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blender-archive/source/blender/editors/util/ed_util.cc
Falk David df0c2693b6 Refactor: Rename grease pencil files to legacy
This renames the `BKE_gpencil_*` as well as the `DNA_gpencil_types.h`
files to indicate that it's the legacy grease pencil.

Pull Request: blender/blender#105597
2023-03-13 10:42:51 +01:00

468 lines
16 KiB
C++

/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2008 Blender Foundation. All rights reserved. */
/** \file
* \ingroup edutil
*/
#include <cmath>
#include <cstdlib>
#include <cstring>
#include "MEM_guardedalloc.h"
#include "BLI_listbase.h"
#include "BLI_path_util.h"
#include "BLI_string.h"
#include "BLT_translation.h"
#include "BKE_collection.h"
#include "BKE_global.h"
#include "BKE_layer.h"
#include "BKE_lib_id.h"
#include "BKE_lib_remap.h"
#include "BKE_main.h"
#include "BKE_material.h"
#include "BKE_multires.h"
#include "BKE_object.h"
#include "BKE_packedFile.h"
#include "BKE_paint.h"
#include "BKE_screen.h"
#include "BKE_undo_system.h"
#include "DEG_depsgraph.h"
#include "DNA_gpencil_legacy_types.h"
#include "ED_armature.h"
#include "ED_asset.h"
#include "ED_gpencil.h"
#include "ED_image.h"
#include "ED_mesh.h"
#include "ED_object.h"
#include "ED_paint.h"
#include "ED_screen.h"
#include "ED_space_api.h"
#include "ED_util.h"
#include "GPU_immediate.h"
#include "UI_interface.h"
#include "UI_resources.h"
#include "RNA_access.h"
#include "WM_api.h"
#include "WM_types.h"
/* ********* general editor util functions, not BKE stuff please! ********* */
void ED_editors_init_for_undo(Main *bmain)
{
wmWindowManager *wm = static_cast<wmWindowManager *>(bmain->wm.first);
LISTBASE_FOREACH (wmWindow *, win, &wm->windows) {
Scene *scene = WM_window_get_active_scene(win);
ViewLayer *view_layer = WM_window_get_active_view_layer(win);
BKE_view_layer_synced_ensure(scene, view_layer);
Object *ob = BKE_view_layer_active_object_get(view_layer);
if (ob && (ob->mode & OB_MODE_TEXTURE_PAINT)) {
BKE_texpaint_slots_refresh_object(scene, ob);
ED_paint_proj_mesh_data_check(scene, ob, nullptr, nullptr, nullptr, nullptr);
}
}
}
void ED_editors_init(bContext *C)
{
Depsgraph *depsgraph = CTX_data_expect_evaluated_depsgraph(C);
Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
wmWindowManager *wm = CTX_wm_manager(C);
/* This is called during initialization, so we don't want to store any reports */
ReportList *reports = CTX_wm_reports(C);
int reports_flag_prev = reports->flag & ~RPT_STORE;
SWAP(int, reports->flag, reports_flag_prev);
/* Don't do undo pushes when calling an operator. */
wm->op_undo_depth++;
/* toggle on modes for objects that were saved with these enabled. for
* e.g. linked objects we have to ensure that they are actually the
* active object in this scene. */
Object *obact = CTX_data_active_object(C);
LISTBASE_FOREACH (Object *, ob, &bmain->objects) {
int mode = ob->mode;
if (mode == OB_MODE_OBJECT) {
continue;
}
if (BKE_object_has_mode_data(ob, eObjectMode(mode))) {
/* For multi-edit mode we may already have mode data. */
continue;
}
if (ob->type == OB_GPENCIL_LEGACY) {
/* Grease pencil does not need a toggle of mode. However we may have a non-active object
* stuck in a grease-pencil edit mode. */
if (ob != obact) {
bGPdata *gpd = (bGPdata *)ob->data;
gpd->flag &= ~(GP_DATA_STROKE_PAINTMODE | GP_DATA_STROKE_EDITMODE |
GP_DATA_STROKE_SCULPTMODE | GP_DATA_STROKE_WEIGHTMODE |
GP_DATA_STROKE_VERTEXMODE);
ob->mode = OB_MODE_OBJECT;
DEG_id_tag_update(&ob->id, ID_RECALC_COPY_ON_WRITE);
}
else if (mode & OB_MODE_ALL_PAINT_GPENCIL) {
ED_gpencil_toggle_brush_cursor(C, true, nullptr);
}
continue;
}
/* Reset object to Object mode, so that code below can properly re-switch it to its
* previous mode if possible, re-creating its mode data, etc. */
ID *ob_data = static_cast<ID *>(ob->data);
ob->mode = OB_MODE_OBJECT;
DEG_id_tag_update(&ob->id, ID_RECALC_COPY_ON_WRITE);
/* Object mode is enforced if there is no active object, or if the active object's type is
* different. */
if (obact == nullptr || ob->type != obact->type) {
continue;
}
/* Object mode is enforced for non-editable data (or their obdata). */
if (!BKE_id_is_editable(bmain, &ob->id) ||
(ob_data != nullptr && !BKE_id_is_editable(bmain, ob_data))) {
continue;
}
/* Pose mode is very similar to Object one, we can apply it even on objects not in current
* scene. */
if (mode == OB_MODE_POSE) {
ED_object_posemode_enter_ex(bmain, ob);
}
/* Other edit/paint/etc. modes are only settable for objects visible in active scene currently.
