletions

View File

@@ -349,7 +349,7 @@ mark_as_advanced(WITH_SYSTEM_GLOG)
option(WITH_FREESTYLE "Enable Freestyle (advanced edges rendering)" ON)
# Misc
if(WIN32 OR APPLE)
if(WIN32)
option(WITH_INPUT_IME "Enable Input Method Editor (IME) for complex Asian character input" ON)
endif()
option(WITH_INPUT_NDOF "Enable NDOF input devices (SpaceNavigator and friends)" ON)
@@ -1705,18 +1705,22 @@ if(WITH_PYTHON)
endif()
endif()
# Select C++17 as the standard for C++ projects.
set(CMAKE_CXX_STANDARD 17)
# If C++17 is not available, downgrading to an earlier standard is NOT OK.
set(CMAKE_CXX_STANDARD_REQUIRED ON)
# Do not enable compiler specific language extentions.
set(CMAKE_CXX_EXTENSIONS OFF)
# Make MSVC properly report the value of the __cplusplus preprocessor macro
# Available MSVC 15.7 (1914) and up, without this it reports 199711L regardless
# of the C++ standard chosen above.
if(MSVC AND MSVC_VERSION GREATER 1913)
string(APPEND CMAKE_CXX_FLAGS " /Zc:__cplusplus")
if(MSVC)
string(APPEND CMAKE_CXX_FLAGS " /std:c++17")
# Make MSVC properly report the value of the __cplusplus preprocessor macro
# Available MSVC 15.7 (1914) and up, without this it reports 199711L regardless
# of the C++ standard chosen above
if(MSVC_VERSION GREATER 1913)
string(APPEND CMAKE_CXX_FLAGS " /Zc:__cplusplus")
endif()
elseif(
CMAKE_COMPILER_IS_GNUCC OR
CMAKE_C_COMPILER_ID MATCHES "Clang" OR
CMAKE_C_COMPILER_ID MATCHES "Intel"
)
string(APPEND CMAKE_CXX_FLAGS " -std=c++17")
else()
message(FATAL_ERROR "Unknown compiler ${CMAKE_C_COMPILER_ID}, can't enable C++17 build")
endif()
# Visual Studio has all standards it supports available by default
@@ -1911,7 +1915,6 @@ if(FIRST_RUN)
info_cfg_option(WITH_IK_ITASC)
info_cfg_option(WITH_IK_SOLVER)
info_cfg_option(WITH_INPUT_NDOF)
info_cfg_option(WITH_INPUT_IME)
info_cfg_option(WITH_INTERNATIONAL)
info_cfg_option(WITH_OPENCOLLADA)
info_cfg_option(WITH_OPENCOLORIO)

View File

@@ -56,7 +56,6 @@ else()
endif()
include(cmake/zlib.cmake)
include(cmake/zstd.cmake)
include(cmake/openal.cmake)
include(cmake/png.cmake)
include(cmake/jpeg.cmake)
@@ -82,11 +81,7 @@ if(UNIX)
endif()
include(cmake/openimageio.cmake)
include(cmake/tiff.cmake)
if(WIN32)
include(cmake/flexbison.cmake)
else()
include(cmake/flex.cmake)
endif()
include(cmake/flexbison.cmake)
include(cmake/osl.cmake)
include(cmake/tbb.cmake)
include(cmake/openvdb.cmake)
@@ -169,7 +164,6 @@ endif()
if(UNIX AND NOT APPLE)
include(cmake/libglu.cmake)
include(cmake/mesa.cmake)
include(cmake/wayland_protocols.cmake)
endif()
include(cmake/harvest.cmake)

View File

@@ -87,10 +87,7 @@ download_source(LIBGLU)
download_source(MESA)
download_source(NASM)
download_source(XR_OPENXR_SDK)
download_source(WL_PROTOCOLS)
download_source(ISPC)
download_source(GMP)
download_source(POTRACE)
download_source(HARU)
download_source(ZSTD)
download_source(FLEX)

View File

@@ -1,28 +0,0 @@
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ***** END GPL LICENSE BLOCK *****
ExternalProject_Add(external_flex
URL file://${PACKAGE_DIR}/${FLEX_FILE}
URL_HASH ${FLEX_HASH_TYPE}=${FLEX_HASH}
DOWNLOAD_DIR ${DOWNLOAD_DIR}
PREFIX ${BUILD_DIR}/flex
CONFIGURE_COMMAND ${CONFIGURE_ENV} && cd ${BUILD_DIR}/flex/src/external_flex/ && ${CONFIGURE_COMMAND} --prefix=${LIBDIR}/flex
BUILD_COMMAND ${CONFIGURE_ENV} && cd ${BUILD_DIR}/flex/src/external_flex/ && make -j${MAKE_THREADS}
INSTALL_COMMAND ${CONFIGURE_ENV} && cd ${BUILD_DIR}/flex/src/external_flex/ && make install
INSTALL_DIR ${LIBDIR}/flex
)

View File

@@ -106,7 +106,6 @@ harvest(llvm/include llvm/include "*")
harvest(llvm/bin llvm/bin "llvm-config")
harvest(llvm/lib llvm/lib "libLLVM*.a")
harvest(llvm/lib llvm/lib "libclang*.a")
harvest(llvm/lib/clang llvm/lib/clang "*.h")
if(APPLE)
harvest(openmp/lib openmp/lib "*")
harvest(openmp/include openmp/include "*.h")
@@ -127,8 +126,6 @@ if(UNIX AND NOT APPLE)
harvest(xml2/include xml2/include "*.h")
harvest(xml2/lib xml2/lib "*.a")
harvest(wayland-protocols/share/wayland-protocols wayland-protocols/share/wayland-protocols/ "*.xml")
else()
harvest(blosc/lib openvdb/lib "*.a")
harvest(xml2/lib opencollada/lib "*.a")
@@ -193,8 +190,6 @@ harvest(potrace/include potrace/include "*.h")
harvest(potrace/lib potrace/lib "*.a")
harvest(haru/include haru/include "*.h")
harvest(haru/lib haru/lib "*.a")
harvest(zstd/include zstd/include "*.h")
harvest(zstd/lib zstd/lib "*.a")
if(UNIX AND NOT APPLE)
harvest(libglu/lib mesa/lib "*.so*")

View File

@@ -29,13 +29,12 @@ elseif(APPLE)
if("${CMAKE_HOST_SYSTEM_PROCESSOR}" STREQUAL "arm64")
set(ISPC_EXTRA_ARGS_APPLE
-DBISON_EXECUTABLE=/opt/homebrew/opt/bison/bin/bison
-DFLEX_EXECUTABLE=${LIBDIR}/flex/bin/flex
-DFLEX_EXECUTABLE=/opt/homebrew/opt/flex/bin/flex
-DARM_ENABLED=On
)
else()
set(ISPC_EXTRA_ARGS_APPLE
-DBISON_EXECUTABLE=/usr/local/opt/bison/bin/bison
-DFLEX_EXECUTABLE=${LIBDIR}/flex/bin/flex
-DARM_ENABLED=Off
)
endif()
@@ -44,7 +43,6 @@ elseif(UNIX)
-DCMAKE_C_COMPILER=${LIBDIR}/llvm/bin/clang
-DCMAKE_CXX_COMPILER=${LIBDIR}/llvm/bin/clang++
-DARM_ENABLED=Off
-DFLEX_EXECUTABLE=${LIBDIR}/flex/bin/flex
)
endif()
@@ -84,9 +82,4 @@ if(WIN32)
external_ispc
external_flexbison
)
else()
add_dependencies(
external_ispc
external_flex
)
endif()

View File

@@ -45,6 +45,7 @@ ExternalProject_Add(external_openimagedenoise
DOWNLOAD_DIR ${DOWNLOAD_DIR}
URL_HASH ${OIDN_HASH_TYPE}=${OIDN_HASH}
PREFIX ${BUILD_DIR}/openimagedenoise
PATCH_COMMAND ${PATCH_CMD} -p 1 -N -d ${BUILD_DIR}/openimagedenoise/src/external_openimagedenoise < ${PATCH_DIR}/oidn.diff
CMAKE_ARGS -DCMAKE_INSTALL_PREFIX=${LIBDIR}/openimagedenoise ${DEFAULT_CMAKE_FLAGS} ${OIDN_EXTRA_ARGS}
INSTALL_DIR ${LIBDIR}/openimagedenoise
)

View File

@@ -22,8 +22,9 @@ ExternalProject_Add(external_openmp
DOWNLOAD_DIR ${DOWNLOAD_DIR}
URL_HASH ${OPENMP_HASH_TYPE}=${OPENMP_HASH}
PREFIX ${BUILD_DIR}/openmp
PATCH_COMMAND ${PATCH_CMD} -p 1 -d ${BUILD_DIR}/openmp/src/external_openmp < ${PATCH_DIR}/openmp.diff
CMAKE_ARGS -DCMAKE_INSTALL_PREFIX=${LIBDIR}/openmp ${DEFAULT_CMAKE_FLAGS}
INSTALL_COMMAND cd ${BUILD_DIR}/openmp/src/external_openmp-build && install_name_tool -id @rpath/libomp.dylib runtime/src/libomp.dylib && make install
INSTALL_COMMAND cd ${BUILD_DIR}/openmp/src/external_openmp-build && install_name_tool -id @executable_path/../Resources/lib/libomp.dylib runtime/src/libomp.dylib && make install
INSTALL_DIR ${LIBDIR}/openmp
)

View File

@@ -51,7 +51,6 @@ set(OSL_EXTRA_ARGS
-DOpenImageIO_ROOT=${LIBDIR}/openimageio/
-DOSL_BUILD_TESTS=OFF
-DOSL_BUILD_MATERIALX=OFF
-DPNG_ROOT=${LIBDIR}/png
-DZLIB_LIBRARY=${LIBDIR}/zlib/lib/${ZLIB_LIBRARY}
-DZLIB_INCLUDE_DIR=${LIBDIR}/zlib/include/
${OSL_FLEX_BISON}
@@ -70,9 +69,13 @@ set(OSL_EXTRA_ARGS
${OSL_SIMD_FLAGS}
-Dpugixml_ROOT=${LIBDIR}/pugixml
-DUSE_PYTHON=OFF
-DCMAKE_CXX_STANDARD=14
)
# Apple arm64 uses LLVM 11, LLVM 10+ requires C++14
if (APPLE AND "${CMAKE_OSX_ARCHITECTURES}" STREQUAL "arm64")
list(APPEND OSL_EXTRA_ARGS -DCMAKE_CXX_STANDARD=14)
endif()
ExternalProject_Add(external_osl
URL file://${PACKAGE_DIR}/${OSL_FILE}
DOWNLOAD_DIR ${DOWNLOAD_DIR}
@@ -90,20 +93,10 @@ add_dependencies(
ll
external_openexr
external_zlib
external_flexbison
external_openimageio
external_pugixml
)
if(WIN32)
add_dependencies(
external_osl
external_flexbison
)
else()
add_dependencies(
external_osl
external_flex
)
endif()
if(WIN32)
if(BUILD_MODE STREQUAL Release)

View File

@@ -152,20 +152,35 @@ set(OPENCOLORIO_HASH 1a2e3478b6cd9a1549f24e1b2205e3f0)
set(OPENCOLORIO_HASH_TYPE MD5)
set(OPENCOLORIO_FILE OpenColorIO-${OPENCOLORIO_VERSION}.tar.gz)
set(LLVM_VERSION 12.0.0)
set(LLVM_URI https://github.com/llvm/llvm-project/releases/download/llvmorg-${LLVM_VERSION}/llvm-project-${LLVM_VERSION}.src.tar.xz)
set(LLVM_HASH 5a4fab4d7fc84aefffb118ac2c8a4fc0)
set(LLVM_HASH_TYPE MD5)
set(LLVM_FILE llvm-project-${LLVM_VERSION}.src.tar.xz)
if(BLENDER_PLATFORM_ARM)
# Newer version required by ISPC with arm support.
set(LLVM_VERSION 11.0.1)
set(LLVM_URI https://github.com/llvm/llvm-project/releases/download/llvmorg-${LLVM_VERSION}/llvm-project-${LLVM_VERSION}.src.tar.xz)
set(LLVM_HASH e700af40ab83463e4e9ab0ba3708312e)
set(LLVM_HASH_TYPE MD5)
set(LLVM_FILE llvm-project-${LLVM_VERSION}.src.tar.xz)
set(OPENMP_URI https://github.com/llvm/llvm-project/releases/download/llvmorg-${LLVM_VERSION}/openmp-${LLVM_VERSION}.src.tar.xz)
set(OPENMP_HASH ac48ce3e4582ccb82f81ab59eb3fc9dc)
set(OPENMP_HASH_TYPE MD5)
set(OPENMP_FILE openmp-${LLVM_VERSION}.src.tar.xz)
set(OPENMP_VERSION 9.0.1)
set(OPENMP_URI https://github.com/llvm/llvm-project/releases/download/llvmorg-${OPENMP_VERSION}/openmp-${OPENMP_VERSION}.src.tar.xz)
set(OPENMP_HASH 6eade16057edbdecb3c4eef9daa2bfcf)
set(OPENMP_HASH_TYPE MD5)
set(OPENMP_FILE openmp-${OPENMP_VERSION}.src.tar.xz)
else()
set(LLVM_VERSION 9.0.1)
set(LLVM_URI https://github.com/llvm/llvm-project/releases/download/llvmorg-${LLVM_VERSION}/llvm-project-${LLVM_VERSION}.tar.xz)
set(LLVM_HASH b4268e733dfe352960140dc07ef2efcb)
set(LLVM_HASH_TYPE MD5)
set(LLVM_FILE llvm-project-${LLVM_VERSION}.tar.xz)
set(OPENIMAGEIO_VERSION 2.2.15.1)
set(OPENMP_URI https://github.com/llvm/llvm-project/releases/download/llvmorg-${LLVM_VERSION}/openmp-${LLVM_VERSION}.src.tar.xz)
set(OPENMP_HASH 6eade16057edbdecb3c4eef9daa2bfcf)
set(OPENMP_HASH_TYPE MD5)
set(OPENMP_FILE openmp-${LLVM_VERSION}.src.tar.xz)
endif()
set(OPENIMAGEIO_VERSION 2.1.15.0)
set(OPENIMAGEIO_URI https://github.com/OpenImageIO/oiio/archive/Release-${OPENIMAGEIO_VERSION}.tar.gz)
set(OPENIMAGEIO_HASH 3db5c5f0b3dc91597c75e5df09eb9072)
set(OPENIMAGEIO_HASH f03aa5e3ac4795af04771ee4146e9832)
set(OPENIMAGEIO_HASH_TYPE MD5)
set(OPENIMAGEIO_FILE OpenImageIO-${OPENIMAGEIO_VERSION}.tar.gz)
@@ -175,9 +190,9 @@ set(TIFF_HASH 2165e7aba557463acc0664e71a3ed424)
set(TIFF_HASH_TYPE MD5)
set(TIFF_FILE tiff-${TIFF_VERSION}.tar.gz)
set(OSL_VERSION 1.11.14.1)
set(OSL_VERSION 1.11.10.0)
set(OSL_URI https://github.com/imageworks/OpenShadingLanguage/archive/Release-${OSL_VERSION}.tar.gz)
set(OSL_HASH 1abd7ce40481771a9fa937f19595d2f2)
set(OSL_HASH dfdc23597aeef083832cbada62211756)
set(OSL_HASH_TYPE MD5)
set(OSL_FILE OpenShadingLanguage-${OSL_VERSION}.tar.gz)
@@ -201,9 +216,9 @@ set(OPENVDB_HASH 01b490be16cc0e15c690f9a153c21461)
set(OPENVDB_HASH_TYPE MD5)
set(OPENVDB_FILE openvdb-${OPENVDB_VERSION}.tar.gz)
set(NANOVDB_GIT_UID dc37d8a631922e7bef46712947dc19b755f3e841)
set(NANOVDB_GIT_UID e62f7a0bf1e27397223c61ddeaaf57edf111b77f)
set(NANOVDB_URI https://github.com/AcademySoftwareFoundation/openvdb/archive/${NANOVDB_GIT_UID}.tar.gz)
set(NANOVDB_HASH e7b9e863ec2f3b04ead171dec2322807)
set(NANOVDB_HASH 90919510bc6ccd630fedc56f748cb199)
set(NANOVDB_HASH_TYPE MD5)
set(NANOVDB_FILE nano-vdb-${NANOVDB_GIT_UID}.tar.gz)
@@ -355,18 +370,12 @@ set(PUGIXML_HASH 0c208b0664c7fb822bf1b49ad035e8fd)
set(PUGIXML_HASH_TYPE MD5)
set(PUGIXML_FILE pugixml-${PUGIXML_VERSION}.tar.gz)
set(FLEXBISON_VERSION 2.5.24)
set(FLEXBISON_VERSION 2.5.5)
set(FLEXBISON_URI http://prdownloads.sourceforge.net/winflexbison/win_flex_bison-${FLEXBISON_VERSION}.zip)
set(FLEXBISON_HASH 6b549d43e34ece0e8ed05af92daa31c4)
set(FLEXBISON_HASH d87a3938194520d904013abef3df10ce)
set(FLEXBISON_HASH_TYPE MD5)
set(FLEXBISON_FILE win_flex_bison-${FLEXBISON_VERSION}.zip)
set(FLEX_VERSION 2.6.4)
set(FLEX_URI https://github.com/westes/flex/releases/download/v${FLEX_VERSION}/flex-${FLEX_VERSION}.tar.gz)
set(FLEX_HASH 2882e3179748cc9f9c23ec593d6adc8d)
set(FLEX_HASH_TYPE MD5)
set(FLEX_FILE flex-${FLEX_VERSION}.tar.gz)
# Libraries to keep Python modules static on Linux.
# NOTE: bzip.org domain does no longer belong to BZip 2 project, so we download
@@ -423,9 +432,9 @@ set(USD_HASH 1dd1e2092d085ed393c1f7c450a4155a)
set(USD_HASH_TYPE MD5)
set(USD_FILE usd-v${USD_VERSION}.tar.gz)
set(OIDN_VERSION 1.4.1)
set(OIDN_VERSION 1.4.0)
set(OIDN_URI https://github.com/OpenImageDenoise/oidn/releases/download/v${OIDN_VERSION}/oidn-${OIDN_VERSION}.src.tar.gz)
set(OIDN_HASH df4007b0ab93b1c41cdf223b075d01c0)
set(OIDN_HASH 421824019becc5b664a22a2b98332bc5)
set(OIDN_HASH_TYPE MD5)
set(OIDN_FILE oidn-${OIDN_VERSION}.src.tar.gz)
@@ -435,10 +444,10 @@ set(LIBGLU_HASH 151aef599b8259efe9acd599c96ea2a3)
set(LIBGLU_HASH_TYPE MD5)
set(LIBGLU_FILE glu-${LIBGLU_VERSION}.tar.xz)
set(MESA_VERSION 21.1.5)
set(MESA_VERSION 20.3.4)
set(MESA_URI ftp://ftp.freedesktop.org/pub/mesa/mesa-${MESA_VERSION}.tar.xz)
set(MESA_HASH 022c7293074aeeced2278c872db4fa693147c70f8595b076cf3f1ef81520766d)
set(MESA_HASH_TYPE SHA256)
set(MESA_HASH 556338446aef8ae947a789b3e0b5e056)
set(MESA_HASH_TYPE MD5)
set(MESA_FILE mesa-${MESA_VERSION}.tar.xz)
set(NASM_VERSION 2.15.02)
@@ -447,23 +456,25 @@ set(NASM_HASH aded8b796c996a486a56e0515c83e414116decc3b184d88043480b32eb0a8589)
set(NASM_HASH_TYPE SHA256)
set(NASM_FILE nasm-${NASM_VERSION}.tar.gz)
set(XR_OPENXR_SDK_VERSION 1.0.17)
set(XR_OPENXR_SDK_VERSION 1.0.14)
set(XR_OPENXR_SDK_URI https://github.com/KhronosGroup/OpenXR-SDK/archive/release-${XR_OPENXR_SDK_VERSION}.tar.gz)
set(XR_OPENXR_SDK_HASH bf0fd8828837edff01047474e90013e1)
set(XR_OPENXR_SDK_HASH 0df6b2fd6045423451a77ff6bc3e1a75)
set(XR_OPENXR_SDK_HASH_TYPE MD5)
set(XR_OPENXR_SDK_FILE OpenXR-SDK-${XR_OPENXR_SDK_VERSION}.tar.gz)
set(WL_PROTOCOLS_VERSION 1.21)
set(WL_PROTOCOLS_FILE wayland-protocols-${WL_PROTOCOLS_VERSION}.tar.gz)
set(WL_PROTOCOLS_URI https://gitlab.freedesktop.org/wayland/wayland-protocols/-/archive/${WL_PROTOCOLS_VERSION}/${WL_PROTOCOLS_FILE})
set(WL_PROTOCOLS_HASH af5ca07e13517cdbab33504492cef54a)
set(WL_PROTOCOLS_HASH_TYPE MD5)
set(ISPC_VERSION v1.16.0)
set(ISPC_URI https://github.com/ispc/ispc/archive/${ISPC_VERSION}.tar.gz)
set(ISPC_HASH 2e3abedbc0ea9aaec17d6562c632454d)
set(ISPC_HASH_TYPE MD5)
set(ISPC_FILE ispc-${ISPC_VERSION}.tar.gz)
if(BLENDER_PLATFORM_ARM)
# Unreleased version with macOS arm support.
set(ISPC_URI https://github.com/ispc/ispc/archive/f5949c055eb9eeb93696978a3da4bfb3a6a30b35.zip)
set(ISPC_HASH d382fea18d01dbd0cd05d9e1ede36d7d)
set(ISPC_HASH_TYPE MD5)
set(ISPC_FILE f5949c055eb9eeb93696978a3da4bfb3a6a30b35.zip)
else()
set(ISPC_VERSION v1.14.1)
set(ISPC_URI https://github.com/ispc/ispc/archive/${ISPC_VERSION}.tar.gz)
set(ISPC_HASH 968fbc8dfd16a60ba4e32d2e0e03ea7a)
set(ISPC_HASH_TYPE MD5)
set(ISPC_FILE ispc-${ISPC_VERSION}.tar.gz)
endif()
set(GMP_VERSION 6.2.0)
set(GMP_URI https://gmplib.org/download/gmp/gmp-${GMP_VERSION}.tar.xz)
@@ -483,11 +494,5 @@ set(HARU_HASH 4f916aa49c3069b3a10850013c507460)
set(HARU_HASH_TYPE MD5)
set(HARU_FILE libharu-${HARU_VERSION}.tar.gz)
set(ZSTD_VERSION 1.5.0)
set(ZSTD_URI https://github.com/facebook/zstd/releases/download/v${ZSTD_VERSION}/zstd-${ZSTD_VERSION}.tar.gz)
set(ZSTD_HASH 5194fbfa781fcf45b98c5e849651aa7b3b0a008c6b72d4a0db760f3002291e94)
set(ZSTD_HASH_TYPE SHA256)
set(ZSTD_FILE zstd-${ZSTD_VERSION}.tar.gz)
set(SSE2NEON_GIT https://github.com/DLTcollab/sse2neon.git)
set(SSE2NEON_GIT_HASH fe5ff00bb8d19b327714a3c290f3e2ce81ba3525)

View File

@@ -1,27 +0,0 @@
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ***** END GPL LICENSE BLOCK *****
ExternalProject_Add(external_wayland_protocols
URL file://${PACKAGE_DIR}/${WL_PROTOCOLS_FILE}
DOWNLOAD_DIR ${DOWNLOAD_DIR}
URL_HASH ${WL_PROTOCOLS_HASH_TYPE}=${WL_PROTOCOLS_HASH}
PREFIX ${BUILD_DIR}/wayland-protocols
CONFIGURE_COMMAND meson --prefix ${LIBDIR}/wayland-protocols . ../external_wayland_protocols -Dtests=false
BUILD_COMMAND ninja
INSTALL_COMMAND ninja install
)

