1918 lines
		
	
	
		
			46 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			1918 lines
		
	
	
		
			46 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/**
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 * $Id$
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 *
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 * ***** BEGIN GPL LICENSE BLOCK *****
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 *
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 * This program is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU General Public License
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 * as published by the Free Software Foundation; either version 2
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 * of the License, or (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software Foundation,
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 * Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
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 *
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 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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 * All rights reserved.
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 *
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 * Contributor(s): Blender Foundation, full recode 2002-2008
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 *
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 * ***** END GPL LICENSE BLOCK *****
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 */
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#include <stdlib.h>
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#include <string.h>
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#include <math.h>
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#include "MEM_guardedalloc.h"
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#include "PIL_time.h"
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#include "DNA_customdata_types.h"
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#include "DNA_mesh_types.h"
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#include "DNA_meshdata_types.h"
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#include "DNA_object_types.h"
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#include "DNA_object_force.h"
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#include "DNA_screen_types.h"
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#include "DNA_key_types.h"
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#include "DNA_scene_types.h"
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#include "DNA_view3d_types.h"
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#include "DNA_material_types.h"
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#include "DNA_modifier_types.h"
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#include "DNA_texture_types.h"
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#include "DNA_userdef_types.h"
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#include "BLI_blenlib.h"
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#include "BLI_math.h"
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#include "BLI_editVert.h"
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#include "BLI_dynstr.h"
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#include "BLI_rand.h"
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#include "BKE_cloth.h"
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#include "BKE_context.h"
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#include "BKE_customdata.h"
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#include "BKE_depsgraph.h"
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#include "BKE_DerivedMesh.h"
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#include "BKE_global.h"
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#include "BKE_key.h"
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#include "BKE_library.h"
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#include "BKE_main.h"
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#include "BKE_material.h"
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#include "BKE_mesh.h"
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#include "BKE_modifier.h"
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#include "BKE_object.h"
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#include "BKE_paint.h"
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#include "BKE_pointcache.h"
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#include "BKE_softbody.h"
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#include "BKE_texture.h"
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#include "BKE_utildefines.h"
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#include "LBM_fluidsim.h"
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#include "ED_mesh.h"
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#include "ED_object.h"
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#include "ED_retopo.h"
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#include "ED_screen.h"
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#include "ED_util.h"
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#include "ED_view3d.h"
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#include "RNA_access.h"
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#include "RNA_define.h"
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#include "WM_api.h"
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#include "WM_types.h"
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/* own include */
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#include "mesh_intern.h"
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/* 
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editmesh.c:
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	- add/alloc/free data
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	- hashtables
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	- enter/exit editmode
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*/
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/* XXX */
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static void BIF_undo_push() {}
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static void error() {}
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/* ***************** HASH ********************* */
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#define EDHASHSIZE		(512*512)
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#define EDHASH(a, b)	(a % EDHASHSIZE)
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/* ************ ADD / REMOVE / FIND ****************** */
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static void *calloc_em(EditMesh *em, size_t size, size_t nr)
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{
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	return calloc(size, nr);
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}
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/* used to bypass normal calloc with fast one */
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static void *(*callocvert)(EditMesh *, size_t, size_t) = calloc_em;
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static void *(*callocedge)(EditMesh *, size_t, size_t) = calloc_em;
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static void *(*callocface)(EditMesh *, size_t, size_t) = calloc_em;
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EditVert *addvertlist(EditMesh *em, float *vec, EditVert *example)
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{
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	EditVert *eve;
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	static int hashnr= 0;
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	eve= callocvert(em, sizeof(EditVert), 1);
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	BLI_addtail(&em->verts, eve);
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	em->totvert++;
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	if(vec) VECCOPY(eve->co, vec);
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	eve->hash= hashnr++;
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	if( hashnr>=EDHASHSIZE) hashnr= 0;
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	/* new verts get keyindex of -1 since they did not
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	 * have a pre-editmode vertex order
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	 */
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	eve->keyindex = -1;
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	if(example) {
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		CustomData_em_copy_data(&em->vdata, &em->vdata, example->data, &eve->data);
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		eve->bweight = example->bweight;
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	}
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	else {
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		CustomData_em_set_default(&em->vdata, &eve->data);
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	}
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	return eve;
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}
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void free_editvert (EditMesh *em, EditVert *eve)
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{
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	EM_remove_selection(em, eve, EDITVERT);
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	CustomData_em_free_block(&em->vdata, &eve->data);
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	if(eve->fast==0)
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		free(eve);
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	em->totvert--;
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}
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EditEdge *findedgelist(EditMesh *em, EditVert *v1, EditVert *v2)
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{
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	EditVert *v3;
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	struct HashEdge *he;
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	/* swap ? */
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	if( v1 > v2) {
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		v3= v2; 
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		v2= v1; 
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		v1= v3;
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	}
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	if(em->hashedgetab==NULL)
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		em->hashedgetab= MEM_callocN(EDHASHSIZE*sizeof(struct HashEdge), "hashedgetab");
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	he= em->hashedgetab + EDHASH(v1->hash, v2->hash);
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	while(he) {
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		if(he->eed && he->eed->v1==v1 && he->eed->v2==v2) return he->eed;
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		he= he->next;
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	}
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	return 0;
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}
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static void insert_hashedge(EditMesh *em, EditEdge *eed)
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{
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	/* assuming that eed is not in the list yet, and that a find has been done before */
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	struct HashEdge *first, *he;
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	first= em->hashedgetab + EDHASH(eed->v1->hash, eed->v2->hash);
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	if( first->eed==0 ) {
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		first->eed= eed;
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	}
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	else {
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		he= &eed->hash; 
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		he->eed= eed;
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		he->next= first->next;
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		first->next= he;
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	}
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}
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static void remove_hashedge(EditMesh *em, EditEdge *eed)
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{
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	/* assuming eed is in the list */
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	struct HashEdge *first, *he, *prev=NULL;
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	he=first= em->hashedgetab + EDHASH(eed->v1->hash, eed->v2->hash);
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	while(he) {
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		if(he->eed == eed) {
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			/* remove from list */
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			if(he==first) {
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				if(first->next) {
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					he= first->next;
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					first->eed= he->eed;
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					first->next= he->next;
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				}
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				else he->eed= 0;
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			}
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			else {
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				prev->next= he->next;
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			}
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			return;
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		}
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		prev= he;
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		he= he->next;
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	}
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}
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EditEdge *addedgelist(EditMesh *em, EditVert *v1, EditVert *v2, EditEdge *example)
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{
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	EditVert *v3;
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	EditEdge *eed;
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	int swap= 0;
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	if(v1==v2) return NULL;
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	if(v1==NULL || v2==NULL) return NULL;
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	/* swap ? */
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	if(v1>v2) {
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		v3= v2; 
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		v2= v1; 
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		v1= v3;
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		swap= 1;
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	}
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	/* find in hashlist */
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	eed= findedgelist(em, v1, v2);
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	if(eed==NULL) {
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		eed= (EditEdge *)callocedge(em, sizeof(EditEdge), 1);
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		eed->v1= v1;
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		eed->v2= v2;
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		BLI_addtail(&em->edges, eed);
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		eed->dir= swap;
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		insert_hashedge(em, eed);
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		em->totedge++;
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		/* copy edge data:
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		   rule is to do this with addedgelist call, before addfacelist */
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		if(example) {
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			eed->crease= example->crease;
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			eed->bweight= example->bweight;
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			eed->sharp = example->sharp;
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			eed->seam = example->seam;
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			eed->h |= (example->h & EM_FGON);
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		}
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	}
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	return eed;
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}
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void remedge(EditMesh *em, EditEdge *eed)
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{
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	BLI_remlink(&em->edges, eed);
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	remove_hashedge(em, eed);
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	em->totedge--;
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}
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void free_editedge(EditMesh *em, EditEdge *eed)
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{
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	EM_remove_selection(em, eed, EDITEDGE);
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	if(eed->fast==0){ 
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		free(eed);
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	}
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}
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void free_editface(EditMesh *em, EditFace *efa)
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{
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	EM_remove_selection(em, efa, EDITFACE);
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	if (em->act_face==efa) {
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		EM_set_actFace(em, em->faces.first == efa ? NULL : em->faces.first);
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	}
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	CustomData_em_free_block(&em->fdata, &efa->data);
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	if(efa->fast==0)
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		free(efa);
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	em->totface--;
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}
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void free_vertlist(EditMesh *em, ListBase *edve) 
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{
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	EditVert *eve, *next;
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	if (!edve) return;
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	eve= edve->first;
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	while(eve) {
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		next= eve->next;
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		free_editvert(em, eve);
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		eve= next;
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	}
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	edve->first= edve->last= NULL;
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	em->totvert= em->totvertsel= 0;
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}
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void free_edgelist(EditMesh *em, ListBase *lb)
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{
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	EditEdge *eed, *next;
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	eed= lb->first;
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	while(eed) {
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		next= eed->next;
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		free_editedge(em, eed);
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		eed= next;
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	}
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	lb->first= lb->last= NULL;
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	em->totedge= em->totedgesel= 0;
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}
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void free_facelist(EditMesh *em, ListBase *lb)
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{
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	EditFace *efa, *next;
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	efa= lb->first;
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	while(efa) {
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		next= efa->next;
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		free_editface(em, efa);
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		efa= next;
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	}
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	lb->first= lb->last= NULL;
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	em->totface= em->totfacesel= 0;
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}
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EditFace *addfacelist(EditMesh *em, EditVert *v1, EditVert *v2, EditVert *v3, EditVert *v4, EditFace *example, EditFace *exampleEdges)
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{
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	EditFace *efa;
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	EditEdge *e1, *e2=0, *e3=0, *e4=0;
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	/* added sanity check... seems to happen for some tools, or for enter editmode for corrupted meshes */
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	if(v1==v4 || v2==v4 || v3==v4) v4= NULL;
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	/* add face to list and do the edges */
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	if(exampleEdges) {
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		e1= addedgelist(em, v1, v2, exampleEdges->e1);
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		e2= addedgelist(em, v2, v3, exampleEdges->e2);
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		if(v4) e3= addedgelist(em, v3, v4, exampleEdges->e3); 
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		else e3= addedgelist(em, v3, v1, exampleEdges->e3);
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		if(v4) e4= addedgelist(em, v4, v1, exampleEdges->e4);
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	}
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	else {
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		e1= addedgelist(em, v1, v2, NULL);
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		e2= addedgelist(em, v2, v3, NULL);
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		if(v4) e3= addedgelist(em, v3, v4, NULL); 
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		else e3= addedgelist(em, v3, v1, NULL);
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		if(v4) e4= addedgelist(em, v4, v1, NULL);
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	}
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	if(v1==v2 || v2==v3 || v1==v3) return NULL;
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	if(e2==0) return NULL;
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	efa= (EditFace *)callocface(em, sizeof(EditFace), 1);
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	efa->v1= v1;
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	efa->v2= v2;
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	efa->v3= v3;
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	efa->v4= v4;
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	efa->e1= e1;
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	efa->e2= e2;
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	efa->e3= e3;
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	efa->e4= e4;
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	if(example) {
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		efa->mat_nr= example->mat_nr;
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		efa->flag= example->flag;
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		CustomData_em_copy_data(&em->fdata, &em->fdata, example->data, &efa->data);
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	}
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	else {
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		efa->mat_nr= em->mat_nr;
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						|
		CustomData_em_set_default(&em->fdata, &efa->data);
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	}
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						|
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	BLI_addtail(&em->faces, efa);
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	em->totface++;
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						|
	
