Don't always create a new geometry nodes node tree when adding a geometry nodes modifier. This avoids files getting cluttered with empty and unused geometry node trees that are created every time a nodes modifier is added to an object - even if only to apply an already existing. This is also more consistent with other modifiers that also don't automatically create new data blocks. The new modifier still automatically gets populated with a new node tree when adding it via the "New" button in the header of the geometry nodes editor. Reviewed By: Hans Goudey, Dalai Felinto, Pablo Vazquez Differential Revision: D14458
1723 lines
62 KiB
C++
1723 lines
62 KiB
C++
/* SPDX-License-Identifier: GPL-2.0-or-later
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* Copyright 2005 Blender Foundation. All rights reserved. */
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/** \file
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* \ingroup modifiers
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*/
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#include <cstring>
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#include <iostream>
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#include <string>
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#include "MEM_guardedalloc.h"
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#include "BLI_array.hh"
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#include "BLI_listbase.h"
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#include "BLI_math_vec_types.hh"
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#include "BLI_multi_value_map.hh"
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#include "BLI_set.hh"
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#include "BLI_string.h"
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#include "BLI_string_search.h"
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#include "BLI_utildefines.h"
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#include "DNA_collection_types.h"
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#include "DNA_defaults.h"
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#include "DNA_material_types.h"
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#include "DNA_mesh_types.h"
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#include "DNA_meshdata_types.h"
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#include "DNA_modifier_types.h"
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#include "DNA_node_types.h"
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#include "DNA_object_types.h"
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#include "DNA_pointcloud_types.h"
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#include "DNA_scene_types.h"
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#include "DNA_screen_types.h"
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#include "DNA_space_types.h"
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#include "DNA_windowmanager_types.h"
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#include "BKE_attribute_math.hh"
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#include "BKE_customdata.h"
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#include "BKE_geometry_set_instances.hh"
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#include "BKE_global.h"
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#include "BKE_idprop.h"
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#include "BKE_lib_id.h"
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#include "BKE_lib_query.h"
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#include "BKE_main.h"
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#include "BKE_mesh.h"
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#include "BKE_modifier.h"
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#include "BKE_node_tree_update.h"
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#include "BKE_object.h"
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#include "BKE_pointcloud.h"
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#include "BKE_screen.h"
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#include "BKE_simulation.h"
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#include "BKE_workspace.h"
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#include "BLO_read_write.h"
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#include "UI_interface.h"
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#include "UI_interface.hh"
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#include "UI_resources.h"
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#include "BLT_translation.h"
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#include "WM_types.h"
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#include "RNA_access.h"
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#include "RNA_enum_types.h"
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#include "RNA_prototypes.h"
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#include "DEG_depsgraph_build.h"
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#include "DEG_depsgraph_query.h"
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#include "MOD_modifiertypes.h"
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#include "MOD_nodes.h"
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#include "MOD_nodes_evaluator.hh"
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#include "MOD_ui_common.h"
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#include "ED_object.h"
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#include "ED_screen.h"
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#include "ED_spreadsheet.h"
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#include "ED_undo.h"
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#include "NOD_derived_node_tree.hh"
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#include "NOD_geometry.h"
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#include "NOD_geometry_nodes_eval_log.hh"
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#include "NOD_node_declaration.hh"
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#include "FN_field.hh"
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#include "FN_field_cpp_type.hh"
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#include "FN_multi_function.hh"
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using blender::Array;
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using blender::ColorGeometry4f;
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using blender::CPPType;
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using blender::destruct_ptr;
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using blender::float3;
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using blender::FunctionRef;
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using blender::GMutablePointer;
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using blender::GMutableSpan;
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using blender::GPointer;
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using blender::GVArray;
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using blender::IndexRange;
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using blender::Map;
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using blender::MultiValueMap;
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using blender::MutableSpan;
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using blender::Set;
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using blender::Span;
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using blender::StringRef;
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using blender::StringRefNull;
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using blender::Vector;
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using blender::bke::OutputAttribute;
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using blender::fn::Field;
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using blender::fn::GField;
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using blender::fn::ValueOrField;
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using blender::fn::ValueOrFieldCPPType;
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using blender::nodes::FieldInferencingInterface;
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using blender::nodes::GeoNodeExecParams;
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using blender::nodes::InputSocketFieldType;
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using blender::threading::EnumerableThreadSpecific;
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using namespace blender::fn::multi_function_types;
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using namespace blender::nodes::derived_node_tree_types;
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using geo_log::GeometryAttributeInfo;
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static void initData(ModifierData *md)
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{
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NodesModifierData *nmd = (NodesModifierData *)md;
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BLI_assert(MEMCMP_STRUCT_AFTER_IS_ZERO(nmd, modifier));
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MEMCPY_STRUCT_AFTER(nmd, DNA_struct_default_get(NodesModifierData), modifier);
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}
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static void add_used_ids_from_sockets(const ListBase &sockets, Set<ID *> &ids)
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{
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LISTBASE_FOREACH (const bNodeSocket *, socket, &sockets) {
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switch (socket->type) {
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case SOCK_OBJECT: {
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if (Object *object = ((bNodeSocketValueObject *)socket->default_value)->value) {
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ids.add(&object->id);
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}
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break;
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}
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case SOCK_COLLECTION: {
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if (Collection *collection =
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((bNodeSocketValueCollection *)socket->default_value)->value) {
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ids.add(&collection->id);
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}
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break;
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}
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case SOCK_MATERIAL: {
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if (Material *material = ((bNodeSocketValueMaterial *)socket->default_value)->value) {
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ids.add(&material->id);
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}
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break;
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}
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case SOCK_TEXTURE: {
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if (Tex *texture = ((bNodeSocketValueTexture *)socket->default_value)->value) {
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ids.add(&texture->id);
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}
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break;
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}
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case SOCK_IMAGE: {
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if (Image *image = ((bNodeSocketValueImage *)socket->default_value)->value) {
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ids.add(&image->id);
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}
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break;
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}
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}
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}
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}
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/**
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* \note We can only check properties here that cause the dependency graph to update relations when
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* they are changed, otherwise there may be a missing relation after editing. So this could check
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* more properties like whether the node is muted, but we would have to accept the cost of updating
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* relations when those properties are changed.