View File

@@ -1,51 +0,0 @@
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ***** END GPL LICENSE BLOCK *****
set(ZSTD_EXTRA_ARGS
-DZSTD_BUILD_PROGRAMS=OFF
-DZSTD_BUILD_SHARED=OFF
-DZSTD_BUILD_STATIC=ON
-DZSTD_BUILD_TESTS=OFF
-DZSTD_LEGACY_SUPPORT=OFF
-DZSTD_LZ4_SUPPORT=OFF
-DZSTD_LZMA_SUPPORT=OFF
-DZSTD_MULTITHREAD_SUPPORT=ON
-DZSTD_PROGRAMS_LINK_SHARED=OFF
-DZSTD_USE_STATIC_RUNTIME=OFF
-DZSTD_ZLIB_SUPPORT=OFF
)
ExternalProject_Add(external_zstd
URL file://${PACKAGE_DIR}/${ZSTD_FILE}
DOWNLOAD_DIR ${DOWNLOAD_DIR}
URL_HASH ${ZSTD_HASH_TYPE}=${ZSTD_HASH}
PREFIX ${BUILD_DIR}/zstd
SOURCE_SUBDIR build/cmake
CMAKE_ARGS -DCMAKE_INSTALL_PREFIX=${LIBDIR}/zstd ${DEFAULT_CMAKE_FLAGS} ${ZSTD_EXTRA_ARGS}
INSTALL_DIR ${LIBDIR}/zstd
)
if(WIN32)
if(BUILD_MODE STREQUAL Release)
ExternalProject_Add_Step(external_zstd after_install
COMMAND ${CMAKE_COMMAND} -E copy ${LIBDIR}/zstd/lib/zstd_static${LIBEXT} ${HARVEST_TARGET}/zstd/lib/zstd_static${LIBEXT}
COMMAND ${CMAKE_COMMAND} -E copy_directory ${LIBDIR}/zstd/include/ ${HARVEST_TARGET}/zstd/include/
DEPENDEES install
)
endif()
endif()

View File

@@ -572,7 +572,7 @@ FFMPEG_FORCE_REBUILD=false
FFMPEG_SKIP=false
_ffmpeg_list_sep=";"
XR_OPENXR_VERSION="1.0.17"
XR_OPENXR_VERSION="1.0.14"
XR_OPENXR_VERSION_SHORT="1.0"
XR_OPENXR_VERSION_MIN="1.0.8"
XR_OPENXR_VERSION_MAX="2.0"
@@ -1073,7 +1073,7 @@ OPENVDB_SOURCE=( "https://github.com/AcademySoftwareFoundation/openvdb/archive/v
#~ OPENVDB_SOURCE_REPO_BRANCH="dev"
NANOVDB_USE_REPO=false
NANOVDB_SOURCE_REPO_UID="dc37d8a631922e7bef46712947dc19b755f3e841"
NANOVDB_SOURCE_REPO_UID="e62f7a0bf1e27397223c61ddeaaf57edf111b77f"
NANOVDB_SOURCE=( "https://github.com/AcademySoftwareFoundation/openvdb/archive/${NANOVDB_SOURCE_REPO_UID}.tar.gz" )
ALEMBIC_USE_REPO=false
@@ -1108,9 +1108,9 @@ FFMPEG_SOURCE=( "http://ffmpeg.org/releases/ffmpeg-$FFMPEG_VERSION.tar.bz2" )
XR_OPENXR_USE_REPO=false
XR_OPENXR_SOURCE=("https://github.com/KhronosGroup/OpenXR-SDK/archive/release-${XR_OPENXR_VERSION}.tar.gz")
XR_OPENXR_SOURCE_REPO=("https://github.com/KhronosGroup/OpenXR-SDK.git")
XR_OPENXR_REPO_UID="bf21ccb1007bb531b45d9978919a56ea5059c245"
XR_OPENXR_REPO_BRANCH="master"
#~ XR_OPENXR_SOURCE_REPO=("https://github.com/KhronosGroup/OpenXR-SDK.git")
#~ XR_OPENXR_REPO_UID="5900c51562769b03bea699dc0352cae56acb6419d"
#~ XR_OPENXR_REPO_BRANCH="master"
# C++11 is required now
CXXFLAGS_BACK=$CXXFLAGS
@@ -1128,7 +1128,6 @@ Those libraries should be available as packages in all recent distributions (opt
* Basics of dev environment (cmake, gcc, svn , git, ...).
* libjpeg, libpng, libtiff, [openjpeg2], [libopenal].
* libx11, libxcursor, libxi, libxrandr, libxinerama (and other libx... as needed).
* libwayland-client0, libwayland-cursor0, libwayland-egl1, libxkbcommon0, libdbus-1-3, libegl1 (Wayland)
* libsqlite3, libbz2, libssl, libfftw3, libxml2, libtinyxml, yasm, libyaml-cpp.
* libsdl2, libglew, libpugixml, libpotrace, [libgmp], [libglewmx], fontconfig, [libharu/libhpdf].\""
@@ -2738,7 +2737,7 @@ _init_openvdb() {
_git=false
_inst=$INST/openvdb-$OPENVDB_VERSION_SHORT
_inst_shortcut=$INST/openvdb
_openvdb_source=$OPENVDB_SOURCE
if [ "$WITH_NANOVDB" = true ]; then
_openvdb_source=$NANOVDB_SOURCE
@@ -2843,7 +2842,7 @@ compile_OPENVDB() {
if [ -d $INST/blosc ]; then
cmake_d="$cmake_d -D Blosc_ROOT=$INST/blosc"
fi
cmake $cmake_d ..
make -j$THREADS install
@@ -3840,7 +3839,6 @@ install_DEB() {
_packages="gawk cmake cmake-curses-gui build-essential libjpeg-dev libpng-dev libtiff-dev \
git libfreetype6-dev libfontconfig-dev libx11-dev flex bison libxxf86vm-dev \
libxcursor-dev libxi-dev wget libsqlite3-dev libxrandr-dev libxinerama-dev \
libwayland-dev wayland-protocols libegl-dev libxkbcommon-dev libdbus-1-dev linux-libc-dev \
libbz2-dev libncurses5-dev libssl-dev liblzma-dev libreadline-dev \
libopenal-dev libglew-dev yasm $THEORA_DEV $VORBIS_DEV $OGG_DEV \
libsdl2-dev libfftw3-dev patch bzip2 libxml2-dev libtinyxml-dev libjemalloc-dev \
@@ -4510,7 +4508,6 @@ install_RPM() {
_packages="gcc gcc-c++ git make cmake tar bzip2 xz findutils flex bison fontconfig-devel \
libtiff-devel libjpeg-devel libpng-devel sqlite-devel fftw-devel SDL2-devel \
libX11-devel libXi-devel libXcursor-devel libXrandr-devel libXinerama-devel \
wayland-devel wayland-protocols-devel mesa-libEGL-devel libxkbcommon-devel dbus-devel kernel-headers \
wget ncurses-devel readline-devel $OPENJPEG_DEV openal-soft-devel \
glew-devel yasm $THEORA_DEV $VORBIS_DEV $OGG_DEV patch \
libxml2-devel yaml-cpp-devel tinyxml-devel jemalloc-devel \

View File

@@ -68,32 +68,3 @@
+
return ret;
}
--- a/libavcodec/rl.c
+++ b/libavcodec/rl.c
@@ -71,7 +71,7 @@ av_cold void ff_rl_init(RLTable *rl,
av_cold void ff_rl_init_vlc(RLTable *rl, unsigned static_size)
{
int i, q;
- VLC_TYPE table[1500][2] = {{0}};
+ VLC_TYPE (*table)[2] = av_calloc(sizeof(VLC_TYPE), 1500 * 2);
VLC vlc = { .table = table, .table_allocated = static_size };
av_assert0(static_size <= FF_ARRAY_ELEMS(table));
init_vlc(&vlc, 9, rl->n + 1, &rl->table_vlc[0][1], 4, 2, &rl->table_vlc[0][0], 4, 2, INIT_VLC_USE_NEW_STATIC);
@@ -80,8 +80,10 @@ av_cold void ff_rl_init_vlc(RLTable *rl, unsigned static_size)
int qmul = q * 2;
int qadd = (q - 1) | 1;
- if (!rl->rl_vlc[q])
+ if (!rl->rl_vlc[q]){
+ av_free(table);
return;
+ }
if (q == 0) {
qmul = 1;
@@ -113,4 +115,5 @@ av_cold void ff_rl_init_vlc(RLTable *rl, unsigned static_size)
rl->rl_vlc[q][i].run = run;
}
}
+ av_free(table);
}

View File

@@ -0,0 +1,10 @@
--- external_openimagedenoise/cmake/oidn_ispc.cmake 2021-02-15 17:29:34.000000000 +0100
+++ external_openimagedenoise/cmake/oidn_ispc.cmake2 2021-02-15 17:29:28.000000000 +0100
@@ -98,7 +98,7 @@
elseif(OIDN_ARCH STREQUAL "ARM64")
set(ISPC_ARCHITECTURE "aarch64")
if(APPLE)
- set(ISPC_TARGET_OS "--target-os=ios")
+ set(ISPC_TARGET_OS "--target-os=macos")
endif()
endif()

View File

@@ -34,3 +34,24 @@ diff -Naur orig/src/include/OpenImageIO/platform.h external_openimageio/src/incl
# include <windows.h>
#endif
diff -Naur orig/src/libutil/ustring.cpp external_openimageio/src/libutil/ustring.cpp
--- orig/src/libutil/ustring.cpp 2020-05-11 05:43:52.000000000 +0200
+++ external_openimageio/src/libutil/ustring.cpp 2020-11-26 12:06:08.000000000 +0100
@@ -337,6 +337,8 @@
// the std::string to make it point to our chars! In such a case, the
// destructor will be careful not to allow a deallocation.
+ // Disable internal std::string for Apple silicon based Macs
+#if !(defined(__APPLE__) && defined(__arm64__))
#if defined(__GNUC__) && !defined(_LIBCPP_VERSION) \
&& defined(_GLIBCXX_USE_CXX11_ABI) && _GLIBCXX_USE_CXX11_ABI
// NEW gcc ABI
@@ -382,7 +384,7 @@
return;
}
#endif
-
+#endif
// Remaining cases - just assign the internal string. This may result
// in double allocation for the chars. If you care about that, do
// something special for your platform, much like we did for gcc and

View File

@@ -0,0 +1,23 @@
diff --git a/runtime/src/z_Linux_asm.S b/runtime/src/z_Linux_asm.S
index 0d8885e..42aa5ad 100644
--- a/runtime/src/z_Linux_asm.S
+++ b/runtime/src/z_Linux_asm.S
@@ -1540,10 +1540,12 @@ __kmp_unnamed_critical_addr:
.comm .gomp_critical_user_,32,8
.data
.align 8
- .global __kmp_unnamed_critical_addr
-__kmp_unnamed_critical_addr:
+ .global ___kmp_unnamed_critical_addr
+___kmp_unnamed_critical_addr:
.8byte .gomp_critical_user_
- .size __kmp_unnamed_critical_addr,8
+# if !(KMP_OS_DARWIN)
+ .size ___kmp_unnamed_critical_addr,8
+# endif
#endif /* KMP_ARCH_PPC64 || KMP_ARCH_AARCH64 */
#if KMP_OS_LINUX

View File

@@ -63,50 +63,19 @@ diff -Naur org/CMakeLists.txt external_osl/CMakeLists.txt
set (OSL_NO_DEFAULT_TEXTURESYSTEM OFF CACHE BOOL "Do not use create a raw OIIO::TextureSystem")
if (OSL_NO_DEFAULT_TEXTURESYSTEM)
diff --git a/CMakeLists.txt b/CMakeLists.txt
index 990f50d69..46ef7351d 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -252,11 +252,9 @@ install (EXPORT OSL_EXPORTED_TARGETS
FILE ${OSL_TARGETS_EXPORT_NAME}
NAMESPACE ${PROJECT_NAME}::)
-
-
-
-osl_add_all_tests()
-
+if (${PROJECT_NAME}_BUILD_TESTS AND NOT ${PROJECT_NAME}_IS_SUBPROJECT)
+ osl_add_all_tests()
+endif ()
if (NOT ${PROJECT_NAME}_IS_SUBPROJECT)
include (packaging)
diff -Naur external_osl_orig/src/cmake/externalpackages.cmake external_osl/src/cmake/externalpackages.cmake
--- external_osl_orig/src/cmake/externalpackages.cmake 2021-06-01 13:44:18 -0600
+++ external_osl/src/cmake/externalpackages.cmake 2021-06-28 07:44:32 -0600
@@ -80,6 +80,7 @@
checked_find_package (ZLIB REQUIRED) # Needed by several packages
+checked_find_package (PNG REQUIRED) # Needed since OIIO needs it
# IlmBase & OpenEXR
checked_find_package (OpenEXR REQUIRED
diff -Naur external_osl_orig/src/liboslcomp/oslcomp.cpp external_osl/src/liboslcomp/oslcomp.cpp
--- external_osl_orig/src/liboslcomp/oslcomp.cpp 2021-06-01 13:44:18 -0600
+++ external_osl/src/liboslcomp/oslcomp.cpp 2021-06-28 09:11:06 -0600
@@ -21,6 +21,13 @@
#if !defined(__STDC_CONSTANT_MACROS)
# define __STDC_CONSTANT_MACROS 1
diff --git a/src/liboslexec/llvm_util.cpp b/src/liboslexec/llvm_util.cpp
index 445f6400..3d468de2 100644
--- a/src/liboslexec/llvm_util.cpp
+++ b/src/liboslexec/llvm_util.cpp
@@ -3430,8 +3430,9 @@ LLVM_Util::call_function (llvm::Value *func, cspan<llvm::Value *> args)
#endif
//llvm_gen_debug_printf (std::string("start ") + std::string(name));
#if OSL_LLVM_VERSION >= 110
- OSL_DASSERT(llvm::isa<llvm::Function>(func));
- llvm::Value *r = builder().CreateCall(llvm::cast<llvm::Function>(func), llvm::ArrayRef<llvm::Value *>(args.data(), args.size()));
+ llvm::Value* r = builder().CreateCall(
+ llvm::cast<llvm::FunctionType>(func->getType()->getPointerElementType()), func,
+ llvm::ArrayRef<llvm::Value*>(args.data(), args.size()));
#else
llvm::Value *r = builder().CreateCall (func, llvm::ArrayRef<llvm::Value *>(args.data(), args.size()));
#endif
+
+// clang uses CALLBACK in its templates which causes issues if it is already defined
+#ifdef _WIN32 && defined(CALLBACK)
+# undef CALLBACK
+#endif
+
+//
#include <clang/Basic/TargetInfo.h>
#include <clang/Frontend/CompilerInstance.h>
#include <clang/Frontend/TextDiagnosticPrinter.h>

View File

@@ -8,9 +8,6 @@ IGNORE_SOURCE = (
# specific source files
"extern/audaspace/",
# Use for `WIN32` only.
"source/creator/blender_launcher_win32.c",
# specific source files
"extern/bullet2/src/BulletCollision/CollisionDispatch/btBox2dBox2dCollisionAlgorithm.cpp",
"extern/bullet2/src/BulletCollision/CollisionDispatch/btConvex2dConvex2dAlgorithm.cpp",

View File

@@ -82,7 +82,7 @@ def create_nb_project_main():
make_exe = cmake_cache_var("CMAKE_MAKE_PROGRAM")
make_exe_basename = os.path.basename(make_exe)
# --------------- NetBeans specific.
# --------------- NB specific
defines = [("%s=%s" % cdef) if cdef[1] else cdef[0] for cdef in defines]
defines += [cdef.replace("#define", "").strip() for cdef in cmake_compiler_defines()]

View File

@@ -29,7 +29,6 @@ set(WITH_IMAGE_OPENEXR ON CACHE BOOL "" FORCE)
set(WITH_IMAGE_OPENJPEG ON CACHE BOOL "" FORCE)
set(WITH_IMAGE_TIFF ON CACHE BOOL "" FORCE)
set(WITH_INPUT_NDOF ON CACHE BOOL "" FORCE)
set(WITH_INPUT_IME ON CACHE BOOL "" FORCE)
set(WITH_INTERNATIONAL ON CACHE BOOL "" FORCE)
set(WITH_LIBMV ON CACHE BOOL "" FORCE)
set(WITH_LIBMV_SCHUR_SPECIALIZATIONS ON CACHE BOOL "" FORCE)

View File

@@ -30,7 +30,6 @@ set(WITH_IMAGE_OPENEXR ON CACHE BOOL "" FORCE)
set(WITH_IMAGE_OPENJPEG ON CACHE BOOL "" FORCE)
set(WITH_IMAGE_TIFF ON CACHE BOOL "" FORCE)
set(WITH_INPUT_NDOF ON CACHE BOOL "" FORCE)
set(WITH_INPUT_IME ON CACHE BOOL "" FORCE)
set(WITH_INTERNATIONAL ON CACHE BOOL "" FORCE)
set(WITH_LIBMV ON CACHE BOOL "" FORCE)
set(WITH_LIBMV_SCHUR_SPECIALIZATIONS ON CACHE BOOL "" FORCE)

View File

@@ -404,7 +404,7 @@ endif()
# CMake FindOpenMP doesn't know about AppleClang before 3.12, so provide custom flags.
if(WITH_OPENMP)
if(CMAKE_C_COMPILER_ID MATCHES "Clang")
if(CMAKE_C_COMPILER_ID MATCHES "Clang" AND CMAKE_C_COMPILER_VERSION VERSION_GREATER_EQUAL "7.0")
# Use OpenMP from our precompiled libraries.
message(STATUS "Using ${LIBDIR}/openmp for OpenMP")
set(OPENMP_CUSTOM ON)
@@ -480,8 +480,10 @@ else()
set(CMAKE_CXX_FLAGS_RELEASE "-O2 -mdynamic-no-pic")
endif()
# Clang has too low template depth of 128 for libmv.
string(APPEND CMAKE_CXX_FLAGS " -ftemplate-depth=1024")
if(${XCODE_VERSION} VERSION_EQUAL 5 OR ${XCODE_VERSION} VERSION_GREATER 5)
# Xcode 5 is always using CLANG, which has too low template depth of 128 for libmv
string(APPEND CMAKE_CXX_FLAGS " -ftemplate-depth=1024")
endif()
# Avoid conflicts with Luxrender, and other plug-ins that may use the same
# libraries as Blender with a different version or build options.

View File

@@ -41,7 +41,7 @@
},
"cuda11":
{
"version": "11.4"
"version": "11.3"
}
},
"cmake":

View File

@@ -1,70 +0,0 @@
#
# Used by Buildbot build pipeline make_update.py script only for now
# We intended to update the make_update.py in the branches to use this file eventually
#
update-code:
git:
submodules:
- branch: master
commit_id: HEAD
path: release/scripts/addons
- branch: master
commit_id: HEAD
path: release/scripts/addons_contrib
- branch: master
commit_id: HEAD
path: release/datafiles/locale
- branch: master
commit_id: HEAD
path: source/tools
svn:
libraries:
darwin-arm64:
branch: trunk
commit_id: HEAD
path: lib/darwin_arm64
darwin-x86_64:
branch: trunk
commit_id: HEAD
path: lib/darwin
linux-x86_64:
branch: trunk
commit_id: HEAD
path: lib/linux_centos7_x86_64
windows-amd64:
branch: trunk
commit_id: HEAD
path: lib/win64_vc15
tests:
branch: trunk
commit_id: HEAD
path: lib/tests
benchmarks:
branch: trunk
commit_id: HEAD
path: lib/benchmarks
#
# Buildbot only configs
#
buildbot:
gcc:
version: '10.0.0'
cuda10:
version: '10.1.0'
cuda11:
version: '11.4.0'
optix:
version: '7.1.0'
cmake:
default:
version: any
overrides: {}
darwin-arm64:
overrides: {}
darwin-x86_64:
overrides: {}
linux-x86_64:
overrides: {}
windows-amd64:
overrides: {}

View File

@@ -1,9 +1,9 @@
echo No explicit msvc version requested, autodetecting version.
call "%~dp0\detect_msvc2019.cmd"
call "%~dp0\detect_msvc2017.cmd"
if %ERRORLEVEL% EQU 0 goto DetectionComplete
call "%~dp0\detect_msvc2017.cmd"
call "%~dp0\detect_msvc2019.cmd"
if %ERRORLEVEL% EQU 0 goto DetectionComplete
call "%~dp0\detect_msvc2022.cmd"

View File

@@ -122,7 +122,7 @@ is a full-featured 3D application. It supports the entirety of the 3D pipeline -
'''modeling, rigging, animation, simulation, rendering, compositing, motion tracking, and video editing.
Use Blender to create 3D images and animations, films and commercials, content for games, '''
r'''architectural and industrial visualizations, and scientific visualizations.
r'''architectural and industrial visualizatons, and scientific visualizations.
https://www.blender.org''')

View File

@@ -12,7 +12,6 @@ such cases, lock the interface (Render → Lock Interface or
Below is an example of a mesh that is altered from a handler:
"""
def frame_change_pre(scene):
# A triangle that shifts in the z direction
zshift = scene.frame_current * 0.1

View File

@@ -16,12 +16,10 @@ execution_queue = queue.Queue()
def run_in_main_thread(function):
execution_queue.put(function)
def execute_queued_functions():
while not execution_queue.empty():
function = execution_queue.get()
function()
return 1.0
bpy.app.timers.register(execute_queued_functions)

View File

@@ -31,13 +31,11 @@ owner = object()
subscribe_to = bpy.context.object.location
def msgbus_callback(*args):
# This will print:
# Something changed! (1, 2, 3)
print("Something changed!", args)
bpy.msgbus.subscribe_rna(
key=subscribe_to,
owner=owner,

View File

@@ -44,7 +44,7 @@ class OBJECT_OT_object_to_curve(bpy.types.Operator):
# Remove temporary curve.
obj.to_curve_clear()
# Invoke to_curve() with applying modifiers.
curve_with_modifiers = obj.to_curve(depsgraph, apply_modifiers=True)
curve_with_modifiers = obj.to_curve(depsgraph, apply_modifiers = True)
self.report({'INFO'}, f"{len(curve_with_modifiers.splines)} splines in new curve with modifiers.")
# Remove temporary curve.
obj.to_curve_clear()

View File

@@ -21,7 +21,6 @@ batch = batch_for_shader(
},
)
def draw():
shader.bind()
shader.uniform_sampler("image", texture)

View File

@@ -1047,7 +1047,6 @@ context_type_map = {
"annotation_data": ("GreasePencil", False),
"annotation_data_owner": ("ID", False),
"armature": ("Armature", False),
"asset_library": ("AssetLibraryReference", False),
"bone": ("Bone", False),
"brush": ("Brush", False),
"camera": ("Camera", False),
@@ -1114,7 +1113,6 @@ context_type_map = {
"texture_slot": ("MaterialTextureSlot", False),
"texture_user": ("ID", False),
"texture_user_property": ("Property", False),
"ui_list": ("UIList", False),
"vertex_paint_object": ("Object", False),
"view_layer": ("ViewLayer", False),
"visible_bones": ("EditBone", True),

View File

@@ -265,12 +265,6 @@ protected:
*/
void setSpecs(Specs specs);
/**
* Sets the audio output specification of the device.
* \param specs The output specification.
*/
void setSpecs(DeviceSpecs specs);
/**
* Empty default constructor. To setup the device call the function create()
* and to uninitialize call destroy().

View File

@@ -87,12 +87,6 @@ public:
*/
void setSpecs(Specs specs);
/**
* Sets the target specification for superposing.
* \param specs The target specification.
*/
void setSpecs(DeviceSpecs specs);
/**
* Mixes a buffer.
* \param buffer The buffer to superpose.