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	if(efa->v4) {
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		normal_quad_v3( efa->n,efa->v1->co, efa->v2->co, efa->v3->co, efa->v4->co);
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		cent_quad_v3(efa->cent, efa->v1->co, efa->v2->co, efa->v3->co, efa->v4->co);
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	}
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	else {
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		normal_tri_v3( efa->n,efa->v1->co, efa->v2->co, efa->v3->co);
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		cent_tri_v3(efa->cent, efa->v1->co, efa->v2->co, efa->v3->co);
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	}
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	return efa;
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}
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/* ************************ end add/new/find ************  */
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						|
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/* ************************ Edit{Vert,Edge,Face} utilss ***************************** */
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						|
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						|
/* some nice utility functions */
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						|
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						|
EditVert *editedge_getOtherVert(EditEdge *eed, EditVert *eve)
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						|
{
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						|
	if (eve==eed->v1) {
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		return eed->v2;
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						|
	} else if (eve==eed->v2) {
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						|
		return eed->v1;
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						|
	} else {
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		return NULL;
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	}
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						|
}
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						|
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EditVert *editedge_getSharedVert(EditEdge *eed, EditEdge *eed2) 
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{
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	if (eed->v1==eed2->v1 || eed->v1==eed2->v2) {
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		return eed->v1;
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						|
	} else if (eed->v2==eed2->v1 || eed->v2==eed2->v2) {
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		return eed->v2;
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	} else {
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		return NULL;
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	}
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						|
}
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						|
 | 
						|
int editedge_containsVert(EditEdge *eed, EditVert *eve) 
 | 
						|
{
 | 
						|
	return (eed->v1==eve || eed->v2==eve);
 | 
						|
}
 | 
						|
 | 
						|
int editface_containsVert(EditFace *efa, EditVert *eve) 
 | 
						|
{
 | 
						|
	return (efa->v1==eve || efa->v2==eve || efa->v3==eve || (efa->v4 && efa->v4==eve));
 | 
						|
}
 | 
						|
 | 
						|
int editface_containsEdge(EditFace *efa, EditEdge *eed) 
 | 
						|
{
 | 
						|
	return (efa->e1==eed || efa->e2==eed || efa->e3==eed || (efa->e4 && efa->e4==eed));
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
/* ************************ stuct EditMesh manipulation ***************************** */
 | 
						|
 | 
						|
/* fake callocs for fastmalloc below */
 | 
						|
static void *calloc_fastvert(EditMesh *em, size_t size, size_t nr)
 | 
						|
{
 | 
						|
	EditVert *eve= em->curvert++;
 | 
						|
	eve->fast= 1;
 | 
						|
	return eve;
 | 
						|
}
 | 
						|
static void *calloc_fastedge(EditMesh *em, size_t size, size_t nr)
 | 
						|
{
 | 
						|
	EditEdge *eed= em->curedge++;
 | 
						|
	eed->fast= 1;
 | 
						|
	return eed;
 | 
						|
}
 | 
						|
static void *calloc_fastface(EditMesh *em, size_t size, size_t nr)
 | 
						|
{
 | 
						|
	EditFace *efa= em->curface++;
 | 
						|
	efa->fast= 1;
 | 
						|
	return efa;
 | 
						|
}
 | 
						|
 | 
						|
/* allocate 1 chunk for all vertices, edges, faces. These get tagged to
 | 
						|
   prevent it from being freed
 | 
						|
*/
 | 
						|
static void init_editmesh_fastmalloc(EditMesh *em, int totvert, int totedge, int totface)
 | 
						|
{
 | 
						|
	if(totvert) em->allverts= MEM_callocN(totvert*sizeof(EditVert), "allverts");
 | 
						|
	else em->allverts= NULL;
 | 
						|
	em->curvert= em->allverts;
 | 
						|
	
 | 
						|
	if(totedge==0) totedge= 4*totface;	// max possible
 | 
						|
 | 
						|
	if(totedge) em->alledges= MEM_callocN(totedge*sizeof(EditEdge), "alledges");
 | 
						|
	else em->alledges= NULL;
 | 
						|
	em->curedge= em->alledges;
 | 
						|
	
 | 
						|
	if(totface) em->allfaces= MEM_callocN(totface*sizeof(EditFace), "allfaces");
 | 
						|
	else em->allfaces= NULL;
 | 
						|
	em->curface= em->allfaces;
 | 
						|
 | 
						|
	callocvert= calloc_fastvert;
 | 
						|
	callocedge= calloc_fastedge;
 | 
						|
	callocface= calloc_fastface;
 | 
						|
}
 | 
						|
 | 
						|
static void end_editmesh_fastmalloc(void)
 | 
						|
{
 | 
						|
	callocvert= calloc_em;
 | 
						|
	callocedge= calloc_em;
 | 
						|
	callocface= calloc_em;
 | 
						|
}
 | 
						|
 | 
						|
/* do not free editmesh itself here */
 | 
						|
void free_editMesh(EditMesh *em)
 | 
						|
{
 | 
						|
	if(em==NULL) return;
 | 
						|
 | 
						|
	if(em->verts.first) free_vertlist(em, &em->verts);
 | 
						|
	if(em->edges.first) free_edgelist(em, &em->edges);
 | 
						|
	if(em->faces.first) free_facelist(em, &em->faces);
 | 
						|
	if(em->selected.first) BLI_freelistN(&(em->selected));
 | 
						|
 | 
						|
	CustomData_free(&em->vdata, 0);
 | 
						|
	CustomData_free(&em->fdata, 0);
 | 
						|
 | 
						|
	if(em->derivedFinal) {
 | 
						|
		if (em->derivedFinal!=em->derivedCage) {
 | 
						|
			em->derivedFinal->needsFree= 1;
 | 
						|
			em->derivedFinal->release(em->derivedFinal);
 | 
						|
		}
 | 
						|
		em->derivedFinal= NULL;
 | 
						|
	}
 | 
						|
	if(em->derivedCage) {
 | 
						|
		em->derivedCage->needsFree= 1;
 | 
						|
		em->derivedCage->release(em->derivedCage);
 | 
						|
		em->derivedCage= NULL;
 | 
						|
	}
 | 
						|
 | 
						|
	/* DEBUG: hashtabs are slowest part of enter/exit editmode. here a testprint */
 | 
						|
#if 0
 | 
						|
	if(em->hashedgetab) {
 | 
						|
		HashEdge *he, *hen;
 | 
						|
		int a, used=0, max=0, nr;
 | 
						|
		he= em->hashedgetab;
 | 
						|
		for(a=0; a<EDHASHSIZE; a++, he++) {
 | 
						|
			if(he->eed) used++;
 | 
						|
			hen= he->next;
 | 
						|
			nr= 0;
 | 
						|
			while(hen) {
 | 
						|
				nr++;
 | 
						|
				hen= hen->next;
 | 
						|
			}
 | 
						|
			if(max<nr) max= nr;
 | 
						|
		}
 | 
						|
		printf("hastab used %d max %d\n", used, max);
 | 
						|
	}
 | 
						|
#endif
 | 
						|
	if(em->hashedgetab) MEM_freeN(em->hashedgetab);
 | 
						|
	em->hashedgetab= NULL;
 | 
						|
	
 | 
						|
	if(em->allverts) MEM_freeN(em->allverts);
 | 
						|
	if(em->alledges) MEM_freeN(em->alledges);
 | 
						|
	if(em->allfaces) MEM_freeN(em->allfaces);
 | 
						|
	
 | 
						|
	em->allverts= em->curvert= NULL;
 | 
						|
	em->alledges= em->curedge= NULL;
 | 
						|
	em->allfaces= em->curface= NULL;
 | 
						|
	
 | 
						|
	mesh_octree_table(NULL, NULL, NULL, 'e');
 | 
						|
	
 | 
						|
	em->totvert= em->totedge= em->totface= 0;
 | 
						|
 | 
						|
// XXX	if(em->retopo_paint_data) retopo_free_paint_data(em->retopo_paint_data);
 | 
						|
	em->retopo_paint_data= NULL;
 | 
						|
	em->act_face = NULL;
 | 
						|
}
 | 
						|
 | 
						|
static void editMesh_set_hash(EditMesh *em)
 | 
						|
{
 | 
						|
	EditEdge *eed;
 | 
						|
 | 
						|
	if(em->hashedgetab) MEM_freeN(em->hashedgetab);
 | 
						|
	em->hashedgetab= NULL;
 | 
						|
	
 | 
						|
	for(eed=em->edges.first; eed; eed= eed->next)  {
 | 
						|
		if( findedgelist(em, eed->v1, eed->v2)==NULL )
 | 
						|
			insert_hashedge(em, eed);
 | 
						|
	}
 | 
						|
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
/* ************************ IN & OUT EDITMODE ***************************** */
 | 
						|
 | 
						|
 | 
						|
static void edge_normal_compare(EditEdge *eed, EditFace *efa1)
 | 
						|
{
 | 
						|
	EditFace *efa2;
 | 
						|
	float cent1[3], cent2[3];
 | 
						|
	float inp;
 | 
						|
	
 | 
						|
	efa2 = eed->tmp.f;
 | 
						|
	if(efa1==efa2) return;
 | 
						|
	
 | 
						|
	inp= efa1->n[0]*efa2->n[0] + efa1->n[1]*efa2->n[1] + efa1->n[2]*efa2->n[2];
 | 
						|
	if(inp<0.999 && inp >-0.999) eed->f2= 1;
 | 
						|
		
 | 
						|
	if(efa1->v4) cent_quad_v3(cent1, efa1->v1->co, efa1->v2->co, efa1->v3->co, efa1->v4->co);
 | 
						|
	else cent_tri_v3(cent1, efa1->v1->co, efa1->v2->co, efa1->v3->co);
 | 
						|
	if(efa2->v4) cent_quad_v3(cent2, efa2->v1->co, efa2->v2->co, efa2->v3->co, efa2->v4->co);
 | 
						|
	else cent_tri_v3(cent2, efa2->v1->co, efa2->v2->co, efa2->v3->co);
 | 
						|
	