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*/
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static bool node_needs_own_transform_relation(const bNode &node)
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{
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if (node.type == GEO_NODE_COLLECTION_INFO) {
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const NodeGeometryCollectionInfo &storage = *static_cast<const NodeGeometryCollectionInfo *>(
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node.storage);
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return storage.transform_space == GEO_NODE_TRANSFORM_SPACE_RELATIVE;
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}
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if (node.type == GEO_NODE_OBJECT_INFO) {
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const NodeGeometryObjectInfo &storage = *static_cast<const NodeGeometryObjectInfo *>(
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node.storage);
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return storage.transform_space == GEO_NODE_TRANSFORM_SPACE_RELATIVE;
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}
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return false;
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}
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static void process_nodes_for_depsgraph(const bNodeTree &tree,
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Set<ID *> &ids,
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bool &needs_own_transform_relation)
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{
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Set<const bNodeTree *> handled_groups;
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LISTBASE_FOREACH (const bNode *, node, &tree.nodes) {
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add_used_ids_from_sockets(node->inputs, ids);
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add_used_ids_from_sockets(node->outputs, ids);
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if (ELEM(node->type, NODE_GROUP, NODE_CUSTOM_GROUP)) {
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const bNodeTree *group = (bNodeTree *)node->id;
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if (group != nullptr && handled_groups.add(group)) {
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process_nodes_for_depsgraph(*group, ids, needs_own_transform_relation);
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}
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}
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needs_own_transform_relation |= node_needs_own_transform_relation(*node);
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}
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}
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static void find_used_ids_from_settings(const NodesModifierSettings &settings, Set<ID *> &ids)
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{
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IDP_foreach_property(
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settings.properties,
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IDP_TYPE_FILTER_ID,
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[](IDProperty *property, void *user_data) {
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Set<ID *> *ids = (Set<ID *> *)user_data;
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ID *id = IDP_Id(property);
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if (id != nullptr) {
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ids->add(id);
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}
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},
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&ids);
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}
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/* We don't know exactly what attributes from the other object we will need. */
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static const CustomData_MeshMasks dependency_data_mask{CD_MASK_PROP_ALL | CD_MASK_MDEFORMVERT,
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CD_MASK_PROP_ALL,
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CD_MASK_PROP_ALL,
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CD_MASK_PROP_ALL,
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CD_MASK_PROP_ALL};
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static void add_collection_relation(const ModifierUpdateDepsgraphContext *ctx,
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Collection &collection)
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{
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DEG_add_collection_geometry_relation(ctx->node, &collection, "Nodes Modifier");
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DEG_add_collection_geometry_customdata_mask(ctx->node, &collection, &dependency_data_mask);
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}
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static void add_object_relation(const ModifierUpdateDepsgraphContext *ctx, Object &object)
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{
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DEG_add_object_relation(ctx->node, &object, DEG_OB_COMP_TRANSFORM, "Nodes Modifier");
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if (&(ID &)object != &ctx->object->id) {
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if (object.type == OB_EMPTY && object.instance_collection != nullptr) {
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add_collection_relation(ctx, *object.instance_collection);
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}
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else if (DEG_object_has_geometry_component(&object)) {
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DEG_add_object_relation(ctx->node, &object, DEG_OB_COMP_GEOMETRY, "Nodes Modifier");
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DEG_add_customdata_mask(ctx->node, &object, &dependency_data_mask);
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}
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}
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}
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static void updateDepsgraph(ModifierData *md, const ModifierUpdateDepsgraphContext *ctx)
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{
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NodesModifierData *nmd = reinterpret_cast<NodesModifierData *>(md);
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if (nmd->node_group == nullptr) {
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return;
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}
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DEG_add_node_tree_output_relation(ctx->node, nmd->node_group, "Nodes Modifier");
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bool needs_own_transform_relation = false;
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Set<ID *> used_ids;
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find_used_ids_from_settings(nmd->settings, used_ids);
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process_nodes_for_depsgraph(*nmd->node_group, used_ids, needs_own_transform_relation);
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for (ID *id : used_ids) {
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switch ((ID_Type)GS(id->name)) {
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case ID_OB: {
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Object *object = reinterpret_cast<Object *>(id);
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add_object_relation(ctx, *object);
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break;
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}
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case ID_GR: {
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Collection *collection = reinterpret_cast<Collection *>(id);
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add_collection_relation(ctx, *collection);
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break;
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}
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case ID_IM:
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case ID_TE: {
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DEG_add_generic_id_relation(ctx->node, id, "Nodes Modifier");
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}
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default: {
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/* Purposefully don't add relations for materials. While there are material sockets,
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* the pointers are only passed around as handles rather than dereferenced. */
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break;
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}
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}
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}
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if (needs_own_transform_relation) {
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DEG_add_modifier_to_transform_relation(ctx->node, "Nodes Modifier");
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}
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}
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static bool check_tree_for_time_node(const bNodeTree &tree,
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Set<const bNodeTree *> &r_checked_trees)
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{
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if (!r_checked_trees.add(&tree)) {
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return false;
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}
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LISTBASE_FOREACH (const bNode *, node, &tree.nodes) {
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if (node->type == GEO_NODE_INPUT_SCENE_TIME) {
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return true;
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}
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if (node->type == NODE_GROUP) {
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const bNodeTree *sub_tree = reinterpret_cast<const bNodeTree *>(node->id);
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if (sub_tree && check_tree_for_time_node(*sub_tree, r_checked_trees)) {
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return true;
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}
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}
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}
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return false;
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}
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static bool dependsOnTime(struct Scene *UNUSED(scene),
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ModifierData *md,
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const int UNUSED(dag_eval_mode))
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{
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const NodesModifierData *nmd = reinterpret_cast<NodesModifierData *>(md);
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const bNodeTree *tree = nmd->node_group;
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if (tree == nullptr) {
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return false;
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}
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Set<const bNodeTree *> checked_trees;
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return check_tree_for_time_node(*tree, checked_trees);
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}
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static void foreachIDLink(ModifierData *md, Object *ob, IDWalkFunc walk, void *userData)
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{
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NodesModifierData *nmd = reinterpret_cast<NodesModifierData *>(md);
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walk(userData, ob, (ID **)&nmd->node_group, IDWALK_CB_USER);
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struct ForeachSettingData {
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IDWalkFunc walk;
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void *userData;
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Object *ob;
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} settings = {walk, userData, ob};
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IDP_foreach_property(
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nmd->settings.properties,
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IDP_TYPE_FILTER_ID,
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[](IDProperty *id_prop, void *user_data) {
