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blender-archive/source/blender/gpu/GPU_framebuffer.h
Clément Foucault ed59d03bfc GPUFramebuffer: Add recursive downsampling function.
This special case function enables rendering to a miplevel while using the miplevels above as texture input.
This is needed for some algorithm (i.e. creating a min-max depth pyramid texture).
2017-06-22 03:51:06 +02:00

3.8 KiB