 | 
						|
	sub_v3_v3v3(cent1, cent2, cent1);
 | 
						|
	normalize_v3(cent1);
 | 
						|
	inp= cent1[0]*efa1->n[0] + cent1[1]*efa1->n[1] + cent1[2]*efa1->n[2]; 
 | 
						|
 | 
						|
	if(inp < -0.001 ) eed->f1= 1;
 | 
						|
}
 | 
						|
 | 
						|
#if 0
 | 
						|
typedef struct {
 | 
						|
	EditEdge *eed;
 | 
						|
	float noLen,no[3];
 | 
						|
	int adjCount;
 | 
						|
} EdgeDrawFlagInfo;
 | 
						|
 | 
						|
static int edgeDrawFlagInfo_cmp(const void *av, const void *bv)
 | 
						|
{
 | 
						|
	const EdgeDrawFlagInfo *a = av;
 | 
						|
	const EdgeDrawFlagInfo *b = bv;
 | 
						|
 | 
						|
	if (a->noLen<b->noLen) return -1;
 | 
						|
	else if (a->noLen>b->noLen) return 1;
 | 
						|
	else return 0;
 | 
						|
}
 | 
						|
#endif
 | 
						|
 | 
						|
static void edge_drawflags(Mesh *me, EditMesh *em)
 | 
						|
{
 | 
						|
	EditVert *eve;
 | 
						|
	EditEdge *eed, *e1, *e2, *e3, *e4;
 | 
						|
	EditFace *efa;
 | 
						|
	
 | 
						|
	/* - count number of times edges are used in faces: 0 en 1 time means draw edge
 | 
						|
	 * - edges more than 1 time used: in *tmp.f is pointer to first face
 | 
						|
	 * - check all faces, when normal differs to much: draw (flag becomes 1)
 | 
						|
	 */
 | 
						|
 | 
						|
	/* later on: added flags for 'cylinder' and 'sphere' intersection tests in old
 | 
						|
	   game engine (2.04)
 | 
						|
	 */
 | 
						|
	
 | 
						|
	recalc_editnormals(em);
 | 
						|
	
 | 
						|
	/* init */
 | 
						|
	eve= em->verts.first;
 | 
						|
	while(eve) {
 | 
						|
		eve->f1= 1;		/* during test it's set at zero */
 | 
						|
		eve= eve->next;
 | 
						|
	}
 | 
						|
	eed= em->edges.first;
 | 
						|
	while(eed) {
 | 
						|
		eed->f2= eed->f1= 0;
 | 
						|
		eed->tmp.f = 0;
 | 
						|
		eed= eed->next;
 | 
						|
	}
 | 
						|
 | 
						|
	efa= em->faces.first;
 | 
						|
	while(efa) {
 | 
						|
		e1= efa->e1;
 | 
						|
		e2= efa->e2;
 | 
						|
		e3= efa->e3;
 | 
						|
		e4= efa->e4;
 | 
						|
		if(e1->f2<4) e1->f2+= 1;
 | 
						|
		if(e2->f2<4) e2->f2+= 1;
 | 
						|
		if(e3->f2<4) e3->f2+= 1;
 | 
						|
		if(e4 && e4->f2<4) e4->f2+= 1;
 | 
						|
		
 | 
						|
		if(e1->tmp.f == 0) e1->tmp.f = (void *) efa;
 | 
						|
		if(e2->tmp.f == 0) e2->tmp.f = (void *) efa;
 | 
						|
		if(e3->tmp.f ==0) e3->tmp.f = (void *) efa;
 | 
						|
		if(e4 && (e4->tmp.f == 0)) e4->tmp.f = (void *) efa;
 | 
						|
		
 | 
						|
		efa= efa->next;
 | 
						|
	}
 | 
						|
 | 
						|
	if(me->drawflag & ME_ALLEDGES) {
 | 
						|
		efa= em->faces.first;
 | 
						|
		while(efa) {
 | 
						|
			if(efa->e1->f2>=2) efa->e1->f2= 1;
 | 
						|
			if(efa->e2->f2>=2) efa->e2->f2= 1;
 | 
						|
			if(efa->e3->f2>=2) efa->e3->f2= 1;
 | 
						|
			if(efa->e4 && efa->e4->f2>=2) efa->e4->f2= 1;
 | 
						|
			
 | 
						|
			efa= efa->next;
 | 
						|
		}		
 | 
						|
	}	
 | 
						|
	else {
 | 
						|
		
 | 
						|
		/* handle single-edges for 'test cylinder flag' (old engine) */
 | 
						|
		
 | 
						|
		eed= em->edges.first;
 | 
						|
		while(eed) {
 | 
						|
			if(eed->f2==1) eed->f1= 1;
 | 
						|
			eed= eed->next;
 | 
						|
		}
 | 
						|
 | 
						|
		/* all faces, all edges with flag==2: compare normal */
 | 
						|
		efa= em->faces.first;
 | 
						|
		while(efa) {
 | 
						|
			if(efa->e1->f2==2) edge_normal_compare(efa->e1, efa);
 | 
						|
			else efa->e1->f2= 1;
 | 
						|
			if(efa->e2->f2==2) edge_normal_compare(efa->e2, efa);
 | 
						|
			else efa->e2->f2= 1;
 | 
						|
			if(efa->e3->f2==2) edge_normal_compare(efa->e3, efa);
 | 
						|
			else efa->e3->f2= 1;
 | 
						|
			if(efa->e4) {
 | 
						|
				if(efa->e4->f2==2) edge_normal_compare(efa->e4, efa);
 | 
						|
				else efa->e4->f2= 1;
 | 
						|
			}
 | 
						|
			efa= efa->next;
 | 
						|
		}
 | 
						|
		
 | 
						|
		/* sphere collision flag */
 | 
						|
		
 | 
						|
		eed= em->edges.first;
 | 
						|
		while(eed) {
 | 
						|
			if(eed->f1!=1) {
 | 
						|
				eed->v1->f1= eed->v2->f1= 0;
 | 
						|
			}
 | 
						|
			eed= eed->next;
 | 
						|
		}
 | 
						|
		
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
/* turns Mesh into editmesh */
 | 
						|
void make_editMesh(Scene *scene, Object *ob)
 | 
						|
{
 | 
						|
	Mesh *me= ob->data;
 | 
						|
	MFace *mface;
 | 
						|
	MVert *mvert;
 | 
						|
	MSelect *mselect;
 | 
						|
	KeyBlock *actkey;
 | 
						|
	EditMesh *em;
 | 
						|
	EditVert *eve, **evlist, *eve1, *eve2, *eve3, *eve4;
 | 
						|
	EditFace *efa, *efa_last_sel= NULL;
 | 
						|
	EditEdge *eed;
 | 
						|
	EditSelection *ese;
 | 
						|
	float *co, (*keyco)[3]= NULL;
 | 
						|
	int tot, a, eekadoodle= 0;
 | 
						|
 | 
						|
	if(me->edit_mesh==NULL)
 | 
						|
		me->edit_mesh= MEM_callocN(sizeof(EditMesh), "editmesh");
 | 
						|
	else 
 | 
						|
		/* because of reload */
 | 
						|
		free_editMesh(me->edit_mesh);
 | 
						|
	
 | 
						|
	em= me->edit_mesh;
 | 
						|
	
 | 
						|
	em->selectmode= scene->toolsettings->selectmode; // warning needs to be synced
 | 
						|
	em->act_face = NULL;
 | 
						|
	em->totvert= tot= me->totvert;
 | 
						|
	em->totedge= me->totedge;
 | 
						|
	em->totface= me->totface;
 | 
						|
	
 | 
						|
	if(tot==0) {
 | 
						|
		return;
 | 
						|
	}
 | 
						|
	
 | 
						|
	if(ob->actcol > 0)
 | 
						|
		em->mat_nr= ob->actcol-1;
 | 
						|
 | 
						|
	/* initialize fastmalloc for editmesh */
 | 
						|
	init_editmesh_fastmalloc(em, me->totvert, me->totedge, me->totface);
 | 
						|
 | 
						|
	actkey = ob_get_keyblock(ob);
 | 
						|
	if(actkey) {
 | 
						|
		/* undo-ing in past for previous editmode sessions gives corrupt 'keyindex' values */
 | 
						|
		undo_editmode_clear();
 | 
						|
		keyco= actkey->data;
 | 
						|
		em->shapenr= ob->shapenr;
 | 
						|
	}
 | 
						|
 | 
						|
	/* make editverts */
 | 
						|
	CustomData_copy(&me->vdata, &em->vdata, CD_MASK_EDITMESH, CD_CALLOC, 0);
 | 
						|
	mvert= me->mvert;
 | 
						|
 | 
						|
	evlist= (EditVert **)MEM_mallocN(tot*sizeof(void *),"evlist");
 | 
						|
	for(a=0; a<tot; a++, mvert++) {
 | 
						|
		
 | 
						|
		co= mvert->co;
 | 
						|
 | 
						|
		/* edit the shape key coordinate if available */
 | 
						|
		if(keyco && a < actkey->totelem)
 | 
						|
			co= keyco[a];
 | 
						|
 | 
						|
		eve= addvertlist(em, co, NULL);
 | 
						|
		evlist[a]= eve;
 | 
						|
		
 | 
						|
		/* face select sets selection in next loop */
 | 
						|
		if(!paint_facesel_test(ob))
 | 
						|
			eve->f |= (mvert->flag & 1);
 | 
						|
		
 | 
						|
		if (mvert->flag & ME_HIDE) eve->h= 1;		
 | 
						|
		eve->no[0]= mvert->no[0]/32767.0;
 | 
						|
		eve->no[1]= mvert->no[1]/32767.0;
 | 
						|
		eve->no[2]= mvert->no[2]/32767.0;
 | 
						|
 | 
						|
		eve->bweight= ((float)mvert->bweight)/255.0f;
 | 
						|
 | 
						|
		/* lets overwrite the keyindex of the editvert
 | 
						|
		 * with the order it used to be in before
 | 
						|
		 * editmode
 | 
						|
		 */
 | 
						|
		eve->keyindex = a;
 | 
						|
 | 
						|
		CustomData_to_em_block(&me->vdata, &em->vdata, a, &eve->data);
 | 
						|
	}
 | 
						|
 | 
						|
	if(actkey && actkey->totelem!=me->totvert);
 | 
						|
	else {
 | 
						|
		MEdge *medge= me->medge;
 | 
						|
		
 | 
						|
		CustomData_copy(&me->edata, &em->edata, CD_MASK_EDITMESH, CD_CALLOC, 0);
 | 
						|
		/* make edges */
 | 
						|
		for(a=0; a<me->totedge; a++, medge++) {
 | 
						|
			eed= addedgelist(em, evlist[medge->v1], evlist[medge->v2], NULL);
 | 
						|
			/* eed can be zero when v1 and v2 are identical, dxf import does this... */
 | 
						|
			if(eed) {
 | 
						|
				eed->crease= ((float)medge->crease)/255.0f;
 | 
						|
				eed->bweight= ((float)medge->bweight)/255.0f;
 | 
						|
				
