Use a shorter/simpler license convention, stops the header taking so much space. Follow the SPDX license specification: https://spdx.org/licenses - C/C++/objc/objc++ - Python - Shell Scripts - CMake, GNUmakefile While most of the source tree has been included - `./extern/` was left out. - `./intern/cycles` & `./intern/atomic` are also excluded because they use different header conventions. doc/license/SPDX-license-identifiers.txt has been added to list SPDX all used identifiers. See P2788 for the script that automated these edits. Reviewed By: brecht, mont29, sergey Ref D14069
34 lines
677 B
C++
34 lines
677 B
C++
/* SPDX-License-Identifier: GPL-2.0-or-later
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* Copyright 2013 Blender Foundation. All rights reserved. */
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/** \file
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* \ingroup depsgraph
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*/
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#include "intern/node/deg_node_time.h"
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#include "DNA_scene_types.h"
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#include "intern/depsgraph.h"
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#include "intern/depsgraph_relation.h"
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namespace blender::deg {
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void TimeSourceNode::tag_update(Depsgraph * /*graph*/, eUpdateSource /*source*/)
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{
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tagged_for_update = true;
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}
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void TimeSourceNode::flush_update_tag(Depsgraph *graph)
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{
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if (!tagged_for_update) {
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return;
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}
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for (Relation *rel : outlinks) {
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Node *node = rel->to;
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node->tag_update(graph, DEG_UPDATE_SOURCE_TIME);
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}
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}
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} // namespace blender::deg
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