View File

@@ -78,7 +78,6 @@ void PulseAudioDevice::runMixingThread()
if(shouldStop())
{
AUD_pa_stream_cork(m_stream, 1, nullptr, nullptr);
AUD_pa_stream_flush(m_stream, nullptr, nullptr);
doStop();
return;
}
@@ -87,10 +86,7 @@ void PulseAudioDevice::runMixingThread()
if(AUD_pa_stream_is_corked(m_stream))
AUD_pa_stream_cork(m_stream, 0, nullptr, nullptr);
// similar to AUD_pa_mainloop_iterate(m_mainloop, false, nullptr); except with a longer timeout
AUD_pa_mainloop_prepare(m_mainloop, 1 << 14);
AUD_pa_mainloop_poll(m_mainloop);
AUD_pa_mainloop_dispatch(m_mainloop);
AUD_pa_mainloop_iterate(m_mainloop, true, nullptr);
}
}

View File

@@ -24,7 +24,6 @@ PULSEAUDIO_SYMBOL(pa_context_unref);
PULSEAUDIO_SYMBOL(pa_stream_begin_write);
PULSEAUDIO_SYMBOL(pa_stream_connect_playback);
PULSEAUDIO_SYMBOL(pa_stream_cork);
PULSEAUDIO_SYMBOL(pa_stream_flush);
PULSEAUDIO_SYMBOL(pa_stream_is_corked);
PULSEAUDIO_SYMBOL(pa_stream_new);
PULSEAUDIO_SYMBOL(pa_stream_set_buffer_attr);
@@ -36,6 +35,3 @@ PULSEAUDIO_SYMBOL(pa_mainloop_free);
PULSEAUDIO_SYMBOL(pa_mainloop_get_api);
PULSEAUDIO_SYMBOL(pa_mainloop_new);
PULSEAUDIO_SYMBOL(pa_mainloop_iterate);
PULSEAUDIO_SYMBOL(pa_mainloop_prepare);
PULSEAUDIO_SYMBOL(pa_mainloop_poll);
PULSEAUDIO_SYMBOL(pa_mainloop_dispatch);

View File

@@ -31,81 +31,65 @@ template <class T> void SafeRelease(T **ppT)
}
}
HRESULT WASAPIDevice::setupRenderClient(IAudioRenderClient*& render_client, UINT32& buffer_size)
void WASAPIDevice::runMixingThread()
{
const IID IID_IAudioRenderClient = __uuidof(IAudioRenderClient);
UINT32 buffer_size;
UINT32 padding;
UINT32 length;
data_t* buffer;
HRESULT result;
IAudioRenderClient* render_client = nullptr;
if(FAILED(result = m_audio_client->GetBufferSize(&buffer_size)))
return result;
{
std::lock_guard<ILockable> lock(*this);
if(FAILED(result = m_audio_client->GetService(IID_IAudioRenderClient, reinterpret_cast<void**>(&render_client))))
return result;
const IID IID_IAudioRenderClient = __uuidof(IAudioRenderClient);
if(FAILED(result = m_audio_client->GetCurrentPadding(&padding)))
return result;
if(FAILED(m_audio_client->GetBufferSize(&buffer_size)))
goto init_error;
length = buffer_size - padding;
if(FAILED(m_audio_client->GetService(IID_IAudioRenderClient, reinterpret_cast<void**>(&render_client))))
goto init_error;
if(FAILED(result = render_client->GetBuffer(length, &buffer)))
return result;
if(FAILED(m_audio_client->GetCurrentPadding(&padding)))
goto init_error;
mix((data_t*)buffer, length);
length = buffer_size - padding;
if(FAILED(result = render_client->ReleaseBuffer(length, 0)))
return result;
if(FAILED(render_client->GetBuffer(length, &buffer)))
goto init_error;
mix((data_t*)buffer, length);
if(FAILED(render_client->ReleaseBuffer(length, 0)))
{
init_error:
SafeRelease(&render_client);
doStop();
return;
}
}
m_audio_client->Start();
return result;
}
void WASAPIDevice::runMixingThread()
{
UINT32 buffer_size;
IAudioRenderClient* render_client = nullptr;
std::chrono::milliseconds sleep_duration;
bool run_init = true;
auto sleepDuration = std::chrono::milliseconds(buffer_size * 1000 / int(m_specs.rate) / 2);
for(;;)
{
HRESULT result = S_OK;
{
UINT32 padding;
UINT32 length;
data_t* buffer;
std::lock_guard<ILockable> lock(*this);
if(run_init)
{
result = setupRenderClient(render_client, buffer_size);
if(FAILED(result))
goto stop_thread;
sleep_duration = std::chrono::milliseconds(buffer_size * 1000 / int(m_specs.rate) / 2);
}
if(FAILED(result = m_audio_client->GetCurrentPadding(&padding)))
if(FAILED(m_audio_client->GetCurrentPadding(&padding)))
goto stop_thread;
length = buffer_size - padding;
if(FAILED(result = render_client->GetBuffer(length, &buffer)))
if(FAILED(render_client->GetBuffer(length, &buffer)))
goto stop_thread;
mix((data_t*)buffer, length);
if(FAILED(result = render_client->ReleaseBuffer(length, 0)))
if(FAILED(render_client->ReleaseBuffer(length, 0)))
goto stop_thread;
// stop thread
@@ -114,51 +98,53 @@ void WASAPIDevice::runMixingThread()
stop_thread:
m_audio_client->Stop();
SafeRelease(&render_client);
if(result == AUDCLNT_E_DEVICE_INVALIDATED)
{
DeviceSpecs specs = m_specs;
if(!setupDevice(specs))
result = S_FALSE;
else
{
setSpecs(specs);
run_init = true;
}
}
if(result != AUDCLNT_E_DEVICE_INVALIDATED)
{
doStop();
return;
}
doStop();
return;
}
}
std::this_thread::sleep_for(sleep_duration);
std::this_thread::sleep_for(sleepDuration);
}
}
bool WASAPIDevice::setupDevice(DeviceSpecs &specs)
WASAPIDevice::WASAPIDevice(DeviceSpecs specs, int buffersize) :
m_imm_device_enumerator(nullptr),
m_imm_device(nullptr),
m_audio_client(nullptr),
m_wave_format_extensible({})
{
SafeRelease(&m_audio_client);
SafeRelease(&m_imm_device);
// initialize COM if it hasn't happened yet
CoInitializeEx(nullptr, COINIT_MULTITHREADED);
const CLSID CLSID_MMDeviceEnumerator = __uuidof(MMDeviceEnumerator);
const IID IID_IMMDeviceEnumerator = __uuidof(IMMDeviceEnumerator);
const IID IID_IAudioClient = __uuidof(IAudioClient);
if(FAILED(m_imm_device_enumerator->GetDefaultAudioEndpoint(eRender, eMultimedia, &m_imm_device)))
return false;
if(FAILED(m_imm_device->Activate(IID_IAudioClient, CLSCTX_ALL, nullptr, reinterpret_cast<void**>(&m_audio_client))))
return false;
WAVEFORMATEXTENSIBLE wave_format_extensible_closest_match;
WAVEFORMATEXTENSIBLE* closest_match_pointer = &wave_format_extensible_closest_match;
HRESULT result;
REFERENCE_TIME minimum_time = 0;
REFERENCE_TIME buffer_duration;
if(FAILED(CoCreateInstance(CLSID_MMDeviceEnumerator, nullptr, CLSCTX_ALL, IID_IMMDeviceEnumerator, reinterpret_cast<void**>(&m_imm_device_enumerator))))
goto error;
if(FAILED(m_imm_device_enumerator->GetDefaultAudioEndpoint(eRender, eMultimedia, &m_imm_device)))
goto error;
if(FAILED(m_imm_device->Activate(IID_IAudioClient, CLSCTX_ALL, nullptr, reinterpret_cast<void**>(&m_audio_client))))
goto error;
if(specs.channels == CHANNELS_INVALID)
specs.channels = CHANNELS_STEREO;
if(specs.format == FORMAT_INVALID)
specs.format = FORMAT_FLOAT32;
if(specs.rate == RATE_INVALID)
specs.rate = RATE_48000;
switch(specs.format)
{
case FORMAT_U8:
@@ -217,14 +203,12 @@ bool WASAPIDevice::setupDevice(DeviceSpecs &specs)
m_wave_format_extensible.Format.cbSize = 22;
m_wave_format_extensible.Samples.wValidBitsPerSample = m_wave_format_extensible.Format.wBitsPerSample;
HRESULT result = m_audio_client->IsFormatSupported(AUDCLNT_SHAREMODE_SHARED, reinterpret_cast<const WAVEFORMATEX*>(&m_wave_format_extensible), reinterpret_cast<WAVEFORMATEX**>(&closest_match_pointer));
result = m_audio_client->IsFormatSupported(AUDCLNT_SHAREMODE_SHARED, reinterpret_cast<const WAVEFORMATEX*>(&m_wave_format_extensible), reinterpret_cast<WAVEFORMATEX**>(&closest_match_pointer));
if(result == S_FALSE)
{
bool errored = false;
if(closest_match_pointer->Format.wFormatTag != WAVE_FORMAT_EXTENSIBLE)
goto closest_match_error;
goto error;
specs.channels = Channels(closest_match_pointer->Format.nChannels);
specs.rate = closest_match_pointer->Format.nSamplesPerSec;
@@ -236,7 +220,7 @@ bool WASAPIDevice::setupDevice(DeviceSpecs &specs)
else if(closest_match_pointer->Format.wBitsPerSample == 64)
specs.format = FORMAT_FLOAT64;
else
goto closest_match_error;
goto error;
}
else if(closest_match_pointer->SubFormat == KSDATAFORMAT_SUBTYPE_PCM)
{
@@ -255,81 +239,44 @@ bool WASAPIDevice::setupDevice(DeviceSpecs &specs)
specs.format = FORMAT_S32;
break;
default:
goto closest_match_error;
goto error;
break;
}
}
else
goto closest_match_error;
goto error;
m_wave_format_extensible = *closest_match_pointer;
if(false)
{
closest_match_error:
errored = true;
}
if(closest_match_pointer != &wave_format_extensible_closest_match)
{
CoTaskMemFree(closest_match_pointer);
closest_match_pointer = &wave_format_extensible_closest_match;
}
if(errored)
return false;
}
else if(FAILED(result))
return false;
goto error;
if(FAILED(m_audio_client->GetDevicePeriod(nullptr, &minimum_time)))
return false;
goto error;
buffer_duration = REFERENCE_TIME(m_buffersize) * REFERENCE_TIME(10000000) / REFERENCE_TIME(specs.rate);
buffer_duration = REFERENCE_TIME(buffersize) * REFERENCE_TIME(10000000) / REFERENCE_TIME(specs.rate);
if(minimum_time > buffer_duration)
buffer_duration = minimum_time;
if(FAILED(m_audio_client->Initialize(AUDCLNT_SHAREMODE_SHARED, 0, buffer_duration, 0, reinterpret_cast<WAVEFORMATEX*>(&m_wave_format_extensible), nullptr)))
return false;
return true;
}
WASAPIDevice::WASAPIDevice(DeviceSpecs specs, int buffersize) :
m_buffersize(buffersize),
m_imm_device_enumerator(nullptr),
m_imm_device(nullptr),
m_audio_client(nullptr),
m_wave_format_extensible({})
{
// initialize COM if it hasn't happened yet
CoInitializeEx(nullptr, COINIT_MULTITHREADED);
const CLSID CLSID_MMDeviceEnumerator = __uuidof(MMDeviceEnumerator);
const IID IID_IMMDeviceEnumerator = __uuidof(IMMDeviceEnumerator);
if(specs.channels == CHANNELS_INVALID)
specs.channels = CHANNELS_STEREO;
if(specs.format == FORMAT_INVALID)
specs.format = FORMAT_FLOAT32;
if(specs.rate == RATE_INVALID)
specs.rate = RATE_48000;
if(FAILED(CoCreateInstance(CLSID_MMDeviceEnumerator, nullptr, CLSCTX_ALL, IID_IMMDeviceEnumerator, reinterpret_cast<void**>(&m_imm_device_enumerator))))
goto error;
if(!setupDevice(specs))
goto error;
m_specs = specs;
if(FAILED(m_audio_client->Initialize(AUDCLNT_SHAREMODE_SHARED, 0, buffer_duration, 0, reinterpret_cast<WAVEFORMATEX*>(&m_wave_format_extensible), nullptr)))
goto error;
create();
return;
error:
if(closest_match_pointer != &wave_format_extensible_closest_match)
CoTaskMemFree(closest_match_pointer);
SafeRelease(&m_imm_device);
SafeRelease(&m_imm_device_enumerator);
SafeRelease(&m_audio_client);

View File

@@ -43,21 +43,16 @@ AUD_NAMESPACE_BEGIN
class AUD_PLUGIN_API WASAPIDevice : public ThreadedDevice
{
private:
int m_buffersize;
IMMDeviceEnumerator* m_imm_device_enumerator;
IMMDevice* m_imm_device;
IAudioClient* m_audio_client;
WAVEFORMATEXTENSIBLE m_wave_format_extensible;
AUD_LOCAL HRESULT setupRenderClient(IAudioRenderClient*& render_client, UINT32& buffer_size);
/**
* Streaming thread main function.
*/
AUD_LOCAL void runMixingThread();
AUD_LOCAL bool setupDevice(DeviceSpecs& specs);
// delete copy constructor and operator=
WASAPIDevice(const WASAPIDevice&) = delete;
WASAPIDevice& operator=(const WASAPIDevice&) = delete;

View File

@@ -756,7 +756,6 @@ void SoftwareDevice::mix(data_t* buffer, int length)
// get the buffer from the source
pos = 0;
len = length;
eos = false;
// update 3D Info
sound->update();
@@ -843,27 +842,6 @@ void SoftwareDevice::setSpecs(Specs specs)
{
sound->setSpecs(specs);
}
for(auto& sound : m_pausedSounds)
{
sound->setSpecs(specs);
}
}
void SoftwareDevice::setSpecs(DeviceSpecs specs)
{
m_specs = specs;
m_mixer->setSpecs(specs);
for(auto& sound : m_playingSounds)
{
sound->setSpecs(specs.specs);
}
for(auto& sound : m_pausedSounds)
{
sound->setSpecs(specs.specs);
}
}
SoftwareDevice::SoftwareDevice()

View File

@@ -21,25 +21,9 @@
AUD_NAMESPACE_BEGIN
Mixer::Mixer(DeviceSpecs specs)
Mixer::Mixer(DeviceSpecs specs) :
m_specs(specs)
{
setSpecs(specs);
}
DeviceSpecs Mixer::getSpecs() const
{
return m_specs;
}
void Mixer::setSpecs(Specs specs)
{
m_specs.specs = specs;
}
void Mixer::setSpecs(DeviceSpecs specs)
{
m_specs = specs;
switch(m_specs.format)
{
case FORMAT_U8:
@@ -70,6 +54,16 @@ void Mixer::setSpecs(DeviceSpecs specs)
}
}
DeviceSpecs Mixer::getSpecs() const
{
return m_specs;
}
void Mixer::setSpecs(Specs specs)
{
m_specs.specs = specs;
}
void Mixer::clear(int length)
{
m_buffer.assureSize(length * AUD_SAMPLE_SIZE(m_specs));

View File

@@ -7,4 +7,3 @@ Local modifications:
checks for functions and so are needed.
* Added special definitions of HAVE_SNPRINTF and HAVE_LIB_GFLAGS
in Windows' specific config.h.
* Silenced syscall deprecation warnings on macOS >= 10.12.

View File

@@ -59,7 +59,7 @@
# include <unistd.h>
#endif
#if (defined(HAVE_SYSCALL_H) || defined(HAVE_SYS_SYSCALL_H)) && (!(defined OS_MACOSX))
#if defined(HAVE_SYSCALL_H) || defined(HAVE_SYS_SYSCALL_H)
# define safe_write(fd, s, len) syscall(SYS_write, fd, s, len)
#else
// Not so safe, but what can you do?

View File

@@ -259,13 +259,7 @@ pid_t GetTID() {
#endif
static bool lacks_gettid = false;
if (!lacks_gettid) {
#ifdef OS_MACOSX
uint64_t tid64;
const int error = pthread_threadid_np(NULL, &tid64);
pid_t tid = error ? -1 : (pid_t)tid64;
#else
pid_t tid = syscall(__NR_gettid);
#endif
if (tid != -1) {
return tid;
}

View File

@@ -32,7 +32,7 @@
* - #TPOOL_STRUCT: Name for pool struct name.
* - #TPOOL_CHUNK_SIZE: Chunk size (optional), use 64kb when not defined.
*
* \note #TPOOL_ALLOC_TYPE must be at least `sizeof(void *)`.
* \note #TPOOL_ALLOC_TYPE must be at least ``sizeof(void *)``.
*
* Defines the API, uses #TPOOL_IMPL_PREFIX to prefix each function.
*

View File

@@ -49,9 +49,9 @@
#include "atomic_ops_utils.h"
#if defined(__arm__) || defined(__riscv)
/* Attempt to fix compilation error on Debian armel and RISC-V kernels.
* Both architectures do have both 32 and 64bit atomics, however
#if defined(__arm__)
/* Attempt to fix compilation error on Debian armel kernel.
* arm7 architecture does have both 32 and 64bit atomics, however
* its gcc doesn't have __GCC_HAVE_SYNC_COMPARE_AND_SWAP_n defined.
*/
# define JE_FORCE_SYNC_COMPARE_AND_SWAP_1

View File

@@ -263,7 +263,6 @@ class CyclesRenderSettings(bpy.types.PropertyGroup):
name="Use Denoising",
description="Denoise the rendered image",
default=False,
update=update_render_passes,
)
use_preview_denoising: BoolProperty(
name="Use Viewport Denoising",
@@ -483,7 +482,7 @@ class CyclesRenderSettings(bpy.types.PropertyGroup):
transparent_max_bounces: IntProperty(
name="Transparent Max Bounces",
description="Maximum number of transparent bounces. This is independent of maximum number of other bounces ",
description="Maximum number of transparent bounces",
min=0, max=1024,
default=8,
)
@@ -1255,19 +1254,12 @@ class CyclesObjectSettings(bpy.types.PropertyGroup):
)
shadow_terminator_offset: FloatProperty(
name="Shadow Terminator Shading Offset",
name="Shadow Terminator Offset",
description="Push the shadow terminator towards the light to hide artifacts on low poly geometry",
min=0.0, max=1.0,
default=0.0,
)
shadow_terminator_geometry_offset: FloatProperty(
name="Shadow Terminator Geometry Offset",
description="Offset rays from the surface to reduce shadow terminator artifact on low poly geometry. Only affects triangles at grazing angles to light",
min=0.0, max=1.0,
default=0.1,
)
is_shadow_catcher: BoolProperty(
name="Shadow Catcher",
description="Only render shadows on this object, for compositing renders into real footage",

View File

@@ -485,12 +485,10 @@ class CYCLES_RENDER_PT_light_paths_max_bounces(CyclesButtonsPanel, Panel):
col = layout.column(align=True)
col.prop(cscene, "diffuse_bounces", text="Diffuse")
col.prop(cscene, "glossy_bounces", text="Glossy")
col.prop(cscene, "transparent_max_bounces", text="Transparency")
col.prop(cscene, "transmission_bounces", text="Transmission")
col.prop(cscene, "volume_bounces", text="Volume")
col = layout.column(align=True)
col.prop(cscene, "transparent_max_bounces", text="Transparent")
class CYCLES_RENDER_PT_light_paths_clamping(CyclesButtonsPanel, Panel):
bl_label = "Clamping"
@@ -1136,7 +1134,7 @@ class CYCLES_PT_context_material(CyclesButtonsPanel, Panel):
col = row.column(align=True)
col.operator("object.material_slot_add", icon='ADD', text="")
col.operator("object.material_slot_remove", icon='REMOVE', text="")
col.separator()
col.menu("MATERIAL_MT_context_menu", icon='DOWNARROW_HLT', text="")
if is_sortable:
@@ -1151,15 +1149,16 @@ class CYCLES_PT_context_material(CyclesButtonsPanel, Panel):
row.operator("object.material_slot_select", text="Select")
row.operator("object.material_slot_deselect", text="Deselect")
row = layout.row()
split = layout.split(factor=0.65)
if ob:
row.template_ID(ob, "active_material", new="material.new")
split.template_ID(ob, "active_material", new="material.new")
row = split.row()
if slot:
icon_link = 'MESH_DATA' if slot.link == 'DATA' else 'OBJECT_DATA'
row.prop(slot, "link", text="", icon=icon_link, icon_only=True)
row.prop(slot, "link", text="")
else:
row.label()
elif mat:
split.template_ID(space, "pin_id")
split.separator()
@@ -1224,31 +1223,20 @@ class CYCLES_OBJECT_PT_shading(CyclesButtonsPanel, Panel):
@classmethod
def poll(cls, context):
if not CyclesButtonsPanel.poll(context):
return False
ob = context.object
return ob and has_geometry_visibility(ob)
def draw(self, context):
pass
class CYCLES_OBJECT_PT_shading_shadow_terminator(CyclesButtonsPanel, Panel):
bl_label = "Shadow Terminator"
bl_parent_id = "CYCLES_OBJECT_PT_shading"
bl_context = "object"
return CyclesButtonsPanel.poll(context) and (context.object)
def draw(self, context):
layout = self.layout
layout.use_property_split = True
flow = layout.grid_flow(row_major=False, columns=0, even_columns=True, even_rows=False, align=True)
flow = layout.grid_flow(row_major=False, columns=0, even_columns=True, even_rows=False, align=False)
layout = self.layout
ob = context.object
cob = ob.cycles
flow.prop(cob, "shadow_terminator_geometry_offset", text="Geometry Offset")
flow.prop(cob, "shadow_terminator_offset", text="Shading Offset")
if has_geometry_visibility(ob):
col = flow.column()
col.prop(cob, "shadow_terminator_offset")
class CYCLES_OBJECT_PT_visibility(CyclesButtonsPanel, Panel):
@@ -2328,7 +2316,6 @@ classes = (
CYCLES_PT_context_material,
CYCLES_OBJECT_PT_motion_blur,
CYCLES_OBJECT_PT_shading,
CYCLES_OBJECT_PT_shading_shadow_terminator,
CYCLES_OBJECT_PT_visibility,
CYCLES_OBJECT_PT_visibility_ray_visibility,
CYCLES_OBJECT_PT_visibility_culling,

View File

@@ -137,9 +137,9 @@ bool BlenderImageLoader::load_pixels(const ImageMetaData &metadata,
/* Premultiply, byte images are always straight for Blender. */
unsigned char *cp = (unsigned char *)pixels;
for (size_t i = 0; i < num_pixels; i++, cp += channels) {
cp[0] = (cp[0] * cp[3]) / 255;
cp[1] = (cp[1] * cp[3]) / 255;
cp[2] = (cp[2] * cp[3]) / 255;
cp[0] = (cp[0] * cp[3]) >> 8;
cp[1] = (cp[1] * cp[3]) >> 8;
cp[2] = (cp[2] * cp[3]) >> 8;
}
}
}

View File

@@ -109,23 +109,23 @@ void BlenderSync::sync_object_motion_init(BL::Object &b_parent, BL::Object &b_ob
}
Geometry *geom = object->get_geometry();
geom->set_use_motion_blur(false);
geom->set_motion_steps(0);
int motion_steps = 0;
bool use_motion_blur = false;
uint motion_steps;
if (need_motion == Scene::MOTION_BLUR) {
motion_steps = object_motion_steps(b_parent, b_ob, Object::MAX_MOTION_STEPS);
geom->set_motion_steps(motion_steps);
if (motion_steps && object_use_deform_motion(b_parent, b_ob)) {
use_motion_blur = true;
geom->set_use_motion_blur(true);
}
}
else {
motion_steps = 3;
geom->set_motion_steps(motion_steps);
}
geom->set_use_motion_blur(use_motion_blur);
geom->set_motion_steps(motion_steps);
motion.resize(motion_steps, transform_empty());
if (motion_steps) {
@@ -290,12 +290,8 @@ Object *BlenderSync::sync_object(BL::Depsgraph &b_depsgraph,
bool is_shadow_catcher = get_boolean(cobject, "is_shadow_catcher");
object->set_is_shadow_catcher(is_shadow_catcher);
float shadow_terminator_shading_offset = get_float(cobject, "shadow_terminator_offset");
object->set_shadow_terminator_shading_offset(shadow_terminator_shading_offset);
float shadow_terminator_geometry_offset = get_float(cobject,
"shadow_terminator_geometry_offset");
object->set_shadow_terminator_geometry_offset(shadow_terminator_geometry_offset);
float shadow_terminator_offset = get_float(cobject, "shadow_terminator_offset");
object->set_shadow_terminator_offset(shadow_terminator_offset);
/* sync the asset name for Cryptomatte */
BL::Object parent = b_ob.parent();

View File

@@ -404,6 +404,8 @@ void BlenderSync::sync_film(BL::SpaceView3D &b_v3d)
Film *film = scene->film;
vector<Pass> prevpasses = scene->passes;
if (b_v3d) {
film->set_display_pass(update_viewport_display_passes(b_v3d, scene->passes));
}
@@ -433,6 +435,11 @@ void BlenderSync::sync_film(BL::SpaceView3D &b_v3d)
break;
}
}
if (!Pass::equals(prevpasses, scene->passes)) {
film->tag_passes_update(scene, prevpasses, false);
film->tag_modified();
}
}
/* Render Layer */
@@ -596,10 +603,8 @@ vector<Pass> BlenderSync::sync_render_passes(BL::Scene &b_scene,
for (BL::RenderPass &b_pass : b_rlay.passes) {
PassType pass_type = get_pass_type(b_pass);
if (pass_type == PASS_MOTION &&
(b_view_layer.use_motion_blur() && b_scene.render().use_motion_blur())) {
if (pass_type == PASS_MOTION && view_layer.use_motion_blur)
continue;
}
if (pass_type != PASS_NONE)
Pass::add(pass_type, passes, b_pass.name().c_str());
}
@@ -742,13 +747,10 @@ vector<Pass> BlenderSync::sync_render_passes(BL::Scene &b_scene,
DENOISING_CLEAN_ALL_PASSES);
scene->film->set_denoising_prefiltered_pass(denoising.store_passes &&
denoising.type == DENOISER_NLM);
scene->film->set_pass_alpha_threshold(b_view_layer.pass_alpha_threshold());
if (!Pass::equals(passes, scene->passes)) {
scene->film->tag_passes_update(scene, passes);
scene->film->tag_modified();
scene->integrator->tag_update(scene, Integrator::UPDATE_ALL);
}
scene->film->set_pass_alpha_threshold(b_view_layer.pass_alpha_threshold());
scene->film->tag_passes_update(scene, passes);
scene->integrator->tag_update(scene, Integrator::UPDATE_ALL);
return passes;
}