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ForeachSettingData *settings = (ForeachSettingData *)user_data;
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settings->walk(
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settings->userData, settings->ob, (ID **)&id_prop->data.pointer, IDWALK_CB_USER);
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},
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&settings);
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}
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static void foreachTexLink(ModifierData *md, Object *ob, TexWalkFunc walk, void *userData)
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{
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walk(userData, ob, md, "texture");
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}
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static bool isDisabled(const struct Scene *UNUSED(scene),
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ModifierData *md,
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bool UNUSED(useRenderParams))
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{
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NodesModifierData *nmd = reinterpret_cast<NodesModifierData *>(md);
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if (nmd->node_group == nullptr) {
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return true;
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}
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return false;
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}
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static bool logging_enabled(const ModifierEvalContext *ctx)
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{
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if (!DEG_is_active(ctx->depsgraph)) {
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return false;
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}
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if ((ctx->flag & MOD_APPLY_ORCO) != 0) {
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return false;
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}
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return true;
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}
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static const std::string use_attribute_suffix = "_use_attribute";
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static const std::string attribute_name_suffix = "_attribute_name";
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/**
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* \return Whether using an attribute to input values of this type is supported.
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*/
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static bool socket_type_has_attribute_toggle(const bNodeSocket &socket)
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{
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return ELEM(socket.type, SOCK_FLOAT, SOCK_VECTOR, SOCK_BOOLEAN, SOCK_RGBA, SOCK_INT);
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}
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/**
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* \return Whether using an attribute to input values of this type is supported, and the node
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* group's input for this socket accepts a field rather than just single values.
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*/
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static bool input_has_attribute_toggle(const bNodeTree &node_tree, const int socket_index)
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{
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BLI_assert(node_tree.field_inferencing_interface != nullptr);
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const FieldInferencingInterface &field_interface = *node_tree.field_inferencing_interface;
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return field_interface.inputs[socket_index] != InputSocketFieldType::None;
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}
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static IDProperty *id_property_create_from_socket(const bNodeSocket &socket)
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{
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switch (socket.type) {
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case SOCK_FLOAT: {
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bNodeSocketValueFloat *value = (bNodeSocketValueFloat *)socket.default_value;
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IDPropertyTemplate idprop = {0};
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idprop.f = value->value;
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IDProperty *property = IDP_New(IDP_FLOAT, &idprop, socket.identifier);
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IDPropertyUIDataFloat *ui_data = (IDPropertyUIDataFloat *)IDP_ui_data_ensure(property);
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ui_data->base.rna_subtype = value->subtype;
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ui_data->min = ui_data->soft_min = (double)value->min;
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ui_data->max = ui_data->soft_max = (double)value->max;
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ui_data->default_value = value->value;
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return property;
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}
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case SOCK_INT: {
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bNodeSocketValueInt *value = (bNodeSocketValueInt *)socket.default_value;
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IDPropertyTemplate idprop = {0};
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idprop.i = value->value;
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IDProperty *property = IDP_New(IDP_INT, &idprop, socket.identifier);
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IDPropertyUIDataInt *ui_data = (IDPropertyUIDataInt *)IDP_ui_data_ensure(property);
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ui_data->base.rna_subtype = value->subtype;
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ui_data->min = ui_data->soft_min = value->min;
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ui_data->max = ui_data->soft_max = value->max;
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ui_data->default_value = value->value;
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return property;
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}
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case SOCK_VECTOR: {
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bNodeSocketValueVector *value = (bNodeSocketValueVector *)socket.default_value;
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IDPropertyTemplate idprop = {0};
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idprop.array.len = 3;
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idprop.array.type = IDP_FLOAT;
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IDProperty *property = IDP_New(IDP_ARRAY, &idprop, socket.identifier);
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copy_v3_v3((float *)IDP_Array(property), value->value);
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IDPropertyUIDataFloat *ui_data = (IDPropertyUIDataFloat *)IDP_ui_data_ensure(property);
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ui_data->base.rna_subtype = value->subtype;
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ui_data->min = ui_data->soft_min = (double)value->min;
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ui_data->max = ui_data->soft_max = (double)value->max;
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ui_data->default_array = (double *)MEM_mallocN(sizeof(double[3]), "mod_prop_default");
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ui_data->default_array_len = 3;
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for (const int i : IndexRange(3)) {
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ui_data->default_array[i] = double(value->value[i]);
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}
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return property;
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}
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case SOCK_RGBA: {
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bNodeSocketValueRGBA *value = (bNodeSocketValueRGBA *)socket.default_value;
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IDPropertyTemplate idprop = {0};
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idprop.array.len = 4;
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idprop.array.type = IDP_FLOAT;
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IDProperty *property = IDP_New(IDP_ARRAY, &idprop, socket.identifier);
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copy_v4_v4((float *)IDP_Array(property), value->value);
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IDPropertyUIDataFloat *ui_data = (IDPropertyUIDataFloat *)IDP_ui_data_ensure(property);
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ui_data->base.rna_subtype = PROP_COLOR;
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ui_data->default_array = (double *)MEM_mallocN(sizeof(double[4]), __func__);
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ui_data->default_array_len = 4;
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ui_data->min = 0.0;
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ui_data->max = FLT_MAX;
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ui_data->soft_min = 0.0;
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ui_data->soft_max = 1.0;
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for (const int i : IndexRange(4)) {
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ui_data->default_array[i] = double(value->value[i]);
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}
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return property;
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}
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|
case SOCK_BOOLEAN: {
|
|
bNodeSocketValueBoolean *value = (bNodeSocketValueBoolean *)socket.default_value;
|
|
IDPropertyTemplate idprop = {0};
|
|
idprop.i = value->value != 0;
|
|
IDProperty *property = IDP_New(IDP_INT, &idprop, socket.identifier);
|
|
IDPropertyUIDataInt *ui_data = (IDPropertyUIDataInt *)IDP_ui_data_ensure(property);
|
|
ui_data->min = ui_data->soft_min = 0;
|
|
ui_data->max = ui_data->soft_max = 1;
|
|
ui_data->default_value = value->value != 0;
|
|
return property;
|
|
}
|
|
case SOCK_STRING: {
|
|
bNodeSocketValueString *value = (bNodeSocketValueString *)socket.default_value;
|
|
IDProperty *property = IDP_NewString(
|
|
value->value, socket.identifier, BLI_strnlen(value->value, sizeof(value->value)) + 1);
|
|
IDPropertyUIDataString *ui_data = (IDPropertyUIDataString *)IDP_ui_data_ensure(property);
|
|
ui_data->default_value = BLI_strdup(value->value);
|
|
return property;
|
|
}
|
|
case SOCK_OBJECT: {
|
|
bNodeSocketValueObject *value = (bNodeSocketValueObject *)socket.default_value;
|
|
IDPropertyTemplate idprop = {0};
|
|
idprop.id = (ID *)value->value;
|
|
return IDP_New(IDP_ID, &idprop, socket.identifier);
|
|
}
|
|
case SOCK_COLLECTION: {
|
|
bNodeSocketValueCollection *value = (bNodeSocketValueCollection *)socket.default_value;
|
|
IDPropertyTemplate idprop = {0};
|
|
idprop.id = (ID *)value->value;
|
|
return IDP_New(IDP_ID, &idprop, socket.identifier);
|
|
}
|
|
case SOCK_TEXTURE: {
|
|
bNodeSocketValueTexture *value = (bNodeSocketValueTexture *)socket.default_value;
|
|
IDPropertyTemplate idprop = {0};
|
|
idprop.id = (ID *)value->value;
|
|
return IDP_New(IDP_ID, &idprop, socket.identifier);
|
|
}
|
|
case SOCK_IMAGE: {
|
|
bNodeSocketValueImage *value = (bNodeSocketValueImage *)socket.default_value;
|
|
IDPropertyTemplate idprop = {0};
|
|
idprop.id = (ID *)value->value;
|
|
return IDP_New(IDP_ID, &idprop, socket.identifier);
|
|
}
|
|
case SOCK_MATERIAL: {
|
|
bNodeSocketValueMaterial *value = (bNodeSocketValueMaterial *)socket.default_value;
|
|
IDPropertyTemplate idprop = {0};
|
|
idprop.id = (ID *)value->value;
|
|
return IDP_New(IDP_ID, &idprop, socket.identifier);
|
|
}
|
|
}
|
|
return nullptr;
|
|
}
|
|
|
|
static bool id_property_type_matches_socket(const bNodeSocket &socket, const IDProperty &property)
|
|
{
|
|
switch (socket.type) {
|
|
case SOCK_FLOAT:
|
|
return ELEM(property.type, IDP_FLOAT, IDP_DOUBLE);
|
|
case SOCK_INT:
|
|
return property.type == IDP_INT;
|
|
case SOCK_VECTOR:
|
|
return property.type == IDP_ARRAY && property.subtype == IDP_FLOAT && property.len == 3;
|
|
case SOCK_RGBA:
|
|
return property.type == IDP_ARRAY && property.subtype == IDP_FLOAT && property.len == 4;
|
|
case SOCK_BOOLEAN:
|
|
return property.type == IDP_INT;
|
|
case SOCK_STRING:
|
|
return property.type == IDP_STRING;
|
|
case SOCK_OBJECT:
|
|
case SOCK_COLLECTION:
|
|
case SOCK_TEXTURE:
|
|
case SOCK_IMAGE:
|
|
case SOCK_MATERIAL:
|
|
return property.type == IDP_ID;
|
|
}
|
|
BLI_assert_unreachable();
|
|
return false;
|
|
}
|
|
|
|
static void init_socket_cpp_value_from_property(const IDProperty &property,
|
|
const eNodeSocketDatatype socket_value_type,
|
|
void *r_value)
|
|
{
|
|
switch (socket_value_type) {
|
|
case SOCK_FLOAT: {
|
|
float value = 0.0f;
|
|
if (property.type == IDP_FLOAT) {
|
|
value = IDP_Float(&property);
|
|
}
|
|
else if (property.type == IDP_DOUBLE) {
|
|
value = (float)IDP_Double(&property);
|
|
}
|
|
new (r_value) ValueOrField<float>(value);
|
|
break;
|
|
}
|
|
case SOCK_INT: {
|
|
int value = IDP_Int(&property);
|
|
new (r_value) ValueOrField<int>(value);
|
|
break;
|
|
}
|
|
case SOCK_VECTOR: {
|
|
float3 value;
|
|
copy_v3_v3(value, (const float *)IDP_Array(&property));
|
|
new (r_value) ValueOrField<float3>(value);
|
|
break;
|
|
}
|
|
case SOCK_RGBA: {
|
|
blender::ColorGeometry4f value;
|
|
copy_v4_v4((float *)value, (const float *)IDP_Array(&property));
|
|
new (r_value) ValueOrField<ColorGeometry4f>(value);
|
|
break;
|
|
}
|
|
case SOCK_BOOLEAN: {
|
|
bool value = IDP_Int(&property) != 0;
|
|
new (r_value) ValueOrField<bool>(value);
|
|
break;
|
|
}
|
|
case SOCK_STRING: {
|
|
std::string value = IDP_String(&property);
|
|
new (r_value) ValueOrField<std::string>(std::move(value));
|
|
break;
|
|
}
|
|
case SOCK_OBJECT: {
|
|
ID *id = IDP_Id(&property);
|
|
Object *object = (id && GS(id->name) == ID_OB) ? (Object *)id : nullptr;
|
|
*(Object **)r_value = object;
|
|
break;
|
|
}
|
|
case SOCK_COLLECTION: {
|
|
ID *id = IDP_Id(&property);
|
|
Collection *collection = (id && GS(id->name) == ID_GR) ? (Collection *)id : nullptr;
|
|
*(Collection **)r_value = collection;
|
|
break;
|
|
}
|
|
case SOCK_TEXTURE: {
|
|
ID *id = IDP_Id(&property);
|
|
Tex *texture = (id && GS(id->name) == ID_TE) ? (Tex *)id : nullptr;
|
|
*(Tex **)r_value = texture;
|
|
break;
|
|
}
|
|
case SOCK_IMAGE: {
|
|
ID *id = IDP_Id(&property);
|
|
Image *image = (id && GS(id->name) == ID_IM) ? (Image *)id : nullptr;
|
|
*(Image **)r_value = image;
|
|
break;
|
|
}
|
|
case SOCK_MATERIAL: {
|
|
ID *id = IDP_Id(&property);
|
|
Material *material = (id && GS(id->name) == ID_MA) ? (Material *)id : nullptr;
|
|
*(Material **)r_value = material;
|
|
break;
|
|
}
|
|
default: {
|
|
BLI_assert_unreachable();
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void MOD_nodes_update_interface(Object *object, NodesModifierData *nmd)
|
|
{
|
|
if (nmd->node_group == nullptr) {
|
|
return;
|
|
}
|
|
|
|
IDProperty *old_properties = nmd->settings.properties;
|
|
{
|
|
IDPropertyTemplate idprop = {0};
|
|
nmd->settings.properties = IDP_New(IDP_GROUP, &idprop, "Nodes Modifier Settings");
|
|
}
|
|
|
|
int socket_index;
|
|
LISTBASE_FOREACH_INDEX (bNodeSocket *, socket, &nmd->node_group->inputs, socket_index) {
|
|
IDProperty *new_prop = id_property_create_from_socket(*socket);
|
|
if (new_prop == nullptr) {
|
|
/* Out of the set of supported input sockets, only
|
|
* geometry sockets aren't added to the modifier. */
|
|
BLI_assert(socket->type == SOCK_GEOMETRY);
|
|
continue;
|
|
}
|
|
|
|
new_prop->flag |= IDP_FLAG_OVERRIDABLE_LIBRARY;
|
|
if (socket->description[0] != '\0') {
|
|
IDPropertyUIData *ui_data = IDP_ui_data_ensure(new_prop);
|
|
ui_data->description = BLI_strdup(socket->description);
|
|
}
|
|
IDP_AddToGroup(nmd->settings.properties, new_prop);
|
|
|
|
if (old_properties != nullptr) {
|
|
IDProperty *old_prop = IDP_GetPropertyFromGroup(old_properties, socket->identifier);
|
|
if (old_prop != nullptr && id_property_type_matches_socket(*socket, *old_prop)) {
|
|
/* #IDP_CopyPropertyContent replaces the UI data as well, which we don't (we only
|
|
* want to replace the values). So release it temporarily and replace it after. */
|
|
IDPropertyUIData *ui_data = new_prop->ui_data;
|
|
new_prop->ui_data = nullptr;
|
|
IDP_CopyPropertyContent(new_prop, old_prop);
|
|
if (new_prop->ui_data != nullptr) {
|
|
IDP_ui_data_free(new_prop);
|
|
}
|
|
new_prop->ui_data = ui_data;
|
|
}
|
|
}
|
|
|
|
if (socket_type_has_attribute_toggle(*socket)) {
|
|
const std::string use_attribute_id = socket->identifier + use_attribute_suffix;
|
|
const std::string attribute_name_id = socket->identifier + attribute_name_suffix;
|
|
|
|
IDPropertyTemplate idprop = {0};
|
|
IDProperty *use_attribute_prop = IDP_New(IDP_INT, &idprop, use_attribute_id.c_str());
|
|
IDP_AddToGroup(nmd->settings.properties, use_attribute_prop);
|
|
|
|
IDProperty *attribute_prop = IDP_New(IDP_STRING, &idprop, attribute_name_id.c_str());
|
|
IDP_AddToGroup(nmd->settings.properties, attribute_prop);
|
|
|
|
if (old_properties != nullptr) {
|
|
IDProperty *old_prop_use_attribute = IDP_GetPropertyFromGroup(old_properties,
|
|
use_attribute_id.c_str());
|
|
if (old_prop_use_attribute != nullptr) {
|
|
IDP_CopyPropertyContent(use_attribute_prop, old_prop_use_attribute);
|
|
}
|
|
|
|
IDProperty *old_attribute_name_prop = IDP_GetPropertyFromGroup(old_properties,
|
|
attribute_name_id.c_str());
|
|
if (old_attribute_name_prop != nullptr) {
|
|
IDP_CopyPropertyContent(attribute_prop, old_attribute_name_prop);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
LISTBASE_FOREACH (bNodeSocket *, socket, &nmd->node_group->outputs) {
|
|
if (!socket_type_has_attribute_toggle(*socket)) {
|
|
continue;
|
|
}
|
|
|
|
const std::string idprop_name = socket->identifier + attribute_name_suffix;
|
|
IDProperty *new_prop = IDP_NewString("", idprop_name.c_str(), MAX_NAME);
|
|
if (socket->description[0] != '\0') {
|
|
IDPropertyUIData *ui_data = IDP_ui_data_ensure(new_prop);
|
|
ui_data->description = BLI_strdup(socket->description);
|
|
}
|
|
IDP_AddToGroup(nmd->settings.properties, new_prop);
|
|
|
|
if (old_properties != nullptr) {
|
|
IDProperty *old_prop = IDP_GetPropertyFromGroup(old_properties, idprop_name.c_str());
|
|
if (old_prop != nullptr) {
|
|
/* #IDP_CopyPropertyContent replaces the UI data as well, which we don't (we only
|
|
* want to replace the values). So release it temporarily and replace it after. */
|
|
IDPropertyUIData *ui_data = new_prop->ui_data;
|
|
new_prop->ui_data = nullptr;
|
|
IDP_CopyPropertyContent(new_prop, old_prop);
|
|
if (new_prop->ui_data != nullptr) {
|
|
IDP_ui_data_free(new_prop);
|
|
}
|
|
new_prop->ui_data = ui_data;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (old_properties != nullptr) {
|
|
IDP_FreeProperty(old_properties);
|
|
}
|
|
|
|
DEG_id_tag_update(&object->id, ID_RECALC_GEOMETRY);
|
|
}
|
|
|
|
static void initialize_group_input(NodesModifierData &nmd,
|
|
const OutputSocketRef &socket,
|
|
void *r_value)
|
|
{
|
|
const bNodeSocketType &socket_type = *socket.typeinfo();
|
|
const bNodeSocket &bsocket = *socket.bsocket();
|
|
if (nmd.settings.properties == nullptr) {
|
|
socket_type.get_geometry_nodes_cpp_value(bsocket, r_value);
|
|
return;
|
|
}
|
|
const IDProperty *property = IDP_GetPropertyFromGroup(nmd.settings.properties,
|
|
socket.identifier().c_str());
|
|
if (property == nullptr) {
|
|
socket_type.get_geometry_nodes_cpp_value(bsocket, r_value);
|
|
return;
|
|
}
|
|
if (!id_property_type_matches_socket(bsocket, *property)) {
|
|
socket_type.get_geometry_nodes_cpp_value(bsocket, r_value);
|
|
return;
|
|
}
|
|
|
|
if (!input_has_attribute_toggle(*nmd.node_group, socket.index())) {
|
|
init_socket_cpp_value_from_property(
|
|
*property, static_cast<eNodeSocketDatatype>(bsocket.type), r_value);
|
|
return;
|
|
}
|
|
|
|
const IDProperty *property_use_attribute = IDP_GetPropertyFromGroup(
|
|
nmd.settings.properties, (socket.identifier() + use_attribute_suffix).c_str());
|
|
const IDProperty *property_attribute_name = IDP_GetPropertyFromGroup(
|
|
nmd.settings.properties, (socket.identifier() + attribute_name_suffix).c_str());
|
|
if (property_use_attribute == nullptr || property_attribute_name == nullptr) {
|
|
init_socket_cpp_value_from_property(
|
|
*property, static_cast<eNodeSocketDatatype>(bsocket.type), r_value);
|
|
return;
|
|
}
|
|
|
|
const bool use_attribute = IDP_Int(property_use_attribute) != 0;
|
|
if (use_attribute) {
|
|
const StringRef attribute_name{IDP_String(property_attribute_name)};
|
|
auto attribute_input = std::make_shared<blender::bke::AttributeFieldInput>(
|
|
attribute_name, *socket_type.base_cpp_type);
|
|
GField attribute_field{std::move(attribute_input), 0};
|
|
const blender::fn::ValueOrFieldCPPType *cpp_type =
|
|
dynamic_cast<const blender::fn::ValueOrFieldCPPType *>(
|
|
socket_type.geometry_nodes_cpp_type);
|
|
BLI_assert(cpp_type != nullptr);
|
|
cpp_type->construct_from_field(r_value, std::move(attribute_field));
|
|
}
|
|
else {
|
|
init_socket_cpp_value_from_property(
|
|
*property, static_cast<eNodeSocketDatatype>(bsocket.type), r_value);
|
|
}
|
|
}
|
|
|
|
static Vector<SpaceSpreadsheet *> find_spreadsheet_editors(Main *bmain)
|
|
{
|
|
wmWindowManager *wm = (wmWindowManager *)bmain->wm.first;
|
|
if (wm == nullptr) {
|
|
return {};
|
|
}
|
|
Vector<SpaceSpreadsheet *> spreadsheets;
|
|
LISTBASE_FOREACH (wmWindow *, window, &wm->windows) {
|
|
bScreen *screen = BKE_workspace_active_screen_get(window->workspace_hook);
|
|
LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) {
|
|
SpaceLink *sl = (SpaceLink *)area->spacedata.first;
|
|
if (sl->spacetype == SPACE_SPREADSHEET) {
|
|
spreadsheets.append((SpaceSpreadsheet *)sl);
|
|
}
|
|
}
|
|
}
|
|
return spreadsheets;
|
|
}
|
|
|
|
static void find_sockets_to_preview_for_spreadsheet(SpaceSpreadsheet *sspreadsheet,
|
|
NodesModifierData *nmd,
|
|
const ModifierEvalContext *ctx,
|
|
const DerivedNodeTree &tree,
|
|
Set<DSocket> &r_sockets_to_preview)
|
|
{
|
|
Vector<SpreadsheetContext *> context_path = sspreadsheet->context_path;
|
|
if (context_path.size() < 3) {
|
|
return;
|
|
}
|
|
if (context_path[0]->type != SPREADSHEET_CONTEXT_OBJECT) {
|
|
return;
|
|
}
|
|
if (context_path[1]->type != SPREADSHEET_CONTEXT_MODIFIER) {
|
|
return;
|
|
}
|
|
SpreadsheetContextObject *object_context = (SpreadsheetContextObject *)context_path[0];
|
|
if (object_context->object != DEG_get_original_object(ctx->object)) {
|
|
return;
|
|
}
|
|
SpreadsheetContextModifier *modifier_context = (SpreadsheetContextModifier *)context_path[1];
|
|
if (StringRef(modifier_context->modifier_name) != nmd->modifier.name) {
|
|
return;
|
|
}
|
|
for (SpreadsheetContext *context : context_path.as_span().drop_front(2)) {
|
|
if (context->type != SPREADSHEET_CONTEXT_NODE) {
|
|
return;
|
|
}
|
|
}
|
|
|
|
Span<SpreadsheetContextNode *> nested_group_contexts =
|
|
context_path.as_span().drop_front(2).drop_back(1).cast<SpreadsheetContextNode *>();
|
|
SpreadsheetContextNode *last_context = (SpreadsheetContextNode *)context_path.last();
|
|
|
|
const DTreeContext *context = &tree.root_context();
|
|
for (SpreadsheetContextNode *node_context : nested_group_contexts) {
|
|
const NodeTreeRef &tree_ref = context->tree();
|
|
const NodeRef *found_node = nullptr;
|
|
for (const NodeRef *node_ref : tree_ref.nodes()) {
|
|
if (node_ref->name() == node_context->node_name) {
|
|
found_node = node_ref;
|
|
break;
|
|
}
|
|
}
|
|
if (found_node == nullptr) {
|
|
return;
|
|
}
|
|
context = context->child_context(*found_node);
|
|
if (context == nullptr) {
|
|
return;
|
|
}
|
|
}
|
|
|
|
const NodeTreeRef &tree_ref = context->tree();
|
|
for (const NodeRef *node_ref : tree_ref.nodes_by_type("GeometryNodeViewer")) {
|
|
if (node_ref->name() == last_context->node_name) {
|
|
const DNode viewer_node{context, node_ref};
|
|
for (const InputSocketRef *input_socket : node_ref->inputs()) {
|
|
if (input_socket->is_available() && input_socket->is_logically_linked()) {
|
|
r_sockets_to_preview.add(DSocket{context, input_socket});
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static void find_sockets_to_preview(NodesModifierData *nmd,
|
|
const ModifierEvalContext *ctx,
|
|
const DerivedNodeTree &tree,
|
|
Set<DSocket> &r_sockets_to_preview)
|
|
{
|
|
Main *bmain = DEG_get_bmain(ctx->depsgraph);
|
|
|
|
/* Based on every visible spreadsheet context path, get a list of sockets that need to have their
|
|
* intermediate geometries cached for display. */
|
|
Vector<SpaceSpreadsheet *> spreadsheets = find_spreadsheet_editors(bmain);
|
|
for (SpaceSpreadsheet *sspreadsheet : spreadsheets) {
|
|
find_sockets_to_preview_for_spreadsheet(sspreadsheet, nmd, ctx, tree, r_sockets_to_preview);
|
|
}
|
|
}
|
|
|
|
static void clear_runtime_data(NodesModifierData *nmd)
|
|
{
|
|
if (nmd->runtime_eval_log != nullptr) {
|
|
delete (geo_log::ModifierLog *)nmd->runtime_eval_log;
|
|
nmd->runtime_eval_log = nullptr;
|
|
}
|
|
}
|
|
|
|
struct OutputAttributeInfo {
|
|
GField field;
|
|
StringRefNull name;
|
|
};
|
|
|
|
struct OutputAttributeToStore {
|
|
GeometryComponentType component_type;
|
|
AttributeDomain domain;
|
|
StringRefNull name;
|
|
GMutableSpan data;
|
|
};
|
|
|
|
/**
|
|
* The output attributes are organized based on their domain, because attributes on the same domain
|
|
* can be evaluated together.