 | 
						|
				if(medge->flag & ME_SEAM) eed->seam= 1;
 | 
						|
				if(medge->flag & ME_SHARP) eed->sharp = 1;
 | 
						|
				if(medge->flag & SELECT) eed->f |= SELECT;
 | 
						|
				if(medge->flag & ME_FGON) eed->h= EM_FGON;	// 2 different defines!
 | 
						|
				if(medge->flag & ME_HIDE) eed->h |= 1;
 | 
						|
				if(em->selectmode==SCE_SELECT_EDGE) 
 | 
						|
					EM_select_edge(eed, eed->f & SELECT);		// force edge selection to vertices, seems to be needed ...
 | 
						|
				CustomData_to_em_block(&me->edata,&em->edata, a, &eed->data);
 | 
						|
			}
 | 
						|
		}
 | 
						|
		
 | 
						|
		CustomData_copy(&me->fdata, &em->fdata, CD_MASK_EDITMESH, CD_CALLOC, 0);
 | 
						|
 | 
						|
		/* make faces */
 | 
						|
		mface= me->mface;
 | 
						|
 | 
						|
		for(a=0; a<me->totface; a++, mface++) {
 | 
						|
			eve1= evlist[mface->v1];
 | 
						|
			eve2= evlist[mface->v2];
 | 
						|
			if(!mface->v3) eekadoodle= 1;
 | 
						|
			eve3= evlist[mface->v3];
 | 
						|
			if(mface->v4) eve4= evlist[mface->v4]; else eve4= NULL;
 | 
						|
			
 | 
						|
			efa= addfacelist(em, eve1, eve2, eve3, eve4, NULL, NULL);
 | 
						|
 | 
						|
			if(efa) {
 | 
						|
				CustomData_to_em_block(&me->fdata, &em->fdata, a, &efa->data);
 | 
						|
 | 
						|
				efa->mat_nr= mface->mat_nr;
 | 
						|
				efa->flag= mface->flag & ~ME_HIDE;
 | 
						|
				
 | 
						|
				/* select and hide face flag */
 | 
						|
				if(mface->flag & ME_HIDE) {
 | 
						|
					efa->h= 1;
 | 
						|
				} else {
 | 
						|
					if (a==me->act_face) {
 | 
						|
						EM_set_actFace(em, efa);
 | 
						|
					}
 | 
						|
					
 | 
						|
					/* dont allow hidden and selected */
 | 
						|
					if(mface->flag & ME_FACE_SEL) {
 | 
						|
						efa->f |= SELECT;
 | 
						|
						
 | 
						|
						if(paint_facesel_test(ob)) {
 | 
						|
							EM_select_face(efa, 1); /* flush down */
 | 
						|
						}
 | 
						|
 | 
						|
						efa_last_sel= efa;
 | 
						|
					}
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
	
 | 
						|
	if(EM_get_actFace(em, 0) && efa_last_sel) {
 | 
						|
		EM_set_actFace(em, efa_last_sel);
 | 
						|
	}
 | 
						|
 | 
						|
	if(eekadoodle)
 | 
						|
		error("This Mesh has old style edgecodes, please put it in the bugtracker!");
 | 
						|
	
 | 
						|
	MEM_freeN(evlist);
 | 
						|
 | 
						|
	end_editmesh_fastmalloc();	// resets global function pointers
 | 
						|
	
 | 
						|
	if(me->mselect){
 | 
						|
		//restore editselections
 | 
						|
		EM_init_index_arrays(em, 1,1,1);
 | 
						|
		mselect = me->mselect;
 | 
						|
		
 | 
						|
		for(a=0; a<me->totselect; a++, mselect++){
 | 
						|
			/*check if recorded selection is still valid, if so copy into editmesh*/
 | 
						|
			if( (mselect->type == EDITVERT && me->mvert[mselect->index].flag & SELECT) || (mselect->type == EDITEDGE && me->medge[mselect->index].flag & SELECT) || (mselect->type == EDITFACE && me->mface[mselect->index].flag & ME_FACE_SEL) ){
 | 
						|
				ese = MEM_callocN(sizeof(EditSelection), "Edit Selection");
 | 
						|
				ese->type = mselect->type;	
 | 
						|
				if(ese->type == EDITVERT) ese->data = EM_get_vert_for_index(mselect->index); else
 | 
						|
				if(ese->type == EDITEDGE) ese->data = EM_get_edge_for_index(mselect->index); else
 | 
						|
				if(ese->type == EDITFACE) ese->data = EM_get_face_for_index(mselect->index);
 | 
						|
				BLI_addtail(&(em->selected),ese);
 | 
						|
			}
 | 
						|
		}
 | 
						|
		EM_free_index_arrays();
 | 
						|
	}
 | 
						|
	/* this creates coherent selections. also needed for older files */
 | 
						|
	EM_selectmode_set(em);
 | 
						|
	/* paranoia check to enforce hide rules */
 | 
						|
	EM_hide_reset(em);
 | 
						|
	/* sets helper flags which arent saved */
 | 
						|
	EM_fgon_flags(em);
 | 
						|
	
 | 
						|
	if (EM_get_actFace(em, 0)==NULL) {
 | 
						|
		EM_set_actFace(em, em->faces.first ); /* will use the first face, this is so we alwats have an active face */
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
/* makes Mesh out of editmesh */
 | 
						|
void load_editMesh(Scene *scene, Object *ob)
 | 
						|
{
 | 
						|
	Mesh *me= ob->data;
 | 
						|
	MVert *mvert, *oldverts;
 | 
						|
	MEdge *medge;
 | 
						|
	MFace *mface;
 | 
						|
	MSelect *mselect;
 | 
						|
	EditMesh *em= me->edit_mesh;
 | 
						|
	EditVert *eve;
 | 
						|
	EditFace *efa, *efa_act;
 | 
						|
	EditEdge *eed;
 | 
						|
	EditSelection *ese;
 | 
						|
	float *fp, *newkey, *oldkey, nor[3];
 | 
						|
	int i, a, ototvert;
 | 
						|
	
 | 
						|
	/* this one also tests of edges are not in faces: */
 | 
						|
	/* eed->f2==0: not in face, f2==1: draw it */
 | 
						|
	/* eed->f1 : flag for dynaface (cylindertest, old engine) */
 | 
						|
	/* eve->f1 : flag for dynaface (sphere test, old engine) */
 | 
						|
	/* eve->f2 : being used in vertexnormals */
 | 
						|
	edge_drawflags(me, em);
 | 
						|
	
 | 
						|
	EM_stats_update(em);
 | 
						|
	
 | 
						|
	/* new Vertex block */
 | 
						|
	if(em->totvert==0) mvert= NULL;
 | 
						|
	else mvert= MEM_callocN(em->totvert*sizeof(MVert), "loadeditMesh vert");
 | 
						|
 | 
						|
	/* new Edge block */
 | 
						|
	if(em->totedge==0) medge= NULL;
 | 
						|
	else medge= MEM_callocN(em->totedge*sizeof(MEdge), "loadeditMesh edge");
 | 
						|
	
 | 
						|
	/* new Face block */
 | 
						|
	if(em->totface==0) mface= NULL;
 | 
						|
	else mface= MEM_callocN(em->totface*sizeof(MFace), "loadeditMesh face");
 | 
						|
 | 
						|
	/* lets save the old verts just in case we are actually working on
 | 
						|
	 * a key ... we now do processing of the keys at the end */
 | 
						|
	oldverts= me->mvert;
 | 
						|
	ototvert= me->totvert;
 | 
						|
 | 
						|
	/* don't free this yet */
 | 
						|
	CustomData_set_layer(&me->vdata, CD_MVERT, NULL);
 | 
						|
 | 
						|
	/* free custom data */
 | 
						|
	CustomData_free(&me->vdata, me->totvert);
 | 
						|
	CustomData_free(&me->edata, me->totedge);
 | 
						|
	CustomData_free(&me->fdata, me->totface);
 | 
						|
 | 
						|
	/* add new custom data */
 | 
						|
	me->totvert= em->totvert;
 | 
						|
	me->totedge= em->totedge;
 | 
						|
	me->totface= em->totface;
 | 
						|
 | 
						|
	CustomData_copy(&em->vdata, &me->vdata, CD_MASK_MESH, CD_CALLOC, me->totvert);
 | 
						|
	CustomData_copy(&em->edata, &me->edata, CD_MASK_MESH, CD_CALLOC, me->totedge);
 | 
						|
	CustomData_copy(&em->fdata, &me->fdata, CD_MASK_MESH, CD_CALLOC, me->totface);
 | 
						|
 | 
						|
	CustomData_add_layer(&me->vdata, CD_MVERT, CD_ASSIGN, mvert, me->totvert);
 | 
						|
	CustomData_add_layer(&me->edata, CD_MEDGE, CD_ASSIGN, medge, me->totedge);
 | 
						|
	CustomData_add_layer(&me->fdata, CD_MFACE, CD_ASSIGN, mface, me->totface);
 | 
						|
	mesh_update_customdata_pointers(me);
 | 
						|
 | 
						|
	/* the vertices, use ->tmp.l as counter */
 | 
						|
	eve= em->verts.first;
 | 
						|
	a= 0;
 | 
						|
 | 
						|
	while(eve) {
 | 
						|
		VECCOPY(mvert->co, eve->co);
 | 
						|
 | 
						|
		mvert->mat_nr= 32767;  /* what was this for, halos? */
 | 
						|
		
 | 
						|
		/* vertex normal */
 | 
						|
		VECCOPY(nor, eve->no);
 | 
						|
		mul_v3_fl(nor, 32767.0);
 | 
						|
		VECCOPY(mvert->no, nor);
 | 
						|
 | 
						|
		/* note: it used to remove me->dvert when it was not in use, cancelled
 | 
						|
		   that... annoying when you have a fresh vgroup */
 | 
						|
		CustomData_from_em_block(&em->vdata, &me->vdata, eve->data, a);
 | 
						|
 | 
						|
		eve->tmp.l = a++;  /* counter */
 | 
						|
			
 | 
						|
		mvert->flag= 0;
 | 
						|
		mvert->flag |= (eve->f & SELECT);
 | 
						|
		if (eve->h) mvert->flag |= ME_HIDE;
 | 
						|
		
 | 
						|
		mvert->bweight= (char)(255.0*eve->bweight);
 | 
						|
 | 
						|
		eve= eve->next;
 | 
						|
		mvert++;
 | 
						|
	}
 | 
						|
 | 
						|
	/* the edges */
 | 
						|
	a= 0;
 | 
						|
	eed= em->edges.first;
 | 
						|
	while(eed) {
 | 
						|
		medge->v1= (unsigned int) eed->v1->tmp.l;
 | 
						|
		medge->v2= (unsigned int) eed->v2->tmp.l;
 | 
						|
		