View File

@@ -40,8 +40,8 @@ BlenderViewportParameters::BlenderViewportParameters(BL::SpaceView3D &b_v3d)
BL::View3DShading shading = b_v3d.shading();
PointerRNA cshading = RNA_pointer_get(&shading.ptr, "cycles");
/* We only copy the shading parameters if we are in look-dev mode.
* Otherwise defaults are being used. These defaults mimic normal render settings. */
/* We only copy the shading parameters if we are in look dev mode. otherwise
* defaults are being used. These defaults mimic normal render settings */
if (shading.type() == BL::View3DShading::type_RENDERED) {
use_scene_world = shading.use_scene_world_render();
use_scene_lights = shading.use_scene_lights_render();

View File

@@ -179,7 +179,7 @@ class InnerNode : public BVHNode {
}
/* NOTE: This function is only used during binary BVH builder, and it
* supposed to be configured to have 2 children which will be filled-in in a
* supposed to be configured to have 2 children which will be filled in in a
* bit. But this is important to have children reset to NULL. */
explicit InnerNode(const BoundBox &bounds) : BVHNode(bounds), num_children_(0)
{

View File

@@ -461,19 +461,18 @@ string CUDADevice::compile_kernel(const DeviceRequestedFeatures &requested_featu
const int nvcc_cuda_version = cuewCompilerVersion();
VLOG(1) << "Found nvcc " << nvcc << ", CUDA version " << nvcc_cuda_version << ".";
if (nvcc_cuda_version < 101) {
if (nvcc_cuda_version < 80) {
printf(
"Unsupported CUDA version %d.%d detected, "
"you need CUDA 10.1 or newer.\n",
"you need CUDA 8.0 or newer.\n",
nvcc_cuda_version / 10,
nvcc_cuda_version % 10);
return string();
}
else if (!(nvcc_cuda_version == 101 || nvcc_cuda_version == 102 || nvcc_cuda_version == 111 ||
nvcc_cuda_version == 112 || nvcc_cuda_version == 113 || nvcc_cuda_version == 114)) {
else if (!(nvcc_cuda_version == 101 || nvcc_cuda_version == 102)) {
printf(
"CUDA version %d.%d detected, build may succeed but only "
"CUDA 10.1 to 11.4 are officially supported.\n",
"CUDA 10.1 and 10.2 are officially supported.\n",
nvcc_cuda_version / 10,
nvcc_cuda_version % 10);
}

View File

@@ -380,16 +380,11 @@ if(WITH_CYCLES_CUDA_BINARIES)
set(CUDA_VERSION "${CUDA_VERSION_MAJOR}${CUDA_VERSION_MINOR}")
# warn for other versions
if((CUDA_VERSION MATCHES "101") OR
(CUDA_VERSION MATCHES "102") OR
(CUDA_VERSION MATCHES "111") OR
(CUDA_VERSION MATCHES "112") OR
(CUDA_VERSION MATCHES "113") OR
(CUDA_VERSION MATCHES "114"))
if((CUDA_VERSION MATCHES "101") OR (CUDA_VERSION MATCHES "102") OR (CUDA_VERSION MATCHES "111"))
else()
message(WARNING
"CUDA version ${CUDA_VERSION_MAJOR}.${CUDA_VERSION_MINOR} detected, "
"build may succeed but only CUDA 10.1 to 11.4 are officially supported")
"build may succeed but only CUDA 10.1, 10.2 and 11.1 are officially supported")
endif()
# build for each arch

View File

@@ -71,86 +71,6 @@ ccl_device_inline float3 ray_offset(float3 P, float3 Ng)
#endif
}
/* This function should be used to compute a modified ray start position for
* rays leaving from a surface. The algorithm slightly distorts flat surface
* of a triangle. Surface is lifted by amount h along normal n in the incident
* point. */
ccl_device_inline float3 smooth_surface_offset(KernelGlobals *kg, ShaderData *sd, float3 Ng)
{
float3 V[3], N[3];
triangle_vertices_and_normals(kg, sd->prim, V, N);
const float u = sd->u, v = sd->v;
const float w = 1 - u - v;
float3 P = V[0] * u + V[1] * v + V[2] * w; /* Local space */
float3 n = N[0] * u + N[1] * v + N[2] * w; /* We get away without normalization */
object_normal_transform(kg, sd, &n); /* Normal x scale, world space */
/* Parabolic approximation */
float a = dot(N[2] - N[0], V[0] - V[2]);
float b = dot(N[2] - N[1], V[1] - V[2]);
float c = dot(N[1] - N[0], V[1] - V[0]);
float h = a * u * (u - 1) + (a + b + c) * u * v + b * v * (v - 1);
/* Check flipped normals */
if (dot(n, Ng) > 0) {
/* Local linear envelope */
float h0 = max(max(dot(V[1] - V[0], N[0]), dot(V[2] - V[0], N[0])), 0.0f);
float h1 = max(max(dot(V[0] - V[1], N[1]), dot(V[2] - V[1], N[1])), 0.0f);
float h2 = max(max(dot(V[0] - V[2], N[2]), dot(V[1] - V[2], N[2])), 0.0f);
h0 = max(dot(V[0] - P, N[0]) + h0, 0.0f);
h1 = max(dot(V[1] - P, N[1]) + h1, 0.0f);
h2 = max(dot(V[2] - P, N[2]) + h2, 0.0f);
h = max(min(min(h0, h1), h2), h * 0.5f);
}
else {
float h0 = max(max(dot(V[0] - V[1], N[0]), dot(V[0] - V[2], N[0])), 0.0f);
float h1 = max(max(dot(V[1] - V[0], N[1]), dot(V[1] - V[2], N[1])), 0.0f);
float h2 = max(max(dot(V[2] - V[0], N[2]), dot(V[2] - V[1], N[2])), 0.0f);
h0 = max(dot(P - V[0], N[0]) + h0, 0.0f);
h1 = max(dot(P - V[1], N[1]) + h1, 0.0f);
h2 = max(dot(P - V[2], N[2]) + h2, 0.0f);
h = min(-min(min(h0, h1), h2), h * 0.5f);
}
return n * h;
}
/* Ray offset to avoid shadow terminator artifact. */
ccl_device_inline float3 ray_offset_shadow(KernelGlobals *kg, ShaderData *sd, float3 L)
{
float NL = dot(sd->N, L);
bool transmit = (NL < 0.0f);
float3 Ng = (transmit ? -sd->Ng : sd->Ng);
float3 P = ray_offset(sd->P, Ng);
if ((sd->type & PRIMITIVE_ALL_TRIANGLE) && (sd->shader & SHADER_SMOOTH_NORMAL)) {
const float offset_cutoff =
kernel_tex_fetch(__objects, sd->object).shadow_terminator_geometry_offset;
/* Do ray offset (heavy stuff) only for close to be terminated triangles:
* offset_cutoff = 0.1f means that 10-20% of rays will be affected. Also
* make a smooth transition near the threshold. */
if (offset_cutoff > 0.0f) {
float NgL = dot(Ng, L);
float offset_amount = 0.0f;
if (NL < offset_cutoff) {
offset_amount = clamp(2.0f - (NgL + NL) / offset_cutoff, 0.0f, 1.0f);
}
else {
offset_amount = clamp(1.0f - NgL / offset_cutoff, 0.0f, 1.0f);
}
if (offset_amount > 0.0f) {
P += smooth_surface_offset(kg, sd, Ng) * offset_amount;
}
}
}
return P;
}
#if defined(__VOLUME_RECORD_ALL__) || (defined(__SHADOW_RECORD_ALL__) && defined(__KERNEL_CPU__))
/* ToDo: Move to another file? */
ccl_device int intersections_compare(const void *a, const void *b)

View File

@@ -462,7 +462,7 @@ ccl_device_inline int bsdf_sample(KernelGlobals *kg,
else {
/* Shadow terminator offset. */
const float frequency_multiplier =
kernel_tex_fetch(__objects, sd->object).shadow_terminator_shading_offset;
kernel_tex_fetch(__objects, sd->object).shadow_terminator_offset;
if (frequency_multiplier > 1.0f) {
*eval *= shift_cos_in(dot(*omega_in, sc->N), frequency_multiplier);
}
@@ -488,9 +488,12 @@ ccl_device_inline
const float3 omega_in,
float *pdf)
{
/* For curves use the smooth normal, particularly for ribbons the geometric
* normal gives too much darkening otherwise. */
const float3 Ng = (sd->type & PRIMITIVE_ALL_CURVE) ? sd->N : sd->Ng;
float3 eval;
if (dot(sd->N, omega_in) >= 0.0f) {
if (dot(Ng, omega_in) >= 0.0f) {
switch (sc->type) {
case CLOSURE_BSDF_DIFFUSE_ID:
case CLOSURE_BSDF_BSSRDF_ID:
@@ -586,7 +589,7 @@ ccl_device_inline
}
/* Shadow terminator offset. */
const float frequency_multiplier =
kernel_tex_fetch(__objects, sd->object).shadow_terminator_shading_offset;
kernel_tex_fetch(__objects, sd->object).shadow_terminator_offset;
if (frequency_multiplier > 1.0f) {
eval *= shift_cos_in(dot(omega_in, sc->N), frequency_multiplier);
}

View File

@@ -237,7 +237,7 @@ ccl_device bool curve_intersect_iterative(const float3 ray_dir,
return false; /* Rejects NaNs */
}
/* Back-face culling. */
/* Backface culling. */
const float3 R = normalize(Q - P);
const float3 U = dradiusdu * R + dPdu;
const float3 V = cross(dPdu, R);
@@ -458,12 +458,10 @@ ccl_device_inline bool cylinder_culling_test(const float2 p1, const float2 p2, c
return num * num <= r * r * den2;
}
/**
* Intersects a ray with a quad with back-face culling
* enabled. The quad v0,v1,v2,v3 is split into two triangles
* v0,v1,v3 and v2,v3,v1. The edge v1,v2 decides which of the two
* triangles gets intersected.
*/
/*! Intersects a ray with a quad with backface culling
* enabled. The quad v0,v1,v2,v3 is split into two triangles
* v0,v1,v3 and v2,v3,v1. The edge v1,v2 decides which of the two
* triangles gets intersected. */
ccl_device_inline bool ribbon_intersect_quad(const float ray_tfar,
const float3 quad_v0,
const float3 quad_v1,

View File

@@ -138,7 +138,7 @@ ccl_device_inline float4 primitive_surface_attribute_float4(KernelGlobals *kg,
ccl_device_inline bool primitive_is_volume_attribute(const ShaderData *sd,
const AttributeDescriptor desc)
{
return sd->type == PRIMITIVE_VOLUME;
return (sd->object != OBJECT_NONE && desc.element == ATTR_ELEMENT_VOXEL);
}
ccl_device_inline float primitive_volume_attribute_float(KernelGlobals *kg,

View File

@@ -75,22 +75,6 @@ ccl_device_inline void triangle_vertices(KernelGlobals *kg, int prim, float3 P[3
P[2] = float4_to_float3(kernel_tex_fetch(__prim_tri_verts, tri_vindex.w + 2));
}
/* Triangle vertex locations and vertex normals */
ccl_device_inline void triangle_vertices_and_normals(KernelGlobals *kg,
int prim,
float3 P[3],
float3 N[3])
{
const uint4 tri_vindex = kernel_tex_fetch(__tri_vindex, prim);
P[0] = float4_to_float3(kernel_tex_fetch(__prim_tri_verts, tri_vindex.w + 0));
P[1] = float4_to_float3(kernel_tex_fetch(__prim_tri_verts, tri_vindex.w + 1));
P[2] = float4_to_float3(kernel_tex_fetch(__prim_tri_verts, tri_vindex.w + 2));
N[0] = float4_to_float3(kernel_tex_fetch(__tri_vnormal, tri_vindex.x));
N[1] = float4_to_float3(kernel_tex_fetch(__tri_vnormal, tri_vindex.y));
N[2] = float4_to_float3(kernel_tex_fetch(__tri_vnormal, tri_vindex.z));
}
/* Interpolate smooth vertex normal from vertices */
ccl_device_inline float3

View File

@@ -72,22 +72,14 @@ ccl_device float4 volume_attribute_float4(KernelGlobals *kg,
const ShaderData *sd,
const AttributeDescriptor desc)
{
if (desc.element & (ATTR_ELEMENT_OBJECT | ATTR_ELEMENT_MESH)) {
return kernel_tex_fetch(__attributes_float3, desc.offset);
}
else if (desc.element == ATTR_ELEMENT_VOXEL) {
/* todo: optimize this so we don't have to transform both here and in
* kernel_tex_image_interp_3d when possible. Also could optimize for the
* common case where transform is translation/scale only. */
float3 P = sd->P;
object_inverse_position_transform(kg, sd, &P);
InterpolationType interp = (sd->flag & SD_VOLUME_CUBIC) ? INTERPOLATION_CUBIC :
INTERPOLATION_NONE;
return kernel_tex_image_interp_3d(kg, desc.offset, P, interp);
}
else {
return make_float4(0.0f, 0.0f, 0.0f, 0.0f);
}
/* todo: optimize this so we don't have to transform both here and in
* kernel_tex_image_interp_3d when possible. Also could optimize for the
* common case where transform is translation/scale only. */
float3 P = sd->P;
object_inverse_position_transform(kg, sd, &P);
InterpolationType interp = (sd->flag & SD_VOLUME_CUBIC) ? INTERPOLATION_CUBIC :
INTERPOLATION_NONE;
return kernel_tex_image_interp_3d(kg, desc.offset, P, interp);
}
#endif

View File

@@ -40,7 +40,7 @@ ccl_device_noinline void compute_light_pass(
/* Evaluate surface shader. */
shader_eval_surface(kg, sd, &state, NULL, state.flag);
/* TODO: disable more closures we don't need besides transparent. */
/* TODO, disable more closures we don't need besides transparent */
shader_bsdf_disable_transparency(kg, sd);
/* Init ray. */

View File

@@ -176,7 +176,8 @@ ccl_device_noinline_cpu bool direct_emission(KernelGlobals *kg,
if (ls->shader & SHADER_CAST_SHADOW) {
/* setup ray */
ray->P = ray_offset_shadow(kg, sd, ls->D);
bool transmit = (dot(sd->Ng, ls->D) < 0.0f);
ray->P = ray_offset(sd->P, (transmit) ? -sd->Ng : sd->Ng);
if (ls->t == FLT_MAX) {
/* distant light */

View File

@@ -1268,7 +1268,6 @@ ccl_device_inline void shader_eval_volume(KernelGlobals *kg,
sd->num_closure_left = max_closures;
sd->flag = 0;
sd->object_flag = 0;
sd->type = PRIMITIVE_VOLUME;
for (int i = 0; stack[i].shader != SHADER_NONE; i++) {
/* setup shaderdata from stack. it's mostly setup already in

View File

@@ -689,24 +689,22 @@ typedef enum PrimitiveType {
PRIMITIVE_MOTION_CURVE_THICK = (1 << 3),
PRIMITIVE_CURVE_RIBBON = (1 << 4),
PRIMITIVE_MOTION_CURVE_RIBBON = (1 << 5),
PRIMITIVE_VOLUME = (1 << 6),
/* Lamp primitive is not included below on purpose,
* since it is no real traceable primitive.
*/
PRIMITIVE_LAMP = (1 << 7),
PRIMITIVE_LAMP = (1 << 6),
PRIMITIVE_ALL_TRIANGLE = (PRIMITIVE_TRIANGLE | PRIMITIVE_MOTION_TRIANGLE),
PRIMITIVE_ALL_CURVE = (PRIMITIVE_CURVE_THICK | PRIMITIVE_MOTION_CURVE_THICK |
PRIMITIVE_CURVE_RIBBON | PRIMITIVE_MOTION_CURVE_RIBBON),
PRIMITIVE_ALL_VOLUME = (PRIMITIVE_VOLUME),
PRIMITIVE_ALL_MOTION = (PRIMITIVE_MOTION_TRIANGLE | PRIMITIVE_MOTION_CURVE_THICK |
PRIMITIVE_MOTION_CURVE_RIBBON),
PRIMITIVE_ALL = (PRIMITIVE_ALL_TRIANGLE | PRIMITIVE_ALL_CURVE | PRIMITIVE_ALL_VOLUME),
PRIMITIVE_ALL = (PRIMITIVE_ALL_TRIANGLE | PRIMITIVE_ALL_CURVE),
/* Total number of different traceable primitives.
* NOTE: This is an actual value, not a bitflag.
*/
PRIMITIVE_NUM_TOTAL = 7,
PRIMITIVE_NUM_TOTAL = 6,
} PrimitiveType;
#define PRIMITIVE_PACK_SEGMENT(type, segment) ((segment << PRIMITIVE_NUM_TOTAL) | (type))
@@ -1481,8 +1479,7 @@ typedef struct KernelObject {
float cryptomatte_object;
float cryptomatte_asset;
float shadow_terminator_shading_offset;
float shadow_terminator_geometry_offset;
float shadow_terminator_offset;
float pad1, pad2, pad3;
} KernelObject;
static_assert_align(KernelObject, 16);

View File

@@ -50,29 +50,24 @@ ccl_device void svm_node_vector_rotate(ShaderData *sd,
}
else {
float3 axis;
float axis_length;
switch (type) {
case NODE_VECTOR_ROTATE_TYPE_AXIS_X:
axis = make_float3(1.0f, 0.0f, 0.0f);
axis_length = 1.0f;
break;
case NODE_VECTOR_ROTATE_TYPE_AXIS_Y:
axis = make_float3(0.0f, 1.0f, 0.0f);
axis_length = 1.0f;
break;
case NODE_VECTOR_ROTATE_TYPE_AXIS_Z:
axis = make_float3(0.0f, 0.0f, 1.0f);
axis_length = 1.0f;
break;
default:
axis = stack_load_float3(stack, axis_stack_offset);
axis_length = len(axis);
axis = normalize(stack_load_float3(stack, axis_stack_offset));
break;
}
float angle = stack_load_float(stack, angle_stack_offset);
angle = invert ? -angle : angle;
result = (axis_length != 0.0f) ?
rotate_around_axis(vector - center, axis / axis_length, angle) + center :
result = (len_squared(axis) != 0.0f) ?
rotate_around_axis(vector - center, axis, angle) + center :
vector;
}

View File

@@ -81,7 +81,7 @@ class Camera : public Node {
/* ** Rolling shutter effect. ** */
/* Defines rolling shutter effect type. */
NODE_SOCKET_API(RollingShutterType, rolling_shutter_type)
/* Specifies exposure time of scan-lines when using
/* Specifies exposure time of scanlines when using
* rolling shutter effect.
*/
NODE_SOCKET_API(float, rolling_shutter_duration)

View File

@@ -385,7 +385,7 @@ void ColorSpaceManager::free_memory()
{
#ifdef WITH_OCIO
map_free_memory(cached_colorspaces);
map_free_memory(cached_processors);
map_free_memory(cached_colorspaces);
#endif
}

View File

@@ -48,7 +48,6 @@ void ConstantFolder::make_constant(float value) const
foreach (ShaderInput *sock, output->links) {
sock->set(value);
sock->constant_folded_in = true;
}
graph->disconnect(output);
@@ -60,7 +59,6 @@ void ConstantFolder::make_constant(float3 value) const
foreach (ShaderInput *sock, output->links) {
sock->set(value);
sock->constant_folded_in = true;
}
graph->disconnect(output);

View File

@@ -79,11 +79,7 @@ enum ShaderNodeSpecialType {
class ShaderInput {
public:
ShaderInput(const SocketType &socket_type_, ShaderNode *parent_)
: socket_type(socket_type_),
parent(parent_),
link(NULL),
stack_offset(SVM_STACK_INVALID),
constant_folded_in(false)
: socket_type(socket_type_), parent(parent_), link(NULL), stack_offset(SVM_STACK_INVALID)
{
}
@@ -115,10 +111,6 @@ class ShaderInput {
ShaderNode *parent;
ShaderOutput *link;
int stack_offset; /* for SVM compiler */
/* Keeps track of whether a constant was folded in this socket, to avoid over-optimizing when the
* link is null. */
bool constant_folded_in;
};
/* Output

View File

@@ -16,10 +16,8 @@
#include "render/image_vdb.h"
#include "util/util_logging.h"
#include "util/util_openvdb.h"
#ifdef WITH_OPENVDB
# include <openvdb/openvdb.h>
# include <openvdb/tools/Dense.h>
#endif
#ifdef WITH_NANOVDB
@@ -28,57 +26,6 @@
CCL_NAMESPACE_BEGIN
#ifdef WITH_OPENVDB
struct NumChannelsOp {
int num_channels = 0;
template<typename GridType, typename FloatGridType, typename FloatDataType, int channels>
bool operator()(const openvdb::GridBase::ConstPtr &)
{
num_channels = channels;
return true;
}
};
struct ToDenseOp {
openvdb::CoordBBox bbox;
void *pixels;
template<typename GridType, typename FloatGridType, typename FloatDataType, int channels>
bool operator()(const openvdb::GridBase::ConstPtr &grid)
{
openvdb::tools::Dense<FloatDataType, openvdb::tools::LayoutXYZ> dense(bbox,
(FloatDataType *)pixels);
openvdb::tools::copyToDense(*openvdb::gridConstPtrCast<GridType>(grid), dense);
return true;
}
};
# ifdef WITH_NANOVDB
struct ToNanoOp {
nanovdb::GridHandle<> nanogrid;
template<typename GridType, typename FloatGridType, typename FloatDataType, int channels>
bool operator()(const openvdb::GridBase::ConstPtr &grid)
{
if constexpr (!std::is_same_v<GridType, openvdb::MaskGrid>) {
try {
nanogrid = nanovdb::openToNanoVDB(
FloatGridType(*openvdb::gridConstPtrCast<GridType>(grid)));
}
catch (const std::exception &e) {
VLOG(1) << "Error converting OpenVDB to NanoVDB grid: " << e.what();
}
return true;
}
else {
return false;
}
}
};
# endif
#endif
VDBImageLoader::VDBImageLoader(const string &grid_name) : grid_name(grid_name)
{
}
@@ -94,40 +41,98 @@ bool VDBImageLoader::load_metadata(const ImageDeviceFeatures &features, ImageMet
return false;
}
/* Get number of channels from type. */
NumChannelsOp op;
if (!openvdb::grid_type_operation(grid, op)) {
return false;
}
metadata.channels = op.num_channels;
/* Set data type. */
# ifdef WITH_NANOVDB
if (features.has_nanovdb) {
/* NanoVDB expects no inactive leaf nodes. */
/*openvdb::FloatGrid &pruned_grid = *openvdb::gridPtrCast<openvdb::FloatGrid>(grid);
openvdb::tools::pruneInactive(pruned_grid.tree());
nanogrid = nanovdb::openToNanoVDB(pruned_grid);*/
ToNanoOp op;
if (!openvdb::grid_type_operation(grid, op)) {
return false;
}
nanogrid = std::move(op.nanogrid);
}
# endif
/* Set dimensions. */
bbox = grid->evalActiveVoxelBoundingBox();
if (bbox.empty()) {
return false;
}
/* Set dimensions. */
openvdb::Coord dim = bbox.dim();
metadata.width = dim.x();
metadata.height = dim.y();
metadata.depth = dim.z();
/* Set data type. */
if (grid->isType<openvdb::FloatGrid>()) {
metadata.channels = 1;
# ifdef WITH_NANOVDB
if (features.has_nanovdb) {
nanogrid = nanovdb::openToNanoVDB(*openvdb::gridConstPtrCast<openvdb::FloatGrid>(grid));
}
# endif
}
else if (grid->isType<openvdb::Vec3fGrid>()) {
metadata.channels = 3;
# ifdef WITH_NANOVDB
if (features.has_nanovdb) {
nanogrid = nanovdb::openToNanoVDB(*openvdb::gridConstPtrCast<openvdb::Vec3fGrid>(grid));
}
# endif
}
else if (grid->isType<openvdb::BoolGrid>()) {
metadata.channels = 1;
# ifdef WITH_NANOVDB
if (features.has_nanovdb) {
nanogrid = nanovdb::openToNanoVDB(
openvdb::FloatGrid(*openvdb::gridConstPtrCast<openvdb::BoolGrid>(grid)));
}
# endif
}
else if (grid->isType<openvdb::DoubleGrid>()) {
metadata.channels = 1;
# ifdef WITH_NANOVDB
if (features.has_nanovdb) {
nanogrid = nanovdb::openToNanoVDB(
openvdb::FloatGrid(*openvdb::gridConstPtrCast<openvdb::DoubleGrid>(grid)));
}
# endif
}
else if (grid->isType<openvdb::Int32Grid>()) {
metadata.channels = 1;
# ifdef WITH_NANOVDB
if (features.has_nanovdb) {
nanogrid = nanovdb::openToNanoVDB(
openvdb::FloatGrid(*openvdb::gridConstPtrCast<openvdb::Int32Grid>(grid)));
}
# endif
}
else if (grid->isType<openvdb::Int64Grid>()) {
metadata.channels = 1;
# ifdef WITH_NANOVDB
if (features.has_nanovdb) {
nanogrid = nanovdb::openToNanoVDB(
openvdb::FloatGrid(*openvdb::gridConstPtrCast<openvdb::Int64Grid>(grid)));
}
# endif
}
else if (grid->isType<openvdb::Vec3IGrid>()) {
metadata.channels = 3;
# ifdef WITH_NANOVDB
if (features.has_nanovdb) {
nanogrid = nanovdb::openToNanoVDB(
openvdb::Vec3fGrid(*openvdb::gridConstPtrCast<openvdb::Vec3IGrid>(grid)));
}
# endif
}
else if (grid->isType<openvdb::Vec3dGrid>()) {
metadata.channels = 3;
# ifdef WITH_NANOVDB
if (features.has_nanovdb) {
nanogrid = nanovdb::openToNanoVDB(
openvdb::Vec3fGrid(*openvdb::gridConstPtrCast<openvdb::Vec3dGrid>(grid)));
}
# endif
}
else if (grid->isType<openvdb::MaskGrid>()) {
metadata.channels = 1;
# ifdef WITH_NANOVDB
return false; // Unsupported
# endif
}
else {
return false;
}
# ifdef WITH_NANOVDB
if (nanogrid) {
metadata.byte_size = nanogrid.size();
@@ -195,10 +200,45 @@ bool VDBImageLoader::load_pixels(const ImageMetaData &, void *pixels, const size
else
# endif
{
ToDenseOp op;
op.pixels = pixels;
op.bbox = bbox;
openvdb::grid_type_operation(grid, op);
if (grid->isType<openvdb::FloatGrid>()) {
openvdb::tools::Dense<float, openvdb::tools::LayoutXYZ> dense(bbox, (float *)pixels);
openvdb::tools::copyToDense(*openvdb::gridConstPtrCast<openvdb::FloatGrid>(grid), dense);
}
else if (grid->isType<openvdb::Vec3fGrid>()) {
openvdb::tools::Dense<openvdb::Vec3f, openvdb::tools::LayoutXYZ> dense(
bbox, (openvdb::Vec3f *)pixels);
openvdb::tools::copyToDense(*openvdb::gridConstPtrCast<openvdb::Vec3fGrid>(grid), dense);
}
else if (grid->isType<openvdb::BoolGrid>()) {
openvdb::tools::Dense<float, openvdb::tools::LayoutXYZ> dense(bbox, (float *)pixels);
openvdb::tools::copyToDense(*openvdb::gridConstPtrCast<openvdb::BoolGrid>(grid), dense);
}
else if (grid->isType<openvdb::DoubleGrid>()) {
openvdb::tools::Dense<float, openvdb::tools::LayoutXYZ> dense(bbox, (float *)pixels);
openvdb::tools::copyToDense(*openvdb::gridConstPtrCast<openvdb::DoubleGrid>(grid), dense);
}
else if (grid->isType<openvdb::Int32Grid>()) {
openvdb::tools::Dense<float, openvdb::tools::LayoutXYZ> dense(bbox, (float *)pixels);
openvdb::tools::copyToDense(*openvdb::gridConstPtrCast<openvdb::Int32Grid>(grid), dense);
}
else if (grid->isType<openvdb::Int64Grid>()) {
openvdb::tools::Dense<float, openvdb::tools::LayoutXYZ> dense(bbox, (float *)pixels);
openvdb::tools::copyToDense(*openvdb::gridConstPtrCast<openvdb::Int64Grid>(grid), dense);
}
else if (grid->isType<openvdb::Vec3IGrid>()) {
openvdb::tools::Dense<openvdb::Vec3f, openvdb::tools::LayoutXYZ> dense(
bbox, (openvdb::Vec3f *)pixels);
openvdb::tools::copyToDense(*openvdb::gridConstPtrCast<openvdb::Vec3IGrid>(grid), dense);
}
else if (grid->isType<openvdb::Vec3dGrid>()) {
openvdb::tools::Dense<openvdb::Vec3f, openvdb::tools::LayoutXYZ> dense(
bbox, (openvdb::Vec3f *)pixels);
openvdb::tools::copyToDense(*openvdb::gridConstPtrCast<openvdb::Vec3dGrid>(grid), dense);
}
else if (grid->isType<openvdb::MaskGrid>()) {
openvdb::tools::Dense<float, openvdb::tools::LayoutXYZ> dense(bbox, (float *)pixels);
openvdb::tools::copyToDense(*openvdb::gridConstPtrCast<openvdb::MaskGrid>(grid), dense);
}
}
return true;
#else