* Otherwise, they (and their obdata) may not be (fully) evaluated, which is mandatory for some
* modes like Sculpt.
* Ref. #98225. */
if (!BKE_collection_has_object_recursive(scene->master_collection, ob) ||
!BKE_scene_has_object(scene, ob) || (ob->visibility_flag & OB_HIDE_VIEWPORT) != 0) {
continue;
}
if (mode == OB_MODE_EDIT) {
ED_object_editmode_enter_ex(bmain, scene, ob, 0);
}
else if (mode & OB_MODE_ALL_SCULPT) {
if (obact == ob) {
if (mode == OB_MODE_SCULPT) {
ED_object_sculptmode_enter_ex(bmain, depsgraph, scene, ob, true, reports);
}
else if (mode == OB_MODE_VERTEX_PAINT) {
ED_object_vpaintmode_enter_ex(bmain, depsgraph, scene, ob);
}
else if (mode == OB_MODE_WEIGHT_PAINT) {
ED_object_wpaintmode_enter_ex(bmain, depsgraph, scene, ob);
}
else {
BLI_assert_unreachable();
}
}
else {
/* Create data for non-active objects which need it for
* mode-switching but don't yet support multi-editing. */
if (mode & OB_MODE_ALL_SCULPT) {
ob->mode = mode;
BKE_object_sculpt_data_create(ob);
}
}
}
else {
/* TODO(@ideasman42): avoid operator calls. */
if (obact == ob) {
ED_object_mode_set(C, eObjectMode(mode));
}
}
}
/* image editor paint mode */
if (scene) {
ED_space_image_paint_update(bmain, wm, scene);
}
/* Enforce a full redraw for the first time areas/regions get drawn. Further region init/refresh
* just triggers non-rebuild redraws (#RGN_DRAW_NO_REBUILD). Usually a full redraw would be
* triggered by a `NC_WM | ND_FILEREAD` notifier, but if a startup script calls an operator that
* redraws the window, notifiers are not handled before the operator runs. See #98461. */
LISTBASE_FOREACH (wmWindow *, win, &wm->windows) {
const bScreen *screen = WM_window_get_active_screen(win);
ED_screen_areas_iter (win, screen, area) {
ED_area_tag_redraw(area);
}
}
ED_assetlist_storage_tag_main_data_dirty();
SWAP(int, reports->flag, reports_flag_prev);
wm->op_undo_depth--;
}
void ED_editors_exit(Main *bmain, bool do_undo_system)
{
if (!bmain) {
return;
}
/* Frees all edit-mode undo-steps. */
if (do_undo_system && G_MAIN->wm.first) {
wmWindowManager *wm = static_cast<wmWindowManager *>(G_MAIN->wm.first);
/* normally we don't check for null undo stack,
* do here since it may run in different context. */
if (wm->undo_stack) {
BKE_undosys_stack_destroy(wm->undo_stack);
wm->undo_stack = nullptr;
}
}
/* On undo, tag for update so the depsgraph doesn't use stale edit-mode data,
* this is possible when mixing edit-mode and memory-file undo.
*
* By convention, objects are not left in edit-mode - so this isn't often problem in practice,
* since exiting edit-mode will tag the objects too.
*
* However there is no guarantee the active object _never_ changes while in edit-mode.
* Python for example can do this, some callers to #ED_object_base_activate
* don't handle modes either (doing so isn't always practical).
*
* To reproduce the problem where stale data is used, see: #84920. */
LISTBASE_FOREACH (Object *, ob, &bmain->objects) {
if (ED_object_editmode_free_ex(bmain, ob)) {
if (do_undo_system == false) {
DEG_id_tag_update(&ob->id, ID_RECALC_TRANSFORM | ID_RECALC_GEOMETRY);
}
}
}
/* global in meshtools... */
ED_mesh_mirror_spatial_table_end(nullptr);
ED_mesh_mirror_topo_table_end(nullptr);
}
bool ED_editors_flush_edits_for_object_ex(Main *bmain,
Object *ob,
bool for_render,
bool check_needs_flush)
{
bool has_edited = false;
if (ob->mode & OB_MODE_SCULPT) {
/* Don't allow flushing while in the middle of a stroke (frees data in use).