 | 
						|
		medge->flag= (eed->f & SELECT) | ME_EDGERENDER;
 | 
						|
		if(eed->f2<2) medge->flag |= ME_EDGEDRAW;
 | 
						|
		if(eed->f2==0) medge->flag |= ME_LOOSEEDGE;
 | 
						|
		if(eed->sharp) medge->flag |= ME_SHARP;
 | 
						|
		if(eed->seam) medge->flag |= ME_SEAM;
 | 
						|
		if(eed->h & EM_FGON) medge->flag |= ME_FGON;	// different defines yes
 | 
						|
		if(eed->h & 1) medge->flag |= ME_HIDE;
 | 
						|
		
 | 
						|
		medge->crease= (char)(255.0*eed->crease);
 | 
						|
		medge->bweight= (char)(255.0*eed->bweight);
 | 
						|
		CustomData_from_em_block(&em->edata, &me->edata, eed->data, a);		
 | 
						|
 | 
						|
		eed->tmp.l = a++;
 | 
						|
		
 | 
						|
		medge++;
 | 
						|
		eed= eed->next;
 | 
						|
	}
 | 
						|
 | 
						|
	/* the faces */
 | 
						|
	a = 0;
 | 
						|
	efa= em->faces.first;
 | 
						|
	efa_act= EM_get_actFace(em, 0);
 | 
						|
	i = 0;
 | 
						|
	me->act_face = -1;
 | 
						|
	while(efa) {
 | 
						|
		mface= &((MFace *) me->mface)[i];
 | 
						|
		
 | 
						|
		mface->v1= (unsigned int) efa->v1->tmp.l;
 | 
						|
		mface->v2= (unsigned int) efa->v2->tmp.l;
 | 
						|
		mface->v3= (unsigned int) efa->v3->tmp.l;
 | 
						|
		if (efa->v4) mface->v4 = (unsigned int) efa->v4->tmp.l;
 | 
						|
 | 
						|
		mface->mat_nr= efa->mat_nr;
 | 
						|
		
 | 
						|
		mface->flag= efa->flag;
 | 
						|
		/* bit 0 of flag is already taken for smooth... */
 | 
						|
		
 | 
						|
		if(efa->h) {
 | 
						|
			mface->flag |= ME_HIDE;
 | 
						|
			mface->flag &= ~ME_FACE_SEL;
 | 
						|
		} else {
 | 
						|
			if(efa->f & 1) mface->flag |= ME_FACE_SEL;
 | 
						|
			else mface->flag &= ~ME_FACE_SEL;
 | 
						|
		}
 | 
						|
		
 | 
						|
		/* mat_nr in vertex */
 | 
						|
		if(me->totcol>1) {
 | 
						|
			mvert= me->mvert+mface->v1;
 | 
						|
			if(mvert->mat_nr == (char)32767) mvert->mat_nr= mface->mat_nr;
 | 
						|
			mvert= me->mvert+mface->v2;
 | 
						|
			if(mvert->mat_nr == (char)32767) mvert->mat_nr= mface->mat_nr;
 | 
						|
			mvert= me->mvert+mface->v3;
 | 
						|
			if(mvert->mat_nr == (char)32767) mvert->mat_nr= mface->mat_nr;
 | 
						|
			if(mface->v4) {
 | 
						|
				mvert= me->mvert+mface->v4;
 | 
						|
				if(mvert->mat_nr == (char)32767) mvert->mat_nr= mface->mat_nr;
 | 
						|
			}
 | 
						|
		}
 | 
						|
			
 | 
						|
		/* watch: efa->e1->f2==0 means loose edge */ 
 | 
						|
			
 | 
						|
		if(efa->e1->f2==1) {
 | 
						|
			efa->e1->f2= 2;
 | 
						|
		}			
 | 
						|
		if(efa->e2->f2==1) {
 | 
						|
			efa->e2->f2= 2;
 | 
						|
		}
 | 
						|
		if(efa->e3->f2==1) {
 | 
						|
			efa->e3->f2= 2;
 | 
						|
		}
 | 
						|
		if(efa->e4 && efa->e4->f2==1) {
 | 
						|
			efa->e4->f2= 2;
 | 
						|
		}
 | 
						|
 | 
						|
		CustomData_from_em_block(&em->fdata, &me->fdata, efa->data, i);
 | 
						|
 | 
						|
		/* no index '0' at location 3 or 4 */
 | 
						|
		test_index_face(mface, &me->fdata, i, efa->v4?4:3);
 | 
						|
		
 | 
						|
		if (efa_act == efa)
 | 
						|
			me->act_face = a;
 | 
						|
 | 
						|
		efa->tmp.l = a++;
 | 
						|
		i++;
 | 
						|
		efa= efa->next;
 | 
						|
	}
 | 
						|
 | 
						|
	/* patch hook indices and vertex parents */
 | 
						|
	{
 | 
						|
		Object *ob;
 | 
						|
		ModifierData *md;
 | 
						|
		EditVert **vertMap = NULL;
 | 
						|
		int i,j;
 | 
						|
 | 
						|
		for (ob=G.main->object.first; ob; ob=ob->id.next) {
 | 
						|
			if (ob->parent==ob && ELEM(ob->partype, PARVERT1,PARVERT3)) {
 | 
						|
				
 | 
						|
				/* duplicate code from below, make it function later...? */
 | 
						|
				if (!vertMap) {
 | 
						|
					vertMap = MEM_callocN(sizeof(*vertMap)*ototvert, "vertMap");
 | 
						|
					
 | 
						|
					for (eve=em->verts.first; eve; eve=eve->next) {
 | 
						|
						if (eve->keyindex!=-1)
 | 
						|
							vertMap[eve->keyindex] = eve;
 | 
						|
					}
 | 
						|
				}
 | 
						|
				if(ob->par1 < ototvert) {
 | 
						|
					eve = vertMap[ob->par1];
 | 
						|
					if(eve) ob->par1= eve->tmp.l;
 | 
						|
				}
 | 
						|
				if(ob->par2 < ototvert) {
 | 
						|
					eve = vertMap[ob->par2];
 | 
						|
					if(eve) ob->par2= eve->tmp.l;
 | 
						|
				}
 | 
						|
				if(ob->par3 < ototvert) {
 | 
						|
					eve = vertMap[ob->par3];
 | 
						|
					if(eve) ob->par3= eve->tmp.l;
 | 
						|
				}
 | 
						|
				
 | 
						|
			}
 | 
						|
			if (ob->data==me) {
 | 
						|
				for (md=ob->modifiers.first; md; md=md->next) {
 | 
						|
					if (md->type==eModifierType_Hook) {
 | 
						|
						HookModifierData *hmd = (HookModifierData*) md;
 | 
						|
 | 
						|
						if (!vertMap) {
 | 
						|
							vertMap = MEM_callocN(sizeof(*vertMap)*ototvert, "vertMap");
 | 
						|
 | 
						|
							for (eve=em->verts.first; eve; eve=eve->next) {
 | 
						|
								if (eve->keyindex!=-1)
 | 
						|
									vertMap[eve->keyindex] = eve;
 | 
						|
							}
 | 
						|
						}
 | 
						|
						
 | 
						|
						for (i=j=0; i<hmd->totindex; i++) {
 | 
						|
							if(hmd->indexar[i] < ototvert) {
 | 
						|
								eve = vertMap[hmd->indexar[i]];
 | 
						|
								
 | 
						|
								if (eve) {
 | 
						|
									hmd->indexar[j++] = eve->tmp.l;
 | 
						|
								}
 | 
						|
							}
 | 
						|
							else j++;
 | 
						|
						}
 | 
						|
 | 
						|
						hmd->totindex = j;
 | 
						|
					}
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		if (vertMap) MEM_freeN(vertMap);
 | 
						|
	}
 | 
						|
 | 
						|
	/* are there keys? */
 | 
						|
	if(me->key) {
 | 
						|
		KeyBlock *currkey;
 | 
						|
		KeyBlock *actkey= BLI_findlink(&me->key->block, em->shapenr-1);
 | 
						|
 | 
						|
		/* Lets reorder the key data so that things line up roughly
 | 
						|
		 * with the way things were before editmode */
 | 
						|
		currkey = me->key->block.first;
 | 
						|
		while(currkey) {
 | 
						|
			
 | 
						|
			fp= newkey= MEM_callocN(me->key->elemsize*em->totvert,  "currkey->data");
 | 
						|
			oldkey = currkey->data;
 | 
						|
 | 
						|
			eve= em->verts.first;
 | 
						|
 | 
						|
			i = 0;
 | 
						|
			mvert = me->mvert;
 | 
						|
			while(eve) {
 | 
						|
				if (eve->keyindex >= 0 && eve->keyindex < currkey->totelem) { // valid old vertex
 | 
						|
					if(currkey == actkey) {
 | 
						|
						if(actkey == me->key->refkey) {
 | 
						|
							VECCOPY(fp, mvert->co);
 | 
						|
						}
 | 
						|
						else {
 | 
						|
							VECCOPY(fp, mvert->co);
 | 
						|
							if(oldverts) {
 | 
						|
								VECCOPY(mvert->co, oldverts[eve->keyindex].co);
 | 
						|
							}
 | 
						|
						}
 | 
						|
					}
 | 
						|
					else {
 | 
						|
						if(oldkey) {
 | 
						|
							VECCOPY(fp, oldkey + 3 * eve->keyindex);
 | 
						|
						}
 | 
						|
					}
 | 
						|
				}
 | 
						|
				else {
 | 
						|
					VECCOPY(fp, mvert->co);
 | 
						|
				}
 | 
						|
				fp+= 3;
 | 
						|
				++i;
 | 
						|
				++mvert;
 | 
						|
				eve= eve->next;
 | 
						|
			}
 | 
						|
			currkey->totelem= em->totvert;
 | 
						|
			if(currkey->data) MEM_freeN(currkey->data);
 | 
						|
			currkey->data = newkey;
 | 
						|
			
 | 
						|
			currkey= currkey->next;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	if(oldverts) MEM_freeN(oldverts);
 | 
						|
	
 | 
						|
	i = 0;
 | 
						|
	for(ese=em->selected.first; ese; ese=ese->next) i++;
 | 
						|
	me->totselect = i;
 | 
						|
	if(i==0) mselect= NULL;
 | 
						|
	else mselect= MEM_callocN(i*sizeof(MSelect), "loadeditMesh selections");
 | 
						|
	
 | 
						|
	if(me->mselect) MEM_freeN(me->mselect);
 | 
						|
	me->mselect= mselect;
 | 
						|
	
 | 
						|
	for(ese=em->selected.first; ese; ese=ese->next){
 | 
						|
		mselect->type = ese->type;
 | 
						|
		if(ese->type == EDITVERT) mselect->index = ((EditVert*)ese->data)->tmp.l;
 | 
						|
		else if(ese->type == EDITEDGE) mselect->index = ((EditEdge*)ese->data)->tmp.l;
 | 
						|
		else if(ese->type == EDITFACE) mselect->index = ((EditFace*)ese->data)->tmp.l;
 | 
						|
		mselect++;
 | 
						|
	}
 | 
						|
	
