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blender-archive/source/blender
Sergey Sharybin 034b1711ea Changes to startup.blend:
- Pinch/Magnify brush isn't available from vertex paint mode anymore.
- Switch default texture to Low Quality bump method
  The same method is used for new textures and it makes possible to
  view bump in 3D viewport with GLSL shading.
- Anisotropic filtering is set to 2x by default.
2012-02-29 17:01:43 +00:00
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2012-02-29 17:01:43 +00:00
2012-02-28 05:19:54 +00:00
2012-02-29 15:42:34 +00:00
2012-02-28 19:10:53 +00:00