|
|
*/
|
|
static MultiValueMap<AttributeDomain, OutputAttributeInfo> find_output_attributes_to_store(
|
|
const NodesModifierData &nmd, const NodeRef &output_node, Span<GMutablePointer> output_values)
|
|
{
|
|
MultiValueMap<AttributeDomain, OutputAttributeInfo> outputs_by_domain;
|
|
for (const InputSocketRef *socket : output_node.inputs().drop_front(1).drop_back(1)) {
|
|
if (!socket_type_has_attribute_toggle(*socket->bsocket())) {
|
|
continue;
|
|
}
|
|
|
|
const std::string prop_name = socket->identifier() + attribute_name_suffix;
|
|
const IDProperty *prop = IDP_GetPropertyFromGroup(nmd.settings.properties, prop_name.c_str());
|
|
if (prop == nullptr) {
|
|
continue;
|
|
}
|
|
const StringRefNull attribute_name = IDP_String(prop);
|
|
if (attribute_name.is_empty()) {
|
|
continue;
|
|
}
|
|
|
|
const int index = socket->index();
|
|
const GPointer value = output_values[index];
|
|
const ValueOrFieldCPPType *cpp_type = dynamic_cast<const ValueOrFieldCPPType *>(value.type());
|
|
BLI_assert(cpp_type != nullptr);
|
|
const GField field = cpp_type->as_field(value.get());
|
|
|
|
const bNodeSocket *interface_socket = (const bNodeSocket *)BLI_findlink(
|
|
&nmd.node_group->outputs, socket->index());
|
|
const AttributeDomain domain = (AttributeDomain)interface_socket->attribute_domain;
|
|
OutputAttributeInfo output_info;
|
|
output_info.field = std::move(field);
|
|
output_info.name = attribute_name;
|
|
outputs_by_domain.add(domain, std::move(output_info));
|
|
}
|
|
return outputs_by_domain;
|
|
}
|
|
|
|
/**
|
|
* The computed values are stored in newly allocated arrays. They still have to be moved to the
|
|
* actual geometry.
|
|
*/
|
|
static Vector<OutputAttributeToStore> compute_attributes_to_store(
|
|
const GeometrySet &geometry,
|
|
const MultiValueMap<AttributeDomain, OutputAttributeInfo> &outputs_by_domain)
|
|
{
|
|
Vector<OutputAttributeToStore> attributes_to_store;
|
|
for (const GeometryComponentType component_type : {GEO_COMPONENT_TYPE_MESH,
|
|
GEO_COMPONENT_TYPE_POINT_CLOUD,
|
|
GEO_COMPONENT_TYPE_CURVE,
|
|
GEO_COMPONENT_TYPE_INSTANCES}) {
|
|
if (!geometry.has(component_type)) {
|
|
continue;
|
|
}
|
|
const GeometryComponent &component = *geometry.get_component_for_read(component_type);
|
|
for (const auto item : outputs_by_domain.items()) {
|
|
const AttributeDomain domain = item.key;
|
|
const Span<OutputAttributeInfo> outputs_info = item.value;
|
|
if (!component.attribute_domain_supported(domain)) {
|
|
continue;
|
|
}
|
|
const int domain_size = component.attribute_domain_size(domain);
|
|
blender::bke::GeometryComponentFieldContext field_context{component, domain};
|
|
blender::fn::FieldEvaluator field_evaluator{field_context, domain_size};
|
|
for (const OutputAttributeInfo &output_info : outputs_info) {
|
|
const CPPType &type = output_info.field.cpp_type();
|
|
OutputAttributeToStore store{
|
|
component_type,
|
|
domain,
|
|
output_info.name,
|
|
GMutableSpan{
|
|
type, MEM_malloc_arrayN(domain_size, type.size(), __func__), domain_size}};
|
|
field_evaluator.add_with_destination(output_info.field, store.data);
|
|
attributes_to_store.append(store);
|
|
}
|
|
field_evaluator.evaluate();
|
|
}
|
|
}
|
|
return attributes_to_store;
|
|
}
|
|
|
|
static void store_computed_output_attributes(
|
|
GeometrySet &geometry, const Span<OutputAttributeToStore> attributes_to_store)
|
|
{
|
|
for (const OutputAttributeToStore &store : attributes_to_store) {
|
|
GeometryComponent &component = geometry.get_component_for_write(store.component_type);
|
|
const CustomDataType data_type = blender::bke::cpp_type_to_custom_data_type(store.data.type());
|
|
const std::optional<AttributeMetaData> meta_data = component.attribute_get_meta_data(
|
|
store.name);
|
|
if (meta_data.has_value() && meta_data->domain == store.domain &&
|
|
meta_data->data_type == data_type) {
|
|
/* Copy the data into an existing attribute. */
|
|
blender::bke::WriteAttributeLookup write_attribute = component.attribute_try_get_for_write(
|
|
store.name);
|
|
if (write_attribute) {
|
|
write_attribute.varray.set_all(store.data.data());
|
|
if (write_attribute.tag_modified_fn) {
|
|
write_attribute.tag_modified_fn();
|
|
}
|
|
}
|
|
store.data.type().destruct_n(store.data.data(), store.data.size());
|
|
MEM_freeN(store.data.data());
|
|
}
|
|
else {
|
|
/* Replace the existing attribute with the new data. */
|
|
if (meta_data.has_value()) {
|
|
component.attribute_try_delete(store.name);
|
|
}
|
|
component.attribute_try_create(store.name,
|
|
store.domain,
|
|
blender::bke::cpp_type_to_custom_data_type(store.data.type()),
|
|
AttributeInitMove(store.data.data()));
|
|
}
|
|
}
|
|
}
|
|
|
|
static void store_output_attributes(GeometrySet &geometry,
|
|
const NodesModifierData &nmd,
|
|
const NodeRef &output_node,
|
|
Span<GMutablePointer> output_values)
|
|
{
|
|
/* All new attribute values have to be computed before the geometry is actually changed. This is
|
|
* necessary because some fields might depend on attributes that are overwritten. */
|
|
MultiValueMap<AttributeDomain, OutputAttributeInfo> outputs_by_domain =
|
|
find_output_attributes_to_store(nmd, output_node, output_values);
|
|
Vector<OutputAttributeToStore> attributes_to_store = compute_attributes_to_store(
|
|
geometry, outputs_by_domain);
|
|
store_computed_output_attributes(geometry, attributes_to_store);
|
|
}
|
|
|
|
/**
|
|
* Evaluate a node group to compute the output geometry.
|
|
*/
|
|
static GeometrySet compute_geometry(const DerivedNodeTree &tree,
|
|
Span<const NodeRef *> group_input_nodes,
|
|
const NodeRef &output_node,
|
|
GeometrySet input_geometry_set,
|
|
NodesModifierData *nmd,
|
|
const ModifierEvalContext *ctx)
|
|
{
|
|
blender::ResourceScope scope;
|
|
blender::LinearAllocator<> &allocator = scope.linear_allocator();
|
|
blender::nodes::NodeMultiFunctions mf_by_node{tree};
|
|
|
|
Map<DOutputSocket, GMutablePointer> group_inputs;
|
|
|
|
const DTreeContext *root_context = &tree.root_context();
|
|
for (const NodeRef *group_input_node : group_input_nodes) {
|
|
Span<const OutputSocketRef *> group_input_sockets = group_input_node->outputs().drop_back(1);
|
|
if (group_input_sockets.is_empty()) {
|
|
continue;
|
|
}
|
|
|
|
Span<const OutputSocketRef *> remaining_input_sockets = group_input_sockets;
|
|
|
|
/* If the group expects a geometry as first input, use the geometry that has been passed to
|
|
* modifier. */
|
|
const OutputSocketRef *first_input_socket = group_input_sockets[0];
|
|
if (first_input_socket->bsocket()->type == SOCK_GEOMETRY) {
|
|
GeometrySet *geometry_set_in =
|
|
allocator.construct<GeometrySet>(input_geometry_set).release();
|
|
group_inputs.add_new({root_context, first_input_socket}, geometry_set_in);
|
|
remaining_input_sockets = remaining_input_sockets.drop_front(1);
|
|
}
|
|
|
|
/* Initialize remaining group inputs. */
|
|
for (const OutputSocketRef *socket : remaining_input_sockets) {
|
|
const CPPType &cpp_type = *socket->typeinfo()->geometry_nodes_cpp_type;
|
|
void *value_in = allocator.allocate(cpp_type.size(), cpp_type.alignment());
|
|
initialize_group_input(*nmd, *socket, value_in);
|
|
group_inputs.add_new({root_context, socket}, {cpp_type, value_in});
|
|
}
|
|
}
|
|
|
|
Vector<DInputSocket> group_outputs;
|
|
for (const InputSocketRef *socket_ref : output_node.inputs().drop_back(1)) {
|
|
group_outputs.append({root_context, socket_ref});
|
|
}
|
|
|
|
std::optional<geo_log::GeoLogger> geo_logger;
|
|
|
|
blender::modifiers::geometry_nodes::GeometryNodesEvaluationParams eval_params;
|
|
|
|
if (logging_enabled(ctx)) {
|
|
Set<DSocket> preview_sockets;
|
|
find_sockets_to_preview(nmd, ctx, tree, preview_sockets);
|
|
eval_params.force_compute_sockets.extend(preview_sockets.begin(), preview_sockets.end());
|
|
geo_logger.emplace(std::move(preview_sockets));
|
|
|
|
geo_logger->log_input_geometry(input_geometry_set);
|
|
}
|
|
|
|
/* Don't keep a reference to the input geometry components to avoid copies during evaluation. */
|
|
input_geometry_set.clear();
|
|
|
|
eval_params.input_values = group_inputs;
|
|
eval_params.output_sockets = group_outputs;
|
|
eval_params.mf_by_node = &mf_by_node;
|
|
eval_params.modifier_ = nmd;
|
|
eval_params.depsgraph = ctx->depsgraph;
|
|
eval_params.self_object = ctx->object;
|
|
eval_params.geo_logger = geo_logger.has_value() ? &*geo_logger : nullptr;
|
|
blender::modifiers::geometry_nodes::evaluate_geometry_nodes(eval_params);
|
|
|
|
GeometrySet output_geometry_set = std::move(*eval_params.r_output_values[0].get<GeometrySet>());
|
|
|
|
if (geo_logger.has_value()) {
|
|
geo_logger->log_output_geometry(output_geometry_set);
|
|
NodesModifierData *nmd_orig = (NodesModifierData *)BKE_modifier_get_original(ctx->object,
|
|
&nmd->modifier);
|
|
clear_runtime_data(nmd_orig);
|
|
nmd_orig->runtime_eval_log = new geo_log::ModifierLog(*geo_logger);
|
|
}
|
|
|
|
store_output_attributes(output_geometry_set, *nmd, output_node, eval_params.r_output_values);
|
|
|
|
for (GMutablePointer value : eval_params.r_output_values) {
|
|
value.destruct();
|
|
}
|
|
|
|
return output_geometry_set;
|
|
}
|
|
|
|
/**
|
|
* \note This could be done in #initialize_group_input, though that would require adding the
|
|
* the object as a parameter, so it's likely better to this check as a separate step.