View File

@@ -93,8 +93,7 @@ NODE_DEFINE(Object)
SOCKET_POINT(dupli_generated, "Dupli Generated", zero_float3());
SOCKET_POINT2(dupli_uv, "Dupli UV", zero_float2());
SOCKET_TRANSFORM_ARRAY(motion, "Motion", array<Transform>());
SOCKET_FLOAT(shadow_terminator_shading_offset, "Shadow Terminator Shading Offset", 0.0f);
SOCKET_FLOAT(shadow_terminator_geometry_offset, "Shadow Terminator Geometry Offset", 0.1f);
SOCKET_FLOAT(shadow_terminator_offset, "Terminator Offset", 0.0f);
SOCKET_STRING(asset_name, "Asset Name", ustring());
SOCKET_BOOLEAN(is_shadow_catcher, "Shadow Catcher", false);
@@ -508,9 +507,7 @@ void ObjectManager::device_update_object_transform(UpdateObjectTransformState *s
kobject.cryptomatte_asset = util_hash_to_float(hash_asset);
}
kobject.shadow_terminator_shading_offset = 1.0f /
(1.0f - 0.5f * ob->shadow_terminator_shading_offset);
kobject.shadow_terminator_geometry_offset = ob->shadow_terminator_geometry_offset;
kobject.shadow_terminator_offset = 1.0f / (1.0f - 0.5f * ob->shadow_terminator_offset);
/* Object flag. */
if (ob->use_holdout) {

View File

@@ -64,8 +64,7 @@ class Object : public Node {
NODE_SOCKET_API(bool, hide_on_missing_motion)
NODE_SOCKET_API(bool, use_holdout)
NODE_SOCKET_API(bool, is_shadow_catcher)
NODE_SOCKET_API(float, shadow_terminator_shading_offset)
NODE_SOCKET_API(float, shadow_terminator_geometry_offset)
NODE_SOCKET_API(float, shadow_terminator_offset)
NODE_SOCKET_API(float3, dupli_generated)
NODE_SOCKET_API(float2, dupli_uv)

View File

@@ -993,7 +993,7 @@ void OSLCompiler::parameter_array(const char *name, const float f[], int arrayle
void OSLCompiler::parameter_color_array(const char *name, const array<float3> &f)
{
/* NOTE: cycles float3 type is actually 4 floats! need to use an explicit array. */
/* NB: cycles float3 type is actually 4 floats! need to use an explicit array */
array<float[3]> table(f.size());
for (int i = 0; i < f.size(); ++i) {

View File

@@ -209,7 +209,7 @@ class SceneParams {
int curve_subdivisions()
{
/* Matching the tessellation rate limit in Embree. */
/* Matching the tesselation rate limit in Embree. */
return clamp(1 << hair_subdivisions, 1, 16);
}
};

View File

@@ -227,25 +227,66 @@ void Session::run_gpu()
progress.set_render_start_time();
while (!progress.get_cancel()) {
const bool no_tiles = !run_update_for_next_iteration();
/* advance to next tile */
bool no_tiles = !tile_manager.next();
DeviceKernelStatus kernel_state = DEVICE_KERNEL_UNKNOWN;
if (no_tiles) {
if (params.background) {
/* if no work left and in background mode, we can stop immediately */
kernel_state = device->get_active_kernel_switch_state();
}
if (params.background) {
/* if no work left and in background mode, we can stop immediately */
if (no_tiles) {
progress.set_status("Finished");
break;
}
}
if (run_wait_for_work(no_tiles)) {
continue;
else if (no_tiles && kernel_state == DEVICE_KERNEL_FEATURE_KERNEL_AVAILABLE) {
reset_gpu(tile_manager.params, params.samples);
}
if (progress.get_cancel()) {
break;
else {
/* if in interactive mode, and we are either paused or done for now,
* wait for pause condition notify to wake up again */
thread_scoped_lock pause_lock(pause_mutex);
if (!pause && !tile_manager.done()) {
/* reset could have happened after no_tiles was set, before this lock.
* in this case we shall not wait for pause condition
*/
}
else if (pause || no_tiles) {
update_status_time(pause, no_tiles);
while (1) {
scoped_timer pause_timer;
pause_cond.wait(pause_lock);
if (pause) {
progress.add_skip_time(pause_timer, params.background);
}
update_status_time(pause, no_tiles);
progress.set_update();
if (!pause)
break;
}
}
if (progress.get_cancel())
break;
}
if (!no_tiles) {
/* update scene */
scoped_timer update_timer;
if (update_scene()) {
profiler.reset(scene->shaders.size(), scene->objects.size());
}
progress.add_skip_time(update_timer, params.background);
if (!device->error_message().empty())
progress.set_error(device->error_message());
@@ -688,27 +729,82 @@ void Session::run_cpu()
last_update_time = time_dt();
last_display_time = last_update_time;
{
/* reset once to start */
thread_scoped_lock reset_lock(delayed_reset.mutex);
thread_scoped_lock buffers_lock(buffers_mutex);
thread_scoped_lock display_lock(display_mutex);
reset_(delayed_reset.params, delayed_reset.samples);
delayed_reset.do_reset = false;
}
while (!progress.get_cancel()) {
const bool no_tiles = !run_update_for_next_iteration();
/* advance to next tile */
bool no_tiles = !tile_manager.next();
bool need_copy_to_display_buffer = false;
DeviceKernelStatus kernel_state = DEVICE_KERNEL_UNKNOWN;
if (no_tiles) {
if (params.background) {
/* if no work left and in background mode, we can stop immediately */
kernel_state = device->get_active_kernel_switch_state();
}
if (params.background) {
/* if no work left and in background mode, we can stop immediately */
if (no_tiles) {
progress.set_status("Finished");
break;
}
}
if (run_wait_for_work(no_tiles)) {
continue;
else if (no_tiles && kernel_state == DEVICE_KERNEL_FEATURE_KERNEL_AVAILABLE) {
reset_cpu(tile_manager.params, params.samples);
}
if (progress.get_cancel()) {
break;
else {
/* if in interactive mode, and we are either paused or done for now,
* wait for pause condition notify to wake up again */
thread_scoped_lock pause_lock(pause_mutex);
if (!pause && delayed_reset.do_reset) {
/* reset once to start */
thread_scoped_lock reset_lock(delayed_reset.mutex);
thread_scoped_lock buffers_lock(buffers_mutex);
thread_scoped_lock display_lock(display_mutex);
reset_(delayed_reset.params, delayed_reset.samples);
delayed_reset.do_reset = false;
}
else if (pause || no_tiles) {
update_status_time(pause, no_tiles);
while (1) {
scoped_timer pause_timer;
pause_cond.wait(pause_lock);
if (pause) {
progress.add_skip_time(pause_timer, params.background);
}
update_status_time(pause, no_tiles);
progress.set_update();
if (!pause)
break;
}
}
if (progress.get_cancel())
break;
}
if (!no_tiles) {
/* update scene */
scoped_timer update_timer;
if (update_scene()) {
profiler.reset(scene->shaders.size(), scene->objects.size());
}
progress.add_skip_time(update_timer, params.background);
if (!device->error_message().empty())
progress.set_error(device->error_message());
@@ -798,63 +894,6 @@ void Session::run()
progress.set_update();
}
bool Session::run_update_for_next_iteration()
{
thread_scoped_lock scene_lock(scene->mutex);
thread_scoped_lock reset_lock(delayed_reset.mutex);
if (delayed_reset.do_reset) {
thread_scoped_lock buffers_lock(buffers_mutex);
reset_(delayed_reset.params, delayed_reset.samples);
delayed_reset.do_reset = false;
}
const bool have_tiles = tile_manager.next();
if (have_tiles) {
scoped_timer update_timer;
if (update_scene()) {
profiler.reset(scene->shaders.size(), scene->objects.size());
}
progress.add_skip_time(update_timer, params.background);
}
return have_tiles;
}
bool Session::run_wait_for_work(bool no_tiles)
{
/* In an offline rendering there is no pause, and no tiles will mean the job is fully done. */
if (params.background) {
return false;
}
thread_scoped_lock pause_lock(pause_mutex);
if (!pause && !no_tiles) {
return false;
}
update_status_time(pause, no_tiles);
while (true) {
scoped_timer pause_timer;
pause_cond.wait(pause_lock);
if (pause) {
progress.add_skip_time(pause_timer, params.background);
}
update_status_time(pause, no_tiles);
progress.set_update();
if (!pause) {
break;
}
}
return no_tiles;
}
bool Session::draw(BufferParams &buffer_params, DeviceDrawParams &draw_params)
{
if (device_use_gl)
@@ -973,6 +1012,8 @@ void Session::wait()
bool Session::update_scene()
{
thread_scoped_lock scene_lock(scene->mutex);
/* update camera if dimensions changed for progressive render. the camera
* knows nothing about progressive or cropped rendering, it just gets the
* image dimensions passed in */

View File

@@ -178,9 +178,6 @@ class Session {
void run();
bool run_update_for_next_iteration();
bool run_wait_for_work(bool no_tiles);
void update_status_time(bool show_pause = false, bool show_done = false);
void render(bool use_denoise);

View File

@@ -304,7 +304,7 @@ int SVMCompiler::stack_assign(ShaderOutput *output)
int SVMCompiler::stack_assign_if_linked(ShaderInput *input)
{
if (input->link || input->constant_folded_in)
if (input->link)
return stack_assign(input);
return SVM_STACK_INVALID;

View File

@@ -103,7 +103,7 @@ ccl_device float fast_sinf(float x)
* 1.19209e-07 max error
*/
int q = fast_rint(x * M_1_PI_F);
float qf = (float)q;
float qf = q;
x = madd(qf, -0.78515625f * 4, x);
x = madd(qf, -0.00024187564849853515625f * 4, x);
x = madd(qf, -3.7747668102383613586e-08f * 4, x);
@@ -132,7 +132,7 @@ ccl_device float fast_cosf(float x)
{
/* Same argument reduction as fast_sinf(). */
int q = fast_rint(x * M_1_PI_F);
float qf = (float)q;
float qf = q;
x = madd(qf, -0.78515625f * 4, x);
x = madd(qf, -0.00024187564849853515625f * 4, x);
x = madd(qf, -3.7747668102383613586e-08f * 4, x);
@@ -160,7 +160,7 @@ ccl_device void fast_sincosf(float x, float *sine, float *cosine)
{
/* Same argument reduction as fast_sin. */
int q = fast_rint(x * M_1_PI_F);
float qf = (float)q;
float qf = q;
x = madd(qf, -0.78515625f * 4, x);
x = madd(qf, -0.00024187564849853515625f * 4, x);
x = madd(qf, -3.7747668102383613586e-08f * 4, x);
@@ -207,7 +207,7 @@ ccl_device float fast_tanf(float x)
* we sometimes need to take the reciprocal of the polynomial
*/
int q = fast_rint(x * 2.0f * M_1_PI_F);
float qf = (float)q;
float qf = q;
x = madd(qf, -0.78515625f * 2, x);
x = madd(qf, -0.00024187564849853515625f * 2, x);
x = madd(qf, -3.7747668102383613586e-08f * 2, x);
@@ -243,7 +243,7 @@ ccl_device float fast_sinpif(float x)
const float P = 3.584135056f; /* P = 16-4*Q */
return y * (Q + P * fabsf(y));
/* The original article used inferior constants for Q and P and
/* The original article used used inferior constants for Q and P and
* so had max error 1.091e-3.
*
* The optimal value for Q was determined by exhaustive search, minimizing
@@ -407,7 +407,7 @@ ccl_device float fast_logb(float x)
x = fabsf(x);
x = clamp(x, FLT_MIN, FLT_MAX);
unsigned bits = __float_as_uint(x);
return (float)((int)(bits >> 23) - 127);
return (int)(bits >> 23) - 127;
}
ccl_device float fast_exp2f(float x)

View File

@@ -25,42 +25,6 @@ namespace openvdb {
using Vec4fTree = tree::Tree4<Vec4f, 5, 4, 3>::Type;
using Vec4fGrid = Grid<Vec4fTree>;
/* Apply operation to known grid types. */
template<typename OpType>
bool grid_type_operation(const openvdb::GridBase::ConstPtr &grid, OpType &&op)
{
if (grid->isType<openvdb::FloatGrid>()) {
return op.template operator()<openvdb::FloatGrid, openvdb::FloatGrid, float, 1>(grid);
}
else if (grid->isType<openvdb::Vec3fGrid>()) {
return op.template operator()<openvdb::Vec3fGrid, openvdb::Vec3fGrid, openvdb::Vec3f, 3>(grid);
}
else if (grid->isType<openvdb::BoolGrid>()) {
return op.template operator()<openvdb::BoolGrid, openvdb::FloatGrid, float, 1>(grid);
}
else if (grid->isType<openvdb::DoubleGrid>()) {
return op.template operator()<openvdb::DoubleGrid, openvdb::FloatGrid, float, 1>(grid);
}
else if (grid->isType<openvdb::Int32Grid>()) {
return op.template operator()<openvdb::Int32Grid, openvdb::FloatGrid, float, 1>(grid);
}
else if (grid->isType<openvdb::Int64Grid>()) {
return op.template operator()<openvdb::Int64Grid, openvdb::FloatGrid, float, 1>(grid);
}
else if (grid->isType<openvdb::Vec3IGrid>()) {
return op.template operator()<openvdb::Vec3IGrid, openvdb::Vec3fGrid, openvdb::Vec3f, 3>(grid);
}
else if (grid->isType<openvdb::Vec3dGrid>()) {
return op.template operator()<openvdb::Vec3dGrid, openvdb::Vec3fGrid, openvdb::Vec3f, 3>(grid);
}
else if (grid->isType<openvdb::MaskGrid>()) {
return op.template operator()<openvdb::MaskGrid, openvdb::FloatGrid, float, 1>(grid);
}
else {
return false;
}
}
}; // namespace openvdb
#endif

View File

@@ -68,7 +68,7 @@ class TaskPool {
/* ** Statistics ** */
/* Time stamp of first task pushed. */
/* Time time stamp of first task pushed. */
double start_time;
/* Number of all tasks pushed to the pool. Cleared after wait_work() and cancel(). */

View File

@@ -155,9 +155,6 @@ if(WITH_HEADLESS OR WITH_GHOST_SDL)
endif()
elseif(APPLE AND NOT WITH_GHOST_X11)
if(WITH_INPUT_IME)
add_definitions(-DWITH_INPUT_IME)
endif()
list(APPEND SRC
intern/GHOST_DisplayManagerCocoa.mm
intern/GHOST_SystemCocoa.mm
@@ -288,37 +285,16 @@ elseif(WITH_GHOST_X11 OR WITH_GHOST_WAYLAND)
${dbus_INCLUDE_DIRS}
)
include(CheckSymbolExists)
set(CMAKE_REQUIRED_DEFINITIONS "-D_GNU_SOURCE")
check_symbol_exists(memfd_create "sys/mman.h" HAVE_MEMFD_CREATE)
if (HAVE_MEMFD_CREATE)
add_definitions(-DHAVE_MEMFD_CREATE)
endif()
list(APPEND SRC
intern/GHOST_SystemWayland.cpp
intern/GHOST_WindowWayland.cpp
intern/GHOST_SystemWayland.h
intern/GHOST_WaylandCursorSettings.h
intern/GHOST_WindowWayland.h
)
pkg_get_variable(WAYLAND_SCANNER wayland-scanner wayland_scanner)
pkg_check_modules(wayland-protocols wayland-protocols>=1.15)
if (${wayland-protocols_FOUND})
pkg_get_variable(WAYLAND_PROTOCOLS_DIR wayland-protocols pkgdatadir)
else()
find_path(WAYLAND_PROTOCOLS_DIR
NAMES unstable/xdg-decoration/xdg-decoration-unstable-v1.xml
PATH_SUFFIXES share/wayland-protocols
)
endif()
if (NOT EXISTS ${WAYLAND_PROTOCOLS_DIR})
message(FATAL_ERROR "path to wayland-protocols not found")
endif()
pkg_get_variable(WAYLAND_PROTOCOLS_DIR wayland-protocols pkgdatadir)
# Generate protocols bindings.
macro(generate_protocol_bindings NAME PROT_DEF)

