202 lines
5.4 KiB
C++
202 lines
5.4 KiB
C++
/* SPDX-License-Identifier: GPL-2.0-or-later
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* Copyright 2013 Blender Foundation. All rights reserved. */
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/** \file
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* \ingroup depsgraph
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*/
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#pragma once
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#include "intern/builder/deg_builder_rna.h"
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#include "intern/depsgraph_type.h"
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#include "intern/node/deg_node_component.h"
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#include "intern/node/deg_node_id.h"
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#include "intern/node/deg_node_operation.h"
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#include "DNA_ID.h"
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#include "RNA_access.h"
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#include "RNA_types.h"
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struct ID;
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struct PropertyRNA;
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namespace blender::deg {
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struct TimeSourceKey {
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TimeSourceKey() = default;
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string identifier() const;
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};
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struct ComponentKey {
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ComponentKey() = default;
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inline ComponentKey(const ID *id, NodeType type, const char *name = "")
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: id(id), type(type), name(name)
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{
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}
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string identifier() const;
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const ID *id = nullptr;
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NodeType type = NodeType::UNDEFINED;
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const char *name = "";
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};
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struct OperationKey {
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OperationKey() = default;
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inline OperationKey(const ID *id, NodeType component_type, const char *name, int name_tag = -1)
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: id(id),
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component_type(component_type),
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component_name(""),
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opcode(OperationCode::OPERATION),
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name(name),
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name_tag(name_tag)
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{
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}
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OperationKey(const ID *id,
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NodeType component_type,
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const char *component_name,
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const char *name,
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int name_tag)
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: id(id),
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component_type(component_type),
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component_name(component_name),
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opcode(OperationCode::OPERATION),
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name(name),
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name_tag(name_tag)
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{
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}
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OperationKey(const ID *id, NodeType component_type, OperationCode opcode)
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: id(id),
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component_type(component_type),
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component_name(""),
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opcode(opcode),
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name(""),
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name_tag(-1)
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{
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}
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OperationKey(const ID *id,
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NodeType component_type,
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const char *component_name,
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OperationCode opcode)
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: id(id),
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component_type(component_type),
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component_name(component_name),
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opcode(opcode),
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name(""),
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name_tag(-1)
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{
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}
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OperationKey(const ID *id,
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NodeType component_type,
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OperationCode opcode,
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const char *name,
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int name_tag = -1)
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: id(id),
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component_type(component_type),
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component_name(""),
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opcode(opcode),
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name(name),
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name_tag(name_tag)
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{
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}
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OperationKey(const ID *id,
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NodeType component_type,
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const char *component_name,
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OperationCode opcode,
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const char *name,
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int name_tag = -1)
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: id(id),
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component_type(component_type),
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component_name(component_name),
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opcode(opcode),
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name(name),
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name_tag(name_tag)
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{
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}
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OperationKey(OperationKey &&other) noexcept = default;
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OperationKey &operator=(OperationKey &&other) = default;
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OperationKey(const OperationKey &other) = default;
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OperationKey &operator=(const OperationKey &other) = default;
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string identifier() const;
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const ID *id = nullptr;
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NodeType component_type = NodeType::UNDEFINED;
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const char *component_name = "";
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OperationCode opcode = OperationCode::OPERATION;
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const char *name = "";
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int name_tag = -1;
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};
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/* Similar to the #OperationKey but does not contain external references, which makes it
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* suitable to identify operations even after the original database or graph was destroyed.
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* The downside of this key over the #OperationKey is that it performs string allocation upon
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* the key construction. */
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struct PersistentOperationKey : public OperationKey {
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/* Create the key which identifies the given operation node. */
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PersistentOperationKey(const OperationNode *operation_node)
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{
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const ComponentNode *component_node = operation_node->owner;
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const IDNode *id_node = component_node->owner;
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/* Copy names over to our object, so that the key stays valid even after the `operation_node`
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* is destroyed. */
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component_name_storage_ = component_node->name;
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name_storage_ = operation_node->name;
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/* Assign fields used by the #OperationKey API. */
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id = id_node->id_orig;
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component_type = component_node->type;
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component_name = component_name_storage_.c_str();
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opcode = operation_node->opcode;
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name = name_storage_.c_str();
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name_tag = operation_node->name_tag;
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}
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PersistentOperationKey(PersistentOperationKey &&other) noexcept : OperationKey(other)
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{
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component_name_storage_ = std::move(other.component_name_storage_);
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name_storage_ = std::move(other.name_storage_);
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/* Re-assign pointers to the strings.
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* This is needed because string content can actually change address if the string uses the
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* small string optimization. */
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component_name = component_name_storage_.c_str();
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name = name_storage_.c_str();
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}
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PersistentOperationKey &operator=(PersistentOperationKey &&other) = delete;
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PersistentOperationKey(const PersistentOperationKey &other) = delete;
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PersistentOperationKey &operator=(const PersistentOperationKey &other) = delete;
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private:
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string component_name_storage_;
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string name_storage_;
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};
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struct RNAPathKey {
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RNAPathKey(ID *id, const char *path, RNAPointerSource source);
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RNAPathKey(ID *id, const PointerRNA &ptr, PropertyRNA *prop, RNAPointerSource source);
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string identifier() const;
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ID *id;
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PointerRNA ptr;
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PropertyRNA *prop;
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RNAPointerSource source;
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};
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} // namespace blender::deg
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