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017fa2c19f3d8ff6b03bc81f8c58fb8910b9824f
* Adding a BL_Action and a BL_ActionManager * Each KX_GameObject has a BL_ActionManager, which can control up to for BL_Action objects at a given time * Currently, the only interface to BL_ActionManager is through KX_GameObject via Python * Only armature animations are currently supported
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Archive of Blender with old branches
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