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0c44b7e177f394fe93d236aeb4b9ba7b14b2191c
The first part of this patch is just a way to improve performance a bit by not calling BKE_scene_object_base_flag_sync_from_base() twice. The second is the proper fix for the reported issue. That said, the report can be re-opened since there is still discussion about whether or not to bring the collections with the objects. Reviewers: mont29 Subscribers: brecht, campbellbarton Differential Revision: https://developer.blender.org/D4558
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