|
|
*/
|
|
static void check_property_socket_sync(const Object *ob, ModifierData *md)
|
|
{
|
|
NodesModifierData *nmd = reinterpret_cast<NodesModifierData *>(md);
|
|
|
|
int geometry_socket_count = 0;
|
|
|
|
int i;
|
|
LISTBASE_FOREACH_INDEX (const bNodeSocket *, socket, &nmd->node_group->inputs, i) {
|
|
/* The first socket is the special geometry socket for the modifier object. */
|
|
if (i == 0 && socket->type == SOCK_GEOMETRY) {
|
|
geometry_socket_count++;
|
|
continue;
|
|
}
|
|
|
|
IDProperty *property = IDP_GetPropertyFromGroup(nmd->settings.properties, socket->identifier);
|
|
if (property == nullptr) {
|
|
if (socket->type == SOCK_GEOMETRY) {
|
|
geometry_socket_count++;
|
|
}
|
|
else {
|
|
BKE_modifier_set_error(ob, md, "Missing property for input socket \"%s\"", socket->name);
|
|
}
|
|
continue;
|
|
}
|
|
|
|
if (!id_property_type_matches_socket(*socket, *property)) {
|
|
BKE_modifier_set_error(
|
|
ob, md, "Property type does not match input socket \"(%s)\"", socket->name);
|
|
continue;
|
|
}
|
|
}
|
|
|
|
if (geometry_socket_count == 1) {
|
|
if (((bNodeSocket *)nmd->node_group->inputs.first)->type != SOCK_GEOMETRY) {
|
|
BKE_modifier_set_error(ob, md, "Node group's geometry input must be the first");
|
|
}
|
|
}
|
|
else if (geometry_socket_count > 1) {
|
|
BKE_modifier_set_error(ob, md, "Node group can only have one geometry input");
|
|
}
|
|
}
|
|
|
|
static void modifyGeometry(ModifierData *md,
|
|
const ModifierEvalContext *ctx,
|
|
GeometrySet &geometry_set)
|
|
{
|
|
NodesModifierData *nmd = reinterpret_cast<NodesModifierData *>(md);
|
|
if (nmd->node_group == nullptr) {
|
|
return;
|
|
}
|
|
|
|
check_property_socket_sync(ctx->object, md);
|
|
|
|
NodeTreeRefMap tree_refs;
|
|
DerivedNodeTree tree{*nmd->node_group, tree_refs};
|
|
|
|
if (tree.has_link_cycles()) {
|
|
BKE_modifier_set_error(ctx->object, md, "Node group has cycles");
|
|
geometry_set.clear();
|
|
return;
|
|
}
|
|
|
|
const NodeTreeRef &root_tree_ref = tree.root_context().tree();
|
|
Span<const NodeRef *> input_nodes = root_tree_ref.nodes_by_type("NodeGroupInput");
|
|
Span<const NodeRef *> output_nodes = root_tree_ref.nodes_by_type("NodeGroupOutput");
|
|
if (output_nodes.size() != 1) {
|
|
BKE_modifier_set_error(ctx->object, md, "Node group must have a single output node");
|
|
geometry_set.clear();
|
|
return;
|
|
}
|
|
|
|
const NodeRef &output_node = *output_nodes[0];
|
|
Span<const InputSocketRef *> group_outputs = output_node.inputs().drop_back(1);
|
|
if (group_outputs.is_empty()) {
|
|
BKE_modifier_set_error(ctx->object, md, "Node group must have an output socket");
|
|
geometry_set.clear();
|
|
return;
|
|
}
|
|
|
|
const InputSocketRef *first_output_socket = group_outputs[0];
|
|
if (first_output_socket->idname() != "NodeSocketGeometry") {
|
|
BKE_modifier_set_error(ctx->object, md, "Node group's first output must be a geometry");
|
|
geometry_set.clear();
|
|
return;
|
|
}
|
|
|
|
bool use_orig_index_verts = false;
|
|
bool use_orig_index_edges = false;
|
|
bool use_orig_index_polys = false;
|
|
if (geometry_set.has_mesh()) {
|
|
const Mesh &mesh = *geometry_set.get_mesh_for_read();
|
|
use_orig_index_verts = CustomData_has_layer(&mesh.vdata, CD_ORIGINDEX);
|
|
use_orig_index_edges = CustomData_has_layer(&mesh.edata, CD_ORIGINDEX);
|
|
use_orig_index_polys = CustomData_has_layer(&mesh.pdata, CD_ORIGINDEX);
|
|
}
|
|
|
|
geometry_set = compute_geometry(
|
|
tree, input_nodes, output_node, std::move(geometry_set), nmd, ctx);
|
|
|
|
if (geometry_set.has_mesh()) {
|
|
/* Add #CD_ORIGINDEX layers if they don't exist already. This is required because the
|
|
* #eModifierTypeFlag_SupportsMapping flag is set. If the layers did not exist before, it is
|
|
* assumed that the output mesh does not have a mapping to the original mesh. */
|
|
Mesh &mesh = *geometry_set.get_mesh_for_write();
|
|
if (use_orig_index_verts) {
|
|
CustomData_add_layer(&mesh.vdata, CD_ORIGINDEX, CD_DEFAULT, nullptr, mesh.totvert);
|
|
}
|
|
if (use_orig_index_edges) {
|
|
CustomData_add_layer(&mesh.edata, CD_ORIGINDEX, CD_DEFAULT, nullptr, mesh.totedge);
|
|
}
|
|
if (use_orig_index_polys) {
|
|
CustomData_add_layer(&mesh.pdata, CD_ORIGINDEX, CD_DEFAULT, nullptr, mesh.totpoly);
|
|
}
|
|
}
|
|
}
|
|
|
|
static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
|
|
{
|
|
GeometrySet geometry_set = GeometrySet::create_with_mesh(mesh, GeometryOwnershipType::Editable);
|
|
|
|
modifyGeometry(md, ctx, geometry_set);
|
|
|
|
Mesh *new_mesh = geometry_set.get_component_for_write<MeshComponent>().release();
|
|
if (new_mesh == nullptr) {
|
|
return BKE_mesh_new_nomain(0, 0, 0, 0, 0);
|
|
}
|
|
return new_mesh;
|
|
}
|
|
|
|
static void modifyGeometrySet(ModifierData *md,
|
|
const ModifierEvalContext *ctx,
|
|
GeometrySet *geometry_set)
|
|
{
|
|
modifyGeometry(md, ctx, *geometry_set);
|
|
}
|
|
|
|
struct AttributeSearchData {
|
|
uint32_t object_session_uid;
|
|
char modifier_name[MAX_NAME];
|
|
char socket_identifier[MAX_NAME];
|
|
bool is_output;
|
|
};
|
|
/* This class must not have a destructor, since it is used by buttons and freed with #MEM_freeN. */
|
|
BLI_STATIC_ASSERT(std::is_trivially_destructible_v<AttributeSearchData>, "");
|
|
|
|
static NodesModifierData *get_modifier_data(Main &bmain,
|
|
const wmWindowManager &wm,
|
|
const AttributeSearchData &data)
|
|
{
|
|
if (ED_screen_animation_playing(&wm)) {
|
|
/* Work around an issue where the attribute search exec function has stale pointers when data
|
|
* is reallocated when evaluating the node tree, causing a crash. This would be solved by
|
|
* allowing the UI search data to own arbitrary memory rather than just referencing it. */
|
|
return nullptr;
|
|
}
|
|
|
|
const Object *object = (Object *)BKE_libblock_find_session_uuid(
|
|
&bmain, ID_OB, data.object_session_uid);
|
|
if (object == nullptr) {
|
|
return nullptr;
|
|
}
|
|
ModifierData *md = BKE_modifiers_findby_name(object, data.modifier_name);
|
|
if (md == nullptr) {
|
|
return nullptr;
|
|
}
|
|
BLI_assert(md->type == eModifierType_Nodes);
|
|
return reinterpret_cast<NodesModifierData *>(md);
|
|
}
|
|
|
|
static void attribute_search_update_fn(
|
|
const bContext *C, void *arg, const char *str, uiSearchItems *items, const bool is_first)
|
|
{
|
|
AttributeSearchData &data = *static_cast<AttributeSearchData *>(arg);
|
|
const NodesModifierData *nmd = get_modifier_data(*CTX_data_main(C), *CTX_wm_manager(C), data);
|
|
if (nmd == nullptr) {
|
|
return;
|
|
}
|
|
const geo_log::ModifierLog *modifier_log = static_cast<const geo_log::ModifierLog *>(
|
|
nmd->runtime_eval_log);
|
|
if (modifier_log == nullptr) {
|
|
return;
|
|
}
|
|
const geo_log::GeometryValueLog *geometry_log = data.is_output ?
