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blender-archive/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp
Erwin Coumans aa5c4f8801 + hook up a few more parameters, that can be useful for Bullet soft bodies
+ work-in-progress to hook up cluster constraints (they are better than node/vertex pinning, because they maintain a proper world coordinate system)
2008-10-01 06:36:17 +00:00

52 KiB