View File

@@ -96,7 +96,7 @@ extern GHOST_TSuccess GHOST_DisposeEventConsumer(GHOST_EventConsumerHandle consu
* \param systemhandle: The handle to the system.
* \return The number of milliseconds.
*/
extern uint64_t GHOST_GetMilliSeconds(GHOST_SystemHandle systemhandle);
extern GHOST_TUns64 GHOST_GetMilliSeconds(GHOST_SystemHandle systemhandle);
/**
* Installs a timer.
@@ -110,8 +110,8 @@ extern uint64_t GHOST_GetMilliSeconds(GHOST_SystemHandle systemhandle);
* \return A timer task (0 if timer task installation failed).
*/
extern GHOST_TimerTaskHandle GHOST_InstallTimer(GHOST_SystemHandle systemhandle,
uint64_t delay,
uint64_t interval,
GHOST_TUns64 delay,
GHOST_TUns64 interval,
GHOST_TimerProcPtr timerProc,
GHOST_TUserDataPtr userData);
@@ -133,7 +133,7 @@ extern GHOST_TSuccess GHOST_RemoveTimer(GHOST_SystemHandle systemhandle,
* \param systemhandle: The handle to the system.
* \return The number of displays.
*/
extern uint8_t GHOST_GetNumDisplays(GHOST_SystemHandle systemhandle);
extern GHOST_TUns8 GHOST_GetNumDisplays(GHOST_SystemHandle systemhandle);
/**
* Returns the dimensions of the main display on this system.
@@ -142,8 +142,8 @@ extern uint8_t GHOST_GetNumDisplays(GHOST_SystemHandle systemhandle);
* \param height: A pointer the height gets put in.
*/
extern void GHOST_GetMainDisplayDimensions(GHOST_SystemHandle systemhandle,
uint32_t *width,
uint32_t *height);
GHOST_TUns32 *width,
GHOST_TUns32 *height);
/**
* Returns the dimensions of all displays combine
@@ -154,8 +154,8 @@ extern void GHOST_GetMainDisplayDimensions(GHOST_SystemHandle systemhandle,
* \param height: A pointer the height gets put in.
*/
extern void GHOST_GetAllDisplayDimensions(GHOST_SystemHandle systemhandle,
uint32_t *width,
uint32_t *height);
GHOST_TUns32 *width,
GHOST_TUns32 *height);
/**
* Create a new window.
@@ -178,18 +178,18 @@ extern void GHOST_GetAllDisplayDimensions(GHOST_SystemHandle systemhandle,
extern GHOST_WindowHandle GHOST_CreateWindow(GHOST_SystemHandle systemhandle,
GHOST_WindowHandle parent_windowhandle,
const char *title,
int32_t left,
int32_t top,
uint32_t width,
uint32_t height,
GHOST_TInt32 left,
GHOST_TInt32 top,
GHOST_TUns32 width,
GHOST_TUns32 height,
GHOST_TWindowState state,
bool is_dialog,
GHOST_TDrawingContextType type,
GHOST_GLSettings glSettings);
/**
* Create a new off-screen context.
* Never explicitly delete the context, use #disposeContext() instead.
* Create a new offscreen context.
* Never explicitly delete the context, use disposeContext() instead.
* \param systemhandle: The handle to the system.
* \param platform_support_callback: An optional callback to check platform support.
* \return A handle to the new context ( == NULL if creation failed).
@@ -360,13 +360,13 @@ extern GHOST_TSuccess GHOST_HasCursorShape(GHOST_WindowHandle windowhandle,
* \return Indication of success.
*/
extern GHOST_TSuccess GHOST_SetCustomCursorShape(GHOST_WindowHandle windowhandle,
uint8_t *bitmap,
uint8_t *mask,
GHOST_TUns8 *bitmap,
GHOST_TUns8 *mask,
int sizex,
int sizey,
int hotX,
int hotY,
bool canInvertColor);
GHOST_TUns8 canInvertColor);
/**
* Returns the visibility state of the cursor.
@@ -391,8 +391,8 @@ extern GHOST_TSuccess GHOST_SetCursorVisibility(GHOST_WindowHandle windowhandle,
* \return Indication of success.
*/
extern GHOST_TSuccess GHOST_GetCursorPosition(GHOST_SystemHandle systemhandle,
int32_t *x,
int32_t *y);
GHOST_TInt32 *x,
GHOST_TInt32 *y);
/**
* Updates the location of the cursor (location in screen coordinates).
@@ -403,8 +403,8 @@ extern GHOST_TSuccess GHOST_GetCursorPosition(GHOST_SystemHandle systemhandle,
* \return Indication of success.
*/
extern GHOST_TSuccess GHOST_SetCursorPosition(GHOST_SystemHandle systemhandle,
int32_t x,
int32_t y);
GHOST_TInt32 x,
GHOST_TInt32 y);
/**
* Grabs the cursor for a modal operation, to keep receiving
@@ -467,7 +467,7 @@ extern void GHOST_setNDOFDeadZone(float deadzone);
/**
* Tells if the ongoing drag'n'drop object can be accepted upon mouse drop
*/
extern void GHOST_setAcceptDragOperation(GHOST_WindowHandle windowhandle, bool canAccept);
extern void GHOST_setAcceptDragOperation(GHOST_WindowHandle windowhandle, GHOST_TInt8 canAccept);
/**
* Returns the event type.
@@ -481,7 +481,7 @@ extern GHOST_TEventType GHOST_GetEventType(GHOST_EventHandle eventhandle);
* \param eventhandle: The handle to the event.
* \return The event generation time.
*/
extern uint64_t GHOST_GetEventTime(GHOST_EventHandle eventhandle);
extern GHOST_TUns64 GHOST_GetEventTime(GHOST_EventHandle eventhandle);
/**
* Returns the window this event was generated on,
@@ -507,7 +507,7 @@ extern GHOST_TimerProcPtr GHOST_GetTimerProc(GHOST_TimerTaskHandle timertaskhand
/**
* Changes the timer callback.
* \param timertaskhandle: The handle to the timer-task.
* \param timertaskhandle: The handle to the timertask.
* \param timerProc: The timer callback.
*/
extern void GHOST_SetTimerProc(GHOST_TimerTaskHandle timertaskhandle,
@@ -515,14 +515,14 @@ extern void GHOST_SetTimerProc(GHOST_TimerTaskHandle timertaskhandle,
/**
* Returns the timer user data.
* \param timertaskhandle: The handle to the timer-task.
* \param timertaskhandle: The handle to the timertask.
* \return The timer user data.
*/
extern GHOST_TUserDataPtr GHOST_GetTimerTaskUserData(GHOST_TimerTaskHandle timertaskhandle);
/**
* Changes the time user data.
* \param timertaskhandle: The handle to the timer-task.
* \param timertaskhandle: The handle to the timertask.
* \param userdata: The timer user data.
*/
extern void GHOST_SetTimerTaskUserData(GHOST_TimerTaskHandle timertaskhandle,
@@ -595,7 +595,7 @@ void GHOST_DisposeRectangle(GHOST_RectangleHandle rectanglehandle);
* \param width: The new width of the client area of the window.
* \return Indication of success.
*/
extern GHOST_TSuccess GHOST_SetClientWidth(GHOST_WindowHandle windowhandle, uint32_t width);
extern GHOST_TSuccess GHOST_SetClientWidth(GHOST_WindowHandle windowhandle, GHOST_TUns32 width);
/**
* Resizes client rectangle height.
@@ -603,7 +603,7 @@ extern GHOST_TSuccess GHOST_SetClientWidth(GHOST_WindowHandle windowhandle, uint
* \param height: The new height of the client area of the window.
* \return Indication of success.
*/
extern GHOST_TSuccess GHOST_SetClientHeight(GHOST_WindowHandle windowhandle, uint32_t height);
extern GHOST_TSuccess GHOST_SetClientHeight(GHOST_WindowHandle windowhandle, GHOST_TUns32 height);
/**
* Resizes client rectangle.
@@ -613,8 +613,8 @@ extern GHOST_TSuccess GHOST_SetClientHeight(GHOST_WindowHandle windowhandle, uin
* \return Indication of success.
*/
extern GHOST_TSuccess GHOST_SetClientSize(GHOST_WindowHandle windowhandle,
uint32_t width,
uint32_t height);
GHOST_TUns32 width,
GHOST_TUns32 height);
/**
* Converts a point in screen coordinates to client rectangle coordinates
@@ -624,19 +624,25 @@ extern GHOST_TSuccess GHOST_SetClientSize(GHOST_WindowHandle windowhandle,
* \param outX: The x-coordinate in the client rectangle.
* \param outY: The y-coordinate in the client rectangle.
*/
extern void GHOST_ScreenToClient(
GHOST_WindowHandle windowhandle, int32_t inX, int32_t inY, int32_t *outX, int32_t *outY);
extern void GHOST_ScreenToClient(GHOST_WindowHandle windowhandle,
GHOST_TInt32 inX,
GHOST_TInt32 inY,
GHOST_TInt32 *outX,
GHOST_TInt32 *outY);
/**
* Converts a point in client rectangle coordinates to screen coordinates.
* Converts a point in screen coordinates to client rectangle coordinates
* \param windowhandle: The handle to the window.
* \param inX: The x-coordinate in the client rectangle.
* \param inY: The y-coordinate in the client rectangle.
* \param outX: The x-coordinate on the screen.
* \param outY: The y-coordinate on the screen.
*/
extern void GHOST_ClientToScreen(
GHOST_WindowHandle windowhandle, int32_t inX, int32_t inY, int32_t *outX, int32_t *outY);
extern void GHOST_ClientToScreen(GHOST_WindowHandle windowhandle,
GHOST_TInt32 inX,
GHOST_TInt32 inY,
GHOST_TInt32 *outX,
GHOST_TInt32 *outY);
/**
* Returns the state of the window (normal, minimized, maximized).
@@ -661,7 +667,7 @@ extern GHOST_TSuccess GHOST_SetWindowState(GHOST_WindowHandle windowhandle,
* \return Indication of success.
*/
extern GHOST_TSuccess GHOST_SetWindowModifiedState(GHOST_WindowHandle windowhandle,
bool isUnsavedChanges);
GHOST_TUns8 isUnsavedChanges);
/**
* Sets the order of the window (bottom, top).
@@ -752,14 +758,14 @@ extern void GHOST_SetTabletAPI(GHOST_SystemHandle systemhandle, GHOST_TTabletAPI
* \param rectanglehandle: The handle to the rectangle.
* \return width of the rectangle
*/
extern int32_t GHOST_GetWidthRectangle(GHOST_RectangleHandle rectanglehandle);
extern GHOST_TInt32 GHOST_GetWidthRectangle(GHOST_RectangleHandle rectanglehandle);
/**
* Access to rectangle height.
* \param rectanglehandle: The handle to the rectangle.
* \return height of the rectangle
*/
extern int32_t GHOST_GetHeightRectangle(GHOST_RectangleHandle rectanglehandle);
extern GHOST_TInt32 GHOST_GetHeightRectangle(GHOST_RectangleHandle rectanglehandle);
/**
* Gets all members of the rectangle.
@@ -769,8 +775,11 @@ extern int32_t GHOST_GetHeightRectangle(GHOST_RectangleHandle rectanglehandle);
* \param r: Pointer to return right coordinate in.
* \param b: Pointer to return bottom coordinate in.
*/
extern void GHOST_GetRectangle(
GHOST_RectangleHandle rectanglehandle, int32_t *l, int32_t *t, int32_t *r, int32_t *b);
extern void GHOST_GetRectangle(GHOST_RectangleHandle rectanglehandle,
GHOST_TInt32 *l,
GHOST_TInt32 *t,
GHOST_TInt32 *r,
GHOST_TInt32 *b);
/**
* Sets all members of the rectangle.
@@ -780,8 +789,11 @@ extern void GHOST_GetRectangle(
* \param r: requested right coordinate of the rectangle.
* \param b: requested bottom coordinate of the rectangle.
*/
extern void GHOST_SetRectangle(
GHOST_RectangleHandle rectanglehandle, int32_t l, int32_t t, int32_t r, int32_t b);
extern void GHOST_SetRectangle(GHOST_RectangleHandle rectanglehandle,
GHOST_TInt32 l,
GHOST_TInt32 t,
GHOST_TInt32 r,
GHOST_TInt32 b);
/**
* Returns whether this rectangle is empty.
@@ -806,7 +818,7 @@ extern GHOST_TSuccess GHOST_IsValidRectangle(GHOST_RectangleHandle rectanglehand
* \param rectanglehandle: The handle to the rectangle.
* \param i: The amount of offset given to each extreme (negative values shrink the rectangle).
*/
extern void GHOST_InsetRectangle(GHOST_RectangleHandle rectanglehandle, int32_t i);
extern void GHOST_InsetRectangle(GHOST_RectangleHandle rectanglehandle, GHOST_TInt32 i);
/**
* Does a union of the rectangle given and this rectangle.
@@ -823,7 +835,9 @@ extern void GHOST_UnionRectangle(GHOST_RectangleHandle rectanglehandle,
* \param x: The x-coordinate of the point.
* \param y: The y-coordinate of the point.
*/
extern void GHOST_UnionPointRectangle(GHOST_RectangleHandle rectanglehandle, int32_t x, int32_t y);
extern void GHOST_UnionPointRectangle(GHOST_RectangleHandle rectanglehandle,
GHOST_TInt32 x,
GHOST_TInt32 y);
/**
* Returns whether the point is inside this rectangle.
@@ -834,8 +848,8 @@ extern void GHOST_UnionPointRectangle(GHOST_RectangleHandle rectanglehandle, int
* \return Success value (true if point is inside).
*/
extern GHOST_TSuccess GHOST_IsInsideRectangle(GHOST_RectangleHandle rectanglehandle,
int32_t x,
int32_t y);
GHOST_TInt32 x,
GHOST_TInt32 y);
/**
* Returns whether the rectangle is inside this rectangle.
@@ -854,8 +868,8 @@ extern GHOST_TVisibility GHOST_GetRectangleVisibility(
* \param cy: Requested center y-coordinate of the rectangle.
*/
extern void GHOST_SetCenterRectangle(GHOST_RectangleHandle rectanglehandle,
int32_t cx,
int32_t cy);
GHOST_TInt32 cx,
GHOST_TInt32 cy);
/**
* Sets rectangle members.
@@ -867,8 +881,11 @@ extern void GHOST_SetCenterRectangle(GHOST_RectangleHandle rectanglehandle,
* \param w: requested width of the rectangle.
* \param h: requested height of the rectangle.
*/
extern void GHOST_SetRectangleCenter(
GHOST_RectangleHandle rectanglehandle, int32_t cx, int32_t cy, int32_t w, int32_t h);
extern void GHOST_SetRectangleCenter(GHOST_RectangleHandle rectanglehandle,
GHOST_TInt32 cx,
GHOST_TInt32 cy,
GHOST_TInt32 w,
GHOST_TInt32 h);
/**
* Clips a rectangle.
@@ -886,14 +903,14 @@ extern GHOST_TSuccess GHOST_ClipRectangle(GHOST_RectangleHandle rectanglehandle,
* \param selection: Boolean to return the selection instead, X11 only feature.
* \return clipboard data
*/
extern char *GHOST_getClipboard(bool selection);
extern GHOST_TUns8 *GHOST_getClipboard(int selection);
/**
* Put data to the Clipboard
* \param buffer: the string buffer to set.
* \param selection: Set the selection instead, X11 only feature.
*/
extern void GHOST_putClipboard(const char *buffer, bool selection);
extern void GHOST_putClipboard(GHOST_TInt8 *buffer, int selection);
/**
* Toggles console
@@ -925,7 +942,7 @@ extern float GHOST_GetNativePixelSize(GHOST_WindowHandle windowhandle);
/**
* Returns the suggested DPI for this window.
*/
extern uint16_t GHOST_GetDPIHint(GHOST_WindowHandle windowhandle);
extern GHOST_TUns16 GHOST_GetDPIHint(GHOST_WindowHandle windowhandle);
/**
* Enable IME attached to the given window, i.e. allows user-input
@@ -939,8 +956,12 @@ extern uint16_t GHOST_GetDPIHint(GHOST_WindowHandle windowhandle);
* - true: Start a new composition.
* - false: Move the IME windows to the given position without finishing it.
*/
extern void GHOST_BeginIME(
GHOST_WindowHandle windowhandle, int32_t x, int32_t y, int32_t w, int32_t h, bool complete);
extern void GHOST_BeginIME(GHOST_WindowHandle windowhandle,
GHOST_TInt32 x,
GHOST_TInt32 y,
GHOST_TInt32 w,
GHOST_TInt32 h,
int complete);
/**
* Disable the IME attached to the given window, i.e. prohibits any user-input
* events from being dispatched to the IME.
@@ -1055,7 +1076,7 @@ void GHOST_XrDestroyActionSet(GHOST_XrContextHandle xr_context, const char *acti
*/
int GHOST_XrCreateActions(GHOST_XrContextHandle xr_context,
const char *action_set_name,
uint32_t count,
GHOST_TUns32 count,
const GHOST_XrActionInfo *infos);
/**
@@ -1063,7 +1084,7 @@ int GHOST_XrCreateActions(GHOST_XrContextHandle xr_context,
*/
void GHOST_XrDestroyActions(GHOST_XrContextHandle xr_context,
const char *action_set_name,
uint32_t count,
GHOST_TUns32 count,
const char *const *action_names);
/**
@@ -1071,7 +1092,7 @@ void GHOST_XrDestroyActions(GHOST_XrContextHandle xr_context,
*/
int GHOST_XrCreateActionSpaces(GHOST_XrContextHandle xr_context,
const char *action_set_name,
uint32_t count,
GHOST_TUns32 count,
const GHOST_XrActionSpaceInfo *infos);
/**
@@ -1079,7 +1100,7 @@ int GHOST_XrCreateActionSpaces(GHOST_XrContextHandle xr_context,
*/
void GHOST_XrDestroyActionSpaces(GHOST_XrContextHandle xr_context,
const char *action_set_name,
uint32_t count,
GHOST_TUns32 count,
const GHOST_XrActionSpaceInfo *infos);
/**
@@ -1087,7 +1108,7 @@ void GHOST_XrDestroyActionSpaces(GHOST_XrContextHandle xr_context,
*/
int GHOST_XrCreateActionBindings(GHOST_XrContextHandle xr_context,
const char *action_set_name,
uint32_t count,
GHOST_TUns32 count,
const GHOST_XrActionProfileInfo *infos);
/**
@@ -1095,7 +1116,7 @@ int GHOST_XrCreateActionBindings(GHOST_XrContextHandle xr_context,
*/
void GHOST_XrDestroyActionBindings(GHOST_XrContextHandle xr_context,
const char *action_set_name,
uint32_t count,
GHOST_TUns32 count,
const GHOST_XrActionProfileInfo *infos);
/**
@@ -1117,7 +1138,7 @@ int GHOST_XrSyncActions(GHOST_XrContextHandle xr_context, const char *action_set
int GHOST_XrApplyHapticAction(GHOST_XrContextHandle xr_context,
const char *action_set_name,
const char *action_name,
const int64_t *duration,
const GHOST_TInt64 *duration,
const float *frequency,
const float *amplitude);

View File

@@ -29,8 +29,8 @@
/**
* Interface for GHOST context.
*
* You can create a off-screen context (windowless) with the system's
* #GHOST_ISystem::createOffscreenContext method.
* You can create a offscreen context (windowless) with the system's
* GHOST_ISystem::createOffscreenContext method.
* \see GHOST_ISystem#createOffscreenContext
*/
class GHOST_IContext {

View File

@@ -58,7 +58,7 @@ class GHOST_IEvent {
* Returns the time this event was generated.
* \return The event generation time.
*/
virtual uint64_t getTime() = 0;
virtual GHOST_TUns64 getTime() = 0;
/**
* Returns the window this event was generated on,

View File

@@ -177,7 +177,7 @@ class GHOST_ISystem {
* Based on ANSI clock() routine.
* \return The number of milliseconds.
*/
virtual uint64_t getMilliSeconds() const = 0;
virtual GHOST_TUns64 getMilliSeconds() const = 0;
/**
* Installs a timer.
@@ -189,8 +189,8 @@ class GHOST_ISystem {
* \param userData: Placeholder for user data.
* \return A timer task (0 if timer task installation failed).
*/
virtual GHOST_ITimerTask *installTimer(uint64_t delay,
uint64_t interval,
virtual GHOST_ITimerTask *installTimer(GHOST_TUns64 delay,
GHOST_TUns64 interval,
GHOST_TimerProcPtr timerProc,
GHOST_TUserDataPtr userData = NULL) = 0;
@@ -209,19 +209,19 @@ class GHOST_ISystem {
* Returns the number of displays on this system.
* \return The number of displays.
*/
virtual uint8_t getNumDisplays() const = 0;
virtual GHOST_TUns8 getNumDisplays() const = 0;
/**
* Returns the dimensions of the main display on this system.
* \return The dimension of the main display.
*/
virtual void getMainDisplayDimensions(uint32_t &width, uint32_t &height) const = 0;
virtual void getMainDisplayDimensions(GHOST_TUns32 &width, GHOST_TUns32 &height) const = 0;
/**
* Returns the combine dimensions of all monitors.
* \return The dimension of the workspace.
*/
virtual void getAllDisplayDimensions(uint32_t &width, uint32_t &height) const = 0;
virtual void getAllDisplayDimensions(GHOST_TUns32 &width, GHOST_TUns32 &height) const = 0;
/**
* Create a new window.
@@ -242,10 +242,10 @@ class GHOST_ISystem {
* \return The new window (or 0 if creation failed).
*/
virtual GHOST_IWindow *createWindow(const char *title,
int32_t left,
int32_t top,
uint32_t width,
uint32_t height,
GHOST_TInt32 left,
GHOST_TInt32 top,
GHOST_TUns32 width,
GHOST_TUns32 height,
GHOST_TWindowState state,
GHOST_TDrawingContextType type,
GHOST_GLSettings glSettings,
@@ -261,8 +261,8 @@ class GHOST_ISystem {
virtual GHOST_TSuccess disposeWindow(GHOST_IWindow *window) = 0;
/**
* Create a new off-screen context.
* Never explicitly delete the context, use #disposeContext() instead.
* Create a new offscreen context.
* Never explicitly delete the context, use disposeContext() instead.
* \return The new context (or 0 if creation failed).
*/
virtual GHOST_IContext *createOffscreenContext(GHOST_GLSettings glSettings) = 0;
@@ -365,7 +365,7 @@ class GHOST_ISystem {
* \param y: The y-coordinate of the cursor.
* \return Indication of success.
*/
virtual GHOST_TSuccess getCursorPosition(int32_t &x, int32_t &y) const = 0;
virtual GHOST_TSuccess getCursorPosition(GHOST_TInt32 &x, GHOST_TInt32 &y) const = 0;
/**
* Updates the location of the cursor (location in screen coordinates).
@@ -374,7 +374,7 @@ class GHOST_ISystem {
* \param y: The y-coordinate of the cursor.
* \return Indication of success.
*/
virtual GHOST_TSuccess setCursorPosition(int32_t x, int32_t y) = 0;
virtual GHOST_TSuccess setCursorPosition(GHOST_TInt32 x, GHOST_TInt32 y) = 0;
/***************************************************************************************
* Access to mouse button and keyboard states.
@@ -431,12 +431,12 @@ class GHOST_ISystem {
* \return "unsigned char" from X11 XA_CUT_BUFFER0 buffer
*
*/
virtual char *getClipboard(bool selection) const = 0;
virtual GHOST_TUns8 *getClipboard(bool selection) const = 0;
/**
* Put data to the Clipboard
*/
virtual void putClipboard(const char *buffer, bool selection) const = 0;
virtual void putClipboard(GHOST_TInt8 *buffer, bool selection) const = 0;
/***************************************************************************************
* System Message Box.

View File

@@ -68,26 +68,26 @@ class GHOST_ISystemPaths {
* "unpack and run" path, then look for properly installed path, including versioning.
* \return Unsigned char string pointing to system dir (eg /usr/share/blender/).
*/
virtual const char *getSystemDir(int version, const char *versionstr) const = 0;
virtual const GHOST_TUns8 *getSystemDir(int version, const char *versionstr) const = 0;
/**
* Determine the base dir in which user configuration is stored, including versioning.
* If needed, it will create the base directory.
* \return Unsigned char string pointing to user dir (eg ~/.blender/).
*/
virtual const char *getUserDir(int version, const char *versionstr) const = 0;
virtual const GHOST_TUns8 *getUserDir(int version, const char *versionstr) const = 0;
/**
* Determine a special ("well known") and easy to reach user directory.
* \return Unsigned char string pointing to user dir (eg `~/Documents/`).
*/
virtual const char *getUserSpecialDir(GHOST_TUserSpecialDirTypes type) const = 0;
virtual const GHOST_TUns8 *getUserSpecialDir(GHOST_TUserSpecialDirTypes type) const = 0;
/**
* Determine the directory of the current binary
* \return Unsigned char string pointing to the binary dir
*/
virtual const char *getBinaryDir() const = 0;
virtual const GHOST_TUns8 *getBinaryDir() const = 0;
/**
* Add the file to the operating system most recently used files

View File

@@ -108,20 +108,20 @@ class GHOST_IWindow {
* Resizes client rectangle width.
* \param width: The new width of the client area of the window.
*/
virtual GHOST_TSuccess setClientWidth(uint32_t width) = 0;
virtual GHOST_TSuccess setClientWidth(GHOST_TUns32 width) = 0;
/**
* Resizes client rectangle height.
* \param height: The new height of the client area of the window.
*/
virtual GHOST_TSuccess setClientHeight(uint32_t height) = 0;
virtual GHOST_TSuccess setClientHeight(GHOST_TUns32 height) = 0;
/**
* Resizes client rectangle.
* \param width: The new width of the client area of the window.
* \param height: The new height of the client area of the window.
*/
virtual GHOST_TSuccess setClientSize(uint32_t width, uint32_t height) = 0;
virtual GHOST_TSuccess setClientSize(GHOST_TUns32 width, GHOST_TUns32 height) = 0;
/**
* Converts a point in screen coordinates to client rectangle coordinates
@@ -130,16 +130,22 @@ class GHOST_IWindow {
* \param outX: The x-coordinate in the client rectangle.
* \param outY: The y-coordinate in the client rectangle.
*/
virtual void screenToClient(int32_t inX, int32_t inY, int32_t &outX, int32_t &outY) const = 0;
virtual void screenToClient(GHOST_TInt32 inX,
GHOST_TInt32 inY,
GHOST_TInt32 &outX,
GHOST_TInt32 &outY) const = 0;
/**
* Converts a point in client rectangle coordinates to screen coordinates.
* Converts a point in screen coordinates to client rectangle coordinates
* \param inX: The x-coordinate in the client rectangle.
* \param inY: The y-coordinate in the client rectangle.
* \param outX: The x-coordinate on the screen.
* \param outY: The y-coordinate on the screen.
*/
virtual void clientToScreen(int32_t inX, int32_t inY, int32_t &outX, int32_t &outY) const = 0;
virtual void clientToScreen(GHOST_TInt32 inX,
GHOST_TInt32 inY,
GHOST_TInt32 &outX,
GHOST_TInt32 &outY) const = 0;
/**
* Tells if the ongoing drag'n'drop object can be accepted upon mouse drop
@@ -284,8 +290,8 @@ class GHOST_IWindow {
* \param hotY: The Y coordinate of the cursor hot-spot.
* \return Indication of success.
*/
virtual GHOST_TSuccess setCustomCursorShape(uint8_t *bitmap,
uint8_t *mask,
virtual GHOST_TSuccess setCustomCursorShape(GHOST_TUns8 *bitmap,
GHOST_TUns8 *mask,
int sizex,
int sizey,
int hotX,
@@ -313,7 +319,7 @@ class GHOST_IWindow {
virtual GHOST_TSuccess setCursorGrab(GHOST_TGrabCursorMode /*mode*/,
GHOST_TAxisFlag /*wrap_axis*/,
GHOST_Rect * /*bounds*/,
int32_t /*mouse_ungrab_xy*/[2])
GHOST_TInt32 /*mouse_ungrab_xy*/[2])
{
return GHOST_kSuccess;
}
@@ -328,7 +334,7 @@ class GHOST_IWindow {
* Returns the recommended DPI for this window.
* \return The recommended DPI for this window.
*/
virtual uint16_t getDPIHint() = 0;
virtual GHOST_TUns16 getDPIHint() = 0;
#ifdef WITH_INPUT_IME
/**
@@ -342,7 +348,8 @@ class GHOST_IWindow {
* - true: Start a new composition
* - false: Move the IME windows to the given position without finishing it.
*/
virtual void beginIME(int32_t x, int32_t y, int32_t w, int32_t h, bool completed) = 0;
virtual void beginIME(
GHOST_TInt32 x, GHOST_TInt32 y, GHOST_TInt32 w, GHOST_TInt32 h, int completed) = 0;
/**
* Disable the IME attached to the given window, i.e. prohibits any user-input