* Auto-save prevents this from happening but scripts
* may cause a flush on saving: #53986. */
if (ob->sculpt != nullptr && ob->sculpt->cache == nullptr) {
char *needs_flush_ptr = &ob->sculpt->needs_flush_to_id;
if (check_needs_flush && (*needs_flush_ptr == 0)) {
return false;
}
*needs_flush_ptr = 0;
/* flush multires changes (for sculpt) */
multires_flush_sculpt_updates(ob);
has_edited = true;
if (for_render) {
/* flush changes from dynamic topology sculpt */
BKE_sculptsession_bm_to_me_for_render(ob);
}
else {
/* Set reorder=false so that saving the file doesn't reorder
* the BMesh's elements */
BKE_sculptsession_bm_to_me(ob, false);
}
}
}
else if (ob->mode & OB_MODE_EDIT) {
char *needs_flush_ptr = BKE_object_data_editmode_flush_ptr_get(static_cast<ID *>(ob->data));
if (needs_flush_ptr != nullptr) {
if (check_needs_flush && (*needs_flush_ptr == 0)) {
return false;
}
*needs_flush_ptr = 0;
}
/* get editmode results */
has_edited = true;
ED_object_editmode_load(bmain, ob);
}
return has_edited;
}
bool ED_editors_flush_edits_for_object(Main *bmain, Object *ob)
{
return ED_editors_flush_edits_for_object_ex(bmain, ob, false, false);
}
bool ED_editors_flush_edits_ex(Main *bmain, bool for_render, bool check_needs_flush)
{
bool has_edited = false;
/* loop through all data to find edit mode or object mode, because during
* exiting we might not have a context for edit object and multiple sculpt
* objects can exist at the same time */
LISTBASE_FOREACH (Object *, ob, &bmain->objects) {
has_edited |= ED_editors_flush_edits_for_object_ex(bmain, ob, for_render, check_needs_flush);
}
bmain->is_memfile_undo_flush_needed = false;
return has_edited;
}
bool ED_editors_flush_edits(Main *bmain)
{
return ED_editors_flush_edits_ex(bmain, false, false);
}
/* ***** XXX: functions are using old blender names, cleanup later ***** */
void apply_keyb_grid(
bool shift, bool ctrl, float *val, float fac1, float fac2, float fac3, int invert)
{
/* fac1 is for 'nothing', fac2 for CTRL, fac3 for SHIFT */
if (invert) {
ctrl = !ctrl;
}
if (ctrl && shift) {
if (fac3 != 0.0f) {
*val = fac3 * floorf(*val / fac3 + 0.5f);
}
}
else if (ctrl) {
if (fac2 != 0.0f) {
*val = fac2 * floorf(*val / fac2 + 0.5f);
}
}
else {
if (fac1 != 0.0f) {
*val = fac1 * floorf(*val / fac1 + 0.5f);
}
}
}
void unpack_menu(bContext *C,
const char *opname,
const char *id_name,
const char *abs_name,
const char *folder,
PackedFile *pf)
{
Main *bmain = CTX_data_main(C);
PointerRNA props_ptr;
uiPopupMenu *pup;
uiLayout *layout;
char line[FILE_MAX + 100];
wmOperatorType *ot = WM_operatortype_find(opname, true);
const char *blendfile_path = BKE_main_blendfile_path(bmain);
pup = UI_popup_menu_begin(C, IFACE_("Unpack File"), ICON_NONE);
layout = UI_popup_menu_layout(pup);
uiItemFullO_ptr(
layout, ot, IFACE_("Remove Pack"), ICON_NONE, nullptr, WM_OP_EXEC_DEFAULT, 0, &props_ptr);
RNA_enum_set(&props_ptr, "method", PF_REMOVE);
RNA_string_set(&props_ptr, "id", id_name);
if (blendfile_path[0] != '\0') {
char local_name[FILE_MAXDIR + FILE_MAX], fi[FILE_MAX];
BLI_split_file_part(abs_name, fi, sizeof(fi));
BLI_path_join(local_name, sizeof(local_name), "//", folder, fi);
if (!STREQ(abs_name, local_name)) {
switch (BKE_packedfile_compare_to_file(blendfile_path, local_name, pf)) {
case PF_CMP_NOFILE:
BLI_snprintf(line, sizeof(line), TIP_("Create %s"), local_name);
uiItemFullO_ptr(layout, ot, line, ICON_NONE, nullptr, WM_OP_EXEC_DEFAULT, 0, &props_ptr);
RNA_enum_set(&props_ptr, "method", PF_WRITE_LOCAL);
RNA_string_set(&props_ptr, "id", id_name);
break;
case PF_CMP_EQUAL:
BLI_snprintf(line, sizeof(line), TIP_("Use %s (identical)"), local_name);
// uiItemEnumO_ptr(layout, ot, line, 0, "method", PF_USE_LOCAL);
uiItemFullO_ptr(layout, ot, line, ICON_NONE, nullptr, WM_OP_EXEC_DEFAULT, 0, &props_ptr);
RNA_enum_set(&props_ptr, "method", PF_USE_LOCAL);
RNA_string_set(&props_ptr, "id", id_name);
break;
case PF_CMP_DIFFERS:
BLI_snprintf(line, sizeof(line), TIP_("Use %s (differs)"), local_name);
// uiItemEnumO_ptr(layout, ot, line, 0, "method", PF_USE_LOCAL);
uiItemFullO_ptr(layout, ot, line, ICON_NONE, nullptr, WM_OP_EXEC_DEFAULT, 0, &props_ptr);
RNA_enum_set(&props_ptr, "method", PF_USE_LOCAL);
RNA_string_set(&props_ptr, "id", id_name);
BLI_snprintf(line, sizeof(line), TIP_("Overwrite %s"), local_name);
// uiItemEnumO_ptr(layout, ot, line, 0, "method", PF_WRITE_LOCAL);
uiItemFullO_ptr(layout, ot, line, ICON_NONE, nullptr, WM_OP_EXEC_DEFAULT, 0, &props_ptr);
RNA_enum_set(&props_ptr, "method", PF_WRITE_LOCAL);
RNA_string_set(&props_ptr, "id", id_name);
break;
}
}
}
switch (BKE_packedfile_compare_to_file(blendfile_path, abs_name, pf)) {
case PF_CMP_NOFILE:
BLI_snprintf(line, sizeof(line), TIP_("Create %s"), abs_name);
// uiItemEnumO_ptr(layout, ot, line, 0, "method", PF_WRITE_ORIGINAL);
uiItemFullO_ptr(layout, ot, line, ICON_NONE, nullptr, WM_OP_EXEC_DEFAULT, 0, &props_ptr);
RNA_enum_set(&props_ptr, "method", PF_WRITE_ORIGINAL);
RNA_string_set(&props_ptr, "id", id_name);
break;
case PF_CMP_EQUAL:
BLI_snprintf(line, sizeof(line), TIP_("Use %s (identical)"), abs_name);
// uiItemEnumO_ptr(layout, ot, line, 0, "method", PF_USE_ORIGINAL);
uiItemFullO_ptr(layout, ot, line, ICON_NONE, nullptr, WM_OP_EXEC_DEFAULT, 0, &props_ptr);
RNA_enum_set(&props_ptr, "method", PF_USE_ORIGINAL);
RNA_string_set(&props_ptr, "id", id_name);
break;
case PF_CMP_DIFFERS:
BLI_snprintf(line, sizeof(line), TIP_("Use %s (differs)"), abs_name);
// uiItemEnumO_ptr(layout, ot, line, 0, "method", PF_USE_ORIGINAL);
uiItemFullO_ptr(layout, ot, line, ICON_NONE, nullptr, WM_OP_EXEC_DEFAULT, 0, &props_ptr);
RNA_enum_set(&props_ptr, "method", PF_USE_ORIGINAL);
RNA_string_set(&props_ptr, "id", id_name);
BLI_snprintf(line, sizeof(line), TIP_("Overwrite %s"), abs_name);
// uiItemEnumO_ptr(layout, ot, line, 0, "method", PF_WRITE_ORIGINAL);
uiItemFullO_ptr(layout, ot, line, ICON_NONE, nullptr, WM_OP_EXEC_DEFAULT, 0, &props_ptr);
RNA_enum_set(&props_ptr, "method", PF_WRITE_ORIGINAL);
RNA_string_set(&props_ptr, "id", id_name);
break;
}
UI_popup_menu_end(C, pup);
}
void ED_spacedata_id_remap(ScrArea *area, SpaceLink *sl, const IDRemapper *mappings)
{
SpaceType *st = BKE_spacetype_from_id(sl->spacetype);
if (st && st->id_remap) {
st->id_remap(area, sl, mappings);
}
}
void ED_spacedata_id_remap_single(ScrArea *area, SpaceLink *sl, ID *old_id, ID *new_id)
{
SpaceType *st = BKE_spacetype_from_id(sl->spacetype);
if (st && st->id_remap) {
IDRemapper *mappings = BKE_id_remapper_create();
BKE_id_remapper_add(mappings, old_id, new_id);
st->id_remap(area, sl, mappings);
BKE_id_remapper_free(mappings);
}
}