|
|
modifier_log->output_geometry_log() :
|
|
modifier_log->input_geometry_log();
|
|
if (geometry_log == nullptr) {
|
|
return;
|
|
}
|
|
|
|
Span<GeometryAttributeInfo> infos = geometry_log->attributes();
|
|
|
|
/* The shared attribute search code expects a span of pointers, so convert to that. */
|
|
Array<const GeometryAttributeInfo *> info_ptrs(infos.size());
|
|
for (const int i : infos.index_range()) {
|
|
info_ptrs[i] = &infos[i];
|
|
}
|
|
blender::ui::attribute_search_add_items(
|
|
str, data.is_output, info_ptrs.as_span(), items, is_first);
|
|
}
|
|
|
|
static void attribute_search_exec_fn(bContext *C, void *data_v, void *item_v)
|
|
{
|
|
if (item_v == nullptr) {
|
|
return;
|
|
}
|
|
AttributeSearchData &data = *static_cast<AttributeSearchData *>(data_v);
|
|
const GeometryAttributeInfo &item = *static_cast<const GeometryAttributeInfo *>(item_v);
|
|
const NodesModifierData *nmd = get_modifier_data(*CTX_data_main(C), *CTX_wm_manager(C), data);
|
|
if (nmd == nullptr) {
|
|
return;
|
|
}
|
|
|
|
const std::string attribute_prop_name = data.socket_identifier + attribute_name_suffix;
|
|
IDProperty &name_property = *IDP_GetPropertyFromGroup(nmd->settings.properties,
|
|
attribute_prop_name.c_str());
|
|
IDP_AssignString(&name_property, item.name.c_str(), 0);
|
|
|
|
ED_undo_push(C, "Assign Attribute Name");
|
|
}
|
|
|
|
static void add_attribute_search_button(const bContext &C,
|
|
uiLayout *layout,
|
|
const NodesModifierData &nmd,
|
|
PointerRNA *md_ptr,
|
|
const StringRefNull rna_path_attribute_name,
|
|
const bNodeSocket &socket,
|
|
const bool is_output)
|
|
{
|
|
const geo_log::ModifierLog *log = static_cast<geo_log::ModifierLog *>(nmd.runtime_eval_log);
|
|
if (log == nullptr) {
|
|
uiItemR(layout, md_ptr, rna_path_attribute_name.c_str(), 0, "", ICON_NONE);
|
|
return;
|
|
}
|
|
|
|
uiBlock *block = uiLayoutGetBlock(layout);
|
|
uiBut *but = uiDefIconTextButR(block,
|
|
UI_BTYPE_SEARCH_MENU,
|
|
0,
|
|
ICON_NONE,
|
|
"",
|
|
0,
|
|
0,
|
|
10 * UI_UNIT_X, /* Dummy value, replaced by layout system. */
|
|
UI_UNIT_Y,
|
|
md_ptr,
|
|
rna_path_attribute_name.c_str(),
|
|
0,
|
|
0.0f,
|
|
0.0f,
|
|
0.0f,
|
|
0.0f,
|
|
socket.description);
|
|
|
|
const Object *object = ED_object_context(&C);
|
|
BLI_assert(object != nullptr);
|
|
if (object == nullptr) {
|
|
return;
|
|
}
|
|
|
|
AttributeSearchData *data = MEM_new<AttributeSearchData>(__func__);
|
|
data->object_session_uid = object->id.session_uuid;
|
|
STRNCPY(data->modifier_name, nmd.modifier.name);
|
|
STRNCPY(data->socket_identifier, socket.identifier);
|
|
data->is_output = is_output;
|
|
|
|
UI_but_func_search_set_results_are_suggestions(but, true);
|
|
UI_but_func_search_set_sep_string(but, UI_MENU_ARROW_SEP);
|
|
UI_but_func_search_set(but,
|
|
nullptr,
|
|
attribute_search_update_fn,
|
|
static_cast<void *>(data),
|
|
true,
|
|
nullptr,
|
|
attribute_search_exec_fn,
|
|
nullptr);
|
|
}
|
|
|
|
static void add_attribute_search_or_value_buttons(const bContext &C,
|
|
uiLayout *layout,
|
|
const NodesModifierData &nmd,
|
|
PointerRNA *md_ptr,
|
|
const bNodeSocket &socket)
|
|
{
|
|
char socket_id_esc[sizeof(socket.identifier) * 2];
|
|
BLI_str_escape(socket_id_esc, socket.identifier, sizeof(socket_id_esc));
|
|
const std::string rna_path = "[\"" + std::string(socket_id_esc) + "\"]";
|
|
const std::string rna_path_use_attribute = "[\"" + std::string(socket_id_esc) +
|
|
use_attribute_suffix + "\"]";
|
|
const std::string rna_path_attribute_name = "[\"" + std::string(socket_id_esc) +
|
|
attribute_name_suffix + "\"]";
|
|
|
|
uiLayout *split = uiLayoutSplit(layout, 0.4f, false);
|
|
uiLayout *name_row = uiLayoutRow(split, false);
|
|
uiLayoutSetAlignment(name_row, UI_LAYOUT_ALIGN_RIGHT);
|
|
uiItemL(name_row, socket.name, ICON_NONE);
|
|
|
|
uiLayout *row = uiLayoutRow(split, true);
|
|
|
|
PointerRNA props;
|
|
uiItemFullO(row,
|
|
"object.geometry_nodes_input_attribute_toggle",
|
|
"",
|
|
ICON_SPREADSHEET,
|
|
nullptr,
|
|
WM_OP_INVOKE_DEFAULT,
|
|
0,
|
|
&props);
|
|
RNA_string_set(&props, "modifier_name", nmd.modifier.name);
|
|
RNA_string_set(&props, "prop_path", rna_path_use_attribute.c_str());
|
|
|
|
const int use_attribute = RNA_int_get(md_ptr, rna_path_use_attribute.c_str()) != 0;
|
|
if (use_attribute) {
|
|
add_attribute_search_button(C, row, nmd, md_ptr, rna_path_attribute_name, socket, false);
|
|
uiItemL(row, "", ICON_BLANK1);
|
|
}
|
|
else {
|
|
uiItemR(row, md_ptr, rna_path.c_str(), 0, "", ICON_NONE);
|
|
uiItemDecoratorR(row, md_ptr, rna_path.c_str(), 0);
|
|
}
|
|
}
|
|
|
|
/* Drawing the properties manually with #uiItemR instead of #uiDefAutoButsRNA allows using
|
|
* the node socket identifier for the property names, since they are unique, but also having
|
|
* the correct label displayed in the UI. */
|
|
static void draw_property_for_socket(const bContext &C,
|
|
uiLayout *layout,
|
|
NodesModifierData *nmd,
|
|
PointerRNA *bmain_ptr,
|
|
PointerRNA *md_ptr,
|
|
const bNodeSocket &socket,
|
|
const int socket_index)
|
|
{
|
|
/* The property should be created in #MOD_nodes_update_interface with the correct type. */
|
|
IDProperty *property = IDP_GetPropertyFromGroup(nmd->settings.properties, socket.identifier);
|
|
|
|
/* IDProperties can be removed with python, so there could be a situation where
|
|
* there isn't a property for a socket or it doesn't have the correct type. */
|
|
if (property == nullptr || !id_property_type_matches_socket(socket, *property)) {
|
|
return;
|
|
}
|
|
|
|
char socket_id_esc[sizeof(socket.identifier) * 2];
|
|
BLI_str_escape(socket_id_esc, socket.identifier, sizeof(socket_id_esc));
|
|
|
|
char rna_path[sizeof(socket_id_esc) + 4];
|
|
BLI_snprintf(rna_path, ARRAY_SIZE(rna_path), "[\"%s\"]", socket_id_esc);
|
|
|
|
/* Use #uiItemPointerR to draw pointer properties because #uiItemR would not have enough
|
|
* information about what type of ID to select for editing the values. This is because
|
|
* pointer IDProperties contain no information about their type. */
|
|
switch (socket.type) {
|
|
case SOCK_OBJECT: {
|
|
uiItemPointerR(
|
|
layout, md_ptr, rna_path, bmain_ptr, "objects", socket.name, ICON_OBJECT_DATA);
|
|
break;
|
|
}
|
|
case SOCK_COLLECTION: {
|
|
uiItemPointerR(layout,
|
|
md_ptr,
|
|
rna_path,
|
|
bmain_ptr,
|
|
"collections",
|
|
socket.name,
|
|
ICON_OUTLINER_COLLECTION);
|
|
break;
|
|
}
|
|
case SOCK_MATERIAL: {
|
|
uiItemPointerR(layout, md_ptr, rna_path, bmain_ptr, "materials", socket.name, ICON_MATERIAL);
|
|
break;
|
|
}
|
|
case SOCK_TEXTURE: {
|
|
uiItemPointerR(layout, md_ptr, rna_path, bmain_ptr, "textures", socket.name, ICON_TEXTURE);
|
|
break;
|
|
}
|
|
case SOCK_IMAGE: {
|
|
uiItemPointerR(layout, md_ptr, rna_path, bmain_ptr, "images", socket.name, ICON_IMAGE);
|
|
break;
|
|
}
|
|
default: {
|
|
if (input_has_attribute_toggle(*nmd->node_group, socket_index)) {
|
|
add_attribute_search_or_value_buttons(C, layout, *nmd, md_ptr, socket);
|
|
}
|
|
else {
|
|