View File

@@ -48,25 +48,25 @@ extern GHOST_TSuccess GHOST_DisposeSystemPaths(void);
* "unpack and run" path, then look for properly installed path, including versioning.
* \return Unsigned char string pointing to system dir (eg /usr/share/blender/).
*/
extern const char *GHOST_getSystemDir(int version, const char *versionstr);
extern const GHOST_TUns8 *GHOST_getSystemDir(int version, const char *versionstr);
/**
* Determine the base dir in which user configuration is stored, including versioning.
* \return Unsigned char string pointing to user dir (eg ~).
*/
extern const char *GHOST_getUserDir(int version, const char *versionstr);
extern const GHOST_TUns8 *GHOST_getUserDir(int version, const char *versionstr);
/**
* Determine a special ("well known") and easy to reach user directory.
* \return Unsigned char string pointing to user dir (eg `~/Documents/`).
*/
extern const char *GHOST_getUserSpecialDir(GHOST_TUserSpecialDirTypes type);
extern const GHOST_TUns8 *GHOST_getUserSpecialDir(GHOST_TUserSpecialDirTypes type);
/**
* Determine the dir in which the binary file is found.
* \return Unsigned char string pointing to binary dir (eg ~/usr/local/bin/).
*/
extern const char *GHOST_getBinaryDir(void);
extern const GHOST_TUns8 *GHOST_getBinaryDir(void);
/**
* Add the file to the operating system most recently used files

View File

@@ -42,7 +42,7 @@ class GHOST_Rect {
* \param r: requested right coordinate of the rectangle.
* \param b: requested bottom coordinate of the rectangle.
*/
GHOST_Rect(int32_t l = 0, int32_t t = 0, int32_t r = 0, int32_t b = 0)
GHOST_Rect(GHOST_TInt32 l = 0, GHOST_TInt32 t = 0, GHOST_TInt32 r = 0, GHOST_TInt32 b = 0)
: m_l(l), m_t(t), m_r(r), m_b(b)
{
}
@@ -58,13 +58,13 @@ class GHOST_Rect {
* Access to rectangle width.
* \return width of the rectangle.
*/
virtual inline int32_t getWidth() const;
virtual inline GHOST_TInt32 getWidth() const;
/**
* Access to rectangle height.
* \return height of the rectangle.
*/
virtual inline int32_t getHeight() const;
virtual inline GHOST_TInt32 getHeight() const;
/**
* Sets all members of the rectangle.
@@ -73,7 +73,7 @@ class GHOST_Rect {
* \param r: requested right coordinate of the rectangle.
* \param b: requested bottom coordinate of the rectangle.
*/
virtual inline void set(int32_t l, int32_t t, int32_t r, int32_t b);
virtual inline void set(GHOST_TInt32 l, GHOST_TInt32 t, GHOST_TInt32 r, GHOST_TInt32 b);
/**
* Returns whether this rectangle is empty.
@@ -95,7 +95,7 @@ class GHOST_Rect {
* The method avoids negative insets making the rectangle invalid
* \param i: The amount of offset given to each extreme (negative values shrink the rectangle).
*/
virtual void inset(int32_t i);
virtual void inset(GHOST_TInt32 i);
/**
* Does a union of the rectangle given and this rectangle.
@@ -109,14 +109,17 @@ class GHOST_Rect {
* \param x: The x-coordinate of the point.
* \param y: The y-coordinate of the point.
*/
virtual inline void unionPoint(int32_t x, int32_t y);
virtual inline void unionPoint(GHOST_TInt32 x, GHOST_TInt32 y);
/**
* Grows the rectangle to included a point.
* \param x: The x-coordinate of the point.
* \param y: The y-coordinate of the point.
*/
virtual inline void wrapPoint(int32_t &x, int32_t &y, int32_t ofs, GHOST_TAxisFlag axis);
virtual inline void wrapPoint(GHOST_TInt32 &x,
GHOST_TInt32 &y,
GHOST_TInt32 ofs,
GHOST_TAxisFlag axis);
/**
* Returns whether the point is inside this rectangle.
@@ -125,7 +128,7 @@ class GHOST_Rect {
* \param y: y-coordinate of point to test.
* \return boolean value (true if point is inside).
*/
virtual inline bool isInside(int32_t x, int32_t y) const;
virtual inline bool isInside(GHOST_TInt32 x, GHOST_TInt32 y) const;
/**
* Returns whether the rectangle is inside this rectangle.
@@ -140,7 +143,7 @@ class GHOST_Rect {
* \param cx: requested center x-coordinate of the rectangle.
* \param cy: requested center y-coordinate of the rectangle.
*/
virtual void setCenter(int32_t cx, int32_t cy);
virtual void setCenter(GHOST_TInt32 cx, GHOST_TInt32 cy);
/**
* Sets rectangle members.
@@ -151,7 +154,7 @@ class GHOST_Rect {
* \param w: requested width of the rectangle.
* \param h: requested height of the rectangle.
*/
virtual void setCenter(int32_t cx, int32_t cy, int32_t w, int32_t h);
virtual void setCenter(GHOST_TInt32 cx, GHOST_TInt32 cy, GHOST_TInt32 w, GHOST_TInt32 h);
/**
* Clips a rectangle.
@@ -163,30 +166,30 @@ class GHOST_Rect {
virtual bool clip(GHOST_Rect &r) const;
/** Left coordinate of the rectangle */
int32_t m_l;
GHOST_TInt32 m_l;
/** Top coordinate of the rectangle */
int32_t m_t;
GHOST_TInt32 m_t;
/** Right coordinate of the rectangle */
int32_t m_r;
GHOST_TInt32 m_r;
/** Bottom coordinate of the rectangle */
int32_t m_b;
GHOST_TInt32 m_b;
#ifdef WITH_CXX_GUARDEDALLOC
MEM_CXX_CLASS_ALLOC_FUNCS("GHOST:GHOST_Rect")
#endif
};
inline int32_t GHOST_Rect::getWidth() const
inline GHOST_TInt32 GHOST_Rect::getWidth() const
{
return m_r - m_l;
}
inline int32_t GHOST_Rect::getHeight() const
inline GHOST_TInt32 GHOST_Rect::getHeight() const
{
return m_b - m_t;
}
inline void GHOST_Rect::set(int32_t l, int32_t t, int32_t r, int32_t b)
inline void GHOST_Rect::set(GHOST_TInt32 l, GHOST_TInt32 t, GHOST_TInt32 r, GHOST_TInt32 b)
{
m_l = l;
m_t = t;
@@ -216,7 +219,7 @@ inline void GHOST_Rect::unionRect(const GHOST_Rect &r)
m_b = r.m_b;
}
inline void GHOST_Rect::unionPoint(int32_t x, int32_t y)
inline void GHOST_Rect::unionPoint(GHOST_TInt32 x, GHOST_TInt32 y)
{
if (x < m_l)
m_l = x;
@@ -228,10 +231,13 @@ inline void GHOST_Rect::unionPoint(int32_t x, int32_t y)
m_b = y;
}
inline void GHOST_Rect::wrapPoint(int32_t &x, int32_t &y, int32_t ofs, GHOST_TAxisFlag axis)
inline void GHOST_Rect::wrapPoint(GHOST_TInt32 &x,
GHOST_TInt32 &y,
GHOST_TInt32 ofs,
GHOST_TAxisFlag axis)
{
int32_t w = getWidth();
int32_t h = getHeight();
GHOST_TInt32 w = getWidth();
GHOST_TInt32 h = getHeight();
/* highly unlikely but avoid eternal loop */
if (w - ofs * 2 <= 0 || h - ofs * 2 <= 0) {
@@ -252,7 +258,7 @@ inline void GHOST_Rect::wrapPoint(int32_t &x, int32_t &y, int32_t ofs, GHOST_TAx
}
}
inline bool GHOST_Rect::isInside(int32_t x, int32_t y) const
inline bool GHOST_Rect::isInside(GHOST_TInt32 x, GHOST_TInt32 y) const
{
return (x >= m_l) && (x <= m_r) && (y >= m_t) && (y <= m_b);
}

View File

@@ -23,8 +23,6 @@
#pragma once
#include <stdint.h>
#ifdef WITH_CXX_GUARDEDALLOC
# include "MEM_guardedalloc.h"
#endif
@@ -58,6 +56,13 @@ GHOST_DECLARE_HANDLE(GHOST_EventConsumerHandle);
GHOST_DECLARE_HANDLE(GHOST_ContextHandle);
GHOST_DECLARE_HANDLE(GHOST_XrContextHandle);
typedef char GHOST_TInt8;
typedef unsigned char GHOST_TUns8;
typedef short GHOST_TInt16;
typedef unsigned short GHOST_TUns16;
typedef int GHOST_TInt32;
typedef unsigned int GHOST_TUns32;
typedef struct {
int flags;
} GHOST_GLSettings;
@@ -73,6 +78,14 @@ typedef enum GHOST_DialogOptions {
GHOST_DialogError = (1 << 1),
} GHOST_DialogOptions;
#ifdef _MSC_VER
typedef __int64 GHOST_TInt64;
typedef unsigned __int64 GHOST_TUns64;
#else
typedef long long GHOST_TInt64;
typedef unsigned long long GHOST_TUns64;
#endif
typedef void *GHOST_TUserDataPtr;
typedef enum { GHOST_kFailure = 0, GHOST_kSuccess } GHOST_TSuccess;
@@ -423,9 +436,9 @@ typedef void *GHOST_TEventDataPtr;
typedef struct {
/** The x-coordinate of the cursor position. */
int32_t x;
GHOST_TInt32 x;
/** The y-coordinate of the cursor position. */
int32_t y;
GHOST_TInt32 y;
/** Associated tablet data. */
GHOST_TabletData tablet;
} GHOST_TEventCursorData;
@@ -439,7 +452,7 @@ typedef struct {
typedef struct {
/** Displacement of a mouse wheel. */
int32_t z;
GHOST_TInt32 z;
} GHOST_TEventWheelData;
typedef enum {
@@ -455,13 +468,13 @@ typedef struct {
/** The event subtype */
GHOST_TTrackpadEventSubTypes subtype;
/** The x-location of the trackpad event */
int32_t x;
GHOST_TInt32 x;
/** The y-location of the trackpad event */
int32_t y;
GHOST_TInt32 y;
/** The x-delta or value of the trackpad event */
int32_t deltaX;
GHOST_TInt32 deltaX;
/** The y-delta (currently only for scroll subtype) of the trackpad event */
int32_t deltaY;
GHOST_TInt32 deltaY;
/** The delta is inverted from the device due to system preferences. */
char isDirectionInverted;
} GHOST_TEventTrackpadData;
@@ -475,9 +488,9 @@ typedef enum {
typedef struct {
/** The x-coordinate of the cursor position. */
int32_t x;
GHOST_TInt32 x;
/** The y-coordinate of the cursor position. */
int32_t y;
GHOST_TInt32 y;
/** The dropped item type */
GHOST_TDragnDropTypes dataType;
/** The "dropped content" */
@@ -502,7 +515,7 @@ typedef struct {
typedef struct {
int count;
uint8_t **strings;
GHOST_TUns8 **strings;
} GHOST_TStringArray;
typedef enum {
@@ -574,13 +587,13 @@ typedef enum {
typedef struct {
/** Number of pixels on a line. */
uint32_t xPixels;
GHOST_TUns32 xPixels;
/** Number of lines. */
uint32_t yPixels;
GHOST_TUns32 yPixels;
/** Number of bits per pixel. */
uint32_t bpp;
GHOST_TUns32 bpp;
/** Refresh rate (in Hertz). */
uint32_t frequency;
GHOST_TUns32 frequency;
} GHOST_DisplaySetting;
#ifdef _WIN32
@@ -600,10 +613,10 @@ typedef int GHOST_TEmbedderWindowID;
*/
#ifdef __cplusplus
class GHOST_ITimerTask;
typedef void (*GHOST_TimerProcPtr)(GHOST_ITimerTask *task, uint64_t time);
typedef void (*GHOST_TimerProcPtr)(GHOST_ITimerTask *task, GHOST_TUns64 time);
#else
struct GHOST_TimerTaskHandle__;
typedef void (*GHOST_TimerProcPtr)(struct GHOST_TimerTaskHandle__ *task, uint64_t time);
typedef void (*GHOST_TimerProcPtr)(struct GHOST_TimerTaskHandle__ *task, GHOST_TUns64 time);
#endif
#ifdef WITH_XR_OPENXR
@@ -611,9 +624,9 @@ typedef void (*GHOST_TimerProcPtr)(struct GHOST_TimerTaskHandle__ *task, uint64_
struct GHOST_XrDrawViewInfo;
struct GHOST_XrError;
/**
* The XR view (i.e. the OpenXR runtime) may require a different graphics library than OpenGL.
* An off-screen texture of the viewport will then be drawn into using OpenGL,
* but the final texture draw call will happen through another library (say DirectX).
* The XR view (i.e. the OpenXR runtime) may require a different graphics library than OpenGL. An
* offscreen texture of the viewport will then be drawn into using OpenGL, but the final texture
* draw call will happen through another lib (say DirectX).
*
* This enum defines the possible graphics bindings to attempt to enable.
*/
@@ -683,10 +696,6 @@ typedef struct GHOST_XrDrawViewInfo {
/** Set if the buffer should be submitted with a SRGB transfer applied. */
char expects_srgb_buffer;
/** The view that this info represents. Not necessarily the "eye index" (e.g. for quad view
* systems, etc). */
char view_idx;
} GHOST_XrDrawViewInfo;
typedef struct GHOST_XrError {
@@ -715,7 +724,7 @@ typedef enum GHOST_XrActionType {
typedef struct GHOST_XrActionInfo {
const char *name;
GHOST_XrActionType type;
uint32_t count_subaction_paths;
GHOST_TUns32 count_subaction_paths;
const char **subaction_paths;
/** States for each subaction path. */
void *states;
@@ -726,7 +735,7 @@ typedef struct GHOST_XrActionInfo {
typedef struct GHOST_XrActionSpaceInfo {
const char *action_name;
uint32_t count_subaction_paths;
GHOST_TUns32 count_subaction_paths;
const char **subaction_paths;
/** Poses for each subaction path. */
const GHOST_XrPose *poses;
@@ -734,14 +743,14 @@ typedef struct GHOST_XrActionSpaceInfo {
typedef struct GHOST_XrActionBindingInfo {
const char *action_name;
uint32_t count_interaction_paths;
GHOST_TUns32 count_interaction_paths;
/** Interaction path: User (sub-action) path + component path. */
const char **interaction_paths;
} GHOST_XrActionBindingInfo;
typedef struct GHOST_XrActionProfileInfo {
const char *profile_path;
uint32_t count_bindings;
GHOST_TUns32 count_bindings;
const GHOST_XrActionBindingInfo *bindings;
} GHOST_XrActionProfileInfo;

View File

@@ -57,7 +57,7 @@ struct GHOST_Buttons {
*/
void clear();
uint8_t m_ButtonLeft : 1;
uint8_t m_ButtonMiddle : 1;
uint8_t m_ButtonRight : 1;
GHOST_TUns8 m_ButtonLeft : 1;
GHOST_TUns8 m_ButtonMiddle : 1;
GHOST_TUns8 m_ButtonRight : 1;
};

View File

@@ -84,7 +84,7 @@ GHOST_TSuccess GHOST_DisposeEventConsumer(GHOST_EventConsumerHandle consumerhand
return GHOST_kSuccess;
}
uint64_t GHOST_GetMilliSeconds(GHOST_SystemHandle systemhandle)
GHOST_TUns64 GHOST_GetMilliSeconds(GHOST_SystemHandle systemhandle)
{
GHOST_ISystem *system = (GHOST_ISystem *)systemhandle;
@@ -92,8 +92,8 @@ uint64_t GHOST_GetMilliSeconds(GHOST_SystemHandle systemhandle)
}
GHOST_TimerTaskHandle GHOST_InstallTimer(GHOST_SystemHandle systemhandle,
uint64_t delay,
uint64_t interval,
GHOST_TUns64 delay,
GHOST_TUns64 interval,
GHOST_TimerProcPtr timerproc,
GHOST_TUserDataPtr userdata)
{
@@ -111,7 +111,7 @@ GHOST_TSuccess GHOST_RemoveTimer(GHOST_SystemHandle systemhandle,
return system->removeTimer(timertask);
}
uint8_t GHOST_GetNumDisplays(GHOST_SystemHandle systemhandle)
GHOST_TUns8 GHOST_GetNumDisplays(GHOST_SystemHandle systemhandle)
{
GHOST_ISystem *system = (GHOST_ISystem *)systemhandle;
@@ -119,8 +119,8 @@ uint8_t GHOST_GetNumDisplays(GHOST_SystemHandle systemhandle)
}
void GHOST_GetMainDisplayDimensions(GHOST_SystemHandle systemhandle,
uint32_t *width,
uint32_t *height)
GHOST_TUns32 *width,
GHOST_TUns32 *height)
{
GHOST_ISystem *system = (GHOST_ISystem *)systemhandle;
@@ -128,8 +128,8 @@ void GHOST_GetMainDisplayDimensions(GHOST_SystemHandle systemhandle,
}
void GHOST_GetAllDisplayDimensions(GHOST_SystemHandle systemhandle,
uint32_t *width,
uint32_t *height)
GHOST_TUns32 *width,
GHOST_TUns32 *height)
{
GHOST_ISystem *system = (GHOST_ISystem *)systemhandle;
@@ -156,10 +156,10 @@ GHOST_TSuccess GHOST_DisposeOpenGLContext(GHOST_SystemHandle systemhandle,
GHOST_WindowHandle GHOST_CreateWindow(GHOST_SystemHandle systemhandle,
GHOST_WindowHandle parent_windowhandle,
const char *title,
int32_t left,
int32_t top,
uint32_t width,
uint32_t height,
GHOST_TInt32 left,
GHOST_TInt32 top,
GHOST_TUns32 width,
GHOST_TUns32 height,
GHOST_TWindowState state,
bool is_dialog,
GHOST_TDrawingContextType type,
@@ -317,13 +317,13 @@ GHOST_TSuccess GHOST_HasCursorShape(GHOST_WindowHandle windowhandle,
}
GHOST_TSuccess GHOST_SetCustomCursorShape(GHOST_WindowHandle windowhandle,
uint8_t *bitmap,
uint8_t *mask,
GHOST_TUns8 *bitmap,
GHOST_TUns8 *mask,
int sizex,
int sizey,
int hotX,
int hotY,
bool canInvertColor)
GHOST_TUns8 canInvertColor)
{
GHOST_IWindow *window = (GHOST_IWindow *)windowhandle;
@@ -344,14 +344,18 @@ GHOST_TSuccess GHOST_SetCursorVisibility(GHOST_WindowHandle windowhandle, int vi
return window->setCursorVisibility(visible ? true : false);
}
GHOST_TSuccess GHOST_GetCursorPosition(GHOST_SystemHandle systemhandle, int32_t *x, int32_t *y)
GHOST_TSuccess GHOST_GetCursorPosition(GHOST_SystemHandle systemhandle,
GHOST_TInt32 *x,
GHOST_TInt32 *y)
{
GHOST_ISystem *system = (GHOST_ISystem *)systemhandle;
return system->getCursorPosition(*x, *y);
}
GHOST_TSuccess GHOST_SetCursorPosition(GHOST_SystemHandle systemhandle, int32_t x, int32_t y)
GHOST_TSuccess GHOST_SetCursorPosition(GHOST_SystemHandle systemhandle,
GHOST_TInt32 x,
GHOST_TInt32 y)
{
GHOST_ISystem *system = (GHOST_ISystem *)systemhandle;
@@ -366,7 +370,7 @@ GHOST_TSuccess GHOST_SetCursorGrab(GHOST_WindowHandle windowhandle,
{
GHOST_IWindow *window = (GHOST_IWindow *)windowhandle;
GHOST_Rect bounds_rect;
int32_t mouse_xy[2];
GHOST_TInt32 mouse_xy[2];
if (bounds) {
bounds_rect = GHOST_Rect(bounds[0], bounds[1], bounds[2], bounds[3]);
@@ -416,7 +420,7 @@ void GHOST_setNDOFDeadZone(float deadzone)
}
#endif
void GHOST_setAcceptDragOperation(GHOST_WindowHandle windowhandle, bool canAccept)
void GHOST_setAcceptDragOperation(GHOST_WindowHandle windowhandle, GHOST_TInt8 canAccept)
{
GHOST_IWindow *window = (GHOST_IWindow *)windowhandle;
@@ -430,7 +434,7 @@ GHOST_TEventType GHOST_GetEventType(GHOST_EventHandle eventhandle)
return event->getType();
}
uint64_t GHOST_GetEventTime(GHOST_EventHandle eventhandle)
GHOST_TUns64 GHOST_GetEventTime(GHOST_EventHandle eventhandle)
{
GHOST_IEvent *event = (GHOST_IEvent *)eventhandle;
@@ -551,14 +555,14 @@ void GHOST_DisposeRectangle(GHOST_RectangleHandle rectanglehandle)
delete (GHOST_Rect *)rectanglehandle;
}
GHOST_TSuccess GHOST_SetClientWidth(GHOST_WindowHandle windowhandle, uint32_t width)
GHOST_TSuccess GHOST_SetClientWidth(GHOST_WindowHandle windowhandle, GHOST_TUns32 width)
{
GHOST_IWindow *window = (GHOST_IWindow *)windowhandle;
return window->setClientWidth(width);
}
GHOST_TSuccess GHOST_SetClientHeight(GHOST_WindowHandle windowhandle, uint32_t height)
GHOST_TSuccess GHOST_SetClientHeight(GHOST_WindowHandle windowhandle, GHOST_TUns32 height)
{
GHOST_IWindow *window = (GHOST_IWindow *)windowhandle;
@@ -566,24 +570,30 @@ GHOST_TSuccess GHOST_SetClientHeight(GHOST_WindowHandle windowhandle, uint32_t h
}
GHOST_TSuccess GHOST_SetClientSize(GHOST_WindowHandle windowhandle,
uint32_t width,
uint32_t height)
GHOST_TUns32 width,
GHOST_TUns32 height)
{
GHOST_IWindow *window = (GHOST_IWindow *)windowhandle;
return window->setClientSize(width, height);
}
void GHOST_ScreenToClient(
GHOST_WindowHandle windowhandle, int32_t inX, int32_t inY, int32_t *outX, int32_t *outY)
void GHOST_ScreenToClient(GHOST_WindowHandle windowhandle,
GHOST_TInt32 inX,
GHOST_TInt32 inY,
GHOST_TInt32 *outX,
GHOST_TInt32 *outY)
{
GHOST_IWindow *window = (GHOST_IWindow *)windowhandle;
window->screenToClient(inX, inY, *outX, *outY);
}
void GHOST_ClientToScreen(
GHOST_WindowHandle windowhandle, int32_t inX, int32_t inY, int32_t *outX, int32_t *outY)
void GHOST_ClientToScreen(GHOST_WindowHandle windowhandle,
GHOST_TInt32 inX,
GHOST_TInt32 inY,
GHOST_TInt32 *outX,
GHOST_TInt32 *outY)
{
GHOST_IWindow *window = (GHOST_IWindow *)windowhandle;
@@ -604,7 +614,8 @@ GHOST_TSuccess GHOST_SetWindowState(GHOST_WindowHandle windowhandle, GHOST_TWind
return window->setState(state);
}
GHOST_TSuccess GHOST_SetWindowModifiedState(GHOST_WindowHandle windowhandle, bool isUnsavedChanges)
GHOST_TSuccess GHOST_SetWindowModifiedState(GHOST_WindowHandle windowhandle,
GHOST_TUns8 isUnsavedChanges)
{
GHOST_IWindow *window = (GHOST_IWindow *)windowhandle;
@@ -692,18 +703,21 @@ void GHOST_SetTabletAPI(GHOST_SystemHandle systemhandle, GHOST_TTabletAPI api)
system->setTabletAPI(api);
}
int32_t GHOST_GetWidthRectangle(GHOST_RectangleHandle rectanglehandle)
GHOST_TInt32 GHOST_GetWidthRectangle(GHOST_RectangleHandle rectanglehandle)
{
return ((GHOST_Rect *)rectanglehandle)->getWidth();
}
int32_t GHOST_GetHeightRectangle(GHOST_RectangleHandle rectanglehandle)
GHOST_TInt32 GHOST_GetHeightRectangle(GHOST_RectangleHandle rectanglehandle)
{
return ((GHOST_Rect *)rectanglehandle)->getHeight();
}
void GHOST_GetRectangle(
GHOST_RectangleHandle rectanglehandle, int32_t *l, int32_t *t, int32_t *r, int32_t *b)
void GHOST_GetRectangle(GHOST_RectangleHandle rectanglehandle,
GHOST_TInt32 *l,
GHOST_TInt32 *t,
GHOST_TInt32 *r,
GHOST_TInt32 *b)
{
GHOST_Rect *rect = (GHOST_Rect *)rectanglehandle;
@@ -713,8 +727,11 @@ void GHOST_GetRectangle(
*b = rect->m_b;
}
void GHOST_SetRectangle(
GHOST_RectangleHandle rectanglehandle, int32_t l, int32_t t, int32_t r, int32_t b)
void GHOST_SetRectangle(GHOST_RectangleHandle rectanglehandle,
GHOST_TInt32 l,
GHOST_TInt32 t,
GHOST_TInt32 r,
GHOST_TInt32 b)
{
((GHOST_Rect *)rectanglehandle)->set(l, t, r, b);
}
@@ -739,7 +756,7 @@ GHOST_TSuccess GHOST_IsValidRectangle(GHOST_RectangleHandle rectanglehandle)
return result;
}
void GHOST_InsetRectangle(GHOST_RectangleHandle rectanglehandle, int32_t i)
void GHOST_InsetRectangle(GHOST_RectangleHandle rectanglehandle, GHOST_TInt32 i)
{
((GHOST_Rect *)rectanglehandle)->inset(i);
}
@@ -750,12 +767,16 @@ void GHOST_UnionRectangle(GHOST_RectangleHandle rectanglehandle,
((GHOST_Rect *)rectanglehandle)->unionRect(*(GHOST_Rect *)anotherrectanglehandle);
}
void GHOST_UnionPointRectangle(GHOST_RectangleHandle rectanglehandle, int32_t x, int32_t y)
void GHOST_UnionPointRectangle(GHOST_RectangleHandle rectanglehandle,
GHOST_TInt32 x,
GHOST_TInt32 y)
{
((GHOST_Rect *)rectanglehandle)->unionPoint(x, y);
}
GHOST_TSuccess GHOST_IsInsideRectangle(GHOST_RectangleHandle rectanglehandle, int32_t x, int32_t y)
GHOST_TSuccess GHOST_IsInsideRectangle(GHOST_RectangleHandle rectanglehandle,
GHOST_TInt32 x,
GHOST_TInt32 y)
{
GHOST_TSuccess result = GHOST_kFailure;
@@ -775,13 +796,18 @@ GHOST_TVisibility GHOST_GetRectangleVisibility(GHOST_RectangleHandle rectangleha
return visible;
}
void GHOST_SetCenterRectangle(GHOST_RectangleHandle rectanglehandle, int32_t cx, int32_t cy)
void GHOST_SetCenterRectangle(GHOST_RectangleHandle rectanglehandle,
GHOST_TInt32 cx,
GHOST_TInt32 cy)
{
((GHOST_Rect *)rectanglehandle)->setCenter(cx, cy);
}
void GHOST_SetRectangleCenter(
GHOST_RectangleHandle rectanglehandle, int32_t cx, int32_t cy, int32_t w, int32_t h)
void GHOST_SetRectangleCenter(GHOST_RectangleHandle rectanglehandle,
GHOST_TInt32 cx,
GHOST_TInt32 cy,
GHOST_TInt32 w,
GHOST_TInt32 h)
{
((GHOST_Rect *)rectanglehandle)->setCenter(cx, cy, w, h);
}
@@ -797,13 +823,13 @@ GHOST_TSuccess GHOST_ClipRectangle(GHOST_RectangleHandle rectanglehandle,
return result;
}
char *GHOST_getClipboard(bool selection)
GHOST_TUns8 *GHOST_getClipboard(int selection)
{
GHOST_ISystem *system = GHOST_ISystem::getSystem();
return system->getClipboard(selection);
}
void GHOST_putClipboard(const char *buffer, bool selection)
void GHOST_putClipboard(GHOST_TInt8 *buffer, int selection)
{
GHOST_ISystem *system = GHOST_ISystem::getSystem();
system->putClipboard(buffer, selection);
@@ -835,7 +861,7 @@ float GHOST_GetNativePixelSize(GHOST_WindowHandle windowhandle)
return 1.0f;
}
uint16_t GHOST_GetDPIHint(GHOST_WindowHandle windowhandle)
GHOST_TUns16 GHOST_GetDPIHint(GHOST_WindowHandle windowhandle)
{
GHOST_IWindow *window = (GHOST_IWindow *)windowhandle;
return window->getDPIHint();
@@ -843,8 +869,12 @@ uint16_t GHOST_GetDPIHint(GHOST_WindowHandle windowhandle)
#ifdef WITH_INPUT_IME
void GHOST_BeginIME(
GHOST_WindowHandle windowhandle, int32_t x, int32_t y, int32_t w, int32_t h, bool complete)
void GHOST_BeginIME(GHOST_WindowHandle windowhandle,
GHOST_TInt32 x,
GHOST_TInt32 y,
GHOST_TInt32 w,
GHOST_TInt32 h,
int complete)
{
GHOST_IWindow *window = (GHOST_IWindow *)windowhandle;
window->beginIME(x, y, w, h, complete);
@@ -942,7 +972,7 @@ void GHOST_XrDestroyActionSet(GHOST_XrContextHandle xr_contexthandle, const char
int GHOST_XrCreateActions(GHOST_XrContextHandle xr_contexthandle,
const char *action_set_name,
uint32_t count,
GHOST_TUns32 count,
const GHOST_XrActionInfo *infos)
{
GHOST_IXrContext *xr_context = (GHOST_IXrContext *)xr_contexthandle;
@@ -953,7 +983,7 @@ int GHOST_XrCreateActions(GHOST_XrContextHandle xr_contexthandle,
void GHOST_XrDestroyActions(GHOST_XrContextHandle xr_contexthandle,
const char *action_set_name,
uint32_t count,
GHOST_TUns32 count,
const char *const *action_names)
{
GHOST_IXrContext *xr_context = (GHOST_IXrContext *)xr_contexthandle;
@@ -963,7 +993,7 @@ void GHOST_XrDestroyActions(GHOST_XrContextHandle xr_contexthandle,
int GHOST_XrCreateActionSpaces(GHOST_XrContextHandle xr_contexthandle,
const char *action_set_name,
uint32_t count,
GHOST_TUns32 count,
const GHOST_XrActionSpaceInfo *infos)
{
GHOST_IXrContext *xr_context = (GHOST_IXrContext *)xr_contexthandle;
@@ -975,7 +1005,7 @@ int GHOST_XrCreateActionSpaces(GHOST_XrContextHandle xr_contexthandle,
void GHOST_XrDestroyActionSpaces(GHOST_XrContextHandle xr_contexthandle,
const char *action_set_name,
uint32_t count,
GHOST_TUns32 count,
const GHOST_XrActionSpaceInfo *infos)
{
GHOST_IXrContext *xr_context = (GHOST_IXrContext *)xr_contexthandle;
@@ -985,7 +1015,7 @@ void GHOST_XrDestroyActionSpaces(GHOST_XrContextHandle xr_contexthandle,
int GHOST_XrCreateActionBindings(GHOST_XrContextHandle xr_contexthandle,
const char *action_set_name,
uint32_t count,
GHOST_TUns32 count,
const GHOST_XrActionProfileInfo *infos)
{
GHOST_IXrContext *xr_context = (GHOST_IXrContext *)xr_contexthandle;
@@ -997,7 +1027,7 @@ int GHOST_XrCreateActionBindings(GHOST_XrContextHandle xr_contexthandle,
void GHOST_XrDestroyActionBindings(GHOST_XrContextHandle xr_contexthandle,
const char *action_set_name,
uint32_t count,
GHOST_TUns32 count,
const GHOST_XrActionProfileInfo *infos)
{
GHOST_IXrContext *xr_context = (GHOST_IXrContext *)xr_contexthandle;
@@ -1024,7 +1054,7 @@ int GHOST_XrSyncActions(GHOST_XrContextHandle xr_contexthandle, const char *acti
int GHOST_XrApplyHapticAction(GHOST_XrContextHandle xr_contexthandle,
const char *action_set_name,
const char *action_name,
const int64_t *duration,
const GHOST_TInt64 *duration,
const float *frequency,
const float *amplitude)
{