 | 
						|
	/* to be sure: clear ->tmp.l pointers */
 | 
						|
	eve= em->verts.first;
 | 
						|
	while(eve) {
 | 
						|
		eve->tmp.l = 0;
 | 
						|
		eve= eve->next;
 | 
						|
	}
 | 
						|
	
 | 
						|
	eed= em->edges.first;
 | 
						|
	while(eed) { 
 | 
						|
		eed->tmp.l = 0;
 | 
						|
		eed= eed->next;
 | 
						|
	}
 | 
						|
	
 | 
						|
	efa= em->faces.first;
 | 
						|
	while(efa) {
 | 
						|
		efa->tmp.l = 0;
 | 
						|
		efa= efa->next;
 | 
						|
	}
 | 
						|
	
 | 
						|
	/* remake softbody of all users */
 | 
						|
	if(me->id.us>1) {
 | 
						|
		Base *base;
 | 
						|
		for(base= scene->base.first; base; base= base->next)
 | 
						|
			if(base->object->data==me)
 | 
						|
				base->object->recalc |= OB_RECALC_DATA;
 | 
						|
	}
 | 
						|
 | 
						|
	mesh_calc_normals(me->mvert, me->totvert, me->mface, me->totface, NULL);
 | 
						|
}
 | 
						|
 | 
						|
void remake_editMesh(Scene *scene, Object *ob)
 | 
						|
{
 | 
						|
	make_editMesh(scene, ob);
 | 
						|
	DAG_id_flush_update(&ob->id, OB_RECALC_DATA);
 | 
						|
	BIF_undo_push("Undo all changes");
 | 
						|
}
 | 
						|
 | 
						|
/* *************** Operator: separate parts *************/
 | 
						|
 | 
						|
static EnumPropertyItem prop_separate_types[] = {
 | 
						|
	{0, "SELECTED", 0, "Selection", ""},
 | 
						|
	{1, "MATERIAL", 0, "By Material", ""},
 | 
						|
	{2, "LOOSE", 0, "By loose parts", ""},
 | 
						|
	{0, NULL, 0, NULL, NULL}
 | 
						|
};
 | 
						|
 | 
						|
/* return 1: success */
 | 
						|
static int mesh_separate_selected(Scene *scene, Base *editbase)
 | 
						|
{
 | 
						|
	EditMesh *em, *emnew;
 | 
						|
	EditVert *eve, *v1;
 | 
						|
	EditEdge *eed, *e1;
 | 
						|
	EditFace *efa, *f1;
 | 
						|
	Object *obedit;
 | 
						|
	Mesh *me, *menew;
 | 
						|
	Base *basenew;
 | 
						|
	
 | 
						|
	if(editbase==NULL) return 0;
 | 
						|
	
 | 
						|
	obedit= editbase->object;
 | 
						|
	me= obedit->data;
 | 
						|
	em= BKE_mesh_get_editmesh(me);
 | 
						|
	if(me->key) {
 | 
						|
		error("Can't separate with vertex keys");
 | 
						|
		BKE_mesh_end_editmesh(me, em);
 | 
						|
		return 0;
 | 
						|
	}
 | 
						|
	
 | 
						|
	if(em->selected.first) 
 | 
						|
		BLI_freelistN(&(em->selected)); /* clear the selection order */
 | 
						|
		
 | 
						|
	EM_selectmode_set(em);	// enforce full consistent selection flags 
 | 
						|
	
 | 
						|
	EM_stats_update(em);
 | 
						|
	
 | 
						|
	if(em->totvertsel==0) {
 | 
						|
		BKE_mesh_end_editmesh(me, em);
 | 
						|
		return 0;
 | 
						|
	}
 | 
						|
	
 | 
						|
	/* we are going to work as follows:
 | 
						|
	 * 1. add a linked duplicate object: this will be the new one, we remember old pointer
 | 
						|
	 * 2. give new object empty mesh and put in editmode
 | 
						|
	 * 3: do a split if needed on current editmesh.
 | 
						|
	 * 4. copy over: all NOT selected verts, edges, faces
 | 
						|
	 * 5. call load_editMesh() on the new object
 | 
						|
	 */
 | 
						|
	
 | 
						|
	/* 1 */
 | 
						|
	basenew= ED_object_add_duplicate(scene, editbase, 0);	/* 0 = fully linked */
 | 
						|
	ED_base_object_select(basenew, BA_DESELECT);
 | 
						|
	
 | 
						|
	/* 2 */
 | 
						|
	basenew->object->data= menew= add_mesh(me->id.name+2);	/* empty */
 | 
						|
	assign_matarar(basenew->object, give_matarar(obedit), *give_totcolp(obedit)); /* new in 2.5 */
 | 
						|
	me->id.us--;
 | 
						|
	make_editMesh(scene, basenew->object);
 | 
						|
	emnew= menew->edit_mesh;
 | 
						|
	CustomData_copy(&em->vdata, &emnew->vdata, CD_MASK_EDITMESH, CD_DEFAULT, 0);
 | 
						|
	CustomData_copy(&em->edata, &emnew->edata, CD_MASK_EDITMESH, CD_DEFAULT, 0);
 | 
						|
	CustomData_copy(&em->fdata, &emnew->fdata, CD_MASK_EDITMESH, CD_DEFAULT, 0);
 | 
						|
	
 | 
						|
	/* 3 */
 | 
						|
	/* SPLIT: first make duplicate */
 | 
						|
	adduplicateflag(em, SELECT);
 | 
						|
	/* SPLIT: old faces have 3x flag 128 set, delete these ones */
 | 
						|
	delfaceflag(em, 128);
 | 
						|
	/* since we do tricky things with verts/edges/faces, this makes sure all is selected coherent */
 | 
						|
	EM_selectmode_set(em);
 | 
						|
	
 | 
						|
	/* 4 */
 | 
						|
	/* move over: everything that is selected */
 | 
						|
	for(eve= em->verts.first; eve; eve= v1) {
 | 
						|
		v1= eve->next;
 | 
						|
		if(eve->f & SELECT) {
 | 
						|
			BLI_remlink(&em->verts, eve);
 | 
						|
			BLI_addtail(&emnew->verts, eve);
 | 
						|
		}
 | 
						|
	}
 | 
						|
	
 | 
						|
	for(eed= em->edges.first; eed; eed= e1) {
 | 
						|
		e1= eed->next;
 | 
						|
		if(eed->f & SELECT) {
 | 
						|
			BLI_remlink(&em->edges, eed);
 | 
						|
			BLI_addtail(&emnew->edges, eed);
 | 
						|
		}
 | 
						|
	}
 | 
						|
	
 | 
						|
	for(efa= em->faces.first; efa; efa= f1) {
 | 
						|
		f1= efa->next;
 | 
						|
		if (efa == em->act_face && (efa->f & SELECT)) {
 | 
						|
			EM_set_actFace(em, NULL);
 | 
						|
		}
 | 
						|
 | 
						|
		if(efa->f & SELECT) {
 | 
						|
			BLI_remlink(&em->faces, efa);
 | 
						|
			BLI_addtail(&emnew->faces, efa);
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	/* 5 */
 | 
						|
	load_editMesh(scene, basenew->object);
 | 
						|
	free_editMesh(emnew);
 | 
						|
	MEM_freeN(menew->edit_mesh);
 | 
						|
	menew->edit_mesh= NULL;
 | 
						|
	
 | 
						|
	/* hashedges are invalid now, make new! */
 | 
						|
	editMesh_set_hash(em);
 | 
						|
 | 
						|
	DAG_id_flush_update(&obedit->id, OB_RECALC_DATA);	
 | 
						|
	DAG_id_flush_update(&basenew->object->id, OB_RECALC_DATA);	
 | 
						|
 | 
						|
	BKE_mesh_end_editmesh(me, em);
 | 
						|
 | 
						|
	return 1;
 | 
						|
}
 | 
						|
 | 
						|
/* return 1: success */
 | 
						|
static int mesh_separate_material(Scene *scene, Base *editbase)
 | 
						|
{
 | 
						|
	Mesh *me= editbase->object->data;
 | 
						|
	EditMesh *em= BKE_mesh_get_editmesh(me);
 | 
						|
	unsigned char curr_mat;
 | 
						|
	
 | 
						|
	for (curr_mat = 1; curr_mat < editbase->object->totcol; ++curr_mat) {
 | 
						|
		/* clear selection, we're going to use that to select material group */
 | 
						|
		EM_clear_flag_all(em, SELECT);
 | 
						|
		/* select the material */
 | 
						|
		EM_select_by_material(em, curr_mat);
 | 
						|
		/* and now separate */
 | 
						|
		if(0==mesh_separate_selected(scene, editbase)) {
 | 
						|
			BKE_mesh_end_editmesh(me, em);
 | 
						|
			return 0;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	BKE_mesh_end_editmesh(me, em);
 | 
						|
	return 1;
 | 
						|
}
 | 
						|
 | 
						|
/* return 1: success */
 | 
						|
static int mesh_separate_loose(Scene *scene, Base *editbase)
 | 
						|
{
 | 
						|
	Mesh *me;
 | 
						|
	EditMesh *em;
 | 
						|
	int doit= 1;
 | 
						|
	
 | 
						|
	me= editbase->object->data;
 | 
						|
	em= BKE_mesh_get_editmesh(me);
 | 
						|
	
 | 
						|
	if(me->key) {
 | 
						|
		error("Can't separate with vertex keys");
 | 
						|
		BKE_mesh_end_editmesh(me, em);
 | 
						|
		return 0;
 | 
						|
	}
 | 
						|
	
 | 
						|
	EM_clear_flag_all(em, SELECT);
 | 
						|
	
 | 
						|
	while(doit && em->verts.first) {
 | 
						|
		/* Select a random vert to start with */
 | 
						|
		EditVert *eve= em->verts.first;
 | 
						|
		eve->f |= SELECT;
 | 
						|
		
 | 
						|
		selectconnected_mesh_all(em);
 | 
						|
		
 | 
						|
		/* and now separate */
 | 
						|
		doit= mesh_separate_selected(scene, editbase);
 | 
						|
	}
 | 
						|
 | 
						|
	BKE_mesh_end_editmesh(me, em);
 | 
						|
	return 1;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
static int mesh_separate_exec(bContext *C, wmOperator *op)
 | 
						|
{
 | 
						|
	Scene *scene= CTX_data_scene(C);
 | 
						|
	Base *base= CTX_data_active_base(C);
 | 
						|
	int retval= 0, type= RNA_enum_get(op->ptr, "type");
 | 
						|
	
 | 
						|
	if(type == 0)
 | 
						|
		retval= mesh_separate_selected(scene, base);
 | 
						|
	else if(type == 1)
 | 
						|
		retval= mesh_separate_material (scene, base);
 | 
						|
	else if(type == 2)
 | 
						|
		retval= mesh_separate_loose(scene, base);
 | 
						|
	   
