This repository has been archived on 2023-10-09. You can view files and clone it. You cannot open issues or pull requests or push a commit.
Files
blender-archive/source/blender/include
Brecht Van Lommel d7f3f66728 New UV editor / Image Window features:
- Draw Faces in the UV editor
- Draw Faces, selected in the UV editor, in the 3D view
- Draw Shadow Mesh in the UV editor (for faces unselected in the 3D view)
- Select Linked UVs (LKEY)
- Unlink Selection (Alt+LKEY)
- Stick (Local) UVs to Mesh Vertex on selection
- Active Face Select
- Reload Image
- Show / Hide Faces in the UV editor (H, Shift+H, Alt+H)
- Proportional Editing (O, Shift+O)
- Stitch, Limit Stitch UVs (snap by mesh vertex)
- Weld / Align UVs (WKEY)
- UVs Snap to Pixels on/off switch
- RMB in Texture Paint or Vertex Paint mode picks color
- Select Inverse in Faceselect mode

I hope these are all the features that were commited. The new UV Mapping
panel (and code) will follow later.
2004-04-01 12:55:12 +00:00
..
2003-10-10 17:29:01 +00:00
2003-03-24 01:46:05 +00:00
2003-03-24 01:46:05 +00:00
2003-07-17 14:19:55 +00:00
2004-01-12 13:30:00 +00:00
2004-01-03 13:13:51 +00:00
2003-10-20 02:19:48 +00:00
2003-10-04 20:35:50 +00:00
2004-01-12 13:30:00 +00:00
2004-01-16 23:40:14 +00:00
2004-01-21 04:38:03 +00:00
2003-03-24 01:46:05 +00:00
2003-03-24 01:46:05 +00:00
2003-03-24 01:46:05 +00:00
2004-01-12 13:30:00 +00:00
2004-01-12 13:30:00 +00:00
2003-07-17 14:19:55 +00:00
2003-12-29 16:52:51 +00:00