View File

@@ -217,7 +217,7 @@ static void makeAttribList(std::vector<NSOpenGLPixelFormatAttribute> &attribs,
attribs.push_back(NSOpenGLPFAOpenGLProfile);
attribs.push_back(coreProfile ? NSOpenGLProfileVersion3_2Core : NSOpenGLProfileVersionLegacy);
/* Pixel Format Attributes for the windowed NSOpenGLContext. */
// Pixel Format Attributes for the windowed NSOpenGLContext
attribs.push_back(NSOpenGLPFADoubleBuffer);
if (softwareGL) {
@@ -250,8 +250,7 @@ GHOST_TSuccess GHOST_ContextCGL::initializeDrawingContext()
static const bool needAlpha = false;
#endif
/* Command-line argument would be better. */
static bool softwareGL = getenv("BLENDER_SOFTWAREGL");
static bool softwareGL = getenv("BLENDER_SOFTWAREGL"); // command-line argument would be better
std::vector<NSOpenGLPixelFormatAttribute> attribs;
attribs.reserve(40);
@@ -288,7 +287,7 @@ GHOST_TSuccess GHOST_ContextCGL::initializeDrawingContext()
if (m_metalView) {
if (m_defaultFramebuffer == 0) {
/* Create a virtual frame-buffer. */
// Create a virtual framebuffer
[m_openGLContext makeCurrentContext];
metalInitFramebuffer();
initClearGL();
@@ -343,11 +342,11 @@ void GHOST_ContextCGL::metalInit()
/* clang-format on */
id<MTLDevice> device = m_metalLayer.device;
/* Create a command queue for blit/present operation. */
// Create a command queue for blit/present operation
m_metalCmdQueue = (MTLCommandQueue *)[device newCommandQueue];
[m_metalCmdQueue retain];
/* Create shaders for blit operation. */
// Create shaders for blit operation
NSString *source = @R"msl(
using namespace metal;
@@ -388,7 +387,7 @@ void GHOST_ContextCGL::metalInit()
"GHOST_ContextCGL::metalInit: newLibraryWithSource:options:error: failed!");
}
/* Create a render pipeline for blit operation. */
// Create a render pipeline for blit operation
MTLRenderPipelineDescriptor *desc = [[[MTLRenderPipelineDescriptor alloc] init] autorelease];
desc.fragmentFunction = [library newFunctionWithName:@"fragment_shader"];
@@ -461,7 +460,7 @@ void GHOST_ContextCGL::metalUpdateFramebuffer()
"GHOST_ContextCGL::metalUpdateFramebuffer: CVPixelBufferCreate failed!");
}
/* Create an OpenGL texture. */
// Create an OpenGL texture
CVOpenGLTextureCacheRef cvGLTexCache = nil;
cvret = CVOpenGLTextureCacheCreate(kCFAllocatorDefault,
nil,
@@ -486,7 +485,7 @@ void GHOST_ContextCGL::metalUpdateFramebuffer()
unsigned int glTex;
glTex = CVOpenGLTextureGetName(cvGLTex);
/* Create a Metal texture. */
// Create a Metal texture
CVMetalTextureCacheRef cvMetalTexCache = nil;
cvret = CVMetalTextureCacheCreate(
kCFAllocatorDefault, nil, m_metalLayer.device, nil, &cvMetalTexCache);

View File

@@ -283,8 +283,8 @@ GHOST_TSuccess GHOST_ContextEGL::setSwapInterval(int interval)
GHOST_TSuccess GHOST_ContextEGL::getSwapInterval(int &intervalOut)
{
/* This is a bit of a kludge because there does not seem to
* be a way to query the swap interval with EGL. */
// This is a bit of a kludge because there does not seem to
// be a way to query the swap interval with EGL.
intervalOut = m_swap_interval;
return GHOST_kSuccess;
@@ -365,21 +365,21 @@ static const std::string &api_string(EGLenum api)
GHOST_TSuccess GHOST_ContextEGL::initializeDrawingContext()
{
/* Objects have to be declared here due to the use of `goto`. */
// objects have to be declared here due to the use of goto
std::vector<EGLint> attrib_list;
EGLint num_config = 0;
if (m_stereoVisual)
fprintf(stderr, "Warning! Stereo OpenGL ES contexts are not supported.\n");
m_stereoVisual = false; /* It doesn't matter what the Window wants. */
m_stereoVisual = false; // It doesn't matter what the Window wants.
if (!initContextEGLEW()) {
return GHOST_kFailure;
}
#ifdef WITH_GL_ANGLE
/* `d3dcompiler_XX.dll` needs to be loaded before ANGLE will work. */
// d3dcompiler_XX.dll needs to be loaded before ANGLE will work
if (s_d3dcompiler == NULL) {
s_d3dcompiler = LoadLibrary(D3DCOMPILER);
@@ -410,13 +410,13 @@ GHOST_TSuccess GHOST_ContextEGL::initializeDrawingContext()
if (!bindAPI(m_api))
goto error;
/* Build attribute list. */
// build attribute list
attrib_list.reserve(20);
if (m_api == EGL_OPENGL_ES_API && EGLEW_VERSION_1_2) {
/* According to the spec it seems that you are required to set EGL_RENDERABLE_TYPE,
* but some implementations (ANGLE) do not seem to care. */
// According to the spec it seems that you are required to set EGL_RENDERABLE_TYPE,
// but some implementations (ANGLE) do not seem to care.
if (m_contextMajorVersion == 1) {
attrib_list.push_back(EGL_RENDERABLE_TYPE);
@@ -469,7 +469,7 @@ GHOST_TSuccess GHOST_ContextEGL::initializeDrawingContext()
#endif
if (m_nativeWindow == 0) {
/* Off-screen surface. */
// off-screen surface
attrib_list.push_back(EGL_SURFACE_TYPE);
attrib_list.push_back(EGL_PBUFFER_BIT);
}
@@ -479,8 +479,8 @@ GHOST_TSuccess GHOST_ContextEGL::initializeDrawingContext()
if (!EGL_CHK(::eglChooseConfig(m_display, &(attrib_list[0]), &m_config, 1, &num_config)))
goto error;
/* A common error is to assume that ChooseConfig worked because it returned EGL_TRUE. */
if (num_config != 1) /* `num_config` should be exactly 1. */
// A common error is to assume that ChooseConfig worked because it returned EGL_TRUE
if (num_config != 1) // num_config should be exactly 1
goto error;
if (m_nativeWindow != 0) {

View File

@@ -239,7 +239,7 @@ GHOST_TSuccess GHOST_ContextGLX::initializeDrawingContext()
}
attribs[i++] = 0;
/* Some drivers don't like having a true off-screen context.
/* Some drivers don't like having a true offscreen context.
* Create a pixel buffer instead of a window to render to.
* even if it will never be used for drawing. */
int pbuffer_attribs[] = {GLX_PBUFFER_WIDTH, 1, GLX_PBUFFER_HEIGHT, 1, None};

View File

@@ -335,11 +335,10 @@ void GHOST_ContextWGL::initContextWGLEW(PIXELFORMATDESCRIPTOR &preferredPFD)
if (!WIN32_CHK(::wglMakeCurrent(dummyHDC, dummyHGLRC)))
goto finalize;
if (GLEW_CHK(glewInit()) != GLEW_OK) {
if (GLEW_CHK(glewInit()) != GLEW_OK)
fprintf(stderr, "Warning! Dummy GLEW/WGLEW failed to initialize properly.\n");
}
/* The following are not technically WGLEW, but they also require a context to work. */
// the following are not technially WGLEW, but they also require a context to work
#ifndef NDEBUG
free((void *)m_dummyRenderer);

View File

@@ -49,20 +49,20 @@ GHOST_TSuccess GHOST_DisplayManager::initialize(void)
return success;
}
GHOST_TSuccess GHOST_DisplayManager::getNumDisplays(uint8_t & /*numDisplays*/) const
GHOST_TSuccess GHOST_DisplayManager::getNumDisplays(GHOST_TUns8 & /*numDisplays*/) const
{
/* Don't know if we have a display. */
// Don't know if we have a display...
return GHOST_kFailure;
}
GHOST_TSuccess GHOST_DisplayManager::getNumDisplaySettings(uint8_t display,
int32_t &numSettings) const
GHOST_TSuccess GHOST_DisplayManager::getNumDisplaySettings(GHOST_TUns8 display,
GHOST_TInt32 &numSettings) const
{
GHOST_TSuccess success;
GHOST_ASSERT(m_settingsInitialized,
"GHOST_DisplayManager::getNumDisplaySettings(): m_settingsInitialized=false");
uint8_t numDisplays;
GHOST_TUns8 numDisplays;
success = getNumDisplays(numDisplays);
if (success == GHOST_kSuccess) {
if (display < numDisplays) {
@@ -75,18 +75,18 @@ GHOST_TSuccess GHOST_DisplayManager::getNumDisplaySettings(uint8_t display,
return success;
}
GHOST_TSuccess GHOST_DisplayManager::getDisplaySetting(uint8_t display,
int32_t index,
GHOST_TSuccess GHOST_DisplayManager::getDisplaySetting(GHOST_TUns8 display,
GHOST_TInt32 index,
GHOST_DisplaySetting &setting) const
{
GHOST_TSuccess success;
GHOST_ASSERT(m_settingsInitialized,
"GHOST_DisplayManager::getNumDisplaySettings(): m_settingsInitialized=false");
uint8_t numDisplays;
GHOST_TUns8 numDisplays;
success = getNumDisplays(numDisplays);
if (success == GHOST_kSuccess) {
if (display < numDisplays && ((uint8_t)index < m_settings[display].size())) {
if (display < numDisplays && ((GHOST_TUns8)index < m_settings[display].size())) {
setting = m_settings[display][index];
}
else {
@@ -97,18 +97,18 @@ GHOST_TSuccess GHOST_DisplayManager::getDisplaySetting(uint8_t display,
}
GHOST_TSuccess GHOST_DisplayManager::getCurrentDisplaySetting(
uint8_t /*display*/, GHOST_DisplaySetting & /*setting*/) const
GHOST_TUns8 /*display*/, GHOST_DisplaySetting & /*setting*/) const
{
return GHOST_kFailure;
}
GHOST_TSuccess GHOST_DisplayManager::setCurrentDisplaySetting(
uint8_t /*display*/, const GHOST_DisplaySetting & /*setting*/)
GHOST_TUns8 /*display*/, const GHOST_DisplaySetting & /*setting*/)
{
return GHOST_kFailure;
}
GHOST_TSuccess GHOST_DisplayManager::findMatch(uint8_t display,
GHOST_TSuccess GHOST_DisplayManager::findMatch(GHOST_TUns8 display,
const GHOST_DisplaySetting &setting,
GHOST_DisplaySetting &match) const
{
@@ -120,18 +120,18 @@ GHOST_TSuccess GHOST_DisplayManager::findMatch(uint8_t display,
(int)setting.xPixels, (int)setting.yPixels, (int)setting.bpp, (int)setting.frequency};
int capabilities[4];
double field, score;
double best = 1e12; /* A big number. */
double best = 1e12; // A big number
int found = 0;
/* Look at all the display modes. */
// Look at all the display modes
for (int i = 0; (i < (int)m_settings[display].size()); i++) {
/* Store the capabilities of the display device. */
// Store the capabilities of the display device
capabilities[0] = m_settings[display][i].xPixels;
capabilities[1] = m_settings[display][i].yPixels;
capabilities[2] = m_settings[display][i].bpp;
capabilities[3] = m_settings[display][i].frequency;
/* Match against all the fields of the display settings. */
// Match against all the fields of the display settings
score = 0;
for (int j = 0; j < 4; j++) {
field = capabilities[j] - criteria[j];
@@ -157,16 +157,17 @@ GHOST_TSuccess GHOST_DisplayManager::findMatch(uint8_t display,
GHOST_TSuccess GHOST_DisplayManager::initializeSettings(void)
{
uint8_t numDisplays;
GHOST_TUns8 numDisplays;
GHOST_TSuccess success = getNumDisplays(numDisplays);
if (success == GHOST_kSuccess) {
for (uint8_t display = 0; (display < numDisplays) && (success == GHOST_kSuccess); display++) {
for (GHOST_TUns8 display = 0; (display < numDisplays) && (success == GHOST_kSuccess);
display++) {
GHOST_DisplaySettings displaySettings;
m_settings.push_back(displaySettings);
int32_t numSettings;
GHOST_TInt32 numSettings;
success = getNumDisplaySettings(display, numSettings);
if (success == GHOST_kSuccess) {
int32_t index;
GHOST_TInt32 index;
GHOST_DisplaySetting setting;
for (index = 0; (index < numSettings) && (success == GHOST_kSuccess); index++) {
success = getDisplaySetting(display, index, setting);

View File

@@ -55,7 +55,7 @@ class GHOST_DisplayManager {
* \param numDisplays: The number of displays on this system.
* \return Indication of success.
*/
virtual GHOST_TSuccess getNumDisplays(uint8_t &numDisplays) const;
virtual GHOST_TSuccess getNumDisplays(GHOST_TUns8 &numDisplays) const;
/**
* Returns the number of display settings for this display device.
@@ -63,7 +63,8 @@ class GHOST_DisplayManager {
* \param numSettings: The number of settings of the display device with this index.
* \return Indication of success.
*/
virtual GHOST_TSuccess getNumDisplaySettings(uint8_t display, int32_t &numSettings) const;
virtual GHOST_TSuccess getNumDisplaySettings(GHOST_TUns8 display,
GHOST_TInt32 &numSettings) const;
/**
* Returns the current setting for this display device.
@@ -72,8 +73,8 @@ class GHOST_DisplayManager {
* \param setting: The setting of the display device with this index.
* \return Indication of success.
*/
virtual GHOST_TSuccess getDisplaySetting(uint8_t display,
int32_t index,
virtual GHOST_TSuccess getDisplaySetting(GHOST_TUns8 display,
GHOST_TInt32 index,
GHOST_DisplaySetting &setting) const;
/**
@@ -82,7 +83,7 @@ class GHOST_DisplayManager {
* \param setting: The current setting of the display device with this index.
* \return Indication of success.
*/
virtual GHOST_TSuccess getCurrentDisplaySetting(uint8_t display,
virtual GHOST_TSuccess getCurrentDisplaySetting(GHOST_TUns8 display,
GHOST_DisplaySetting &setting) const;
/**
@@ -93,7 +94,7 @@ class GHOST_DisplayManager {
* \param setting: The setting of the display device to be matched and activated.
* \return Indication of success.
*/
virtual GHOST_TSuccess setCurrentDisplaySetting(uint8_t display,
virtual GHOST_TSuccess setCurrentDisplaySetting(GHOST_TUns8 display,
const GHOST_DisplaySetting &setting);
protected:
@@ -106,7 +107,7 @@ class GHOST_DisplayManager {
* \param match: The optimal display setting.
* \return Indication of success.
*/
GHOST_TSuccess findMatch(uint8_t display,
GHOST_TSuccess findMatch(GHOST_TUns8 display,
const GHOST_DisplaySetting &setting,
GHOST_DisplaySetting &match) const;

View File

@@ -46,7 +46,7 @@ class GHOST_DisplayManagerCocoa : public GHOST_DisplayManager {
* \param numDisplays: The number of displays on this system.
* \return Indication of success.
*/
GHOST_TSuccess getNumDisplays(uint8_t &numDisplays) const;
GHOST_TSuccess getNumDisplays(GHOST_TUns8 &numDisplays) const;
/**
* Returns the number of display settings for this display device.
@@ -54,7 +54,7 @@ class GHOST_DisplayManagerCocoa : public GHOST_DisplayManager {
* \param numSetting: The number of settings of the display device with this index.
* \return Indication of success.
*/
GHOST_TSuccess getNumDisplaySettings(uint8_t display, int32_t &numSettings) const;
GHOST_TSuccess getNumDisplaySettings(GHOST_TUns8 display, GHOST_TInt32 &numSettings) const;
/**
* Returns the current setting for this display device.
@@ -63,8 +63,8 @@ class GHOST_DisplayManagerCocoa : public GHOST_DisplayManager {
* \param setting: The setting of the display device with this index.
* \return Indication of success.
*/
GHOST_TSuccess getDisplaySetting(uint8_t display,
int32_t index,
GHOST_TSuccess getDisplaySetting(GHOST_TUns8 display,
GHOST_TInt32 index,
GHOST_DisplaySetting &setting) const;
/**
@@ -73,7 +73,8 @@ class GHOST_DisplayManagerCocoa : public GHOST_DisplayManager {
* \param setting: The current setting of the display device with this index.
* \return Indication of success.
*/
GHOST_TSuccess getCurrentDisplaySetting(uint8_t display, GHOST_DisplaySetting &setting) const;
GHOST_TSuccess getCurrentDisplaySetting(GHOST_TUns8 display,
GHOST_DisplaySetting &setting) const;
/**
* Changes the current setting for this display device.
@@ -81,7 +82,8 @@ class GHOST_DisplayManagerCocoa : public GHOST_DisplayManager {
* \param setting: The current setting of the display device with this index.
* \return Indication of success.
*/
GHOST_TSuccess setCurrentDisplaySetting(uint8_t display, const GHOST_DisplaySetting &setting);
GHOST_TSuccess setCurrentDisplaySetting(GHOST_TUns8 display,
const GHOST_DisplaySetting &setting);
protected:
// Do not cache values as OS X supports screen hot plug

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