 | 
						|
	if(retval) {
 | 
						|
		WM_event_add_notifier(C, NC_GEOM|ND_DATA, base->object->data);
 | 
						|
		return OPERATOR_FINISHED;
 | 
						|
	}
 | 
						|
	return OPERATOR_CANCELLED;
 | 
						|
}
 | 
						|
 | 
						|
void MESH_OT_separate(wmOperatorType *ot)
 | 
						|
{
 | 
						|
	/* identifiers */
 | 
						|
	ot->name= "Separate";
 | 
						|
	ot->description= "Separate selected geometry into a new mesh.";
 | 
						|
	ot->idname= "MESH_OT_separate";
 | 
						|
	
 | 
						|
	/* api callbacks */
 | 
						|
	ot->invoke= WM_menu_invoke;
 | 
						|
	ot->exec= mesh_separate_exec;
 | 
						|
	ot->poll= ED_operator_editmesh;
 | 
						|
	
 | 
						|
	/* flags */
 | 
						|
	ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
 | 
						|
	
 | 
						|
	ot->prop= RNA_def_enum(ot->srna, "type", prop_separate_types, 0, "Type", "");
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
/* ******************************************** */
 | 
						|
 | 
						|
/* *************** UNDO ***************************** */
 | 
						|
/* new mesh undo, based on pushing editmesh data itself */
 | 
						|
/* reuses same code as for global and curve undo... unify that (ton) */
 | 
						|
 | 
						|
/* only one 'hack', to save memory it doesn't store the first push, but does a remake editmesh */
 | 
						|
 | 
						|
/* a compressed version of editmesh data */
 | 
						|
 | 
						|
typedef struct EditVertC
 | 
						|
{
 | 
						|
	float no[3];
 | 
						|
	float co[3];
 | 
						|
	unsigned char f, h;
 | 
						|
	short bweight;
 | 
						|
	int keyindex;
 | 
						|
} EditVertC;
 | 
						|
 | 
						|
typedef struct EditEdgeC
 | 
						|
{
 | 
						|
	int v1, v2;
 | 
						|
	unsigned char f, h, seam, sharp, pad;
 | 
						|
	short crease, bweight, fgoni;
 | 
						|
} EditEdgeC;
 | 
						|
 | 
						|
typedef struct EditFaceC
 | 
						|
{
 | 
						|
	int v1, v2, v3, v4;
 | 
						|
	unsigned char flag, f, h, fgonf, pad1;
 | 
						|
	short mat_nr;
 | 
						|
} EditFaceC;
 | 
						|
 | 
						|
typedef struct EditSelectionC{
 | 
						|
	short type;
 | 
						|
	int index;
 | 
						|
}EditSelectionC;
 | 
						|
 | 
						|
typedef struct UndoMesh {
 | 
						|
	EditVertC *verts;
 | 
						|
	EditEdgeC *edges;
 | 
						|
	EditFaceC *faces;
 | 
						|
	EditSelectionC *selected;
 | 
						|
	int totvert, totedge, totface, totsel;
 | 
						|
	short selectmode;
 | 
						|
	RetopoPaintData *retopo_paint_data;
 | 
						|
	char retopo_mode;
 | 
						|
	CustomData vdata, edata, fdata;
 | 
						|
} UndoMesh;
 | 
						|
 | 
						|
/* for callbacks */
 | 
						|
 | 
						|
static void free_undoMesh(void *umv)
 | 
						|
{
 | 
						|
	UndoMesh *um= umv;
 | 
						|
	
 | 
						|
	if(um->verts) MEM_freeN(um->verts);
 | 
						|
	if(um->edges) MEM_freeN(um->edges);
 | 
						|
	if(um->faces) MEM_freeN(um->faces);
 | 
						|
	if(um->selected) MEM_freeN(um->selected);
 | 
						|
// XXX	if(um->retopo_paint_data) retopo_free_paint_data(um->retopo_paint_data);
 | 
						|
	CustomData_free(&um->vdata, um->totvert);
 | 
						|
	CustomData_free(&um->edata, um->totedge);
 | 
						|
	CustomData_free(&um->fdata, um->totface);
 | 
						|
	MEM_freeN(um);
 | 
						|
}
 | 
						|
 | 
						|
static void *editMesh_to_undoMesh(void *emv)
 | 
						|
{
 | 
						|
	EditMesh *em= (EditMesh *)emv;
 | 
						|
	UndoMesh *um;
 | 
						|
	EditVert *eve;
 | 
						|
	EditEdge *eed;
 | 
						|
	EditFace *efa;
 | 
						|
	EditSelection *ese;
 | 
						|
	EditVertC *evec=NULL;
 | 
						|
	EditEdgeC *eedc=NULL;
 | 
						|
	EditFaceC *efac=NULL;
 | 
						|
	EditSelectionC *esec=NULL;
 | 
						|
	int a;
 | 
						|
 | 
						|
	um= MEM_callocN(sizeof(UndoMesh), "undomesh");
 | 
						|
	
 | 
						|
	um->selectmode = em->selectmode;
 | 
						|
	
 | 
						|
	for(eve=em->verts.first; eve; eve= eve->next) um->totvert++;
 | 
						|
	for(eed=em->edges.first; eed; eed= eed->next) um->totedge++;
 | 
						|
	for(efa=em->faces.first; efa; efa= efa->next) um->totface++;
 | 
						|
	for(ese=em->selected.first; ese; ese=ese->next) um->totsel++; 
 | 
						|
	/* malloc blocks */
 | 
						|
	
 | 
						|
	if(um->totvert) evec= um->verts= MEM_callocN(um->totvert*sizeof(EditVertC), "allvertsC");
 | 
						|
	if(um->totedge) eedc= um->edges= MEM_callocN(um->totedge*sizeof(EditEdgeC), "alledgesC");
 | 
						|
	if(um->totface) efac= um->faces= MEM_callocN(um->totface*sizeof(EditFaceC), "allfacesC");
 | 
						|
	if(um->totsel) esec= um->selected= MEM_callocN(um->totsel*sizeof(EditSelectionC), "allselections");
 | 
						|
 | 
						|
	if(um->totvert) CustomData_copy(&em->vdata, &um->vdata, CD_MASK_EDITMESH, CD_CALLOC, um->totvert);
 | 
						|
	if(um->totedge) CustomData_copy(&em->edata, &um->edata, CD_MASK_EDITMESH, CD_CALLOC, um->totedge);
 | 
						|
	if(um->totface) CustomData_copy(&em->fdata, &um->fdata, CD_MASK_EDITMESH, CD_CALLOC, um->totface);
 | 
						|
	
 | 
						|
	/* now copy vertices */
 | 
						|
	a = 0;
 | 
						|
	for(eve=em->verts.first; eve; eve= eve->next, evec++, a++) {
 | 
						|
		VECCOPY(evec->co, eve->co);
 | 
						|
		VECCOPY(evec->no, eve->no);
 | 
						|
 | 
						|
		evec->f= eve->f;
 | 
						|
		evec->h= eve->h;
 | 
						|
		evec->keyindex= eve->keyindex;
 | 
						|
		eve->tmp.l = a; /*store index*/
 | 
						|
		evec->bweight= (short)(eve->bweight*255.0);
 | 
						|
 | 
						|
		CustomData_from_em_block(&em->vdata, &um->vdata, eve->data, a);
 | 
						|
	}
 | 
						|
	
 | 
						|
	/* copy edges */
 | 
						|
	a = 0;
 | 
						|
	for(eed=em->edges.first; eed; eed= eed->next, eedc++, a++)  {
 | 
						|
		eedc->v1= (int)eed->v1->tmp.l;
 | 
						|
		eedc->v2= (int)eed->v2->tmp.l;
 | 
						|
		eedc->f= eed->f;
 | 
						|
		eedc->h= eed->h;
 | 
						|
		eedc->seam= eed->seam;
 | 
						|
		eedc->sharp= eed->sharp;
 | 
						|
		eedc->crease= (short)(eed->crease*255.0);
 | 
						|
		eedc->bweight= (short)(eed->bweight*255.0);
 | 
						|
		eedc->fgoni= eed->fgoni;
 | 
						|
		eed->tmp.l = a; /*store index*/
 | 
						|
		CustomData_from_em_block(&em->edata, &um->edata, eed->data, a);
 | 
						|
	
 | 
						|
	}
 | 
						|
	
 | 
						|
	/* copy faces */
 | 
						|
	a = 0;
 | 
						|
	for(efa=em->faces.first; efa; efa= efa->next, efac++, a++) {
 | 
						|
		efac->v1= (int)efa->v1->tmp.l;
 | 
						|
		efac->v2= (int)efa->v2->tmp.l;
 | 
						|
		efac->v3= (int)efa->v3->tmp.l;
 | 
						|
		if(efa->v4) efac->v4= (int)efa->v4->tmp.l;
 | 
						|
		else efac->v4= -1;
 | 
						|
		
 | 
						|
		efac->mat_nr= efa->mat_nr;
 | 
						|
		efac->flag= efa->flag;
 | 
						|
		efac->f= efa->f;
 | 
						|
		efac->h= efa->h;
 | 
						|
		efac->fgonf= efa->fgonf;
 | 
						|
 | 
						|
		efa->tmp.l = a; /*store index*/
 | 
						|
 | 
						|
		CustomData_from_em_block(&em->fdata, &um->fdata, efa->data, a);
 | 
						|
	}
 | 
						|
	
 | 
						|
	a = 0;
 | 
						|
	for(ese=em->selected.first; ese; ese=ese->next, esec++){
 | 
						|
		esec->type = ese->type;
 | 
						|
		if(ese->type == EDITVERT) a = esec->index = ((EditVert*)ese->data)->tmp.l; 
 | 
						|
		else if(ese->type == EDITEDGE) a = esec->index = ((EditEdge*)ese->data)->tmp.l; 
 | 
						|
		else if(ese->type == EDITFACE) a = esec->index = ((EditFace*)ese->data)->tmp.l;
 | 
						|
	}
 | 
						|
 | 
						|
// XXX	um->retopo_paint_data= retopo_paint_data_copy(em->retopo_paint_data);
 | 
						|
//	um->retopo_mode= scene->toolsettings->retopo_mode;
 | 
						|
	
 | 
						|
	return um;
 | 
						|
}
 | 
						|
 | 
						|
static void undoMesh_to_editMesh(void *umv, void *emv)
 | 
						|
{
 | 
						|
	EditMesh *em= (EditMesh *)emv;
 | 
						|
	UndoMesh *um= (UndoMesh *)umv;
 | 
						|
	EditVert *eve, **evar=NULL;
 | 
						|
	EditEdge *eed;
 | 
						|
	EditFace *efa;
 | 
						|
	EditSelection *ese;
 | 
						|
	EditVertC *evec;
 | 
						|
	EditEdgeC *eedc;
 | 
						|
	EditFaceC *efac;
 | 
						|
	EditSelectionC *esec;
 | 
						|
	int a=0;
 | 
						|
 | 
						|
	free_editMesh(em);
 | 
						|
	
 | 
						|
	/* malloc blocks */
 | 
						|
	memset(em, 0, sizeof(EditMesh));
 | 
						|
		