uiLayout *row = uiLayoutRow(layout, false);
|
|
uiLayoutSetPropDecorate(row, true);
|
|
uiItemR(row, md_ptr, rna_path, 0, socket.name, ICON_NONE);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static void draw_property_for_output_socket(const bContext &C,
|
|
uiLayout *layout,
|
|
const NodesModifierData &nmd,
|
|
PointerRNA *md_ptr,
|
|
const bNodeSocket &socket)
|
|
{
|
|
char socket_id_esc[sizeof(socket.identifier) * 2];
|
|
BLI_str_escape(socket_id_esc, socket.identifier, sizeof(socket_id_esc));
|
|
const std::string rna_path_attribute_name = "[\"" + StringRef(socket_id_esc) +
|
|
attribute_name_suffix + "\"]";
|
|
|
|
uiLayout *split = uiLayoutSplit(layout, 0.4f, false);
|
|
uiLayout *name_row = uiLayoutRow(split, false);
|
|
uiLayoutSetAlignment(name_row, UI_LAYOUT_ALIGN_RIGHT);
|
|
uiItemL(name_row, socket.name, ICON_NONE);
|
|
|
|
uiLayout *row = uiLayoutRow(split, true);
|
|
add_attribute_search_button(C, row, nmd, md_ptr, rna_path_attribute_name, socket, true);
|
|
}
|
|
|
|
static void panel_draw(const bContext *C, Panel *panel)
|
|
{
|
|
uiLayout *layout = panel->layout;
|
|
Main *bmain = CTX_data_main(C);
|
|
|
|
PointerRNA *ptr = modifier_panel_get_property_pointers(panel, nullptr);
|
|
NodesModifierData *nmd = static_cast<NodesModifierData *>(ptr->data);
|
|
|
|
uiLayoutSetPropSep(layout, true);
|
|
/* Decorators are added manually for supported properties because the
|
|
* attribute/value toggle requires a manually built layout anyway. */
|
|
uiLayoutSetPropDecorate(layout, false);
|
|
|
|
uiTemplateID(layout,
|
|
C,
|
|
ptr,
|
|
"node_group",
|
|
"node.new_geometry_node_group_assign",
|
|
nullptr,
|
|
nullptr,
|
|
0,
|
|
false,
|
|
nullptr);
|
|
|
|
if (nmd->node_group != nullptr && nmd->settings.properties != nullptr) {
|
|
PointerRNA bmain_ptr;
|
|
RNA_main_pointer_create(bmain, &bmain_ptr);
|
|
|
|
int socket_index;
|
|
LISTBASE_FOREACH_INDEX (bNodeSocket *, socket, &nmd->node_group->inputs, socket_index) {
|
|
draw_property_for_socket(*C, layout, nmd, &bmain_ptr, ptr, *socket, socket_index);
|
|
}
|
|
}
|
|
|
|
/* Draw node warnings. */
|
|
if (nmd->runtime_eval_log != nullptr) {
|
|
const geo_log::ModifierLog &log = *static_cast<geo_log::ModifierLog *>(nmd->runtime_eval_log);
|
|
log.foreach_node_log([&](const geo_log::NodeLog &node_log) {
|
|
for (const geo_log::NodeWarning &warning : node_log.warnings()) {
|
|
if (warning.type != geo_log::NodeWarningType::Info) {
|
|
uiItemL(layout, warning.message.c_str(), ICON_ERROR);
|
|
}
|
|
}
|
|
});
|
|
}
|
|
|
|
modifier_panel_end(layout, ptr);
|
|
}
|
|
|
|
static void output_attribute_panel_draw(const bContext *C, Panel *panel)
|
|
{
|
|
uiLayout *layout = panel->layout;
|
|
|
|
PointerRNA *ptr = modifier_panel_get_property_pointers(panel, nullptr);
|
|
NodesModifierData *nmd = static_cast<NodesModifierData *>(ptr->data);
|
|
|
|
uiLayoutSetPropSep(layout, true);
|
|
uiLayoutSetPropDecorate(layout, true);
|
|
|
|
bool has_output_attribute = false;
|
|
if (nmd->node_group != nullptr && nmd->settings.properties != nullptr) {
|
|
LISTBASE_FOREACH (bNodeSocket *, socket, &nmd->node_group->outputs) {
|
|
if (socket_type_has_attribute_toggle(*socket)) {
|
|
has_output_attribute = true;
|
|
draw_property_for_output_socket(*C, layout, *nmd, ptr, *socket);
|
|
}
|
|
}
|
|
}
|
|
if (!has_output_attribute) {
|
|
uiItemL(layout, TIP_("No group output attributes connected"), ICON_INFO);
|
|
}
|
|
}
|
|
|
|
static void panelRegister(ARegionType *region_type)
|
|
{
|
|
PanelType *panel_type = modifier_panel_register(region_type, eModifierType_Nodes, panel_draw);
|
|
modifier_subpanel_register(region_type,
|
|
"output_attributes",
|
|
N_("Output Attributes"),
|
|
nullptr,
|
|
output_attribute_panel_draw,
|
|
panel_type);
|
|
}
|
|
|
|
static void blendWrite(BlendWriter *writer, const ModifierData *md)
|
|
{
|
|
const NodesModifierData *nmd = reinterpret_cast<const NodesModifierData *>(md);
|
|
if (nmd->settings.properties != nullptr) {
|
|
/* Note that the property settings are based on the socket type info
|
|
* and don't necessarily need to be written, but we can't just free them. */
|
|
IDP_BlendWrite(writer, nmd->settings.properties);
|
|
}
|
|
}
|
|
|
|
static void blendRead(BlendDataReader *reader, ModifierData *md)
|
|
{
|
|
NodesModifierData *nmd = reinterpret_cast<NodesModifierData *>(md);
|
|
BLO_read_data_address(reader, &nmd->settings.properties);
|
|
IDP_BlendDataRead(reader, &nmd->settings.properties);
|
|
nmd->runtime_eval_log = nullptr;
|
|
}
|
|
|
|
static void copyData(const ModifierData *md, ModifierData *target, const int flag)
|
|
{
|
|
const NodesModifierData *nmd = reinterpret_cast<const NodesModifierData *>(md);
|
|
NodesModifierData *tnmd = reinterpret_cast<NodesModifierData *>(target);
|
|
|
|
BKE_modifier_copydata_generic(md, target, flag);
|
|
|
|
tnmd->runtime_eval_log = nullptr;
|
|
|
|
if (nmd->settings.properties != nullptr) {
|
|
tnmd->settings.properties = IDP_CopyProperty_ex(nmd->settings.properties, flag);
|
|
}
|
|
}
|
|
|
|
static void freeData(ModifierData *md)
|
|
{
|
|
NodesModifierData *nmd = reinterpret_cast<NodesModifierData *>(md);
|
|
if (nmd->settings.properties != nullptr) {
|
|
IDP_FreeProperty_ex(nmd->settings.properties, false);
|
|
nmd->settings.properties = nullptr;
|
|
}
|
|
|
|
clear_runtime_data(nmd);
|
|
}
|
|
|
|
static void requiredDataMask(Object *UNUSED(ob),
|
|
ModifierData *UNUSED(md),
|
|
CustomData_MeshMasks *r_cddata_masks)
|
|
{
|
|
/* We don't know what the node tree will need. If there are vertex groups, it is likely that the
|
|
* node tree wants to access them. */
|
|
r_cddata_masks->vmask |= CD_MASK_MDEFORMVERT;
|
|
r_cddata_masks->vmask |= CD_MASK_PROP_ALL;
|
|
}
|
|
|
|
ModifierTypeInfo modifierType_Nodes = {
|
|
/* name */ "GeometryNodes",
|
|
/* structName */ "NodesModifierData",
|
|
/* structSize */ sizeof(NodesModifierData),
|
|
/* srna */ &RNA_NodesModifier,
|
|
/* type */ eModifierTypeType_Constructive,
|
|
/* flags */
|
|
static_cast<ModifierTypeFlag>(eModifierTypeFlag_AcceptsMesh | eModifierTypeFlag_AcceptsCVs |
|
|
eModifierTypeFlag_SupportsEditmode |
|
|
eModifierTypeFlag_EnableInEditmode |
|
|
eModifierTypeFlag_SupportsMapping),
|
|
/* icon */ ICON_NODETREE,
|
|
|
|
/* copyData */ copyData,
|
|
|
|
/* deformVerts */ nullptr,
|
|
/* deformMatrices */ nullptr,
|
|
/* deformVertsEM */ nullptr,
|
|
/* deformMatricesEM */ nullptr,
|
|
/* modifyMesh */ modifyMesh,
|
|
/* modifyGeometrySet */ modifyGeometrySet,
|
|
|
|
/* initData */ initData,
|
|
/* requiredDataMask */ requiredDataMask,
|
|
/* freeData */ freeData,
|
|
/* isDisabled */ isDisabled,
|
|
/* updateDepsgraph */ updateDepsgraph,
|
|
/* dependsOnTime */ dependsOnTime,
|
|
/* dependsOnNormals */ nullptr,
|
|
/* foreachIDLink */ foreachIDLink,
|
|
/* foreachTexLink */ foreachTexLink,
|
|
/* freeRuntimeData */ nullptr,
|
|
/* panelRegister */ panelRegister,
|
|
/* blendWrite */ blendWrite,
|
|
/* blendRead */ blendRead,
|
|
};
|