This repository has been archived on 2023-10-09. You can view files and clone it. You cannot open issues or pull requests or push a commit.
Files
blender-archive/intern/cycles/render/image.cpp
Thomas Dinges 230f4e7ca2 Cycles / GPU Image Textures:
* On nvidia Kepler GPUs (sm_30 and above), there are now 145 byte images available, instead of 95. 
We could extend this to about 200 if needed. 

Could not test this, as I don't have a Kepler GPU, so feedback on this would be appreciated.

Thanks to Brecht for review and some fixes. :)
2013-06-20 15:14:14 +00:00

16 KiB