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Jeroen Bakker 0a4b5eb73e Fix: Compiling Shader Builder.
IMath is required for building with vulkan. This patch adds
dependencies to shader_builder for now.

Currently there is a difference between windows and other OS's in
which variable the library is stored. Might be because imath isn't
a direct dependecy. As this is a compilation error I did the quickest
solution and check with platform module what would be the best solution.

Pull Request: blender/blender#106180
2023-03-27 15:53:20 +02:00
..
2023-03-27 15:53:20 +02:00