 | 
						|
	em->selectmode = um->selectmode;
 | 
						|
	
 | 
						|
	init_editmesh_fastmalloc(em, um->totvert, um->totedge, um->totface);
 | 
						|
 | 
						|
	CustomData_free(&em->vdata, 0);
 | 
						|
	CustomData_free(&em->edata, 0);
 | 
						|
	CustomData_free(&em->fdata, 0);
 | 
						|
 | 
						|
	CustomData_copy(&um->vdata, &em->vdata, CD_MASK_EDITMESH, CD_CALLOC, 0);
 | 
						|
	CustomData_copy(&um->edata, &em->edata, CD_MASK_EDITMESH, CD_CALLOC, 0);
 | 
						|
	CustomData_copy(&um->fdata, &em->fdata, CD_MASK_EDITMESH, CD_CALLOC, 0);
 | 
						|
 | 
						|
	/* now copy vertices */
 | 
						|
 | 
						|
	if(um->totvert) evar= MEM_mallocN(um->totvert*sizeof(EditVert *), "vertex ar");
 | 
						|
	for(a=0, evec= um->verts; a<um->totvert; a++, evec++) {
 | 
						|
		eve= addvertlist(em, evec->co, NULL);
 | 
						|
		evar[a]= eve;
 | 
						|
 | 
						|
		VECCOPY(eve->no, evec->no);
 | 
						|
		eve->f= evec->f;
 | 
						|
		eve->h= evec->h;
 | 
						|
		eve->keyindex= evec->keyindex;
 | 
						|
		eve->bweight= ((float)evec->bweight)/255.0f;
 | 
						|
 | 
						|
		CustomData_to_em_block(&um->vdata, &em->vdata, a, &eve->data);
 | 
						|
	}
 | 
						|
 | 
						|
	/* copy edges */
 | 
						|
	for(a=0, eedc= um->edges; a<um->totedge; a++, eedc++) {
 | 
						|
		eed= addedgelist(em, evar[eedc->v1], evar[eedc->v2], NULL);
 | 
						|
 | 
						|
		eed->f= eedc->f;
 | 
						|
		eed->h= eedc->h;
 | 
						|
		eed->seam= eedc->seam;
 | 
						|
		eed->sharp= eedc->sharp;
 | 
						|
		eed->fgoni= eedc->fgoni;
 | 
						|
		eed->crease= ((float)eedc->crease)/255.0f;
 | 
						|
		eed->bweight= ((float)eedc->bweight)/255.0f;
 | 
						|
		CustomData_to_em_block(&um->edata, &em->edata, a, &eed->data);
 | 
						|
	}
 | 
						|
	
 | 
						|
	/* copy faces */
 | 
						|
	for(a=0, efac= um->faces; a<um->totface; a++, efac++) {
 | 
						|
		if(efac->v4 != -1)
 | 
						|
			efa= addfacelist(em, evar[efac->v1], evar[efac->v2], evar[efac->v3], evar[efac->v4], NULL, NULL);
 | 
						|
		else 
 | 
						|
			efa= addfacelist(em, evar[efac->v1], evar[efac->v2], evar[efac->v3], NULL, NULL ,NULL);
 | 
						|
 | 
						|
		efa->mat_nr= efac->mat_nr;
 | 
						|
		efa->flag= efac->flag;
 | 
						|
		efa->f= efac->f;
 | 
						|
		efa->h= efac->h;
 | 
						|
		efa->fgonf= efac->fgonf;
 | 
						|
		
 | 
						|
		CustomData_to_em_block(&um->fdata, &em->fdata, a, &efa->data);
 | 
						|
	}
 | 
						|
	
 | 
						|
	end_editmesh_fastmalloc();
 | 
						|
	if(evar) MEM_freeN(evar);
 | 
						|
	
 | 
						|
	em->totvert = um->totvert;
 | 
						|
	em->totedge = um->totedge;
 | 
						|
	em->totface = um->totface;
 | 
						|
	/*restore stored editselections*/
 | 
						|
	if(um->totsel){
 | 
						|
		EM_init_index_arrays(em, 1,1,1);
 | 
						|
		for(a=0, esec= um->selected; a<um->totsel; a++, esec++){
 | 
						|
			ese = MEM_callocN(sizeof(EditSelection), "Edit Selection");
 | 
						|
			ese->type = esec->type;
 | 
						|
			if(ese->type == EDITVERT) ese->data = EM_get_vert_for_index(esec->index); else
 | 
						|
			if(ese->type == EDITEDGE) ese->data = EM_get_edge_for_index(esec->index); else
 | 
						|
			if(ese->type == EDITFACE) ese->data = EM_get_face_for_index(esec->index);
 | 
						|
			BLI_addtail(&(em->selected),ese);
 | 
						|
		}
 | 
						|
		EM_free_index_arrays();
 | 
						|
	}
 | 
						|
 | 
						|
	/* restore total selections */
 | 
						|
	EM_nvertices_selected(em);
 | 
						|
	EM_nedges_selected(em);
 | 
						|
	EM_nfaces_selected(em);
 | 
						|
 | 
						|
// XXX	retopo_free_paint();
 | 
						|
//	em->retopo_paint_data= retopo_paint_data_copy(um->retopo_paint_data);
 | 
						|
//	scene->toolsettings->retopo_mode= um->retopo_mode;
 | 
						|
//	if(scene->toolsettings->retopo_mode) {
 | 
						|
// XXX		if(G.vd->depths) G.vd->depths->damaged= 1;
 | 
						|
//		retopo_queue_updates(G.vd);
 | 
						|
//		retopo_paint_view_update(G.vd);
 | 
						|
//	}
 | 
						|
	
 | 
						|
}
 | 
						|
 | 
						|
static void *getEditMesh(bContext *C)
 | 
						|
{
 | 
						|
	Object *obedit= CTX_data_edit_object(C);
 | 
						|
	if(obedit && obedit->type==OB_MESH) {
 | 
						|
		Mesh *me= obedit->data;
 | 
						|
		return me->edit_mesh;
 | 
						|
	}
 | 
						|
	return NULL;
 | 
						|
}
 | 
						|
 | 
						|
/* and this is all the undo system needs to know */
 | 
						|
void undo_push_mesh(bContext *C, char *name)
 | 
						|
{
 | 
						|
	undo_editmode_push(C, name, getEditMesh, free_undoMesh, undoMesh_to_editMesh, editMesh_to_undoMesh, NULL);
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
 | 
						|
/* *************** END UNDO *************/
 | 
						|
 | 
						|
static EditVert **g_em_vert_array = NULL;
 | 
						|
static EditEdge **g_em_edge_array = NULL;
 | 
						|
static EditFace **g_em_face_array = NULL;
 | 
						|
 | 
						|
void EM_init_index_arrays(EditMesh *em, int forVert, int forEdge, int forFace)
 | 
						|
{
 | 
						|
	EditVert *eve;
 | 
						|
	EditEdge *eed;
 | 
						|
	EditFace *efa;
 | 
						|
	int i;
 | 
						|
 | 
						|
	if (forVert) {
 | 
						|
		em->totvert= BLI_countlist(&em->verts);
 | 
						|
 | 
						|
		if(em->totvert) {
 | 
						|
			g_em_vert_array = MEM_mallocN(sizeof(*g_em_vert_array)*em->totvert, "em_v_arr");
 | 
						|
 | 
						|
			for (i=0,eve=em->verts.first; eve; i++,eve=eve->next)
 | 
						|
				g_em_vert_array[i] = eve;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	if (forEdge) {
 | 
						|
		em->totedge= BLI_countlist(&em->edges);
 | 
						|
 | 
						|
		if(em->totedge) {
 | 
						|
			g_em_edge_array = MEM_mallocN(sizeof(*g_em_edge_array)*em->totedge, "em_e_arr");
 | 
						|
 | 
						|
			for (i=0,eed=em->edges.first; eed; i++,eed=eed->next)
 | 
						|
				g_em_edge_array[i] = eed;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	if (forFace) {
 | 
						|
		em->totface= BLI_countlist(&em->faces);
 | 
						|
 | 
						|
		if(em->totface) {
 | 
						|
			g_em_face_array = MEM_mallocN(sizeof(*g_em_face_array)*em->totface, "em_f_arr");
 | 
						|
 | 
						|
			for (i=0,efa=em->faces.first; efa; i++,efa=efa->next)
 | 
						|
				g_em_face_array[i] = efa;
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void EM_free_index_arrays(void)
 | 
						|
{
 | 
						|
	if (g_em_vert_array) MEM_freeN(g_em_vert_array);
 | 
						|
	if (g_em_edge_array) MEM_freeN(g_em_edge_array);
 | 
						|
	if (g_em_face_array) MEM_freeN(g_em_face_array);
 | 
						|
	g_em_vert_array = NULL;
 | 
						|
	g_em_edge_array = NULL;
 | 
						|
	g_em_face_array = NULL;
 | 
						|
}
 | 
						|
 | 
						|
EditVert *EM_get_vert_for_index(int index)
 | 
						|
{
 | 
						|
	return g_em_vert_array?g_em_vert_array[index]:NULL;
 | 
						|
}
 | 
						|
 | 
						|
EditEdge *EM_get_edge_for_index(int index)
 | 
						|
{
 | 
						|
	return g_em_edge_array?g_em_edge_array[index]:NULL;
 | 
						|
}
 | 
						|
 | 
						|
EditFace *EM_get_face_for_index(int index)
 | 
						|
{
 | 
						|
	return g_em_face_array?g_em_face_array[index]:NULL;
 | 
						|
}
 | 
						|
 | 
						|
/* can we edit UV's for this mesh?*/
 | 
						|
int EM_texFaceCheck(EditMesh *em)
 | 
						|
{
 | 
						|
	/* some of these checks could be a touch overkill */
 | 
						|
	if (	(em) &&
 | 
						|
			(em->faces.first) &&
 | 
						|
			(CustomData_has_layer(&em->fdata, CD_MTFACE)))
 | 
						|
		return 1;
 | 
						|
	return 0;
 | 
						|
}
 | 
						|
 | 
						|
/* can we edit colors for this mesh?*/
 | 
						|
int EM_vertColorCheck(EditMesh *em)
 | 
						|
{
 | 
						|
	/* some of these checks could be a touch overkill */
 | 
						|
	if (	(em) &&
 | 
						|
			(em->faces.first) &&
 | 
						|
			(CustomData_has_layer(&em->fdata, CD_MCOL)))
 | 
						|
		return 1;
 | 
						|
	return 0;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
void em_setup_viewcontext(bContext *C, ViewContext *vc)
 | 
						|
{
 | 
						|
	view3d_set_viewcontext(C, vc);
 | 
						|
	
 | 
						|
	if(vc->obedit) {
 | 
						|
		Mesh *me= vc->obedit->data;
 | 
						|
		vc->em= me->edit_mesh;
 | 
						|
	}
 | 
						|
}
 |