This repository has been archived on 2023-10-09 . You can view files and clone it, but cannot push or open issues or pull requests.
034b1711ea2b64d0e666346b13cd3ae1a53a5fd0
- Pinch/Magnify brush isn't available from vertex paint mode anymore. - Switch default texture to Low Quality bump method The same method is used for new textures and it makes possible to view bump in 3D viewport with GLSL shading. - Anisotropic filtering is set to 2x by default.
Description
Archive of Blender with old branches
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